react-simple-game-engine 0.1.97 → 0.1.100

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -11,6 +11,7 @@ export declare class P5 extends p5 {
11
11
  get gameHeight(): number;
12
12
  get gameMouseX(): number;
13
13
  get gameMouseY(): number;
14
+ get isForeground(): boolean;
14
15
  choose<I = any>(collection: Collection<I>): I;
15
16
  }
16
17
  export {};
@@ -1 +1 @@
1
- {"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IAGqB,MAAM,EAAE,MAAM;IAF3D,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI,EAAS,MAAM,EAAE,MAAM;IAK3D,IAAI,SAAS,WAEZ;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
1
+ {"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IAGqB,MAAM,EAAE,MAAM;IAF3D,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI,EAAS,MAAM,EAAE,MAAM;IAK3D,IAAI,SAAS,WAEZ;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,YAAY,YAEf;IAED,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
package/lib/classes/p5.js CHANGED
@@ -51,6 +51,13 @@ var P5 = /** @class */ (function (_super) {
51
51
  enumerable: false,
52
52
  configurable: true
53
53
  });
54
+ Object.defineProperty(P5.prototype, "isForeground", {
55
+ get: function () {
56
+ return window.document.visibilityState === "visible";
57
+ },
58
+ enumerable: false,
59
+ configurable: true
60
+ });
54
61
  P5.prototype.choose = function (collection) {
55
62
  var lastItem = collection[collection.length - 1];
56
63
  var restItems = collection.slice(0, collection.length - 1);
@@ -1 +1 @@
1
- {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,oBAAY,UAAU,GAAG;IAAE,QAAQ,KAAK,CAAC;IAAC,GAAG,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAElD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAQ;IAC7B,OAAO,CAAC,mBAAmB,CAAsB;IACjD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,UAAU;gBAIX,MAAM,EAAE,UAAU,EAAE;IAKxC,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,OAAO;IAQP,IAAI;IAUJ,MAAM;IAIN,SAAS,CAAC,GAAG,EAAE,MAAM;IAarB,OAAO,CAAC,UAAU;CAKnB"}
1
+ {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,oBAAY,UAAU,GAAG;IAAE,QAAQ,KAAK,CAAC;IAAC,GAAG,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAElD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAQ;IAC7B,OAAO,CAAC,mBAAmB,CAAsB;IACjD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,UAAU;gBAIX,MAAM,EAAE,UAAU,EAAE;IAKxC,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,OAAO;IAQP,IAAI;IAaJ,MAAM;IAIN,SAAS,CAAC,GAAG,EAAE,MAAM;IAarB,OAAO,CAAC,UAAU;CAKnB"}
@@ -28,6 +28,9 @@ var SceneManagement = /** @class */ (function () {
28
28
  var currentIndex = this.Scenes.findIndex(function (Scene) { return _this._currentScene instanceof Scene; });
29
29
  var NextScene = this.Scenes[currentIndex + 1];
30
30
  if (NextScene) {
31
+ if (this._currentScene) {
32
+ this._currentScene.destructor();
33
+ }
31
34
  this.startScene(NextScene);
32
35
  }
33
36
  };
@@ -11,23 +11,26 @@ import { SoundType } from "../export-enums";
11
11
  declare type SoundOptionsChangeListener<O extends SoundType> = (options: SoundManagement[O]) => void;
12
12
  declare type LoadAssetsListener = (loadedAssets: boolean) => void;
13
13
  declare type EntityPropsChangeListener<V = any> = (value: V) => void;
14
+ declare type ProcessStateChangeListener<V = any> = (isForeground: boolean) => void;
14
15
  export declare abstract class Scene<UIP = any> {
15
16
  private ui;
16
17
  private worldManagement;
17
18
  private _loadedAssets;
18
19
  private loadAssetsListener;
20
+ private nativeEventsUnsubscribes;
19
21
  private readonly entityPropsChangeListeners;
20
22
  private readonly soundBackgroundOptionsChangeListeners;
21
23
  private readonly soundOnceOptionsChangeListeners;
24
+ private readonly processStateChangeListeners;
22
25
  private readonly prefabs;
23
26
  private readonly soundsDecor;
