react-native-windows 0.82.0-preview.8 → 0.82.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Libraries/Components/Switch/Switch.windows.js +1 -1
- package/Microsoft.ReactNative/ComponentView.idl +2 -0
- package/Microsoft.ReactNative/Composition.Input.idl +7 -0
- package/Microsoft.ReactNative/CompositionComponentView.idl +3 -0
- package/Microsoft.ReactNative/CompositionSwitcher.idl +8 -1
- package/Microsoft.ReactNative/Fabric/ComponentView.cpp +18 -0
- package/Microsoft.ReactNative/Fabric/ComponentView.h +9 -0
- package/Microsoft.ReactNative/Fabric/Composition/Composition.Input.cpp +12 -0
- package/Microsoft.ReactNative/Fabric/Composition/Composition.Input.h +15 -0
- package/Microsoft.ReactNative/Fabric/Composition/CompositionContextHelper.cpp +15 -0
- package/Microsoft.ReactNative/Fabric/Composition/CompositionEventHandler.cpp +75 -0
- package/Microsoft.ReactNative/Fabric/Composition/CompositionEventHandler.h +1 -0
- package/Microsoft.ReactNative/Fabric/Composition/CompositionViewComponentView.cpp +161 -17
- package/Microsoft.ReactNative/Fabric/Composition/CompositionViewComponentView.h +4 -0
- package/Microsoft.ReactNative/Fabric/Composition/ContentIslandComponentView.cpp +56 -82
- package/Microsoft.ReactNative/Fabric/Composition/ContentIslandComponentView.h +7 -4
- package/Microsoft.ReactNative/Fabric/Composition/ParagraphComponentView.cpp +46 -8
- package/Microsoft.ReactNative/Fabric/Composition/ParagraphComponentView.h +6 -0
- package/Microsoft.ReactNative/Fabric/Composition/ScrollViewComponentView.cpp +33 -0
- package/Microsoft.ReactNative/Fabric/Composition/ScrollViewComponentView.h +17 -0
- package/Microsoft.ReactNative/Fabric/Composition/TextInput/WindowsTextInputComponentView.cpp +45 -22
- package/Microsoft.ReactNative/Fabric/Composition/TextInput/WindowsTextInputComponentView.h +3 -0
- package/Microsoft.ReactNative/Modules/ImageViewManagerModule.cpp +42 -15
- package/PropertySheets/CIBuildOptimizations.props +29 -0
- package/PropertySheets/Generated/PackageVersion.g.props +3 -3
- package/PropertySheets/WinUI.props +1 -1
- package/README.md +1 -1
- package/Scripts/NuGetRestoreForceEvaluateAllSolutions.ps1 +5 -11
- package/Scripts/OfficeReact.Win32.nuspec +0 -11
- package/Scripts/rnw-dependencies.ps1 +15 -1
- package/Shared/Networking/WinRTWebSocketResource.cpp +5 -4
- package/package.json +6 -6
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@@ -24,15 +24,28 @@ using namespace Windows::Storage::Streams;
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namespace Microsoft::ReactNative {
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static const char *ERROR_INVALID_URI = "E_INVALID_URI";
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static const char *ERROR_GET_SIZE_FAILURE = "E_GET_SIZE_FAILURE";
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winrt::fire_and_forget GetImageSizeAsync(
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const winrt::Microsoft::ReactNative::IReactPropertyBag &properties,
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std::string uriString,
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winrt::Microsoft::ReactNative::JSValue &&headers,
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Mso::Functor<void(int32_t width, int32_t height)> successCallback,
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Mso::Functor<void()> errorCallback) {
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Mso::Functor<void(const char *errorCode, std::string errorMessage)> errorCallback) {
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bool succeeded{false};
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const char *errorCode = ERROR_GET_SIZE_FAILURE;
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std::string errorMessage;
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try {
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// Validate URI is not empty
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if (uriString.empty()) {
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errorCode = ERROR_INVALID_URI;
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errorMessage = "Cannot get the size of an image for an empty URI";
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errorCallback(errorCode, errorMessage);
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co_return;
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}
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ReactImageSource source;
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source.uri = uriString;
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if (!headers.IsNull()) {
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@@ -45,28 +58,38 @@ winrt::fire_and_forget GetImageSizeAsync(
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winrt::hstring scheme{uri.SchemeName()};
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bool needsDownload = (scheme == L"http") || (scheme == L"https");
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bool inlineData = scheme == L"data";
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bool isLocalFile = (scheme == L"file") || (scheme == L"ms-appx") || (scheme == L"ms-appdata");
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winrt::IRandomAccessStream memoryStream;
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if (needsDownload) {
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if (needsDownload || isLocalFile) {
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memoryStream = co_await GetImageStreamAsync(properties, source);
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} else if (inlineData) {
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memoryStream = co_await GetImageInlineDataAsync(source);
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}
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-
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if (
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auto
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if (memoryStream) {
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auto result = wicBitmapSourceFromStream(memoryStream);
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if (!std::get<std::shared_ptr<facebook::react::ImageErrorInfo>>(result)) {
