react-native-wgpu 0.1.5 → 0.1.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +43 -42
- package/android/cpp/AndroidPlatformContext.h +2 -1
- package/cpp/jsi/RNFJSIConverter.h +10 -0
- package/cpp/rnwgpu/SurfaceRegistry.h +1 -2
- package/cpp/rnwgpu/api/Canvas.h +3 -3
- package/cpp/rnwgpu/api/GPUBuffer.h +1 -1
- package/ios/WebGPUView.mm +14 -1
- package/lib/commonjs/Canvas.js.map +1 -1
- package/lib/commonjs/utils.js +2 -2
- package/lib/commonjs/utils.js.map +1 -1
- package/lib/module/Canvas.js.map +1 -1
- package/lib/module/utils.js +2 -2
- package/lib/module/utils.js.map +1 -1
- package/lib/typescript/lib/commonjs/utils.d.ts +1 -1
- package/lib/typescript/lib/commonjs/utils.d.ts.map +1 -1
- package/lib/typescript/lib/module/utils.d.ts +1 -1
- package/lib/typescript/lib/module/utils.d.ts.map +1 -1
- package/lib/typescript/src/Canvas.d.ts +3 -2
- package/lib/typescript/src/Canvas.d.ts.map +1 -1
- package/lib/typescript/src/__tests__/ArrayBuffer.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/ArrayBuffer.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/Buffer.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/Buffer.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/ComputeShader.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/ComputeShader.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/Constants.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/Constants.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/Device.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/Device.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/ExternalTexture.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/ExternalTexture.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/GPU.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/GPU.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/ImageData.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/ImageData.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/Shaders.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/Shaders.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/Texture.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/Texture.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/DrawingContext.d.ts +12 -0
- package/lib/typescript/src/__tests__/components/DrawingContext.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/Wireframe/Shaders.d.ts +3 -0
- package/lib/typescript/src/__tests__/components/Wireframe/Shaders.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/Wireframe/models.d.ts +29 -0
- package/lib/typescript/src/__tests__/components/Wireframe/models.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/Wireframe/utils.d.ts +5 -0
- package/lib/typescript/src/__tests__/components/Wireframe/utils.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/cube.d.ts +7 -0
- package/lib/typescript/src/__tests__/components/cube.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/meshes/mesh.d.ts +22 -0
- package/lib/typescript/src/__tests__/components/meshes/mesh.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/meshes/sphere.d.ts +12 -0
- package/lib/typescript/src/__tests__/components/meshes/sphere.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragon.d.ts +7 -0
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragon.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragonData.d.ts +6 -0
- package/lib/typescript/src/__tests__/components/meshes/stanfordDragonData.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/meshes/teapot.d.ts +6 -0
- package/lib/typescript/src/__tests__/components/meshes/teapot.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/meshes/utils.d.ts +10 -0
- package/lib/typescript/src/__tests__/components/meshes/utils.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/components/triangle.d.ts +3 -0
- package/lib/typescript/src/__tests__/components/triangle.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/config.d.ts +3 -0
- package/lib/typescript/src/__tests__/config.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/demos/ABuffer.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/demos/ABuffer.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/demos/Blur.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/demos/Blur.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/demos/Cube.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/demos/Cube.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/demos/FractalCube.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/demos/FractalCube.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/demos/OcclusionQuery.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/demos/OcclusionQuery.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/demos/RenderBundles.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/demos/RenderBundles.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/demos/Triangle.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/demos/Triangle.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/demos/Wireframe.spec.d.ts +2 -0
- package/lib/typescript/src/__tests__/demos/Wireframe.spec.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/globalSetup.d.ts +10 -0
- package/lib/typescript/src/__tests__/globalSetup.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/globalTeardown.d.ts +3 -0
- package/lib/typescript/src/__tests__/globalTeardown.d.ts.map +1 -0
- package/lib/typescript/src/__tests__/setup.d.ts +62 -0
