react-simple-game-engine 0.1.2 → 0.1.3

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@@ -4,10 +4,11 @@ import { Scene } from "../scene";
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  import { WorldManagement } from "../world-management";
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  export declare abstract class EntitySult<P = any> implements Initialler<P> {
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  camera: Camera;
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- private readonly id;
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  readonly tag: string;
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+ private readonly id;
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  private _scene;
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  private _worldManagement;
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+ name: string;
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  constructor();
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  abstract update(): void;
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  abstract draw(): void;
@@ -1 +1 @@
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- {"version":3,"file":"entity-sult.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity-sult.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AACjC,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,8BAAsB,UAAU,CAAC,CAAC,GAAG,GAAG,CAAE,YAAW,UAAU,CAAC,CAAC,CAAC;IACzD,MAAM,EAAG,MAAM,CAAC;IACvB,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAsD;IACzE,SAAgB,GAAG,EAAG,MAAM,CAAC;IAE7B,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,gBAAgB,CAAmB;;IAM3C,QAAQ,CAAC,MAAM,IAAI,IAAI;IACvB,QAAQ,CAAC,IAAI,IAAI,IAAI;IAErB,IAAI,KAAK,eAER;IAED,IAAI,eAAe,oBAElB;IAED,WAAW,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,GAAG,CAAC;IAI/B,UAAU,CAAC,eAAe,EAAE,eAAe;IAM3C,MAAM,CAAC,eAAe,EAAE,eAAe;IAUvC,QAAQ;IACR,OAAO,CAAC,MAAM,EAAE,CAAC;CAClB"}
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+ {"version":3,"file":"entity-sult.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity-sult.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AACjC,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,8BAAsB,UAAU,CAAC,CAAC,GAAG,GAAG,CAAE,YAAW,UAAU,CAAC,CAAC,CAAC;IACzD,MAAM,EAAG,MAAM,CAAC;IACvB,SAAgB,GAAG,EAAG,MAAM,CAAC;IAE7B,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAsD;IACzE,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,gBAAgB,CAAmB;IACpC,IAAI,SAAW;;IAMtB,QAAQ,CAAC,MAAM,IAAI,IAAI;IACvB,QAAQ,CAAC,IAAI,IAAI,IAAI;IAErB,IAAI,KAAK,eAER;IAED,IAAI,eAAe,oBAElB;IAED,WAAW,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,GAAG,CAAC;IAI/B,UAAU,CAAC,eAAe,EAAE,eAAe;IAM3C,MAAM,CAAC,eAAe,EAAE,eAAe;IAUvC,QAAQ;IACR,OAAO,CAAC,MAAM,EAAE,CAAC;CAClB"}
@@ -1,6 +1,7 @@
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  var EntitySult = /** @class */ (function () {
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  function EntitySult() {
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  this.id = "".concat(Math.random(), "-").concat(new Date().getTime());
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+ this.name = this.id;
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  this.tag = this.constructor.tag;
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  }
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  Object.defineProperty(EntitySult.prototype, "scene", {
@@ -31,7 +32,7 @@ var EntitySult = /** @class */ (function () {
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  this._scene = worldManagement.scene;
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  this.camera = worldManagement.camera;
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  }
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- console.log("Active ".concat(this.tag, " entity (id : ").concat(this.id, ")"));
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+ console.log("Active ".concat(this.tag, " entity (name : ").concat(this.name, ")"));
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  this.onActive();
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  };
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  EntitySult.prototype.onActive = function () { };
@@ -13,6 +13,7 @@ export declare class WorldManagement {
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  get camera(): Camera;
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  get scene(): Scene<any>;
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  destructor(): void;
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+ getEntity<T extends EntitySult = EntitySult>(name: string): T;
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  addEntity(entity: EntitySult): void;
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  removeEntity(entity: EntitySult): void;
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  update(): void;
@@ -1 +1 @@
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- {"version":3,"file":"world-management.d.ts","sourceRoot":"","sources":["../../src/classes/world-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAuB,MAAM,WAAW,CAAC;AAIxD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAGhC,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAEpD,qBAAa,eAAe;IAId,OAAO,CAAC,OAAO;IAAU,OAAO,CAAC,MAAM;IAHnD,OAAO,CAAC,SAAS,CAAoB;IACrC,OAAO,CAAC,OAAO,CAAU;gBAEL,OAAO,EAAE,MAAM,EAAU,MAAM,EAAE,KAAK;IAgD1D,IAAI,QAAQ,sBAEX;IAED,IAAI,MAAM,WAET;IAED,IAAI,MAAM,WAET;IAED,IAAI,KAAK,eAER;IAED,UAAU;IAKV,SAAS,CAAC,MAAM,EAAE,UAAU;IAS5B,YAAY,CAAC,MAAM,EAAE,UAAU;IAa/B,MAAM;IAON,IAAI;CAKL"}
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+ {"version":3,"file":"world-management.d.ts","sourceRoot":"","sources":["../../src/classes/world-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAuB,MAAM,WAAW,CAAC;AAIxD,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAGhC,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAEpD,qBAAa,eAAe;IAId,OAAO,CAAC,OAAO;IAAU,OAAO,CAAC,MAAM;IAHnD,OAAO,CAAC,SAAS,CAAoB;IACrC,OAAO,CAAC,OAAO,CAAU;gBAEL,OAAO,EAAE,MAAM,EAAU,MAAM,EAAE,KAAK;IAgD1D,IAAI,QAAQ,sBAEX;IAED,IAAI,MAAM,WAET;IAED,IAAI,MAAM,WAET;IAED,IAAI,KAAK,eAER;IAED,UAAU;IAKV,SAAS,CAAC,CAAC,SAAS,UAAU,GAAG,UAAU,EAAE,IAAI,EAAE,MAAM,GAAG,CAAC;IAK7D,SAAS,CAAC,MAAM,EAAE,UAAU;IAS5B,YAAY,CAAC,MAAM,EAAE,UAAU;IAa/B,MAAM;IAON,IAAI;CAKL"}
@@ -79,6 +79,10 @@ var WorldManagement = /** @class */ (function () {
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  World.clear(this.engine.world, false);
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  Engine.clear(this.engine);
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  };
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+ WorldManagement.prototype.getEntity = function (name) {
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+ //@ts-ignore
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+ return this.entities.find(function (entity) { return entity.name === name; });
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+ };
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  WorldManagement.prototype.addEntity = function (entity) {
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  // temp pass modifier
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  this.entities.push(entity);
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-simple-game-engine",
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- "version": "0.1.2",
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+ "version": "0.1.3",
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  "description": "",
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  "main": "lib/index.js",
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  "types": "lib",