react-three-game 0.0.94 → 0.0.95

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@@ -240,11 +240,12 @@ function getClickEventName(component) {
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  return typeof eventName === 'string' && eventName.trim() ? eventName.trim() : null;
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  }
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  function analyzeNodeComponents(node) {
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- var _a, _b, _c;
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+ var _a, _b, _c, _d;
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  let bufferGeometry;
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  let geometry;
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  let material;
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  let model;
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+ let sprite;
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  const composition = [];
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  for (const [key, component] of Object.entries((_a = node.components) !== null && _a !== void 0 ? _a : {})) {
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  if (!(component === null || component === void 0 ? void 0 : component.type))
@@ -264,6 +265,9 @@ function analyzeNodeComponents(node) {
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  case "Model":
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  model = component;
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  break;
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+ case "Sprite":
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+ sprite = component;
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+ break;
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  default: {
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  const def = getComponentDef(component.type);
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  if (!(def === null || def === void 0 ? void 0 : def.View))
@@ -281,7 +285,8 @@ function analyzeNodeComponents(node) {
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  geometry: bufferGeometry !== null && bufferGeometry !== void 0 ? bufferGeometry : geometry,
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  material,
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  model,
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- clickEventName: (_c = (_b = getClickEventName(bufferGeometry)) !== null && _b !== void 0 ? _b : getClickEventName(geometry)) !== null && _c !== void 0 ? _c : getClickEventName(model),
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+ sprite,
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+ clickEventName: (_d = (_c = (_b = getClickEventName(bufferGeometry)) !== null && _b !== void 0 ? _b : getClickEventName(geometry)) !== null && _c !== void 0 ? _c : getClickEventName(model)) !== null && _d !== void 0 ? _d : getClickEventName(sprite),
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  composition,
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  };
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  }
@@ -471,24 +476,58 @@ function getNodeTransformProps(node) {
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  function renderNodeContent(analyzedComponents, loadedModels, primaryClickHandlers, childNodes) {
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  var _a, _b, _c, _d;
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  const geometry = analyzedComponents.geometry;
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- const geometryDef = analyzedComponents.geometry && getComponentDef(analyzedComponents.geometry.type);
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- const materialDef = analyzedComponents.material && getComponentDef(analyzedComponents.material.type);
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- const modelDef = analyzedComponents.model && getComponentDef(analyzedComponents.model.type);
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- const geometryProperties = (_a = geometry === null || geometry === void 0 ? void 0 : geometry.properties) !== null && _a !== void 0 ? _a : {};
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- const meshVisible = geometryProperties.visible !== false;
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- const meshCastShadow = meshVisible && geometryProperties.castShadow !== false;
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- const meshReceiveShadow = meshVisible && geometryProperties.receiveShadow !== false;
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- let primaryContent = null;
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- if (((_b = analyzedComponents.geometry) === null || _b === void 0 ? void 0 : _b.type) && (geometryDef === null || geometryDef === void 0 ? void 0 : geometryDef.View)) {
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- primaryContent = (_jsxs("mesh", Object.assign({ visible: meshVisible, castShadow: meshCastShadow, receiveShadow: meshReceiveShadow }, primaryClickHandlers, { children: [_jsx(geometryDef.View, { properties: analyzedComponents.geometry.properties }), analyzedComponents.material && (materialDef === null || materialDef === void 0 ? void 0 : materialDef.View) && (_jsx(materialDef.View, { properties: analyzedComponents.material.properties }, "material"))] })));
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+ const model = analyzedComponents.model;
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+ const material = analyzedComponents.material;
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+ const sprite = analyzedComponents.sprite;
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+ const shapeKind = (sprite === null || sprite === void 0 ? void 0 : sprite.type) ? 'sprite' : (geometry === null || geometry === void 0 ? void 0 : geometry.type) ? 'mesh' : (model === null || model === void 0 ? void 0 : model.type) ? 'model' : 'none';
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+ let materialContent = null;
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+ switch (shapeKind) {
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+ case 'sprite': {
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+ const materialDef = (material === null || material === void 0 ? void 0 : material.type) ? getComponentDef(material.type) : undefined;
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+ if ((material === null || material === void 0 ? void 0 : material.properties) && (materialDef === null || materialDef === void 0 ? void 0 : materialDef.View)) {
