react-native-vroom-chart 0.16.0 → 0.17.0

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@@ -58,6 +58,10 @@ std::vector<jsi::PropNameID> ChartHostObject::getPropertyNames(
58
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  out.push_back(jsi::PropNameID::forAscii(rt, "preservePriceEnvelope"));
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  out.push_back(jsi::PropNameID::forAscii(rt, "beginIntervalMorph"));
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  out.push_back(jsi::PropNameID::forAscii(rt, "beginStreamMorph"));
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+ out.push_back(jsi::PropNameID::forAscii(rt, "setLoading"));
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+ out.push_back(jsi::PropNameID::forAscii(rt, "beginLoadingMorph"));
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+ out.push_back(jsi::PropNameID::forAscii(rt, "setLoadingMorph"));
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+ out.push_back(jsi::PropNameID::forAscii(rt, "beginLoadingReveal"));
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  out.push_back(jsi::PropNameID::forAscii(rt, "setIntervalMorph"));
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  out.push_back(jsi::PropNameID::forAscii(rt, "pan"));
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  out.push_back(jsi::PropNameID::forAscii(rt, "translate"));
@@ -532,6 +536,83 @@ jsi::Value ChartHostObject::get(jsi::Runtime& rt,
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  });
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  }
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539
+ if (name == "setLoading") {
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+ // setLoading(on, animate?) — show or hide the loading line. `on` must mean
541
+ // "loading *and* holding no data"; the core takes it at face value.
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+ // `animate` defaults to true; pass false for reduced motion.
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+ return jsi::Function::createFromHostFunction(
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+ rt,
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+ jsi::PropNameID::forAscii(rt, "setLoading"),
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+ 2,
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+ [this](jsi::Runtime& /*rt2*/,
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+ const jsi::Value& /*thisVal*/,
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+ const jsi::Value* args,
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+ size_t count) -> jsi::Value {
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+ if (count < 1) return jsi::Value::undefined();
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+ const bool on = args[0].isBool() ? args[0].getBool()
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+ : args[0].asNumber() != 0;
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+ bool animate = true;
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+ if (count >= 2 && !args[1].isUndefined() && !args[1].isNull()) {
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+ animate = args[1].isBool() ? args[1].getBool()
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+ : args[1].asNumber() != 0;
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+ }
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+ vroom_chart_set_loading(chart_, on ? 1 : 0, animate ? 1 : 0);
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+ return jsi::Value::undefined();
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+ });
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+ }
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+
564
+ if (name == "beginLoadingMorph") {
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+ // beginLoadingMorph() — hand-off stage one: aim the loading line at the
566
+ // centres of the candles that just landed. Call *after* setCandles, then
567
+ // drive setLoadingMorph from 0 to 1.
568
+ return jsi::Function::createFromHostFunction(
569
+ rt,
570
+ jsi::PropNameID::forAscii(rt, "beginLoadingMorph"),
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+ 0,
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+ [this](jsi::Runtime& /*rt2*/,
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+ const jsi::Value& /*thisVal*/,
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+ const jsi::Value* /*args*/,
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+ size_t /*count*/) -> jsi::Value {
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+ vroom_chart_begin_loading_morph(chart_);
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+ return jsi::Value::undefined();
578
+ });
579
+ }
580
+
581
+ if (name == "setLoadingMorph") {
582
+ // setLoadingMorph(t) — advance stage one. 0 = the frozen sine, 1 = the
583
+ // polyline through the candle centres.
584
+ return jsi::Function::createFromHostFunction(
585
+ rt,
586
+ jsi::PropNameID::forAscii(rt, "setLoadingMorph"),
587
+ 1,
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+ [this](jsi::Runtime& /*rt2*/,
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+ const jsi::Value& /*thisVal*/,
590
+ const jsi::Value* args,
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+ size_t count) -> jsi::Value {
592
+ if (count < 1) return jsi::Value::undefined();
593
+ vroom_chart_set_loading_morph(
594
+ chart_, static_cast<float>(args[0].asNumber()));
595
+ return jsi::Value::undefined();
596
+ });
597
+ }
598
+
599
+ if (name == "beginLoadingReveal") {
600
+ // beginLoadingReveal() — hand-off stage two: collapse every candle onto the
601
+ // line at zero alpha so it grows outward from there. Call once stage one
602
+ // reaches 1, then drive setIntervalMorph from 0 to 1.
603
+ return jsi::Function::createFromHostFunction(
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+ rt,
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+ jsi::PropNameID::forAscii(rt, "beginLoadingReveal"),
606
+ 0,
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+ [this](jsi::Runtime& /*rt2*/,
608
+ const jsi::Value& /*thisVal*/,
609
+ const jsi::Value* /*args*/,
610
+ size_t /*count*/) -> jsi::Value {
611
+ vroom_chart_begin_loading_reveal(chart_);
612
+ return jsi::Value::undefined();
613
+ });
614
+ }
615
+
535
616
  if (name == "setIntervalMorph") {
536
617
  // setIntervalMorph(t) — advance the capture toward the new candles. `t` is
537
618
  // pre-eased progress: 0 = the captured frame, 1 = settled (capture freed).
@@ -438,6 +438,9 @@ typedef enum {
438
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  VROOM_COLOR_ACCENT_BULL, // generic up color: price indicator, volume, MACD
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  VROOM_COLOR_ACCENT_BEAR, // generic down color
440
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  VROOM_COLOR_LINE, // line-chart-mode close-price polyline
441
+ // The loading line. Its own alpha is honored, then scaled by the fade-in
442
+ // and the stage-3 fade-out, so an opaque color here is the usual choice.
443
+ VROOM_COLOR_SKELETON,
441
444
  VROOM_COLOR_COUNT_
442
445
  } VroomColorKey;
443
446
 
