react-simple-game-engine 0.2.57 → 0.2.59
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/classes/p5.d.ts +2 -0
- package/lib/classes/p5.d.ts.map +1 -1
- package/lib/classes/p5.js +16 -0
- package/lib/classes/scene.d.ts +3 -1
- package/lib/classes/scene.d.ts.map +1 -1
- package/lib/classes/scene.js +13 -6
- package/package.json +1 -1
package/lib/classes/p5.d.ts
CHANGED
@@ -8,6 +8,8 @@ export declare class P5 extends p5 {
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running: boolean;
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constructor(sketch: (p5: P5) => void, scaler: Scaler);
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get isForeground(): boolean;
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11
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+
constrainMax(value: number, max: number): number;
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12
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+
constrainMin(value: number, min: number): number;
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choose<I = any>(collection: Collection<I>): I;
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}
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export {};
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package/lib/classes/p5.d.ts.map
CHANGED
@@ -1 +1 @@
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1
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-
{"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IAGqB,MAAM,EAAE,MAAM;IAF3D,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI,EAAS,MAAM,EAAE,MAAM;IAK3D,IAAI,YAAY,YAEf;IAED,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
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1
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+
{"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IAGqB,MAAM,EAAE,MAAM;IAF3D,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI,EAAS,MAAM,EAAE,MAAM;IAK3D,IAAI,YAAY,YAEf;IAED,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM;IAQvC,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM;IAQvC,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
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package/lib/classes/p5.js
CHANGED
@@ -30,6 +30,22 @@ var P5 = /** @class */ (function (_super) {
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enumerable: false,
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configurable: true
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});
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+
P5.prototype.constrainMax = function (value, max) {
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if (value > max) {
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return max;
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}
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else {
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return value;
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}
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};
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P5.prototype.constrainMin = function (value, min) {
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if (value < min) {
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return min;
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}
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else {
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return value;
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}
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};
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P5.prototype.choose = function (collection) {
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var lastItem = collection[collection.length - 1];
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var restItems = collection.slice(0, collection.length - 1);
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package/lib/classes/scene.d.ts
CHANGED
@@ -2,6 +2,7 @@
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import { ComponentType, ReactElement } from "react";
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import { LogicComponent } from "./logic-component";
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import { SceneManagement } from "./scene-management";
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+
import { WorldManagement } from "./world-management";
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import { EntitySult } from "./entities/entity-sult";
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import { Prefab } from "./prefab";
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import { Sound } from "./sound";
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@@ -18,7 +19,7 @@ declare type ProcessStateChangeListener = (isForeground: boolean) => void;
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declare type JoystickActionListener = (data: JoystickAction) => void;
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export declare abstract class Scene<UIP = any> {
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private ui;
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-
private
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private _worldManagement;
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private _loadedAssets;
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private _renderAssetsFail;
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private loadAssetsListener;
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@@ -39,6 +40,7 @@ export declare abstract class Scene<UIP = any> {
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manager: SceneManagement;
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abstract getComponents(simpleCamera: SimpleCamera): LogicComponent<EntitySult>[];
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constructor();
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+
get worldManagement(): WorldManagement;
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get renderAssetsFail(): () => ReactElement<any, string | import("react").JSXElementConstructor<any>> | {
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type: AssetErrorType;
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detail: any;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,YAAY,EAAE,MAAM,OAAO,CAAC;AAEpD,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;
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+
