react-simple-game-engine 0.1.97 → 0.1.98

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -11,6 +11,7 @@ export declare class P5 extends p5 {
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  get gameHeight(): number;
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  get gameMouseX(): number;
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  get gameMouseY(): number;
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+ get isForeground(): boolean;
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  choose<I = any>(collection: Collection<I>): I;
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  }
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  export {};
@@ -1 +1 @@
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- {"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IAGqB,MAAM,EAAE,MAAM;IAF3D,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI,EAAS,MAAM,EAAE,MAAM;IAK3D,IAAI,SAAS,WAEZ;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
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+ {"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IAGqB,MAAM,EAAE,MAAM;IAF3D,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI,EAAS,MAAM,EAAE,MAAM;IAK3D,IAAI,SAAS,WAEZ;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,YAAY,YAEf;IAED,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
package/lib/classes/p5.js CHANGED
@@ -51,6 +51,13 @@ var P5 = /** @class */ (function (_super) {
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  enumerable: false,
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  configurable: true
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  });
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+ Object.defineProperty(P5.prototype, "isForeground", {
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+ get: function () {
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+ return window.document.visibilityState === "visible";
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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  P5.prototype.choose = function (collection) {
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  var lastItem = collection[collection.length - 1];
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  var restItems = collection.slice(0, collection.length - 1);
@@ -1 +1 @@
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- {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,oBAAY,UAAU,GAAG;IAAE,QAAQ,KAAK,CAAC;IAAC,GAAG,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAElD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAQ;IAC7B,OAAO,CAAC,mBAAmB,CAAsB;IACjD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,UAAU;gBAIX,MAAM,EAAE,UAAU,EAAE;IAKxC,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,OAAO;IAQP,IAAI;IAUJ,MAAM;IAIN,SAAS,CAAC,GAAG,EAAE,MAAM;IAarB,OAAO,CAAC,UAAU;CAKnB"}
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+ {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,oBAAY,UAAU,GAAG;IAAE,QAAQ,KAAK,CAAC;IAAC,GAAG,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAElD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAQ;IAC7B,OAAO,CAAC,mBAAmB,CAAsB;IACjD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,UAAU;gBAIX,MAAM,EAAE,UAAU,EAAE;IAKxC,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,OAAO;IAQP,IAAI;IAaJ,MAAM;IAIN,SAAS,CAAC,GAAG,EAAE,MAAM;IAarB,OAAO,CAAC,UAAU;CAKnB"}
@@ -28,6 +28,9 @@ var SceneManagement = /** @class */ (function () {
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  var currentIndex = this.Scenes.findIndex(function (Scene) { return _this._currentScene instanceof Scene; });
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  var NextScene = this.Scenes[currentIndex + 1];
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  if (NextScene) {
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+ if (this._currentScene) {
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+ this._currentScene.destructor();
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+ }
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  this.startScene(NextScene);
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  }
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  };
@@ -11,23 +11,26 @@ import { SoundType } from "../export-enums";
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  declare type SoundOptionsChangeListener<O extends SoundType> = (options: SoundManagement[O]) => void;
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  declare type LoadAssetsListener = (loadedAssets: boolean) => void;
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  declare type EntityPropsChangeListener<V = any> = (value: V) => void;
