react-three-game 0.0.108 → 0.0.110

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Files changed (55) hide show
  1. package/README.md +9 -16
  2. package/dist/editor.d.ts +22 -0
  3. package/dist/editor.js +15 -0
  4. package/dist/plugins/crashcat/CrashcatPhysicsComponent.js +47 -9
  5. package/dist/plugins/crashcat/CrashcatRagdoll.d.ts +1 -1
  6. package/dist/plugins/crashcat/CrashcatRuntime.d.ts +1 -1
  7. package/dist/plugins/crashcat/CrashcatRuntime.js +1 -1
  8. package/dist/shared/ContactShadow.d.ts +1 -1
  9. package/dist/shared/GameCanvas.d.ts +1 -1
  10. package/dist/tools/assetviewer/page.d.ts +10 -10
  11. package/dist/tools/dragdrop/DragDropLoader.d.ts +2 -2
  12. package/dist/tools/prefabeditor/Dropdown.d.ts +1 -1
  13. package/dist/tools/prefabeditor/EditorContext.d.ts +36 -0
  14. package/dist/tools/prefabeditor/EditorContext.js +17 -0
  15. package/dist/tools/prefabeditor/EditorTree.d.ts +1 -1
  16. package/dist/tools/prefabeditor/EditorTree.js +1 -1
  17. package/dist/tools/prefabeditor/EditorTreeMenus.d.ts +2 -2
  18. package/dist/tools/prefabeditor/EditorTreeMenus.js +1 -1
  19. package/dist/tools/prefabeditor/EditorUI.d.ts +1 -1
  20. package/dist/tools/prefabeditor/EditorUI.js +1 -1
  21. package/dist/tools/prefabeditor/InstanceProvider.d.ts +1 -1
  22. package/dist/tools/prefabeditor/PrefabEditor.d.ts +4 -37
  23. package/dist/tools/prefabeditor/PrefabEditor.js +72 -71
  24. package/dist/tools/prefabeditor/PrefabRoot.d.ts +5 -29
  25. package/dist/tools/prefabeditor/PrefabRoot.js +72 -188
  26. package/dist/tools/prefabeditor/SceneContext.d.ts +28 -0
  27. package/dist/tools/prefabeditor/SceneContext.js +14 -0
  28. package/dist/tools/prefabeditor/SceneProvider.d.ts +14 -0
  29. package/dist/tools/prefabeditor/SceneProvider.js +68 -0
  30. package/dist/tools/prefabeditor/assetRuntime.d.ts +29 -2
  31. package/dist/tools/prefabeditor/assetRuntime.js +115 -1
  32. package/dist/tools/prefabeditor/components/ComponentRegistry.d.ts +1 -1
  33. package/dist/tools/prefabeditor/components/EnvironmentComponent.js +3 -3
  34. package/dist/tools/prefabeditor/components/Input.d.ts +19 -19
  35. package/dist/tools/prefabeditor/components/MaterialComponent.d.ts +1 -1
  36. package/dist/tools/prefabeditor/components/MaterialComponent.js +13 -14
  37. package/dist/tools/prefabeditor/components/ModelComponent.js +3 -4
  38. package/dist/tools/prefabeditor/components/PrefabRefComponent.js +43 -19
  39. package/dist/tools/prefabeditor/components/SoundComponent.js +6 -2
  40. package/dist/tools/prefabeditor/components/SpotLightComponent.js +2 -5
  41. package/dist/tools/prefabeditor/components/TransformComponent.js +1 -1
  42. package/dist/tools/prefabeditor/components/index.d.ts +1 -0
  43. package/dist/tools/prefabeditor/components/index.js +8 -0
  44. package/dist/tools/prefabeditor/components/lightUtils.d.ts +2 -2
  45. package/dist/tools/prefabeditor/prefabStore.d.ts +2 -1
  46. package/dist/tools/prefabeditor/prefabStore.js +16 -1
  47. package/dist/tools/prefabeditor/runtimeUtils.d.ts +10 -0
  48. package/dist/tools/prefabeditor/runtimeUtils.js +30 -0
  49. package/dist/tools/prefabeditor/utils.d.ts +1 -9
  50. package/dist/tools/prefabeditor/utils.js +3 -28
  51. package/dist/viewer.d.ts +21 -0
  52. package/dist/viewer.js +12 -0
  53. package/package.json +18 -16
  54. package/dist/index.d.ts +0 -40
  55. package/dist/index.js +0 -32
package/dist/viewer.js ADDED
@@ -0,0 +1,12 @@
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+ export { default as GameCanvas } from "./shared/GameCanvas";
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+ export { ground } from "./helpers";
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+ export { sound as soundManager } from "./helpers/SoundManager";
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+ export { default as PrefabRoot } from "./tools/prefabeditor/PrefabRoot";
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+ export { PrefabEditorMode, SceneContext, useScene, } from "./tools/prefabeditor/SceneContext";
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+ export { SceneProvider } from "./tools/prefabeditor/SceneProvider";
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+ export { useAssetRuntime, useNode, useNodeHandle, useNodeObject, AssetRuntimeProvider, } from "./tools/prefabeditor/assetRuntime";
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+ export { gameEvents, useClickEvent, useGameEvent, } from "./tools/prefabeditor/GameEvents";
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+ export { registerComponent } from "./tools/prefabeditor/components/ComponentRegistry";
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+ export { denormalizePrefab, createModelNode, createImageNode, } from "./tools/prefabeditor/prefab";
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+ export { findComponent, findComponentEntry, hasComponent, } from "./tools/prefabeditor/types";
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+ export { loadModel, loadSound, loadTexture, } from "./tools/dragdrop/modelLoader";
package/package.json CHANGED
@@ -1,15 +1,17 @@
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  {
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  "name": "react-three-game",
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- "version": "0.0.108",
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+ "version": "0.0.110",
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  "description": "high performance 3D game engine built in React",
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- "main": "dist/index.js",
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- "module": "dist/index.js",
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- "types": "dist/index.d.ts",
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  "exports": {
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- ".": {
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- "types": "./dist/index.d.ts",
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- "import": "./dist/index.js",
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- "default": "./dist/index.js"
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+ "./viewer": {
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+ "types": "./dist/viewer.d.ts",
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+ "import": "./dist/viewer.js",