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+ const materialIsSprite = material.properties.materialType === 'sprite';
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+ materialContent = (_jsx(materialDef.View, { properties: Object.assign(Object.assign({}, material.properties), { materialType: 'sprite', transparent: materialIsSprite ? material.properties.transparent : true, depthTest: materialIsSprite ? material.properties.depthTest : false, depthWrite: materialIsSprite ? material.properties.depthWrite : false }) }, "material"));
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+ }
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+ break;
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+ }
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+ case 'mesh': {
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+ const materialDef = (material === null || material === void 0 ? void 0 : material.type) ? getComponentDef(material.type) : undefined;
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+ if ((material === null || material === void 0 ? void 0 : material.properties) && (materialDef === null || materialDef === void 0 ? void 0 : materialDef.View)) {
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+ materialContent = _jsx(materialDef.View, { properties: material.properties }, "material");
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+ }
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+ break;
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+ }
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  }
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- else if (((_c = analyzedComponents.model) === null || _c === void 0 ? void 0 : _c.type)
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- && (modelDef === null || modelDef === void 0 ? void 0 : modelDef.View)
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- && !((_d = analyzedComponents.model.properties) === null || _d === void 0 ? void 0 : _d.instanced)
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- && isNodeReady(analyzedComponents.model, loadedModels)) {
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- primaryContent = primaryClickHandlers ? (_jsx("group", Object.assign({}, primaryClickHandlers, { children: _jsx(modelDef.View, { properties: analyzedComponents.model.properties }) }))) : (_jsx(modelDef.View, { properties: analyzedComponents.model.properties }));
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+ let primaryContent = null;
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+ let contentChildren = childNodes;
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+ switch (shapeKind) {
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+ case 'sprite': {
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+ primaryContent = (_jsxs("sprite", Object.assign({ center: (_b = (_a = sprite === null || sprite === void 0 ? void 0 : sprite.properties) === null || _a === void 0 ? void 0 : _a.center) !== null && _b !== void 0 ? _b : [0.5, 0.5] }, primaryClickHandlers, { children: [materialContent, childNodes] })));
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+ contentChildren = null;
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+ break;
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+ }
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+ case 'mesh': {
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+ const geometryDef = (geometry === null || geometry === void 0 ? void 0 : geometry.type) ? getComponentDef(geometry.type) : undefined;
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+ if (!(geometry === null || geometry === void 0 ? void 0 : geometry.properties) || !(geometryDef === null || geometryDef === void 0 ? void 0 : geometryDef.View))
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+ break;
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+ const GeometryView = geometryDef.View;
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+ const geometryProperties = (_c = geometry.properties) !== null && _c !== void 0 ? _c : {};
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+ const visible = geometryProperties.visible !== false;
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+ primaryContent = (_jsxs("mesh", Object.assign({ visible: visible, castShadow: visible && geometryProperties.castShadow !== false, receiveShadow: visible && geometryProperties.receiveShadow !== false }, primaryClickHandlers, { children: [_jsx(GeometryView, { properties: geometry.properties }), materialContent] })));
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+ break;
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+ }
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+ case 'model': {
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+ if (!(model === null || model === void 0 ? void 0 : model.type) || ((_d = model.properties) === null || _d === void 0 ? void 0 : _d.instanced) || !isNodeReady(model, loadedModels))
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+ break;
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+ const modelDef = getComponentDef(model.type);
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+ if (!(modelDef === null || modelDef === void 0 ? void 0 : modelDef.View))
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+ break;
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+ const modelContent = _jsx(modelDef.View, { properties: model.properties });
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+ primaryContent = primaryClickHandlers ? _jsx("group", Object.assign({}, primaryClickHandlers, { children: modelContent })) : modelContent;
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+ break;
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+ }
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  }
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- let content = _jsxs(_Fragment, { children: [primaryContent, childNodes] });
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+ let content = _jsxs(_Fragment, { children: [primaryContent, contentChildren] });
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  for (const { key, View, properties } of analyzedComponents.composition) {
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  content = (_jsx(View, { properties: properties, children: content }, key));
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  }
@@ -1,19 +1,22 @@
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  import { type ReactNode } from 'react';