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+ declare type ProcessStateChangeListener<V = any> = (isForeground: boolean) => void;
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  export declare abstract class Scene<UIP = any> {
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  private ui;
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  private worldManagement;
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  private _loadedAssets;
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  private loadAssetsListener;
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+ private nativeEventsUnsubscribes;
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  private readonly entityPropsChangeListeners;
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  private readonly soundBackgroundOptionsChangeListeners;
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  private readonly soundOnceOptionsChangeListeners;
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+ private readonly processStateChangeListeners;
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  private readonly prefabs;
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  private readonly soundsDecor;
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  private readonly spritesDecor;
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  readonly sounds: Sound[];
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  readonly sprites: Avatar[];
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+ readonly sessionId: string;
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  assetsDelay: number;
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  tag: string;
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  manager: SceneManagement;
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- readonly sessionId: string;
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  abstract getComponents(camera: Camera): LogicComponent<EntitySult>[];
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  constructor();
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  get UI(): ComponentType<UIP> | (() => any);
@@ -36,16 +39,18 @@ export declare abstract class Scene<UIP = any> {
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  get soundOnceOptions(): SoundManagement[SoundType.ONCE];
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  set soundBackgroundOptions(options: Partial<SoundManagement[SoundType.BACKGROUND]>);
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  set soundOnceOptions(options: Partial<SoundManagement[SoundType.ONCE]>);
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- onSoundOnceOptionsChange(func: SoundOptionsChangeListener<SoundType.ONCE>): () => void;
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- onSoundBackgroundOptionsChange(func: SoundOptionsChangeListener<SoundType.BACKGROUND>): () => void;
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  private bootSoundOptions;
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  protected getSoundOptions(): GetSoundOptions;
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  protected onBorn(): void;
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  protected getUIProps(): UIP;
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  get loadedAssets(): boolean;
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  private set loadedAssets(value);
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- emitEntityPropsChange<V = any>(name: string, value: V): void;
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+ onProcessStateChangeListener(func: ProcessStateChangeListener): () => void;
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+ onSoundOnceOptionsChange(func: SoundOptionsChangeListener<SoundType.ONCE>): () => void;
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+ onSoundBackgroundOptionsChange(func: SoundOptionsChangeListener<SoundType.BACKGROUND>): () => void;
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  onEntityPropsChange<V = any>(name: string, func: EntityPropsChangeListener<V>): () => void;
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+ emitProcessStateChangeListener(isForeground: boolean): void;
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+ emitEntityPropsChange<V = any>(name: string, value: V): void;
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  onLoadAssetNotify(func: LoadAssetsListener): void;
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  destructor(): void;
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  switchToScene(tag: string): void;
@@ -66,6 +71,7 @@ export declare abstract class Scene<UIP = any> {
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  getPrefab<C extends EntitySult>(Class: {