@@ -586,6 +589,44 @@ void vroom_chart_begin_interval_morph(VroomChart* chart, int32_t mode);
586
589
  // translate.
587
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  void vroom_chart_begin_stream_morph(VroomChart* chart);
588
591
 
592
+ // Shows or hides the loading line: a single stroke drawn across the plot in a
593
+ // slow travelling sine, for a chart that has been laid out but has no data yet.
594
+ // Suppresses the axis text, price badge, crosshair and indicator panes for as
595
+ // long as it's up.
596
+ //
597
+ // `on` must mean "loading *and* holding no data for the series being shown";
598
+ // the core takes it at face value rather than checking the candle buffer,
599
+ // because a host mid-asset-switch can still be holding the previous asset's
600
+ // bars. Pass `animate` 0 for reduced motion: the line draws still, and the
601
+ // chart is allowed to go idle instead of pinning a redraw loop.
602
+ //
603
+ // Passing 0 abandons any hand-off in flight, which is what a failed or
604
+ // superseded fetch wants. To hand off to data instead, use the two stages
605
+ // below.
606
+ void vroom_chart_set_loading(VroomChart* chart, int32_t on, int32_t animate);
607
+
608
+ // Hand-off stage one: reshapes the line into the series. Freezes the sine where
609
+ // it is and aims each vertex at the vertical centre of the candle that will
610
+ // occupy its column, so the line resolves into the silhouette of the data.
611
+ //
612
+ // Call *after* set_candles — it reads them to know where to aim — then drive
613
+ // vroom_chart_set_loading_morph from 0 to 1. The axes and the candles stay
614
+ // suppressed throughout; stage two brings them in. No-op if the line isn't up.
615
+ void vroom_chart_begin_loading_morph(VroomChart* chart);
616
+
617
+ // Advances stage one. `t` (clamped to 0..1) is the eased progress: 0 renders the
618
+ // frozen sine, 1 the polyline through the candle centres.
619
+ void vroom_chart_set_loading_morph(VroomChart* chart, float t);
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+
621
+ // Hand-off stage two: the candles take over. Captures each one collapsed onto
622
+ // its own vertical centre at zero alpha and leaves the loading state, so the
623
+ // bars grow outward from the line and their color fades up as it fades out.
624
+ //
625
+ // Call once stage one has reached 1, then drive vroom_chart_set_interval_morph
626
+ // from 0 to 1 as usual — the line's fade-out rides that same clock, so the two
627
+ // finish together. No-op if the line isn't up.
628
+ void vroom_chart_begin_loading_reveal(VroomChart* chart);
629
+
589
630
  // Advances the morph started by either begin_*_morph above. `t` (clamped to
590
631
  // 0..1) is the eased progress: 0 renders the captured geometry pixel-identically
591
632
  // to the pre-swap frame, 1 renders the new candles and releases the capture.
@@ -9,6 +9,7 @@
9
9
 
10
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  #include <algorithm>
11
11
 
12
+ #include "color_lerp.h"
12
13
  #include "theme.h"
13
14
  #include "viewport.h"
14
15
 
@@ -21,18 +22,6 @@ inline uint32_t resolve_color(uint32_t color, uint32_t fill) {
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  return (color >> 24) == 0 ? fill : color;
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23
  }
23
24
 
