react-x11 2.11.0 → 2.13.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +278 -129
- package/package.json +12 -4
- package/src/Reconciler.js +19 -31
- package/src/a11y.js +2 -2
- package/src/anchor.js +7 -5
- package/src/appcontext.js +59 -30
- package/src/bootstrap.js +14 -0
- package/src/clientmessage.js +1 -1
- package/src/cocoa/app.js +303 -49
- package/src/cocoa/bezels.js +175 -30
- package/src/cocoa/dnd.js +27 -13
- package/src/cocoa/fonts.js +3 -3
- package/src/cocoa/glarea.js +24 -5
- package/src/cocoa/main.d.ts +8 -0
- package/src/cocoa/main.js +43 -0
- package/src/cocoa/overlay.js +159 -0
- package/src/cocoa/panehost.js +15 -5
- package/src/cocoa/presenter.js +13 -9
- package/src/cocoa/promotion.js +17 -7
- package/src/cocoa/relaunch.js +207 -0
- package/src/cocoa/threaded.js +246 -0
- package/src/cocoa/window.js +256 -42
- package/src/components/Select.js +2 -2
- package/src/components/anchor.js +3 -3
- package/src/components/native.js +12 -7
- package/src/components/theme.js +2 -2
- package/src/debug.js +1 -1
- package/src/decorations.js +1 -1
- package/src/editmenu.js +2 -2
- package/src/embedding.js +31 -0
- package/src/errors.js +46 -0
- package/src/events.js +78 -18
- package/src/foreignnodes.js +59 -5
- package/src/frames.js +2 -2
- package/src/glnodes.js +172 -41
- package/src/gloverlay.js +383 -0
- package/src/grid.js +1653 -0
- package/src/host.d.ts +230 -1
- package/src/host.js +11 -3
- package/src/imagesource.js +1 -1
- package/src/index.d.ts +34 -4
- package/src/index.js +9 -1
- package/src/layouts.js +721 -0
- package/src/node.d.ts +16 -3
- package/src/node.js +19 -21
- package/src/nodes/animation.js +644 -0
- package/src/nodes/box.js +21 -0
- package/src/nodes/boxpaint.js +473 -0
- package/src/nodes/canvas.js +269 -0
- package/src/nodes/cascade.js +600 -0
- package/src/nodes/damage.js +183 -0
- package/src/nodes/edithistory.js +124 -0
- package/src/nodes/editmenupopup.js +260 -0
- package/src/nodes/hittest.js +185 -0
- package/src/nodes/image.js +266 -0
- package/src/nodes/install.js +75 -0
- package/src/nodes/invalidate.js +465 -0
- package/src/nodes/kinds.js +31 -0
- package/src/nodes/layout.js +439 -0
- package/src/nodes/layouthost.js +949 -0
- package/src/nodes/node.js +868 -0
- package/src/nodes/paint.js +466 -0
- package/src/nodes/position.js +366 -0
- package/src/nodes/preedit.js +127 -0
- package/src/nodes/queries.js +330 -0
- package/src/nodes/rects.js +102 -0
- package/src/nodes/scrollable.js +891 -0
- package/src/nodes/scrollbars.js +138 -0
- package/src/nodes/scrollblit.js +1034 -0
- package/src/nodes/selectable.js +142 -0
- package/src/nodes/styling.js +225 -0
- package/src/nodes/text.js +649 -0
- package/src/nodes/textarea.js +391 -0
- package/src/nodes/textinput.js +1146 -0
- package/src/nodes/util.js +17 -0
- package/src/nodes/window/anchoring.js +161 -0
- package/src/nodes/window/capabilities.js +190 -0
- package/src/nodes/window/debugpaint.js +83 -0
- package/src/nodes/window/droptarget.js +145 -0
- package/src/nodes/window/floors.js +577 -0
- package/src/nodes/window/flush.js +369 -0
- package/src/nodes/window/hints.js +482 -0
- package/src/nodes/window/listeners.js +222 -0
- package/src/nodes/window/popup.js +71 -0
- package/src/nodes/window/size.js +591 -0
- package/src/nodes/window/window.js +954 -0
- package/src/palette.js +1 -1
- package/src/registry.js +7 -3
- package/src/styles.js +137 -15
- package/src/svgnodes.js +2 -1
- package/src/testing/harness.js +2 -2
- package/src/textselection.js +5 -3
- package/src/trace-registry.js +1 -1
- package/src/types/components.d.ts +38 -6
- package/src/types/elements.d.ts +26 -14
- package/src/types/nodes.d.ts +17 -2
- package/src/types/style.d.ts +94 -3
- package/src/windowstate.js +1 -1
- package/src/yoga.js +1 -1
- package/src/nodes.js +0 -13120
package/src/cocoa/app.js
CHANGED
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@@ -4,14 +4,18 @@
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// createWindow / fonts / clipboard / X-stub / close, plus the event pump
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// that stands in for the X socket.