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  import type { ThreeElement } from '@react-three/fiber';
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  import { Component } from './ComponentRegistry';
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- import { MeshBasicNodeMaterial, MeshStandardNodeMaterial } from 'three/webgpu';
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+ import { MeshBasicNodeMaterial, MeshStandardNodeMaterial, SpriteNodeMaterial } from 'three/webgpu';
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  import { MeshBasicMaterialProperties, MeshStandardMaterialProperties } from 'three';
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  declare module '@react-three/fiber' {
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  interface ThreeElements {
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  meshBasicNodeMaterial: ThreeElement<typeof MeshBasicNodeMaterial>;
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  meshStandardNodeMaterial: ThreeElement<typeof MeshStandardNodeMaterial>;
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+ spriteNodeMaterial: ThreeElement<typeof SpriteNodeMaterial>;
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  }
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  }
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  export interface MaterialProps extends Omit<MeshStandardMaterialProperties & MeshBasicMaterialProperties, 'args' | 'normalScale'> {
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- materialType?: 'standard' | 'basic';
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+ materialType?: 'standard' | 'basic' | 'sprite';
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  transmission?: number;
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  thickness?: number;
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  ior?: number;
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+ rotation?: number;
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+ sizeAttenuation?: boolean;
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  texture?: string;
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  offset?: [number, number];
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  repeat?: boolean;
@@ -15,7 +15,7 @@ import { extend } from '@react-three/fiber';
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  import { useFrame } from '@react-three/fiber';
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  import { FieldRenderer, Label, NumberInput } from './Input';
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  import { useAssetRuntime } from '../assetRuntime';
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- import { MeshBasicNodeMaterial, MeshStandardNodeMaterial } from 'three/webgpu';
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+ import { MeshBasicNodeMaterial, MeshStandardNodeMaterial, SpriteNodeMaterial } from 'three/webgpu';
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  import { TexturePicker } from '../../assetviewer/page';
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  import { RepeatWrapping, ClampToEdgeWrapping, SRGBColorSpace, LinearSRGBColorSpace, NearestFilter, LinearFilter, NearestMipmapNearestFilter, NearestMipmapLinearFilter, LinearMipmapNearestFilter, LinearMipmapLinearFilter, FrontSide, BackSide, DoubleSide, } from 'three';
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  function Vector2Editor({ label, value, onChange, min, max, step, }) {
@@ -35,6 +35,7 @@ export function MaterialOverridesProvider({ overrides, children, }) {
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  extend({
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  MeshBasicNodeMaterial,
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  MeshStandardNodeMaterial,
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+ SpriteNodeMaterial,
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  });
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  function MaterialComponentEditor({ component, onUpdate, basePath = "" }) {
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  var _a;
@@ -43,6 +44,7 @@ function MaterialComponentEditor({ component, onUpdate, basePath = "" }) {
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  const hasRepeat = component.properties.repeat;
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  const animateOffset = component.properties.animateOffset;
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  const isStandardMaterial = materialType === 'standard';
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+ const isSpriteMaterial = materialType === 'sprite';
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  const fields = [
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  {
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  name: 'materialType',
@@ -51,13 +53,22 @@ function MaterialComponentEditor({ component, onUpdate, basePath = "" }) {
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  options: [
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  { value: 'standard', label: 'Standard' },
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  { value: 'basic', label: 'Basic' },
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+ { value: 'sprite', label: 'Sprite' },
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  ],
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  },
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  { name: 'color', type: 'color', label: 'Color' },
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  { name: 'toneMapped', type: 'boolean', label: 'Tone Mapped' },
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- { name: 'wireframe', type: 'boolean', label: 'Wireframe' },
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+ ...(!isSpriteMaterial ? [
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+ { name: 'wireframe', type: 'boolean', label: 'Wireframe' },
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+ ] : []),
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  { name: 'transparent', type: 'boolean', label: 'Transparent' },
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  { name: 'opacity', type: 'number', label: 'Opacity', min: 0, max: 1, step: 0.01 },
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+ ...(isSpriteMaterial ? [
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+ { name: 'rotation', type: 'number', label: 'Rotation', step: 0.01 },
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+ { name: 'sizeAttenuation', type: 'boolean', label: 'Size Attenuation' },