24
- // Channel-wise ARGB blend, for a candle that changes direction mid-morph.
25
- inline uint32_t lerp_argb(uint32_t a, uint32_t b, float t) {
26
- uint32_t out = 0;
27
- for (int shift = 0; shift < 32; shift += 8) {
28
- const float ca = static_cast<float>((a >> shift) & 0xFFu);
29
- const float cb = static_cast<float>((b >> shift) & 0xFFu);
30
- const auto v = static_cast<uint32_t>(ca + (cb - ca) * t + 0.5f);
31
- out |= v << shift;
32
- }
33
- return out;
34
- }
35
-
36
25
  inline uint32_t scale_alpha(uint32_t argb, float a) {
37
26
  const auto alpha =
38
27
  static_cast<uint32_t>(static_cast<float>((argb >> 24) & 0xFFu) * a + 0.5f);
@@ -90,6 +79,7 @@ void draw(SkCanvas* canvas,
90
79
 
91
80
  const uint32_t fill_bull = theme.colors[VROOM_COLOR_BULL];
92
81
  const uint32_t fill_bear = theme.colors[VROOM_COLOR_BEAR];
82
+ const uint32_t skeleton_color = theme.colors[VROOM_COLOR_SKELETON];
93
83
 
94
84
  const float body_r = theme.floats[VROOM_FLOAT_CANDLE_RADIUS_PX];
95
85
  const bool wick_round = theme.floats[VROOM_FLOAT_WICK_ROUND_CAP] > 0.5f;
@@ -207,10 +197,21 @@ void draw(SkCanvas* canvas,
207
197
  bool draw_border = bull ? draw_border_bull : draw_border_bear;
208
198
 
209
199
  const bool flip = frm && to && frm->bull != bull;
210
- if (flip || alpha < 0.999f) {
200
+ // A slot handed over from the loading skeleton starts grey, whatever its
201
+ // direction — so it takes the per-slot path from a different origin
202
+ // color than a flip does, and overrides it when both apply.
203
+ const bool from_skeleton = frm && to && frm->skeleton;
204
+ if (flip || from_skeleton || alpha < 0.999f) {
211
205
  const auto blend = [&](uint32_t c_bull, uint32_t c_bear) {
212
206
  uint32_t c = bull ? c_bull : c_bear;
213
- if (flip) c = lerp_argb(bull ? c_bear : c_bull, c, morph_t);
207
+ if (from_skeleton) {
208
+ // lerp_argb covers the alpha channel too, so the bar's
209
+ // opacity rides in on the same blend as its color.
210
+ c = lerp_argb(scale_alpha(skeleton_color, frm->skeleton_alpha),
211
+ c, morph_t);
212
+ } else if (flip) {
213
+ c = lerp_argb(bull ? c_bear : c_bull, c, morph_t);
214
+ }
214
215
  return scale_alpha(c, alpha);
215
216
  };
216
217
  slot_wick = *wick_p;
@@ -9,6 +9,7 @@
9
9
 