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//
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//
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// and the run loop", option 1):
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// AppKit
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//
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//
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//
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// the
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//
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// Two run loops. By default Node's loop is master and a timer pumps AppKit
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// (docs/macos.md §"Input and the run loop", option 1): input waits for the
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// pump, and AppKit's modal loops (live resize, menu tracking, a drag) stall
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// JS timers — but not the delegate callbacks, which is why live resize
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// still relayouts: the resize event flushes the frame synchronously on its
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// way through (`flushPendingFrames`, the same early-flush a click gets).
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// Under the launcher (`node --import react-x11/cocoa-main`, src/cocoa/
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// main.js) the app runs on a worker instead, AppKit keeps the main thread
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// in a real `[NSApp run]`, and this object is fed by the bridge's batches
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// (`_routeBatch`) with no pump at all (docs/macos.md §"JS on a worker").
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import { isMainThread } from 'node:worker_threads';
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import { cssColorStraight } from 'ntk';
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import { deliverActivate, deliverOpen } from '../application.js';
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@@ -22,6 +26,7 @@ import { setScreensForTests } from '../screens.js';
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import { setScaleForTests } from '../scale.js';
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import { BezelStore } from './bezels.js';
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import { CocoaGLArea, cocoaGLConfig, resolveCocoaGLRuntime } from './glarea.js';
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import { CocoaOverlayPane } from './overlay.js';
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import { CocoaDockMenu } from './dock.js';
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import { CocoaGlobalMenuExport } from './globalmenu.js';
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import { CocoaStatusItem } from './statusitem.js';
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@@ -37,6 +42,7 @@ import { CocoaSurface } from './surface.js';
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import { CocoaWindow } from './window.js';
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import { decodeKey, modifierMask } from './keymap.js';
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import { loadNative } from './native.js';
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import { requestAppKit, threadedChannel } from './threaded.js';
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// The frame interval: how often a scheduled frame may paint, in ms. The
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// default is the period of the display the window is on — `listScreens`
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@@ -50,12 +56,25 @@ const PUMP_INTERVAL_MS = 8;
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// How early a pump tick may take a frame that is not quite due, in ms — the
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// drift of a timer, not a fraction of the pump (`_frameDue`).
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const FRAME_SLACK_MS = 1;
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// Threaded mode's live-resize handshake (windowkit/appkit#53): how long
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// AppKit may hold a resize tick for a frame painted at the new size, in ms.
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// The edge moves when the delegate returns, so the budget is how long a
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// slow frame may hold the drag back. 50 covers what a large tree costs —
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// the Cocoa `resize` cell measures 28ms a tick at 3,662 nodes
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// (docs/macos.md) — with room, where the bridge's own test met every tick
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// in 3.1ms against 3ms of layout. Past three 60Hz frames an edge that waits
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// reads as the drag stuttering, so a tree slower than that lets the edge
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// go first and its frame land after (Flutter's Windows embedder waits up
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// to 100, docs/windows.md §"Resize"). `createRoot({ cocoa: { resizeWait } })`
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// sets it; 0 is no handshake at all.
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const RESIZE_WAIT_MS = 50;
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export class CocoaApp {
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constructor(native, options = {}) {
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this._native = native;
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this.options = options;
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-
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// CocoaWindow._key -> CocoaWindow: the number, or on a worker the handle
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this._windows = new Map();
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this._grabWindow = null;
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this._rafQueue = []; // [{ cb, wnd }]
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// the app's own frame clock, for a frame no window owns (a pane's)
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@@ -83,6 +102,22 @@ export class CocoaApp {
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this._activeDrag = null;
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// set by a quit request; read by close() to end the process
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this._quitting = false;
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// Threaded mode (`start({ channel })`): fed by the bridge's batches
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// instead of a pump. `_batching` is set while one is routed, and what
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// its inputs owe is paid once, at its end (`_routeBatch`).
