react-simple-game-engine 0.0.21 → 0.0.24

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,14 +1,16 @@
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  import { AvatarSprite } from "../sprites/avatar.sprite";
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  import { AnimationSprite } from "./animation";
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+ declare type Offset = {
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ };
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  export declare class AvatarAnimationSprite extends AnimationSprite<AvatarSprite> {
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- private options;
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- initial({ offsetX, offsetY, ...options }: {
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- offsetX?: number;
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- offsetY?: number;
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- offsetWidth: number;
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- offsetHeight: number;
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- }): void;
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+ private offset;
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+ initial({ x, y, width, height }: Partial<Offset>): void;
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  protected checkFrameMax(): boolean;
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  onDraw(): void;
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  }
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+ export {};
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  //# sourceMappingURL=avatar.animation.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"avatar.animation.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/avatar.animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,qBAAa,qBAAsB,SAAQ,eAAe,CAAC,YAAY,CAAC;IACtE,OAAO,CAAC,OAAO,CAKb;IAEF,OAAO,CAAC,EACN,OAAW,EACX,OAAW,EACX,GAAG,OAAO,EACX,EAAE;QACD,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,WAAW,EAAE,MAAM,CAAC;QACpB,YAAY,EAAE,MAAM,CAAC;KACtB;IAQD,SAAS,CAAC,aAAa,IAAI,OAAO;IAOlC,MAAM;CAiBP"}
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+ {"version":3,"file":"avatar.animation.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/avatar.animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,aAAK,MAAM,GAAG;IACZ,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,qBAAa,qBAAsB,SAAQ,eAAe,CAAC,YAAY,CAAC;IACtE,OAAO,CAAC,MAAM,CAAU;IAExB,OAAO,CAAC,EAAE,CAAK,EAAE,CAAK,EAAE,KAAS,EAAE,MAAU,EAAE,EAAE,OAAO,CAAC,MAAM,CAAC;IAShE,SAAS,CAAC,aAAa,IAAI,OAAO;IAKlC,MAAM;CAiBP"}
@@ -13,28 +13,6 @@ var __extends = (this && this.__extends) || (function () {
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  d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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  };
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  })();
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- var __assign = (this && this.__assign) || function () {
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- __assign = Object.assign || function(t) {
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- for (var s, i = 1, n = arguments.length; i < n; i++) {
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- s = arguments[i];
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- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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- t[p] = s[p];
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- }
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- return t;
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- };
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- return __assign.apply(this, arguments);
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- };
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- var __rest = (this && this.__rest) || function (s, e) {
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- var t = {};
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- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
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- t[p] = s[p];
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- if (s != null && typeof Object.getOwnPropertySymbols === "function")
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- for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
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- if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
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- t[p[i]] = s[p[i]];
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- }
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- return t;
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- };
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  import { AnimationSprite } from "./animation";
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  var AvatarAnimationSprite = /** @class */ (function (_super) {
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  __extends(AvatarAnimationSprite, _super);
@@ -42,21 +20,26 @@ var AvatarAnimationSprite = /** @class */ (function (_super) {
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  return _super !== null && _super.apply(this, arguments) || this;
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  }
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  AvatarAnimationSprite.prototype.initial = function (_a) {
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- var _b = _a.offsetX, offsetX = _b === void 0 ? 0 : _b, _c = _a.offsetY, offsetY = _c === void 0 ? 0 : _c, options = __rest(_a, ["offsetX", "offsetY"]);
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- this.options = __assign({ offsetX: offsetX, offsetY: offsetY }, options);
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+ var _b = _a.x, x = _b === void 0 ? 0 : _b, _c = _a.y, y = _c === void 0 ? 0 : _c, _d = _a.width, width = _d === void 0 ? 0 : _d, _e = _a.height, height = _e === void 0 ? 0 : _e;
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+ this.offset = {
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+ x: x,
