react-simple-game-engine 0.1.96 → 0.1.99

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -11,6 +11,7 @@ export declare class P5 extends p5 {
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  get gameHeight(): number;
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  get gameMouseX(): number;
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  get gameMouseY(): number;
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+ get isForeground(): boolean;
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  choose<I = any>(collection: Collection<I>): I;
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  }
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  export {};
@@ -1 +1 @@
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- {"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IAGqB,MAAM,EAAE,MAAM;IAF3D,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI,EAAS,MAAM,EAAE,MAAM;IAK3D,IAAI,SAAS,WAEZ;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
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+ {"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AACpB,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IAGqB,MAAM,EAAE,MAAM;IAF3D,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI,EAAS,MAAM,EAAE,MAAM;IAK3D,IAAI,SAAS,WAEZ;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,UAAU,WAEb;IAED,IAAI,YAAY,YAEf;IAED,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
package/lib/classes/p5.js CHANGED
@@ -39,14 +39,21 @@ var P5 = /** @class */ (function (_super) {
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  });
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  Object.defineProperty(P5.prototype, "gameMouseX", {
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  get: function () {
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- return this.mouseX / this.scaler.value - this.scaler.deltaOfScaleForUI.x;
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+ return (this.mouseX - this.scaler.deltaOfScaleForUI.x) / this.scaler.value;
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  },
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  enumerable: false,
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  configurable: true
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  });
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  Object.defineProperty(P5.prototype, "gameMouseY", {
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  get: function () {
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- return this.mouseY / this.scaler.value - this.scaler.deltaOfScaleForUI.y;
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+ return (this.mouseY - this.scaler.deltaOfScaleForUI.y) / this.scaler.value;
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ Object.defineProperty(P5.prototype, "isForeground", {
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+ get: function () {
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+ return window.document.visibilityState === "visible";
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  },
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  enumerable: false,
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  configurable: true
@@ -1 +1 @@
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- {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,oBAAY,UAAU,GAAG;IAAE,QAAQ,KAAK,CAAC;IAAC,GAAG,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAElD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAQ;IAC7B,OAAO,CAAC,mBAAmB,CAAsB;IACjD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,UAAU;gBAIX,MAAM,EAAE,UAAU,EAAE;IAKxC,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,OAAO;IAQP,IAAI;IAUJ,MAAM;IAIN,SAAS,CAAC,GAAG,EAAE,MAAM;IAarB,OAAO,CAAC,UAAU;CAKnB"}
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+ {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,oBAAY,UAAU,GAAG;IAAE,QAAQ,KAAK,CAAC;IAAC,GAAG,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AACzD,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAElD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAQ;IAC7B,OAAO,CAAC,mBAAmB,CAAsB;IACjD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,UAAU;gBAIX,MAAM,EAAE,UAAU,EAAE;IAKxC,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,OAAO;IAQP,IAAI;IAaJ,MAAM;IAIN,SAAS,CAAC,GAAG,EAAE,MAAM;IAarB,OAAO,CAAC,UAAU;CAKnB"}
@@ -28,6 +28,9 @@ var SceneManagement = /** @class */ (function () {
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  var currentIndex = this.Scenes.findIndex(function (Scene) { return _this._currentScene instanceof Scene; });