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this._threaded = false;
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this._batching = false;
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this._inputOwed = false;
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this._wheeled = null;
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this._unsubscribe = null;
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const resizeWait = options.cocoa?.resizeWait ?? RESIZE_WAIT_MS;
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if (!(resizeWait >= 0) || !Number.isFinite(resizeWait)) {
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throw new TypeError(
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'react-x11: cocoa.resizeWait is a number of milliseconds, 0 for ' +
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`none — got ${resizeWait}.`,
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);
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}
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this._resizeWait = resizeWait;
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// The activation policy has to be fixed before the app finishes
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// launching — a Regular launch registers a Dock tile, so an agent app
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// only when the root asked for one: a bridge without the option, or a
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// fake, is left alone.
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const policy = options.cocoa?.activationPolicy;
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// Under the launcher (src/cocoa/main.js) the app launched before this
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// code ran, so the policy is a switch after the fact, and a Regular
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// launch has already registered its Dock tile. The bridge publishes
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// what the app launched as, and takes the launch policy from
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// APPKIT_ACTIVATION_POLICY (windowkit/appkit#67): a mismatch is said,
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// with the variable that fixes it.
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if (policy != null && threadedChannel()) {
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const launched = native.activationPolicy?.();
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if (
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launched &&
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launched !== policy &&
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process.env.NODE_ENV !== 'production'
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) {
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console.warn(
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`react-x11: cocoa.activationPolicy is '${policy}', but the app ` +
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`launched as '${launched}' — under react-x11/cocoa-main it is up ` +
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'before its code runs. Start it with ' +
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`APPKIT_ACTIVATION_POLICY=${policy} to launch as '${policy}'.`,
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);
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}
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}
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if (policy != null && typeof native.initApp === 'function') {
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native.initApp({ activationPolicy: policy });
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}
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@@ -159,7 +215,9 @@ export class CocoaApp {
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// 'auto'` policy both test for this property, so a backend without it
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// (X11, the headless mock) draws the themed controls with no further
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// branching.
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this.nativeBezels = new BezelStore(native
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this.nativeBezels = new BezelStore(native, {
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answersLater: () => this._threaded,
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});
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// macOS privacy authorizations (src/cocoa/permissions.js). Present
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// exactly when the bridge has them (>= 0.5), and its presence is the
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};
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this._atoms = new Map();
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// ntk's clipboard shape over `NSPasteboard.general` — which is the one
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// pasteboard, and it is CLIPBOARD's. X's other everyday selection,
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// PRIMARY, is taken by *selecting text at all* and pasted with a middle
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// click, and core takes it on every selection gesture (textselection.js
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// `own()`, the text controls' `_ownSelection`). Sent to the pasteboard,
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// each of those gestures was a Copy: a drag across a paragraph replaced
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// the link the user had just copied in another app.
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//
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// So every other name — PRIMARY, SECONDARY, one of the app's own — is a
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// selection nobody on this desktop can paste from: a write resolves and
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// changes nothing, a read finds no owner, `targets()` is empty, `clear()`
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// leaves the pasteboard alone. Deliberately not a PRIMARY kept in this
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// process: its point is the paste in *another* application, and inside
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// one all it would keep is a middle click that types into a text field,
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// which no Mac text field does. An app that wants select-to-copy anyway
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// — a terminal — writes CLIPBOARD from `onSelectionChange`
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// (docs/clipboard.md, "Two clipboards").
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const isClipboard = (selection = 'CLIPBOARD') => selection === 'CLIPBOARD';
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this.clipboard = {
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write: (data) => {
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write: (data, { selection } = {}) => {
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if (!isClipboard(selection)) return Promise.resolve();
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const text =
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typeof data === 'string'
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? data
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native.pasteboardWriteText(String(text));
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return Promise.resolve();
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},
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clear: () => {
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native.pasteboardClear();
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clear: (selection) => {
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if (isClipboard(selection)) native.pasteboardClear();
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return Promise.resolve();
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},
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targets: () => {
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return
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targets: ({ selection } = {}) => {
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if (!isClipboard(selection)) return Promise.resolve([]);
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return this._ask('pasteboardReadText').then((text) =>
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text == null ? [] : ['UTF8_STRING', 'STRING'],
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);
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},
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read: ({ target } = {}) => {
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if (text == null) {
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read: ({ selection, target } = {}) => {
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if (!isClipboard(selection)) {
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return Promise.reject(
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new Error(
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new Error(
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`clipboard: nothing to paste — ${selection} is an X11 ` +
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'selection, and on macOS only CLIPBOARD is the pasteboard',
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),
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);
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}
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return this._ask('pasteboardReadText').then((text) => {
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if (text == null) {
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throw new Error(
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'clipboard: nothing to paste — the pasteboard is empty',
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);
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}
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if (target === undefined) return text;
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if (target === 'UTF8_STRING' || target === 'STRING') {
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return Buffer.from(text, 'utf8');
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}
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throw new Error(
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`clipboard: cannot convert the pasteboard to ${target}`,
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);
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});
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},
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watch: () => Promise.resolve(() => {}),
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};
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return typeof value === 'string' ? cssColorStraight(value) : null;
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}
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/**
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* A question only AppKit can answer, as a promise: asked in the call on
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* the main thread, and through a callback from a worker — the bridge's
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* rule for every read that has to ask AppKit rather than read what it
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* published (windowkit/appkit#51).
