react-simple-game-engine 0.0.45 → 0.0.46

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,11 +1,20 @@
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  import { Initialler } from "../../export-interfaces";
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  import { Camera } from "../camera";
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+ import { Scene } from "../scene";
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  import { WorldManagement } from "../world-management";
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  export declare abstract class EntitySult<P = any> implements Initialler<P> {
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  camera: Camera;
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+ private readonly id;
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+ readonly tag: string;
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+ private _scene;
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+ private _worldManagement;
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+ constructor();
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  abstract update(): void;
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  abstract draw(): void;
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- abstract active(worldManagement: WorldManagement): void;
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+ get scene(): Scene<any>;
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+ get worldManagement(): WorldManagement;
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+ active(worldManagement: WorldManagement): void;
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+ onActive(): void;
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  initial(params: P): void;
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  }
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  //# sourceMappingURL=entity-sult.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"entity-sult.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity-sult.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AACnC,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,8BAAsB,UAAU,CAAC,CAAC,GAAG,GAAG,CAAE,YAAW,UAAU,CAAC,CAAC,CAAC;IACzD,MAAM,EAAG,MAAM,CAAC;IACvB,QAAQ,CAAC,MAAM,IAAI,IAAI;IACvB,QAAQ,CAAC,IAAI,IAAI,IAAI;IACrB,QAAQ,CAAC,MAAM,CAAC,eAAe,EAAE,eAAe,GAAG,IAAI;IACvD,OAAO,CAAC,MAAM,EAAE,CAAC;CAClB"}
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+ {"version":3,"file":"entity-sult.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity-sult.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,yBAAyB,CAAC;AACrD,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AACnC,OAAO,EAAE,KAAK,EAAE,MAAM,UAAU,CAAC;AACjC,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,8BAAsB,UAAU,CAAC,CAAC,GAAG,GAAG,CAAE,YAAW,UAAU,CAAC,CAAC,CAAC;IACzD,MAAM,EAAG,MAAM,CAAC;IACvB,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAsD;IACzE,SAAgB,GAAG,EAAG,MAAM,CAAC;IAE7B,OAAO,CAAC,MAAM,CAAS;IACvB,OAAO,CAAC,gBAAgB,CAAmB;;IAM3C,QAAQ,CAAC,MAAM,IAAI,IAAI;IACvB,QAAQ,CAAC,IAAI,IAAI,IAAI;IAErB,IAAI,KAAK,eAER;IAED,IAAI,eAAe,oBAElB;IAED,MAAM,CAAC,eAAe,EAAE,eAAe;IAQvC,QAAQ;IACR,OAAO,CAAC,MAAM,EAAE,CAAC;CAClB"}
@@ -1,6 +1,30 @@
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  var EntitySult = /** @class */ (function () {
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  function EntitySult() {
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+ this.id = "".concat(Math.random(), "-").concat(new Date().getTime());
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+ this.tag = this.constructor.tag;
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  }
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+ Object.defineProperty(EntitySult.prototype, "scene", {
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+ get: function () {
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+ return this._scene;
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ Object.defineProperty(EntitySult.prototype, "worldManagement", {
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+ get: function () {
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+ return this._worldManagement;
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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+ EntitySult.prototype.active = function (worldManagement) {
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+ console.log("Initted ".concat(this.tag, " entity (id : ").concat(this.id, ")"));
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+ this._worldManagement = worldManagement;
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+ this._scene = this.scene;
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+ this.camera = worldManagement.camera;
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+ this.onActive();
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+ };
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+ EntitySult.prototype.onActive = function () { };
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  EntitySult.prototype.initial = function (params) { };
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  return EntitySult;
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  }());
@@ -1,5 +1,4 @@
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  import Matter from "matter-js";
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- import { WorldManagement } from "../world-management";
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  import { Sprite } from "../sprites/sprite";
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  import { CreateBodyDefine, EntityInitial, EntityPrepare, MasterBody, Sound } from "../../export-types";