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  var NextScene = this.Scenes[currentIndex + 1];
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  if (NextScene) {
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+ if (this._currentScene) {
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+ this._currentScene.destructor();
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+ }
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  this.startScene(NextScene);
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  }
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  };
@@ -11,23 +11,26 @@ import { SoundType } from "../export-enums";
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  declare type SoundOptionsChangeListener<O extends SoundType> = (options: SoundManagement[O]) => void;
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  declare type LoadAssetsListener = (loadedAssets: boolean) => void;
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  declare type EntityPropsChangeListener<V = any> = (value: V) => void;
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+ declare type ProcessStateChangeListener<V = any> = (isForeground: boolean) => void;
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  export declare abstract class Scene<UIP = any> {
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  private ui;
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  private worldManagement;
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  private _loadedAssets;
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  private loadAssetsListener;
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+ private nativeEventsUnsubscribes;
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  private readonly entityPropsChangeListeners;
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  private readonly soundBackgroundOptionsChangeListeners;
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  private readonly soundOnceOptionsChangeListeners;
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+ private readonly processStateChangeListeners;
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  private readonly prefabs;
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  private readonly soundsDecor;
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  private readonly spritesDecor;
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  readonly sounds: Sound[];
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  readonly sprites: Avatar[];
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+ readonly sessionId: string;
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  assetsDelay: number;
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  tag: string;
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  manager: SceneManagement;
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- readonly sessionId: string;
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  abstract getComponents(camera: Camera): LogicComponent<EntitySult>[];
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  constructor();
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  get UI(): ComponentType<UIP> | (() => any);
@@ -36,16 +39,18 @@ export declare abstract class Scene<UIP = any> {
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  get soundOnceOptions(): SoundManagement[SoundType.ONCE];
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  set soundBackgroundOptions(options: Partial<SoundManagement[SoundType.BACKGROUND]>);
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  set soundOnceOptions(options: Partial<SoundManagement[SoundType.ONCE]>);
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- onSoundOnceOptionsChange(func: SoundOptionsChangeListener<SoundType.ONCE>): () => void;
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- onSoundBackgroundOptionsChange(func: SoundOptionsChangeListener<SoundType.BACKGROUND>): () => void;
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  private bootSoundOptions;
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  protected getSoundOptions(): GetSoundOptions;
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  protected onBorn(): void;
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  protected getUIProps(): UIP;
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  get loadedAssets(): boolean;
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  private set loadedAssets(value);
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- emitEntityPropsChange<V = any>(name: string, value: V): void;
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+ onProcessStateChangeListener(func: ProcessStateChangeListener): () => void;