- package/lib/typescript/src/__tests__/setup.d.ts.map +1 -0
- package/lib/typescript/src/utils.d.ts +2 -1
- package/lib/typescript/src/utils.d.ts.map +1 -1
- package/libs/android/arm64-v8a/libwebgpu_dawn.so +0 -0
- package/libs/android/armeabi-v7a/libwebgpu_dawn.so +0 -0
- package/libs/android/x86/libwebgpu_dawn.so +0 -0
- package/libs/android/x86_64/libwebgpu_dawn.so +0 -0
- package/libs/{ios/libwebgpu_dawn.xcframework/ios-arm64 → apple/arm64_iphoneos}/libwebgpu_dawn.a +0 -0
- package/libs/{ios → apple}/arm64_iphonesimulator/libwebgpu_dawn.a +0 -0
- package/libs/{ios/arm64_xros/libwebgpu_dawn_visionos.a → apple/arm64_xros/libwebgpu_dawn.a} +0 -0
- package/libs/{ios → apple}/arm64_xrsimulator/libwebgpu_dawn.a +0 -0
- package/libs/{ios → apple}/libwebgpu_dawn.a +0 -0
- package/libs/{ios/arm64_iphoneos → apple/libwebgpu_dawn.xcframework/ios-arm64}/libwebgpu_dawn.a +0 -0
- package/libs/{ios → apple}/libwebgpu_dawn.xcframework/ios-arm64_x86_64-simulator/libwebgpu_dawn.a +0 -0
- package/libs/apple/libwebgpu_dawn_macosx.xcframework/Info.plist +28 -0
- package/libs/apple/libwebgpu_dawn_macosx.xcframework/macos-arm64_x86_64/libwebgpu_dawn.a +0 -0
- package/libs/{ios/libwebgpu_dawn_visionos.xcframework/xros-arm64_x86_64-simulator → apple}/libwebgpu_dawn_visionos.a +0 -0
- package/libs/{ios → apple}/libwebgpu_dawn_visionos.xcframework/Info.plist +7 -7
- package/libs/{ios/libwebgpu_dawn_visionos.xcframework/xros-arm64/libwebgpu_dawn_visionos.a → apple/libwebgpu_dawn_visionos.xcframework/xros-arm64/libwebgpu_dawn.a} +0 -0
- package/libs/{ios → apple/libwebgpu_dawn_visionos.xcframework/xros-arm64_x86_64-simulator}/libwebgpu_dawn_visionos.a +0 -0
- package/libs/apple/universal_macosx/libwebgpu_dawn.a +0 -0
- package/libs/{ios → apple}/x86_64_iphonesimulator/libwebgpu_dawn.a +0 -0
- package/libs/{ios → apple}/x86_64_xrsimulator/libwebgpu_dawn.a +0 -0
- package/package.json +23 -23
- package/src/Canvas.tsx +4 -2
- package/src/__tests__/ArrayBuffer.spec.ts +76 -0
- package/src/__tests__/Buffer.spec.ts +357 -0
- package/src/__tests__/ComputeShader.spec.ts +375 -0
- package/src/__tests__/Constants.spec.ts +91 -0
- package/src/__tests__/Device.spec.ts +35 -0
- package/src/__tests__/ExternalTexture.spec.ts +284 -0
- package/src/__tests__/GPU.spec.ts +229 -0
- package/src/__tests__/ImageData.spec.ts +26 -0
- package/src/__tests__/Shaders.spec.ts +232 -0
- package/src/__tests__/Texture.spec.ts +191 -0
- package/src/__tests__/assets/Di-3d.png +0 -0
- package/src/__tests__/components/DrawingContext.ts +11 -0
- package/src/__tests__/components/Wireframe/Shaders.ts +138 -0
- package/src/__tests__/components/Wireframe/models.ts +113 -0
- package/src/__tests__/components/Wireframe/utils.ts +22 -0
- package/src/__tests__/components/cube.ts +51 -0
- package/src/__tests__/components/meshes/mesh.ts +96 -0
- package/src/__tests__/components/meshes/sphere.ts +103 -0
- package/src/__tests__/components/meshes/stanfordDragon.ts +44 -0
- package/src/__tests__/components/meshes/stanfordDragonData.ts +5 -0
- package/src/__tests__/components/meshes/teapot.ts +13 -0
- package/src/__tests__/components/meshes/utils.ts +235 -0
- package/src/__tests__/components/triangle.ts +17 -0
- package/src/__tests__/config.ts +2 -0
- package/src/__tests__/demos/ABuffer.spec.ts +885 -0
- package/src/__tests__/demos/Blur.spec.ts +397 -0
- package/src/__tests__/demos/Cube.spec.ts +925 -0
- package/src/__tests__/demos/FractalCube.spec.ts +239 -0
- package/src/__tests__/demos/OcclusionQuery.spec.ts +376 -0
- package/src/__tests__/demos/RenderBundles.spec.ts +579 -0
- package/src/__tests__/demos/Triangle.spec.ts +248 -0
- package/src/__tests__/demos/Wireframe.spec.ts +190 -0
- package/src/__tests__/globalSetup.ts +54 -0
- package/src/__tests__/globalTeardown.ts +11 -0
- package/src/__tests__/setup.ts +409 -0
- package/src/__tests__/snapshots/abuffer.png +0 -0
- package/src/__tests__/snapshots/asteroid.png +0 -0
- package/src/__tests__/snapshots/blur.png +0 -0
- package/src/__tests__/snapshots/buffer.png +0 -0
- package/src/__tests__/snapshots/constant-triangle.png +0 -0
- package/src/__tests__/snapshots/cube.png +0 -0
- package/src/__tests__/snapshots/f.png +0 -0
- package/src/__tests__/snapshots/f2.png +0 -0
- package/src/__tests__/snapshots/fractal-cubes.png +0 -0
- package/src/__tests__/snapshots/instanced-cubes.png +0 -0
- package/src/__tests__/snapshots/occlusion-query.png +0 -0
- package/src/__tests__/snapshots/ref.png +0 -0
- package/src/__tests__/snapshots/texture.png +0 -0
- package/src/__tests__/snapshots/textured-cube.png +0 -0
- package/src/__tests__/snapshots/triangle-msaa.png +0 -0
- package/src/__tests__/snapshots/triangle.png +0 -0
- package/src/__tests__/snapshots/two-cube.png +0 -0
- package/src/utils.ts +3 -1
- package/android/gradle.properties +0 -5
- package/libs/ios/arm64_xros/libwebgpu_dawn.a +0 -0
- package/react-native-wgpu.podspec +0 -57
- package/libs/{ios → apple}/libwebgpu_dawn.xcframework/Info.plist +5 -5
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import { checkImage, client, encodeImage } from "../setup";
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describe("Triangle", () => {
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it("Simple Triangle", async () => {
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const result = await client.eval(
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({ device, shaders: { triangleVertWGSL, redFragWGSL }, gpu, ctx }) => {