10
10
  #include "chart.h"
11
11
 
12
+ #include <algorithm>
12
13
  #include <cmath>
13
14
 
14
15
  #pragma clang diagnostic push
@@ -32,6 +33,8 @@
32
33
  #include "ichimoku.h"
33
34
  #include "labels.h"
34
35
  #include "liquidity.h"
36
+ #include "loading_line.h"
37
+ #include "loading_wave.h"
35
38
  #include "ma.h"
36
39
  #include "ma_overlay.h"
37
40
  #include "macd.h"
@@ -42,6 +45,7 @@
42
45
  #include "rsi_pane.h"
43
46
  #include "style_inherit.h"
44
47
  #include "tip_anchor.h"
48
+ #include "tip_geometry.h"
45
49
  #include "tip_pulse.h"
46
50
  #include "volume.h"
47
51
  #include "vwap.h"
@@ -67,13 +71,30 @@ vroom::Layout VroomChart::layout() const {
67
71
  (rsi.enabled ? 1 : 0) + (macd.enabled ? 1 : 0) + (atr.enabled ? 1 : 0);
68
72
  const float indicator_h = static_cast<float>(pane_count) * height_px *
69
73
  theme.floats[VROOM_FLOAT_INDICATOR_HEIGHT_FRAC];
74
+
75
+ // The line chart's tip dot is anchored to the newest close and overhangs the
76
+ // plot's right edge by its own radius, so the gutter has to be at least that
77
+ // wide or the dot lands under the y-axis strip (see tip_geometry.h). Only
78
+ // line mode needs it, and interpolating on morph_fade rather than switching
79
+ // on chart_type lets the few pixels of reflow ride the candles→line
80
+ // crossfade instead of stepping the instant the mode changes.
81
+ const float base_pad = theme.floats[VROOM_FLOAT_RIGHT_PADDING_PX];
82
+ float right_pad = base_pad;
83
+ if (theme.floats[VROOM_FLOAT_LINE_TIP_DOT] > 0.5f) {
84
+ const float wanted = std::max(
85
+ base_pad, vroom::tip_geometry::gutter_px(
86
+ theme.floats[VROOM_FLOAT_LINE_WIDTH_PX]));
87
+ right_pad = base_pad + (wanted - base_pad) *
88
+ std::clamp(morph_fade, 0.f, 1.f);
89
+ }
90
+
70
91
  return vroom::Layout{
71
92
  width_px,
72
93
  height_px,
73
94
  vroom::axis_extent(axis_w, y_axis_collapse_t),
74
95
  vroom::axis_extent(theme.floats[VROOM_FLOAT_X_AXIS_HEIGHT_PX],
75
96
  x_axis_collapse_t),
76
- theme.floats[VROOM_FLOAT_RIGHT_PADDING_PX],
97
+ right_pad,
77
98
  theme.floats[VROOM_FLOAT_CANDLE_WIDTH_RATIO],
78
99
  0.05f,
79
100
  0.05f,
@@ -544,6 +565,23 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
544
565
  bg.setColor(theme.colors[VROOM_COLOR_BACKGROUND]);
545
566
  canvas->drawRect(SkRect::MakeWH(width_px, height_px), bg);
546
567
 
568
+ // 1b. Loading line, in place of the scene (stages 1 and 2). Above the
569
+ // `candles.empty()` return because `loading` is authoritative: the host
570
+ // may still be holding the previous asset's bars while the new one
571
+ // loads, and the line has to win over them. Returning here is also what
572
+ // suppresses the axis text, price badge, crosshair and indicator panes
573
+ // until stage 3 releases the flag.
574
+ if (loading) {
575
+ if (loading_fade_in < 1.f) {
576
+ canvas->saveLayerAlphaf(nullptr, loading_fade_in);
577
+ vroom::loading_line::draw(canvas, *this, lay);
578
+ canvas->restore();
579
+ } else {
580
+ vroom::loading_line::draw(canvas, *this, lay);
581
+ }
582
+ return;
583
+ }
584
+
547
585
  if (candles.empty()) return;
548
586
 
549
587
  // 2. Visible slice + bounds + window_ms + geometry
@@ -562,6 +600,10 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
562
600
  const float candle_area_h = vroom::price_pane_bottom(lay);
563
601
  const float candle_right =
564
602
  width_px - lay.y_axis_width_px - lay.right_padding_px;
603
+ // The line tip is the one plot layer allowed past candle_right: its dot
604
+ // overhangs the newest candle's center, which the pinned-to-latest framing
605
+ // puts within a few pixels of that edge. It stops at the y-axis strip.
606
+ const float tip_clip_right = width_px - lay.y_axis_width_px;
565
607
 
566
608
  // 3. Update label fade state ONCE per frame — both gridlines and labels
567
609
  // share these opacities so their animations stay in lockstep.
@@ -606,6 +648,15 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
606
648
  const std::size_t morph_n_draw = reshape ? morph_n : 0;
607
649
  const float morph_t = reshape ? interval_morph_t : 1.f;
608
650
 
