react-simple-game-engine 0.0.2 → 0.0.5

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Files changed (49) hide show
  1. package/README.md +1 -0
  2. package/lib/classes/animations/animation.d.ts +14 -0
  3. package/lib/classes/animations/animation.d.ts.map +1 -0
  4. package/lib/classes/animations/avatar.animation.d.ts +14 -0
  5. package/lib/classes/animations/avatar.animation.d.ts.map +1 -0
  6. package/lib/classes/animations/color.animation.d.ts +9 -0
  7. package/lib/classes/animations/color.animation.d.ts.map +1 -0
  8. package/lib/classes/camera.d.ts +14 -0
  9. package/lib/classes/camera.d.ts.map +1 -0
  10. package/lib/classes/entities/circle.entity.d.ts +14 -0
  11. package/lib/classes/entities/circle.entity.d.ts.map +1 -0
  12. package/lib/classes/entities/entity.d.ts +34 -0
  13. package/lib/classes/entities/entity.d.ts.map +1 -0
  14. package/lib/classes/entities/rect.entity.d.ts +16 -0
  15. package/lib/classes/entities/rect.entity.d.ts.map +1 -0
  16. package/lib/classes/logic-component.d.ts +8 -0
  17. package/lib/classes/logic-component.d.ts.map +1 -0
  18. package/lib/classes/scene-management.d.ts +19 -0
  19. package/lib/classes/scene-management.d.ts.map +1 -0
  20. package/lib/classes/scene.d.ts +30 -0
  21. package/lib/classes/scene.d.ts.map +1 -0
  22. package/lib/classes/sprites/avatar.sprite.d.ts +6 -0
  23. package/lib/classes/sprites/avatar.sprite.d.ts.map +1 -0
  24. package/lib/classes/sprites/color.sprite.d.ts +7 -0
  25. package/lib/classes/sprites/color.sprite.d.ts.map +1 -0
  26. package/lib/classes/sprites/sprite.d.ts +27 -0
  27. package/lib/classes/sprites/sprite.d.ts.map +1 -0
  28. package/lib/classes/world-management.d.ts +12 -0
  29. package/lib/classes/world-management.d.ts.map +1 -0
  30. package/lib/decorators/entity-tag.decor.d.ts +6 -0
  31. package/lib/decorators/entity-tag.decor.d.ts.map +1 -0
  32. package/lib/decorators/scene-tag.decor.d.ts +6 -0
  33. package/lib/decorators/scene-tag.decor.d.ts.map +1 -0
  34. package/lib/decorators/scene-ui.decor.d.ts +7 -0
  35. package/lib/decorators/scene-ui.decor.d.ts.map +1 -0
  36. package/lib/export-types.d.ts +10 -0
  37. package/lib/export-types.d.ts.map +1 -0
  38. package/lib/index.d.ts +20 -0
  39. package/lib/index.d.ts.map +1 -0
  40. package/lib/index.js +3 -0
  41. package/lib/ui-components/SceneRunner.d.ts +10 -0
  42. package/lib/ui-components/SceneRunner.d.ts.map +1 -0
  43. package/lib/ui-components/ScenesProcess.d.ts +10 -0
  44. package/lib/ui-components/ScenesProcess.d.ts.map +1 -0
  45. package/lib/ui-components/Sketch.d.ts +12 -0
  46. package/lib/ui-components/Sketch.d.ts.map +1 -0
  47. package/lib/utils.d.ts +4 -0
  48. package/lib/utils.d.ts.map +1 -0
  49. package/package.json +1 -1
package/README.md CHANGED
@@ -0,0 +1 @@
1
+ Document cumming soon...