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*/
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_ask(verb, ...args) {
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const native = this._native;
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if (!this._threaded) return Promise.resolve(native[verb](...args));
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return new Promise((resolve) => native[verb](...args, resolve));
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}
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findArgbVisual() {
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// every Cocoa window composites; the "visual" is a formality
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return { visual: 1, depth: 32 };
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@@ -319,6 +419,16 @@ export class CocoaApp {
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319
419
|
return cocoaGLConfig(this, spec);
|
|
320
420
|
}
|
|
321
421
|
|
|
422
|
+
/**
|
|
423
|
+
* The pane a `<glarea>`'s children are drawn on (src/gloverlay.js): one
|
|
424
|
+
* transparent layer above the surface's, which Core Animation composites —
|
|
425
|
+
* so the overlay blends with the GL frame here, where an X11 pane is an
|
|
426
|
+
* opaque child window. Having this at all is how the overlay knows.
|
|
427
|
+
*/
|
|
428
|
+
createOverlayPane(attributes) {
|
|
429
|
+
return new CocoaOverlayPane(this, attributes);
|
|
430
|
+
}
|
|
431
|
+
|
|
322
432
|
/**
|
|
323
433
|
* The Frame host seam (src/frame/index.js): a pane's composited region
|
|
324
434
|
* in this window. Its presence is what routes <Frame> to the shared-
|
|
@@ -375,7 +485,7 @@ export class CocoaApp {
|
|
|
375
485
|
}
|
|
376
486
|
|
|
377
487
|
_registerWindow(wnd) {
|
|
378
|
-
this._windows.set(wnd.
|
|
488
|
+
this._windows.set(wnd._key, wnd);
|
|
379
489
|
}
|
|
380
490
|
|
|
381
491
|
/**
|
|
@@ -516,14 +626,14 @@ export class CocoaApp {
|
|
|
516
626
|
}
|
|
517
627
|
|
|
518
628
|
_unregisterWindow(wnd) {
|
|
519
|
-
this._windows.delete(wnd.
|
|
629
|
+
this._windows.delete(wnd._key);
|
|
520
630
|
if (this._grabWindow === wnd) this._grabWindow = null;
|
|
521
631
|
}
|
|
522
632
|
|
|
523
633
|
// --- the pump ------------------------------------------------------------
|
|
524
634
|
|
|
525
|
-
start({ pumpInterval = PUMP_INTERVAL_MS } = {}) {
|
|
526
|
-
if (this._pump) return;
|
|
635
|
+
start({ pumpInterval = PUMP_INTERVAL_MS, channel = null } = {}) {
|
|
636
|
+
if (this._pump || this._threaded) return;
|
|
527
637
|
this._pumpInterval = pumpInterval;
|
|
528
638
|
const native = this._native;
|
|
529
639
|
// A pane process has no NSApplication to pump — no windows, no events,
|
|
@@ -535,10 +645,13 @@ export class CocoaApp {
|
|
|
535
645
|
}, pumpInterval);
|
|
536
646
|
return;
|
|
537
647
|
}
|
|
648
|
+
if (channel) {
|
|
649
|
+
this._startThreaded(channel);
|
|
650
|
+
return;
|
|
651
|
+
}
|
|
538
652
|
native.initApp();
|
|
539
653
|
native.setBackendEventCallback((ev) => this._route(ev));
|
|
540
654
|
this._pump = setInterval(() => {
|
|
541
|
-
this._endLiveResizes();
|
|
542
655
|
native.pump2(); // flushes the previous tick's CATransaction
|
|
543
656
|
if (this._shadowStale.size) {
|
|
544
657
|
for (const wnd of this._shadowStale) {
|
|
@@ -552,13 +665,17 @@ export class CocoaApp {
|
|
|
552
665
|
}
|
|
553
666
|
|
|
554
667
|
/**
|
|
555
|
-
*
|
|
556
|
-
*
|
|
557
|
-
*
|
|
558
|
-
*
|
|
668
|
+
* Threaded mode: the launcher's channel is open (src/cocoa/threaded.js),
|
|
669
|
+
* the main thread is in `[NSApp run]`, and this app is on a worker. There
|
|
670
|
+
* is no pump. Events arrive in the bridge's batches whenever AppKit has
|
|
671
|
+
* them, from inside its modal loops too, and the frame clock arms a timer
|
|
672
|
+
* for every frame it is owed, at whatever distance (`_armFrameTimer`).
