react-ui-animate 1.4.5 → 2.0.0-rc.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.vscode/settings.json +3 -0
- package/LICENSE +21 -21
- package/README.md +115 -115
- package/dist/animation/animationType.d.ts +15 -0
- package/dist/animation/getInitialConfig.d.ts +3 -3
- package/dist/animation/index.d.ts +5 -4
- package/dist/animation/interpolation.d.ts +3 -11
- package/dist/animation/modules.d.ts +18 -10
- package/dist/animation/useAnimatedValue.d.ts +11 -23
- package/dist/animation/useMountedValue.d.ts +5 -14
- package/dist/gestures/controllers/DragGesture.d.ts +2 -2
- package/dist/index.d.ts +5 -4
- package/dist/index.js +102 -114
- package/dist/index.js.map +1 -1
- package/dist/utils/delay.d.ts +5 -0
- package/dist/utils/index.d.ts +2 -1
- package/package.json +49 -49
- package/rollup.config.js +18 -18
- package/src/animation/animationType.ts +17 -0
- package/src/animation/getInitialConfig.ts +61 -31
- package/src/animation/index.ts +9 -4
- package/src/animation/interpolation.ts +24 -57
- package/src/animation/modules.tsx +105 -105
- package/src/animation/useAnimatedValue.ts +62 -132
- package/src/animation/useMountedValue.ts +66 -82
- package/src/gestures/controllers/DragGesture.ts +177 -176
- package/src/gestures/controllers/Gesture.ts +54 -54
- package/src/gestures/controllers/MouseMoveGesture.ts +111 -111
- package/src/gestures/controllers/ScrollGesture.ts +107 -107
- package/src/gestures/controllers/WheelGesture.ts +123 -123
- package/src/gestures/controllers/index.ts +4 -4
- package/src/gestures/eventAttacher.ts +67 -67
- package/src/gestures/hooks/index.ts +5 -5
- package/src/gestures/hooks/useDrag.ts +14 -14
- package/src/gestures/hooks/useGesture.ts +38 -38
- package/src/gestures/hooks/useMouseMove.ts +11 -11
- package/src/gestures/hooks/useRecognizer.ts +59 -59
- package/src/gestures/hooks/useScroll.ts +11 -11
- package/src/gestures/hooks/useWheel.ts +11 -11
- package/src/gestures/index.ts +2 -2
- package/src/gestures/math.ts +120 -120
- package/src/gestures/types.ts +49 -49
- package/src/gestures/withDefault.ts +3 -3
- package/src/hooks/index.ts +3 -3
- package/src/hooks/useMeasure.ts +133 -133
- package/src/hooks/useOutsideClick.ts +36 -36
- package/src/hooks/useWindowDimension.ts +59 -59
- package/src/index.ts +5 -4
- package/src/utils/delay.ts +9 -0
- package/src/utils/index.ts +2 -1
- package/src/utils/isDefined.ts +4 -4
- package/tsconfig.json +25 -25
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import * as React from
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import {
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useTransition,
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TransitionValue,
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} from
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export interface
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const [
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);
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}
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}, [
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function () {
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return;
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}
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);
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}
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}, [mounted, initial]);
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return function (
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callback: (
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{ value }: { value: TransitionValue },
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mounted: boolean
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) => React.ReactNode
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) {
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return callback({ value: animation }, mounted);
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};
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}
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import * as React from 'react';
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import {
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useTransition,
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TransitionValue,
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UseMountConfig,
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} from '@raidipesh78/re-motion';
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export interface UseMountedValueConfig extends UseMountConfig {}
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/**
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* useMountedValue handles mounting and unmounting of a component
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* @param state - boolean
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* @param config - useTransitionConfig
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* @returns mountedValueFunction with a callback with argument ( { value: animationNode }, mounted )
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*/
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export function useMountedValue(state: boolean, config: UseMountedValueConfig) {
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const initial = React.useRef(true);
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const [mounted, setMounted] = React.useState(state);
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const {
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from,
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enter,
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exit,
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config: innerConfig,
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enterConfig,
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exitConfig,
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} = React.useRef(config).current;
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const [animation, setAnimation] = useTransition(from, innerConfig);
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React.useEffect(() => {
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if (state) {
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initial.current = true;
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setMounted(true);
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} else {
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initial.current = false;
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setAnimation(
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{
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toValue: exit,
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config: exitConfig,
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},
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function ({ finished }) {
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if (finished) {
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setMounted(false);
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}
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}
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);
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}
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}, [state]);
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React.useEffect(() => {
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if (mounted && initial.current) {
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setAnimation({
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toValue: enter,
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config: enterConfig,
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});
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}
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}, [mounted, initial.current]);
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return function (
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callback: (
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{ value: animation }: { value: TransitionValue },
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mounted: boolean
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) => React.ReactNode
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) {
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return callback({ value: animation }, mounted);
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};
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}
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@@ -1,176 +1,177 @@
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import { attachEvents } from
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import { Vector2 } from
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import { clamp } from
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import { withDefault } from
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import { Gesture } from
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export class DragGesture extends Gesture {
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movementStart: Vector2 = withDefault(0, 0);
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initialMovement: Vector2 = withDefault(0, 0);
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movement: Vector2 = withDefault(0, 0);
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previousMovement: Vector2 = withDefault(0, 0);
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translation: Vector2 = withDefault(0, 0);
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offset: Vector2 = withDefault(0, 0);