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const pipeline = device.createRenderPipeline({
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layout: "auto",
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vertex: {
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module: device.createShaderModule({
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code: triangleVertWGSL,
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}),
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},
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fragment: {
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module: device.createShaderModule({
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code: redFragWGSL,
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}),
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targets: [
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{
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format: gpu.getPreferredCanvasFormat(),
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},
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],
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},
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primitive: {
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topology: "triangle-list",
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},
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});
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const commandEncoder = device.createCommandEncoder();
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const textureView = ctx.getCurrentTexture().createView();
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const renderPassDescriptor: GPURenderPassDescriptor = {
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colorAttachments: [
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{
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view: textureView,
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clearValue: [0.3, 0.6, 1, 1],
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loadOp: "clear",
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storeOp: "store",
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],
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};
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const passEncoder =
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commandEncoder.beginRenderPass(renderPassDescriptor);
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passEncoder.setPipeline(pipeline);
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passEncoder.draw(3);
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passEncoder.end();
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device.queue.submit([commandEncoder.finish()]);
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return ctx.getImageData();
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);
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const image = encodeImage(result);
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checkImage(image, "snapshots/triangle.png");
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});
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it("Async Simple Triangle", async () => {
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const result = await client.eval(
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({ device, shaders: { triangleVertWGSL, redFragWGSL }, gpu, ctx }) => {
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return device
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.createRenderPipelineAsync({
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vertex: {
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module: device.createShaderModule({
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code: triangleVertWGSL,
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}),
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},
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fragment: {
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module: device.createShaderModule({
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code: redFragWGSL,
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}),
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targets: [
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{
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format: gpu.getPreferredCanvasFormat(),
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},
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],
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},
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primitive: {
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topology: "triangle-list",
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},
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})
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.then((pipeline) => {
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const commandEncoder = device.createCommandEncoder();
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const textureView = ctx.getCurrentTexture().createView();
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const renderPassDescriptor: GPURenderPassDescriptor = {
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colorAttachments: [