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auto imagingFactory = std::get<winrt::com_ptr<IWICImagingFactory>>(result);
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auto wicBmpSource = std::get<winrt::com_ptr<IWICBitmapSource>>(result);
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UINT width, height;
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if (SUCCEEDED(wicBmpSource->GetSize(&width, &height))) {
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successCallback(width, height);
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succeeded = true;
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}
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}
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}
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} catch (winrt::hresult_error const &) {
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} catch (winrt::hresult_error const &e) {
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errorMessage = "Failed to get image size: " + Microsoft::Common::Unicode::Utf16ToUtf8(std::wstring(e.message())) +
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" for URI: " + uriString;
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}
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if (!succeeded)
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-
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if (!succeeded) {
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if (errorMessage.empty()) {
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errorMessage = "Failed to get image size for URI: " + uriString;
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}
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errorCallback(errorCode, errorMessage);
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}
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co_return;
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}
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@@ -85,7 +108,9 @@ void ImageLoader::getSize(std::string uri, React::ReactPromise<std::vector<doubl
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[result](double width, double height) noexcept {
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result.Resolve(std::vector<double>{width, height});
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},
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[result]() noexcept {
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[result](const char *errorCode, std::string errorMessage) noexcept {
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result.Reject(React::ReactError{errorCode, errorMessage});
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});
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});
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}
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@@ -105,7 +130,9 @@ void ImageLoader::getSizeWithHeaders(
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[result](double width, double height) noexcept {
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result.Resolve(Microsoft::ReactNativeSpecs::ImageLoaderIOSSpec_getSizeWithHeaders_returnType{width, height});
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},
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[result]() noexcept {
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[result](const char *errorCode, std::string errorMessage) noexcept {
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result.Reject(React::ReactError{errorCode, errorMessage});
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});
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});
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}
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@@ -0,0 +1,29 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<!--
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CI-specific C++ build optimizations for the publish pipeline.
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This file is injected via /p:ForceImportAfterCppTargets in .ado/publish.yml.
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It overrides defaults that are tuned for developer workflows (incremental builds,
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file tracking) with settings that are better for CI clean builds.
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1. Multi-threaded compilation: Use CL.exe internal /MP parallelism instead of
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MSBuild's MultiToolTask (which spawns one CL.exe+Tracker.exe per source file).
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/MP lets CL.exe compile all files in one process with shared PCH state.
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2. Disable file tracking: CI always does clean builds, so incremental build
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tracking (MinimalRebuild, TrackFileAccess) is pure overhead.
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-->
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<PropertyGroup>
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<MultiProcCL>false</MultiProcCL>
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<MinimalRebuildFromTracking>false</MinimalRebuildFromTracking>
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<TrackFileAccess>false</TrackFileAccess>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<MultiProcessorCompilation>false</MultiProcessorCompilation>
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<MinimalRebuild>false</MinimalRebuild>
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<AdditionalOptions>%(AdditionalOptions) /MP</AdditionalOptions>
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</ClCompile>
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</ItemDefinitionGroup>
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</Project>
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@@ -10,11 +10,11 @@
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-->
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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<ReactNativeWindowsVersion>0.82.