24
27
  private readonly spritesDecor;
25
28
  readonly sounds: Sound[];
26
29
  readonly sprites: Avatar[];
30
+ readonly sessionId: string;
27
31
  assetsDelay: number;
28
32
  tag: string;
29
33
  manager: SceneManagement;
30
- readonly sessionId: string;
31
34
  abstract getComponents(camera: Camera): LogicComponent<EntitySult>[];
32
35
  constructor();
33
36
  get UI(): ComponentType<UIP> | (() => any);
@@ -36,16 +39,18 @@ export declare abstract class Scene<UIP = any> {
36
39
  get soundOnceOptions(): SoundManagement[SoundType.ONCE];
37
40
  set soundBackgroundOptions(options: Partial<SoundManagement[SoundType.BACKGROUND]>);
38
41
  set soundOnceOptions(options: Partial<SoundManagement[SoundType.ONCE]>);
39
- onSoundOnceOptionsChange(func: SoundOptionsChangeListener<SoundType.ONCE>): () => void;
40
- onSoundBackgroundOptionsChange(func: SoundOptionsChangeListener<SoundType.BACKGROUND>): () => void;
41
42
  private bootSoundOptions;
42
43
  protected getSoundOptions(): GetSoundOptions;
43
44
  protected onBorn(): void;
44
45
  protected getUIProps(): UIP;
45
46
  get loadedAssets(): boolean;
46
47
  private set loadedAssets(value);
47
- emitEntityPropsChange<V = any>(name: string, value: V): void;
48
+ onProcessStateChangeListener(func: ProcessStateChangeListener): () => void;
49
+ onSoundOnceOptionsChange(func: SoundOptionsChangeListener<SoundType.ONCE>): () => void;
50
+ onSoundBackgroundOptionsChange(func: SoundOptionsChangeListener<SoundType.BACKGROUND>): () => void;
48
51
  onEntityPropsChange<V = any>(name: string, func: EntityPropsChangeListener<V>): () => void;
52
+ emitProcessStateChangeListener(isForeground: boolean): void;
53
+ emitEntityPropsChange<V = any>(name: string, value: V): void;
49
54
  onLoadAssetNotify(func: LoadAssetsListener): void;
50
55
  destructor(): void;
51
56
  switchToScene(tag: string): void;
@@ -66,6 +71,7 @@ export declare abstract class Scene<UIP = any> {
66
71
  getPrefab<C extends EntitySult>(Class: {
67
72
  new (...args: any[]): Prefab<C>;
68
73
  }): Prefab<C>;
74
+ listenNativeEvents(): void;
69
75
  bootstrap(camera: Camera): void;
70
76
  protected onDraw(): void;
71
77
  protected onUpdate(): void;
@@ -1 +1 @@
1
- {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AASlC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EACL,MAAM,EACN,eAAe,EAEf,eAAe,EAEhB,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,aAAK,0BAA0B,CAAC,CAAC,SAAS,SAAS,IAAI,CACrD,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC,KACxB,IAAI,CAAC;AACV,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAC1D,aAAK,yBAAyB,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAE7D,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGpC;IACP,OAAO,CAAC,QAAQ,CAAC,qCAAqC,CACjD;IACL,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAC3C;IACL,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IAExC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAe;IAC3C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAgB;IAC7C,SAAgB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrC,SAAgB,OAAO,EAAE,MAAM,EAAE,CAAM;IAChC,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,eAAe,CAAC;IAChC,SAAgB,SAAS,EAAE,MAAM,CAA8C;aAC/D,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,EAAE;;IAY3E,IAAI,EAAE,qCAGL;IAED,IAAI,OAAO,QAEV;IAED,IAAI,sBAAsB,IAAI,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAElE;IAED,IAAI,gBAAgB,IAAI,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAEtD;IAED,IAAI,sBAAsB,CACxB,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAMxD;IAED,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,EAKrE;IAED,wBAAwB,CAAC,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,IAAI,CAAC;IAWzE,8BAA8B,CAC5B,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