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{
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view: textureView,
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clearValue: [0.3, 0.6, 1, 1],
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loadOp: "clear",
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storeOp: "store",
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},
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],
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};
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const passEncoder =
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commandEncoder.beginRenderPass(renderPassDescriptor);
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passEncoder.setPipeline(pipeline);
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passEncoder.draw(3);
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passEncoder.end();
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device.queue.submit([commandEncoder.finish()]);
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return ctx.getImageData();
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});
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const image = encodeImage(result);
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checkImage(image, "snapshots/triangle.png");
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});
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it("Triangle MSAA", async () => {
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const result = await client.eval(
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({ device, shaders: { triangleVertWGSL, redFragWGSL }, gpu, ctx }) => {
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const sampleCount = 4;
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const presentationFormat = gpu.getPreferredCanvasFormat();
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const pipeline = device.createRenderPipeline({
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vertex: {
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module: device.createShaderModule({
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code: triangleVertWGSL,
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}),
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fragment: {
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module: device.createShaderModule({
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code: redFragWGSL,
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}),
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targets: [
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{
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format: presentationFormat,
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primitive: {
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topology: "triangle-list",
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},
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multisample: {
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count: sampleCount,
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});
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const texture = device.createTexture({
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size: [ctx.width, ctx.height],
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sampleCount,
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format: presentationFormat,
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usage: GPUTextureUsage.RENDER_ATTACHMENT,
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});
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const view = texture.createView();
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const commandEncoder = device.createCommandEncoder();
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const renderPassDescriptor: GPURenderPassDescriptor = {
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colorAttachments: [
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{
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view,
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resolveTarget: ctx.getCurrentTexture().createView(),
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clearValue: [0, 0, 0, 1],
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loadOp: "clear",
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storeOp: "discard",
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],
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};
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+
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const passEncoder =
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commandEncoder.beginRenderPass(renderPassDescriptor);
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passEncoder.setPipeline(pipeline);
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passEncoder.draw(3);
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passEncoder.end();
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device.queue.submit([commandEncoder.finish()]);
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return ctx.getImageData();
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},
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);
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const image = encodeImage(result);