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<ReactNativeWindowsVersion>0.82.1</ReactNativeWindowsVersion>
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<ReactNativeWindowsMajor>0</ReactNativeWindowsMajor>
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<ReactNativeWindowsMinor>82</ReactNativeWindowsMinor>
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<ReactNativeWindowsPatch>
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<ReactNativeWindowsPatch>1</ReactNativeWindowsPatch>
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<ReactNativeWindowsCanary>false</ReactNativeWindowsCanary>
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<ReactNativeWindowsCommitId>
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<ReactNativeWindowsCommitId>6738aadcbca05475c0a9d0719b078b99d493517e</ReactNativeWindowsCommitId>
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</PropertyGroup>
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</Project>
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<WinUI3ExperimentalVersion Condition="'$(WinUI3ExperimentalVersion)'==''">2.0.0-experimental3</WinUI3ExperimentalVersion>
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<!-- This value is also used by the CLI, see /packages/@react-native-windows/cli/.../autolinkWindows.ts -->
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<WinUI3Version Condition="'$(WinUI3Version)'=='' AND '$(UseExperimentalWinUI3)'=='true'">$(WinUI3ExperimentalVersion)</WinUI3Version>
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<WinUI3Version Condition="'$(WinUI3Version)'==''">1.8.
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<WinUI3Version Condition="'$(WinUI3Version)'==''">1.8.260209005</WinUI3Version>
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<!-- This is needed to prevent build errors with WinAppSDK >= 1.7 trying to double build WindowsAppRuntimeAutoInitializer.cpp -->
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<WindowsAppSdkAutoInitialize Condition="'$(WindowsAppSdkAutoInitialize)'=='' And $([MSBuild]::VersionGreaterThan('$(WinUI3Version)', '1.7.0'))">false</WindowsAppSdkAutoInitialize>
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</PropertyGroup>
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package/README.md
CHANGED
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- Check the [samples repo](https://github.com/microsoft/react-native-windows-samples) for more standalone samples.
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- The [React Native Gallery](https://github.com/microsoft/react-native-gallery) app demonstrates various components in an interactive way.
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- Check out the [React Native Developer Blog](https://devblogs.microsoft.com/react-native/) to see examples from past conference talks, blog posts, and more.
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- For more sample code browse the [RNTester folder](https://github.com/microsoft/react-native-windows/tree/main/packages/e2e-test-app-fabric/windows/RNTesterApp) in the GitHub web UI.
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- For more sample code browse the [RNTester folder](https://github.com/microsoft/react-native-windows/tree/main/packages/e2e-test-app-fabric/windows/RNTesterApp-Fabric) in the GitHub web UI.
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## 📢 Contributing
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See [Contributing guidelines](https://github.com/microsoft/react-native-windows/blob/main/CONTRIBUTING.md) for how to setup your fork of the repo and start a PR to contribute to React Native for Windows.
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$packagesSolutions = (Get-ChildItem -File -Recurse -Path $RepoRoot\packages -Filter *.sln ) | Where-Object { !$_.FullName.Contains('node_modules') -and !$_.FullName.Contains('e2etest') }
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$vnextSolutions = (Get-ChildItem -File -Path $RepoRoot\vnext -Filter *.sln)
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# Run all solutions
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# (some projects are only configured for specific platforms)
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$platforms = @("x64","x86","ARM64")
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# Run all solutions with their defaults
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$($packagesSolutions; $vnextSolutions) | Foreach-Object {