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+ onSoundOnceOptionsChange(func: SoundOptionsChangeListener<SoundType.ONCE>): () => void;
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+ onSoundBackgroundOptionsChange(func: SoundOptionsChangeListener<SoundType.BACKGROUND>): () => void;
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  onEntityPropsChange<V = any>(name: string, func: EntityPropsChangeListener<V>): () => void;
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+ emitProcessStateChangeListener(isForeground: boolean): void;
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+ emitEntityPropsChange<V = any>(name: string, value: V): void;
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  onLoadAssetNotify(func: LoadAssetsListener): void;
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  destructor(): void;
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  switchToScene(tag: string): void;
@@ -66,6 +71,7 @@ export declare abstract class Scene<UIP = any> {
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  getPrefab<C extends EntitySult>(Class: {
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  new (...args: any[]): Prefab<C>;
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  }): Prefab<C>;
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+ listenNativeEvents(): void;
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  bootstrap(camera: Camera): void;
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  protected onDraw(): void;
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  protected onUpdate(): void;
@@ -1 +1 @@
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- {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AASlC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EACL,MAAM,EACN,eAAe,EAEf,eAAe,EAEhB,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,aAAK,0BAA0B,CAAC,CAAC,SAAS,SAAS,IAAI,CACrD,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC,KACxB,IAAI,CAAC;AACV,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAC1D,aAAK,yBAAyB,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAE7D,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGpC;IACP,OAAO,CAAC,QAAQ,CAAC,qCAAqC,CACjD;IACL,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAC3C;IACL,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IAExC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAe;IAC3C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAgB;IAC7C,SAAgB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrC,SAAgB,OAAO,EAAE,MAAM,EAAE,CAAM;IAChC,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,eAAe,CAAC;IAChC,SAAgB,SAAS,EAAE,MAAM,CAA8C;aAC/D,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,EAAE;;IAY3E,IAAI,EAAE,qCAGL;IAED,IAAI,OAAO,QAEV;IAED,IAAI,sBAAsB,IAAI,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAElE;IAED,IAAI,gBAAgB,IAAI,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAEtD;IAED,IAAI,sBAAsB,CACxB,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAMxD;IAED,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,EAKrE;IAED,wBAAwB,CAAC,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,IAAI,CAAC;IAWzE,8BAA8B,CAC5B,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,UAAU,CAAC;IAYxD,OAAO,CAAC,gBAAgB;IAYxB,SAAS,CAAC,eAAe,IAAI,eAAe;IAI5C,SAAS,CAAC,MAAM;IAEhB,SAAS,CAAC,UAAU,IAAI,GAAG;IAI3B,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,qBAAqB,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAOrD,mBAAmB,CAAC,CAAC,GAAG,GAAG,EACzB,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,yBAAyB,CAAC,CAAC,CAAC;IAepC,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAOV,aAAa,CAAC,GAAG,EAAE,MAAM;YAIX,WAAW;YAYX,UAAU;IAgBlB,aAAa,CAAC,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC,EAAE;IAcvD,YAAY,CAChB,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,SAAS,CAAA;KAAE,CAAC,EAAE;IAwBxE,UAAU,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAgB5B,SAAS,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAmB3B,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM;IAkBzB,YAAY;IAElB,SAAS,CAAC,CAAC,SAAS,UAAU,EAAE,KAAK,EAAE;QACrC,KAAK,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;KACjC,GAAG,MAAM,CAAC,CAAC,CAAC;IAIb,SAAS,CAAC,MAAM,EAAE,MAAM;IAmBxB,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAUP"}
1
