react-simple-game-engine 0.0.6 → 0.0.9
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/classes/entities/circle.entity.d.ts +1 -0
- package/lib/classes/entities/circle.entity.d.ts.map +1 -1
- package/lib/classes/entities/entity.d.ts +4 -3
- package/lib/classes/entities/entity.d.ts.map +1 -1
- package/lib/classes/entities/rect.entity.d.ts +1 -0
- package/lib/classes/entities/rect.entity.d.ts.map +1 -1
- package/lib/classes/logic-component.d.ts +3 -1
- package/lib/classes/logic-component.d.ts.map +1 -1
- package/lib/classes/scene.d.ts.map +1 -1
- package/lib/classes/sprites/sprite.d.ts +1 -1
- package/lib/classes/sprites/sprite.d.ts.map +1 -1
- package/lib/export-types.d.ts +24 -2
- package/lib/export-types.d.ts.map +1 -1
- package/lib/ui-components/SceneRunner.d.ts +8 -4
- package/lib/ui-components/SceneRunner.d.ts.map +1 -1
- package/lib/ui-components/SceneRunner.js +66 -5
- package/lib/ui-components/ScenesProcess.d.ts +3 -4
- package/lib/ui-components/ScenesProcess.d.ts.map +1 -1
- package/lib/ui-components/ScenesProcess.js +24 -2
- package/lib/ui-components/Sketch.d.ts.map +1 -1
- package/lib/utils.d.ts +1 -0
- package/lib/utils.d.ts.map +1 -1
- package/lib/utils.js +14 -0
- package/package.json +2 -3
@@ -1 +1 @@
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1
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-
{"version":3,"file":"circle.entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/circle.entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAU,MAAM,WAAW,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,YAAa,SAAQ,MAAM;IAC/B,MAAM,EAAG,MAAM,CAAC;IAEvB,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAO/D,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,YAAY,CAAC;IAQlD,SAAS,CAAC,YAAY,CACpB,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG;QAAE,MAAM,EAAE,MAAM,CAAA;KAAE,EAC7D,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,IAAI;CAIR"}
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+
{"version":3,"file":"circle.entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/circle.entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAU,MAAM,WAAW,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AACrE,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,YAAa,SAAQ,MAAM;IAC/B,MAAM,EAAG,MAAM,CAAC;IAEvB,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAO/D,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,YAAY,CAAC;IAQlD,SAAS,CAAC,YAAY,CACpB,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG;QAAE,MAAM,EAAE,MAAM,CAAA;KAAE,EAC7D,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,IAAI;CAIR"}
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@@ -1,7 +1,8 @@
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import Matter from "matter-js";
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import { Camera } from "../camera";
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import { WorldManagement } from "../world-management";
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import {
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import { Sprite } from "../sprites/sprite";
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import { CreateBodyDefine, EntityInitial, EntityPrepare, MasterBody, Sound } from "../../export-types";
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export declare abstract class Entity {
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private _body;
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private _sprite;
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@@ -11,8 +12,8 @@ export declare abstract class Entity {
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protected worldManagement: WorldManagement;
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protected sound?: Sound;
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constructor();
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set sprite(sprite:
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get sprite():
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set sprite(sprite: Sprite);
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get sprite(): Sprite;