,UAAU,CAAC;IAYxD,OAAO,CAAC,gBAAgB;IAYxB,SAAS,CAAC,eAAe,IAAI,eAAe;IAI5C,SAAS,CAAC,MAAM;IAEhB,SAAS,CAAC,UAAU,IAAI,GAAG;IAI3B,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,qBAAqB,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAOrD,mBAAmB,CAAC,CAAC,GAAG,GAAG,EACzB,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,yBAAyB,CAAC,CAAC,CAAC;IAepC,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAOV,aAAa,CAAC,GAAG,EAAE,MAAM;YAIX,WAAW;YAYX,UAAU;IAgBlB,aAAa,CAAC,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC,EAAE;IAcvD,YAAY,CAChB,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,SAAS,CAAA;KAAE,CAAC,EAAE;IAwBxE,UAAU,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAgB5B,SAAS,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAmB3B,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM;IAkBzB,YAAY;IAElB,SAAS,CAAC,CAAC,SAAS,UAAU,EAAE,KAAK,EAAE;QACrC,KAAK,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;KACjC,GAAG,MAAM,CAAC,CAAC,CAAC;IAIb,SAAS,CAAC,MAAM,EAAE,MAAM;IAmBxB,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAUP"}
1
+ {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AASlC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EACL,MAAM,EACN,eAAe,EAEf,eAAe,EAEhB,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAI5C,aAAK,0BAA0B,CAAC,CAAC,SAAS,SAAS,IAAI,CACrD,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC,KACxB,IAAI,CAAC;AACV,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAC1D,aAAK,yBAAyB,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAC7D,aAAK,0BAA0B,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAE3E,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,wBAAwB,CAAwB;IAExD,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGpC;IACP,OAAO,CAAC,QAAQ,CAAC,qCAAqC,CACjD;IACL,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAC3C;IACL,OAAO,CAAC,QAAQ,CAAC,2BAA2B,CACvC;IACL,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IACxC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAe;IAC3C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAgB;IAE7C,SAAgB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrC,SAAgB,OAAO,EAAE,MAAM,EAAE,CAAM;IACvC,SAAgB,SAAS,EAAE,MAAM,CAA8C;IAExE,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,eAAe,CAAC;aAEhB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,EAAE;;IAY3E,IAAI,EAAE,qCAGL;IAED,IAAI,OAAO,QAEV;IAED,IAAI,sBAAsB,IAAI,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAElE;IAED,IAAI,gBAAgB,IAAI,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAEtD;IAED,IAAI,sBAAsB,CACxB,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAMxD;IAED,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,EAKrE;IAED,OAAO,CAAC,gBAAgB;IAYxB,SAAS,CAAC,eAAe,IAAI,eAAe;IAI5C,SAAS,CAAC,MAAM;IAEhB,SAAS,CAAC,UAAU,IAAI,GAAG;IAI3B,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,4BAA4B,CAAC,IAAI,EAAE,0BAA0B;IAW7D,wBAAwB,CAAC,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,IAAI,CAAC;IAUzE,8BAA8B,CAC5B,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,UAAU,CAAC;IAWxD,mBAAmB,CAAC,CAAC,GAAG,GAAG,EACzB,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,yBAAyB,CAAC,CAAC,CAAC;IAepC,8BAA8B,CAAC,YAAY,EAAE,OAAO;IAOpD,qBAAqB,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAOrD,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAQV,aAAa,CAAC,GAAG,EAAE,MAAM;YAIX,WAAW;YAgBX,UAAU;IAoBlB,aAAa,CAAC,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC,EAAE;IAcvD,YAAY,CAChB,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,SAAS,CAAA;KAAE,CAAC,EAAE;IAwBxE,UAAU,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAgB5B,SAAS,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAmB3B,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM;IAiBzB,YAAY;IAElB,SAAS,CAAC,CAAC,SAAS,UAAU,EAAE,KAAK,EAAE;QACrC,KAAK,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;KACjC,GAAG,MAAM,CAAC,CAAC,CAAC;IAIb,kBAAkB;IAelB,SAAS,CAAC,MAAM,EAAE,MAAM;IAoBxB,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAUP"}