+ {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AASlC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAChC,OAAO,EACL,MAAM,EACN,eAAe,EAEf,eAAe,EAEhB,MAAM,iBAAiB,CAAC;AACzB,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAE5C,aAAK,0BAA0B,CAAC,CAAC,SAAS,SAAS,IAAI,CACrD,OAAO,EAAE,eAAe,CAAC,CAAC,CAAC,KACxB,IAAI,CAAC;AACV,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAC1D,aAAK,yBAAyB,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAC7D,aAAK,0BAA0B,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAE3E,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAkB;IACzC,OAAO,CAAC,aAAa,CAAU;IAC/B,OAAO,CAAC,kBAAkB,CAAqB;IAC/C,OAAO,CAAC,wBAAwB,CAAwB;IAExD,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGpC;IACP,OAAO,CAAC,QAAQ,CAAC,qCAAqC,CACjD;IACL,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAC3C;IACL,OAAO,CAAC,QAAQ,CAAC,2BAA2B,CACvC;IACL,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAgB;IACxC,OAAO,CAAC,QAAQ,CAAC,WAAW,CAAe;IAC3C,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAgB;IAE7C,SAAgB,MAAM,EAAE,KAAK,EAAE,CAAM;IACrC,SAAgB,OAAO,EAAE,MAAM,EAAE,CAAM;IACvC,SAAgB,SAAS,EAAE,MAAM,CAA8C;IAExE,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAE,eAAe,CAAC;aAEhB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,EAAE;;IAY3E,IAAI,EAAE,qCAGL;IAED,IAAI,OAAO,QAEV;IAED,IAAI,sBAAsB,IAAI,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAElE;IAED,IAAI,gBAAgB,IAAI,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAEtD;IAED,IAAI,sBAAsB,CACxB,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,UAAU,CAAC,CAAC,EAMxD;IAED,IAAI,gBAAgB,CAAC,OAAO,EAAE,OAAO,CAAC,eAAe,CAAC,SAAS,CAAC,IAAI,CAAC,CAAC,EAKrE;IAED,OAAO,CAAC,gBAAgB;IAYxB,SAAS,CAAC,eAAe,IAAI,eAAe;IAI5C,SAAS,CAAC,MAAM;IAEhB,SAAS,CAAC,UAAU,IAAI,GAAG;IAI3B,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,4BAA4B,CAAC,IAAI,EAAE,0BAA0B;IAW7D,wBAAwB,CAAC,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,IAAI,CAAC;IAUzE,8BAA8B,CAC5B,IAAI,EAAE,0BAA0B,CAAC,SAAS,CAAC,UAAU,CAAC;IAWxD,mBAAmB,CAAC,CAAC,GAAG,GAAG,EACzB,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,yBAAyB,CAAC,CAAC,CAAC;IAepC,8BAA8B,CAAC,YAAY,EAAE,OAAO;IAOpD,qBAAqB,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAOrD,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAQV,aAAa,CAAC,GAAG,EAAE,MAAM;YAIX,WAAW;YAgBX,UAAU;IAoBlB,aAAa,CAAC,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAA;KAAE,CAAC,EAAE;IAcvD,YAAY,CAChB,GAAG,QAAQ,EAAE,CAAC,MAAM,GAAG;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,MAAM,CAAC,EAAE,MAAM,CAAC;QAAC,IAAI,CAAC,EAAE,SAAS,CAAA;KAAE,CAAC,EAAE;IAwBxE,UAAU,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAgB5B,SAAS,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE;IAmB3B,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM;IAkBzB,YAAY;IAElB,SAAS,CAAC,CAAC,SAAS,UAAU,EAAE,KAAK,EAAE;QACrC,KAAK,GAAG,IAAI,EAAE,GAAG,EAAE,GAAG,MAAM,CAAC,CAAC,CAAC,CAAC;KACjC,GAAG,MAAM,CAAC,CAAC,CAAC;IAIb,kBAAkB;IAelB,SAAS,CAAC,MAAM,EAAE,MAAM;IAoBxB,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAUP"}
@@ -40,14 +40,16 @@ import { Sound } from "./sound";
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  import { SoundType } from "../export-enums";
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  var Scene = /** @class */ (function () {
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  function Scene() {
43
+ this.nativeEventsUnsubscribes = function () { };
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  this.entityPropsChangeListeners = {};
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  this.soundBackgroundOptionsChangeListeners = [];
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  this.soundOnceOptionsChangeListeners = [];
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+ this.processStateChangeListeners = [];
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  this.prefabs = [];
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  this.sounds = [];
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  this.sprites = [];
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- this.assetsDelay = 0;
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  this.sessionId = "".concat(Math.random(), "-").concat(new Date().getTime());
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+ this.assetsDelay = 0;
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  this.tag = this.constructor.tag;
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  this.ui = this.constructor.ui;
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  this.soundsDecor = this.__proto__.soundsDecor || [];
@@ -98,26 +100,6 @@ var Scene = /** @class */ (function () {
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  enumerable: false,
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  configurable: true
100
102
  });
101
- Scene.prototype.onSoundOnceOptionsChange = function (func) {
102
- var listeners = this.soundOnceOptionsChangeListeners;