{"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,YAAY,EAAE,MAAM,OAAO,CAAC;AAEpD,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AACrD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AACrD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AASlC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EACL,cAAc,EACd,kBAAkB,EAClB,MAAM,EACN,eAAe,EACf,cAAc,EAEd,eAAe,EAEhB,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,YAAY,EAAE,MAAM,iBAAiB,CAAC;AAI/C,aAAK,0BAA0B,CAAC,CAAC,SAAS,SAAS,IAAI,CACrD,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC,KACxB,IAAI,CAAC;AACV,aAAK,kBAAkB,GAAG,CACxB,YAAY,EAAE,OAAO,EACrB,MAAM,CAAC,EAAE;IAAE,IAAI,EAAE,cAAc,CAAC;IAAC,MAAM,EAAE,GAAG,CAAA;CAAE,EAAE,KAC7C,IAAI,CAAC;AACV,aAAK,yBAAyB,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAC7D,aAAK,0BAA0B,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAClE,aAAK,sBAAsB,GAAG,CAAC,IAAI,EAAE,cAAc,KAAK,IAAI,CAAC;AAE7D,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,gBAAgB,CAAkB;IAC1C,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,iBAAiB,CAEwB;IACjD,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,wBAAwB,CAAwB;IAExD,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGpC;IACP,OAAO,CAAC,QAAQ,CAAC,qCAAqC,CACjD;IACL,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAC3C;IACL,OAAO,CAAC,QAAQ,CAAC,2BAA2B,CACvC;IACL,OAAO,CAAC,QAAQ,CAAC,uBAAuB,CAAgC;IAExE,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IACxC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAe;IAC3C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAgB;IAE7C,SAAgB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrC,SAAgB,OAAO,EAAE,MAAM,EAAE,CAAM;IACvC,SAAgB,SAAS,EAAE,MAAM,CAA8C;IAExE,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,eAAe,CAAC;aAEhB,aAAa,CAC3B,YAAY,EAAE,YAAY,GACzB,cAAc,CAAC,UAAU,CAAC,EAAE;;IAY/B,IAAI,eAAe,oBAElB;IAED,IAAI,gBAAgB;;;QAEnB;IAED,IAAI,EAAE,qCAGL;IAED,IAAI,sBAAsB,IAAI,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAElE;IAED,IAAI,gBAAgB,IAAI,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAEtD;IAED,IAAI,sBAAsB,CACxB,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAMxD;IAED,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,EAKrE;IAED,OAAO,CAAC,gBAAgB;IAYxB,SAAS,CAAC,eAAe,IAAI,eAAe;IAI5C,SAAS,CAAC,MAAM;IAEhB,UAAU,IAAI,GAAG;IAIjB,cAAc,IAAI;QAAE,QAAQ,CAAC,EAAE,OAAO,CAAA;KAAE;IAIxC,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,OAAO,KAAK,iBAAiB,QAI5B;IAED,4BAA4B,CAAC,IAAI,EAAE,0BAA0B;IAW7D,wBAAwB,CAAC,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,IAAI,CAAC;IAWzE,8BAA8B,CAC5B,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,UAAU,CAAC;IAYxD,gBAAgB,CAAC,IAAI,EAAE,sBAAsB;IAW7C,mBAAmB,CAAC,CAAC,GAAG,GAAG,EACzB,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,yBAAyB,CAAC,CAAC,CAAC;IAepC,kBAAkB,CAAC,IAAI,EAAE,cAAc;IAOvC,8BAA8B,CAAC,YAAY,EAAE,OAAO;IAOpD,qBAAqB,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAOrD,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAQV,aAAa,CAAC,GAAG,EAAE,MAAM;YAIX,WAAW;YAcX,UAAU;IAcxB,aAAa,CAAC,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC,EAAE;IAcjD,YAAY,CAChB,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,SAAS,CAAA;KAAE,CAAC,EAAE;IAsBxE,UAAU,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAgB5B,SAAS,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAc3B,UAAU,CACd,KAAK,EAAE,MAAM,GAAG,SAAS,GAAG,IAAI,EAChC,EAAE,IAAY,EAAE,MAAM,EAAE,GAAE,kBAAuB;IA+C7C,YAAY;IAElB,SAAS,CAAC,CAAC,SAAS,UAAU,EAAE,KAAK,EAAE;QACrC,KAAK,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;KACjC,GAAG,MAAM,CAAC,CAAC,CAAC;IAIb,kBAAkB;IAelB,SAAS,CAAC,eAAe,CAAC,YAAY,EAAE,YAAY;IAEpD,OAAO,CAAC,aAAa;IAIrB,SAAS,CAAC,YAAY,EAAE,YAAY;IAuCpC,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAUP"}
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package/lib/classes/scene.js
CHANGED
@@ -59,6 +59,13 @@ var Scene = /** @class */ (function () {
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this._loadedAssets = false;
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this.onBorn();
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}
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Object.defineProperty(Scene.prototype, "worldManagement", {
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get: function () {
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return this._worldManagement;
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},
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enumerable: false,
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configurable: true
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});
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Object.defineProperty(Scene.prototype, "renderAssetsFail", {
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get: function () {
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return this._renderAssetsFail;
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@@ -214,7 +221,7 @@ var Scene = /** @class */ (function () {
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};
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Scene.prototype.destructor = function () {
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this.nativeEventsUnsubscribes();
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-
this.
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this._worldManagement.destructor();
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for (var _i = 0, _a = this.sounds; _i < _a.length; _i++) {
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var sound = _a[_i];
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sound.stop();
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@@ -516,19 +523,19 @@ var Scene = /** @class */ (function () {
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}
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}
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});
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this.
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this._worldManagement = new WorldManagement(simpleCamera, this);
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var components = this.getComponents(simpleCamera);
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var layerIndex = 0;
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for (var _i = 0, components_1 = components; _i < components_1.length; _i++) {
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var component = components_1[_i];
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component.worldManagement = this.
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component.worldManagement = this._worldManagement;
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component.layerIndex = layerIndex++;
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if (component.isPrefab) {
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this.prefabs.push(component);
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}
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else {
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var entity = component.output();
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this.
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this._worldManagement.addEntity(entity);
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}
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}
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this.bootstrapDone(simpleCamera);
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@@ -538,11 +545,11 @@ var Scene = /** @class */ (function () {
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Scene.prototype.action = function () {
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if (Renderer.running && Renderer.isForeground) {
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this.onUpdate();
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this.
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this._worldManagement.update();
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}
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Renderer.background(41, 41, 41);
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this.onDraw();
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this.
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this._worldManagement.draw();
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};
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return Scene;
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}());
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