@@ -38,16 +38,19 @@ import { WorldManagement } from "./world-management";
38
38
  import { copyProperties, createAssetImage, createAssetSound, parallel, tick, } from "../utils";
39
39
  import { Sound } from "./sound";
40
40
  import { SoundType } from "../export-enums";
41
+ var MAX_ASSET_PARALLEL_LOAD = 4;
41
42
  var Scene = /** @class */ (function () {
42
43
  function Scene() {
44
+ this.nativeEventsUnsubscribes = function () { };
43
45
  this.entityPropsChangeListeners = {};
44
46
  this.soundBackgroundOptionsChangeListeners = [];
45
47
  this.soundOnceOptionsChangeListeners = [];
48
+ this.processStateChangeListeners = [];
46
49
  this.prefabs = [];
47
50
  this.sounds = [];
48
51
  this.sprites = [];
49
- this.assetsDelay = 0;
50
52
  this.sessionId = "".concat(Math.random(), "-").concat(new Date().getTime());
53
+ this.assetsDelay = 0;
51
54
  this.tag = this.constructor.tag;
52
55
  this.ui = this.constructor.ui;
53
56
  this.soundsDecor = this.__proto__.soundsDecor || [];
@@ -98,26 +101,6 @@ var Scene = /** @class */ (function () {
98
101
  enumerable: false,
99
102
  configurable: true
100
103
  });
101
- Scene.prototype.onSoundOnceOptionsChange = function (func) {
102
- var listeners = this.soundOnceOptionsChangeListeners;
103
- listeners.push(func);
104
- return function () {
105
- var index = listeners.indexOf(func);
106
- if (index > -1) {
107
- listeners.splice(index, 1);
108
- }
109
- };
110
- };
111
- Scene.prototype.onSoundBackgroundOptionsChange = function (func) {
112
- var listeners = this.soundBackgroundOptionsChangeListeners;
113
- listeners.push(func);
114
- return function () {
115
- var index = listeners.indexOf(func);
116
- if (index > -1) {
117
- listeners.splice(index, 1);
118
- }
119
- };
120
- };
121
104
  Scene.prototype.bootSoundOptions = function () {
122
105
  var options = this.getSoundOptions();
123
106
  copyProperties(Sound.Management[SoundType.ONCE], options[SoundType.ONCE] || {});
@@ -142,12 +125,35 @@ var Scene = /** @class */ (function () {
142
125
  enumerable: false,
143
126
  configurable: true
144
127
  });
145
- Scene.prototype.emitEntityPropsChange = function (name, value) {
146
- var listeners = this.entityPropsChangeListeners[name] || [];
147
- for (var _i = 0, listeners_1 = listeners; _i < listeners_1.length; _i++) {
148
- var listener = listeners_1[_i];
149
- listener(value);
150
- }
128
+ Scene.prototype.onProcessStateChangeListener = function (func) {
129
+ var listeners = this.processStateChangeListeners;
130
+ listeners.push(func);
131
+ return function () {
132
+ var index = listeners.indexOf(func);
133
+ if (index > -1) {
134
+ listeners.splice(index, 1);
135
+ }
136
+ };
137
+ };
138
+ Scene.prototype.onSoundOnceOptionsChange = function (func) {
139
+ var listeners = this.soundOnceOptionsChangeListeners;
140
+ listeners.push(func);
141
+ return function () {
142
+ var index = listeners.indexOf(func);
143
+ if (index > -1) {
144
+ listeners.splice(index, 1);
145
+ }
146
+ };
147
+ };
148
+ Scene.prototype.onSoundBackgroundOptionsChange = function (func) {
149
+ var listeners = this.soundBackgroundOptionsChangeListeners;
150
+ listeners.push(func);
151
+ return function () {
152
+ var index = listeners.indexOf(func);
153
+ if (index > -1) {
154
+ listeners.splice(index, 1);
155
+ }
156
+ };
151
157
  };
152
158
  Scene.prototype.onEntityPropsChange = function (name, func) {
153
159
  var listeners = (this.entityPropsChangeListeners[name] =
@@ -160,10 +166,25 @@ var Scene = /** @class */ (function () {
160
166
  }
161
167
  };
162
168
  };
169
+ Scene.prototype.emitProcessStateChangeListener = function (isForeground) {
170
+ var listeners = this.processStateChangeListeners;
171
+ for (var _i = 0, listeners_1 = listeners; _i < listeners_1.length; _i++) {
172
+ var listener = listeners_1[_i];
173
+ listener(isForeground);
174
+ }
175
+ };
176
+ Scene.prototype.emitEntityPropsChange = function (name, value) {
177
+ var listeners = this.entityPropsChangeListeners[name] || [];
178
+ for (var _i = 0, listeners_2 = listeners; _i < listeners_2.length; _i++) {
179
+ var listener = listeners_2[_i];
180
+ listener(value);
181
+ }
182
+ };
163
183
  Scene.prototype.onLoadAssetNotify = function (func) {
164
184
  this.loadAssetsListener = func;
165
185
  };
166
186
  Scene.prototype.destructor = function () {
187
+ this.nativeEventsUnsubscribes();
167
188
  this.worldManagement.destructor();
168
189
  for (var _i = 0, _a = this.sounds; _i < _a.length; _i++) {
169
190
  var sound = _a[_i];
@@ -175,10 +196,10 @@ var Scene = /** @class */ (function () {
175
196
  };
176
197
  Scene.prototype.loadSprites = function () {
177
198
  return __awaiter(this, void 0, void 0, function () {
178
- var _this = this;
199
+ var _this_1 = this;
179
200
  return __generator(this, function (_a) {
180
201
  switch (_a.label) {
181
- case 0: return [4 /*yield*/, Promise.all(this.spritesDecor.map(function (decor) { return __awaiter(_this, void 0, void 0, function () {
202
+ case 0: return [4 /*yield*/, parallel(this.spritesDecor, function (decor) { return __awaiter(_this_1, void 0, void 0, function () {
182
203
  var sprite;
183
204
  return __generator(this, function (_a) {
184
205
  switch (_a.label) {
@@ -193,7 +214,9 @@ var Scene = /** @class */ (function () {
193
214
  case 2: return [2 /*return*/];
194
215
  }
195
216
  });
196
- }); }))];
217
+ }); }, MAX_ASSET_PARALLEL_LOAD).catch(function (err) {
218
+ console.warn("Load sprites fail", err.toString());
219
+ })];
197
220
  case 1:
198
221
  _a.sent();
199
222
  return [2 /*return*/];
@@ -203,10 +226,10 @@ var Scene = /** @class */ (function () {
203
226
  };
204
227
  Scene.prototype.loadSounds = function () {
205
228
  return __awaiter(this, void 0, void 0, function () {
206
- var _this = this;
229
+ var _this_1 = this;
207
230
  return __generator(this, function (_a) {
208
231
  switch (_a.label) {
209
- case 0: return [4 /*yield*/, Promise.all(this.soundsDecor.map(function (decor) { return __awaiter(_this, void 0, void 0, function () {
232
+ case 0: return [4 /*yield*/, parallel(this.soundsDecor, function (decor) { return __awaiter(_this_1, void 0, void 0, function () {
210
233
  var sound;
211
234
  return __generator(this, function (_a) {
212
235
  switch (_a.label) {
@@ -224,7 +247,9 @@ var Scene = /** @class */ (function () {
224
247
  case 2: return [2 /*return*/];
225
248
  }
226
249
  });
227
- }); }))];
250
+ }); }, MAX_ASSET_PARALLEL_LOAD).catch(function (err) {
251
+ console.warn("Load sounds fail", err.toString());
252
+ })];
228
253
  case 1:
229
254
  _a.sent();
230
255
  return [2 /*return*/];
@@ -238,9 +263,9 @@ var Scene = /** @class */ (function () {
238
263
  srcables[_i] = arguments[_i];
239
264
  }
240
265
  return __awaiter(this, void 0, void 0, function () {
241
- var _this = this;
266
+ var _this_1 = this;
242
267
  return __generator(this, function (_a) {
243
- return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this, void 0, void 0, function () {
268
+ return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this_1, void 0, void 0, function () {
244
269
  var src, sprite;
245
270
  return __generator(this, function (_a) {
246
271
  switch (_a.label) {
@@ -253,7 +278,7 @@ var Scene = /** @class */ (function () {
253
278
  return [2 /*return*/, sprite];
254
279
  }
255
280
  });
256
- }); }, 5)];
281
+ }); }, MAX_ASSET_PARALLEL_LOAD)];
257
282
  });
258
283
  });
259
284
  };
@@ -263,9 +288,9 @@ var Scene = /** @class */ (function () {
263
288
  srcables[_i] = arguments[_i];
264
289
  }
265
290
  return __awaiter(this, void 0, void 0, function () {
266
- var _this = this;
291
+ var _this_1 = this;
267
292
  return __generator(this, function (_a) {
268
- return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this, void 0, void 0, function () {
293
+ return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this_1, void 0, void 0, function () {
269
294
  var _a, volumn, src, _b, type, sound;
270
295
  return __generator(this, function (_c) {
271
296
  switch (_c.label) {
@@ -283,7 +308,7 @@ var Scene = /** @class */ (function () {
283
308
  return [2 /*return*/, sound];
284
309
  }
285
310
  });
286
- }); }, 5)];
311
+ }); }, MAX_ASSET_PARALLEL_LOAD)];
287
312
  });
288
313
  });
289
314
  };
@@ -294,14 +319,14 @@ var Scene = /** @class */ (function () {
294
319
  }
295
320
  return __awaiter(this, void 0, void 0, function () {
296
321
  var spritesDecor;
297
- var _this = this;
322
+ var _this_1 = this;
298
323
  return __generator(this, function (_a) {
299
324
  switch (_a.label) {
300
325
  case 0:
301
326
  spritesDecor = this.spritesDecor.filter(function (decor) { return !decor.src; });
302
327
  return [4 /*yield*/, parallel(srcs, function (src, _a) {
303
328
  var realIndex = _a.realIndex;
304
- return __awaiter(_this, void 0, void 0, function () {
329
+ return __awaiter(_this_1, void 0, void 0, function () {
305
330
  var decor, sprite;
306
331
  return __generator(this, function (_b) {
307
332
  switch (_b.label) {
@@ -318,7 +343,7 @@ var Scene = /** @class */ (function () {
318
343
  }
319
344
  });
320
345
  });
321
- }, 5)];
346
+ }, MAX_ASSET_PARALLEL_LOAD)];
322
347
  case 1:
323
348
  _a.sent();
324
349
  return [2 /*return*/];
@@ -333,14 +358,14 @@ var Scene = /** @class */ (function () {
333
358
  }
334
359
  return __awaiter(this, void 0, void 0, function () {
335
360
  var soundsDecor;
336
- var _this = this;
361
+ var _this_1 = this;
337
362
  return __generator(this, function (_a) {
338
363
  switch (_a.label) {
339
364
  case 0:
340
365
  soundsDecor = this.soundsDecor.filter(function (decor) { return !decor.src; });
341
366
  return [4 /*yield*/, parallel(srcs, function (src, _a) {
342
367
  var realIndex = _a.realIndex;
343
- return __awaiter(_this, void 0, void 0, function () {
368
+ return __awaiter(_this_1, void 0, void 0, function () {
344
369
  var decor, sound;
345
370
  return __generator(this, function (_b) {
346
371
  switch (_b.label) {
@@ -360,7 +385,7 @@ var Scene = /** @class */ (function () {
360
385
  }
361
386
  });
362
387
  });
363
- }, 5)];
388
+ }, MAX_ASSET_PARALLEL_LOAD)];
364
389
  case 1:
365
390
  _a.sent();
366
391
  return [2 /*return*/];
@@ -382,14 +407,15 @@ var Scene = /** @class */ (function () {
382
407
  // if delay less than 0, it will wait forever
383
408
  _a.sent();
384
409
  this.loadedAssets = false;
385
- return [4 /*yield*/, Promise.all([
386
- this.loadSounds(),
387
- this.loadSprites(),
388
- this.onLoadAssets(),
389
- ]).catch(function (err) {
390
- console.warn("Load assets fail", err.toString());
410
+ return [4 /*yield*/, Promise.all([this.loadSounds(), this.loadSprites()]).catch(function (err) {
411
+ console.warn("[1] Load assets fail", err.toString());
391
412
  })];
392
413
  case 2:
414
+ _a.sent();
415
+ return [4 /*yield*/, this.onLoadAssets().catch(function (err) {
416
+ console.warn("[2] Load assets fail", err.toString());
417
+ })];
418
+ case 3:
393
419
  _a.sent();
394
420
  this.loadedAssets = true;
395
421
  return [2 /*return*/];