@@ -0,0 +1,14 @@
1
+ import { Sprite } from "../sprites/sprite";
2
+ export declare abstract class AnimationSprite<S = Sprite<any>> {
3
+ protected currentFrame: number;
4
+ protected _isRunning: boolean;
5
+ protected timeCounter: number;
6
+ delatime: number;
7
+ source: S;
8
+ set isRunning(_isRunning: boolean);
9
+ abstract initial(params: any): void;
10
+ draw(): void;
11
+ protected abstract checkFrameMax(): boolean;
12
+ protected abstract onDraw(): void;
13
+ }
14
+ //# sourceMappingURL=animation.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"animation.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,8BAAsB,eAAe,CAAC,CAAC,GAAG,MAAM,CAAC,GAAG,CAAC;IACnD,SAAS,CAAC,YAAY,EAAE,MAAM,CAAK;IACnC,SAAS,CAAC,UAAU,UAAQ;IAC5B,SAAS,CAAC,WAAW,SAAK;IAE1B,QAAQ,SAAU;IAClB,MAAM,EAAG,CAAC,CAAC;IAEX,IAAI,SAAS,CAAC,UAAU,EAAE,OAAO,EAOhC;IAED,QAAQ,CAAC,OAAO,CAAC,MAAM,EAAE,GAAG,GAAG,IAAI;IAEnC,IAAI;IAgBJ,SAAS,CAAC,QAAQ,CAAC,aAAa,IAAI,OAAO;IAC3C,SAAS,CAAC,QAAQ,CAAC,MAAM,IAAI,IAAI;CAClC"}
@@ -0,0 +1,14 @@
1
+ import { AvatarSprite } from "../sprites/avatar.sprite";
2
+ import { AnimationSprite } from "./animation";
3
+ export declare class AvatarAnimationSprite extends AnimationSprite<AvatarSprite> {
4
+ private options;
5
+ initial({ offsetX, offsetY, ...options }: {
6
+ offsetX?: number;
7
+ offsetY?: number;
8
+ offsetWidth: number;
9
+ offsetHeight: number;
10
+ }): void;
11
+ protected checkFrameMax(): boolean;
12
+ onDraw(): void;
13
+ }
14
+ //# sourceMappingURL=avatar.animation.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"avatar.animation.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/avatar.animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,YAAY,EAAE,MAAM,0BAA0B,CAAC;AACxD,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,qBAAa,qBAAsB,SAAQ,eAAe,CAAC,YAAY,CAAC;IACtE,OAAO,CAAC,OAAO,CAKb;IAEF,OAAO,CAAC,EACN,OAAW,EACX,OAAW,EACX,GAAG,OAAO,EACX,EAAE;QACD,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,OAAO,CAAC,EAAE,MAAM,CAAC;QACjB,WAAW,EAAE,MAAM,CAAC;QACpB,YAAY,EAAE,MAAM,CAAC;KACtB;IAQD,SAAS,CAAC,aAAa,IAAI,OAAO;IAOlC,MAAM;CAiBP"}
@@ -0,0 +1,9 @@
1
+ import { ColorSprite } from "../sprites/color.sprite";
2
+ import { AnimationSprite } from "./animation";
3
+ export declare class ColorAnimationSprite extends AnimationSprite<ColorSprite> {
4
+ private colors;
5
+ initial(colors: ColorSprite["sprite"][]): void;
6
+ protected checkFrameMax(): boolean;
7
+ protected onDraw(): void;
8
+ }
9
+ //# sourceMappingURL=color.animation.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"color.animation.d.ts","sourceRoot":"","sources":["../../../src/classes/animations/color.animation.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,eAAe,EAAE,MAAM,aAAa,CAAC;AAE9C,qBAAa,oBAAqB,SAAQ,eAAe,CAAC,WAAW,CAAC;IACpE,OAAO,CAAC,MAAM,CAA2B;IACzC,OAAO,CAAC,MAAM,EAAE,WAAW,CAAC,QAAQ,CAAC,EAAE;IAIvC,SAAS,CAAC,aAAa,IAAI,OAAO;IAIlC,SAAS,CAAC,MAAM,IAAI,IAAI;CAGzB"}
@@ -0,0 +1,14 @@
1
+ export declare class Camera {
2
+ private _width;
3
+ private _height;
4
+ x: number;
5
+ y: number;
6
+ scaleX: number;
7
+ scaleY: number;
8
+ constructor(_width: number, _height: number);
9
+ get width(): number;
10
+ get height(): number;
11
+ set width(width: number);
12
+ set height(height: number);
13
+ }
14
+ //# sourceMappingURL=camera.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"camera.d.ts","sourceRoot":"","sources":["../../src/classes/camera.ts"],"names":[],"mappings":"AAAA,qBAAa,MAAM;IAML,OAAO,CAAC,MAAM;IAAU,OAAO,CAAC,OAAO;IALnD,CAAC,EAAE,MAAM,CAAK;IACd,CAAC,EAAE,MAAM,CAAK;IACd,MAAM,EAAE,MAAM,CAAK;IACnB,MAAM,EAAE,MAAM,CAAK;gBAEC,MAAM,EAAE,MAAM,EAAU,OAAO,EAAE,MAAM;IAE3D,IAAI,KAAK,IAQQ,MAAM,CANtB;IAED,IAAI,MAAM,IASS,MAAM,CAPxB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAGtB;IAED,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,EAGxB;CACF"}