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  new (...args: any[]): Prefab<C>;
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  }): Prefab<C>;
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+ listenNativeEvents(): void;
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  bootstrap(camera: Camera): void;
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  protected onDraw(): void;
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  protected onUpdate(): void;
@@ -1 +1 @@
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- {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AASlC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EACL,MAAM,EACN,eAAe,EAEf,eAAe,EAEhB,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,aAAK,0BAA0B,CAAC,CAAC,SAAS,SAAS,IAAI,CACrD,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC,KACxB,IAAI,CAAC;AACV,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAC1D,aAAK,yBAAyB,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAE7D,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGpC;IACP,OAAO,CAAC,QAAQ,CAAC,qCAAqC,CACjD;IACL,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAC3C;IACL,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IAExC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAe;IAC3C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAgB;IAC7C,SAAgB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrC,SAAgB,OAAO,EAAE,MAAM,EAAE,CAAM;IAChC,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,eAAe,CAAC;IAChC,SAAgB,SAAS,EAAE,MAAM,CAA8C;aAC/D,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,EAAE;;IAY3E,IAAI,EAAE,qCAGL;IAED,IAAI,OAAO,QAEV;IAED,IAAI,sBAAsB,IAAI,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAElE;IAED,IAAI,gBAAgB,IAAI,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAEtD;IAED,IAAI,sBAAsB,CACxB,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAMxD;IAED,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,EAKrE;IAED,wBAAwB,CAAC,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,IAAI,CAAC;IAWzE,8BAA8B,CAC5B,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,UAAU,CAAC;IAYxD,OAAO,CAAC,gBAAgB;IAYxB,SAAS,CAAC,eAAe,IAAI,eAAe;IAI5C,SAAS,CAAC,MAAM;IAEhB,SAAS,CAAC,UAAU,IAAI,GAAG;IAI3B,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,qBAAqB,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAOrD,mBAAmB,CAAC,CAAC,GAAG,GAAG,EACzB,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,yBAAyB,CAAC,CAAC,CAAC;IAepC,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAOV,aAAa,CAAC,GAAG,EAAE,MAAM;YAIX,WAAW;YAYX,UAAU;IAgBlB,aAAa,CAAC,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC,EAAE;IAcvD,YAAY,CAChB,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,SAAS,CAAA;KAAE,CAAC,EAAE;IAwBxE,UAAU,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAgB5B,SAAS,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAmB3B,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM;IAkBzB,YAAY;IAElB,SAAS,CAAC,CAAC,SAAS,UAAU,EAAE,KAAK,EAAE;QACrC,KAAK,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;KACjC,GAAG,MAAM,CAAC,CAAC,CAAC;IAIb,SAAS,CAAC,MAAM,EAAE,MAAM;IAmBxB,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAUP"}
1
+ {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AASlC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EACL,MAAM,EACN,eAAe,EAEf,eAAe,EAEhB,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,aAAK,0BAA0B,CAAC,CAAC,SAAS,SAAS,IAAI,CACrD,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC,KACxB,IAAI,CAAC;AACV,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAC1D,aAAK,yBAAyB,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAC7D,aAAK,0BAA0B,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAE3E,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,wBAAwB,CAAwB;IAExD,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGpC;IACP,OAAO,CAAC,QAAQ,CAAC,qCAAqC,CACjD;IACL,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAC3C;IACL,OAAO,CAAC,QAAQ,CAAC,2BAA2B,CACvC;IACL,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IACxC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAe;IAC3C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAgB;IAE7C,SAAgB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrC,SAAgB,OAAO,EAAE,MAAM,EAAE,CAAM;IACvC,SAAgB,SAAS,EAAE,MAAM,CAA8C;IAExE,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,eAAe,CAAC;aAEhB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,EAAE;;IAY3E,IAAI,EAAE,qCAGL;IAED,IAAI,OAAO,QAEV;IAED,IAAI,sBAAsB,IAAI,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAElE;IAED,IAAI,gBAAgB,IAAI,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAEtD;IAED,IAAI,sBAAsB,CACxB,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAMxD;IAED,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,EAKrE;IAED,OAAO,CAAC,gBAAgB;IAYxB,SAAS,CAAC,eAAe,IAAI,eAAe;IAI5C,SAAS,CAAC,MAAM;IAEhB,SAAS,CAAC,UAAU,IAAI,GAAG;IAI3B,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,4BAA4B,CAAC,IAAI,EAAE,0BAA0B;IAW7D,wBAAwB,CAAC,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,IAAI,CAAC;IAUzE,8BAA8B,CAC5B,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,UAAU,CAAC;IAWxD,mBAAmB,CAAC,CAAC,GAAG,GAAG,EACzB,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,yBAAyB,CAAC,CAAC,CAAC;IAepC,8BAA8B,CAAC,YAAY,EAAE,OAAO;IAOpD,qBAAqB,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAOrD,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAQV,aAAa,CAAC,GAAG,EAAE,MAAM;YAIX,WAAW;YAYX,UAAU;IAgBlB,aAAa,CAAC,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC,EAAE;IAcvD,YAAY,CAChB,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,SAAS,CAAA;KAAE,CAAC,EAAE;IAwBxE,UAAU,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAgB5B,SAAS,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAmB3B,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM;IAkBzB,YAAY;IAElB,SAAS,CAAC,CAAC,SAAS,UAAU,EAAE,KAAK,EAAE;QACrC,KAAK,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;KACjC,GAAG,MAAM,CAAC,CAAC,CAAC;IAIb,kBAAkB;IAelB,SAAS,CAAC,MAAM,EAAE,MAAM;IAoBxB,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAUP"}
@@ -40,14 +40,16 @@ import { Sound } from "./sound";
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  import { SoundType } from "../export-enums";
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  var Scene = /** @class */ (function () {
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  function Scene() {
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+ this.nativeEventsUnsubscribes = function () { };
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  this.entityPropsChangeListeners = {};
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  this.soundBackgroundOptionsChangeListeners = [];
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  this.soundOnceOptionsChangeListeners = [];
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+ this.processStateChangeListeners = [];
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  this.prefabs = [];
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  this.sounds = [];
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  this.sprites = [];
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- this.assetsDelay = 0;
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  this.sessionId = "".concat(Math.random(), "-").concat(new Date().getTime());
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+ this.assetsDelay = 0;
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  this.tag = this.constructor.tag;
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  this.ui = this.constructor.ui;
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  this.soundsDecor = this.__proto__.soundsDecor || [];
@@ -98,26 +100,6 @@ var Scene = /** @class */ (function () {
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  enumerable: false,
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  configurable: true
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  });
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- Scene.prototype.onSoundOnceOptionsChange = function (func) {
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- var listeners = this.soundOnceOptionsChangeListeners;
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- listeners.push(func);
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- return function () {
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- var index = listeners.indexOf(func);
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- if (index > -1) {
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- listeners.splice(index, 1);
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- }
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- };
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- };
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- Scene.prototype.onSoundBackgroundOptionsChange = function (func) {
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- var listeners = this.soundBackgroundOptionsChangeListeners;
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- listeners.push(func);
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- return function () {
115
- var index = listeners.indexOf(func);
116
- if (index > -1) {
117
- listeners.splice(index, 1);
118
- }
119
- };
120
- };
121
103
  Scene.prototype.bootSoundOptions = function () {
122
104
  var options = this.getSoundOptions();
123
105
  copyProperties(Sound.Management[SoundType.ONCE], options[SoundType.ONCE] || {});