@@ -405,7 +431,18 @@ var Scene = /** @class */ (function () {
405
431
  Scene.prototype.getPrefab = function (Class) {
406
432
  return this.prefabs.find(function (pf) { return pf instanceof Class; });
407
433
  };
434
+ Scene.prototype.listenNativeEvents = function () {
435
+ var _this = this;
436
+ function onVisibilitychange() {
437
+ _this.emitProcessStateChangeListener(window.Renderer.isForeground);
438
+ }
439
+ window.document.addEventListener("visibilitychange", onVisibilitychange);
440
+ this.nativeEventsUnsubscribes = function () {
441
+ window.document.removeEventListener("visibilitychange", onVisibilitychange);
442
+ };
443
+ };
408
444
  Scene.prototype.bootstrap = function (camera) {
445
+ this.listenNativeEvents();
409
446
  this.bootSoundOptions();
410
447
  this.worldManagement = new WorldManagement(camera, this);
411
448
  var components = this.getComponents(camera);
@@ -426,7 +463,7 @@ var Scene = /** @class */ (function () {
426
463
  Scene.prototype.onDraw = function () { };
427
464
  Scene.prototype.onUpdate = function () { };
428
465
  Scene.prototype.action = function () {
429
- if (Renderer.running) {
466
+ if (Renderer.running && Renderer.isForeground) {
430
467
  this.onUpdate();
431
468
  this.worldManagement.update();
432
469
  }
@@ -1 +1 @@
1
- {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../src/classes/sound.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAGlD,qBAAa,KAAK;IAaJ,OAAO,CAAC,QAAQ,CAAC,IAAI;IAZjC,MAAM,CAAC,UAAU,EAAE,eAAe,CAShC;IACF,QAAQ,CAAC,MAAM,EAAE,gBAAgB,CAAe;gBAEnB,IAAI,GAAE,SAA0B;IAE7D,IAAI,MAAM,IAIM,MAAM,CAFrB;IAED,IAAI,MAAM,CAAC,GAAG,EAAE,MAAM,EAErB;IAEK,OAAO;IAQP,IAAI;IAMJ,IAAI;CAWX"}
1
+ {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../src/classes/sound.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAGlD,qBAAa,KAAK;IAWJ,OAAO,CAAC,QAAQ,CAAC,IAAI;IAVjC,MAAM,CAAC,UAAU,EAAE,eAAe,CAOhC;IACF,QAAQ,CAAC,MAAM,EAAE,gBAAgB,CAAe;gBAEnB,IAAI,GAAE,SAA0B;IAE7D,IAAI,MAAM,IAIM,MAAM,CAFrB;IAED,IAAI,MAAM,CAAC,GAAG,EAAE,MAAM,EAErB;IAEK,OAAO;IAQP,IAAI;IAMJ,IAAI;CAYX"}
@@ -83,12 +83,13 @@ var Sound = /** @class */ (function () {
83
83
  };
84
84
  Sound.prototype.play = function () {
85
85
  return __awaiter(this, void 0, void 0, function () {
86
- var _a, canPlay, loop;
87
- return __generator(this, function (_b) {
88
- switch (_b.label) {
86
+ var canPlay, loop;
87
+ return __generator(this, function (_a) {
88
+ switch (_a.label) {
89
89
  case 0:
90
- _a = Sound.Management[this.type], canPlay = _a.canPlay, loop = _a.loop;
90
+ canPlay = Sound.Management[this.type].canPlay;
91
91
  if (!canPlay) return [3 /*break*/, 2];
92
+ loop = this.type === SoundType.BACKGROUND;
92
93
  if (loop) {
93
94
  this.native.loop = true;
94
95
  }
@@ -97,8 +98,8 @@ var Sound = /** @class */ (function () {
97
98
  }
98
99
  return [4 /*yield*/, this.native.play()];
99
100
  case 1:
100
- _b.sent();
101
- _b.label = 2;
101
+ _a.sent();
102
+ _a.label = 2;
102
103
  case 2: return [2 /*return*/];
103
104
  }
104
105
  });
@@ -107,11 +108,9 @@ var Sound = /** @class */ (function () {
107
108
  Sound.Management = (_a = {},
108
109
  _a[SoundType.ONCE] = {
109
110
  canPlay: true,
110
- loop: false,
111
111
  },
112
112
  _a[SoundType.BACKGROUND] = {
113
113
  canPlay: true,
114
- loop: true,
115
114
  },
116
115
  _a);
117
116
  return Sound;
@@ -37,7 +37,6 @@ export declare type Configable<C extends Initialler = Initialler> = {
37
37
  }, Configation<C>];
38
38
  export declare type SoundManagement = Record<SoundType, {
39
39
  canPlay: boolean;
40
- loop: boolean;
41
40
  }>;
42
41
  export declare type SoundDecor = {
43
42
  propertyKey: string;
@@ -1 +1 @@
1
