react-simple-game-engine 0.2.106 → 0.2.107

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -28,6 +28,7 @@ export declare abstract class Entity<P extends Record<string, any> = Record<stri
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  get position(): Matter.Vector;
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  get body(): MasterBody;
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  get props(): P;
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+ get havePhysicBody(): boolean;
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  /**
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  * @param {TerminateOptions} options
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  * #duration: time to disappear from the world in seconds, default: 0.2 seconds
@@ -1 +1 @@
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- {"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAwB,MAAM,WAAW,CAAC;AAEjD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AAEjC,aAAK,gBAAgB,GAAG,MAAM,IAAI,CAAC;AAEnC,aAAK,gBAAgB,GAAG;IACtB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,UAAU,GAAG,cAAc,CAAC,UAAU,CAAC,CAAC;CACjD,CAAC;AAEF,8BAAsB,MAAM,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CACnD,SAAQ,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzC,OAAO,CAAC,KAAK,CAAmD;IAChE,OAAO,CAAC,OAAO,CAAc;IAC7B,OAAO,CAAC,MAAM,CAAkB;IAChC,OAAO,CAAC,iBAAiB,CAKhB;IACT,OAAO,CAAC,WAAW,CAAS;IAErB,cAAc,EAAE,OAAO,CAAQ;IAC/B,KAAK,CAAC,EAAE,KAAK,CAAC;IAErB,QAAQ,KAAK,IAAI,IAAI;QACnB,IAAI,EAAE,MAAM,CAAC;QACb,KAAK,EAAE,MAAM,CAAC;QACd,GAAG,EAAE,MAAM,CAAC;QACZ,MAAM,EAAE,MAAM,CAAC;KAChB,CAAC;IAEF,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,EAG7B;IAED,IAAI,MAAM,IALS,MAAM,CAAC,GAAG,CAAC,CAO7B;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,IAAI,KAAK,MAER;IAED;;;;;OAKG;IACH,SAAS,CAAC,OAAO,CAAC,EAAE,gBAAgB;IAoBpC;;;;OAIG;IACH,OAAO,CACL,QAAQ,EAAE,MAAM,EAChB,GAAG,EAAE,gBAAgB,EACrB,UAAU,UAAQ,GACjB,MAAM,IAAI;IAiBb,UAAU,CACR,iBAAiB,EAAE,OAAO,EAC1B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;;;;IAW3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,iBAAiB,EAAE,OAAO,EAC1B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI,GAAG,KAAK;IAEtB,OAAO,CAAC,EACN,SAAS,EACT,MAAM,EAAE,eAAe,EACvB,WAAW,EACX,KAAU,EACV,GAAG,MAAM,EACV,EAAE,aAAa,CAAC,IAAI,CAAC;IAmDtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAEnD;;;OAGG;IACH,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAgBN;;;OAGG;IACH,QAAQ;IAER,IAAI;IAMJ,QAAQ,CAAC,oBAAoB,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAElE,WAAW,CAAC,MAAM,EAAE,MAAM;IAC1B,cAAc,CAAC,MAAM,EAAE,MAAM;IAC7B,iBAAiB,CAAC,MAAM,EAAE,MAAM;CACjC"}
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+ {"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAwB,MAAM,WAAW,CAAC;AAEjD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AAEjC,aAAK,gBAAgB,GAAG,MAAM,IAAI,CAAC;AAEnC,aAAK,gBAAgB,GAAG;IACtB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,UAAU,GAAG,cAAc,CAAC,UAAU,CAAC,CAAC;CACjD,CAAC;AAEF,8BAAsB,MAAM,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CACnD,SAAQ,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzC,OAAO,CAAC,KAAK,CAAmD;IAChE,OAAO,CAAC,OAAO,CAAc;IAC7B,OAAO,CAAC,MAAM,CAAkB;IAChC,OAAO,CAAC,iBAAiB,CAKhB;IACT,OAAO,CAAC,WAAW,CAAS;IAErB,cAAc,EAAE,OAAO,CAAQ;IAC/B,KAAK,CAAC,EAAE,KAAK,CAAC;IAErB,QAAQ,KAAK,IAAI,IAAI;QACnB,IAAI,EAAE,MAAM,CAAC;QACb,KAAK,EAAE,MAAM,CAAC;QACd,GAAG,EAAE,MAAM,CAAC;QACZ,MAAM,EAAE,MAAM,CAAC;KAChB,CAAC;IAEF,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,EAG7B;IAED,IAAI,MAAM,IALS,MAAM,CAAC,GAAG,CAAC,CAO7B;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,IAAI,KAAK,MAER;IAED,IAAI,cAAc,YAGjB;IAED;;;;;OAKG;IACH,SAAS,CAAC,OAAO,CAAC,EAAE,gBAAgB;IAoBpC;;;;OAIG;IACH,OAAO,CACL,QAAQ,EAAE,MAAM,EAChB,GAAG,EAAE,gBAAgB,EACrB,UAAU,UAAQ,GACjB,MAAM,IAAI;IAiBb,UAAU,CACR,iBAAiB,EAAE,OAAO,EAC1B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;;;;IAW3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,iBAAiB,EAAE,OAAO,EAC1B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI,GAAG,KAAK;IAEtB,OAAO,CAAC,EACN,SAAS,EACT,MAAM,EAAE,eAAe,EACvB,WAAW,EACX,KAAU,EACV,GAAG,MAAM,EACV,EAAE,aAAa,CAAC,IAAI,CAAC;IAmDtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAEnD;;;OAGG;IACH,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAgBN;;;OAGG;IACH,QAAQ;IAER,IAAI;IAMJ,QAAQ,CAAC,oBAAoB,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAElE,WAAW,CAAC,MAAM,EAAE,MAAM;IAC1B,cAAc,CAAC,MAAM,EAAE,MAAM;IAC7B,iBAAiB,CAAC,MAAM,EAAE,MAAM;CACjC"}
@@ -81,6 +81,14 @@ var Entity = /** @class */ (function (_super) {
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  enumerable: false,
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  configurable: true
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  });
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+ Object.defineProperty(Entity.prototype, "havePhysicBody", {
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+ get: function () {
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+ var body = this._body;
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+ return body.id != null && !!body.force;
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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  /**
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  * @param {TerminateOptions} options