@@ -142,12 +124,35 @@ var Scene = /** @class */ (function () {
142
124
  enumerable: false,
143
125
  configurable: true
144
126
  });
145
- Scene.prototype.emitEntityPropsChange = function (name, value) {
146
- var listeners = this.entityPropsChangeListeners[name] || [];
147
- for (var _i = 0, listeners_1 = listeners; _i < listeners_1.length; _i++) {
148
- var listener = listeners_1[_i];
149
- listener(value);
150
- }
127
+ Scene.prototype.onProcessStateChangeListener = function (func) {
128
+ var listeners = this.processStateChangeListeners;
129
+ listeners.push(func);
130
+ return function () {
131
+ var index = listeners.indexOf(func);
132
+ if (index > -1) {
133
+ listeners.splice(index, 1);
134
+ }
135
+ };
136
+ };
137
+ Scene.prototype.onSoundOnceOptionsChange = function (func) {
138
+ var listeners = this.soundOnceOptionsChangeListeners;
139
+ listeners.push(func);
140
+ return function () {
141
+ var index = listeners.indexOf(func);
142
+ if (index > -1) {
143
+ listeners.splice(index, 1);
144
+ }
145
+ };
146
+ };
147
+ Scene.prototype.onSoundBackgroundOptionsChange = function (func) {
148
+ var listeners = this.soundBackgroundOptionsChangeListeners;
149
+ listeners.push(func);
150
+ return function () {
151
+ var index = listeners.indexOf(func);
152
+ if (index > -1) {
153
+ listeners.splice(index, 1);
154
+ }
155
+ };
151
156
  };
152
157
  Scene.prototype.onEntityPropsChange = function (name, func) {
153
158
  var listeners = (this.entityPropsChangeListeners[name] =
@@ -160,10 +165,25 @@ var Scene = /** @class */ (function () {
160
165
  }
161
166
  };
162
167
  };
168
+ Scene.prototype.emitProcessStateChangeListener = function (isForeground) {
169
+ var listeners = this.processStateChangeListeners;
170
+ for (var _i = 0, listeners_1 = listeners; _i < listeners_1.length; _i++) {
171
+ var listener = listeners_1[_i];
172
+ listener(isForeground);
173
+ }
174
+ };
175
+ Scene.prototype.emitEntityPropsChange = function (name, value) {
176
+ var listeners = this.entityPropsChangeListeners[name] || [];
177
+ for (var _i = 0, listeners_2 = listeners; _i < listeners_2.length; _i++) {
178
+ var listener = listeners_2[_i];
179
+ listener(value);
180
+ }
181
+ };
163
182
  Scene.prototype.onLoadAssetNotify = function (func) {
164
183
  this.loadAssetsListener = func;
165
184
  };
166
185
  Scene.prototype.destructor = function () {
186
+ this.nativeEventsUnsubscribes();
167
187
  this.worldManagement.destructor();
168
188
  for (var _i = 0, _a = this.sounds; _i < _a.length; _i++) {
169
189
  var sound = _a[_i];
@@ -175,10 +195,10 @@ var Scene = /** @class */ (function () {
175
195
  };
176
196
  Scene.prototype.loadSprites = function () {
177
197
  return __awaiter(this, void 0, void 0, function () {
178
- var _this = this;
198
+ var _this_1 = this;
179
199
  return __generator(this, function (_a) {
180
200
  switch (_a.label) {
181
- case 0: return [4 /*yield*/, Promise.all(this.spritesDecor.map(function (decor) { return __awaiter(_this, void 0, void 0, function () {
201
+ case 0: return [4 /*yield*/, Promise.all(this.spritesDecor.map(function (decor) { return __awaiter(_this_1, void 0, void 0, function () {
182
202
  var sprite;
183
203
  return __generator(this, function (_a) {
184
204
  switch (_a.label) {
@@ -203,10 +223,10 @@ var Scene = /** @class */ (function () {
203
223
  };
204
224
  Scene.prototype.loadSounds = function () {
205
225
  return __awaiter(this, void 0, void 0, function () {
206
- var _this = this;
226
+ var _this_1 = this;
207
227
  return __generator(this, function (_a) {
208
228
  switch (_a.label) {
209
- case 0: return [4 /*yield*/, Promise.all(this.soundsDecor.map(function (decor) { return __awaiter(_this, void 0, void 0, function () {
229
+ case 0: return [4 /*yield*/, Promise.all(this.soundsDecor.map(function (decor) { return __awaiter(_this_1, void 0, void 0, function () {
210
230
  var sound;
211
231
  return __generator(this, function (_a) {
212
232
  switch (_a.label) {
@@ -238,9 +258,9 @@ var Scene = /** @class */ (function () {
238
258
  srcables[_i] = arguments[_i];
239
259
  }
240
260
  return __awaiter(this, void 0, void 0, function () {
241
- var _this = this;
261
+ var _this_1 = this;
242
262
  return __generator(this, function (_a) {
243
- return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this, void 0, void 0, function () {
263
+ return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this_1, void 0, void 0, function () {
244
264
  var src, sprite;
245
265
  return __generator(this, function (_a) {
246
266
  switch (_a.label) {
@@ -263,9 +283,9 @@ var Scene = /** @class */ (function () {
263
283
  srcables[_i] = arguments[_i];
264
284
  }
265
285
  return __awaiter(this, void 0, void 0, function () {
