react-simple-game-engine 0.1.29 → 0.1.32
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/classes/entities/entity.d.ts.map +1 -1
- package/lib/classes/entities/entity.js +3 -3
- package/lib/classes/logic-component.d.ts +2 -1
- package/lib/classes/logic-component.d.ts.map +1 -1
- package/lib/classes/logic-component.js +19 -3
- package/lib/classes/prefab.d.ts.map +1 -1
- package/lib/classes/scene.d.ts +1 -1
- package/package.json +1 -1
@@ -1 +1 @@
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1
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-
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAwB,MAAM,WAAW,CAAC;AAEjD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAGpD,aAAK,gBAAgB,GAAG,MAAM,IAAI,CAAC;AAEnC,aAAK,gBAAgB,GAAG;IACtB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,UAAU,GAAG,cAAc,CAAC,UAAU,CAAC,CAAC;CACjD,CAAC;AAEF,8BAAsB,MAAM,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CACnD,SAAQ,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzC,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,OAAO,CAAe;IAC9B,OAAO,CAAC,SAAS,CAAoB;IACrC,OAAO,CAAC,MAAM,CAAkB;IAChC,OAAO,CAAC,iBAAiB,CAQlB;IACP,OAAO,CAAC,WAAW,CAAS;IAErB,cAAc,EAAE,OAAO,CAAQ;IAC/B,KAAK,CAAC,EAAE,KAAK,CAAC;IAErB,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,EAG7B;IAED,IAAI,MAAM,IALS,MAAM,CAAC,GAAG,CAAC,CAO7B;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,IAAI,QAAQ,sBAEX;IAED,IAAI,KAAK,MAER;IAED;;;;;OAKG;IACH,SAAS,CAAC,OAAO,CAAC,EAAE,gBAAgB;
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+
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAwB,MAAM,WAAW,CAAC;AAEjD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAGpD,aAAK,gBAAgB,GAAG,MAAM,IAAI,CAAC;AAEnC,aAAK,gBAAgB,GAAG;IACtB,QAAQ,CAAC,EAAE,MAAM,CAAC;IAClB,MAAM,EAAE,UAAU,GAAG,cAAc,CAAC,UAAU,CAAC,CAAC;CACjD,CAAC;AAEF,8BAAsB,MAAM,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CACnD,SAAQ,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzC,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,OAAO,CAAe;IAC9B,OAAO,CAAC,SAAS,CAAoB;IACrC,OAAO,CAAC,MAAM,CAAkB;IAChC,OAAO,CAAC,iBAAiB,CAQlB;IACP,OAAO,CAAC,WAAW,CAAS;IAErB,cAAc,EAAE,OAAO,CAAQ;IAC/B,KAAK,CAAC,EAAE,KAAK,CAAC;IAErB,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,EAG7B;IAED,IAAI,MAAM,IALS,MAAM,CAAC,GAAG,CAAC,CAO7B;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,IAAI,QAAQ,sBAEX;IAED,IAAI,KAAK,MAER;IAED;;;;;OAKG;IACH,SAAS,CAAC,OAAO,CAAC,EAAE,gBAAgB;IAkBpC;;;;;OAKG;IACH,OAAO,CACL,IAAI,EAAE,MAAM,EACZ,QAAQ,EAAE,MAAM,EAChB,GAAG,EAAE,gBAAgB,EACrB,UAAU,UAAQ;IAcpB,QAAQ,CAAC,MAAM,EAAE,UAAU,GAAG,cAAc,CAAC,UAAU,CAAC;IASxD,WAAW,CAAC,MAAM,EAAE,UAAU;IAQ9B,UAAU,CACR,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;IAO3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI;IAEd,OAAO,CAAC,EACN,SAAS,EACT,MAAM,EAAE,eAAe,EACvB,WAAW,EACX,KAAU,EACV,GAAG,MAAM,EACV,EAAE,aAAa,CAAC,IAAI,CAAC;IAiDtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IACnD,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAiBN,QAAQ;IAER,IAAI;IAMJ,QAAQ,CAAC,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAExE,WAAW,CAAC,MAAM,EAAE,MAAM;IAC1B,cAAc,CAAC,MAAM,EAAE,MAAM;IAC7B,iBAAiB,CAAC,MAAM,EAAE,MAAM;CACjC"}
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@@ -104,8 +104,6 @@ var Entity = /** @class */ (function (_super) {
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y: 0,
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x: 0,
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});
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-
this.sprite = new ColorSprite();
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-
this.sprite.source = [0, 0, 0, 0];
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this.addChild(effect);
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setTimeout(function () {
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_this.worldManagement.removeEntity(_this);
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@@ -189,7 +187,9 @@ var Entity = /** @class */ (function (_super) {
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};
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Entity.prototype.onUpdate = function () { };
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Entity.prototype.draw = function () {
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this.