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  import { EntitySult } from "./entity-sult";
@@ -7,11 +6,7 @@ export declare abstract class Entity<SpriteType extends Sprite<any> = any> exten
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  private _body;
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  private _sprite;
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  private _children;
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- private readonly id;
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- readonly tag: string;
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- protected worldManagement: WorldManagement;
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- protected sound?: Sound;
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- constructor();
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+ sound?: Sound;
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  set sprite(sprite: SpriteType);
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  get sprite(): SpriteType;
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  get position(): Matter.Vector;
@@ -19,8 +14,6 @@ export declare abstract class Entity<SpriteType extends Sprite<any> = any> exten
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  get children(): EntitySult<any>[];
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  addChild(entity: EntitySult): void;
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  removeChild(entity: EntitySult): void;
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- active(worldManagement: WorldManagement): void;
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- onActive(): void;
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  createBody(transform: CreateBodyDefine["transform"], options?: CreateBodyDefine["bodyOptions"]): MasterBody;
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  protected abstract onCreateBody(transform: CreateBodyDefine["transform"] | undefined, options?: CreateBodyDefine["bodyOptions"]): Matter.Body;
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  initial({ sound, transform, sprite: spriteComponent, bodyOptions, }: EntityInitial<this>): void;
@@ -1 +1 @@
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- {"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,MAAM,WAAW,CAAC;AAG/B,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,8BAAsB,MAAM,CAC1B,UAAU,SAAS,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,CACpC,SAAQ,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzC,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,OAAO,CAAc;IAC7B,OAAO,CAAC,SAAS,CAAoB;IACrC,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAsD;IAEzE,SAAgB,GAAG,EAAG,MAAM,CAAC;IAE7B,SAAS,CAAC,eAAe,EAAG,eAAe,CAAC;IAC5C,SAAS,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC;;IAOxB,IAAI,MAAM,CAAC,MAAM,EAAE,UAAU,EAG5B;IAED,IAAI,MAAM,IALS,UAAU,CAO5B;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,IAAI,QAAQ,sBAEX;IAED,QAAQ,CAAC,MAAM,EAAE,UAAU;IAK3B,WAAW,CAAC,MAAM,EAAE,UAAU;IAQ9B,MAAM,CAAC,eAAe,EAAE,eAAe;IAKvC,QAAQ;IAER,UAAU,CACR,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;IAO3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG,SAAS,EACpD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI;IAEd,OAAO,CAAC,EACN,KAAK,EACL,SAAc,EACd,MAAM,EAAE,eAAe,EACvB,WAAgB,GACjB,EAAE,aAAa,CAAC,IAAI,CAAC;IAgCtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IACnD,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAGN,QAAQ;IAER,IAAI;IAIJ,QAAQ,CAAC,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAExE,WAAW,CAAC,MAAM,EAAE,MAAM;IAC1B,cAAc,CAAC,MAAM,EAAE,MAAM;IAC7B,iBAAiB,CAAC,MAAM,EAAE,MAAM;CACjC"}
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+ {"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,MAAM,WAAW,CAAC;AAE/B,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAG3C,OAAO,EACL,gBAAgB,EAChB,aAAa,EACb,aAAa,EACb,UAAU,EACV,KAAK,EACN,MAAM,oBAAoB,CAAC;AAC5B,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAE3C,8BAAsB,MAAM,CAC1B,UAAU,SAAS,MAAM,CAAC,GAAG,CAAC,GAAG,GAAG,CACpC,SAAQ,UAAU,CAAC,aAAa,CAAC,MAAM,CAAC,CAAC;IACzC,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,OAAO,CAAc;IAC7B,OAAO,CAAC,SAAS,CAAoB;IAE9B,KAAK,CAAC,EAAE,KAAK,CAAC;IAErB,IAAI,MAAM,CAAC,MAAM,EAAE,UAAU,EAG5B;IAED,IAAI,MAAM,IALS,UAAU,CAO5B;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,IAAI,QAAQ,sBAEX;IAED,QAAQ,CAAC,MAAM,EAAE,UAAU;IAK3B,WAAW,CAAC,MAAM,EAAE,UAAU;IAQ9B,UAAU,CACR,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;IAO3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG,SAAS,EACpD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI;IAEd,OAAO,CAAC,EACN,KAAK,EACL,SAAc,EACd,MAAM,EAAE,eAAe,EACvB,WAAgB,GACjB,EAAE,aAAa,CAAC,IAAI,CAAC;IAgCtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IACnD,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAGN,QAAQ;IAER,IAAI;IAIJ,QAAQ,CAAC,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAExE,WAAW,CAAC,MAAM,EAAE,MAAM;IAC1B,cAAc,CAAC,MAAM,EAAE,MAAM;IAC7B,iBAAiB,CAAC,MAAM,EAAE,MAAM;CACjC"}
@@ -40,10 +40,8 @@ import { EntitySult } from "./entity-sult";
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  var Entity = /** @class */ (function (_super) {
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  __extends(Entity, _super);
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  function Entity() {
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- var _this = _super.call(this) || this;
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+ var _this = _super !== null && _super.apply(this, arguments) || this;