266
- var _this = this;
286
+ var _this_1 = this;
267
287
  return __generator(this, function (_a) {
268
- return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this, void 0, void 0, function () {
288
+ return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this_1, void 0, void 0, function () {
269
289
  var _a, volumn, src, _b, type, sound;
270
290
  return __generator(this, function (_c) {
271
291
  switch (_c.label) {
@@ -294,14 +314,14 @@ var Scene = /** @class */ (function () {
294
314
  }
295
315
  return __awaiter(this, void 0, void 0, function () {
296
316
  var spritesDecor;
297
- var _this = this;
317
+ var _this_1 = this;
298
318
  return __generator(this, function (_a) {
299
319
  switch (_a.label) {
300
320
  case 0:
301
321
  spritesDecor = this.spritesDecor.filter(function (decor) { return !decor.src; });
302
322
  return [4 /*yield*/, parallel(srcs, function (src, _a) {
303
323
  var realIndex = _a.realIndex;
304
- return __awaiter(_this, void 0, void 0, function () {
324
+ return __awaiter(_this_1, void 0, void 0, function () {
305
325
  var decor, sprite;
306
326
  return __generator(this, function (_b) {
307
327
  switch (_b.label) {
@@ -333,14 +353,14 @@ var Scene = /** @class */ (function () {
333
353
  }
334
354
  return __awaiter(this, void 0, void 0, function () {
335
355
  var soundsDecor;
336
- var _this = this;
356
+ var _this_1 = this;
337
357
  return __generator(this, function (_a) {
338
358
  switch (_a.label) {
339
359
  case 0:
340
360
  soundsDecor = this.soundsDecor.filter(function (decor) { return !decor.src; });
341
361
  return [4 /*yield*/, parallel(srcs, function (src, _a) {
342
362
  var realIndex = _a.realIndex;
343
- return __awaiter(_this, void 0, void 0, function () {
363
+ return __awaiter(_this_1, void 0, void 0, function () {
344
364
  var decor, sound;
345
365
  return __generator(this, function (_b) {
346
366
  switch (_b.label) {
@@ -405,7 +425,18 @@ var Scene = /** @class */ (function () {
405
425
  Scene.prototype.getPrefab = function (Class) {
406
426
  return this.prefabs.find(function (pf) { return pf instanceof Class; });
407
427
  };
428
+ Scene.prototype.listenNativeEvents = function () {
429
+ var _this = this;
430
+ function onVisibilitychange() {
431
+ _this.emitProcessStateChangeListener(window.Renderer.isForeground);
432
+ }
433
+ window.document.addEventListener("visibilitychange", onVisibilitychange);
434
+ this.nativeEventsUnsubscribes = function () {
435
+ window.document.removeEventListener("visibilitychange", onVisibilitychange);
436
+ };
437
+ };
408
438
  Scene.prototype.bootstrap = function (camera) {
439
+ this.listenNativeEvents();
409
440
  this.bootSoundOptions();
410
441
  this.worldManagement = new WorldManagement(camera, this);
411
442
  var components = this.getComponents(camera);
@@ -426,7 +457,7 @@ var Scene = /** @class */ (function () {
426
457
  Scene.prototype.onDraw = function () { };
427
458
  Scene.prototype.onUpdate = function () { };
428
459
  Scene.prototype.action = function () {
429
- if (Renderer.running) {
460
+ if (Renderer.running && Renderer.isForeground) {
430
461
  this.onUpdate();
431
462
  this.worldManagement.update();
432
463
  }
@@ -1 +1 @@
1
- {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../src/classes/sound.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAGlD,qBAAa,KAAK;IAaJ,OAAO,CAAC,QAAQ,CAAC,IAAI;IAZjC,MAAM,CAAC,UAAU,EAAE,eAAe,CAShC;IACF,QAAQ,CAAC,MAAM,EAAE,gBAAgB,CAAe;gBAEnB,IAAI,GAAE,SAA0B;IAE7D,IAAI,MAAM,IAIM,MAAM,CAFrB;IAED,IAAI,MAAM,CAAC,GAAG,EAAE,MAAM,EAErB;IAEK,OAAO;IAQP,IAAI;IAMJ,IAAI;CAWX"}
1
+ {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../src/classes/sound.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAGlD,qBAAa,KAAK;IAWJ,OAAO,CAAC,QAAQ,CAAC,IAAI;IAVjC,MAAM,CAAC,UAAU,EAAE,eAAe,CAOhC;IACF,QAAQ,CAAC,MAAM,EAAE,gBAAgB,CAAe;gBAEnB,IAAI,GAAE,SAA0B;IAE7D,IAAI,MAAM,IAIM,MAAM,CAFrB;IAED,IAAI,MAAM,CAAC,GAAG,EAAE,MAAM,EAErB;IAEK,OAAO;IAQP,IAAI;IAMJ,IAAI;CAYX"}
@@ -83,12 +83,13 @@ var Sound = /** @class */ (function () {
83
83
  };
84
84
  Sound.prototype.play = function () {
85
85
  return __awaiter(this, void 0, void 0, function () {
86
- var _a, canPlay, loop;
87
- return __generator(this, function (_b) {
88
- switch (_b.label) {
86
+ var canPlay, loop;
87
+ return __generator(this, function (_a) {
88
+ switch (_a.label) {
89
89
  case 0:
90
- _a = Sound.Management[this.type], canPlay = _a.canPlay, loop = _a.loop;
90
+ canPlay = Sound.Management[this.type].canPlay;
91
91
  if (!canPlay) return [3 /*break*/, 2];
92
+ loop = this.type === SoundType.BACKGROUND;
92
93
  if (loop) {
93
94
  this.native.loop = true;
94
95
  }
@@ -97,8 +98,8 @@ var Sound = /** @class */ (function () {
97
98
  }
98
99