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+ { name: 'depthTest', type: 'boolean', label: 'Depth Test' },
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+ { name: 'depthWrite', type: 'boolean', label: 'Depth Write' },
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+ ] : []),
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  ...(isStandardMaterial ? [
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  { name: 'metalness', type: 'number', label: 'Metalness', min: 0, max: 1, step: 0.01 },
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  { name: 'roughness', type: 'number', label: 'Roughness', min: 0, max: 1, step: 0.01 },
@@ -65,16 +76,16 @@ function MaterialComponentEditor({ component, onUpdate, basePath = "" }) {
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  { name: 'thickness', type: 'number', label: 'Thickness', min: 0, step: 0.1 },
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  { name: 'ior', type: 'number', label: 'IOR (Index of Refraction)', min: 1, max: 2.333, step: 0.01 },
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  ] : []),
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- {
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- name: 'side',
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- type: 'select',
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- label: 'Side',
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- options: [
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- { value: 'FrontSide', label: 'Front' },
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- { value: 'BackSide', label: 'Back' },
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- { value: 'DoubleSide', label: 'Double' },
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- ],
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- },
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+ ...(!isSpriteMaterial ? [{
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+ name: 'side',
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+ type: 'select',
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+ label: 'Side',
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+ options: [
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+ { value: 'FrontSide', label: 'Front' },
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+ { value: 'BackSide', label: 'Back' },
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+ { value: 'DoubleSide', label: 'Double' },
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+ ],
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+ }] : []),
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  {
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  name: 'texture',
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  type: 'custom',
@@ -103,13 +114,13 @@ function MaterialComponentEditor({ component, onUpdate, basePath = "" }) {
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  label: 'Speed (X, Y)',
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  render: ({ value, onChange }) => (_jsx(Vector2Editor, { label: "Speed", value: value, onChange: onChange, step: 0.01 })),
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  }] : []),
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- {
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- name: 'normalMapTexture',
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- type: 'custom',
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- label: 'Normal Map',
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- render: ({ value, onChange }) => (_jsx(TexturePicker, { value: value, onChange: onChange, basePath: basePath })),
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- },
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- ...(component.properties.normalMapTexture ? [{
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+ ...(!isSpriteMaterial ? [{
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+ name: 'normalMapTexture',
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+ type: 'custom',
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+ label: 'Normal Map',
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+ render: ({ value, onChange }) => (_jsx(TexturePicker, { value: value, onChange: onChange, basePath: basePath })),
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+ }] : []),
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+ ...(!isSpriteMaterial && component.properties.normalMapTexture ? [{
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  name: 'normalScale',
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  type: 'custom',
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  label: 'Normal Scale (X, Y)',
@@ -144,7 +155,7 @@ function MaterialComponentEditor({ component, onUpdate, basePath = "" }) {
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  }
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  // View for Material component
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  function MaterialComponentView({ properties: rawProps }) {
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- var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k;
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+ var _a, _b, _c, _d, _e, _f, _g, _h, _j, _k, _l, _m, _o, _p, _q, _r;
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  const { getTexture } = useAssetRuntime();
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  const properties = rawProps;
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  const materialType = (_a = properties === null || properties === void 0 ? void 0 : properties.materialType) !== null && _a !== void 0 ? _a : 'standard';
@@ -163,7 +174,7 @@ function MaterialComponentView({ properties: rawProps }) {
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  const normalMapTexture = normalMapTextureName ? (_c = getTexture(normalMapTextureName)) !== null && _c !== void 0 ? _c : undefined : undefined;
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  const materialSource = properties !== null && properties !== void 0 ? properties : {};
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  // Destructure all material props and separate custom texture handling props
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- const { texture: _texture, offset: _offset, repeat: _repeat, repeatCount: _repeatCount, animateOffset: _animateOffset, offsetSpeed: _offsetSpeed, generateMipmaps: _generateMipmaps, minFilter: _minFilter, magFilter: _magFilter, map: _map, materialType: _materialType, normalMapTexture: _normalMapTexture, normalScale: _normalScale, normalMap: _normalMap, side: sideProp } = materialSource, materialProps = __rest(materialSource, ["texture", "offset", "repeat", "repeatCount", "animateOffset", "offsetSpeed", "generateMipmaps", "minFilter", "magFilter", "map", "materialType", "normalMapTexture", "normalScale", "normalMap", "side"]);
