react-simple-game-engine 0.1.62 → 0.1.65

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (82) hide show
  1. package/lib/classes/animations/animation.d.ts +14 -0
  2. package/lib/classes/animations/animation.d.ts.map +1 -0
  3. package/lib/classes/animations/animation.js +35 -0
  4. package/lib/classes/animations/avatar.animation.d.ts +16 -0
  5. package/lib/classes/animations/avatar.animation.d.ts.map +1 -0
  6. package/lib/classes/animations/avatar.animation.js +45 -0
  7. package/lib/classes/animations/color.animation.d.ts +9 -0
  8. package/lib/classes/animations/color.animation.d.ts.map +1 -0
  9. package/lib/classes/animations/color.animation.js +33 -0
  10. package/lib/classes/camera.d.ts.map +1 -0
  11. package/lib/classes/camera.js +34 -0
  12. package/lib/classes/entities/circle.entity.d.ts +15 -0
  13. package/lib/classes/entities/circle.entity.d.ts.map +1 -0
  14. package/lib/classes/entities/circle.entity.js +55 -0
  15. package/lib/classes/entities/entity-sult.d.ts +34 -0
  16. package/lib/classes/entities/entity-sult.d.ts.map +1 -0
  17. package/lib/classes/entities/entity-sult.js +108 -0
  18. package/lib/classes/entities/entity.d.ts +55 -0
  19. package/lib/classes/entities/entity.d.ts.map +1 -0
  20. package/lib/classes/entities/entity.js +180 -0
  21. package/lib/classes/entities/rect.entity.d.ts +17 -0
  22. package/lib/classes/entities/rect.entity.d.ts.map +1 -0
  23. package/lib/classes/entities/rect.entity.js +56 -0
  24. package/lib/classes/logic-component.d.ts.map +1 -0
  25. package/lib/classes/logic-component.js +77 -0
  26. package/lib/classes/p5.d.ts.map +1 -0
  27. package/lib/classes/p5.js +58 -0
  28. package/lib/classes/particle-system.d.ts.map +1 -0
  29. package/lib/classes/particle-system.js +98 -0
  30. package/lib/classes/particle.d.ts.map +1 -0
  31. package/lib/classes/particle.js +117 -0
  32. package/lib/classes/prefab.d.ts.map +1 -0
  33. package/lib/classes/prefab.js +24 -0
  34. package/lib/classes/saver.d.ts.map +1 -0
  35. package/lib/classes/saver.js +33 -0
  36. package/lib/classes/scene-management.d.ts.map +1 -0
  37. package/lib/classes/scene-management.js +58 -0
  38. package/lib/classes/scene.d.ts.map +1 -0
  39. package/lib/classes/scene.js +433 -0
  40. package/lib/classes/sound-watcher.d.ts.map +1 -0
  41. package/lib/classes/sound-watcher.js +33 -0
  42. package/lib/classes/sound.d.ts.map +1 -0
  43. package/lib/classes/sound.js +119 -0
  44. package/lib/classes/sprites/avatar.sprite.d.ts +20 -0
  45. package/lib/classes/sprites/avatar.sprite.d.ts.map +1 -0
  46. package/lib/classes/sprites/avatar.sprite.js +89 -0
  47. package/lib/classes/sprites/color.sprite.d.ts +7 -0
  48. package/lib/classes/sprites/color.sprite.d.ts.map +1 -0
  49. package/lib/classes/sprites/color.sprite.js +40 -0
  50. package/lib/classes/sprites/sprite.d.ts +26 -0
  51. package/lib/classes/sprites/sprite.d.ts.map +1 -0
  52. package/lib/classes/sprites/sprite.js +70 -0
  53. package/lib/classes/watcher.d.ts.map +1 -0
  54. package/lib/classes/watcher.js +44 -0
  55. package/lib/classes/world-management.d.ts.map +1 -0
  56. package/lib/classes/world-management.js +160 -0
  57. package/lib/decorators/scene-tag.decor.d.ts.map +1 -0
  58. package/lib/decorators/scene-tag.decor.js +5 -0
  59. package/lib/decorators/scene-ui.decor.d.ts.map +1 -0
  60. package/lib/decorators/scene-ui.decor.js +5 -0
  61. package/lib/decorators/sound-from.decor.d.ts.map +1 -0
  62. package/lib/decorators/sound-from.decor.js +17 -0
  63. package/lib/decorators/sprite-from.decor.d.ts.map +1 -0
  64. package/lib/decorators/sprite-from.decor.js +13 -0
  65. package/lib/export-enums.d.ts.map +1 -0
  66. package/lib/export-enums.js +5 -0
  67. package/lib/export-interfaces.d.ts.map +1 -0