651
+ // Line-mode tip marker, resolved by whichever branch below draws the price
652
+ // series and painted at step 6.5. It is the only plot layer that has to
653
+ // outlive the axis backgrounds, so it can't be drawn in place like the rest.
654
+ float tip_opacity = 0.f;
655
+ std::size_t tip_slots = 0;
656
+ const vroom::CandleSnapshot* tip_from = nullptr;
657
+ std::size_t tip_from_n = 0;
658
+ float tip_morph_t = 1.f;
659
+
609
660
  if (fade_out) {
610
661
  // First half: only what was captured, at the axis envelope opacity.
611
662
  // Layers with no snapshot (volume, liquidity, FVG, drawings) would
@@ -653,17 +704,11 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
653
704
  theme.floats[VROOM_FLOAT_LINE_WIDTH_PX], fade * layer,
654
705
  morph_from.data(), morph_n, 0.f,
655
706
  theme.floats[VROOM_FLOAT_LINE_TENSION]);
656
- if (theme.floats[VROOM_FLOAT_LINE_TIP_DOT] > 0.5f) {
657
- vroom::ma_overlay::draw_close_tip(
658
- canvas, lay, bounds, visible, 0, window_ms,
659
- visible_start_ms, candle_duration_ms, candle_right,
660
- candle_area_h, theme.colors[VROOM_COLOR_LINE],
661
- theme.colors[VROOM_COLOR_BACKGROUND],
662
- theme.floats[VROOM_FLOAT_LINE_WIDTH_PX], fade * layer,
663
- theme.floats[VROOM_FLOAT_LINE_TIP_PULSE] > 0.5f,
664
- tip_pulse_elapsed_s / vroom::tip_pulse::kPeriodSeconds,
665
- morph_from.data(), morph_n, 0.f);
666
- }
707
+ tip_opacity = fade * layer;
708
+ tip_slots = 0;
709
+ tip_from = morph_from.data();
710
+ tip_from_n = morph_n;
711
+ tip_morph_t = 0.f;
667
712
  }
668
713
 
669
714
  // Over the candles, and the panes below them. One layer for both:
@@ -702,9 +747,19 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
702
747
  }
703
748
 
704
749
  // 4.5. Volume bars — drawn under the candles so candles z-index above.
705
- if (volume_collapse_t < 1.f) {
750
+ // Through a loading reveal they grow up off the axis on the
751
+ // same clock as the candles, borrowing the collapse they
752
+ // already have. They carry no morph snapshot of their own, so
753
+ // without this they'd snap in at full height while the price
754
+ // series is still a thread lying on the line. A render-time
755
+ // override, not a state change: the host still owns the
756
+ // collapse for the volume toggle.
757
+ const float vol_t = loading_line_revealing
758
+ ? std::max(volume_collapse_t, 1.f - interval_morph_t)
759
+ : volume_collapse_t;
760
+ if (vol_t < 1.f) {
706
761
  vroom::volume::draw(canvas, visible, n, lay, theme, volume,
707
- volume_collapse_t, volume_collapse_easing,
762
+ vol_t, volume_collapse_easing,
708
763
  window_ms, visible_start_ms,
709
764
  candle_duration_ms);
710
765
  }
@@ -753,20 +808,16 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
753
808
  vroom::drawings::draw(canvas, *this, lay, bounds, candle_right,
754
809
  candle_area_h);
755
810
 
756
- // 5.8. Line-mode tip marker.
757
- if (fade > 0.f && theme.floats[VROOM_FLOAT_LINE_TIP_DOT] > 0.5f) {
811
+ // 5.8. Line-mode tip marker. The saveLayer this branch may be
812
+ // wrapped in doesn't reach step 6.5, so fold its alpha in.
813
+ if (fade > 0.f) {
758
814
  const auto anchor = vroom::tip_anchor::at(
759
815
  range.start, range.end, candles.size(), reshape);
760
- vroom::ma_overlay::draw_close_tip(
761
- canvas, lay, bounds, visible, anchor.slot_count, window_ms,
762
- visible_start_ms, candle_duration_ms, candle_right,
763
- candle_area_h, theme.colors[VROOM_COLOR_LINE],
764
- theme.colors[VROOM_COLOR_BACKGROUND],
765
- theme.floats[VROOM_FLOAT_LINE_WIDTH_PX], fade,
766
- theme.floats[VROOM_FLOAT_LINE_TIP_PULSE] > 0.5f,
767
- tip_pulse_elapsed_s / vroom::tip_pulse::kPeriodSeconds,
768
- anchor.use_morph ? morph_src : nullptr,
769
- anchor.use_morph ? morph_n_draw : 0, morph_t);
816
+ tip_opacity = fade * (wrap ? axis_phase.opacity : 1.f);
817
+ tip_slots = anchor.slot_count;
818
+ tip_from = anchor.use_morph ? morph_src : nullptr;
819
+ tip_from_n = anchor.use_morph ? morph_n_draw : 0;
820
+ tip_morph_t = morph_t;
770
821
  }
771
822
 
772
823
  // Incoming fade: indicator panes share the scene opacity (and
@@ -782,6 +833,15 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
782
833
  if (wrap) canvas->restore();
783
834
  }
784
835
 