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  _this._children = [];
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- _this.id = "".concat(Math.random(), "-").concat(new Date().getTime());
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- _this.tag = _this.constructor.tag;
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  return _this;
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  }
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  Object.defineProperty(Entity.prototype, "sprite", {
@@ -89,12 +87,6 @@ var Entity = /** @class */ (function (_super) {
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  this.worldManagement.removeEntity(entity);
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  }
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  };
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- Entity.prototype.active = function (worldManagement) {
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- console.log("Initted ".concat(this.tag, " entity (id : ").concat(this.id, ")"));
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- this.worldManagement = worldManagement;
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- this.onActive();
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- };
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- Entity.prototype.onActive = function () { };
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  Entity.prototype.createBody = function (transform, options) {
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  this._body = this.onCreateBody(transform, options);
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  this._body.entity = this;
@@ -22,7 +22,6 @@ export declare class ParticleSystem extends EntitySult<ParticleSystemInitialPara
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  private particleClass;
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  quantityPerFrame: number;
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  vecWeight: number;
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- active(): void;
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  initial({ forces, particleOptions, ...params }: ParticleSystemInitialParams): void;
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  update(): void;
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  draw(): void;
@@ -1 +1 @@
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- {"version":3,"file":"particle-system.d.ts","sourceRoot":"","sources":["../../src/classes/particle-system.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AAGpB,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,qBAAqB,EAAE,MAAM,YAAY,CAAC;AAE7D,aAAK,aAAa,GAAG;IACnB,KAAK,GAAG,IAAI,EAAE,qBAAqB,CAAC,OAAO,QAAQ,CAAC,GAAG,QAAQ,CAAC;CACjE,CAAC;AAEF,aAAK,eAAe,GAAG,IAAI,CACzB,qBAAqB,EACrB,KAAK,GAAG,OAAO,GAAG,QAAQ,CAC3B,GAAG;IACF,CAAC,CAAC,EAAE,MAAM,CAAC;IACX,CAAC,CAAC,EAAE,MAAM,CAAC;CACZ,CAAC;AAEF,aAAK,2BAA2B,GAAG;IACjC,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,eAAe,CAAC,EAAE,eAAe,CAAC;IAClC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,CAAC,EAAE,EAAE,CAAC,MAAM,EAAE,CAAC;CACtB,CAAC;AAEF,qBAAa,cAAe,SAAQ,UAAU,CAAC,2BAA2B,CAAC;IACzE,OAAO,CAAC,SAAS,CAAkB;IACnC,OAAO,CAAC,MAAM,CAAmB;IACjC,OAAO,CAAC,eAAe,CAGrB;IACF,OAAO,CAAC,aAAa,CAA2B;IAEzC,gBAAgB,EAAE,MAAM,CAAM;IAC9B,SAAS,EAAE,MAAM,CAAK;IAE7B,MAAM;IAIN,OAAO,CAAC,EACN,MAAM,EACN,eAAoB,EACpB,GAAG,MAAM,EACV,EAAE,2BAA2B;IAS9B,MAAM;IAyBN,IAAI;CAKL"}
1
+ {"version":3,"file":"particle-system.d.ts","sourceRoot":"","sources":["../../src/classes/particle-system.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,IAAI,CAAC;AAEpB,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,QAAQ,EAAE,qBAAqB,EAAE,MAAM,YAAY,CAAC;AAE7D,aAAK,aAAa,GAAG;IACnB,KAAK,GAAG,IAAI,EAAE,qBAAqB,CAAC,OAAO,QAAQ,CAAC,GAAG,QAAQ,CAAC;CACjE,CAAC;AAEF,aAAK,eAAe,GAAG,IAAI,CACzB,qBAAqB,EACrB,KAAK,GAAG,OAAO,GAAG,QAAQ,CAC3B,GAAG;IACF,CAAC,CAAC,EAAE,MAAM,CAAC;IACX,CAAC,CAAC,EAAE,MAAM,CAAC;CACZ,CAAC;AAEF,aAAK,2BAA2B,GAAG;IACjC,aAAa,CAAC,EAAE,aAAa,CAAC;IAC9B,eAAe,CAAC,EAAE,eAAe,CAAC;IAClC,gBAAgB,CAAC,EAAE,MAAM,CAAC;IAC1B,SAAS,CAAC,EAAE,MAAM,CAAC;IACnB,MAAM,CAAC,EAAE,EAAE,CAAC,MAAM,EAAE,CAAC;CACtB,CAAC;AAEF,qBAAa,cAAe,SAAQ,UAAU,CAAC,2BAA2B,CAAC;IACzE,OAAO,CAAC,SAAS,CAAkB;IACnC,OAAO,CAAC,MAAM,CAAmB;IACjC,OAAO,CAAC,eAAe,CAGrB;IACF,OAAO,CAAC,aAAa,CAA2B;IAEzC,gBAAgB,EAAE,MAAM,CAAM;IAC9B,SAAS,EAAE,MAAM,CAAK;IAE7B,OAAO,CAAC,EACN,MAAM,EACN,eAAoB,EACpB,GAAG,MAAM,EACV,EAAE,2BAA2B;IAS9B,MAAM;IAyBN,IAAI;CAKL"}
@@ -54,9 +54,6 @@ var ParticleSystem = /** @class */ (function (_super) {
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  _this.vecWeight = 5;
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  return _this;
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  }
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- ParticleSystem.prototype.active = function () {
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- console.log("Initted particle system", this.particles.length);
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- };
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  ParticleSystem.prototype.initial = function (_a) {
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  var _b;
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  var forces = _a.forces, _c = _a.particleOptions, particleOptions = _c === void 0 ? {} : _c, params = __rest(_a, ["forces", "particleOptions"]);
@@ -116,7 +116,7 @@ var Scene = /** @class */ (function () {
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  }); });
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  };
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  Scene.prototype.bootstrap = function (camera) {