- {"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAElD,OAAO,KAAK,EAAE,IAAI,EAAE,0BAA0B,EAAE,MAAM,WAAW,CAAC;AAClE,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAE3C,YAAY,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE/C,oBAAY,MAAM,GAAG,UAAU,CAAC,OAAO,cAAc,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACxE,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,CAAC;AAC/D,oBAAY,UAAU,GAAG,IAAI,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,oBAAY,gBAAgB,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,IACjD;IACF,SAAS,CAAC,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,CAAC,CAAC;IAC3C,WAAW,CAAC,EAAE,0BAA0B,CAAC;CAC1C,CAAC;AAGF,aAAK,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAGxE,aAAK,eAAe,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE1E,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI;IAC5C,SAAS,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC;IAC7B,WAAW,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,CAAC,EAAE,OAAO,2BAA2B,EAAE,cAAc,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;IACzE,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC;CAC7B,CAAC;AAEF,oBAAY,WAAW,CAAC,CAAC,SAAS,UAAU,IAAI,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE5E,oBAAY,UAAU,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU,IACpD;IACE,QAAQ,CAAC,CAAC;CACX,GACD,CAAC;IAAE,QAAQ,CAAC,CAAA;CAAE,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;AAEpC,oBAAY,eAAe,GAAG,MAAM,CAClC,SAAS,EACT;IACE,OAAO,EAAE,OAAO,CAAC;IACjB,IAAI,EAAE,OAAO,CAAC;CACf,CACF,CAAC;AAEF,oBAAY,UAAU,GAAG;IACvB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,SAAS,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,oBAAY,WAAW,GAAG;IACxB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AAEF,oBAAY,eAAe,GAAG,WAAW,CAAC,eAAe,CAAC,CAAC;AAE3D,oBAAY,IAAI,GAAG;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC"}
1
+ {"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAElD,OAAO,KAAK,EAAE,IAAI,EAAE,0BAA0B,EAAE,MAAM,WAAW,CAAC;AAClE,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAE3C,YAAY,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE/C,oBAAY,MAAM,GAAG,UAAU,CAAC,OAAO,cAAc,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACxE,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,CAAC;AAC/D,oBAAY,UAAU,GAAG,IAAI,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,oBAAY,gBAAgB,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,IACjD;IACF,SAAS,CAAC,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,CAAC,CAAC;IAC3C,WAAW,CAAC,EAAE,0BAA0B,CAAC;CAC1C,CAAC;AAGF,aAAK,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAGxE,aAAK,eAAe,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE1E,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI;IAC5C,SAAS,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC;IAC7B,WAAW,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,CAAC,EAAE,OAAO,2BAA2B,EAAE,cAAc,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;IACzE,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC;CAC7B,CAAC;AAEF,oBAAY,WAAW,CAAC,CAAC,SAAS,UAAU,IAAI,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE5E,oBAAY,UAAU,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU,IACpD;IACE,QAAQ,CAAC,CAAC;CACX,GACD,CAAC;IAAE,QAAQ,CAAC,CAAA;CAAE,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;AAEpC,oBAAY,eAAe,GAAG,MAAM,CAClC,SAAS,EACT;IACE,OAAO,EAAE,OAAO,CAAC;CAClB,CACF,CAAC;AAEF,oBAAY,UAAU,GAAG;IACvB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,SAAS,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,oBAAY,WAAW,GAAG;IACxB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AAEF,oBAAY,eAAe,GAAG,WAAW,CAAC,eAAe,CAAC,CAAC;AAE3D,oBAAY,IAAI,GAAG;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-simple-game-engine",
3
- "version": "0.1.97",
3
+ "version": "0.1.100",
4
4
  "description": "",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib",