react-simple-game-engine 0.1.14 → 0.1.17

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -20,11 +20,11 @@ export declare abstract class Entity<P extends Record<string, any> = Record<stri
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  get props(): P;
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  /**
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  * @param {string} name
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- * @param {number} interval in seconds unit
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- * @param {TimerJobListener} job function that run per @interval
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- * @returns {void}
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+ * @param {number} interval in seconds
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+ * @param {TimerJobListener} job function that run per #interval
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+ * @void
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  */
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- onTimer(name: string, interval: number, job: TimerJobListener): void;
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+ onTimer(name: string, interval: number, job: TimerJobListener, defaultRun?: boolean): void;
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  addChild(target: EntitySult | LogicComponent<EntitySult>): void;
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  removeChild(entity: EntitySult): void;
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  createBody(transform: CreateBodyDefine["transform"], options?: CreateBodyDefine["bodyOptions"]): MasterBody;
@@ -1 +1 @@
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- {"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAwB,MAAM,WAAW,CAAC;AAEjD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAGpD,aAAK,gBAAgB,GAAG,MAAM,IAAI,CAAC;AAEnC,8BAAsB,MAAM,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CACnD,SAAQ,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzC,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,OAAO,CAAe;IAC9B,OAAO,CAAC,SAAS,CAAoB;IACrC,OAAO,CAAC,MAAM,CAAkB;IAChC,OAAO,CAAC,iBAAiB,CAOlB;IAEA,cAAc,EAAE,OAAO,CAAQ;IAC/B,KAAK,CAAC,EAAE,KAAK,CAAC;IAErB,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,EAG7B;IAED,IAAI,MAAM,IALS,MAAM,CAAC,GAAG,CAAC,CAO7B;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,IAAI,QAAQ,sBAEX;IAED,IAAI,KAAK,MAER;IAED;;;;;OAKG;IACH,OAAO,CAAC,IAAI,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,gBAAgB;IAY7D,QAAQ,CAAC,MAAM,EAAE,UAAU,GAAG,cAAc,CAAC,UAAU,CAAC;IASxD,WAAW,CAAC,MAAM,EAAE,UAAU;IAQ9B,UAAU,CACR,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;IAO3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG,SAAS,EACpD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI;IAEd,OAAO,CAAC,EACN,SAAc,EACd,MAAM,EAAE,eAAe,EACvB,WAAW,EACX,KAAU,EACV,GAAG,MAAM,EACV,EAAE,aAAa,CAAC,IAAI,CAAC;IAiDtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IACnD,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAaN,QAAQ;IAER,IAAI;IAIJ,QAAQ,CAAC,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAExE,WAAW,CAAC,MAAM,EAAE,MAAM;IAC1B,cAAc,CAAC,MAAM,EAAE,MAAM;IAC7B,iBAAiB,CAAC,MAAM,EAAE,MAAM;CACjC"}
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+ {"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAwB,MAAM,WAAW,CAAC;AAEjD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAGpD,aAAK,gBAAgB,GAAG,MAAM,IAAI,CAAC;AAEnC,8BAAsB,MAAM,CAC1B,CAAC,SAAS,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,GAAG,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,CACnD,SAAQ,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzC,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,OAAO,CAAe;IAC9B,OAAO,CAAC,SAAS,CAAoB;IACrC,OAAO,CAAC,MAAM,CAAkB;IAChC,OAAO,CAAC,iBAAiB,CAQlB;IAEA,cAAc,EAAE,OAAO,CAAQ;IAC/B,KAAK,CAAC,EAAE,KAAK,CAAC;IAErB,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,CAAC,GAAG,CAAC,EAG7B;IAED,IAAI,MAAM,IALS,MAAM,CAAC,GAAG,CAAC,CAO7B;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,IAAI,QAAQ,sBAEX;IAED,IAAI,KAAK,MAER;IAED;;;;;OAKG;IACH,OAAO,CACL,IAAI,EAAE,MAAM,EACZ,QAAQ,EAAE,MAAM,EAChB,GAAG,EAAE,gBAAgB,EACrB,UAAU,UAAQ;IAcpB,QAAQ,CAAC,MAAM,EAAE,UAAU,GAAG,cAAc,CAAC,UAAU,CAAC;IASxD,WAAW,CAAC,MAAM,EAAE,UAAU;IAQ9B,UAAU,CACR,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;IAO3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG,SAAS,EACpD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI;IAEd,OAAO,CAAC,EACN,SAAc,EACd,MAAM,EAAE,eAAe,EACvB,WAAW,EACX,KAAU,EACV,GAAG,MAAM,EACV,EAAE,aAAa,CAAC,IAAI,CAAC;IAiDtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IACnD,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAeN,QAAQ;IAER,IAAI;IAIJ,QAAQ,CAAC,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAExE,WAAW,CAAC,MAAM,EAAE,MAAM;IAC1B,cAAc,CAAC,MAAM,EAAE,MAAM;IAC7B,iBAAiB,CAAC,MAAM,EAAE,MAAM;CACjC"}
@@ -89,16 +89,18 @@ var Entity = /** @class */ (function (_super) {
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  });
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  /**
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  * @param {string} name
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- * @param {number} interval in seconds unit
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- * @param {TimerJobListener} job function that run per @interval
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- * @returns {void}
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+ * @param {number} interval in seconds
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+ * @param {TimerJobListener} job function that run per #interval
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+ * @void
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  */
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- Entity.prototype.onTimer = function (name, interval, job) {
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+ Entity.prototype.onTimer = function (name, interval, job, defaultRun) {
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+ if (defaultRun === void 0) { defaultRun = false; }
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  if (!this.timerJobListeners[name]) {
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  this.timerJobListeners[name] = {
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  timeCounter: 0,
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  interval: interval,
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  job: job,
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+ defaultRun: defaultRun,
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  };
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  }
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  else {
@@ -145,10 +147,11 @@ var Entity = /** @class */ (function (_super) {
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  Entity.prototype.update = function () {
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  this.onUpdate();
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  for (var name_1 in this.timerJobListeners) {
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- var _a = this.timerJobListeners[name_1], timeCounter = _a.timeCounter, interval = _a.interval, job = _a.job;
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- if (timeCounter / 1000 >= interval) {
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+ var _a = this.timerJobListeners[name_1], timeCounter = _a.timeCounter, interval = _a.interval, job = _a.job, defaultRun = _a.defaultRun;
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+ if (defaultRun || timeCounter / 1000 >= interval) {
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  timeCounter = 0;
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  job();
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+ this.timerJobListeners[name_1].defaultRun = false;
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  }
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  timeCounter += Renderer.deltaTime;