@@ -0,0 +1,14 @@
1
+ import { Body } from "matter-js";
2
+ import { Entity } from "./entity";
3
+ export declare class CircleEntity extends Entity {
4
+ radius: number;
5
+ onSpriteWidthHeightBinding(): {
6
+ width: number;
7
+ height: number;
8
+ };
9
+ protected onInitial(): EntityInitial<CircleEntity>;
10
+ protected onCreateBody(transform: CreateBodyDefine["transform"] & {
11
+ radius: number;
12
+ }, options?: CreateBodyDefine["bodyOptions"]): Body;
13
+ }
14
+ //# sourceMappingURL=circle.entity.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"circle.entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/circle.entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,IAAI,EAAU,MAAM,WAAW,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,YAAa,SAAQ,MAAM;IAC/B,MAAM,EAAG,MAAM,CAAC;IAEvB,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAO/D,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,YAAY,CAAC;IAQlD,SAAS,CAAC,YAAY,CACpB,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG;QAAE,MAAM,EAAE,MAAM,CAAA;KAAE,EAC7D,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,IAAI;CAIR"}
@@ -0,0 +1,34 @@
1
+ import Matter from "matter-js";
2
+ import { Camera } from "../camera";
3
+ import { WorldManagement } from "../world-management";
4
+ import { EntityPrepare, MasterBody, Sound } from "../../export-types";
5
+ export declare abstract class Entity {
6
+ private _body;
7
+ private _sprite;
8
+ private readonly id;
9
+ readonly tag: string;
10
+ camera: Camera;
11
+ protected worldManagement: WorldManagement;
12
+ protected sound?: Sound;
13
+ constructor();
14
+ set sprite(sprite: ISprite);
15
+ get sprite(): ISprite;
16
+ get position(): Matter.Vector;
17
+ get body(): MasterBody;
18
+ active(worldManagement: WorldManagement): void;
19
+ onActive(): void;
20
+ createBody(transform: CreateBodyDefine["transform"], options?: CreateBodyDefine["bodyOptions"]): MasterBody;
21
+ protected abstract onCreateBody(transform: CreateBodyDefine["transform"] | undefined, options?: CreateBodyDefine["bodyOptions"]): Matter.Body;
22
+ initial({ sound, transform, sprite: spriteComponent, bodyOptions, }: EntityInitial<this>): void;
23
+ protected abstract onInitial(): EntityInitial<this>;
24
+ protected onPrepare(): EntityPrepare<this>;
25
+ update(): void;
26
+ onUpdate(): void;
27
+ draw(): void;
28
+ abstract onSpriteWidthHeightBinding(): {
29
+ width: number;
30
+ height: number;
31
+ };
32
+ onCollision(target: Entity): void;
33
+ }
34
+ //# sourceMappingURL=entity.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/entity.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,MAAM,WAAW,CAAC;AAC/B,OAAO,EAAE,MAAM,EAAE,MAAM,WAAW,CAAC;AAEnC,OAAO,EAAE,eAAe,EAAE,MAAM,qBAAqB,CAAC;AAEtD,OAAO,EAAE,aAAa,EAAE,UAAU,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAEtE,8BAAsB,MAAM;IAC1B,OAAO,CAAC,KAAK,CAAc;IAC3B,OAAO,CAAC,OAAO,CAAW;IAC1B,OAAO,CAAC,QAAQ,CAAC,EAAE,CAAsD;IAEzE,SAAgB,GAAG,EAAG,MAAM,CAAC;IACtB,MAAM,EAAG,MAAM,CAAC;IAEvB,SAAS,CAAC,eAAe,EAAG,eAAe,CAAC;IAC5C,SAAS,CAAC,KAAK,CAAC,EAAE,KAAK,CAAC;;IAMxB,IAAI,MAAM,CAAC,MAAM,EAAE,OAAO,EAGzB;IAED,IAAI,MAAM,IALS,OAAO,CAOzB;IAED,IAAI,QAAQ,kBAEX;IAED,IAAI,IAAI,eAEP;IAED,MAAM,CAAC,eAAe,EAAE,eAAe;IAKvC,QAAQ;IAER,UAAU,CACR,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,EACxC,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC;IAO3C,SAAS,CAAC,QAAQ,CAAC,YAAY,CAC7B,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG,SAAS,EACpD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,MAAM,CAAC,IAAI;IAEd,OAAO,CAAC,EACN,KAAK,EACL,SAAc,EACd,MAAM,EAAE,eAAe,EACvB,WAAgB,GACjB,EAAE,aAAa,CAAC,IAAI,CAAC;IA+BtB,SAAS,CAAC,QAAQ,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IACnD,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,IAAI,CAAC;IAI1C,MAAM;IAGN,QAAQ;IAER,IAAI;IAIJ,QAAQ,CAAC,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAExE,WAAW,CAAC,MAAM,EAAE,MAAM;CAC3B"}