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get position(): Matter.Vector;
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get body(): MasterBody;
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active(worldManagement: WorldManagement): void;
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@@ -1 +1 @@
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-
{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,MAAM,WAAW,CAAC;
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{"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,MAAM,WAAW,CAAC;AAE/B,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AACnC,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAE5B,8BAAsB,MAAM;IAC1B,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,OAAO,CAAU;IACzB,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAsD;IAEzE,SAAgB,GAAG,EAAG,MAAM,CAAC;IACtB,MAAM,EAAG,MAAM,CAAC;IAEvB,SAAS,CAAC,eAAe,EAAG,eAAe,CAAC;IAC5C,SAAS,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC;;IAMxB,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,EAGxB;IAED,IAAI,MAAM,IALS,MAAM,CAOxB;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,MAAM,CAAC,eAAe,EAAE,eAAe;IAKvC,QAAQ;IAER,UAAU,CACR,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;IAO3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG,SAAS,EACpD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI;IAEd,OAAO,CAAC,EACN,KAAK,EACL,SAAc,EACd,MAAM,EAAE,eAAe,EACvB,WAAgB,GACjB,EAAE,aAAa,CAAC,IAAI,CAAC;IA+BtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IACnD,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAGN,QAAQ;IAER,IAAI;IAIJ,QAAQ,CAAC,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAExE,WAAW,CAAC,MAAM,EAAE,MAAM;CAC3B"}
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@@ -1 +1 @@
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{"version":3,"file":"rect.entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/rect.entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAU,IAAI,EAAE,MAAM,WAAW,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,UAAW,SAAQ,MAAM;IAC7B,KAAK,EAAG,MAAM,CAAC;IACf,MAAM,EAAG,MAAM,CAAC;IAEvB,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAO/D,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,UAAU,CAAC;IAShD,SAAS,CAAC,YAAY,CACpB,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG;QACzC,KAAK,EAAE,MAAM,CAAC;QACd,MAAM,EAAE,MAAM,CAAC;KAChB,EACD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,IAAI;CAWR"}
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{"version":3,"file":"rect.entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/rect.entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAU,IAAI,EAAE,MAAM,WAAW,CAAC;AACzC,OAAO,EAAE,gBAAgB,EAAE,aAAa,EAAE,MAAM,oBAAoB,CAAC;AACrE,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,UAAW,SAAQ,MAAM;IAC7B,KAAK,EAAG,MAAM,CAAC;IACf,MAAM,EAAG,MAAM,CAAC;IAEvB,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAO/D,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,UAAU,CAAC;IAShD,SAAS,CAAC,YAAY,CACpB,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG;QACzC,KAAK,EAAE,MAAM,CAAC;QACd,MAAM,EAAE,MAAM,CAAC;KAChB,EACD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,IAAI;CAWR"}
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@@ -1,6 +1,8 @@
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import { Configable } from "../export-types";
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import { Entity } from "./entities/entity";
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export declare class LogicComponent<C extends {
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initial: any;
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} =
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} = Entity> {
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private instance;
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constructor(configale: Configable<C>);
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output(): C;
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{"version":3,"file":"logic-component.d.ts","sourceRoot":"","sources":["../../src/classes/logic-component.ts"],"names":[],"mappings":"AAAA,qBAAa,cAAc,CAAC,CAAC,SAAS;IAAE,OAAO,EAAE,GAAG,CAAA;CAAE,GAAG,
