react-simple-game-engine 0.1.10 → 0.1.13

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -3,6 +3,7 @@ declare type ItemWithPercent<I> = [I, number];
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  declare type LastItem<I> = [I];
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  export declare type Collection<I> = [...ItemWithPercent<I>[], LastItem<I>];
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  export declare class P5 extends p5 {
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+ running: boolean;
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  constructor(sketch: (p5: P5) => void);
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  choose<I = any>(collection: Collection<I>): I;
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  }
@@ -1 +1 @@
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- {"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AAEpB,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;gBACZ,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI;IAKpC,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
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+ {"version":3,"file":"p5.d.ts","sourceRoot":"","sources":["../../src/classes/p5.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AAEpB,aAAK,eAAe,CAAC,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,CAAC,CAAC;AACtC,aAAK,QAAQ,CAAC,CAAC,IAAI,CAAC,CAAC,CAAC,CAAC;AAEvB,oBAAY,UAAU,CAAC,CAAC,IAAI,CAAC,GAAG,eAAe,CAAC,CAAC,CAAC,EAAE,EAAE,QAAQ,CAAC,CAAC,CAAC,CAAC,CAAC;AAEnE,qBAAa,EAAG,SAAQ,EAAE;IACxB,OAAO,UAAQ;gBAEH,MAAM,EAAE,CAAC,EAAE,EAAE,EAAE,KAAK,IAAI;IAKpC,MAAM,CAAC,CAAC,GAAG,GAAG,EAAE,UAAU,EAAE,UAAU,CAAC,CAAC,CAAC,GAAG,CAAC;CA+B9C"}
package/lib/classes/p5.js CHANGED
@@ -18,6 +18,7 @@ var P5 = /** @class */ (function (_super) {
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  __extends(P5, _super);
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  function P5(sketch) {
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  var _this = _super.call(this, sketch) || this;
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+ _this.running = true;
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  window.Renderer = _this;
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  return _this;
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  }
@@ -4,7 +4,7 @@ import { LogicComponent } from "./logic-component";
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  import { SceneManagement } from "./scene-management";
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  import { EntitySult } from "./entities/entity-sult";
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  declare type LoadAssetsListener = (loadedAssets: boolean) => void;
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- declare type EntityPropsChangeListener = <V = any>(value: V) => void;
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+ declare type EntityPropsChangeListener<V = any> = (value: V) => void;
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  export declare abstract class Scene<UIP = any> {
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  private ui;
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  private worldManagement;
@@ -24,7 +24,7 @@ export declare abstract class Scene<UIP = any> {
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  get loadedAssets(): boolean;
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  private set loadedAssets(value);
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  emitEntityPropsChangeListener<V = any>(name: string, value: V): void;
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- onEntityPropsChangeListener(name: string, func: EntityPropsChangeListener): () => void;
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+ onEntityPropsChangeListener<V = any>(name: string, func: EntityPropsChangeListener<V>): () => void;
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  onLoadAssetNotify(func: LoadAssetsListener): void;
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  destructor(): void;
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  switchToScene(tag: string): void;
@@ -1 +1 @@
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- {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAIpD,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAC1D,aAAK,yBAAyB,GAAG,CAAC,CAAC,GAAG,GAAG,EAAE,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAE7D,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAmB;IAC1C,OAAO,CAAC,aAAa,CAAW;IAChC,OAAO,CAAC,kBAAkB,CAAsB;IAChD,OAAO,CAAC,0BAA0B,CAG3B;IAEA,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAG,eAAe,CAAC;IACjC,SAAgB,SAAS,EAAE,MAAM,CAA8C;aAC/D,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,EAAE;;IAS3E,IAAI,EAAE,uBAGL;IAED,IAAI,OAAO,QAEV;IAED,SAAS,CAAC,MAAM;IAEhB,SAAS,CAAC,UAAU;IAIpB,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,6BAA6B,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAO7D,2BAA2B,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,yBAAyB;IAczE,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAIV,aAAa,CAAC,GAAG,EAAE,MAAM;IAInB,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM;IAczB,YAAY;IAElB,SAAS,CAAC,MAAM,EAAE,MAAM;IAWxB,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAQP"}
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+ {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAErD,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAIpD,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAC1D,aAAK,yBAAyB,CAAC,CAAC,GAAG,GAAG,IAAI,CAAC,KAAK,EAAE,CAAC,KAAK,IAAI,CAAC;AAE7D,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAmB;IAC1C,OAAO,CAAC,aAAa,CAAW;IAChC,OAAO,CAAC,kBAAkB,CAAsB;IAChD,OAAO,CAAC,0BAA0B,CAG3B;IAEA,WAAW,EAAE,MAAM,CAAK;IACxB,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAG,eAAe,CAAC;IACjC,SAAgB,SAAS,EAAE,MAAM,CAA8C;aAC/D,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,cAAc,CAAC,UAAU,CAAC,EAAE;;IAS3E,IAAI,EAAE,uBAGL;IAED,IAAI,OAAO,QAEV;IAED,SAAS,CAAC,MAAM;IAEhB,SAAS,CAAC,UAAU;IAIpB,IAAI,YAAY,IAIuB,OAAO,CAF7C;IAED,OAAO,KAAK,YAAY,QAGvB;IAED,6BAA6B,CAAC,CAAC,GAAG,GAAG,EAAE,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,CAAC;IAO7D,2BAA2B,CAAC,CAAC,GAAG,GAAG,EACjC,IAAI,EAAE,MAAM,EACZ,IAAI,EAAE,yBAAyB,CAAC,CAAC,CAAC;IAepC,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAIV,aAAa,CAAC,GAAG,EAAE,MAAM;IAInB,UAAU,CAAC,KAAK,CAAC,EAAE,MAAM;IAczB,YAAY;IAElB,SAAS,CAAC,MAAM,EAAE,MAAM;IAWxB,SAAS,CAAC,MAAM;IAChB,SAAS,CAAC,QAAQ;IAElB,MAAM;CAUP"}
@@ -148,8 +148,10 @@ var Scene = /** @class */ (function () {
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  Scene.prototype.onDraw = function () { };
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  Scene.prototype.onUpdate = function () { };
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  Scene.prototype.action = function () {
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- this.onUpdate();
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- this.worldManagement.update();
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+ if (Renderer.running) {
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+ this.onUpdate();
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+ this.worldManagement.update();
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+ }
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  Renderer.background(41, 41, 41);
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  this.onDraw();
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  this.worldManagement.draw();
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-simple-game-engine",
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- "version": "0.1.10",
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+ "version": "0.1.13",
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  "description": "",
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  "main": "lib/index.js",
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  "types": "lib",