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checkImage(image, "snapshots/triangle-msaa.png");
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});
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+
it("Triangle with constants", async () => {
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const result = await client.eval(
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+
({ device, shaders: { triangleVertWGSL }, gpu, ctx }) => {
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const pipeline = device.createRenderPipeline({
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layout: "auto",
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vertex: {
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module: device.createShaderModule({
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code: triangleVertWGSL,
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}),
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},
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fragment: {
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module: device.createShaderModule({
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+
code: `
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+
@vertex fn vs(
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+
@builtin(vertex_index) vertexIndex : u32
|
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+
) -> @builtin(position) vec4f {
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let pos = array(
|
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+
vec2f( 0.0, 0.5), // top center
|
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vec2f(-0.5, -0.5), // bottom left
|
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+
vec2f( 0.5, -0.5) // bottom right
|
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+
);
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+
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+
return vec4f(pos[vertexIndex], 0.0, 1.0);
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+
}
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+
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override red = 0.0;
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override green = 0.0;
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override blue = 0.0;
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+
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+
@fragment fn fs() -> @location(0) vec4f {
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return vec4f(red, green, blue, 1.0);
|
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+
}
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|
+
`,
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}),
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targets: [
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{
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+
format: gpu.getPreferredCanvasFormat(),
|
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+
},
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],
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constants: {
|
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red: 1,
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green: 0.5,
|
|
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blue: 1,
|
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|
+
},
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|
+
},
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|
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|
+
primitive: {
|
|
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|
+
topology: "triangle-list",
|
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|
+
},
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|
+
});
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+
|
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+
const commandEncoder = device.createCommandEncoder();
|
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+
const textureView = ctx.getCurrentTexture().createView();
|
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+
|
|
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|
+
const renderPassDescriptor: GPURenderPassDescriptor = {
|
|
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|
+
colorAttachments: [
|
|
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|
+
{
|
|
228
|
+
view: textureView,
|
|
229
|
+
clearValue: [0.3, 0.6, 1, 1],
|
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|
+
loadOp: "clear",
|
|
231
|
+
storeOp: "store",
|
|
232
|
+
},
|
|
233
|
+
],
|
|
234
|
+
};
|
|
235
|
+
|
|
236
|
+
const passEncoder =
|
|
237
|
+
commandEncoder.beginRenderPass(renderPassDescriptor);
|
|
238
|
+
passEncoder.setPipeline(pipeline);
|
|
239
|
+
passEncoder.draw(3);
|
|
240
|
+
passEncoder.end();
|
|
241
|
+
device.queue.submit([commandEncoder.finish()]);
|
|
242
|
+
return ctx.getImageData();
|
|
243
|
+
},
|
|
244
|
+
);
|
|
245
|
+
const image = encodeImage(result);
|
|
246
|
+
checkImage(image, "snapshots/constant-triangle.png");
|
|
247
|
+
});
|
|
248
|
+
});
|
|
@@ -0,0 +1,190 @@
|
|
|
1
|
+
/* eslint-disable @typescript-eslint/ban-ts-comment */
|
|
2
|
+
import { modelData as model } from "../components/Wireframe/models";
|
|
3
|
+
import {
|
|
4
|
+
solidColorLitWGSL as solidColorLit,
|
|
5
|
+
wireframeWGSL as wireframe,
|
|
6
|
+
} from "../components/Wireframe/Shaders";
|
|
7
|
+
import { client } from "../setup";
|
|
8
|
+
|
|
9
|
+
type TypedArrayView = Float32Array | Uint32Array;
|
|
10
|
+
|
|
11
|
+
type Model = {
|
|
12
|
+
vertexBuffer: GPUBuffer;
|
|
13
|
+
indexBuffer: GPUBuffer;
|
|
14
|
+
indexFormat: GPUIndexFormat;
|
|
15
|
+
vertexCount: number;
|
|
16
|
+
};
|
|
17
|
+
|
|
18
|
+
type ModelData = Record<
|
|
19
|
+
string,
|
|
20
|
+
{ vertices: Float32Array; indices: Uint32Array }
|
|
21
|
+
>;
|
|
22
|
+
|
|
23
|
+
type SerializedModelData = Record<
|
|
24
|
+
string,
|
|
25
|
+
{ vertices: number[]; indices: number[] }
|
|
26
|
+
>;
|
|
27
|
+
|
|
28
|
+
const serializeModelData = (m: ModelData): SerializedModelData => {
|
|
29
|
+
const serialized: SerializedModelData = {};
|
|
30
|
+
for (const [key, value] of Object.entries(m)) {
|
|
31
|
+
serialized[key] = {
|
|
32
|
+
vertices: Array.from(value.vertices),
|
|
33
|
+
indices: Array.from(value.indices),
|
|
34
|
+
};
|
|
35
|
+
}
|
|
36
|
+
return serialized;
|
|
37
|
+
};
|
|
38
|
+
|
|
39
|
+
describe("Wireframe", () => {
|
|
40
|
+
it("draw scene", async () => {
|
|
41
|
+
const result = await client.eval(
|
|
42
|
+
({ device, gpu, serializedData, solidColorLitWGSL, wireframeWGSL }) => {
|
|
43
|
+
const parseModelData = (m: SerializedModelData): ModelData => {
|
|
44
|
+
const parsed: ModelData = {};
|
|
45
|
+
for (const entry of Object.entries(m)) {
|
|
46
|
+
parsed[entry[0]] = {
|
|
47
|
+
vertices: new Float32Array(entry[1].vertices),
|
|
48
|
+
indices: new Uint32Array(entry[1].indices),
|
|
49
|
+
};
|
|
50
|
+
}
|
|
51
|
+
return parsed;
|
|
52
|
+
};
|
|
53
|
+
|
|
54
|
+
const modelData = parseModelData(serializedData);
|
|
55
|
+
const settings = {
|
|
56
|
+
barycentricCoordinatesBased: false,
|
|
57
|
+
thickness: 2,
|
|
58
|
+
alphaThreshold: 0.5,
|
|
59
|
+
animate: true,
|
|
60
|
+
lines: true,
|
|
61
|
+
depthBias: 1,
|
|
62
|
+
depthBiasSlopeScale: 0.5,
|
|
63
|
+
models: true,
|
|
64
|
+
};
|
|
65
|
+
function createBufferWithData(
|
|
66
|
+
// eslint-disable-next-line @typescript-eslint/no-shadow
|
|
67
|
+
device: GPUDevice,
|
|
68
|
+
data: TypedArrayView,
|
|
69
|
+
usage: GPUBufferUsageFlags,
|
|
70
|
+
) {
|
|
71
|
+
const buffer = device.createBuffer({
|
|
72
|
+
size: data.byteLength,
|
|
73
|
+
usage,
|
|
74
|
+
});
|
|
75
|
+
device.queue.writeBuffer(buffer, 0, data);
|
|
76
|
+
return buffer;
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
function createVertexAndIndexBuffer(
|
|
80
|
+
// eslint-disable-next-line @typescript-eslint/no-shadow
|
|
81
|
+
device: GPUDevice,
|
|
82
|
+
{
|
|
83
|
+
vertices,
|
|
84
|
+
indices,
|
|
85
|
+
}: { vertices: Float32Array; indices: Uint32Array },
|
|
86
|
+
): Model {
|
|
87
|
+
const vertexBuffer = createBufferWithData(
|
|
88
|
+
device,
|
|
89
|
+
vertices,
|
|
90
|
+
GPUBufferUsage.VERTEX |
|
|
91
|
+
GPUBufferUsage.STORAGE |
|
|
92
|
+
GPUBufferUsage.COPY_DST,
|
|
93
|
+
);
|
|
94
|
+
const indexBuffer = createBufferWithData(
|
|
95
|
+
device,
|
|
96
|
+
indices,
|
|
97
|
+
GPUBufferUsage.INDEX |
|
|
98
|
+
GPUBufferUsage.STORAGE |
|
|
99
|
+
GPUBufferUsage.COPY_DST,
|
|
100
|
+
);
|
|
101
|
+
return {
|
|
102
|
+
vertexBuffer,
|
|
103
|
+
indexBuffer,
|
|
104
|
+
indexFormat: "uint32",
|
|
105
|
+
vertexCount: indices.length,
|
|
106
|
+
};
|
|
107
|
+
}
|
|
108
|
+
|
|
109
|
+
const presentationFormat = gpu.getPreferredCanvasFormat();
|
|
110
|
+
const depthFormat = "depth24plus";
|
|
111
|
+
// @ts-ignore
|
|
112
|
+
const models = Object.values(modelData).map((data) =>
|
|
113
|
+
createVertexAndIndexBuffer(device, data),
|
|
114
|
+
);
|
|
115
|
+
const litModule = device.createShaderModule({
|
|
116
|
+
code: solidColorLitWGSL,
|
|
117
|
+
});
|
|
118
|
+
// @ts-ignore
|
|
119
|
+
const wireframeModule = device.createShaderModule({
|
|
120
|
+
code: wireframeWGSL,
|
|
121
|
+
});
|
|
122
|
+
const litBindGroupLayout = device.createBindGroupLayout({
|
|
123
|
+
label: "lit bind group layout",
|
|
124
|
+
entries: [
|
|
125
|
+
{
|
|
126
|
+
binding: 0,
|
|
127
|
+
visibility: GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT,
|
|
128
|
+
buffer: {},
|
|
129
|
+
},
|
|
130
|
+
],
|
|
131
|
+
});
|
|
132
|
+
const litPipeline = device.createRenderPipeline({
|
|
133
|
+
label: "lit pipeline",
|
|
134
|
+
layout: device.createPipelineLayout({
|
|
135
|
+
bindGroupLayouts: [litBindGroupLayout],
|
|
136
|
+
}),
|
|
137
|
+
vertex: {
|
|
138
|
+
module: litModule,
|
|
139
|
+
buffers: [
|
|
140
|
+
{
|
|
141
|
+
arrayStride: 6 * 4, // position, normal
|
|
142
|
+
attributes: [
|
|
143
|
+
{
|
|
144
|
+
// position
|
|
145
|
+
shaderLocation: 0,
|
|
146
|
+
offset: 0,
|
|
147
|
+
format: "float32x3",
|
|
148
|
+
},
|
|
149
|
+
{
|
|
150
|
+
// normal
|
|
151
|
+
shaderLocation: 1,
|
|
152
|
+
offset: 3 * 4,
|
|
153
|
+
format: "float32x3",
|
|
154
|
+
},
|
|
155
|
+
],
|
|
156
|
+
},
|
|
157
|
+
],
|
|
158
|
+
},
|
|
159
|
+
fragment: {
|
|
160
|
+
module: litModule,
|
|
161
|
+
targets: [{ format: presentationFormat }],
|
|
162
|
+
},
|
|
163
|
+
primitive: {
|
|
164
|
+
cullMode: "back",
|
|
165
|
+
},
|
|
166
|
+
depthStencil: {
|
|
167
|
+
depthWriteEnabled: true,
|
|
168
|
+
depthCompare: "less",
|
|
169
|
+
// Applying a depth bias can prevent aliasing from z-fighting with the
|
|
170
|
+
// wireframe lines. The depth bias has to be applied to the lit meshes
|
|
171
|
+
// rather that the wireframe because depthBias isn't considered when
|
|
172
|
+
// drawing line or point primitives.
