react-simple-game-engine 0.2.34 → 0.2.36
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"scaler.d.ts","sourceRoot":"","sources":["../../src/classes/scaler.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAC7C,OAAO,EAAE,IAAI,EAAE,MAAM,iBAAiB,CAAC;AAGvC,qBAAa,MAAM;IAMf,OAAO,CAAC,QAAQ,CAAC,WAAW;IAC5B,OAAO,CAAC,QAAQ,CAAC,WAAW;IAC5B,OAAO,CAAC,WAAW;IAPrB,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,WAAW,CAAO;IAC1B,OAAO,CAAC,UAAU,CAAO;IACzB,OAAO,CAAC,cAAc,CAAO;gBAEV,WAAW,EAAE,IAAI,EACjB,WAAW,EAAE,IAAI,EAC1B,WAAW,EAAE,UAAU;IAKjC,IAAI,KAAK,IA4CS,MAAM,CA1CvB;IAED,IAAI,UAAU,IAiEc,UAAU,CA/DrC;IAED,IAAI,UAAU,IAwDc,IAAI,CAtD/B;IAED,IAAI,UAAU,IA+Cc,IAAI,CA7C/B;IAED,IAAI,UAAU,IAoBc,IAAI,CAlB/B;IAED,IAAI,SAAS,IAQa,IAAI,CAN7B;IAED,IAAI,aAAa,SAEhB;IAED,IAAI,SAAS,CAAC,UAAU,EAAE,IAAI,EAM7B;IAED,IAAI,UAAU,CAAC,WAAW,EAAE,IAAI,EAM/B;IAED,IAAI,KAAK,CAAC,MAAM,EAAE,MAAM,EAMvB;IASD,IAAI,UAAU,CAAC,WAAW,EAAE,IAAI,EAG/B;IAED,IAAI,UAAU,CAAC,WAAW,EAAE,IAAI,EAG/B;IAED,IAAI,UAAU,CAAC,WAAW,EAAE,UAAU,EAGrC;IAED,sBAAsB,CAAC,EAAE,EAAE,MAAM;IAIjC,OAAO,CAAC,MAAM;
|
1
|
+
{"version":3,"file":"scaler.d.ts","sourceRoot":"","sources":["../../src/classes/scaler.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAC7C,OAAO,EAAE,IAAI,EAAE,MAAM,iBAAiB,CAAC;AAGvC,qBAAa,MAAM;IAMf,OAAO,CAAC,QAAQ,CAAC,WAAW;IAC5B,OAAO,CAAC,QAAQ,CAAC,WAAW;IAC5B,OAAO,CAAC,WAAW;IAPrB,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,WAAW,CAAO;IAC1B,OAAO,CAAC,UAAU,CAAO;IACzB,OAAO,CAAC,cAAc,CAAO;gBAEV,WAAW,EAAE,IAAI,EACjB,WAAW,EAAE,IAAI,EAC1B,WAAW,EAAE,UAAU;IAKjC,IAAI,KAAK,IA4CS,MAAM,CA1CvB;IAED,IAAI,UAAU,IAiEc,UAAU,CA/DrC;IAED,IAAI,UAAU,IAwDc,IAAI,CAtD/B;IAED,IAAI,UAAU,IA+Cc,IAAI,CA7C/B;IAED,IAAI,UAAU,IAoBc,IAAI,CAlB/B;IAED,IAAI,SAAS,IAQa,IAAI,CAN7B;IAED,IAAI,aAAa,SAEhB;IAED,IAAI,SAAS,CAAC,UAAU,EAAE,IAAI,EAM7B;IAED,IAAI,UAAU,CAAC,WAAW,EAAE,IAAI,EAM/B;IAED,IAAI,KAAK,CAAC,MAAM,EAAE,MAAM,EAMvB;IASD,IAAI,UAAU,CAAC,WAAW,EAAE,IAAI,EAG/B;IAED,IAAI,UAAU,CAAC,WAAW,EAAE,IAAI,EAG/B;IAED,IAAI,UAAU,CAAC,WAAW,EAAE,UAAU,EAGrC;IAED,sBAAsB,CAAC,EAAE,EAAE,MAAM;IAIjC,OAAO,CAAC,MAAM;CAiBf"}
|
package/lib/classes/scaler.js
CHANGED
@@ -100,19 +100,21 @@ var Scaler = /** @class */ (function () {
|
|
100
100
|
};
|
101
101
|
Scaler.prototype.update = function () {
|
102
102
|
if (this._layoutMode === LayoutMode.LANDSCAPE) {
|
103
|
-
|
104
|
-
|
103
|
+
var predictScale = this._screenSize.width / this._canvasSize.width;
|
104
|
+
if (predictScale * this._canvasSize.height >= this._screenSize.height) {
|
105
|
+
this.value = predictScale;
|
105
106
|
}
|
106
107
|
else {
|
107
108
|
this.value = this._screenSize.height / this._canvasSize.height;
|
108
109
|
}
|
109
110
|
}
|
110
111
|
else {
|
111
|
-
|
112
|
-
|
112
|
+
var predictScale = this._screenSize.height / this._canvasSize.height;
|
113
|
+
if (predictScale * this._canvasSize.width >= this._screenSize.width) {
|
114
|
+
this.value = predictScale;
|
113
115
|
}
|
114
116
|
else {
|
115
|
-
this.value = this._screenSize.
|
117
|
+
this.value = this._screenSize.width / this._canvasSize.width;
|
116
118
|
}
|
117
119
|
}
|
118
120
|
};
|
@@ -22,7 +22,7 @@ export function Control(_a) {
|
|
22
22
|
top: top,
|
23
23
|
bottom: bottom,
|
24
24
|
right: right,
|
25
|
-
} }, { children: _jsx(Joystick, __assign({ size:
|
25
|
+
} }, { children: _jsx(Joystick, __assign({ size: 60, baseColor: "#2D2D2D", stickColor: "##303134", throttle: 500 }, props)) })));
|
26
26
|
}, [props]);
|
27
27
|
return (_jsx(Watcher, __assign({ initialValues: {
|
28
28
|
isShow: true,
|
@@ -74,7 +74,7 @@ export function SceneRunner(_a) {
|
|
74
74
|
userSelect: "none",
|
75
75
|
textSizeAdjust: "none",
|
76
76
|
} }, { children: [_jsx(FloatContainer, __assign({ style: {
|
77
|
-
zIndex:
|
77
|
+
zIndex: 0,
|
78
78
|
backgroundColor: "rgb(41,41,41)",
|
79
79
|
} }, { children: voidSpace })), _jsx(ScalerContainer, __assign({ value: refScaler.current.value, width: width, height: height }, { children: current.loadedAssets && (
|
80
80
|
// canvas
|