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+ "default": "./dist/viewer.js"
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+ },
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+ "./editor": {
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+ "types": "./dist/editor.d.ts",
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+ "import": "./dist/editor.js",
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+ "default": "./dist/editor.js"
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  },
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  "./plugins": {
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  "types": "./dist/plugins/index.d.ts",
@@ -58,19 +60,19 @@
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  },
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  "devDependencies": {
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  "@react-three/drei": ">=10.7.7",
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- "@react-three/fiber": ">=9.6.0",
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- "@types/react": ">=19.2.9",
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+ "@react-three/fiber": ">=9.6.1",
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+ "@types/react": ">=19.2.17",
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  "@types/react-dom": ">=19.2.3",
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- "@types/three": ">=0.184.0",
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- "concurrently": ">=9.2.1",
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+ "@types/three": ">=0.184.1",
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+ "concurrently": ">=10.0.3",
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  "crashcat": ">=0.0.4",
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- "react": ">=19.2.5",
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- "react-dom": ">=19.2.5",
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+ "react": ">=19.2.7",
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+ "react-dom": ">=19.2.7",
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  "three": ">=0.184.0",
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  "typescript": ">=6.0.3",
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- "vite": ">=8.0.10"
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+ "vite": ">=8.0.16"
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  },
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  "dependencies": {
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- "zustand": "^5.0.12"
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+ "zustand": ">=5.0.14"
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  }
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  }
package/dist/index.d.ts DELETED
@@ -1,40 +0,0 @@
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- export { default as GameCanvas } from './shared/GameCanvas';
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- export type { GameCanvasProps } from './shared/GameCanvas';
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- export { ground } from './helpers';
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- export type { GroundOptions, Vec3 } from './helpers';
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- export { sound as soundManager } from './helpers/SoundManager';
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- export { default as PrefabEditor } from './tools/prefabeditor/PrefabEditor';
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- export { PrefabEditorMode } from './tools/prefabeditor/PrefabRoot';
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- export { default as PrefabRoot } from './tools/prefabeditor/PrefabRoot';
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- export { useEditorContext, useEditorRef } from './tools/prefabeditor/PrefabEditor';
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- export type { EditorContextType } from './tools/prefabeditor/PrefabEditor';
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- export { usePrefabStore, usePrefabStoreApi } from './tools/prefabeditor/prefabStore';
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- export type { PrefabStoreApi, PrefabStoreState } from './tools/prefabeditor/prefabStore';
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- export { denormalizePrefab } from './tools/prefabeditor/prefab';
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- export { gameEvents, useClickEvent, useGameEvent } from './tools/prefabeditor/GameEvents';
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- export type { ClickEventPayload, ContactEventPayload, GameEventHandler, GameEventMap } from './tools/prefabeditor/GameEvents';
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- export { registerComponent } from './tools/prefabeditor/components/ComponentRegistry';
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- export { FieldRenderer, FieldGroup, ListEditor, Label, Vector3Input, Vector3Field, NumberField, ColorInput, ColorField, StringInput, StringField, BooleanInput, BooleanField, SelectInput, SelectField, } from './tools/prefabeditor/components/Input';
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- export { loadJson, saveJson, exportGLB, exportGLBData, regenerateIds, computeParentWorldMatrix, } from './tools/prefabeditor/utils';
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- export type { ExportGLBOptions } from './tools/prefabeditor/utils';
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- export { createModelNode, createImageNode, } from './tools/prefabeditor/prefab';
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- export { decomposeModelToPrefabNodes } from './tools/prefabeditor/modelPrefab';
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- export type { DecomposeModelOptions } from './tools/prefabeditor/modelPrefab';
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- export type { PrefabEditorProps, PrefabNode, PrefabEditorRef, } from './tools/prefabeditor/PrefabEditor';
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- export type { PrefabRootProps } from './tools/prefabeditor/PrefabRoot';
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- export type { AssetRuntime, NodeApi, LiveRef } from './tools/prefabeditor/assetRuntime';
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- export { useAssetRuntime, useNode, useNodeHandle, useNodeObject } from './tools/prefabeditor/assetRuntime';
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- export type { Scene } from './tools/prefabeditor/PrefabRoot';
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- export { useScene } from './tools/prefabeditor/PrefabRoot';
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- export type { Component, ComponentViewProps } from './tools/prefabeditor/components/ComponentRegistry';
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- export type { FieldDefinition, FieldType } from './tools/prefabeditor/components/Input';
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- export { MaterialOverridesProvider, useMaterialOverrides } from './tools/prefabeditor/components/MaterialComponent';
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- export type { MaterialOverrides } from './tools/prefabeditor/components/MaterialComponent';
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- export type { Prefab, GameObject, ComponentData } from './tools/prefabeditor/types';
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- export { findComponent, findComponentEntry, hasComponent } from './tools/prefabeditor/types';
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- export { float, positionLocal, sin, time, uniform, vec3, } from 'three/tsl';
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- export { loadFiles } from './tools/dragdrop/DragDropLoader';
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- export type { AssetLoadOptions } from './tools/dragdrop/DragDropLoader';
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- export { loadModel, loadSound, loadTexture } from './tools/dragdrop/modelLoader';
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- export type { LoadedModel, LoadedModels, ModelLoadResult, LoadedSound, LoadedSounds, SoundLoadResult, LoadedTexture, LoadedTextures, TextureLoadResult, ProgressCallback, } from './tools/dragdrop/modelLoader';
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- export { ModelListViewer, SoundListViewer, ModelPicker, SoundPicker, TextureListViewer, TexturePicker, SingleModelViewer, SingleSoundViewer, SingleTextureViewer, SharedCanvas, } from './tools/assetviewer/page';
package/dist/index.js DELETED
@@ -1,32 +0,0 @@
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- // Core
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- export { default as GameCanvas } from './shared/GameCanvas';
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- // Helpers
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- export { ground } from './helpers';
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- export { sound as soundManager } from './helpers/SoundManager';
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- // Prefab Editor
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- export { default as PrefabEditor } from './tools/prefabeditor/PrefabEditor';
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- export { PrefabEditorMode } from './tools/prefabeditor/PrefabRoot';
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- export { default as PrefabRoot } from './tools/prefabeditor/PrefabRoot';
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- export { useEditorContext, useEditorRef } from './tools/prefabeditor/PrefabEditor';
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- export { usePrefabStore, usePrefabStoreApi } from './tools/prefabeditor/prefabStore';
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- // Prefab Editor - Data API
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- export { denormalizePrefab } from './tools/prefabeditor/prefab';
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- export { gameEvents, useClickEvent, useGameEvent } from './tools/prefabeditor/GameEvents';
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- // Prefab Editor - Component Registry
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- export { registerComponent } from './tools/prefabeditor/components/ComponentRegistry';
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- // Prefab Editor - Input Components
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- export { FieldRenderer, FieldGroup, ListEditor, Label, Vector3Input, Vector3Field, NumberField, ColorInput, ColorField, StringInput, StringField, BooleanInput, BooleanField, SelectInput, SelectField, } from './tools/prefabeditor/components/Input';
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- // Prefab Editor - Utils
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- export { loadJson, saveJson, exportGLB, exportGLBData, regenerateIds, computeParentWorldMatrix, } from './tools/prefabeditor/utils';
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- export { createModelNode, createImageNode, } from './tools/prefabeditor/prefab';
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- export { decomposeModelToPrefabNodes } from './tools/prefabeditor/modelPrefab';
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- export { useAssetRuntime, useNode, useNodeHandle, useNodeObject } from './tools/prefabeditor/assetRuntime';
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- export { useScene } from './tools/prefabeditor/PrefabRoot';
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- export { MaterialOverridesProvider, useMaterialOverrides } from './tools/prefabeditor/components/MaterialComponent';
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- export { findComponent, findComponentEntry, hasComponent } from './tools/prefabeditor/types';
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- export { float, positionLocal, sin, time, uniform, vec3, } from 'three/tsl';
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- // Asset Loading
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- export { loadFiles } from './tools/dragdrop/DragDropLoader';
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- export { loadModel, loadSound, loadTexture } from './tools/dragdrop/modelLoader';
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- // Asset Viewer
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- export { ModelListViewer, SoundListViewer, ModelPicker, SoundPicker, TextureListViewer, TexturePicker, SingleModelViewer, SingleSoundViewer, SingleTextureViewer, SharedCanvas, } from './tools/assetviewer/page';