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{"version":3,"file":"logic-component.d.ts","sourceRoot":"","sources":["../../src/classes/logic-component.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAC;AAC7C,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,qBAAa,cAAc,CAAC,CAAC,SAAS;IAAE,OAAO,EAAE,GAAG,CAAA;CAAE,GAAG,MAAM;IAC7D,OAAO,CAAC,QAAQ,CAAI;gBACR,SAAS,EAAE,UAAU,CAAC,CAAC,CAAC;IAOpC,MAAM;CAGP"}
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@@ -1 +1 @@
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{"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;
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{"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAItC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAGrD,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAE1D,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAmB;IAC1C,OAAO,CAAC,aAAa,CAAW;IAChC,OAAO,CAAC,kBAAkB,CAAsB;IAEzC,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAG,eAAe,CAAC;IACjC,SAAgB,SAAS,EAAE,MAAM,CAA8C;aAC/D,aAAa,IAAI,cAAc,EAAE;;IAQjD,IAAI,EAAE,uBAGL;IAED,IAAI,OAAO,QAEV;IAED,SAAS,CAAC,UAAU;IAIpB,IAAI,YAAY,YAEf;IAED,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAIV,kBAAkB,CAAC,YAAY,EAAE,OAAO;IAKxC,aAAa,CAAC,GAAG,EAAE,MAAM;IAInB,UAAU;IAQV,YAAY;IAElB,SAAS,CAAC,MAAM,EAAE,MAAM;IAUxB,MAAM;CAIP"}
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@@ -7,7 +7,7 @@ declare type GetInitialParams<S extends {
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sprite?: S["sprite"];
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animation?: LogicComponent<AnimationSprite>;
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};
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export declare abstract class Sprite<SpriteType> {
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export declare abstract class Sprite<SpriteType = any> {
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sprite: SpriteType;
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private _entity;
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private _width;
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{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,aAAK,gBAAgB,CAAC,CAAC,SAAS;IAAE,MAAM,CAAC,EAAE,GAAG,CAAA;CAAE,GAAG,GAAG,IAAI;IACxD,MAAM,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC;IACrB,SAAS,CAAC,EAAE,cAAc,CAAC,eAAe,CAAC,CAAC;CAC7C,CAAC;AAEF,8BAAsB,MAAM,CAAC,UAAU;
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{"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,aAAK,gBAAgB,CAAC,CAAC,SAAS;IAAE,MAAM,CAAC,EAAE,GAAG,CAAA;CAAE,GAAG,GAAG,IAAI;IACxD,MAAM,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC;IACrB,SAAS,CAAC,EAAE,cAAc,CAAC,eAAe,CAAC,CAAC;CAC7C,CAAC;AAEF,8BAAsB,MAAM,CAAC,UAAU,GAAG,GAAG;IACpC,MAAM,EAAG,UAAU,CAAC;IAC3B,OAAO,CAAC,OAAO,CAAU;IACzB,OAAO,CAAC,MAAM,CAAU;IACxB,OAAO,CAAC,OAAO,CAAU;IAEzB,OAAO,CAAC,UAAU,CAA8B;IAEhD,IAAI,SAAS,CAAC,GAAG,EAAE,eAAe,EAGjC;IAED,IAAI,SAAS,IAAI,eAAe,CAE/B;IAED,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,EAKxB;IAED,IAAI,MAAM,IAPS,MAAM,CASxB;IAED,IAAI,KAAK,WAER;IAED,IAAI,MAAM,WAET;IAED,IAAI;IAUJ,QAAQ,CAAC,MAAM,IAAI,IAAI;IAEvB,OAAO,CAAC,MAAM,CAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC;CAexC"}
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package/lib/export-types.d.ts
CHANGED
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/// <reference types="matter-js" />
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import { Entity } from "./classes/entities/entity";
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import { Sprite } from "./classes/sprites/sprite";
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export declare type Sound = HTMLAudioElement;
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export declare type Avatar = ReturnType<P5["loadImage"]>;
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export declare type Color = [number, number, number, number?];