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& msbuild /t:Restore /p:RestoreForceEvaluate=true /p:Platform=$platform $_.FullName
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}
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Write-Host Restoring $_.FullName with defaults
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& msbuild /t:Restore /p:RestoreForceEvaluate=true $_.FullName
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}
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# Re-run solutions that build with UseExperimentalWinUI3
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$experimentalSolutions = @("playground-composition.sln", "Microsoft.ReactNative.NewArch.sln", "ReactWindows-Desktop.sln");
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$($packagesSolutions; $vnextSolutions) | Where-Object { $experimentalSolutions -contains $_.Name } | Foreach-Object {
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}
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Write-Host Restoring $_.FullName with UseExperimentalWinUI3=true
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& msbuild /t:Restore /p:RestoreForceEvaluate=true /p:UseExperimentalWinUI3=true $_.FullName
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}
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}
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finally {
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<file src="$nugetroot$\Desktop\x64\Release\React.Windows.Desktop\Microsoft.ReactNative.winmd" target="lib\ship\x64"/>
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<file src="$nugetroot$\Desktop\ARM64EC\Release\React.Windows.Desktop\Microsoft.ReactNative.winmd" target="lib\ship\ARM64EC"/>
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<file src="$nugetroot$\Desktop\x86\Debug\React.Windows.Desktop.Test.DLL\React.Windows.Desktop.Test.**" target="lib\debug\x86" exclude="**\*.iobj;**\*.ipdb;**\*.exp;**\*.ilk" />
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<file src="$nugetroot$\Desktop\x64\Debug\React.Windows.Desktop.Test.DLL\React.Windows.Desktop.Test.**" target="lib\debug\x64" exclude="**\*.iobj;**\*.ipdb;**\*.exp;**\*.ilk" />
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<file src="$nugetroot$\Desktop\x86\Release\React.Windows.Desktop.Test.DLL\React.Windows.Desktop.Test.**" target="lib\ship\x86" exclude="**\*.iobj;**\*.ipdb;**\*.exp;**\*.ilk" />
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<file src="$nugetroot$\Desktop\x64\Release\React.Windows.Desktop.Test.DLL\React.Windows.Desktop.Test.**" target="lib\ship\x64" exclude="**\*.iobj;**\*.ipdb;**\*.exp;**\*.ilk" />
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<file src="$nugetroot$\inc\callinvoker\ReactCommon\CallInvoker.h" target="inc\ReactCommon"/>
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<file src="$nugetroot$\inc\callinvoker\ReactCommon\SchedulerPriority.h" target="inc\ReactCommon"/>
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<file src="$nugetroot$\inc\runtimeexecutor\ReactCommon\RuntimeExecutor.h" target="inc\ReactCommon"/>
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<file src="$nugetroot$\inc\Shared\RuntimeOptions.h" target="inc"/>
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<file src="$nugetroot$\inc\Shared\Tracing.h" target="inc"/>
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<!-- Test DLL -->
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<file src="$nugetroot$\inc\Test\WebSocketServer.h" target="inc\Test" />
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<file src="$nugetroot$\inc\Test\HttpServer.h" target="inc\Test" />
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<file src="$nugetroot$\inc\React.Windows.Desktop.Test.x64.def" target="inc\Test" />
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<file src="$nugetroot$\inc\React.Windows.Desktop.Test.x86.def" target="inc\Test" />
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<!-- Required for win32 -->
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<file src="$nugetroot$\inc\Shared\DevServerHelper.h" target="inc"/>
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<file src="$nugetroot$\inc\ReactWin32\JSBigStringResourceDll.h" target="inc"/>
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Valid = { CheckNode; }
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Install = { WinGetInstall OpenJS.NodeJS.