@@ -0,0 +1,16 @@
1
+ import { Body } from "matter-js";
2
+ import { Entity } from "./entity";
3
+ export declare class RectEntity extends Entity {
4
+ width: number;
5
+ height: number;
6
+ onSpriteWidthHeightBinding(): {
7
+ width: number;
8
+ height: number;
9
+ };
10
+ protected onInitial(): EntityInitial<RectEntity>;
11
+ protected onCreateBody(transform: CreateBodyDefine["transform"] & {
12
+ width: number;
13
+ height: number;
14
+ }, options?: CreateBodyDefine["bodyOptions"]): Body;
15
+ }
16
+ //# sourceMappingURL=rect.entity.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"rect.entity.d.ts","sourceRoot":"","sources":["../../../src/classes/entities/rect.entity.ts"],"names":[],"mappings":"AAAA,OAAO,EAAU,IAAI,EAAE,MAAM,WAAW,CAAC;AACzC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,UAAW,SAAQ,MAAM;IAC7B,KAAK,EAAG,MAAM,CAAC;IACf,MAAM,EAAG,MAAM,CAAC;IAEvB,0BAA0B,IAAI;QAAE,KAAK,EAAE,MAAM,CAAC;QAAC,MAAM,EAAE,MAAM,CAAA;KAAE;IAO/D,SAAS,CAAC,SAAS,IAAI,aAAa,CAAC,UAAU,CAAC;IAShD,SAAS,CAAC,YAAY,CACpB,SAAS,EAAE,gBAAgB,CAAC,WAAW,CAAC,GAAG;QACzC,KAAK,EAAE,MAAM,CAAC;QACd,MAAM,EAAE,MAAM,CAAC;KAChB,EACD,OAAO,CAAC,EAAE,gBAAgB,CAAC,aAAa,CAAC,GACxC,IAAI;CAWR"}
@@ -0,0 +1,8 @@
1
+ export declare class LogicComponent<C extends {
2
+ initial: any;
3
+ } = IEntity> {
4
+ private instance;
5
+ constructor(configale: Configable<C>);
6
+ output(): C;
7
+ }
8
+ //# sourceMappingURL=logic-component.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"logic-component.d.ts","sourceRoot":"","sources":["../../src/classes/logic-component.ts"],"names":[],"mappings":"AAAA,qBAAa,cAAc,CAAC,CAAC,SAAS;IAAE,OAAO,EAAE,GAAG,CAAA;CAAE,GAAG,OAAO;IAC9D,OAAO,CAAC,QAAQ,CAAI;gBACR,SAAS,EAAE,UAAU,CAAC,CAAC,CAAC;IAOpC,MAAM;CAGP"}
@@ -0,0 +1,19 @@
1
+ import { Scene } from "./scene";
2
+ declare type ChangeSceneListener = (scene: Scene) => void;
3
+ export declare class SceneManagement {
4
+ private Scenes;
5
+ private _currentScene;
6
+ private changeSceneListener;
7
+ static getTag(Scene: {
8
+ tag?: string;
9
+ }): string | undefined;
10
+ constructor(Scenes: {
11
+ new (): Scene;
12
+ tag?: string;
13
+ }[]);
14
+ get currentScene(): Scene<any>;
15
+ onChangeScene(func: ChangeSceneListener): void;
16
+ gotoScene(tag: string): void;
17
+ }
18
+ export {};
19
+ //# sourceMappingURL=scene-management.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene-management.d.ts","sourceRoot":"","sources":["../../src/classes/scene-management.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,SAAS,CAAC;AAEhC,aAAK,mBAAmB,GAAG,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC;AAClD,qBAAa,eAAe;IAOd,OAAO,CAAC,MAAM;IAN1B,OAAO,CAAC,aAAa,CAAS;IAC9B,OAAO,CAAC,mBAAmB,CAAuB;IAClD,MAAM,CAAC,MAAM,CAAC,KAAK,EAAE;QAAE,GAAG,CAAC,EAAE,MAAM,CAAA;KAAE;gBAIjB,MAAM,EAAE;QAAE,QAAQ,KAAK,CAAC;QAAC,GAAG,CAAC,EAAE,MAAM,CAAA;KAAE,EAAE;IAK7D,IAAI,YAAY,eAEf;IAED,aAAa,CAAC,IAAI,EAAE,mBAAmB;IAIvC,SAAS,CAAC,GAAG,EAAE,MAAM;CActB"}
@@ -0,0 +1,30 @@
1
+ import { ComponentType } from "react";
2
+ import { Camera } from "./camera";
3
+ import { LogicComponent } from "./logic-component";
4