|
|
559
673
|
*/
|
|
560
|
-
|
|
561
|
-
|
|
674
|
+
_startThreaded(channel) {
|
|
675
|
+
this._threaded = true;
|
|
676
|
+
this._pumpInterval = Infinity;
|
|
677
|
+
this._native.initApp();
|
|
678
|
+
this._unsubscribe = channel.subscribe((batch) => this._routeBatch(batch));
|
|
562
679
|
}
|
|
563
680
|
|
|
564
681
|
/**
|
|
@@ -576,7 +693,7 @@ export class CocoaApp {
|
|
|
576
693
|
*/
|
|
577
694
|
_requestFrame(cb, wnd = null) {
|
|
578
695
|
this._rafQueue.push({ cb, wnd });
|
|
579
|
-
if (this._pump && this._rafQueue.length === 1) {
|
|
696
|
+
if ((this._pump || this._threaded) && this._rafQueue.length === 1) {
|
|
580
697
|
const now = performance.now();
|
|
581
698
|
this._armFrameTimer(Math.max(1, this._frameWait(wnd ?? this, now)), now);
|
|
582
699
|
}
|
|
@@ -632,7 +749,8 @@ export class CocoaApp {
|
|
|
632
749
|
* its own transaction (the bridge flushes on the flip), so what is
|
|
633
750
|
* painted here is on glass without waiting for the next pump. What the
|
|
634
751
|
* tick alone still does is pump AppKit's events, which is what
|
|
635
|
-
* `pumpInterval` stays the cadence of.
|
|
752
|
+
* `pumpInterval` stays the cadence of. With no pump at all — threaded
|
|
753
|
+
* mode, where `_pumpInterval` is Infinity — every frame is one of these.
|
|
636
754
|
*/
|
|
637
755
|
_armFrameTimer(wait, now) {
|
|
638
756
|
if (!(wait > 0 && wait < this._pumpInterval)) return;
|
|
@@ -671,6 +789,15 @@ export class CocoaApp {
|
|
|
671
789
|
this._rafQueue = [];
|
|
672
790
|
let soonest = Infinity;
|
|
673
791
|
for (const entry of queue) {
|
|
792
|
+
// A window whose last flip has not given its back buffer back yet
|
|
793
|
+
// (threaded mode's fence, `CocoaWindow.frameInFlight`) waits before
|
|
794
|
+
// its clock is asked, or the clock would count a frame that did not
|
|
795
|
+
// run. The release is an event, and the batch it arrives in ticks
|
|
796
|
+
// again.
|
|
797
|
+
if (entry.wnd?.frameInFlight?.()) {
|
|
798
|
+
this._rafQueue.push(entry);
|
|
799
|
+
continue;
|
|
800
|
+
}
|
|
674
801
|
const clock = entry.wnd ?? this;
|
|
675
802
|
if (!due.has(clock)) due.set(clock, this._frameDue(clock, now));
|
|
676
803
|
if (!due.get(clock)) {
|
|
@@ -717,11 +844,51 @@ export class CocoaApp {
|
|
|
717
844
|
* exactly when it was worth showing.
|
|
718
845
|
*/
|
|
719
846
|
_afterInput() {
|
|
847
|
+
// threaded mode pays it once, for the whole batch (`_routeBatch`)
|
|
848
|
+
if (this._batching) {
|
|
849
|
+
this._inputOwed = true;
|
|
850
|
+
return;
|
|
851
|
+
}
|
|
720
852
|
flushSyncWork();
|
|
721
853
|
flushPendingFrames();
|
|
722
854
|
this._presentAll();
|
|
723
855
|
}
|
|
724
856
|
|
|
857
|
+
/**
|
|
858
|
+
* Threaded mode's delivery: every event the bridge emitted since the
|
|
859
|
+
* last wake, in order. Each is routed as the pump routes it, but what an
|
|
860
|
+
* input owes — React's half, the paint, the present (`_afterInput`) — is
|
|
861
|
+
* paid once, when the batch is done: ten moves and a click that crossed
|
|
862
|
+
* while this thread was busy are one frame, not eleven. Then what a pump
|
|
863
|
+
* tick does: the frames that are due, and the ones a window's visibility
|
|
864
|
+
* or its back buffer was holding, which an occlusion change or a
|
|
865
|
+
* `surface-released` in this very batch may just have freed.
|
|
866
|
+
*/
|
|
867
|
+
_routeBatch(batch) {
|
|
868
|
+
if (this._closed) return;
|
|
869
|
+
const started = performance.now();
|
|
870
|
+
this._batching = true;
|
|
871
|
+
try {
|
|
872
|
+
for (const ev of batch) this._route(ev);
|
|
873
|
+
} finally {
|
|
874
|
+
this._batching = false;
|
|
875
|
+
}
|
|
876
|
+
if (this._closed) return;
|
|
877
|
+
if (this._inputOwed) {
|
|
878
|
+
this._inputOwed = false;
|
|
879
|
+
this._afterInput();
|
|
880
|
+
}
|
|
881
|
+
// a frame that answered the wheel is this refresh's (`_routeWheel`)
|
|
882
|
+
if (this._wheeled) {
|
|
883
|
+
for (const wnd of this._wheeled) {
|
|
884
|
+
if (wnd._presentedAt >= started) wnd._rafLast = wnd._presentedAt;
|
|
885
|
+
}
|
|
886
|
+
this._wheeled = null;
|
|
887
|
+
}
|
|
888
|
+
this._tickFrames();
|
|
889
|
+
this._presentAll();
|
|
890
|
+
}
|
|
891
|
+
|
|
725
892
|
// --- event routing -------------------------------------------------------
|
|
726
893
|
|
|
727
894
|
_route(ev) {
|
|
@@ -802,15 +969,25 @@ export class CocoaApp {
|
|
|
802
969
|
// id nobody knows is an animation already forgotten (cancelled, or
|
|
803
970
|
// its layer dropped), and the bridge's report is just late
|
|
804
971
|
return this._animationEnds.get(ev.id)?.(ev);
|
|
972
|
+
case 'window-live-resize':
|
|
973
|
+
return this._routeLiveResize(ev);
|
|
974
|
+
case 'window-created':
|
|
975
|
+
// a worker's window, made on the UI thread after the call that
|
|
976
|
+
// answered its handle
|
|
977
|
+
return this._window(ev)?._created(ev);
|
|
978
|
+
case 'surface-released':
|
|
979
|
+
return this._routeSurfaceReleased(ev);
|
|
805
980
|
default:
|
|
806
981
|
return undefined;
|
|
807
982
|
}
|
|
808
983
|
}
|
|
809
984
|
|
|
985
|
+
/** The window an event is about. On a worker every window event names
|
|
986
|
+
* the bridge's handle, which is what windows are keyed by there; in pump
|
|
987
|
+
* mode the events name the number. */
|
|
810
988
|
_window(ev) {
|
|
811
|
-
|
|
812
|
-
|
|
813
|
-
: null;
|
|
989
|
+
const key = ev.handle ?? ev.windowNumber;
|
|
990
|
+
return key != null ? (this._windows.get(key) ?? null) : null;
|
|
814
991
|
}
|
|
815
992
|
|
|
816
993
|
/**
|
|
@@ -894,11 +1071,34 @@ export class CocoaApp {
|
|
|
894
1071
|
});
|
|
895
1072
|
// Painted now, like a press. On X11 the wheel is paced on the frame
|
|
896
1073
|
// clock because ntk coalesces a touchpad's dozens of reports per frame
|
|
897
|
-
// into one event; AppKit
|
|
898
|
-
//
|
|
899
|
-
//
|
|
900
|
-
//
|
|
1074
|
+
// into one event; AppKit mostly delivers scroll events at the display's
|
|
1075
|
+
// rate, so answering each one is answering once per refresh — and
|
|
1076
|
+
// answering it on the next frame tick instead was a 15ms median between
|
|
1077
|
+
// the notch and the scroll, most of a refresh period of nothing.
|
|
1078
|
+
//
|
|
1079
|
+
// Mostly: a trackpad's momentum lands two in one tick often, and a
|
|
1080
|
+
// second flip inside the refresh draws into the buffer the first one
|
|
1081
|
+
// just took off glass (`CocoaWindow._flippedRecently` says why that
|
|
1082
|
+
// shows). So the rest of a burst lands React's half and leaves the
|
|
1083
|
+
// paint to the paced frame the scroll already asked for — the model
|
|
1084
|
+
// has scrolled, and the next refresh shows all of it.
|
|
1085
|
+
if (wnd._flippedRecently()) {
|
|
1086
|
+
flushSyncWork();
|
|
1087
|
+
return;
|
|
1088
|
+
}
|
|
1089
|
+
// in a batch the frame goes out when the batch is done, and the clock
|
|
1090
|
+
// restarts from it there (`_routeBatch`)
|
|
1091
|
+
if (this._batching) {
|
|
1092
|
+
(this._wheeled ??= new Set()).add(wnd);
|
|
1093
|
+
this._inputOwed = true;
|
|
1094
|
+
return;
|
|
1095
|
+
}
|
|
1096
|
+
const started = performance.now();
|
|
901
1097
|
this._afterInput();
|
|
1098
|
+
// …and a frame that answered the wheel is this refresh's frame: the
|
|
1099
|
+
// window's clock restarts from it, or a pump tick a few milliseconds
|
|
1100
|
+
// later finds the clock due and flips again.
|
|
1101
|
+
if (wnd._presentedAt >= started) wnd._rafLast = wnd._presentedAt;
|
|
902
1102
|
}
|
|
903
1103
|
|
|
904
1104
|
_routeKey(ev) {
|
|
@@ -934,6 +1134,10 @@ export class CocoaApp {
|
|
|
934
1134
|
// During a live resize AppKit's modal loop owns the thread and Node
|
|
935
1135
|
// timers stall; flushing here is what keeps layout tracking the drag.
|
|
936
1136
|
this._afterInput();
|
|
1137
|
+
// On a worker no modal loop holds this thread: a microtask queued here
|
|
1138
|
+
// runs as soon as the batch returns, and what it commits schedules its
|
|
1139
|
+
// frame like any other.
|
|
1140
|
+
if (this._threaded) return;
|
|
937
1141
|
// The React HALF of the response — an anchored popup following the
|
|
938
1142
|
// window, an onResize setState — commits on a microtask AFTER this
|
|
939
1143
|
// handler returns, and the pump that would paint it is the thing the
|
|
@@ -959,6 +1163,7 @@ export class CocoaApp {
|
|
|
959
1163
|
* present waits with them (`CocoaWindow._visible`); on, the next pump
|
|
960
1164
|
* tick runs the catch-up frame and puts it on glass — no early flush,
|
|
961
1165
|
* since nothing was asked for and the pump is at most one interval away.
|
|
1166
|
+
* On a worker the end of the batch the event came in is that tick.
|
|
962
1167
|
*/
|
|
963
1168
|
_routeOcclusion(ev) {
|
|
964
1169
|
const wnd = this._window(ev);
|
|
@@ -966,6 +1171,33 @@ export class CocoaApp {
|
|
|
966
1171
|
wnd._occluded = ev.visible === false;
|
|
967
1172
|
}
|
|
968
1173
|
|
|
1174
|
+
/**
|
|
1175
|
+
* `windowWillStartLiveResize:` / `windowDidEndLiveResize:`, as the bridge
|
|
1176
|
+
* brackets the drag AppKit's tracking loop runs (windowkit/appkit#63).
|
|
1177
|
+
* Between the two a tick lays out with the floors it has; the end is the
|
|
1178
|
+
* catch-up frame's cue (nodes/window/size.js), which the next frame tick
|
|
1179
|
+
* runs — in pump mode the tick after the loop lets go, on a worker the
|
|
1180
|
+
* end of this batch.
