react-simple-game-engine 0.0.20 → 0.0.21

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,19 @@
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  import { Avatar } from "../../export-types";
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- import { Sprite } from "./sprite";
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+ import { GetInitialParams, Sprite } from "./sprite";
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+ declare type SpriteOffet = {
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+ x: number;
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+ y: number;
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+ width: number;
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+ height: number;
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+ index: number;
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+ };
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+ declare type AvatarGetInitialParams<S extends AvatarSprite> = GetInitialParams<S> & {
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+ offset?: Partial<SpriteOffet>;
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+ };
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  export declare class AvatarSprite extends Sprite<Avatar | undefined | null> {
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+ private offset;
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  onDraw(): void;
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+ initial(params?: AvatarGetInitialParams<this>): void;
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  }
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+ export {};
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  //# sourceMappingURL=avatar.sprite.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"avatar.sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/avatar.sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,YAAa,SAAQ,MAAM,CAAC,MAAM,GAAG,SAAS,GAAG,IAAI,CAAC;IACjE,MAAM;CAqBP"}
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+ {"version":3,"file":"avatar.sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/avatar.sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,gBAAgB,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAEpD,aAAK,WAAW,GAAG;IACjB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;CACf,CAAC;AAEF,aAAK,sBAAsB,CAAC,CAAC,SAAS,YAAY,IAAI,gBAAgB,CAAC,CAAC,CAAC,GAAG;IAE1E,MAAM,CAAC,EAAE,OAAO,CAAC,WAAW,CAAC,CAAC;CAC/B,CAAC;AAEF,qBAAa,YAAa,SAAQ,MAAM,CAAC,MAAM,GAAG,SAAS,GAAG,IAAI,CAAC;IACjE,OAAO,CAAC,MAAM,CAAe;IAC7B,MAAM;IAuBN,OAAO,CAAC,MAAM,CAAC,EAAE,sBAAsB,CAAC,IAAI,CAAC;CAoB9C"}
@@ -13,6 +13,28 @@ var __extends = (this && this.__extends) || (function () {
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  d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
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  };
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  })();
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+ var __assign = (this && this.__assign) || function () {
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+ __assign = Object.assign || function(t) {
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+ for (var s, i = 1, n = arguments.length; i < n; i++) {
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+ s = arguments[i];
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
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+ t[p] = s[p];
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+ }
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+ return t;
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+ };
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+ return __assign.apply(this, arguments);
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+ };
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+ var __rest = (this && this.__rest) || function (s, e) {
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+ var t = {};
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+ for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
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+ t[p] = s[p];
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+ if (s != null && typeof Object.getOwnPropertySymbols === "function")
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+ for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
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+ if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
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+ t[p[i]] = s[p[i]];
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+ }
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+ return t;
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+ };
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  import { Sprite } from "./sprite";
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  var AvatarSprite = /** @class */ (function (_super) {
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  __extends(AvatarSprite, _super);
@@ -25,14 +47,34 @@ var AvatarSprite = /** @class */ (function (_super) {
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  this.animation.draw();
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  }
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  else {
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+ var _a = this.offset, x = _a.x, y = _a.y, width = _a.width, height = _a.height, index = _a.index;
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  Renderer.image(this.sprite,
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  // position on canvas
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  0, 0, this.width, this.height,