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+ y: y,
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+ width: width,
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+ height: height,
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+ };
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  };
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  AvatarAnimationSprite.prototype.checkFrameMax = function () {
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- var _a = this.options, offsetWidth = _a.offsetWidth, offsetX = _a.offsetX;
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- return (this.currentFrame * offsetWidth + offsetX >= this.source.sprite.width);
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+ var _a = this.offset, width = _a.width, x = _a.x;
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+ return this.currentFrame * width + x >= this.source.sprite.width;
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  };
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  AvatarAnimationSprite.prototype.onDraw = function () {
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  var source = this.source;
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- var _a = this.options, offsetWidth = _a.offsetWidth, offsetHeight = _a.offsetHeight, offsetX = _a.offsetX, offsetY = _a.offsetY;
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+ var _a = this.offset, x = _a.x, y = _a.y, width = _a.width, height = _a.height;
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  Renderer.image(source.sprite,
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  // position on canvas
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  0, 0, source.width, source.height,
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  //crop on source image
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- this.currentFrame * offsetWidth + offsetX, offsetY, offsetWidth, offsetHeight);
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+ this.currentFrame * width + x, y, width, height);
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  };
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  return AvatarAnimationSprite;
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  }(AnimationSprite));
@@ -11,7 +11,8 @@ declare type AvatarGetInitialParams<S extends AvatarSprite> = GetInitialParams<S
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  offset?: Partial<SpriteOffet>;
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  };
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  export declare class AvatarSprite extends Sprite<Avatar | undefined | null> {
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- private offset;
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+ private _offset;
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+ get offset(): SpriteOffet;
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  onDraw(): void;
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  initial(params?: AvatarGetInitialParams<this>): void;
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  }
@@ -1 +1 @@
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- {"version":3,"file":"avatar.sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/avatar.sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,gBAAgB,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAEpD,aAAK,WAAW,GAAG;IACjB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;CACf,CAAC;AAEF,aAAK,sBAAsB,CAAC,CAAC,SAAS,YAAY,IAAI,gBAAgB,CAAC,CAAC,CAAC,GAAG;IAE1E,MAAM,CAAC,EAAE,OAAO,CAAC,WAAW,CAAC,CAAC;CAC/B,CAAC;AAEF,qBAAa,YAAa,SAAQ,MAAM,CAAC,MAAM,GAAG,SAAS,GAAG,IAAI,CAAC;IACjE,OAAO,CAAC,MAAM,CAAe;IAC7B,MAAM;IAuBN,OAAO,CAAC,MAAM,CAAC,EAAE,sBAAsB,CAAC,IAAI,CAAC;CAoB9C"}
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+ {"version":3,"file":"avatar.sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/avatar.sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAE5C,OAAO,EAAE,gBAAgB,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAEpD,aAAK,WAAW,GAAG;IACjB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;CACf,CAAC;AAEF,aAAK,sBAAsB,CAAC,CAAC,SAAS,YAAY,IAAI,gBAAgB,CAAC,CAAC,CAAC,GAAG;IAE1E,MAAM,CAAC,EAAE,OAAO,CAAC,WAAW,CAAC,CAAC;CAC/B,CAAC;AAEF,qBAAa,YAAa,SAAQ,MAAM,CAAC,MAAM,GAAG,SAAS,GAAG,IAAI,CAAC;IACjE,OAAO,CAAC,OAAO,CAMb;IAEF,IAAI,MAAM,gBAET;IAED,MAAM;IAuBN,OAAO,CAAC,MAAM,CAAC,EAAE,sBAAsB,CAAC,IAAI,CAAC;CAc9C"}
@@ -35,19 +35,35 @@ var __rest = (this && this.__rest) || function (s, e) {
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  }
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  return t;
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  };
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+ import { copyProperties } from "../../utils";
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  import { Sprite } from "./sprite";
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  var AvatarSprite = /** @class */ (function (_super) {
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  __extends(AvatarSprite, _super);
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  function AvatarSprite() {
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- return _super !== null && _super.apply(this, arguments) || this;
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+ var _this = _super !== null && _super.apply(this, arguments) || this;
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+ _this._offset = {
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+ x: 0,
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+ y: 0,
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+ index: 0,
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+ width: 0,
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+ height: 0,
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+ };
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+ return _this;
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  }
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+ Object.defineProperty(AvatarSprite.prototype, "offset", {
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+ get: function () {
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+ return this._offset;
