react-simple-game-engine 0.3.35 → 0.3.36
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@@ -48,21 +48,29 @@ export function MovementControl(_a) {
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}
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};
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var joystick = (_jsx(Joystick, __assign({ size: 60, baseColor: "#2D2D2D", stickColor: "rgb(120,121,122)", throttle: 100 }, props, { start: onAction, move: onAction, stop: onAction })));
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+
var isReleased = false;
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var handleTouchDown = function () {
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var _a, _b, _c;
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isReleased = false;
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(_a = containerTouchEvent === null || containerTouchEvent === void 0 ? void 0 : containerTouchEvent.onPressed) === null || _a === void 0 ? void 0 : _a.call(containerTouchEvent, refJoyWrap.current, refStick.current);
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(_c = (_b = joystickConfigs === null || joystickConfigs === void 0 ? void 0 : joystickConfigs.containerTouchEvent) === null || _b === void 0 ? void 0 : _b.onPressed) === null || _c === void 0 ? void 0 : _c.call(_b, refJoyWrap.current, refStick.current);
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};
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var handleTouchUp = function () {
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var _a, _b, _c;
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if (isReleased) {
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return;
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}
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isReleased = true;
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(_a = containerTouchEvent === null || containerTouchEvent === void 0 ? void 0 : containerTouchEvent.onReleased) === null || _a === void 0 ? void 0 : _a.call(containerTouchEvent, refJoyWrap.current, refStick.current);
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(_c = (_b = joystickConfigs === null || joystickConfigs === void 0 ? void 0 : joystickConfigs.containerTouchEvent) === null || _b === void 0 ? void 0 : _b.onReleased) === null || _c === void 0 ? void 0 : _c.call(_b, refJoyWrap.current, refStick.current);
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};
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return (_jsx("div", __assign({ ref: refJoyWrap, onPointerDown: function (event) {
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-
var _a, _b, _c;
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event.target.setPointerCapture(event.pointerId);
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-
(
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(_c = (_b = joystickConfigs === null || joystickConfigs === void 0 ? void 0 : joystickConfigs.containerTouchEvent) === null || _b === void 0 ? void 0 : _b.onPressed) === null || _c === void 0 ? void 0 : _c.call(_b, refJoyWrap.current, refStick.current);
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handleTouchDown();
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}, onPointerUp: function (event) {
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var _a, _b, _c;
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event.target.releasePointerCapture(event.pointerId);
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(
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}, onMouseLeave: function () {
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var _a, _b, _c;
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(_a = containerTouchEvent === null || containerTouchEvent === void 0 ? void 0 : containerTouchEvent.onReleased) === null || _a === void 0 ? void 0 : _a.call(containerTouchEvent, refJoyWrap.current, refStick.current);
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(_c = (_b = joystickConfigs === null || joystickConfigs === void 0 ? void 0 : joystickConfigs.containerTouchEvent) === null || _b === void 0 ? void 0 : _b.onReleased) === null || _c === void 0 ? void 0 : _c.call(_b, refJoyWrap.current, refStick.current);
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}, style: {
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handleTouchUp();
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}, onMouseLeave: handleTouchUp, style: {
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position: "absolute",
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left: right != null ? undefined : left,
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right: right,
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