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- this.worldManagement = new WorldManagement(camera);
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+ this.worldManagement = new WorldManagement(camera, this);
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  var components = this.getComponents(camera);
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  for (var _i = 0, components_1 = components; _i < components_1.length; _i++) {
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  var component = components_1[_i];
@@ -1,10 +1,14 @@
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  import { Camera } from "./camera";
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  import { EntitySult } from "./entities/entity-sult";
3
+ import { Scene } from "./scene";
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  export declare class WorldManagement {
4
- private camera;
5
+ private _camera;
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+ private _scene;
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  private entities;
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  private engine;
7
- constructor(camera: Camera);
9
+ constructor(_camera: Camera, _scene: Scene);
10
+ get camera(): Camera;
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+ get scene(): Scene<any>;
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  destructor(): void;
9
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  addEntity(entity: EntitySult): void;
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  removeEntity(entity: EntitySult): void;
@@ -1 +1 @@
1
- {"version":3,"file":"world-management.d.ts","sourceRoot":"","sources":["../../src/classes/world-management.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AAEpD,qBAAa,eAAe;IAId,OAAO,CAAC,MAAM;IAH1B,OAAO,CAAC,QAAQ,CAAoB;IACpC,OAAO,CAAC,MAAM,CAAU;gBAEJ,MAAM,EAAE,MAAM;IAqClC,UAAU;IAKV,SAAS,CAAC,MAAM,EAAE,UAAU;IAU5B,YAAY,CAAC,MAAM,EAAE,UAAU;IAa/B,MAAM;IAON,IAAI;CAKL"}
1
+ {"version":3,"file":"world-management.d.ts","sourceRoot":"","sources":["../../src/classes/world-management.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,OAAO,EAAE,UAAU,EAAE,MAAM,wBAAwB,CAAC;AACpD,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,qBAAa,eAAe;IAId,OAAO,CAAC,OAAO;IAAU,OAAO,CAAC,MAAM;IAHnD,OAAO,CAAC,QAAQ,CAAoB;IACpC,OAAO,CAAC,MAAM,CAAU;gBAEJ,OAAO,EAAE,MAAM,EAAU,MAAM,EAAE,KAAK;IAqC1D,IAAI,MAAM,WAET;IAED,IAAI,KAAK,eAER;IAED,UAAU;IAKV,SAAS,CAAC,MAAM,EAAE,UAAU;IAS5B,YAAY,CAAC,MAAM,EAAE,UAAU;IAa/B,MAAM;IAON,IAAI;CAKL"}
@@ -1,8 +1,9 @@
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  import { Engine, World, Events } from "matter-js";
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  import { Entity } from "./entities/entity";
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3
  var WorldManagement = /** @class */ (function () {
4
- function WorldManagement(camera) {
5
- this.camera = camera;
4
+ function WorldManagement(_camera, _scene) {
5
+ this._camera = _camera;
6
+ this._scene = _scene;
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  this.entities = [];
7
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  this.engine = Engine.create();
8
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  Events.on(this.engine, "collisionStart", function (event) {
@@ -33,13 +34,26 @@ var WorldManagement = /** @class */ (function () {
33
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  }
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  });
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  }
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+ Object.defineProperty(WorldManagement.prototype, "camera", {
38
+ get: function () {
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+ return this._camera;
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+ },
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+ enumerable: false,
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+ configurable: true
43
+ });
44
+ Object.defineProperty(WorldManagement.prototype, "scene", {
45
+ get: function () {
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+ return this._scene;
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+ },
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+ enumerable: false,
49
+ configurable: true
50
+ });
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  WorldManagement.prototype.destructor = function () {
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  World.clear(this.engine.world, false);
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  Engine.clear(this.engine);
39
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  };
40
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  WorldManagement.prototype.addEntity = function (entity) {
41
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  // temp pass modifier
42
- entity["camera"] = this.camera;
43
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  this.entities.push(entity);
44
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  if (entity instanceof Entity) {
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  World.add(this.engine.world, entity.body);
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
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  {
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  "name": "react-simple-game-engine",
3
- "version": "0.0.45",
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+ "version": "0.0.46",
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  "description": "",
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  "main": "lib/index.js",
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  "types": "lib",