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export declare type EntityPrepare<E extends
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export declare type EntityPrepare<E extends Entity> = EntityInitial<E>;
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export declare type MasterBody = Matter.Body & {
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entity:
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entity: Entity;
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};
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export declare type P5 = import("p5");
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export declare type CreateBodyDefine = {
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transform?: {
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x?: number;
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y?: number;
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};
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bodyOptions?: Matter.IChamferableBodyDefinition;
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};
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export declare type EntityInitial<E extends Entity> = {
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transform?: Parameters<E["onCreateBody"]>[0];
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bodyOptions?: Parameters<E["onCreateBody"]>[1];
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sound?: Sound;
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sprite?: import("./classes/logic-component").LogicComponent<Sprite>;
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};
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export declare type Configable<C extends {
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initial: any;
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} = Entity> = {
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new (): C;
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} | [{
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new (): C;
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}, Parameters<C["initial"]>[0]?];
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//# sourceMappingURL=export-types.d.ts.map
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{"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":";AAAA,oBAAY,KAAK,GAAG,gBAAgB,CAAC;AACrC,oBAAY,MAAM,GAAG,UAAU,CAAC,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACjD,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,
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{"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAElD,oBAAY,KAAK,GAAG,gBAAgB,CAAC;AACrC,oBAAY,MAAM,GAAG,UAAU,CAAC,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACjD,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI,aAAa,CAAC,CAAC,CAAC,CAAC;AAC/D,oBAAY,UAAU,GAAG,MAAM,CAAC,IAAI,GAAG;IACrC,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,oBAAY,EAAE,GAAG,OAAO,IAAI,CAAC,CAAC;AAE9B,oBAAY,gBAAgB,GAAG;IAC7B,SAAS,CAAC,EAAE;QAAE,CAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,CAAC,EAAE,MAAM,CAAA;KAAE,CAAC;IACvC,WAAW,CAAC,EAAE,MAAM,CAAC,0BAA0B,CAAC;CACjD,CAAC;AAEF,oBAAY,aAAa,CAAC,CAAC,SAAS,MAAM,IAAI;IAE5C,SAAS,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAE7C,WAAW,CAAC,EAAE,UAAU,CAAC,CAAC,CAAC,cAAc,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC;IAC/C,KAAK,CAAC,EAAE,KAAK,CAAC;IACd,MAAM,CAAC,EAAE,OAAO,2BAA2B,EAAE,cAAc,CAAC,MAAM,CAAC,CAAC;CACrE,CAAC;AAEF,oBAAY,UAAU,CAAC,CAAC,SAAS;IAAE,OAAO,EAAE,GAAG,CAAA;CAAE,GAAG,MAAM,IACtD;IACE,QAAQ,CAAC,CAAC;CACX,GACD,CAAC;IAAE,QAAQ,CAAC,CAAA;CAAE,EAAE,UAAU,CAAC,CAAC,CAAC,SAAS,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC"}
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import { ComponentType, ReactNode } from "react";
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import { Scene } from "../classes/scene";
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declare type
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current: Scene;
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export declare type SceneRunnerPublicProps = {
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height: number;
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assetsLoader?: ReactNode | ComponentType;
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assetsDelay?: number;
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};
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declare type SceneRunnerProps = SceneRunnerPublicProps & {
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current: Scene;
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};
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export declare function SceneRunner({ current, width, height }: SceneRunnerProps): JSX.Element;
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export declare function SceneRunner({ assetsDelay, current, width, height, assetsLoader: AssetsLoader, }: SceneRunnerProps): JSX.Element;
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export {};
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//# sourceMappingURL=SceneRunner.d.ts.map
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1
|
-
{"version":3,"file":"SceneRunner.d.ts","sourceRoot":"","sources":["../../src/ui-components/SceneRunner.tsx"],"names":[],"mappings":";
|
1
|
+
{"version":3,"file":"SceneRunner.d.ts","sourceRoot":"","sources":["../../src/ui-components/SceneRunner.tsx"],"names":[],"mappings":"AAAA,OAAO,EACL,aAAa,EAEb,SAAS,EAGV,MAAM,OAAO,CAAC;AAGf,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAIzC,oBAAY,sBAAsB,GAAG;IACnC,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,YAAY,CAAC,EAAE,SAAS,GAAG,aAAa,CAAC;IACzC,WAAW,CAAC,EAAE,MAAM,CAAC;CACtB,CAAC;AAEF,aAAK,gBAAgB,GAAG,sBAAsB,GAAG;IAC/C,OAAO,EAAE,KAAK,CAAC;CAChB,CAAC;AAEF,wBAAgB,WAAW,CAAC,EAC1B,WAAW,EACX,OAAO,EACP,KAAK,EACL,MAAM,EACN,YAAY,EAAE,YAAY,GAC3B,EAAE,gBAAgB,eA8ClB"}
|
@@ -9,20 +9,81 @@ var __assign = (this && this.__assign) || function () {
|
|
9
9
|
};
|
10
10
|
return __assign.apply(this, arguments);
|
11
11
|
};
|
12
|
+
var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {
|
13
|
+
function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
|
14
|
+
return new (P || (P = Promise))(function (resolve, reject) {
|
15
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+
function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
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16
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+
function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
|
17
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+
function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
|
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+
step((generator = generator.apply(thisArg, _arguments || [])).next());
|
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+
});
|
20
|
+
};
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+
var __generator = (this && this.__generator) || function (thisArg, body) {
|
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+
var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
|
23
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+
return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
|
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+
function verb(n) { return function (v) { return step([n, v]); }; }
|
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function step(op) {
|
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|
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if (f) throw new TypeError("Generator is already executing.");
|
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while (_) try {
|
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+
if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
|
29
|
+
if (y = 0, t) op = [op[0] & 2, t.value];
|
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|
+
switch (op[0]) {
|
31
|
+
case 0: case 1: t = op; break;
|
32
|
+
case 4: _.label++; return { value: op[1], done: false };
|
33
|
+
case 5: _.label++; y = op[1]; op = [0]; continue;
|
34
|
+
case 7: op = _.ops.pop(); _.trys.pop(); continue;
|
35
|
+
default:
|
36
|
+
if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
|
37
|
+