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  //crop on source image
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- 0, 0, this.sprite.width, this.sprite.height);
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+ index * width + x, y, width, height);
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  }
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  }
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  };
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+ AvatarSprite.prototype.initial = function (params) {
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+ var _a = (params ||
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+ {}), offset = _a.offset, sprite = _a.sprite, _params = __rest(_a, ["offset", "sprite"]);
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+ if (offset) {
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+ this.offset.x = offset.x || 0;
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+ this.offset.y = offset.y || 0;
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+ this.offset.index = offset.index || 0;
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+ this.offset.width = offset.width || (sprite === null || sprite === void 0 ? void 0 : sprite.width) || 0;
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+ this.offset.height = offset.height || (sprite === null || sprite === void 0 ? void 0 : sprite.height) || 0;
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+ }
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+ else {
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+ this.offset.x = 0;
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+ this.offset.y = 0;
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+ this.offset.index = 0;
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+ this.offset.width = (sprite === null || sprite === void 0 ? void 0 : sprite.width) || 0;
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+ this.offset.height = (sprite === null || sprite === void 0 ? void 0 : sprite.height) || 0;
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+ }
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+ _super.prototype.initial.call(this, __assign(__assign({}, _params), { sprite: sprite }));
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+ };
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  return AvatarSprite;
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  }(Sprite));
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  export { AvatarSprite };
@@ -1,7 +1,7 @@
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  import { AnimationSprite } from "../animations/animation";
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  import { Entity } from "../entities/entity";
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  import { LogicComponent } from "../logic-component";
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- declare type GetInitialParams<S extends {
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+ export declare type GetInitialParams<S extends {
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  sprite?: any;
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  } = any> = {
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  sprite?: S["sprite"];
@@ -23,5 +23,4 @@ export declare abstract class Sprite<SpriteType = any> {
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  abstract onDraw(): void;
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  initial(params?: GetInitialParams<this>): void;
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  }
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- export {};
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  //# sourceMappingURL=sprite.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,aAAK,gBAAgB,CAAC,CAAC,SAAS;IAAE,MAAM,CAAC,EAAE,GAAG,CAAA;CAAE,GAAG,GAAG,IAAI;IACxD,MAAM,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC;IACrB,SAAS,CAAC,EAAE,cAAc,CAAC,eAAe,CAAC,CAAC;CAC7C,CAAC;AAEF,8BAAsB,MAAM,CAAC,UAAU,GAAG,GAAG;IACpC,MAAM,EAAG,UAAU,CAAC;IAC3B,OAAO,CAAC,OAAO,CAAU;IACzB,OAAO,CAAC,MAAM,CAAU;IACxB,OAAO,CAAC,OAAO,CAAU;IAEzB,OAAO,CAAC,UAAU,CAA8B;IAEhD,IAAI,SAAS,CAAC,GAAG,EAAE,eAAe,EAGjC;IAED,IAAI,SAAS,IAAI,eAAe,CAE/B;IAED,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,EAKxB;IAED,IAAI,MAAM,IAPS,MAAM,CASxB;IAED,IAAI,KAAK,WAER;IAED,IAAI,MAAM,WAET;IAED,IAAI;IAUJ,QAAQ,CAAC,MAAM,IAAI,IAAI;IAEvB,OAAO,CAAC,MAAM,CAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC;CAexC"}
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+ {"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,oBAAY,gBAAgB,CAAC,CAAC,SAAS;IAAE,MAAM,CAAC,EAAE,GAAG,CAAA;CAAE,GAAG,GAAG,IAAI;IAC/D,MAAM,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC;IACrB,SAAS,CAAC,EAAE,cAAc,CAAC,eAAe,CAAC,CAAC;CAC7C,CAAC;AAEF,8BAAsB,MAAM,CAAC,UAAU,GAAG,GAAG;IACpC,MAAM,EAAG,UAAU,CAAC;IAC3B,OAAO,CAAC,OAAO,CAAU;IACzB,OAAO,CAAC,MAAM,CAAU;IACxB,OAAO,CAAC,OAAO,CAAU;IAEzB,OAAO,CAAC,UAAU,CAA8B;IAEhD,IAAI,SAAS,CAAC,GAAG,EAAE,eAAe,EAGjC;IAED,IAAI,SAAS,IAAI,eAAe,CAE/B;IAED,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,EAKxB;IAED,IAAI,MAAM,IAPS,MAAM,CASxB;IAED,IAAI,KAAK,WAER;IAED,IAAI,MAAM,WAET;IAED,IAAI;IAUJ,QAAQ,CAAC,MAAM,IAAI,IAAI;IAEvB,OAAO,CAAC,MAAM,CAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC;CAexC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-simple-game-engine",
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- "version": "0.0.20",
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+ "version": "0.0.21",
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  "description": "",
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  "main": "lib/index.js",
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  "types": "lib",