+ import { SceneManagement } from "./scene-management";
5
+ declare type LoadAssetsListener = (loadedAssets: boolean) => void;
6
+ export declare abstract class Scene<UIP = any> {
7
+ private ui;
8
+ private worldManagement;
9
+ private _loadedAssets;
10
+ private loadAssetsListener;
11
+ tag: string;
12
+ manager: SceneManagement;
13
+ readonly sessionId: string;
14
+ abstract getComponents(): LogicComponent[];
15
+ constructor();
16
+ get UI(): ComponentType<UIP>;
17
+ get UIProps(): UIP;
18
+ protected getUIProps(): UIP;
19
+ get loadedAssets(): boolean;
20
+ onLoadAssetNotify(func: LoadAssetsListener): void;
21
+ destructor(): void;
22
+ setLoadAssetStatus(loadedAssets: boolean): void;
23
+ switchToScene(tag: string): void;
24
+ loadAssets(): Promise<void>;
25
+ onLoadAssets(): Promise<void>;
26
+ bootstrap(camera: Camera): void;
27
+ action(): void;
28
+ }
29
+ export {};
30
+ //# sourceMappingURL=scene.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene.d.ts","sourceRoot":"","sources":["../../src/classes/scene.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AAEtC,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAClC,OAAO,EAAE,cAAc,EAAE,MAAM,mBAAmB,CAAC;AACnD,OAAO,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAGrD,aAAK,kBAAkB,GAAG,CAAC,YAAY,EAAE,OAAO,KAAK,IAAI,CAAC;AAE1D,8BAAsB,KAAK,CAAC,GAAG,GAAG,GAAG;IACnC,OAAO,CAAC,EAAE,CAAqB;IAC/B,OAAO,CAAC,eAAe,CAAmB;IAC1C,OAAO,CAAC,aAAa,CAAW;IAChC,OAAO,CAAC,kBAAkB,CAAsB;IAEzC,GAAG,EAAE,MAAM,CAAC;IACZ,OAAO,EAAG,eAAe,CAAC;IACjC,SAAgB,SAAS,EAAE,MAAM,CAA8C;aAC/D,aAAa,IAAI,cAAc,EAAE;;IAQjD,IAAI,EAAE,uBAGL;IAED,IAAI,OAAO,QAEV;IAED,SAAS,CAAC,UAAU;IAIpB,IAAI,YAAY,YAEf;IAED,iBAAiB,CAAC,IAAI,EAAE,kBAAkB;IAI1C,UAAU;IAIV,kBAAkB,CAAC,YAAY,EAAE,OAAO;IAKxC,aAAa,CAAC,GAAG,EAAE,MAAM;IAInB,UAAU;IAQV,YAAY;IAElB,SAAS,CAAC,MAAM,EAAE,MAAM;IAUxB,MAAM;CAIP"}
@@ -0,0 +1,6 @@
1
+ import { Avatar } from "../../export-types";
2
+ import { Sprite } from "./sprite";
3
+ export declare class AvatarSprite extends Sprite<Avatar | undefined | null> {
4
+ onDraw(): void;
5
+ }
6
+ //# sourceMappingURL=avatar.sprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"avatar.sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/avatar.sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,YAAa,SAAQ,MAAM,CAAC,MAAM,GAAG,SAAS,GAAG,IAAI,CAAC;IACjE,MAAM;CAqBP"}
@@ -0,0 +1,7 @@
1
+ import { Color } from "../../export-types";
2
+ import { Sprite } from "./sprite";
3
+ export declare class ColorSprite extends Sprite<Color> {
4
+ constructor();
5
+ onDraw(): void;
6
+ }
7
+ //# sourceMappingURL=color.sprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"color.sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/color.sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,oBAAoB,CAAC;AAE3C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAElC,qBAAa,WAAY,SAAQ,MAAM,CAAC,KAAK,CAAC;;IAK5C,MAAM;CAYP"}
@@ -0,0 +1,27 @@
1
+ import { AnimationSprite } from "../animations/animation";
2
+ import { Entity } from "../entities/entity";
3
+ import { LogicComponent } from "../logic-component";
4
+ declare type GetInitialParams<S extends {
5
+ sprite?: any;
6
+ } = any> = {
7
+ sprite?: S["sprite"];
8
+ animation?: LogicComponent<AnimationSprite>;
9
+ };
10
+ export declare abstract class Sprite<SpriteType> {
11
+ sprite: SpriteType;
12
+ private _entity;
13
+ private _width;
14
+ private _height;
15
+ private _animation;
16
+ set animation(ani: AnimationSprite);
17
+ get animation(): AnimationSprite;
18
+ set entity(entity: Entity);
19
+ get entity(): Entity;
20
+ get width(): number;
21
+ get height(): number;
22
+ draw(): void;
23
+ abstract onDraw(): void;