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velocity: Vector2 = withDefault(0, 0);
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// @override
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// initialize the events
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_initEvents() {
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if (this.targetElement || this.targetElements.length > 0) {
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this._subscribe = attachEvents(
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[window],
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[
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[
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[
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[
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[
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[
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]
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}
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}
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// @override - cancel events
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// we only canceled down and move events because mouse up
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// will not be triggered
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_cancelEvents() {
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if (this._subscribe) {
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this._subscribe([
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}
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}
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_handleCallback() {
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if (this.callback) {
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this.callback({
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args: [this.currentIndex],
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down: this.isActive,
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movementX: this.movement.x,
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movementY: this.movement.y,
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offsetX: this.translation.x,
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offsetY: this.translation.y,
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velocityX: this.velocity.x,
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velocityY: this.velocity.y,
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distanceX: Math.abs(this.movement.x),
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distanceY: Math.abs(this.movement.y),
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directionX: Math.sign(this.movement.x),
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directionY: Math.sign(this.movement.y),
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cancel: () => {
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this._cancelEvents();
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});
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}
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pointerDown(e: any) {
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if (e.type ===
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this.movementStart = {
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x: e.touches[0].clientX,
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y: e.touches[0].clientY,
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};
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} else {
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this.movementStart = { x: e.clientX, y: e.clientY };
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}
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this.movement = { x: 0, y: 0 };
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this.offset = { x: this.translation.x, y: this.translation.y };
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this.previousMovement = { x: 0, y: 0 };
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this.velocity = { x: 0, y: 0 };
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const currElem = this.targetElements.find((elem: any) => elem === e.target);
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if (e.target === this.targetElement || currElem) {
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this.isActive = true;
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e.preventDefault();
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// set args
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if (currElem) {
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this.currentIndex = this.targetElements.indexOf(currElem);
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}
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// if initial function is defined then call it to get initial movementX and movementY
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// if only select to bounded draggable element
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const initial = this.config?.initial && this.config.initial();
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const initialMovementX = initial?.movementX;
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const initialMovementY = initial?.movementY;
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this.initialMovement = {
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x: initialMovementX ?? 0,
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y: initialMovementY ?? 0,
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};
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this.movement = {
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x: this.initialMovement.x,
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y: this.initialMovement.y,
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};
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this.previousMovement = {
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x: this.initialMovement.x,
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y: this.initialMovement.y,
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};
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this._handleCallback();
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}
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}
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pointerMove(e: any) {
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if (this.isActive) {
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e.preventDefault();
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const now = Date.now();
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const deltaTime =
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this.lastTimeStamp = now;
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const t = deltaTime / 1000;
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if (e.type ===
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this.movement = {
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x:
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this.initialMovement.x +
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(e.touches[0].clientX - this.movementStart.x),
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y:
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this.initialMovement.y +
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(e.touches[0].clientY - this.movementStart.y),
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};
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} else {
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this.movement = {
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x: this.initialMovement.x + (e.clientX - this.movementStart.x),
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y: this.initialMovement.y + (e.clientY - this.movementStart.y),
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};
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}
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this.translation = {
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x: this.offset.x + this.movement.x,
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y: this.offset.y + this.movement.y,
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};
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this.velocity = {
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x: clamp(
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-1 * Gesture._VELOCITY_LIMIT,
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Gesture._VELOCITY_LIMIT
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y: clamp(
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(this.movement.y - this.previousMovement.y) / t / 1000,
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-1 * Gesture._VELOCITY_LIMIT,
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Gesture._VELOCITY_LIMIT
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this.previousMovement = {
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x: this.movement.x,
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this._handleCallback();
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}
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}
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pointerUp() {
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if (this.isActive) {
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this.isActive = false;
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this._handleCallback();
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this.
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}
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import { attachEvents } from '../eventAttacher';
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import { Vector2 } from '../types';
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import { clamp } from '../math';
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import { withDefault } from '../withDefault';
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import { Gesture } from './Gesture';
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export class DragGesture extends Gesture {
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movementStart: Vector2 = withDefault(0, 0);
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initialMovement: Vector2 = withDefault(0, 0);
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|
10
|
+
movement: Vector2 = withDefault(0, 0);
|
|
11
|
+
previousMovement: Vector2 = withDefault(0, 0);
|
|
12
|
+
translation: Vector2 = withDefault(0, 0);
|
|
13
|
+
offset: Vector2 = withDefault(0, 0);
|
|
14
|
+
velocity: Vector2 = withDefault(0, 0);
|
|
15
|
+
|
|
16
|
+
// @override
|
|
17
|
+
// initialize the events
|
|
18
|
+
_initEvents() {
|
|
19
|
+
if (this.targetElement || this.targetElements.length > 0) {
|
|
20
|
+
this._subscribe = attachEvents(
|
|
21
|
+
[window],
|
|
22
|
+
[
|
|
23
|
+
['mousedown', this.pointerDown.bind(this)],
|
|
24
|
+
['mousemove', this.pointerMove.bind(this)],
|
|
25
|
+
['mouseup', this.pointerUp.bind(this)],
|
|
26
|
+
['touchstart', this.pointerDown.bind(this), { passive: false }],
|
|
27
|
+
['touchmove', this.pointerMove.bind(this), { passive: false }],
|
|
28
|
+
['touchend', this.pointerUp.bind(this)],
|
|
29
|
+
]
|
|
30
|
+
);
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
// @override - cancel events
|
|
35
|
+
// we only canceled down and move events because mouse up
|
|
36
|
+
// will not be triggered
|
|
37
|
+
_cancelEvents() {
|
|
38
|
+
if (this._subscribe) {
|
|
39
|
+
this._subscribe(['mousedown', 'mousemove', 'touchstart', 'touchmove']);
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
_handleCallback() {
|
|
44
|
+
if (this.callback) {
|
|
45
|
+
this.callback({
|
|
46
|
+
args: [this.currentIndex],
|
|
47
|
+
down: this.isActive,
|
|
48
|
+
movementX: this.movement.x,
|
|
49
|
+
movementY: this.movement.y,
|
|
50
|
+
offsetX: this.translation.x,
|
|
51
|
+
offsetY: this.translation.y,
|
|
52
|
+
velocityX: this.velocity.x,
|
|
53
|
+
velocityY: this.velocity.y,
|
|
54
|
+
distanceX: Math.abs(this.movement.x),
|
|
55
|
+
distanceY: Math.abs(this.movement.y),
|
|
56
|
+
directionX: Math.sign(this.movement.x),
|
|
57
|
+
directionY: Math.sign(this.movement.y),
|
|
58
|
+
cancel: () => {
|
|
59
|
+
this._cancelEvents();
|
|
60
|
+
},
|
|
61
|
+
});
|
|
62
|
+
}
|
|
63
|
+
}
|
|
64
|
+
|
|
65
|
+
pointerDown(e: any) {
|
|
66
|
+
if (e.type === 'touchstart') {
|
|
67
|
+
this.movementStart = {
|
|
68
|
+
x: e.touches[0].clientX,
|
|
69
|
+
y: e.touches[0].clientY,
|
|
70
|
+
};
|
|
71
|
+
} else {
|
|
72
|
+
this.movementStart = { x: e.clientX, y: e.clientY };
|
|
73
|
+
}
|
|
74
|
+
|
|
75
|
+
this.movement = { x: 0, y: 0 };
|
|
76
|
+
this.offset = { x: this.translation.x, y: this.translation.y };
|
|
77
|
+
this.previousMovement = { x: 0, y: 0 };
|
|
78
|
+
this.velocity = { x: 0, y: 0 };
|
|
79
|
+
|
|
80
|
+
// find current selected element
|
|
81
|
+
const currElem = this.targetElements.find((elem: any) => elem === e.target);
|
|
82
|
+
|
|
83
|
+
if (e.target === this.targetElement || currElem) {
|
|
84
|
+
this.isActive = true;
|
|
85
|
+
e.preventDefault();
|
|
86
|
+
|
|
87
|
+
// set args
|
|
88
|
+
if (currElem) {
|
|
89
|
+
this.currentIndex = this.targetElements.indexOf(currElem);
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
// if initial function is defined then call it to get initial movementX and movementY
|
|
93
|
+
// if only select to bounded draggable element
|
|
94
|
+
const initial = this.config?.initial && this.config.initial();
|
|
95
|
+
const initialMovementX = initial?.movementX;
|
|
96
|
+
const initialMovementY = initial?.movementY;
|
|
97
|
+
|
|
98
|
+
this.initialMovement = {
|
|
99
|
+
x: initialMovementX ?? 0,
|
|
100
|
+
y: initialMovementY ?? 0,
|
|
101
|
+
};
|
|
102
|
+
|
|
103
|
+
this.movement = {
|
|
104
|
+
x: this.initialMovement.x,
|
|
105
|
+
y: this.initialMovement.y,
|
|
106
|
+
};
|
|
107
|
+
|
|
108
|
+
this.previousMovement = {
|
|
109
|
+
x: this.initialMovement.x,
|
|
110
|
+
y: this.initialMovement.y,
|
|
111
|
+
};
|
|
112
|
+
|
|
113
|
+
this._handleCallback();
|
|
114
|
+
}
|
|
115
|
+
}
|
|
116
|
+
|
|
117
|
+
pointerMove(e: any) {
|
|
118
|
+
if (this.isActive) {
|
|
119
|
+
e.preventDefault();
|
|
120
|
+
const now = Date.now();
|
|
121
|
+
const deltaTime = clamp(now - this.lastTimeStamp, 0.1, 64);
|
|
122
|
+
this.lastTimeStamp = now;
|
|
123
|
+
|
|
124
|
+
const t = deltaTime / 1000;
|
|
125
|
+
|
|
126
|
+
if (e.type === 'touchmove') {
|
|
127
|
+
this.movement = {
|
|
128
|
+
x:
|
|
129
|
+
this.initialMovement.x +
|
|
130
|
+
(e.touches[0].clientX - this.movementStart.x),
|
|
131
|
+
y:
|
|
132
|
+
this.initialMovement.y +
|
|
133
|
+
(e.touches[0].clientY - this.movementStart.y),
|
|
134
|
+
};
|
|
135
|
+
} else {
|
|
136
|
+
this.movement = {
|
|
137
|
+
x: this.initialMovement.x + (e.clientX - this.movementStart.x),
|
|
138
|
+
y: this.initialMovement.y + (e.clientY - this.movementStart.y),
|
|
139
|
+
};
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
this.translation = {
|
|
143
|
+
x: this.offset.x + this.movement.x,
|
|
144
|
+
y: this.offset.y + this.movement.y,
|
|
145
|
+
};
|
|
146
|
+
|
|
147
|
+
this.velocity = {
|
|
148
|
+
x: clamp(
|
|
149
|
+
(this.movement.x - this.previousMovement.x) / t / 1000,
|
|
150
|
+
-1 * Gesture._VELOCITY_LIMIT,
|
|
151
|
+
Gesture._VELOCITY_LIMIT
|
|
152
|
+
),
|
|
153
|
+
y: clamp(
|
|
154
|
+
(this.movement.y - this.previousMovement.y) / t / 1000,
|
|
155
|
+
-1 * Gesture._VELOCITY_LIMIT,
|
|
156
|
+
Gesture._VELOCITY_LIMIT
|
|
157
|
+
),
|
|
158
|
+
};
|
|
159
|
+
|
|
160
|
+
this.previousMovement = {
|
|
161
|
+
x: this.movement.x,
|
|
162
|
+
y: this.movement.y,
|
|
163
|
+
};
|
|
164
|
+
|
|
165
|
+
this._handleCallback();
|
|
166
|
+
}
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
pointerUp() {
|
|
170
|
+
if (this.isActive) {
|
|
171
|
+
this.isActive = false;
|
|
172
|
+
this._handleCallback();
|
|
173
|
+
this._cancelEvents();
|
|
174
|
+
this._initEvents();
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
}
|
|
@@ -1,54 +1,54 @@
|
|
|
1
|
-
export class Gesture {
|
|
2
|
-
currentIndex?: number;
|
|
3
|
-
lastTimeStamp: number = Date.now();
|
|
4
|
-
isActive: boolean = false;
|
|
5
|
-
targetElement?: HTMLElement; // represents the bounded element
|
|
6
|
-
targetElements: Array<HTMLElement> = []; // represents the bounded elements
|
|
7
|
-
config?: any;
|
|
8
|
-
callback?: <T>(event: T) => void;
|
|
9
|
-
_subscribe?: (eventKeys?: Array<string>) => void;
|
|
10
|
-
static _VELOCITY_LIMIT: number = 20;
|
|
11
|
-
|
|
12
|
-
// it must be overridden by other child classes
|
|
13
|
-
_initEvents() {}
|
|
14
|
-
|
|
15
|
-
// cancel events
|
|
16
|
-
// we only canceled down and move events because mouse up
|
|
17
|
-
// will not be triggered
|
|
18
|
-
_cancelEvents() {
|
|
19
|
-
if (this._subscribe) {
|
|
20
|
-
this._subscribe();
|
|
21
|
-
}
|
|
22
|
-
}
|
|
23
|
-
|
|
24
|
-
// re-apply new callback
|
|
25
|
-
applyCallback(callback: <T>(event: T) => void) {
|
|
26
|
-
this.callback = callback;
|
|
27
|
-
}
|
|
28
|
-
|
|
29
|
-
// apply gesture
|
|
30
|
-
applyGesture({
|
|
31
|
-
targetElement,
|
|
32
|
-
targetElements,
|
|
33
|
-
callback,
|
|
34
|
-
config,
|
|
35
|
-
}: {
|
|
36
|
-
targetElement?: any;
|
|
37
|
-
targetElements?: any;
|
|
38
|
-
callback: <T>(event: T) => void;
|
|
39
|
-
config?: any;
|
|
40
|
-
}) {
|
|
41
|
-
this.targetElement = targetElement;
|
|
42
|
-
this.targetElements = targetElements.map(
|
|
43
|
-
(element: { current: any }) => element.current
|
|
44
|
-
);
|
|
45
|
-
this.callback = callback;
|
|
46
|
-
this.config = config;
|
|
47
|
-
|
|
48
|
-
// initialize events
|
|
49
|
-
this._initEvents();
|
|
50
|
-
|
|
51
|
-
// unbind
|
|
52
|
-
return () => this._subscribe && this._subscribe();
|
|
53
|
-
}
|
|
54
|
-
}
|
|
1
|
+
export class Gesture {
|
|
2
|
+
currentIndex?: number;
|
|
3
|
+
lastTimeStamp: number = Date.now();
|
|
4
|
+
isActive: boolean = false;
|
|
5
|
+
targetElement?: HTMLElement; // represents the bounded element
|
|
6
|
+
targetElements: Array<HTMLElement> = []; // represents the bounded elements
|
|
7
|
+
config?: any;
|
|
8
|
+
callback?: <T>(event: T) => void;
|
|
9
|
+
_subscribe?: (eventKeys?: Array<string>) => void;
|
|
10
|
+
static _VELOCITY_LIMIT: number = 20;
|
|
11
|
+
|
|
12
|
+
// it must be overridden by other child classes
|
|
13
|
+
_initEvents() {}
|
|
14
|
+
|
|
15
|
+
// cancel events
|
|
16
|
+
// we only canceled down and move events because mouse up
|
|
17
|
+
// will not be triggered
|
|
18
|
+
_cancelEvents() {
|
|
19
|
+
if (this._subscribe) {
|
|
20
|
+
this._subscribe();
|
|
21
|
+
}
|
|
22
|
+
}
|
|
23
|
+
|
|
24
|
+
// re-apply new callback
|
|
25
|
+
applyCallback(callback: <T>(event: T) => void) {
|
|
26
|
+
this.callback = callback;
|
|
27
|
+
}
|
|
28
|
+
|
|
29
|
+
// apply gesture
|
|
30
|
+
applyGesture({
|
|
31
|
+
targetElement,
|
|
32
|
+
targetElements,
|
|
33
|
+
callback,
|
|
34
|
+
config,
|
|
35
|
+
}: {
|
|
36
|
+
targetElement?: any;
|
|
37
|
+
targetElements?: any;
|
|
38
|
+
callback: <T>(event: T) => void;
|
|
39
|
+
config?: any;
|
|
40
|
+
}) {
|
|
41
|
+
this.targetElement = targetElement;
|
|
42
|
+
this.targetElements = targetElements.map(
|
|
43
|
+
(element: { current: any }) => element.current
|
|
44
|
+
);
|
|
45
|
+
this.callback = callback;
|
|
46
|
+
this.config = config;
|
|
47
|
+
|
|
48
|
+
// initialize events
|
|
49
|
+
this._initEvents();
|
|
50
|
+
|
|
51
|
+
// unbind
|
|
52
|
+
return () => this._subscribe && this._subscribe();
|
|
53
|
+
}
|
|
54
|
+
}
|