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+ },
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+ enumerable: false,
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+ configurable: true
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+ });
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  AvatarSprite.prototype.onDraw = function () {
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  if (this.sprite) {
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  if (this.animation) {
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  this.animation.draw();
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  }
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  else {
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- var _a = this.offset, x = _a.x, y = _a.y, width = _a.width, height = _a.height, index = _a.index;
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+ var _a = this._offset, x = _a.x, y = _a.y, width = _a.width, height = _a.height, index = _a.index;
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  Renderer.image(this.sprite,
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  // position on canvas
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  0, 0, this.width, this.height,
@@ -59,19 +75,12 @@ var AvatarSprite = /** @class */ (function (_super) {
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  AvatarSprite.prototype.initial = function (params) {
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  var _a = (params ||
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  {}), offset = _a.offset, sprite = _a.sprite, _params = __rest(_a, ["offset", "sprite"]);
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- if (offset) {
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- this.offset.x = offset.x || 0;
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- this.offset.y = offset.y || 0;
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- this.offset.index = offset.index || 0;
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- this.offset.width = offset.width || (sprite === null || sprite === void 0 ? void 0 : sprite.width) || 0;
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- this.offset.height = offset.height || (sprite === null || sprite === void 0 ? void 0 : sprite.height) || 0;
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+ if (sprite) {
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+ this._offset.width = sprite.width;
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+ this._offset.height = sprite.height;
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  }
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- else {
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- this.offset.x = 0;
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- this.offset.y = 0;
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- this.offset.index = 0;
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- this.offset.width = (sprite === null || sprite === void 0 ? void 0 : sprite.width) || 0;
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- this.offset.height = (sprite === null || sprite === void 0 ? void 0 : sprite.height) || 0;
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+ if (offset) {
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+ copyProperties(this._offset, offset);
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  }
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  _super.prototype.initial.call(this, __assign(__assign({}, _params), { sprite: sprite }));
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  };
package/lib/utils.d.ts CHANGED
@@ -2,4 +2,5 @@ import { Avatar, Sound } from "./export-types";
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  export declare function createAssetImage(src: string): Promise<Avatar>;
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  export declare function createAssetSound(src: string): Promise<Sound>;
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  export declare function tick(delay?: number): Promise<unknown>;
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+ export declare function copyProperties(source: Record<string, any>, target: Record<string, any>): void;
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  //# sourceMappingURL=utils.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AAiB/C,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,CAInE;AAED,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC,CAWlE;AAED,wBAAsB,IAAI,CAAC,KAAK,CAAC,EAAE,MAAM,oBAQxC"}
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+ {"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AAiB/C,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,CAInE;AAED,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC,CAWlE;AAED,wBAAsB,IAAI,CAAC,KAAK,CAAC,EAAE,MAAM,oBAQxC;AAED,wBAAgB,cAAc,CAC5B,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,EAC3B,MAAM,EAAE,MAAM,CAAC,MAAM,EAAE,GAAG,CAAC,QAO5B"}
package/lib/utils.js CHANGED
@@ -87,3 +87,10 @@ export function tick(delay) {
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  });
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  });
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  }
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+ export function copyProperties(source, target) {
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+ for (var key in target) {
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+ if (target[key] !== undefined) {
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+ source[key] = target[key];
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+ }
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+ }
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+ }
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-simple-game-engine",
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- "version": "0.0.21",
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+ "version": "0.0.24",
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  "description": "",
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  "main": "lib/index.js",
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  "types": "lib",