24
+ initial(params?: GetInitialParams<this>): void;
25
+ }
26
+ export {};
27
+ //# sourceMappingURL=sprite.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"sprite.d.ts","sourceRoot":"","sources":["../../../src/classes/sprites/sprite.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAC1D,OAAO,EAAE,MAAM,EAAE,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AAEpD,aAAK,gBAAgB,CAAC,CAAC,SAAS;IAAE,MAAM,CAAC,EAAE,GAAG,CAAA;CAAE,GAAG,GAAG,IAAI;IACxD,MAAM,CAAC,EAAE,CAAC,CAAC,QAAQ,CAAC,CAAC;IACrB,SAAS,CAAC,EAAE,cAAc,CAAC,eAAe,CAAC,CAAC;CAC7C,CAAC;AAEF,8BAAsB,MAAM,CAAC,UAAU;IAC9B,MAAM,EAAG,UAAU,CAAC;IAC3B,OAAO,CAAC,OAAO,CAAU;IACzB,OAAO,CAAC,MAAM,CAAU;IACxB,OAAO,CAAC,OAAO,CAAU;IAEzB,OAAO,CAAC,UAAU,CAA8B;IAEhD,IAAI,SAAS,CAAC,GAAG,EAAE,eAAe,EAGjC;IAED,IAAI,SAAS,IAAI,eAAe,CAE/B;IAED,IAAI,MAAM,CAAC,MAAM,EAAE,MAAM,EAKxB;IAED,IAAI,MAAM,IAPS,MAAM,CASxB;IAED,IAAI,KAAK,WAER;IAED,IAAI,MAAM,WAET;IAED,IAAI;IAUJ,QAAQ,CAAC,MAAM,IAAI,IAAI;IAEvB,OAAO,CAAC,MAAM,CAAC,EAAE,gBAAgB,CAAC,IAAI,CAAC;CAexC"}
@@ -0,0 +1,12 @@
1
+ import { Entity } from "./entities/entity";
2
+ export declare class WorldManagement {
3
+ private entities;
4
+ private engine;
5
+ constructor();
6
+ destructor(): void;
7
+ addEntity(entity: Entity): void;
8
+ removeEntity(entity: Entity): void;
9
+ update(): void;
10
+ draw(): void;
11
+ }
12
+ //# sourceMappingURL=world-management.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"world-management.d.ts","sourceRoot":"","sources":["../../src/classes/world-management.ts"],"names":[],"mappings":"AAEA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,qBAAa,eAAe;IAC1B,OAAO,CAAC,QAAQ,CAAgB;IAChC,OAAO,CAAC,MAAM,CAAU;;IAgBxB,UAAU;IAKV,SAAS,CAAC,MAAM,EAAE,MAAM;IAMxB,YAAY,CAAC,MAAM,EAAE,MAAM;IAK3B,MAAM;IAON,IAAI;CAML"}
@@ -0,0 +1,6 @@
1
+ import { Entity } from "../classes/entities/entity";
2
+ export declare function EntityTag(tag: string): (target: {
3
+ tag?: string;
4
+ new (): Entity;
5
+ }) => void;
6
+ //# sourceMappingURL=entity-tag.decor.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"entity-tag.decor.d.ts","sourceRoot":"","sources":["../../src/decorators/entity-tag.decor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,MAAM,4BAA4B,CAAC;AAEpD,wBAAgB,SAAS,CAAC,GAAG,EAAE,MAAM,YACV;IAAE,GAAG,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,MAAM,CAAA;CAAE,UAG1D"}
@@ -0,0 +1,6 @@
1
+ import { Scene } from "../classes/scene";
2
+ export declare function SceneTag(tag: string): (target: {
3
+ tag?: string;
4
+ new (): Scene;
5
+ }) => void;
6
+ //# sourceMappingURL=scene-tag.decor.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene-tag.decor.d.ts","sourceRoot":"","sources":["../../src/decorators/scene-tag.decor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAEzC,wBAAgB,QAAQ,CAAC,GAAG,EAAE,MAAM,YACT;IAAE,GAAG,CAAC,EAAE,MAAM,CAAC;IAAC,QAAQ,KAAK,CAAA;CAAE,UAGzD"}
@@ -0,0 +1,7 @@
1
+ import { ComponentType } from "react";
2
+ import { Scene } from "../classes/scene";
3
+ export declare function SceneUI(ui: ComponentType<any>): (target: {
4
+ ui?: ComponentType<any>;
5
+ new (): Scene;
6
+ }) => void;
7
+ //# sourceMappingURL=scene-ui.decor.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"scene-ui.decor.d.ts","sourceRoot":"","sources":["../../src/decorators/scene-ui.decor.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,OAAO,CAAC;AACtC,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAEzC,wBAAgB,OAAO,CAAC,EAAE,EAAE,aAAa,CAAC,GAAG,CAAC,YACnB;IAAE,EAAE,CAAC,EAAE,cAAc,GAAG,CAAC,CAAC;IAAC,QAAQ,KAAK,CAAA;CAAE,UAGpE"}
@@ -0,0 +1,10 @@
1
+ /// <reference types="matter-js" />
2