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Install = { WinGetInstall OpenJS.NodeJS.22 "22.22.0"};
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HasVerboseOutput = $true;
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@{
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Write-Verbose "Executing `winget install `"$wingetPackage`"";
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# Refresh PATH environment variable to pick up newly installed tools
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$env:Path = [System.Environment]::GetEnvironmentVariable("Path","Machine") + ";" + [System.Environment]::GetEnvironmentVariable("Path","User")
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function IsElevated {
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$LASTEXITCODE = 0;
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$outputFromInstall = Invoke-Command $req.Install -ErrorAction Stop;
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# Re-validate after install attempt - winget may return non-zero for "already installed"
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|
+
$validAfterInstall = $false;
|
|
693
|
+
try {
|
|
694
|
+
$validAfterInstall = Invoke-Command $req.Valid;
|
|
695
|
+
} catch { }
|
|
696
|
+
|
|
697
|
+
if ($validAfterInstall) {
|
|
698
|
+
$Installed++;
|
|
699
|
+
continue; # go to the next item
|
|
700
|
+
}
|
|
701
|
+
|
|
688
702
|
if ($LASTEXITCODE -ne 0) {
|
|
689
703
|
throw "Last exit code was non-zero: $LASTEXITCODE - $outputFromInstall";
|
|
690
704
|
}
|
|
@@ -227,11 +227,12 @@ fire_and_forget WinRTWebSocketResource2::PerformConnect(Uri &&uri) noexcept {
|
|
|
227
227
|
[self = self->shared_from_this(), coUri = std::move(movedUri)]() -> IAsyncAction {
|
|
228
228
|
auto coSelf = self->shared_from_this();
|
|
229
229
|
|
|
230
|
-
auto async = coSelf->m_socket.ConnectAsync(coUri);
|
|
231
|
-
co_await lessthrow_await_adapter<IAsyncAction>{async};
|
|
232
|
-
|
|
233
|
-
auto result = async.ErrorCode();
|
|
234
230
|
try {
|
|
231
|
+
// `ConnectAsync` MAY throw synchronously (e.g. WININET_E_INVALID_CA)
|
|
232
|
+
auto async = coSelf->m_socket.ConnectAsync(coUri);
|
|
233
|
+
co_await lessthrow_await_adapter<IAsyncAction>{async};
|
|
234
|
+
|
|
235
|
+
auto result = async.ErrorCode();
|
|
235
236
|
if (result >= 0) { // Non-failing HRESULT
|
|
236
237
|
coSelf->m_readyState = ReadyState::Open;
|
|
237
238
|
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "react-native-windows",
|
|
3
|
-
"version": "0.82.
|
|
3
|
+
"version": "0.82.1",
|
|
4
4
|
"license": "MIT",
|
|
5
5
|
"repository": {
|
|
6
6
|
"type": "git",
|
|
@@ -26,7 +26,7 @@
|
|
|
26
26
|
"@react-native-community/cli": "20.0.0",
|
|
27
27
|
"@react-native-community/cli-platform-android": "20.0.0",
|
|
28
28
|
"@react-native-community/cli-platform-ios": "20.0.0",
|
|
29
|
-
"@react-native-windows/cli": "0.82.0
|
|
29
|
+
"@react-native-windows/cli": "0.82.0",
|
|
30
30
|
"@react-native/assets": "1.0.0",
|
|
31
31
|
"@react-native/assets-registry": "0.82.1",
|
|
32
32
|
"@react-native/codegen": "0.82.1",
|
|
@@ -69,7 +69,7 @@
|
|
|
69
69
|
"yargs": "^17.6.2"
|
|
70
70
|
},
|
|
71
71
|
"devDependencies": {
|
|
72
|
-
"@react-native-windows/codegen": "0.82.0
|
|
72
|
+
"@react-native-windows/codegen": "0.82.0",
|
|
73
73
|
"@react-native/metro-config": "0.82.1",
|
|
74
74
|
"@rnw-scripts/babel-react-native-config": "0.0.0",
|
|
75
75
|
"@rnw-scripts/eslint-config": "1.2.38",
|
|
@@ -86,7 +86,7 @@
|
|
|
86
86
|
"prettier": "2.8.8",
|
|
87
87
|
"react": "19.1.1",
|
|
88
88
|
"react-native": "0.82.1",
|
|
89
|
-
"react-native-platform-override": "0.82.0
|
|
89
|
+
"react-native-platform-override": "0.82.0",
|
|
90
90
|
"react-refresh": "^0.14.0",
|
|
91
91
|
"typescript": "5.0.4"
|
|
92
92
|
},
|
|
@@ -96,11 +96,11 @@
|
|
|
96
96
|
"react-native": "^0.82.0"
|
|
97
97
|
},
|
|
98
98
|
"beachball": {
|
|
99
|
-
"defaultNpmTag": "
|
|
99
|
+
"defaultNpmTag": "latest",
|
|
100
100
|
"disallowedChangeTypes": [
|
|
101
101
|
"major",
|
|
102
102
|
"minor",
|
|
103
|
-
"
|
|
103
|
+
"prerelease",
|
|
104
104
|
"premajor",
|
|
105
105
|
"preminor",
|
|
106
106
|
"prepatch"
|