|
|
173
|
+
depthBias: settings.depthBias,
|
|
174
|
+
depthBiasSlopeScale: settings.depthBiasSlopeScale,
|
|
175
|
+
format: depthFormat,
|
|
176
|
+
},
|
|
177
|
+
});
|
|
178
|
+
return litPipeline.label;
|
|
179
|
+
},
|
|
180
|
+
{
|
|
181
|
+
serializedData: serializeModelData(model),
|
|
182
|
+
solidColorLitWGSL: solidColorLit,
|
|
183
|
+
wireframeWGSL: wireframe,
|
|
184
|
+
},
|
|
185
|
+
);
|
|
186
|
+
expect(result).toBe("lit pipeline");
|
|
187
|
+
// const image = encodeImage(result);
|
|
188
|
+
// checkImage(image, "snapshots/wireframe.png");
|
|
189
|
+
});
|
|
190
|
+
});
|
|
@@ -0,0 +1,54 @@
|
|
|
1
|
+
/* eslint-disable no-var */
|
|
2
|
+
import type { Server, WebSocket } from "ws";
|
|
3
|
+
import { WebSocketServer } from "ws";
|
|
4
|
+
|
|
5
|
+
import { REFERENCE } from "./config";
|
|
6
|
+
|
|
7
|
+
declare global {
|
|
8
|
+
var testServer: Server;
|
|
9
|
+
var testClient: WebSocket;
|
|
10
|
+
var testOS: "ios" | "android" | "web" | "node";
|
|
11
|
+
var testArch: "paper" | "fabric";
|
|
12
|
+
}
|
|
13
|
+
|
|
14
|
+
const isOS = (os: string): os is "android" | "ios" | "web" => {
|
|
15
|
+
return ["ios", "android", "web"].indexOf(os) !== -1;
|
|
16
|
+
};
|
|
17
|
+
|
|
18
|
+
const isArch = (arc: string): arc is "paper" | "fabric" => {
|
|
19
|
+
return ["paper", "fabric"].indexOf(arc) !== -1;
|
|
20
|
+
};
|
|
21
|
+
|
|
22
|
+
const globalSetup = () => {
|
|
23
|
+
return new Promise<void>((resolve) => {
|
|
24
|
+
if (REFERENCE) {
|
|
25
|
+
resolve();
|
|
26
|
+
return;
|
|
27
|
+
}
|
|
28
|
+
const port = 4242;
|
|
29
|
+
global.testServer = new WebSocketServer({ port });
|
|
30
|
+
console.log(
|
|
31
|
+
`\n\nTest server listening on port ${port} (waiting for the example app to open on E2E tests screen)`,
|
|
32
|
+
);
|
|
33
|
+
global.testServer.on("connection", (client) => {
|
|
34
|
+
global.testClient = client;
|
|
35
|
+
client.once("message", (msg) => {
|
|
36
|
+
const obj = JSON.parse(msg.toString("utf8"));
|
|
37
|
+
const { OS, arch } = obj;
|
|
38
|
+
if (!isOS(OS)) {
|
|
39
|
+
throw new Error("Unknown testing platform: " + OS);
|
|
40
|
+
}
|
|
41
|
+
if (!isArch(arch)) {
|
|
42
|
+
throw new Error("Unknown testing architecture: " + arch);
|
|
43
|
+
}
|
|
44
|
+
global.testOS = OS;
|
|
45
|
+
global.testArch = arch;
|
|
46
|
+
console.log(`${OS} device connected (${arch})`);
|
|
47
|
+
resolve();
|
|
48
|
+
});
|
|
49
|
+
});
|
|
50
|
+
});
|
|
51
|
+
};
|
|
52
|
+
|
|
53
|
+
// eslint-disable-next-line import/no-default-export
|
|
54
|
+
export default globalSetup;
|