+ export declare type Sound = HTMLAudioElement;
3
+ export declare type Avatar = ReturnType<P5["loadImage"]>;
4
+ export declare type Color = [number, number, number, number?];
5
+ export declare type EntityPrepare<E extends IEntity> = EntityInitial<E>;
6
+ export declare type MasterBody = Matter.Body & {
7
+ entity: IEntity;
8
+ };
9
+ export declare type P5 = import("p5");
10
+ //# sourceMappingURL=export-types.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"export-types.d.ts","sourceRoot":"","sources":["../src/export-types.ts"],"names":[],"mappings":";AAAA,oBAAY,KAAK,GAAG,gBAAgB,CAAC;AACrC,oBAAY,MAAM,GAAG,UAAU,CAAC,EAAE,CAAC,WAAW,CAAC,CAAC,CAAC;AACjD,oBAAY,KAAK,GAAG,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC,CAAC;AAEtD,oBAAY,aAAa,CAAC,CAAC,SAAS,OAAO,IAAI,aAAa,CAAC,CAAC,CAAC,CAAC;AAChE,oBAAY,UAAU,GAAG,MAAM,CAAC,IAAI,GAAG;IACrC,MAAM,EAAE,OAAO,CAAC;CACjB,CAAC;AAEF,oBAAY,EAAE,GAAG,OAAO,IAAI,CAAC,CAAC"}
package/lib/index.d.ts ADDED
@@ -0,0 +1,20 @@
1
+ /// <reference types="p5" />
2
+ export { createAssetImage, createAssetSound } from "./utils";
3
+ export { AnimationSprite } from "./classes/animations/animation";
4
+ export { AvatarAnimationSprite } from "./classes/animations/avatar.animation";
5
+ export { ColorAnimationSprite } from "./classes/animations/color.animation";
6
+ export { Entity } from "./classes/entities/entity";
7
+ export { CircleEntity } from "./classes/entities/circle.entity";
8
+ export { RectEntity } from "./classes/entities/rect.entity";
9
+ export { LogicComponent } from "./classes/logic-component";
10
+ export { Sprite } from "./classes/sprites/sprite";
11
+ export { AvatarSprite } from "./classes/sprites/avatar.sprite";
12
+ export { ColorSprite } from "./classes/sprites/color.sprite";
13
+ export { Scene } from "./classes/scene";
14
+ export { EntityTag } from "./decorators/entity-tag.decor";
15
+ export { SceneTag } from "./decorators/scene-tag.decor";
16
+ export { SceneUI } from "./decorators/scene-ui.decor";
17
+ export { ScenesProcess } from "./ui-components/ScenesProcess";
18
+ export * from "./export-types";
19
+ export declare const Renderer: import("p5");
20
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../src/index.tsx"],"names":[],"mappings":";AAAA,OAAO,EAAE,gBAAgB,EAAE,gBAAgB,EAAE,MAAM,SAAS,CAAC;AAE7D,OAAO,EAAE,eAAe,EAAE,MAAM,gCAAgC,CAAC;AACjE,OAAO,EAAE,qBAAqB,EAAE,MAAM,uCAAuC,CAAC;AAC9E,OAAO,EAAE,oBAAoB,EAAE,MAAM,sCAAsC,CAAC;AAE5E,OAAO,EAAE,MAAM,EAAE,MAAM,2BAA2B,CAAC;AACnD,OAAO,EAAE,YAAY,EAAE,MAAM,kCAAkC,CAAC;AAChE,OAAO,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAE5D,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAE3D,OAAO,EAAE,MAAM,EAAE,MAAM,0BAA0B,CAAC;AAClD,OAAO,EAAE,YAAY,EAAE,MAAM,iCAAiC,CAAC;AAC/D,OAAO,EAAE,WAAW,EAAE,MAAM,gCAAgC,CAAC;AAE7D,OAAO,EAAE,KAAK,EAAE,MAAM,iBAAiB,CAAC;AAExC,OAAO,EAAE,SAAS,EAAE,MAAM,+BAA+B,CAAC;AAC1D,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AACxD,OAAO,EAAE,OAAO,EAAE,MAAM,6BAA6B,CAAC;AAEtD,OAAO,EAAE,aAAa,EAAE,MAAM,+BAA+B,CAAC;AAE9D,cAAc,gBAAgB,CAAC;AAE/B,eAAO,MAAM,QAAQ,cAAkB,CAAC"}
package/lib/index.js CHANGED
@@ -1,9 +1,12 @@
1
1
  export { createAssetImage, createAssetSound } from "./utils";
2
+ export { AnimationSprite } from "./classes/animations/animation";
2
3
  export { AvatarAnimationSprite } from "./classes/animations/avatar.animation";
3
4
  export { ColorAnimationSprite } from "./classes/animations/color.animation";
5
+ export { Entity } from "./classes/entities/entity";
4
6
  export { CircleEntity } from "./classes/entities/circle.entity";
5
7
  export { RectEntity } from "./classes/entities/rect.entity";
6
8
  export { LogicComponent } from "./classes/logic-component";
9
+ export { Sprite } from "./classes/sprites/sprite";
7
10
  export { AvatarSprite } from "./classes/sprites/avatar.sprite";
8
11
  export { ColorSprite } from "./classes/sprites/color.sprite";
9
12
  export { Scene } from "./classes/scene";
@@ -0,0 +1,10 @@
1
+ /// <reference types="react" />
2
+ import { Scene } from "../classes/scene";
3
+ declare type SceneRunnerProps = {
4
+ current: Scene;
5
+ width: number;
6
+ height: number;
7
+ };
8
+ export declare function SceneRunner({ current, width, height }: SceneRunnerProps): JSX.Element;
9
+ export {};
10
+ //# sourceMappingURL=SceneRunner.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SceneRunner.d.ts","sourceRoot":"","sources":["../../src/ui-components/SceneRunner.tsx"],"names":[],"mappings":";AAGA,OAAO,EAAE,KAAK,EAAE,MAAM,kBAAkB,CAAC;AAGzC,aAAK,gBAAgB,GAAG;IACtB,OAAO,EAAE,KAAK,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,wBAAgB,WAAW,CAAC,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM,EAAE,EAAE,gBAAgB,eAiCvE"}
@@ -0,0 +1,10 @@
1
+ /// <reference types="react" />
2
+ import { SceneManagement } from "../classes/scene-management";
3
+ declare type WorldViewProps = {
4
+ list: ConstructorParameters<typeof SceneManagement>[0];
5
+ width: number;
6
+ height: number;
7
+ };
8
+ export declare function ScenesProcess({ list, width, height }: WorldViewProps): JSX.Element;
9
+ export {};
10
+ //# sourceMappingURL=ScenesProcess.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ScenesProcess.d.ts","sourceRoot":"","sources":["../../src/ui-components/ScenesProcess.tsx"],"names":[],"mappings":";AAEA,OAAO,EAAE,eAAe,EAAE,MAAM,6BAA6B,CAAC;AAG9D,aAAK,cAAc,GAAG;IACpB,IAAI,EAAE,qBAAqB,CAAC,OAAO,eAAe,CAAC,CAAC,CAAC,CAAC,CAAC;IACvD,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,wBAAgB,aAAa,CAAC,EAAE,IAAI,EAAE,KAAK,EAAE,MAAM,EAAE,EAAE,cAAc,eA+BpE"}
@@ -0,0 +1,12 @@
1
+ /// <reference types="react" />
2
+ import { Camera } from "../classes/camera";
3
+ declare type SketchProps = {
4
+ onSetup: (camera: Camera) => void;
5
+ onDraw: () => void;
6
+ onPreload?: () => void;
7
+ width: number;
8
+ height: number;
9
+ };
10
+ export declare function Sketch({ onSetup, onDraw, onPreload, width, height, }: SketchProps): JSX.Element;
11
+ export {};
12
+ //# sourceMappingURL=Sketch.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Sketch.d.ts","sourceRoot":"","sources":["../../src/ui-components/Sketch.tsx"],"names":[],"mappings":";AAEA,OAAO,EAAE,MAAM,EAAE,MAAM,mBAAmB,CAAC;AAE3C,aAAK,WAAW,GAAG;IACjB,OAAO,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IAClC,MAAM,EAAE,MAAM,IAAI,CAAC;IACnB,SAAS,CAAC,EAAE,MAAM,IAAI,CAAC;IACvB,KAAK,EAAE,MAAM,CAAC;IACd,MAAM,EAAE,MAAM,CAAC;CAChB,CAAC;AAEF,wBAAgB,MAAM,CAAC,EACrB,OAAO,EACP,MAAM,EACN,SAAS,EACT,KAAK,EACL,MAAM,GACP,EAAE,WAAW,eAgDb"}
package/lib/utils.d.ts ADDED
@@ -0,0 +1,4 @@
1
+ import { Avatar, Sound } from "./export-types";
2
+ export declare function createAssetImage(src: string): Promise<Avatar>;
3
+ export declare function createAssetSound(src: string): Promise<Sound>;
4
+ //# sourceMappingURL=utils.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../src/utils.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,gBAAgB,CAAC;AAiB/C,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,MAAM,CAAC,CAInE;AAED,wBAAsB,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,OAAO,CAAC,KAAK,CAAC,CAWlE"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-simple-game-engine",
3
- "version": "0.0.2",
3
+ "version": "0.0.5",
4
4
  "description": "",
5
5
  "main": "lib/index.js",
6
6
  "types": "lib",