if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
|
38
|
+
if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
|
39
|
+
if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
|
40
|
+
if (t[2]) _.ops.pop();
|
41
|
+
_.trys.pop(); continue;
|
42
|
+
}
|
43
|
+
op = body.call(thisArg, _);
|
44
|
+
} catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
|
45
|
+
if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
|
46
|
+
}
|
47
|
+
};
|
12
48
|
import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
|
13
|
-
import { useEffect } from "react";
|
49
|
+
import { useEffect, useMemo, } from "react";
|
14
50
|
import { Sketch } from "./Sketch";
|
51
|
+
import { tick } from "../utils";
|
15
52
|
export function SceneRunner(_a) {
|
16
|
-
var current = _a.current, width = _a.width, height = _a.height;
|
53
|
+
var assetsDelay = _a.assetsDelay, current = _a.current, width = _a.width, height = _a.height, AssetsLoader = _a.assetsLoader;
|
17
54
|
useEffect(function () {
|
18
|
-
|
19
|
-
|
55
|
+
(function () {
|
56
|
+
return __awaiter(this, void 0, void 0, function () {
|
57
|
+
return __generator(this, function (_a) {
|
58
|
+
switch (_a.label) {
|
59
|
+
case 0:
|
60
|
+
if (!(assetsDelay != null)) return [3 /*break*/, 2];
|
61
|
+
// assetsDelay = 0, will wait forever
|
62
|
+
return [4 /*yield*/, tick(assetsDelay || undefined)];
|
63
|
+
case 1:
|
64
|
+
// assetsDelay = 0, will wait forever
|
65
|
+
_a.sent();
|
66
|
+
_a.label = 2;
|
67
|
+
case 2:
|
68
|
+
current.loadAssets();
|
69
|
+
return [2 /*return*/];
|
70
|
+
}
|
71
|
+
});
|
72
|
+
});
|
73
|
+
})();
|
74
|
+
}, [current, assetsDelay]);
|
20
75
|
var setup = function (camera) {
|
21
76
|
current.bootstrap(camera);
|
22
77
|
};
|
23
78
|
var draw = function () {
|
24
79
|
current.action();
|
25
80
|
};
|
81
|
+
var assetsLoader = useMemo(function () {
|
82
|
+
if (typeof AssetsLoader === "function") {
|
83
|
+
return _jsx(AssetsLoader, {});
|
84
|
+
}
|
85
|
+
return (AssetsLoader !== null && AssetsLoader !== void 0 ? AssetsLoader : _jsx("div", { children: "Assets loading..." }));
|
86
|
+
}, [AssetsLoader]);
|
26
87
|
return current.loadedAssets ? (_jsxs("div", __assign({ style: { width: width, height: height, position: "relative" } }, { children: [_jsx(Sketch, { width: width, height: height, onSetup: setup, onDraw: draw }), _jsx("div", __assign({ style: {
|
27
88
|
position: "absolute",
|
28
89
|
top: 0,
|
@@ -31,5 +92,5 @@ export function SceneRunner(_a) {
|
|
31
92
|
right: 0,
|
32
93
|
userSelect: "none",
|
33
94
|
zIndex: 2,
|
34
|
-
} }, { children: _jsx(current.UI, __assign({}, current.UIProps)) }))] }))) : (
|
95
|
+
} }, { children: _jsx(current.UI, __assign({}, current.UIProps)) }))] }))) : (assetsLoader);
|
35
96
|
}
|
@@ -1,10 +1,9 @@
|
|
1
1
|
/// <reference types="react" />
|
2
2
|
import { SceneManagement } from "../classes/scene-management";
|
3
|
-
|
3
|
+
import { SceneRunnerPublicProps } from "./SceneRunner";
|
4
|
+
declare type WorldViewProps = SceneRunnerPublicProps & {
|
4
5
|
list: ConstructorParameters<typeof SceneManagement>[0];
|
5
|
-
width: number;
|
6
|
-
height: number;
|
7
6
|
};
|
8
|
-
export declare function ScenesProcess({ list,
|
7
|
+
export declare function ScenesProcess({ list, ...props }: WorldViewProps): JSX.Element;
|
9
8
|
export {};
|
10
9
|
//# sourceMappingURL=ScenesProcess.d.ts.map
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"ScenesProcess.d.ts","sourceRoot":"","sources":["../../src/ui-components/ScenesProcess.tsx"],"names":[],"mappings":";AAEA,OAAO,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;
|
1
|
+
{"version":3,"file":"ScenesProcess.d.ts","sourceRoot":"","sources":["../../src/ui-components/ScenesProcess.tsx"],"names":[],"mappings":";AAEA,OAAO,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AAC9D,OAAO,EAAe,sBAAsB,EAAE,MAAM,eAAe,CAAC;AAEpE,aAAK,cAAc,GAAG,sBAAsB,GAAG;IAC7C,IAAI,EAAE,qBAAqB,CAAC,OAAO,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;CACxD,CAAC;AAEF,wBAAgB,aAAa,CAAC,EAAE,IAAI,EAAE,GAAG,KAAK,EAAE,EAAE,cAAc,eA8B/D"}
|
@@ -1,9 +1,31 @@
|
|
1
|
+
var __assign = (this && this.__assign) || function () {