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+ const { texture: _texture, offset: _offset, repeat: _repeat, repeatCount: _repeatCount, animateOffset: _animateOffset, offsetSpeed: _offsetSpeed, generateMipmaps: _generateMipmaps, minFilter: _minFilter, magFilter: _magFilter, map: _map, materialType: _materialType, normalMapTexture: _normalMapTexture, normalScale: _normalScale, normalMap: _normalMap, rotation, sizeAttenuation, side: sideProp } = materialSource, materialProps = __rest(materialSource, ["texture", "offset", "repeat", "repeatCount", "animateOffset", "offsetSpeed", "generateMipmaps", "minFilter", "magFilter", "map", "materialType", "normalMapTexture", "normalScale", "normalMap", "rotation", "sizeAttenuation", "side"]);
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  const sideMap = { FrontSide, BackSide, DoubleSide };
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  const resolvedSide = sideProp ? ((_d = sideMap[sideProp]) !== null && _d !== void 0 ? _d : FrontSide) : FrontSide;
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  const minFilterMap = {
@@ -220,14 +231,18 @@ function MaterialComponentView({ properties: rawProps }) {
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  return t;
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  }, [normalMapTexture]);
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  if (!properties) {
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- return _jsx("meshStandardNodeMaterial", { color: "red", wireframe: true });
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+ return _jsx("meshStandardNodeMaterial", { attach: "material", color: "red", wireframe: true });
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  }
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  const overrides = useMaterialOverrides();
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  const sharedProps = Object.assign(Object.assign({ map: finalTexture, side: resolvedSide }, materialProps), overrides);
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  if (materialType === 'basic') {
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- return _jsx("meshBasicNodeMaterial", Object.assign({}, sharedProps));
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+ return _jsx("meshBasicNodeMaterial", Object.assign({ attach: "material" }, sharedProps));
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+ }
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+ if (materialType === 'sprite') {
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+ const spriteTransparent = properties.transparent !== false;
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+ return (_jsx("spriteNodeMaterial", Object.assign({ attach: "material", map: finalTexture, color: (_j = properties.color) !== null && _j !== void 0 ? _j : '#ffffff', opacity: (_k = properties.opacity) !== null && _k !== void 0 ? _k : 1, transparent: spriteTransparent, alphaTest: (_l = properties.alphaTest) !== null && _l !== void 0 ? _l : 0, depthTest: (_m = properties.depthTest) !== null && _m !== void 0 ? _m : false, depthWrite: (_o = properties.depthWrite) !== null && _o !== void 0 ? _o : false, toneMapped: (_p = properties.toneMapped) !== null && _p !== void 0 ? _p : true }, overrides, { rotation: rotation !== null && rotation !== void 0 ? rotation : 0, sizeAttenuation: sizeAttenuation !== null && sizeAttenuation !== void 0 ? sizeAttenuation : true })));
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  }
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- return (_jsx("meshStandardNodeMaterial", Object.assign({}, sharedProps, { normalMap: finalNormalMap, normalScale: finalNormalMap ? [(_j = normalScaleProp === null || normalScaleProp === void 0 ? void 0 : normalScaleProp[0]) !== null && _j !== void 0 ? _j : 1, (_k = normalScaleProp === null || normalScaleProp === void 0 ? void 0 : normalScaleProp[1]) !== null && _k !== void 0 ? _k : 1] : undefined })));
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+ return (_jsx("meshStandardNodeMaterial", Object.assign({ attach: "material" }, sharedProps, { normalMap: finalNormalMap, normalScale: finalNormalMap ? [(_q = normalScaleProp === null || normalScaleProp === void 0 ? void 0 : normalScaleProp[0]) !== null && _q !== void 0 ? _q : 1, (_r = normalScaleProp === null || normalScaleProp === void 0 ? void 0 : normalScaleProp[1]) !== null && _r !== void 0 ? _r : 1] : undefined })));
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  }
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  const MaterialComponent = {
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  name: 'Material',
@@ -240,6 +255,7 @@ const MaterialComponent = {
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  wireframe: false,
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  transparent: false,
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  opacity: 1,
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+ sizeAttenuation: true,
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  offset: [0, 0],
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  animateOffset: false,
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  offsetSpeed: [0, 0],
@@ -0,0 +1,8 @@
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+ import type { Component } from './ComponentRegistry';
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+ export interface SpriteProps {
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+ center?: [number, number];
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+ emitClickEvent?: boolean;
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+ clickEventName?: string;
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+ }
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+ declare const SpriteComponent: Component;
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+ export default SpriteComponent;
@@ -0,0 +1,27 @@
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+ import { jsx as _jsx, jsxs as _jsxs, Fragment as _Fragment } from "react/jsx-runtime";
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+ import { BooleanField, FieldRenderer, NumberInput, StringField } from './Input';
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+ function Vector2Editor({ value, onChange, min, max, step, }) {
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+ var _a, _b;
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+ return (_jsxs("div", { style: { display: 'flex', gap: 2 }, children: [_jsx(NumberInput, { value: (_a = value === null || value === void 0 ? void 0 : value[0]) !== null && _a !== void 0 ? _a : 0, onChange: x => { var _a; return onChange([x, (_a = value === null || value === void 0 ? void 0 : value[1]) !== null && _a !== void 0 ? _a : 0]); }, min: min, max: max, step: step, style: { width: '100%', minWidth: 0, boxSizing: 'border-box' } }), _jsx(NumberInput, { value: (_b = value === null || value === void 0 ? void 0 : value[1]) !== null && _b !== void 0 ? _b : 0, onChange: y => { var _a; return onChange([(_a = value === null || value === void 0 ? void 0 : value[0]) !== null && _a !== void 0 ? _a : 0, y]); }, min: min, max: max, step: step, style: { width: '100%', minWidth: 0, boxSizing: 'border-box' } })] }));
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+ }
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+ function SpriteComponentEditor({ component, onUpdate, }) {
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+ const fields = [
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+ {
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+ name: 'center',
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+ type: 'custom',
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+ label: 'Center',
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+ render: ({ value, onChange }) => (_jsx(Vector2Editor, { value: value, onChange: onChange, min: 0, max: 1, step: 0.01 })),
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+ },
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+ ];
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+ return (_jsxs(_Fragment, { children: [_jsx(FieldRenderer, { fields: fields, values: component.properties, onChange: onUpdate }), _jsxs("div", { style: { marginTop: 8 }, children: [_jsx(BooleanField, { name: "emitClickEvent", label: "Emit Click Event", values: component.properties, onChange: onUpdate, fallback: false }), component.properties.emitClickEvent ? (_jsx(StringField, { name: "clickEventName", label: "Click Event Name", values: component.properties, onChange: onUpdate, fallback: "node:click" })) : null] })] }));
17
+ }
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+ const SpriteComponent = {
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+ name: 'Sprite',
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+ Editor: SpriteComponentEditor,
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+ defaultProperties: {
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+ center: [0.5, 0.5],
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+ emitClickEvent: false,
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+ clickEventName: 'node:click',
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+ },
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+ };
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+ export default SpriteComponent;
@@ -1,28 +1,36 @@
1
- import TransformComponent from './TransformComponent';
2
- import GeometryComponent from './GeometryComponent';
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- import BufferGeometryComponent from './BufferGeometryComponent';
4
- import ModelComponent from './ModelComponent';
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- import TextComponent from './TextComponent';
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- import MaterialComponent from './MaterialComponent';
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- import SpotLightComponent from './SpotLightComponent';
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- import PointLightComponent from './PointLightComponent';
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- import DirectionalLightComponent from './DirectionalLightComponent';
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- import AmbientLightComponent from './AmbientLightComponent';
11
- import EnvironmentComponent from './EnvironmentComponent';
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- import CameraComponent from './CameraComponent';
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- import SoundComponent from './SoundComponent';
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- import DataComponent from './DataComponent';
1
+ // biome-ignore assist/source/organizeImports: <in order of display in the editor>
2
+ import TransformComponent from "./TransformComponent";
3
+ import GeometryComponent from "./GeometryComponent";
4
+ import BufferGeometryComponent from "./BufferGeometryComponent";
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+ import ModelComponent from "./ModelComponent";
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+ import SpriteComponent from "./SpriteComponent";
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+ import TextComponent from "./TextComponent";
8
+ import MaterialComponent from "./MaterialComponent";
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+ import SpotLightComponent from "./SpotLightComponent";
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+ import PointLightComponent from "./PointLightComponent";
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+ import DirectionalLightComponent from "./DirectionalLightComponent";
12
+ import AmbientLightComponent from "./AmbientLightComponent";
13
+ import EnvironmentComponent from "./EnvironmentComponent";
14
+ import CameraComponent from "./CameraComponent";
15
+ import SoundComponent from "./SoundComponent";
16
+ import DataComponent from "./DataComponent";
17
+ // this controls the order of components in the editor, and also which components are available to add
15
18
  export const builtinComponents = [
16
19
  TransformComponent,
20
+ // geometry components
17
21
  GeometryComponent,
18
22
  BufferGeometryComponent,
19
23
  ModelComponent,
24
+ SpriteComponent,
20
25
  TextComponent,
26
+ // material components
21
27
  MaterialComponent,
28
+ // light components
22
29
  SpotLightComponent,
23
30
  PointLightComponent,
24
31
  DirectionalLightComponent,
25
32
  AmbientLightComponent,
33
+ // other components
26
34
  EnvironmentComponent,
27
35
  CameraComponent,
28
36
  SoundComponent,
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-three-game",
3
- "version": "0.0.94",
3
+ "version": "0.0.95",
4
4
  "description": "high performance 3D game engine built in React",
5
5
  "main": "dist/index.js",
6
6
  "module": "dist/index.js",