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  * #duration: time to disappear from the world in seconds, default: 0.2 seconds
@@ -92,7 +100,7 @@ var Entity = /** @class */ (function (_super) {
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  if (options) {
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  var _a = options.duration, duration = _a === void 0 ? 0.2 : _a, effect = options.effect;
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  this.isTerminate = true;
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- if (this.body instanceof Body) {
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+ if (this.havePhysicBody) {
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  Body.setVelocity(this.body, {
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  y: 0,
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  x: 0,
@@ -1,4 +1,3 @@
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- import { Body } from "matter-js";
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  import { Animator } from "../animations/animator";
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  import { LogicComponent } from "../logic-component";
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  var Sprite = /** @class */ (function () {
@@ -56,10 +55,10 @@ var Sprite = /** @class */ (function () {
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  configurable: true
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  });
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  Sprite.prototype.draw = function () {
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- var _a = this.entity, body = _a.body, position = _a.position, simpleCamera = _a.simpleCamera;
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+ var _a = this.entity, body = _a.body, position = _a.position, simpleCamera = _a.simpleCamera, havePhysicBody = _a.havePhysicBody;
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  Renderer.push();
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  Renderer.translate(Renderer.width / 2 + position.x - simpleCamera.x, Renderer.height / 2 + position.y - simpleCamera.y);
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- if (body instanceof Body) {
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+ if (havePhysicBody) {
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  Renderer.rotate(body.angle);
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  }
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  Renderer.noStroke();
@@ -13,8 +13,8 @@ var WorldManagement = /** @class */ (function () {
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  var gravity = _this.engine.gravity;
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  _this.iterateEntities(function (entity) {
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  if (entity instanceof Entity &&
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- !entity.enabledGravity &&
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- entity.body instanceof Body) {
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+ entity.havePhysicBody &&
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+ !entity.enabledGravity) {
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  Body.applyForce(entity.body, entity.position, {
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  x: -gravity.x * gravity.scale * entity.body.mass,
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  y: -gravity.y * gravity.scale * entity.body.mass,
@@ -145,7 +145,7 @@ var WorldManagement = /** @class */ (function () {
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  this.entitiesHash[entity.id] = entity;
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  this.entitiesName[entity.name] = entity.id;
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  if (entity instanceof Entity) {
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- if (entity.body instanceof Body) {
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+ if (entity.havePhysicBody) {
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  World.add(this.engine.world, entity.body);
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  }
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  }
@@ -153,7 +153,7 @@ var WorldManagement = /** @class */ (function () {
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  };
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  WorldManagement.prototype.removeEntity = function (entity) {
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  if (entity instanceof Entity) {
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- if (entity.body instanceof Body) {
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+ if (entity.havePhysicBody) {
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  World.remove(this.engine.world, entity.body);
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  }
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  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-simple-game-engine",
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- "version": "0.2.106",
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+ "version": "0.2.107",
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  "description": "",
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  "main": "lib/index.js",
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  "types": "lib",