103
- listeners.push(func);
104
- return function () {
105
- var index = listeners.indexOf(func);
106
- if (index > -1) {
107
- listeners.splice(index, 1);
108
- }
109
- };
110
- };
111
- Scene.prototype.onSoundBackgroundOptionsChange = function (func) {
112
- var listeners = this.soundBackgroundOptionsChangeListeners;
113
- listeners.push(func);
114
- return function () {
115
- var index = listeners.indexOf(func);
116
- if (index > -1) {
117
- listeners.splice(index, 1);
118
- }
119
- };
120
- };
121
103
  Scene.prototype.bootSoundOptions = function () {
122
104
  var options = this.getSoundOptions();
123
105
  copyProperties(Sound.Management[SoundType.ONCE], options[SoundType.ONCE] || {});
@@ -142,12 +124,35 @@ var Scene = /** @class */ (function () {
142
124
  enumerable: false,
143
125
  configurable: true
144
126
  });
145
- Scene.prototype.emitEntityPropsChange = function (name, value) {
146
- var listeners = this.entityPropsChangeListeners[name] || [];
147
- for (var _i = 0, listeners_1 = listeners; _i < listeners_1.length; _i++) {
148
- var listener = listeners_1[_i];
149
- listener(value);
150
- }
127
+ Scene.prototype.onProcessStateChangeListener = function (func) {
128
+ var listeners = this.processStateChangeListeners;
129
+ listeners.push(func);
130
+ return function () {
131
+ var index = listeners.indexOf(func);
132
+ if (index > -1) {
133
+ listeners.splice(index, 1);
134
+ }
135
+ };
136
+ };
137
+ Scene.prototype.onSoundOnceOptionsChange = function (func) {
138
+ var listeners = this.soundOnceOptionsChangeListeners;
139
+ listeners.push(func);
140
+ return function () {
141
+ var index = listeners.indexOf(func);
142
+ if (index > -1) {
143
+ listeners.splice(index, 1);
144
+ }
145
+ };
146
+ };
147
+ Scene.prototype.onSoundBackgroundOptionsChange = function (func) {
148
+ var listeners = this.soundBackgroundOptionsChangeListeners;
149
+ listeners.push(func);
150
+ return function () {
151
+ var index = listeners.indexOf(func);
152
+ if (index > -1) {
153
+ listeners.splice(index, 1);
154
+ }
155
+ };
151
156
  };
152
157
  Scene.prototype.onEntityPropsChange = function (name, func) {
153
158
  var listeners = (this.entityPropsChangeListeners[name] =
@@ -160,10 +165,25 @@ var Scene = /** @class */ (function () {
160
165
  }
161
166
  };
162
167
  };
168
+ Scene.prototype.emitProcessStateChangeListener = function (isForeground) {
169
+ var listeners = this.processStateChangeListeners;
170
+ for (var _i = 0, listeners_1 = listeners; _i < listeners_1.length; _i++) {
171
+ var listener = listeners_1[_i];
172
+ listener(isForeground);
173
+ }
174
+ };
175
+ Scene.prototype.emitEntityPropsChange = function (name, value) {
176
+ var listeners = this.entityPropsChangeListeners[name] || [];
177
+ for (var _i = 0, listeners_2 = listeners; _i < listeners_2.length; _i++) {
178
+ var listener = listeners_2[_i];
179
+ listener(value);
180
+ }
181
+ };
163
182
  Scene.prototype.onLoadAssetNotify = function (func) {
164
183
  this.loadAssetsListener = func;
165
184
  };
166
185
  Scene.prototype.destructor = function () {
186
+ this.nativeEventsUnsubscribes();
167
187
  this.worldManagement.destructor();
168
188
  for (var _i = 0, _a = this.sounds; _i < _a.length; _i++) {
169
189
  var sound = _a[_i];
@@ -175,10 +195,10 @@ var Scene = /** @class */ (function () {
175
195
  };
176
196
  Scene.prototype.loadSprites = function () {
177
197
  return __awaiter(this, void 0, void 0, function () {
178
- var _this = this;
198
+ var _this_1 = this;
179
199
  return __generator(this, function (_a) {
180
200
  switch (_a.label) {
181
- case 0: return [4 /*yield*/, Promise.all(this.spritesDecor.map(function (decor) { return __awaiter(_this, void 0, void 0, function () {
201
+ case 0: return [4 /*yield*/, parallel(this.spritesDecor, function (decor) { return __awaiter(_this_1, void 0, void 0, function () {
182
202
  var sprite;
183
203
  return __generator(this, function (_a) {
184
204
  switch (_a.label) {
@@ -193,7 +213,9 @@ var Scene = /** @class */ (function () {
193
213
  case 2: return [2 /*return*/];
194
214
  }
195
215
  });
196
- }); }))];
216
+ }); }, 5).catch(function (err) {
217
+ console.warn("Load sprites fail", err.toString());
218
+ })];
197
219
  case 1:
198
220
  _a.sent();
199
221
  return [2 /*return*/];
@@ -203,10 +225,10 @@ var Scene = /** @class */ (function () {
203
225
  };
204
226
  Scene.prototype.loadSounds = function () {
205
227
  return __awaiter(this, void 0, void 0, function () {
206
- var _this = this;
228
+ var _this_1 = this;
207
229
  return __generator(this, function (_a) {
208
230
  switch (_a.label) {
209