|
2
|
+
__assign = Object.assign || function(t) {
|
3
|
+
for (var s, i = 1, n = arguments.length; i < n; i++) {
|
4
|
+
s = arguments[i];
|
5
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
|
6
|
+
t[p] = s[p];
|
7
|
+
}
|
8
|
+
return t;
|
9
|
+
};
|
10
|
+
return __assign.apply(this, arguments);
|
11
|
+
};
|
12
|
+
var __rest = (this && this.__rest) || function (s, e) {
|
13
|
+
var t = {};
|
14
|
+
for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
|
15
|
+
t[p] = s[p];
|
16
|
+
if (s != null && typeof Object.getOwnPropertySymbols === "function")
|
17
|
+
for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
|
18
|
+
if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
|
19
|
+
t[p[i]] = s[p[i]];
|
20
|
+
}
|
21
|
+
return t;
|
22
|
+
};
|
1
23
|
import { jsx as _jsx } from "react/jsx-runtime";
|
2
24
|
import { useEffect, useMemo, useState } from "react";
|
3
25
|
import { SceneManagement } from "../classes/scene-management";
|
4
26
|
import { SceneRunner } from "./SceneRunner";
|
5
27
|
export function ScenesProcess(_a) {
|
6
|
-
var list = _a.list,
|
28
|
+
var list = _a.list, props = __rest(_a, ["list"]);
|
7
29
|
var sceneManagement = useMemo(function () {
|
8
30
|
return new SceneManagement(list);
|
9
31
|
}, [list]);
|
@@ -20,5 +42,5 @@ export function ScenesProcess(_a) {
|
|
20
42
|
setLoadedAssets(isLoaded);
|
21
43
|
});
|
22
44
|
}, [currentScene]);
|
23
|
-
return (_jsx(SceneRunner, { current: currentScene
|
45
|
+
return (_jsx(SceneRunner, __assign({ current: currentScene }, props), currentScene.sessionId));
|
24
46
|
}
|
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"Sketch.d.ts","sourceRoot":"","sources":["../../src/ui-components/Sketch.tsx"],"names":[],"mappings":";
|
1
|
+
{"version":3,"file":"Sketch.d.ts","sourceRoot":"","sources":["../../src/ui-components/Sketch.tsx"],"names":[],"mappings":";AAGA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,aAAK,WAAW,GAAG;IACjB,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAClC,MAAM,EAAE,MAAM,IAAI,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,IAAI,CAAC;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,wBAAgB,MAAM,CAAC,EACrB,OAAO,EACP,MAAM,EACN,SAAS,EACT,KAAK,EACL,MAAM,GACP,EAAE,WAAW,eAgDb"}
|
package/lib/utils.d.ts
CHANGED
@@ -1,4 +1,5 @@
|
|
1
1
|
import { Avatar, Sound } from "./export-types";
|
2
2
|
export declare function createAssetImage(src: string): Promise<Avatar>;
|
3
3
|
export declare function createAssetSound(src: string): Promise<Sound>;
|
4
|
+
export declare function tick(delay?: number): Promise<unknown>;
|
4
5
|
//# sourceMappingURL=utils.d.ts.map
|
package/lib/utils.d.ts.map
CHANGED
@@ -1 +1 @@
|
|
1
|
-
{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AAiB/C,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,CAInE;AAED,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC,CAWlE"}
|
1
|
+
{"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AAiB/C,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,CAInE;AAED,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC,CAWlE;AAED,wBAAsB,IAAI,CAAC,KAAK,CAAC,EAAE,MAAM,oBAQxC"}
|
package/lib/utils.js
CHANGED
@@ -73,3 +73,17 @@ export function createAssetSound(src) {
|
|
73
73
|
});
|
74
74
|
});
|
75
75
|
}
|
76
|
+
export function tick(delay) {
|
77
|
+
return __awaiter(this, void 0, void 0, function () {
|
78
|
+
return __generator(this, function (_a) {
|
79
|
+
return [2 /*return*/, new Promise(function (res) {
|
80
|
+
if (delay != null) {
|
81
|
+
setTimeout(res, delay);
|
82
|
+
}
|
83
|
+
else {
|
84
|
+
// wait forever
|
85
|
+
}
|
86
|
+
})];
|
87
|
+
});
|
88
|
+
});
|
89
|
+
}
|
package/package.json
CHANGED
@@ -1,6 +1,6 @@
|
|
1
1
|
{
|
2
2
|
"name": "react-simple-game-engine",
|
3
|
-
"version": "0.0.
|
3
|
+
"version": "0.0.9",
|
4
4
|
"description": "",
|
5
5
|
"main": "lib/index.js",
|
6
6
|
"types": "lib",
|
@@ -11,8 +11,7 @@
|
|
11
11
|
"react": "^18.0.0"
|
12
12
|
},
|
13
13
|
"scripts": {
|
14
|
-
"build": "rm -rf lib && tsc -p ."
|
15
|
-
"publish": "npm publish"
|
14
|
+
"build": "rm -rf lib && tsc -p ."
|
16
15
|
},
|
17
16
|
"files": [
|
18
17
|
"/lib"
|