836
+ // 5.9. Loading line, stage 3. Over the series it handed off to, on the same
837
+ // clock, so it reads as the bars peeling away from the line rather than
838
+ // two things dissolving independently. Before the axis masks below,
839
+ // since it belongs inside the plot.
840
+ if (loading_line_revealing) {
841
+ vroom::loading_line::draw_fading(canvas, *this, lay,
842
+ 1.f - interval_morph_t);
843
+ }
844
+
785
845
  // 6. Axis backgrounds (mask any candle overflow). The x-axis separator
786
846
  // line is intentionally omitted for now. The bottom strip anchors at
787
847
  // x_axis_top (below any indicator pane) so it never paints over it.
@@ -796,6 +856,24 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
796
856
  SkRect::MakeXYWH(candle_right, 0, axis_block_w, height_px),
797
857
  axis_bg);
798
858
 
859
+ // 6.5. Line-mode tip marker, resolved at 5.8. After the masks because the
860
+ // dot sits on the newest close, which a view following the latest bar
861
+ // parks within a few pixels of candle_right — closer than the dot's own
862
+ // radius — so it paints into the gutter the layout widened for it. The
863
+ // clip still stops at the y-axis strip, so nothing here can reach the
864
+ // price labels; the pulse ring simply ends there.
865
+ if (tip_opacity > 0.f && theme.floats[VROOM_FLOAT_LINE_TIP_DOT] > 0.5f) {
866
+ vroom::ma_overlay::draw_close_tip(
867
+ canvas, lay, bounds, visible, tip_slots, window_ms,
868
+ visible_start_ms, candle_duration_ms, candle_right, tip_clip_right,
869
+ candle_area_h, theme.colors[VROOM_COLOR_LINE],
870
+ theme.colors[VROOM_COLOR_BACKGROUND],
871
+ theme.floats[VROOM_FLOAT_LINE_WIDTH_PX], tip_opacity,
872
+ theme.floats[VROOM_FLOAT_LINE_TIP_PULSE] > 0.5f,
873
+ tip_pulse_elapsed_s / vroom::tip_pulse::kPeriodSeconds, tip_from,
874
+ tip_from_n, tip_morph_t);
875
+ }
876
+
799
877
  // 7. Labels (read from y_fades / x_fades, no state mutation here)
800
878
  vroom::labels::draw_y_labels(canvas, *this, lay, axis_bounds);
801
879
  vroom::labels::draw_x_labels(canvas, *this, lay, axis_start_ms, axis_end_ms);
@@ -805,8 +883,19 @@ void VroomChart::draw_chart(SkCanvas* canvas) {
805
883
  // Hidden during a fade's outgoing half: the close is already the new
806
884
  // series and there is no snapshot to fade.
807
885
  if (!fade_out) {
808
- vroom::price_indicator::draw(canvas, *this, lay, bounds,
809
- candle_right, candle_area_h);
886
+ // Eased off the same capture the candles reshape through, so the badge
887
+ // rides the bar's close edge instead of landing on the new price a
888
+ // whole animation early. The pairing rule is the tip marker's: the
889
+ // capture only stands for the newest candle while that candle is the
890
+ // one at the right edge.
891
+ const auto price_anchor = vroom::tip_anchor::at(
892
+ range.start, range.end, candles.size(), reshape);
893
+ const vroom::CandleSnapshot* price_from =
894
+ (price_anchor.use_morph && morph_src && morph_n_draw > 0)
895
+ ? morph_src
896
+ : nullptr;
897
+ vroom::price_indicator::draw(canvas, *this, lay, bounds, candle_right,
898
+ candle_area_h, price_from, morph_t);
810
899
 