|
|
1181
|
+
*/
|
|
1182
|
+
_routeLiveResize(ev) {
|
|
1183
|
+
const wnd = this._window(ev);
|
|
1184
|
+
if (!wnd || wnd.destroyed) return;
|
|
1185
|
+
wnd.liveResizing = ev.phase === 'begin';
|
|
1186
|
+
}
|
|
1187
|
+
|
|
1188
|
+
/**
|
|
1189
|
+
* `surface-released`: a worker's frame took an IOSurface off a layer and
|
|
1190
|
+
* the frame that replaced it has committed (windowkit/appkit#52). The
|
|
1191
|
+
* window whose back buffer that was stops waiting on it
|
|
1192
|
+
* (`CocoaWindow._surfaceReleased`), and the tick at the end of this
|
|
1193
|
+
* batch runs the frame it was holding.
|
|
1194
|
+
*/
|
|
1195
|
+
_routeSurfaceReleased(ev) {
|
|
1196
|
+
for (const wnd of this._windows.values()) {
|
|
1197
|
+
if (wnd._surfaceReleased(ev.id)) return;
|
|
1198
|
+
}
|
|
1199
|
+
}
|
|
1200
|
+
|
|
969
1201
|
_routeAccessibility(ev) {
|
|
970
1202
|
for (const fn of [...this._a11yListeners]) fn(ev);
|
|
971
1203
|
}
|
|
@@ -1126,7 +1358,9 @@ export class CocoaApp {
|
|
|
1126
1358
|
this._frameTimer = null;
|
|
1127
1359
|
this._cocoaGL?.destroy();
|
|
1128
1360
|
this._cocoaGL = null;
|
|
1129
|
-
this.
|
|
1361
|
+
this._unsubscribe?.();
|
|
1362
|
+
this._unsubscribe = null;
|
|
1363
|
+
if (!this._threaded) this._native.setBackendEventCallback(null);
|
|
1130
1364
|
for (const wnd of [...this._windows.values()]) wnd.destroy();
|
|
1131
1365
|
// A quit the app accepted: the tree is down and the connection closed,
|
|
1132
1366
|
// and macOS is still waiting on the Cancel the bridge answered with. End
|
|
@@ -1187,12 +1421,32 @@ export function screenLayout(screens, scale) {
|
|
|
1187
1421
|
*/
|
|
1188
1422
|
export async function createCocoaApp(options = {}) {
|
|
1189
1423
|
const native = loadNative();
|
|
1424
|
+
// The launcher's channel, when the app is on its worker. A worker without
|
|
1425
|
+
// it has no thread running AppKit: the pump cannot run off the main
|
|
1426
|
+
// thread (the bridge refuses), and a window asked for would never be made.
|
|
1427
|
+
const channel = threadedChannel();
|
|
1428
|
+
if (!channel && !isMainThread) {
|
|
1429
|
+
throw new Error(
|
|
1430
|
+
'react-x11: the cocoa backend runs on a worker thread only under its ' +
|
|
1431
|
+
'launcher, which keeps AppKit on the main thread — start the app ' +
|
|
1432
|
+
'with `node --import react-x11/cocoa-main app.js`, or create the ' +
|
|
1433
|
+
'root on the main thread.',
|
|
1434
|
+
);
|
|
1435
|
+
}
|
|
1436
|
+
// AppKit is launched on the first cocoa root, not before — an app on a
|
|
1437
|
+
// worker that never makes one gets no Dock tile (src/cocoa/relaunch.js)
|
|
1438
|
+
if (channel) await requestAppKit(native);
|
|
1190
1439
|
const app = new CocoaApp(native, options);
|
|
1191
1440
|
|
|
1192
1441
|
setScaleForTests(app, app.scale, 'cocoa');
|
|
1193
1442
|
setScreensForTests(app, screenLayout(app._screens, app.scale));
|
|
1194
1443
|
setCompositingForTests(app, true);
|
|
1195
1444
|
|
|
1196
|
-
app.start(options.cocoa
|
|
1445
|
+
app.start({ ...options.cocoa, channel });
|
|
1446
|
+
// On a worker a control's bezel is measured and drawn on the UI thread
|
|
1447
|
+
// and answered later (windowkit/appkit#54), so the metrics layout reads
|
|
1448
|
+
// synchronously are asked for now, beside the rest of startup — the yoga
|
|
1449
|
+
// load `createRoot` runs alongside takes longer.
|
|
1450
|
+
if (channel) await app.nativeBezels.prefetch(app.scale);
|
|
1197
1451
|
return app;
|
|
1198
1452
|
}
|