- case 0: return [4 /*yield*/, Promise.all(this.soundsDecor.map(function (decor) { return __awaiter(_this, void 0, void 0, function () {
231
+ case 0: return [4 /*yield*/, parallel(this.soundsDecor, function (decor) { return __awaiter(_this_1, void 0, void 0, function () {
210
232
  var sound;
211
233
  return __generator(this, function (_a) {
212
234
  switch (_a.label) {
@@ -224,7 +246,9 @@ var Scene = /** @class */ (function () {
224
246
  case 2: return [2 /*return*/];
225
247
  }
226
248
  });
227
- }); }))];
249
+ }); }, 5).catch(function (err) {
250
+ console.warn("Load sounds fail", err.toString());
251
+ })];
228
252
  case 1:
229
253
  _a.sent();
230
254
  return [2 /*return*/];
@@ -238,9 +262,9 @@ var Scene = /** @class */ (function () {
238
262
  srcables[_i] = arguments[_i];
239
263
  }
240
264
  return __awaiter(this, void 0, void 0, function () {
241
- var _this = this;
265
+ var _this_1 = this;
242
266
  return __generator(this, function (_a) {
243
- return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this, void 0, void 0, function () {
267
+ return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this_1, void 0, void 0, function () {
244
268
  var src, sprite;
245
269
  return __generator(this, function (_a) {
246
270
  switch (_a.label) {
@@ -263,9 +287,9 @@ var Scene = /** @class */ (function () {
263
287
  srcables[_i] = arguments[_i];
264
288
  }
265
289
  return __awaiter(this, void 0, void 0, function () {
266
- var _this = this;
290
+ var _this_1 = this;
267
291
  return __generator(this, function (_a) {
268
- return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this, void 0, void 0, function () {
292
+ return [2 /*return*/, parallel(srcables, function (srcable) { return __awaiter(_this_1, void 0, void 0, function () {
269
293
  var _a, volumn, src, _b, type, sound;
270
294
  return __generator(this, function (_c) {
271
295
  switch (_c.label) {
@@ -294,14 +318,14 @@ var Scene = /** @class */ (function () {
294
318
  }
295
319
  return __awaiter(this, void 0, void 0, function () {
296
320
  var spritesDecor;
297
- var _this = this;
321
+ var _this_1 = this;
298
322
  return __generator(this, function (_a) {
299
323
  switch (_a.label) {
300
324
  case 0:
301
325
  spritesDecor = this.spritesDecor.filter(function (decor) { return !decor.src; });
302
326
  return [4 /*yield*/, parallel(srcs, function (src, _a) {
303
327
  var realIndex = _a.realIndex;
304
- return __awaiter(_this, void 0, void 0, function () {
328
+ return __awaiter(_this_1, void 0, void 0, function () {
305
329
  var decor, sprite;
306
330
  return __generator(this, function (_b) {
307
331
  switch (_b.label) {
@@ -333,14 +357,14 @@ var Scene = /** @class */ (function () {
333
357
  }
334
358
  return __awaiter(this, void 0, void 0, function () {
335
359
  var soundsDecor;
336
- var _this = this;
360
+ var _this_1 = this;
337
361
  return __generator(this, function (_a) {
338
362
  switch (_a.label) {
339
363
  case 0:
340
364
  soundsDecor = this.soundsDecor.filter(function (decor) { return !decor.src; });
341
365
  return [4 /*yield*/, parallel(srcs, function (src, _a) {
342
366
  var realIndex = _a.realIndex;
343
- return __awaiter(_this, void 0, void 0, function () {
367
+ return __awaiter(_this_1, void 0, void 0, function () {
344
368
  var decor, sound;
345
369
  return __generator(this, function (_b) {
346
370
  switch (_b.label) {
@@ -405,7 +429,18 @@ var Scene = /** @class */ (function () {
405
429
  Scene.prototype.getPrefab = function (Class) {
406
430
  return this.prefabs.find(function (pf) { return pf instanceof Class; });
407
431
  };
432
+ Scene.prototype.listenNativeEvents = function () {
433
+ var _this = this;
434
+ function onVisibilitychange() {
435
+ _this.emitProcessStateChangeListener(window.Renderer.isForeground);
436
+ }
437
+ window.document.addEventListener("visibilitychange", onVisibilitychange);
438
+ this.nativeEventsUnsubscribes = function () {
439
+ window.document.removeEventListener("visibilitychange", onVisibilitychange);
440
+ };
441
+ };
408
442
  Scene.prototype.bootstrap = function (camera) {
443
+ this.listenNativeEvents();
409
444
  this.bootSoundOptions();
410
445
  this.worldManagement = new WorldManagement(camera, this);
411
446
  var components = this.getComponents(camera);
@@ -426,7 +461,7 @@ var Scene = /** @class */ (function () {
426
461
  Scene.prototype.onDraw = function () { };
427
462
  Scene.prototype.onUpdate = function () { };
428
463
  Scene.prototype.action = function () {
429
- if (Renderer.running) {
464
+ if (Renderer.running && Renderer.isForeground) {
430
465
  this.onUpdate();
431
466
  this.worldManagement.update();
432
467
  }
@@ -1 +1 @@
1
- {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../src/classes/sound.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAGlD,qBAAa,KAAK;IAaJ,OAAO,CAAC,QAAQ,CAAC,IAAI;IAZjC,MAAM,CAAC,UAAU,EAAE,eAAe,CAShC;IACF,QAAQ,CAAC,MAAM,EAAE,gBAAgB,CAAe;gBAEnB,IAAI,GAAE,SAA0B;IAE7D,IAAI,MAAM,IAIM,MAAM,CAFrB;IAED,IAAI,MAAM,CAAC,GAAG,EAAE,MAAM,EAErB;IAEK,OAAO;IAQP,IAAI;IAMJ,IAAI;CAWX"}
1
+ {"version":3,"file":"sound.d.ts","sourceRoot":"","sources":["../../src/classes/sound.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAC;AAC5C,OAAO,EAAE,eAAe,EAAE,MAAM,iBAAiB,CAAC;AAGlD,qBAAa,KAAK;IAWJ,OAAO,CAAC,QAAQ,CAAC,IAAI;IAVjC,MAAM,CAAC,UAAU,EAAE,eAAe,CAOhC;IACF,QAAQ,CAAC,MAAM,EAAE,gBAAgB,CAAe;gBAEnB,IAAI,GAAE,SAA0B;IAE7D,IAAI,MAAM,IAIM,MAAM,CAFrB;IAED,IAAI,MAAM,CAAC,GAAG,EAAE,MAAM,EAErB;IAEK,OAAO;IAQP,IAAI;IAMJ,IAAI;CAYX"}
@@ -83,12 +83,13 @@ var Sound = /** @class */ (function () {
83
83
  };
84
84
  Sound.prototype.play = function () {
85
85
  return __awaiter(this, void 0, void 0, function () {
86
- var _a, canPlay, loop;
87
- return __generator(this, function (_b) {
88
- switch (_b.label) {
86
+ var canPlay, loop;
87
+ return __generator(this, function (_a) {
88
+ switch (_a.label) {
89
89
  case 0:
90
- _a = Sound.Management[this.type], canPlay = _a.canPlay, loop = _a.loop;
90
+ canPlay = Sound.Management[this.type].canPlay;
91
91
  if (!canPlay) return [3 /*break*/, 2];
92
+ loop = this.type === SoundType.BACKGROUND;
92
93
  if (loop) {
93
94
  this.native.loop = true;
94
95
  }
@@ -97,8 +98,8 @@ var Sound = /** @class */ (function () {
97
98
  }
98
99
  return [4 /*yield*/, this.native.play()];
99
100
  case 1:
100
- _b.sent();
101
- _b.label = 2;
101
+ _a.sent();
102
+ _a.label = 2;
102
103
  case 2: return [2 /*return*/];
103
104
  }
104
105
  });
@@ -107,11 +108,9 @@ var Sound = /** @class */ (function () {
107
108
  Sound.Management = (_a = {},
108
109
  _a[SoundType.ONCE] = {
109
110
  canPlay: true,
110
- loop: false,
111
111
  },
112
112
  _a[SoundType.BACKGROUND] = {
113
113
  canPlay: true,
114
- loop: true,
115
114
  },
116
115
  _a);
117
116
  return Sound;
@@ -37,7 +37,6 @@ export declare type Configable<C extends Initialler = Initialler> = {
37
37
  }, Configation<C>];
38
38
  export declare type SoundManagement = Record<SoundType, {
39
39
  canPlay: boolean;
40
- loop: boolean;
41
40
  }>;
42
41
  export declare type SoundDecor = {
43
42
  propertyKey: string;
@@ -1 +1 @@
1
- {"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAElD,OAAO,KAAK,EAAE,IAAI,EAAE,0BAA0B,EAAE,MAAM,WAAW,CAAC;AAClE,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAE3C,YAAY,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE/C,oBAAY,MAAM,GAAG,UAAU,CAAC,OAAO,cAAc,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACxE,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,CAAC;AAC/D,oBAAY,UAAU,GAAG,IAAI,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,oBAAY,gBAAgB,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,IACjD;IACF,SAAS,CAAC,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,CAAC,CAAC;IAC3C,WAAW,CAAC,EAAE,0BAA0B,CAAC;CAC1C,CAAC;AAGF,aAAK,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAGxE,aAAK,eAAe,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE1E,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI;IAC5C,SAAS,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC;IAC7B,WAAW,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,CAAC,EAAE,OAAO,2BAA2B,EAAE,cAAc,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;IACzE,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC;CAC7B,CAAC;AAEF,oBAAY,WAAW,CAAC,CAAC,SAAS,UAAU,IAAI,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE5E,oBAAY,UAAU,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU,IACpD;IACE,QAAQ,CAAC,CAAC;CACX,GACD,CAAC;IAAE,QAAQ,CAAC,CAAA;CAAE,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;AAEpC,oBAAY,eAAe,GAAG,MAAM,CAClC,SAAS,EACT;IACE,OAAO,EAAE,OAAO,CAAC;IACjB,IAAI,EAAE,OAAO,CAAC;CACf,CACF,CAAC;AAEF,oBAAY,UAAU,GAAG;IACvB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,SAAS,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,oBAAY,WAAW,GAAG;IACxB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AAEF,oBAAY,eAAe,GAAG,WAAW,CAAC,eAAe,CAAC,CAAC;AAE3D,oBAAY,IAAI,GAAG;IACjB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC"}
1
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package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-simple-game-engine",
3
- "version": "0.1.96",
3
+ "version": "0.1.99",
4
4
  "description": "",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib",