react-toolkits 2.9.17 → 2.9.19

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package/CHANGELOG.md CHANGED
@@ -1,5 +1,17 @@
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  # react-toolkits
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+ ## 2.9.19
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+
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+ ### Patch Changes
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+
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+ - 921deca: fix: app-id header is not right
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+
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+ ## 2.9.18
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+
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+ ### Patch Changes
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+
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+ - 21f3fbe: fix: apiV2 parameter should not always true
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+
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  ## 2.9.17
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  ### Patch Changes
package/lib/index.d.ts CHANGED
@@ -124,6 +124,7 @@ type Locale = {
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  interface ContextProps {
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  locale: Locale;
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  usePermissionApiV2: boolean;
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+ gameApiV2: boolean;
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  interceptor?: {
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  response?: (response: Response, opts: RequestOptions) => Promise<any>;
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  };
@@ -223,7 +224,6 @@ interface Game {
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  }
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  interface GameSelectProps {
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- apiV2?: boolean;
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  filter?: (game: Game) => boolean;
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  onGameChange?: (game: Game) => void;
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  }
@@ -233,7 +233,6 @@ type HeaderExtra = {
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  children: ReactNode;
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  };
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  interface LayoutProps extends Pick<GameSelectProps, 'filter' | 'onGameChange'> {
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- gameApiV2?: boolean;
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  title?: ReactNode;
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  items?: NavMenuItem[];
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  hideGameSelect?: boolean;
package/lib/index.js CHANGED
@@ -137,8 +137,9 @@ var init_Provider = __esm({
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  init_en_GB();
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  createContextStore = (initProps) => {
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  const DEFAULT_PROPS = {
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+ locale: en_GB_default,
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  usePermissionApiV2: false,
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- locale: en_GB_default
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+ gameApiV2: false
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  };
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  return createStore()((set) => ({
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  ...DEFAULT_PROPS,
@@ -617,6 +618,7 @@ var init_stores2 = __esm({
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  "src/components/layout/stores.ts"() {
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  init_request();
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  init_storage();
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+ init_contextProvider();
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  useLayoutStore = create()(
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  persist(
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  (set) => ({
@@ -637,7 +639,7 @@ var init_stores2 = __esm({
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  isLoading: false,
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  game: null,
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  games: [],
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- async fetchGames({ apiV2 = false, forceUpdate = false } = {}) {
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+ async fetchGames({ apiV2 = contextStore.getState().gameApiV2, forceUpdate = false } = {}) {
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  if (!forceUpdate && get2().initialized) {
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  return get2().games;
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  }
@@ -673,18 +675,17 @@ var init_stores2 = __esm({
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  var Text, GameSelect, GameSelect_default;
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  var init_GameSelect = __esm({
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  "src/components/layout/GameSelect.tsx"() {
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+ init_contextProvider();
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  init_locale();
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  init_stores2();
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  ({ Text } = Typography);
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  GameSelect = (props) => {
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- const { apiV2, filter, onGameChange } = props;
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+ const { filter, onGameChange } = props;
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  const { t } = useTranslation();
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  const { game, games, isLoading, fetchGames } = useGameStore();
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+ const apiV2 = useToolkitsContext((state) => state.gameApiV2);
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  useEffect(() => {
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- fetchGames({
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- apiV2: true,
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- forceUpdate: true
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- });
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+ fetchGames({ apiV2 });
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  }, []);
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  const options = games?.filter((item) => filter?.(item) ?? true)?.map((item) => ({
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  label: item.name,
@@ -735,18 +736,7 @@ var init_Layout = __esm({
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  ({ Spin: Spin3, theme: theme3 } = Antd2);
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  ({ Header, Sider, Content } = Antd2.Layout);
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  Layout2 = (props) => {
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- const {
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- gameApiV2,
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- title,
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- items,
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- headerExtra,
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- hideGameSelect,
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- children,
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- navWidth,
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- logoutRedirectUrl,
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- filter,
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- onGameChange
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- } = props;
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+ const { title, items, headerExtra, hideGameSelect, children, navWidth, logoutRedirectUrl, filter, onGameChange } = props;
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  const {
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  token: { colorBgContainer, colorBorder }
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  } = theme3.useToken();
@@ -799,7 +789,7 @@ var init_Layout = __esm({
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  onClick: onCollapse
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  }
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  ),
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- usePermissionApiV2 && !hideGameSelect && /* @__PURE__ */ jsx(GameSelect_default, { apiV2: gameApiV2, filter, onGameChange }),
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+ usePermissionApiV2 && !hideGameSelect && /* @__PURE__ */ jsx(GameSelect_default, { filter, onGameChange }),
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  headerExtra?.left?.map((extra) => /* @__PURE__ */ jsx("span", { children: extra.children }, extra.key))
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  ] }),
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  /* @__PURE__ */ jsxs(Space, { size: "small", split: /* @__PURE__ */ jsx(Divider, { type: "vertical" }), children: [
@@ -877,7 +867,7 @@ async function request(url, opts = {}) {
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  if (!headers.has(APP_ID_HEADER_NAME) && contextStore.getState().usePermissionApiV2) {
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  const game = useGameStore.getState().game;
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  if (game) {
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- headers.set(APP_ID_HEADER_NAME, String(game.game_id ?? game.id));
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+ headers.set(APP_ID_HEADER_NAME, String(contextStore.getState().gameApiV2 ? game.game_id : game.id));
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  }
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  }
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  if (responseType === "blob") {
@@ -1113,7 +1103,7 @@ var init_QueryList = __esm({
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  });
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  const action = useRef(3 /* Init */);
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  const { game } = useGameStore();
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- const usePermissionApiV2 = useToolkitsContext((state) => state.usePermissionApiV2);
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+ const { gameApiV2, usePermissionApiV2 } = useToolkitsContext((state) => state);
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  const [isValid, setIsValid] = useState(false);
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  const { keyMap, getPayload, refetch } = useQueryListStore();
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  const { page, size = defaultSize, formValue } = getPayload(route3);
@@ -1137,7 +1127,7 @@ var init_QueryList = __esm({
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  if (isGlobal) {
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  newHeaders.set(APP_ID_HEADER_NAME, "global");
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  } else if (game) {
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- newHeaders.set(APP_ID_HEADER_NAME, String(game.id));
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+ newHeaders.set(APP_ID_HEADER_NAME, String(gameApiV2 ? game.game_id : game.id));
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  }
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  }
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  return newHeaders;