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  this.timerJobListeners[name_1].timeCounter = timeCounter;
@@ -1,19 +1,22 @@
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  import { Scene } from "./scene";
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+ declare type SceneClass = {
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+ new (): Scene;
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+ tag?: string;
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+ };
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  declare type ChangeSceneListener = (scene: Scene) => void;
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  export declare class SceneManagement {
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  private Scenes;
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  private _currentScene;
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  private changeSceneListener;
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- static getTag(Scene: {
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- tag?: string;
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- }): string | undefined;
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- constructor(Scenes: {
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- new (): Scene;
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- tag?: string;
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- }[]);
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+ static getTag(Scene: SceneClass): string | undefined;
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+ constructor(Scenes: SceneClass[]);
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  get currentScene(): Scene<any>;
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  onChangeScene(func: ChangeSceneListener): void;
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+ canNext(): boolean;
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+ next(): void;
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+ replay(): void;
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  gotoScene(tag: string): void;
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+ private startScene;
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  }
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  export {};
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  //# sourceMappingURL=scene-management.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAClD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,mBAAmB,CAAuB;IAClD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE;QAAE,GAAG,CAAC,EAAE,MAAM,CAAA;KAAE;gBAIjB,MAAM,EAAE;QAAE,QAAQ,KAAK,CAAC;QAAC,GAAG,CAAC,EAAE,MAAM,CAAA;KAAE,EAAE;IAK7D,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,SAAS,CAAC,GAAG,EAAE,MAAM;CActB"}
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+ {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,aAAK,UAAU,GAAG;IAAE,QAAQ,KAAK,CAAC;IAAC,GAAG,CAAC,EAAE,MAAM,CAAA;CAAE,CAAC;AAElD,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAClD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,mBAAmB,CAAuB;IAClD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE,UAAU;gBAIX,MAAM,EAAE,UAAU,EAAE;IAKxC,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,OAAO;IAQP,IAAI;IAUJ,MAAM;IAIN,SAAS,CAAC,GAAG,EAAE,MAAM;IAarB,OAAO,CAAC,UAAU;CAKnB"}
@@ -17,22 +17,42 @@ var SceneManagement = /** @class */ (function () {
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  SceneManagement.prototype.onChangeScene = function (func) {
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  this.changeSceneListener = func;
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  };
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+ SceneManagement.prototype.canNext = function () {
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+ var _this = this;
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+ var currentIndex = this.Scenes.findIndex(function (Scene) { return _this._currentScene instanceof Scene; });
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+ var NextScene = this.Scenes[currentIndex + 1];
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+ return !!NextScene;
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+ };
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+ SceneManagement.prototype.next = function () {
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+ var _this = this;
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+ var currentIndex = this.Scenes.findIndex(function (Scene) { return _this._currentScene instanceof Scene; });
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+ var NextScene = this.Scenes[currentIndex + 1];
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+ if (NextScene) {
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+ this.startScene(NextScene);
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+ }
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+ };
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+ SceneManagement.prototype.replay = function () {
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+ this.gotoScene(this._currentScene.tag);
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+ };
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  SceneManagement.prototype.gotoScene = function (tag) {
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- var _a;
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- for (var _i = 0, _b = this.Scenes; _i < _b.length; _i++) {
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- var Scene_1 = _b[_i];
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+ for (var _i = 0, _a = this.Scenes; _i < _a.length; _i++) {
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+ var Scene_1 = _a[_i];
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  var _tag = SceneManagement.getTag(Scene_1);
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  if (_tag === tag) {
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  if (this._currentScene) {
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  this._currentScene.destructor();
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  }
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- this._currentScene = new Scene_1();
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- this._currentScene.manager = this;
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- (_a = this.changeSceneListener) === null || _a === void 0 ? void 0 : _a.call(this, this._currentScene);
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+ this.startScene(Scene_1);
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  break;
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  }
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  }
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  };
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+ SceneManagement.prototype.startScene = function (Scene) {
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+ var _a;
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+ this._currentScene = new Scene();
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+ this._currentScene.manager = this;
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+ (_a = this.changeSceneListener) === null || _a === void 0 ? void 0 : _a.call(this, this._currentScene);
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+ };
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  return SceneManagement;
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  }());
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  export { SceneManagement };
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-simple-game-engine",
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- "version": "0.1.14",
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+ "version": "0.1.17",
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  "description": "",
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  "main": "lib/index.js",
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  "types": "lib",