811
900
  // 7.54. Fair Value Gap labels — the boxes themselves are back behind
812
901
  // the candles, but their text has to clear the bars it sits over.
@@ -882,6 +971,182 @@ void VroomChart::begin_frame() {
882
971
  // and a chart left open for hours would otherwise lose float precision on it.
883
972
  tip_pulse_elapsed_s =
884
973
  std::fmod(tip_pulse_elapsed_s + dt, vroom::tip_pulse::kPeriodSeconds);
974
+
975
+ if (loading) {
976
+ // Frozen once a capture exists: stage 2 morphs away from the phase the
977
+ // sine held when the data landed, and advancing it underneath would
978
+ // drag the morph's own start point around.
979
+ if (loading_animate && loading_line.empty()) {
980
+ loading_elapsed_s = std::fmod(loading_elapsed_s + dt,
981
+ vroom::loading_wave::kPeriodSeconds);
982
+ }
983
+ // Ramps regardless of `loading_animate`: reduced motion suppresses the
984
+ // wave's movement, not the appearance of the line itself, which would
985
+ // otherwise pop in at full strength.
986
+ constexpr float kFadeInSeconds = 0.3f;
987
+ loading_fade_in = std::min(1.f, loading_fade_in + dt / kFadeInSeconds);
988
+ }
989
+ }
990
+
991
+ void VroomChart::set_loading(bool on, bool animate) {
992
+ loading_animate = animate;
993
+ if (on == loading) return; // a re-push of the same state isn't a restart
994
+ loading = on;
995
+
996
+ // Either direction abandons any hand-off in flight. Going false without
997
+ // passing through the two stages is the cancel path (fetch failed, asset
998
+ // switched again mid-load), and it should leave nothing behind.
999
+ loading_line.clear();
1000
+ loading_line_t = 1.f;
1001
+ loading_line_revealing = false;
1002
+ if (!on) {
1003
+ mark_dirty();
1004
+ return;
1005
+ }
1006
+
1007
+ loading_elapsed_s = 0.f;
1008
+ loading_fade_in = 0.f;
1009
+ mark_dirty();
1010
+ }
1011
+
1012
+ // Visible slice + price bounds the two hand-off stages both need. Mirrors what
1013
+ // draw_chart computes in step 2; `n == 0` means there is nothing to hand off to.
1014
+ VroomChart::LoadingTarget VroomChart::loading_target() const {
1015
+ LoadingTarget t{};
1016
+ if (candles.empty()) return t;
1017
+ const auto range = vroom::visible_indices(candles.data(), candles.size(),
1018
+ visible_start_ms, visible_end_ms);
1019
+ const std::size_t n = range.end - range.start;
1020
+ if (n == 0) return t;
1021
+ t.visible = candles.data() + range.start;
1022
+ t.n = n;
1023
+ t.bounds = price_bounds_manual
1024
+ ? price_bounds
1025
+ : vroom::auto_price_bounds(t.visible, n);
1026
+ return t;
1027
+ }
1028
+
1029
+ void VroomChart::begin_loading_morph() {
1030
+ if (!loading) return;
1031
+
1032
+ const auto lay = layout();
1033
+ const float area_w = vroom::candle_area_width(lay);
1034
+ const auto target = loading_target();
1035
+ if (target.n == 0 || area_w <= 0.f) return;
1036
+
1037
+ const int64_t window_ms = visible_end_ms - visible_start_ms;
1038
+ const float elapsed = loading_animate ? loading_elapsed_s : 0.f;
1039
+
1040
+ const auto push = [&](float xf, float to_y) {
1041
+ vroom::LinePoint p{};
1042
+ p.x = xf;
1043
+ // Sampling the sine at this vertex's own x is what makes the freeze
1044
+ // invisible: the curve the user was watching passes through this point
1045
+ // already, so stage 2 starts on the pixels stage 1 ended on.
1046
+ p.from_y = vroom::loading_wave::y_frac(elapsed,
1047
+ std::clamp(xf, 0.f, 1.f));
1048
+ p.to_y = to_y;
1049
+ loading_line.push_back(p);
1050
+ };
1051
+ // Mid-range, not mid-body: the bars grow outward symmetrically from this
1052
+ // line, so anchoring on the body would leave one wick reaching further
1053
+ // than the other.
1054
+ const auto center_frac = [&](const ::VroomCandle& c) {
1055
+ return static_cast<float>(
1056
+ vroom::price_fraction(target.bounds, (c.high + c.low) * 0.5));
1057
+ };
1058
+ const auto center_x_frac = [&](const ::VroomCandle& c) {
1059
+ return vroom::candle_center_x(lay, c.time_ms, candle_duration_ms,
1060
+ visible_start_ms, window_ms) / area_w;
1061
+ };
1062
+
1063
+ // Left to right, the order a polyline wants. (The reveal below indexes from
1064
+ // the right instead, because that's what the morph machinery expects.)
1065
+ loading_line.clear();
1066
+ loading_line.reserve(target.n + 2);
1067
+
1068
+ // Spans the data doesn't reach — a short series in a wider window — are
1069
+ // sampled at the idle curve's own resolution and flattened to the nearest
1070
+ // candle's level. So the line still begins as the curve across the *whole*
1071
+ // plot and eases into a level run leading into the series; leaving those
1072
+ // spans out instead would snap the line's length on the first frame.
1073
+ const int across = vroom::loading_wave::sample_count(area_w);
1074
+ const float step = 1.f / static_cast<float>(across);
1075
+ const float first_xf = center_x_frac(target.visible[0]);
1076
+ const float last_xf = center_x_frac(target.visible[target.n - 1]);
1077
+
1078
+ for (int i = 0; static_cast<float>(i) * step < first_xf; ++i) {
1079
+ push(static_cast<float>(i) * step, center_frac(target.visible[0]));
1080
+ }
1081
+ for (std::size_t i = 0; i < target.n; ++i) {
1082
+ push(center_x_frac(target.visible[i]), center_frac(target.visible[i]));
1083
+ }
1084
+ for (int i = static_cast<int>(std::ceil(last_xf / step)); i <= across; ++i) {
1085
+ push(static_cast<float>(i) * step,
1086
+ center_frac(target.visible[target.n - 1]));
1087
+ }
1088
+
1089
+ loading_line_t = 0.f;
1090
+ // `loading` stays set: the axes, price badge and panes have no business
1091
+ // appearing until the candles themselves do, in stage 3.
1092
+ mark_dirty();
1093
+ }
1094
+
1095
+ void VroomChart::begin_loading_reveal() {
1096
+ if (!loading) return;
1097
+ loading = false;
1098
+
1099
+ const auto lay = layout();
1100
+ const float area_w = vroom::candle_area_width(lay);
1101
+ const auto target = loading_target();
1102
+ if (target.n == 0 || area_w <= 0.f) {
1103
+ loading_line.clear();
1104
+ mark_dirty();
1105
+ return;
1106
+ }
1107
+
1108
+ const int64_t window_ms = visible_end_ms - visible_start_ms;
1109
+
1110
+ // Right-to-left, matching how the morph machinery indexes slots (slot 0 =
1111
+ // newest bar at the right edge).
1112
+ morph_from.clear();
1113
+ morph_from.reserve(target.n);
1114
+ for (std::size_t slot = 0; slot < target.n; ++slot) {
1115
+ const ::VroomCandle& c = target.visible[target.n - 1 - slot];
1116
+ const float center = static_cast<float>(
1117
+ vroom::price_fraction(target.bounds, (c.high + c.low) * 0.5));
1118
+
1119
+ vroom::CandleSnapshot s{};
1120
+ s.x = vroom::candle_center_x(lay, c.time_ms, candle_duration_ms,
1121
+ visible_start_ms, window_ms) / area_w;
1122
+ // Every price collapsed onto the centre, so the slot starts as a
1123
+ // zero-height sliver sitting on the line and the existing lerp is what
1124
+ // grows it out to full open/high/low/close.
1125
+ s.open = s.high = s.low = s.close = center;
1126
+ s.bull = c.close >= c.open;
1127
+ // Starts the colour blend from fully transparent rather than from the
1128
+ // skeleton grey: the bar emerges from the line, so a grey body would
1129
+ // just smear the line thicker on the first frames.
1130
+ s.skeleton = true;
1131
+ s.skeleton_alpha = 0.f;
1132
+ morph_from.push_back(s);
1133
+ }
1134
+
1135
+ morph_from_bounds = target.bounds;
1136
+ interval_morph_t = 0.f;
1137
+ // Slot-lerp, not crossfade: each bar has a counterpart to grow out of, so
1138
+ // pairing column to column is what makes the line *become* the data instead
1139
+ // of one scene dissolving into another.
1140
+ interval_morph_fade = false;
1141
+ // Keeps the axes out of the interval envelope (see labels::interval_phase),
1142
+ // which is what the flag actually selects. A timeframe switch runs the
1143
+ // outgoing ticks out and the new ones in; here there are no outgoing ticks
1144
+ // — stages 1 and 2 draw no axis at all — so that envelope would hold the
1145
+ // real labels back for the first half of the reveal. Per-label fades bring
1146
+ // them up from nothing instead, in step with the bars.
1147
+ morph_is_stream = true;
1148
+ loading_line_revealing = true;
1149
+ mark_dirty();
885
1150
  }
886
1151
 
887
1152
  bool VroomChart::tip_pulse_active() const {
@@ -902,6 +1167,10 @@ bool VroomChart::is_animating_now() const {
902
1167
  // The pulse never finishes on its own, so this is what keeps the host loops
903
1168
  // requeueing frames for it.
904
1169
  if (tip_pulse_active()) return true;
1170
+ // Same deal for the loading line's wave, except a still line (reduced
1171
+ // motion, once faded in) has nothing left to redraw and may go idle. The
1172
+ // two hand-off stages are host-driven, so they need nothing here.
1173
+ if (loading && (loading_animate || loading_fade_in < 1.f)) return true;
905
1174
  for (const auto& f : y_fades) {
906
1175
  if (f.opacity != f.target) return true;
907
1176
  }