  68. package/lib/export-interfaces.js +1 -0
  69. package/lib/export-types.d.ts.map +1 -0
  70. package/lib/export-types.js +1 -0
  71. package/lib/index.d.ts.map +1 -0
  72. package/lib/ui-components/SceneRunner.d.ts.map +1 -0
  73. package/lib/ui-components/SceneRunner.js +43 -0
  74. package/lib/ui-components/ScenesProcess.d.ts.map +1 -0
  75. package/lib/ui-components/ScenesProcess.js +46 -0
  76. package/lib/ui-components/Sketch.d.ts.map +1 -0
  77. package/lib/ui-components/Sketch.js +33 -0
  78. package/lib/utilities.d.ts.map +1 -0
  79. package/lib/utilities.js +2 -0
  80. package/lib/utils.d.ts.map +1 -0
  81. package/lib/utils.js +97 -0
  82. package/package.json +5 -8
@@ -0,0 +1,5 @@
1
+ export var SoundType;
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+ (function (SoundType) {
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+ SoundType[SoundType["ONCE"] = 0] = "ONCE";
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+ SoundType[SoundType["BACKGROUND"] = 1] = "BACKGROUND";
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+ })(SoundType || (SoundType = {}));
@@ -0,0 +1 @@
1
+ {"version":3,"file":"export-interfaces.d.ts","sourceRoot":"","sources":["../src/export-interfaces.ts"],"names":[],"mappings":"AAAA,MAAM,WAAW,UAAU,CAAC,CAAC,GAAG,GAAG;IACjC,OAAO,EAAE,CAAC,MAAM,EAAE,CAAC,KAAK,IAAI,CAAC;CAC9B"}
@@ -0,0 +1 @@
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+ export {};
@@ -0,0 +1 @@
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+ {"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAElD,OAAO,KAAK,EAAE,IAAI,EAAE,0BAA0B,EAAE,MAAM,WAAW,CAAC;AAClE,OAAO,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AACjD,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAE3C,YAAY,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAE/C,oBAAY,MAAM,GAAG,UAAU,CAAC,OAAO,cAAc,EAAE,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACxE,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,CAAC;AAC/D,oBAAY,UAAU,GAAG,IAAI,GAAG;IAC9B,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,oBAAY,gBAAgB,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,IACjD;IACF,SAAS,CAAC,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,CAAC,CAAC;IAC3C,WAAW,CAAC,EAAE,0BAA0B,CAAC;CAC1C,CAAC;AAGF,aAAK,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAGxE,aAAK,eAAe,CAAC,CAAC,SAAS,MAAM,IAAI,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE1E,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI;IAC5C,SAAS,CAAC,EAAE,aAAa,CAAC,CAAC,CAAC,CAAC;IAC7B,WAAW,CAAC,EAAE,eAAe,CAAC,CAAC,CAAC,CAAC;IACjC,MAAM,CAAC,EAAE,OAAO,2BAA2B,EAAE,cAAc,CAAC,MAAM,CAAC,GAAG,CAAC,CAAC,CAAC;IACzE,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,cAAc,CAAC,EAAE,OAAO,CAAC;IACzB,IAAI,CAAC,EAAE,MAAM,CAAC;IAEd,KAAK,CAAC,EAAE,OAAO,CAAC,CAAC,CAAC,OAAO,CAAC,CAAC,CAAC;CAC7B,CAAC;AAEF,oBAAY,WAAW,CAAC,CAAC,SAAS,UAAU,IAAI,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;AAE5E,oBAAY,UAAU,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU,IACpD;IACE,QAAQ,CAAC,CAAC;CACX,GACD,CAAC;IAAE,QAAQ,CAAC,CAAA;CAAE,EAAE,WAAW,CAAC,CAAC,CAAC,CAAC,CAAC;AAEpC,oBAAY,eAAe,GAAG,MAAM,CAClC,SAAS,EACT;IACE,OAAO,EAAE,OAAO,CAAC;IACjB,IAAI,EAAE,OAAO,CAAC;CACf,CACF,CAAC;AAEF,oBAAY,UAAU,GAAG;IACvB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,SAAS,CAAC;IAChB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB,CAAC;AAEF,oBAAY,WAAW,GAAG;IACxB,WAAW,EAAE,MAAM,CAAC;IACpB,GAAG,CAAC,EAAE,MAAM,CAAC;CACd,CAAC;AAEF,oBAAY,eAAe,GAAG,WAAW,CAAC,eAAe,CAAC,CAAC"}
@@ -0,0 +1 @@
1
+ export {};
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.tsx"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,EAAE,EAAE,MAAM,cAAc,CAAC;AAElC,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAC3D,OAAO,EAAE,QAAQ,EAAE,MAAM,oBAAoB,CAAC;AAE9C,OAAO,EAAE,eAAe,EAAE,MAAM,gCAAgC,CAAC;AACjE,OAAO,EAAE,qBAAqB,EAAE,MAAM,uCAAuC,CAAC;AAC9E,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAE5E,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,kCAAkC,CAAC;AAChE,OAAO,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAE5D,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAC;AAC1C,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAC3D,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,MAAM,EAAE,MAAM,kBAAkB,CAAC;AAE1C,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAClD,OAAO,EAAE,YAAY,EAAE,MAAM,iCAAiC,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,gCAAgC,CAAC;AAE7D,OAAO,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAC5D,OAAO,EAAE,SAAS,EAAE,MAAM,+BAA+B,CAAC;AAC1D,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,6BAA6B,CAAC;AAEtD,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAE9D,OAAO,EAAE,OAAO,IAAI,MAAM,EAAE,MAAM,WAAW,CAAC"}
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SceneRunner.d.ts","sourceRoot":"","sources":["../../src/ui-components/SceneRunner.tsx"],"names":[],"mappings":"AAAA,OAAO,EACL,aAAa,EAEb,SAAS,EAIV,MAAM,OAAO,CAAC;AAGf,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAGzC,oBAAY,sBAAsB,GAAG;IACnC,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,YAAY,CAAC,EAAE,SAAS,GAAG,aAAa,CAAC;IACzC,WAAW,CAAC,EAAE,MAAM,CAAC;CACtB,CAAC;AAEF,aAAK,gBAAgB,GAAG,sBAAsB,GAAG;IAC/C,OAAO,EAAE,KAAK,CAAC;CAChB,CAAC;AAEF,wBAAgB,WAAW,CAAC,EAC1B,WAAW,EACX,OAAO,EACP,KAAK,EACL,MAAM,EACN,YAAY,EAAE,YAAY,GAC3B,EAAE,gBAAgB,eA+ClB"}
@@ -0,0 +1,43 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
5
+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
7
+ }
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+ return t;
9
+ };
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+ return __assign.apply(this, arguments);
11
+ };
12
+ import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
13
+ import { useEffect, useMemo, useState, } from "react";
14
+ import { Sketch } from "./Sketch";
15
+ export function SceneRunner(_a) {
16
+ var assetsDelay = _a.assetsDelay, current = _a.current, width = _a.width, height = _a.height, AssetsLoader = _a.assetsLoader;
17
+ var _b = useState(false), isBootDone = _b[0], setBootDone = _b[1];
18
+ useEffect(function () {
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+ current.loadAssets(assetsDelay);
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+ }, [current, assetsDelay]);
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+ var setup = function (camera) {
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+ current.bootstrap(camera);
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+ setBootDone(true);
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+ };
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+ var draw = function () {
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+ current.action();
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+ };
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+ var assetsLoader = useMemo(function () {
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+ if (typeof AssetsLoader === "function") {
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+ return _jsx(AssetsLoader, {});
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+ }
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+ return (AssetsLoader !== null && AssetsLoader !== void 0 ? AssetsLoader : _jsx("div", { children: "Assets loading..." }));
33
+ }, [AssetsLoader]);
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+ return current.loadedAssets ? (_jsxs("div", __assign({ style: { width: width, height: height, position: "relative" } }, { children: [_jsx(Sketch, { width: width, height: height, onSetup: setup, onDraw: draw }), _jsx("div", __assign({ style: {
35
+ position: "absolute",
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+ top: 0,
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+ bottom: 0,
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+ left: 0,
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+ right: 0,
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+ userSelect: "none",
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+ zIndex: 2,
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+ } }, { children: isBootDone ? (_jsx(current.UI, __assign({ scene: current }, current.UIProps))) : (_jsx("div", {})) }))] }))) : (assetsLoader);
43
+ }
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ScenesProcess.d.ts","sourceRoot":"","sources":["../../src/ui-components/ScenesProcess.tsx"],"names":[],"mappings":";AAEA,OAAO,EAAmB,UAAU,EAAE,MAAM,6BAA6B,CAAC;AAC1E,OAAO,EAAe,sBAAsB,EAAE,MAAM,eAAe,CAAC;AAEpE,aAAK,cAAc,GAAG,sBAAsB,GAAG;IAC7C,IAAI,EAAE,UAAU,EAAE,CAAC;CACpB,CAAC;AAEF,wBAAgB,aAAa,CAAC,EAAE,IAAI,EAAE,GAAG,KAAK,EAAE,EAAE,cAAc,eA8B/D"}
@@ -0,0 +1,46 @@
1
+ var __assign = (this && this.__assign) || function () {
2
+ __assign = Object.assign || function(t) {
3
+ for (var s, i = 1, n = arguments.length; i < n; i++) {
4
+ s = arguments[i];
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
7
+ }
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+ return t;
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+ };
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+ return __assign.apply(this, arguments);
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+ };
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+ var __rest = (this && this.__rest) || function (s, e) {
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+ var t = {};
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
15
+ t[p] = s[p];
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+ if (s != null && typeof Object.getOwnPropertySymbols === "function")
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+ for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
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+ if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
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+ t[p[i]] = s[p[i]];
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+ }
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+ return t;
22
+ };
23
+ import { jsx as _jsx } from "react/jsx-runtime";
24
+ import { useEffect, useMemo, useState } from "react";
25
+ import { SceneManagement } from "../classes/scene-management";
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+ import { SceneRunner } from "./SceneRunner";
27
+ export function ScenesProcess(_a) {
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+ var list = _a.list, props = __rest(_a, ["list"]);
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+ var sceneManagement = useMemo(function () {
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+ return new SceneManagement(list);
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+ }, [list]);
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+ var _b = useState(sceneManagement.currentScene), currentScene = _b[0], setCurrentScene = _b[1];
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+ var _c = useState(currentScene.loadedAssets), setLoadedAssets = _c[1];
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+ useEffect(function () {
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+ sceneManagement.onChangeScene(function (scene) {
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+ setCurrentScene(scene);
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+ setLoadedAssets(scene.loadedAssets);
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+ });
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+ }, [sceneManagement]);
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+ useEffect(function () {
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+ currentScene.onLoadAssetNotify(function (isLoaded) {
42
+ setLoadedAssets(isLoaded);
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+ });
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+ }, [currentScene]);
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+ return (_jsx(SceneRunner, __assign({ current: currentScene }, props), currentScene.sessionId));
46
+ }
@@ -0,0 +1 @@
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+ {"version":3,"file":"Sketch.d.ts","sourceRoot":"","sources":["../../src/ui-components/Sketch.tsx"],"names":[],"mappings":";AAEA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,aAAK,WAAW,GAAG;IACjB,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAClC,MAAM,EAAE,MAAM,IAAI,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,IAAI,CAAC;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,wBAAgB,MAAM,CAAC,EACrB,OAAO,EACP,MAAM,EACN,SAAS,EACT,KAAK,EACL,MAAM,GACP,EAAE,WAAW,eAgCb"}
@@ -0,0 +1,33 @@
1
+ import { jsx as _jsx } from "react/jsx-runtime";
2
+ import { useEffect, useRef } from "react";
3
+ import { Camera } from "../classes/camera";
4
+ import { P5 } from "../classes/p5";
5
+ export function Sketch(_a) {
6
+ var onSetup = _a.onSetup, onDraw = _a.onDraw, onPreload = _a.onPreload, width = _a.width, height = _a.height;
7
+ var refContainer = useRef(null);
8
+ useEffect(function () {
9
+ var sketch = function (s) {
10
+ var camera = new Camera(width, height);
11
+ s.preload = function () {
12
+ return onPreload === null || onPreload === void 0 ? void 0 : onPreload();
13
+ };
14
+ s.setup = function () {
15
+ s.createCanvas(width, height).parent(refContainer.current);
16
+ onSetup(camera);
17
+ };
18
+ s.draw = function () {
19
+ s.scale(camera.scaleX, camera.scaleY);
20
+ s.background(0);
21
+ s.imageMode(s.CENTER);
22
+ s.rectMode(s.CENTER);
23
+ onDraw();
24
+ };
25
+ };
26
+ var p5 = new P5(sketch);
27
+ return function () {
28
+ p5.remove();
29
+ };
30
+ // eslint-disable-next-line
31
+ }, []);
32
+ return _jsx("div", { style: { backgroundColor: "#000" }, ref: refContainer });
33
+ }
@@ -0,0 +1 @@
1
+ {"version":3,"file":"utilities.d.ts","sourceRoot":"","sources":["../src/utilities.ts"],"names":[],"mappings":"AAAA,cAAc,mBAAmB,CAAC;AAClC,cAAc,yBAAyB,CAAC"}
@@ -0,0 +1,2 @@
1
+ export * from "./classes/watcher";
2
+ export * from "./classes/sound-watcher";
@@ -0,0 +1 @@
1
+ {"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AACxC,OAAO,EAAE,SAAS,EAAE,MAAM,gBAAgB,CAAC;AAC3C,OAAO,EAAE,MAAM,EAAE,MAAM,gBAAgB,CAAC;AAiBxC,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,CAInE;AAED,wBAAsB,gBAAgB,CACpC,GAAG,EAAE,MAAM,EACX,IAAI,CAAC,EAAE,SAAS,GACf,OAAO,CAAC,KAAK,CAAC,CAWhB;AAED,wBAAsB,IAAI,CAAC,KAAK,CAAC,EAAE,MAAM,oBAQxC;AAED,wBAAgB,cAAc,CAC5B,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,EAC3B,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,QAO5B"}
package/lib/utils.js ADDED
@@ -0,0 +1,97 @@
1
+ var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
2
+ function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
3
+ return new (P || (P = Promise))(function (resolve, reject) {
4
+ function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
5
+ function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
6
+ function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
7
+ step((generator = generator.apply(thisArg, _arguments || [])).next());
8
+ });
9
+ };
10
+ var __generator = (this && this.__generator) || function (thisArg, body) {
11
+ var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
12
+ return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
13
+ function verb(n) { return function (v) { return step([n, v]); }; }
14
+ function step(op) {
15
+ if (f) throw new TypeError("Generator is already executing.");
16
+ while (_) try {
17
+ if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
18
+ if (y = 0, t) op = [op[0] & 2, t.value];
19
+ switch (op[0]) {
20
+ case 0: case 1: t = op; break;
21
+ case 4: _.label++; return { value: op[1], done: false };
22
+ case 5: _.label++; y = op[1]; op = [0]; continue;
23
+ case 7: op = _.ops.pop(); _.trys.pop(); continue;
24
+ default:
25
+ if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
26
+ if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
27
+ if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
28
+ if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
29
+ if (t[2]) _.ops.pop();
30
+ _.trys.pop(); continue;
31
+ }
32
+ op = body.call(thisArg, _);
33
+ } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
34
+ if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
35
+ }
36
+ };
37
+ import OutofScopeP5 from "p5";
38
+ import { Sound } from "./classes/sound";
39
+ var outofScopeP5;
40
+ document.addEventListener("DOMContentLoaded", function () {
41
+ var noop = document.createElement("div");
42
+ noop.style.position = "absolute";
43
+ noop.style.zIndex = "-1";
44
+ noop.style.top = "-100%";
45
+ noop.style.left = "-100%";
46
+ document.body.appendChild(noop);
47
+ setTimeout(function () {
48
+ outofScopeP5 = new OutofScopeP5(function (skt) { }, noop);
49
+ }, 0);
50
+ });
51
+ export function createAssetImage(src) {
52
+ return __awaiter(this, void 0, void 0, function () {
53
+ return __generator(this, function (_a) {
54
+ return [2 /*return*/, new Promise(function (res, rej) {
55
+ outofScopeP5.loadImage(src, res, rej);
56
+ })];
57
+ });
58
+ });
59
+ }
60
+ export function createAssetSound(src, type) {
61
+ return __awaiter(this, void 0, void 0, function () {
62
+ var media;
63
+ return __generator(this, function (_a) {
64
+ media = new Sound(type);
65
+ return [2 /*return*/, new Promise(function (res, rej) {
66
+ media.native.onloadedmetadata = function () {
67
+ res(media);
68
+ };
69
+ media.native.onerror = function (error) {
70
+ rej(error);
71
+ };
72
+ media.native.src = src;
73
+ })];
74
+ });
75
+ });
76
+ }
77
+ export function tick(delay) {
78
+ return __awaiter(this, void 0, void 0, function () {
79
+ return __generator(this, function (_a) {
80
+ return [2 /*return*/, new Promise(function (res) {
81
+ if (delay != null) {
82
+ setTimeout(res, delay);
83
+ }
84
+ else {
85
+ // wait forever
86
+ }
87
+ })];
88
+ });
89
+ });
90
+ }
91
+ export function copyProperties(source, target) {
92
+ for (var key in target) {
93
+ if (target[key] !== undefined) {
94
+ source[key] = target[key];
95
+ }
96
+ }
97
+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-simple-game-engine",
3
- "version": "0.1.62",
3
+ "version": "0.1.65",
4
4
  "description": "",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib",
@@ -9,21 +9,18 @@
9
9
  "@types/matter-js": "^0.17.7",
10
10
  "@types/p5": "^1.4.2",
11
11
  "matter-js": "^0.18.0",
12
- "p5": "^1.4.1",
13
- "react": "^18.0.0"
12
+ "p5": "^1.4.1"
14
13
  },
15
14
  "devDependencies": {
16
- "typescript": "^4.4.2",
15
+ "@types/react": "^18.0.17",
17
16
  "@types/node": "^16.7.13",
18
- "@types/react": "^18.0.0"
17
+ "typescript": "^4.4.2"
19
18
  },
20
19
  "scripts": {
21
20
  "build": "rm -rf lib && tsc -p ."
22
21
  },
23
22
  "files": [
24
- "/lib/index.js",
25
- "/lib/*/**.d.ts",
26
- "/lib/*.d.ts"
23
+ "/lib"
27
24
  ],
28
25
  "keywords": [
29
26
  "game engine",