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if (!this.isTerminate) {
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this.sprite.draw();
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}
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};
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Entity.prototype.onCollision = function (target) { };
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Entity.prototype.onCollisionEnd = function (target) { };
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@@ -1,11 +1,12 @@
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import { Initialler } from "../export-interfaces";
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import { Configable } from "../export-types";
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import { Configable, Configation } from "../export-types";
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import { WorldManagement } from "./world-management";
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export declare class LogicComponent<C extends Initialler = Initialler> {
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private readonly configale;
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private readonly _isPrefab?;
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constructor(configale: Configable<C>, _isPrefab?: boolean | undefined);
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get isPrefab(): boolean | undefined;
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protected onTargetInitial(params: Configation<C>, ...args: any[]): Configation<C>;
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output({ worldManagement, ...extraParams }?: {
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worldManagement?: WorldManagement;
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} & Record<string, any>): C;
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"logic-component.d.ts","sourceRoot":"","sources":["../../src/classes/logic-component.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;
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{"version":3,"file":"logic-component.d.ts","sourceRoot":"","sources":["../../src/classes/logic-component.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,sBAAsB,CAAC;AAClD,OAAO,EAAE,UAAU,EAAE,WAAW,EAAE,MAAM,iBAAiB,CAAC;AAG1D,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,qBAAa,cAAc,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU;IAEzD,OAAO,CAAC,QAAQ,CAAC,SAAS;IAC1B,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC;gBADV,SAAS,EAAE,UAAU,CAAC,CAAC,CAAC,EACxB,SAAS,CAAC,qBAAS;IAGtC,IAAI,QAAQ,wBAEX;IAED,SAAS,CAAC,eAAe,CAAC,MAAM,EAAE,WAAW,CAAC,CAAC,CAAC,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE;IAIhE,MAAM,CAAC,EACL,eAAe,EACf,GAAG,WAAW,EACf,GAAE;QAAE,eAAe,CAAC,EAAE,eAAe,CAAA;KAAE,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAM;CAYpE"}
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@@ -1,3 +1,14 @@
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var __assign = (this && this.__assign) || function () {
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__assign = Object.assign || function(t) {
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for (var s, i = 1, n = arguments.length; i < n; i++) {
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s = arguments[i];
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for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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t[p] = s[p];
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}
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return t;
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};
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return __assign.apply(this, arguments);
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};
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var __rest = (this && this.__rest) || function (s, e) {
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var t = {};
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for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
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}
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return t;
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};
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import { copyProperties } from "../utils";
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import { EntitySult } from "./entities/entity-sult";
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var LogicComponent = /** @class */ (function () {
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function LogicComponent(configale, _isPrefab) {
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enumerable: false,
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configurable: true
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});
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LogicComponent.prototype.onTargetInitial = function (params) {
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var args = [];
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for (var _i = 1; _i < arguments.length; _i++) {
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args[_i - 1] = arguments[_i];
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}
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return __assign({}, params);
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};
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LogicComponent.prototype.output = function (_a) {
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if (_a === void 0) { _a = {}; }
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var worldManagement = _a.worldManagement, extraParams = __rest(_a, ["worldManagement"]);
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if (c instanceof EntitySult && worldManagement) {
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c.preInitial(worldManagement);
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}
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c.initial(params);
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copyProperties(c, extraParams);
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c.initial(this.onTargetInitial(params, extraParams));
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return c;
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};
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return LogicComponent;
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{"version":3,"file":"prefab.d.ts","sourceRoot":"","sources":["../../src/classes/prefab.ts"],"names":[],"mappings":"
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{"version":3,"file":"prefab.d.ts","sourceRoot":"","sources":["../../src/classes/prefab.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAe,MAAM,iBAAiB,CAAC;AAC1D,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAEpD,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AAEnD,qBAAa,MAAM,CACjB,CAAC,SAAS,UAAU,GAAG,UAAU,CACjC,SAAQ,cAAc,CAAC,CAAC,CAAC;gBACb,SAAS,EAAE,UAAU,CAAC,CAAC,CAAC;CAGrC"}
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package/lib/classes/scene.d.ts
CHANGED
@@ -34,7 +34,7 @@ export declare abstract class Scene<UIP = any> {
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onLoadAssets(): Promise<void>;
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getPrefab<C extends EntitySult>(Class: {
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new (...args: any[]): Prefab<C>;
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}): Prefab<EntitySult<any
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}): Prefab<EntitySult<any>>;
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bootstrap(camera: Camera): void;
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protected onDraw(): void;
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protected onUpdate(): void;
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