  return [4 /*yield*/, this.native.play()];
99
100
  case 1:
100
- _b.sent();
101
- _b.label = 2;
101
+ _a.sent();
102
+ _a.label = 2;
102
103
  case 2: return [2 /*return*/];
103
104
  }
104
105
  });
@@ -107,11 +108,9 @@ var Sound = /** @class */ (function () {
107
108
  Sound.Management = (_a = {},
108
109
  _a[SoundType.ONCE] = {
109
110
  canPlay: true,
110
- loop: false,
111
111
  },
112
112
  _a[SoundType.BACKGROUND] = {
113
113
  canPlay: true,
114
- loop: true,
115
114
  },
116
115
  _a);
117
116
  return Sound;
@@ -37,7 +37,6 @@ export declare type Configable<C extends Initialler = Initialler> = {
37
37
  }, Configation<C>];
38
38
  export declare type SoundManagement = Record<SoundType, {
39
39
  canPlay: boolean;
40
- loop: boolean;
41
40
  }>;
42
41
  export declare type SoundDecor = {
43
42
  propertyKey: string;
@@ -1 +1 @@
1
- {"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAElD,OAAO,KAAK,EAAE,IAAI,EAAE,0BAA0B,EAAE,MAAM,WAAW,CAAC;AAClE,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAE3C,YAAY,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE/C,oBAAY,MAAM,GAAG,UAAU,CAAC,OAAO,cAAc,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACxE,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,CAAC;AAC/D,oBAAY,UAAU,GAAG,IAAI,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,oBAAY,gBAAgB,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,IACjD;IACF,SAAS,CAAC,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,CAAC,CAAC;IAC3C,WAAW,CAAC,EAAE,0BAA0B,CAAC;CAC1C,CAAC;AAGF,aAAK,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAGxE,aAAK,eAAe,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE1E,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI;IAC5C,SAAS,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC;IAC7B,WAAW,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,CAAC,EAAE,OAAO,2BAA2B,EAAE,cAAc,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;IACzE,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC;CAC7B,CAAC;AAEF,oBAAY,WAAW,CAAC,CAAC,SAAS,UAAU,IAAI,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE5E,oBAAY,UAAU,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU,IACpD;IACE,QAAQ,CAAC,CAAC;CACX,GACD,CAAC;IAAE,QAAQ,CAAC,CAAA;CAAE,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;AAEpC,oBAAY,eAAe,GAAG,MAAM,CAClC,SAAS,EACT;IACE,OAAO,EAAE,OAAO,CAAC;IACjB,IAAI,EAAE,OAAO,CAAC;CACf,CACF,CAAC;AAEF,oBAAY,UAAU,GAAG;IACvB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,SAAS,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,oBAAY,WAAW,GAAG;IACxB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AAEF,oBAAY,eAAe,GAAG,WAAW,CAAC,eAAe,CAAC,CAAC;AAE3D,oBAAY,IAAI,GAAG;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC"}
1
+ {"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAElD,OAAO,KAAK,EAAE,IAAI,EAAE,0BAA0B,EAAE,MAAM,WAAW,CAAC;AAClE,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAE3C,YAAY,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE/C,oBAAY,MAAM,GAAG,UAAU,CAAC,OAAO,cAAc,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACxE,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,CAAC;AAC/D,oBAAY,UAAU,GAAG,IAAI,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,oBAAY,gBAAgB,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,IACjD;IACF,SAAS,CAAC,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,CAAC,CAAC;IAC3C,WAAW,CAAC,EAAE,0BAA0B,CAAC;CAC1C,CAAC;AAGF,aAAK,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAGxE,aAAK,eAAe,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE1E,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI;IAC5C,SAAS,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC;IAC7B,WAAW,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,CAAC,EAAE,OAAO,2BAA2B,EAAE,cAAc,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;IACzE,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC;CAC7B,CAAC;AAEF,oBAAY,WAAW,CAAC,CAAC,SAAS,UAAU,IAAI,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE5E,oBAAY,UAAU,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU,IACpD;IACE,QAAQ,CAAC,CAAC;CACX,GACD,CAAC;IAAE,QAAQ,CAAC,CAAA;CAAE,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;AAEpC,oBAAY,eAAe,GAAG,MAAM,CAClC,SAAS,EACT;IACE,OAAO,EAAE,OAAO,CAAC;CAClB,CACF,CAAC;AAEF,oBAAY,UAAU,GAAG;IACvB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,SAAS,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,oBAAY,WAAW,GAAG;IACxB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AAEF,oBAAY,eAAe,GAAG,WAAW,CAAC,eAAe,CAAC,CAAC;AAE3D,oBAAY,IAAI,GAAG;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-simple-game-engine",
3
- "version": "0.1.97",
3
+ "version": "0.1.98",
4
4
  "description": "",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib",