react-simple-game-engine 0.2.99 → 0.2.101

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -13,6 +13,7 @@ export declare class Animator<O extends Sprite<any> = Sprite<any>> implements In
13
13
  draw(): void;
14
14
  getActiveAnimation(): AnimationSprite<O>;
15
15
  set state(k: any);
16
+ get state(): any;
16
17
  }
17
18
  export {};
18
19
  //# sourceMappingURL=animator.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"animator.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/animator.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AAErD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,aAAK,qBAAqB,CAAC,CAAC,SAAS,MAAM,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI;IAChE,SAAS,EAAE,GAAG,CAAC;IACf,MAAM,EAAE,MAAM,CAAC,GAAG,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;CACzC,CAAC;AAEF,qBAAa,QAAQ,CAAC,CAAC,SAAS,MAAM,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CACvD,YAAW,UAAU,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC;IAE/C,OAAO,CAAC,MAAM,CAAkC;IAChD,OAAO,CAAC,SAAS,CAAM;IAEvB,OAAO,CAAC,MAAM,EAAE,qBAAqB,CAAC,CAAC,CAAC;IAIxC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC;IAU9B,IAAI;IAIJ,kBAAkB;IAIlB,IAAI,KAAK,CAAC,CAAC,EAAE,GAAG,EAEf;CACF"}
1
+ {"version":3,"file":"animator.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/animator.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AAErD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAC3C,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,aAAK,qBAAqB,CAAC,CAAC,SAAS,MAAM,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,IAAI;IAChE,SAAS,EAAE,GAAG,CAAC;IACf,MAAM,EAAE,MAAM,CAAC,GAAG,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;CACzC,CAAC;AAEF,qBAAa,QAAQ,CAAC,CAAC,SAAS,MAAM,CAAC,GAAG,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC,CACvD,YAAW,UAAU,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC;IAE/C,OAAO,CAAC,MAAM,CAAkC;IAChD,OAAO,CAAC,SAAS,CAAM;IAEvB,OAAO,CAAC,MAAM,EAAE,qBAAqB,CAAC,CAAC,CAAC;IAIxC,UAAU,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC;IAU9B,IAAI;IAIJ,kBAAkB;IAIlB,IAAI,KAAK,CAAC,CAAC,EAAE,GAAG,EAEf;IAED,IAAI,KAAK,IAJI,GAAG,CAMf;CACF"}
@@ -21,6 +21,9 @@ var Animator = /** @class */ (function () {
21
21
  return this.states[this.activeKey];
22
22
  };
23
23
  Object.defineProperty(Animator.prototype, "state", {
24
+ get: function () {
25
+ return this.activeKey;
26
+ },
24
27
  set: function (k) {
25
28
  this.activeKey = k;
26
29
  },
@@ -1,3 +1,2 @@
1
- import { Scene } from "../classes/scene";
2
- export declare function useWatcher<IV extends Record<string, any> = Record<string, any>>(scene: Scene, name: string | string[], initialValues: IV): IV;
1
+ export declare function useWatcher<IV extends Record<string, any> = Record<string, any>>(name: string | string[], initialValues: IV): IV;
3
2
  //# sourceMappingURL=watcher.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"watcher.d.ts","sourceRoot":"","sources":["../../src/hooks/watcher.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAEzC,wBAAgB,UAAU,CACxB,EAAE,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,EACpD,KAAK,EAAE,KAAK,EAAE,IAAI,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,aAAa,EAAE,EAAE,MAqBzD"}
1
+ {"version":3,"file":"watcher.d.ts","sourceRoot":"","sources":["../../src/hooks/watcher.ts"],"names":[],"mappings":"AAGA,wBAAgB,UAAU,CACxB,EAAE,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,EACpD,IAAI,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,aAAa,EAAE,EAAE,MAuB3C"}
@@ -18,8 +18,10 @@ var __spreadArray = (this && this.__spreadArray) || function (to, from, pack) {
18
18
  }
19
19
  return to.concat(ar || Array.prototype.slice.call(from));
20
20
  };
21
- import { useEffect, useState } from "react";
22
- export function useWatcher(scene, name, initialValues) {
21
+ import { useContext, useEffect, useState } from "react";
22
+ import { UISceneContext } from "../react-context";
23
+ export function useWatcher(name, initialValues) {
24
+ var scene = useContext(UISceneContext);
23
25
  var names = Array.isArray(name) ? name : [name];
24
26
  var _a = useState(initialValues), values = _a[0], setValues = _a[1];
25
27
  useEffect(function () {
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-simple-game-engine",
3
- "version": "0.2.99",
3
+ "version": "0.2.101",
4
4
  "description": "",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib",