react-native-vroom-chart 0.15.0 → 0.16.0

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Files changed (42) hide show
  1. package/cpp/VroomChartHostObject.cpp +171 -1
  2. package/cpp/_core_include/vroom/vroom_chart.h +137 -4
  3. package/cpp/_core_src/atr.cpp +67 -0
  4. package/cpp/_core_src/atr.h +44 -0
  5. package/cpp/_core_src/atr_pane.cpp +162 -0
  6. package/cpp/_core_src/atr_pane.h +48 -0
  7. package/cpp/_core_src/chart.cpp +461 -172
  8. package/cpp/_core_src/chart.h +150 -1
  9. package/cpp/_core_src/chart_facade.cpp +209 -23
  10. package/cpp/_core_src/fair_value_gaps.cpp +76 -0
  11. package/cpp/_core_src/fair_value_gaps.h +54 -0
  12. package/cpp/_core_src/fvg_overlay.cpp +262 -0
  13. package/cpp/_core_src/fvg_overlay.h +43 -0
  14. package/cpp/_core_src/ichimoku.cpp +65 -0
  15. package/cpp/_core_src/ichimoku.h +45 -0
  16. package/cpp/_core_src/labels.cpp +3 -0
  17. package/cpp/_core_src/line_morph.h +159 -0
  18. package/cpp/_core_src/ma_overlay.cpp +259 -36
  19. package/cpp/_core_src/ma_overlay.h +57 -2
  20. package/cpp/_core_src/macd.cpp +24 -1
  21. package/cpp/_core_src/macd.h +16 -0
  22. package/cpp/_core_src/macd_pane.cpp +71 -62
  23. package/cpp/_core_src/macd_pane.h +13 -1
  24. package/cpp/_core_src/pane_series.h +169 -0
  25. package/cpp/_core_src/rsi.cpp +4 -0
  26. package/cpp/_core_src/rsi.h +7 -0
  27. package/cpp/_core_src/rsi_pane.cpp +85 -29
  28. package/cpp/_core_src/rsi_pane.h +11 -1
  29. package/cpp/_core_src/viewport.h +35 -0
  30. package/lib/index.d.mts +251 -3
  31. package/lib/index.d.ts +251 -3
  32. package/lib/index.js +224 -6
  33. package/lib/index.js.map +1 -1
  34. package/lib/index.mjs +224 -6
  35. package/lib/index.mjs.map +1 -1
  36. package/package.json +1 -1
  37. package/src/VroomChart.tsx +21 -3
  38. package/src/dataTransitions.ts +47 -0
  39. package/src/index.ts +5 -0
  40. package/src/jsi.d.ts +97 -1
  41. package/src/types.ts +5 -0
  42. package/src/useChartCore.ts +284 -5
@@ -20,6 +20,9 @@
20
20
 
21
21
  #include "chart.h"
22
22
  #include "fonts.h"
23
+ #include "line_morph.h"
24
+ #include "macd.h"
25
+ #include "pane_series.h"
23
26
  #include "style_inherit.h"
24
27
  #include "theme.h"
25
28
  #include "viewport.h"
@@ -34,7 +37,6 @@ constexpr SkColor kMacdLine = 0xff2962ff; // blue MACD line
34
37
  constexpr SkColor kSignalLine = 0xffff6d00; // orange signal line
35
38
  constexpr SkColor kZeroLine = 0xff484f58; // zero reference
36
39
  constexpr SkColor kDivider = 0xff21262d; // pane separator
37
- constexpr float kPadFrac = 0.85f; // keep curves off the band edges
38
40
  constexpr float kLineWidth = 1.5f; // default stroke for both lines
39
41
  constexpr float kFadedAlpha = 0.5f; // easing histogram bars
40
42
 
@@ -58,34 +60,42 @@ void draw(SkCanvas* canvas,
58
60
  int64_t candle_duration_ms,
59
61
  float candle_right,
60
62
  float pane_top,
61
- float pane_bottom) {
62
- if (!canvas || n == 0 || candle_right <= 0.f) return;
63
+ float pane_bottom,
64
+ const vroom::LineMorph* macd_from,
65
+ const vroom::LineMorph* signal_from,
66
+ const vroom::LineMorph* hist_from,
67
+ float morph_t) {
68
+ if (!canvas || candle_right <= 0.f) return;
63
69
  const float band_h = pane_bottom - pane_top;
64
70
  if (band_h <= 0.f) return;
71
+ morph_t = std::clamp(morph_t, 0.f, 1.f);
72
+ // A fade's outgoing half has no new data at all, so the captures are the
73
+ // whole frame. Nothing on either side means nothing to paint, shell
74
+ // included.
75
+ const std::size_t hist_slots =
76
+ vroom::pane_series::slots(n, hist_from, morph_t);
77
+ if (n == 0 && hist_slots == 0 &&
78
+ vroom::morph_line_count(macd_from, morph_t) == 0 &&
79
+ vroom::morph_line_count(signal_from, morph_t) == 0) {
80
+ return;
81
+ }
65
82
 
66
83
  const VroomMACD& cfg = chart.macd;
67
84
  const float mid = (pane_top + pane_bottom) * 0.5f;
68
- // User y-zoom scales the amplitude about the zero line (mid). 1.0 = the
69
- // default auto-fit; >1 zooms in, <1 zooms out.
70
- const float half =
71
- band_h * 0.5f * kPadFrac * static_cast<float>(chart.macd_y_scale);
72
85
 
73
86
  // Auto-scale symmetric about zero across the finite values on show, so
74
- // hiding a series lets the rest fill the pane.
75
- double scale = 0.0;
76
- auto track = [&](const double* s, bool shown) {
77
- if (!s || !shown) return;
78
- for (std::size_t i = 0; i < n; ++i) {
79
- if (std::isfinite(s[i])) scale = std::max(scale, std::abs(s[i]));
80
- }
81
- };
82
- track(macd_visible, cfg.line_visible != 0);
83
- track(signal_visible, cfg.signal_visible != 0);
84
- track(hist_visible, cfg.hist_visible != 0);
87
+ // hiding a series lets the rest fill the pane. User y-zoom scales the
88
+ // amplitude about the zero line; 1.0 is the default auto-fit.
89
+ const double scale = vroom::macd::autoscale(
90
+ cfg.line_visible ? macd_visible : nullptr,
91
+ cfg.signal_visible ? signal_visible : nullptr,
92
+ cfg.hist_visible ? hist_visible : nullptr, n);
85
93
 
86
94
  auto y_for = [&](double v) -> float {
87
- if (scale <= 0.0) return mid;
88
- return mid - static_cast<float>(v / scale) * half;
95
+ return pane_bottom -
96
+ static_cast<float>(
97
+ vroom::macd::band_fraction(v, scale, chart.macd_y_scale)) *
98
+ band_h;
89
99
  };
90
100
 
91
101
  // Mask the band (candles can overflow below the shortened price pane).
@@ -115,7 +125,9 @@ void draw(SkCanvas* canvas,
115
125
  // Histogram bars: from the zero line to y_for(hist), 4-color — above or
116
126
  // below zero, each in a building and an easing shade. A bar is building
117
127
  // while it grows away from zero and easing while it falls back toward it.
118
- if (hist_visible && cfg.hist_visible) {
128
+ if ((hist_visible || hist_from) && cfg.hist_visible) {
129
+ // The new resolution's width from the first frame, matching how
130
+ // candles::draw widens its bodies while their positions still slide.
119
131
  const float body_w =
120
132
  vroom::candle_body_width(lay, window_ms, candle_duration_ms);
121
133
  const float half_body = body_w * 0.5f;
@@ -126,68 +138,65 @@ void draw(SkCanvas* canvas,
126
138
  color_or(cfg.hist_down_color, chart.theme.colors[VROOM_COLOR_ACCENT_BEAR]);
127
139
  const SkColor up_easing = faded_or(cfg.hist_up_fading_color, up);
128
140
  const SkColor down_easing = faded_or(cfg.hist_down_fading_color, down);
129
- for (std::size_t i = 0; i < n; ++i) {
130
- const double h = hist_visible[i];
131
- if (!std::isfinite(h)) continue;
132
- const bool have_prev = i > 0 && std::isfinite(hist_visible[i - 1]);
133
- const double prev = have_prev ? hist_visible[i - 1] : h;
134
- bool building = true;
135
- if (have_prev) {
136
- building = h >= 0.0 ? h >= prev : h <= prev;
141
+ const std::size_t hist_from_count =
142
+ vroom::morph_line_count(hist_from, morph_t);
143
+ // Bars read their sign and direction off the drawn geometry rather than
144
+ // the values: mid-morph a top is a blend of two resolutions' numbers,
145
+ // and only where it ended up says which side of zero it is on. y grows
146
+ // downward, so above zero is the smaller y.
147
+ MorphVertex prev;
148
+ for (std::size_t j = 0; j < hist_slots; ++j) {
149
+ const MorphVertex p = vroom::pane_series::vertex(
150
+ lay, visible, n, hist_visible, window_ms, visible_start_ms,
151
+ candle_duration_ms, pane_top, pane_bottom, hist_from,
152
+ hist_from_count, morph_t, hist_slots - 1 - j, y_for);
153
+ if (!p.valid) {
154
+ prev = MorphVertex{};
155
+ continue;
137
156
  }
157
+ const bool above = p.y <= zero_y;
158
+ // Building while the bar grows away from zero, easing while it
159
+ // falls back toward it.
160
+ const bool building =
161
+ !prev.valid || (above ? p.y <= prev.y : p.y >= prev.y);
138
162
  SkPaint bar;
139
163
  bar.setAntiAlias(true);
140
- if (h >= 0.0) {
164
+ if (above) {
141
165
  bar.setColor(building ? up : up_easing);
142
166
  } else {
143
167
  bar.setColor(building ? down : down_easing);
144
168
  }
145
- const float cx = vroom::candle_center_x(
146
- lay, visible[i].time_ms, candle_duration_ms, visible_start_ms,
147
- window_ms);
148
- const float vy = y_for(h);
149
- const float top = std::min(zero_y, vy);
150
- const float bot = std::max(zero_y, vy);
151
- canvas->drawRect(
152
- SkRect::MakeLTRB(cx - half_body, top, cx + half_body, bot), bar);
169
+ canvas->drawRect(SkRect::MakeLTRB(p.x - half_body,
170
+ std::min(zero_y, p.y),
171
+ p.x + half_body,
172
+ std::max(zero_y, p.y)),
173
+ bar);
174
+ prev = p;
153
175
  }
154
176
  }
155
177
 
156
178
  // MACD + signal lines.
157
- auto stroke_series = [&](const double* series, SkColor color, float width) {
158
- if (!series) return;
159
- SkPathBuilder path;
160
- bool pen_down = false;
161
- for (std::size_t i = 0; i < n; ++i) {
162
- const double v = series[i];
163
- if (!std::isfinite(v)) {
164
- pen_down = false;
165
- continue;
166
- }
167
- const float x = vroom::candle_center_x(
168
- lay, visible[i].time_ms, candle_duration_ms, visible_start_ms,
169
- window_ms);
170
- const float y = y_for(v);
171
- if (pen_down) {
172
- path.lineTo(x, y);
173
- } else {
174
- path.moveTo(x, y);
175
- pen_down = true;
176
- }
177
- }
179
+ auto stroke_series = [&](const double* series, const vroom::LineMorph* from,
180
+ SkColor color, float width) {
181
+ if (!series && !from) return;
178
182
  SkPaint line;
179
183
  line.setAntiAlias(true);
180
184
  line.setColor(color);
181
185
  line.setStyle(SkPaint::kStroke_Style);
182
186
  line.setStrokeWidth(width);
183
- canvas->drawPath(path.detach(), line);
187
+ canvas->drawPath(
188
+ vroom::pane_series::build_path(
189
+ lay, visible, n, series, window_ms, visible_start_ms,
190
+ candle_duration_ms, pane_top, pane_bottom, from, morph_t, y_for),
191
+ line);
184
192
  };
185
193
  if (cfg.signal_visible) {
186
- stroke_series(signal_visible, color_or(cfg.signal_color, kSignalLine),
194
+ stroke_series(signal_visible, signal_from,
195
+ color_or(cfg.signal_color, kSignalLine),
187
196
  width_or(cfg.signal_width, kLineWidth));
188
197
  }
189
198
  if (cfg.line_visible) { // MACD over signal
190
- stroke_series(macd_visible, color_or(cfg.line_color, kMacdLine),
199
+ stroke_series(macd_visible, macd_from, color_or(cfg.line_color, kMacdLine),
191
200
  width_or(cfg.line_width, kLineWidth));
192
201
  }
193
202
 
@@ -13,6 +13,7 @@ class SkCanvas;
13
13
 
14
14
  namespace vroom {
15
15
  struct Layout;
16
+ struct LineMorph;
16
17
  } // namespace vroom
17
18
 
18
19
  struct VroomChart;
@@ -23,6 +24,13 @@ namespace vroom::macd_pane {
23
24
  // series are aligned with `visible` (NaN where undefined). The vertical scale
24
25
  // auto-fits the visible values symmetrically about zero; shares the candles'
25
26
  // horizontal mapping (candle_center_x) so it scrolls in lock-step.
27
+ //
28
+ // The three `*_from` captures plus `morph_t` are the interval morph: each holds
29
+ // its series' outgoing shape in fractions of the band, indexed from the right
30
+ // (slot 0 = newest), so the pane can re-fit across the switch without the shape
31
+ // moving. Histogram bars reshape the way candle bodies do — their tops slide
32
+ // while the zero line, which is fixed to the band center, stays put. A fade's
33
+ // outgoing half passes n = 0 with morph_t = 0, painting the captures alone.
26
34
  void draw(SkCanvas* canvas,
27
35
  const VroomChart& chart,
28
36
  const Layout& lay,
@@ -36,6 +44,10 @@ void draw(SkCanvas* canvas,
36
44
  int64_t candle_duration_ms,
37
45
  float candle_right,
38
46
  float pane_top,
39
- float pane_bottom);
47
+ float pane_bottom,
48
+ const LineMorph* macd_from = nullptr,
49
+ const LineMorph* signal_from = nullptr,
50
+ const LineMorph* hist_from = nullptr,
51
+ float morph_t = 1.f);
40
52
 
41
53
  } // namespace vroom::macd_pane
@@ -0,0 +1,169 @@
1
+ // Polyline plotting shared by the indicator panes (RSI, MACD, ATR), including
2
+ // the interval morph.
3
+ //
4
+ // Each pane maps values into its own band with its own auto-fit, so it hands
5
+ // over its y mapping and everything from the slot pairing down is identical
6
+ // across the three. The capture holds band *fractions* rather than values,
7
+ // which is what lets a pane re-fit across a timeframe switch without its
8
+ // outgoing shape moving.
9
+
10
+ #pragma once
11
+
12
+ #include <algorithm>
13
+ #include <cmath>
14
+ #include <cstddef>
15
+ #include <cstdint>
16
+
17
+ #pragma clang diagnostic push
18
+ #pragma clang diagnostic ignored "-Wdocumentation"
19
+ #include "include/core/SkPath.h"
20
+ #include "include/core/SkPathBuilder.h"
21
+ #pragma clang diagnostic pop
22
+
23
+ #include "line_morph.h"
24
+ #include "viewport.h"
25
+ #include "vroom/vroom_chart.h"
26
+
27
+ namespace vroom::pane_series {
28
+
29
+ // Slot `k` of a pane series in screen pixels, blended from the capture toward
30
+ // the new value. Slot 0 is the rightmost vertex on both sides — the pairing a
31
+ // timeframe switch preserves, the same one candles::draw uses.
32
+ template <typename YFor>
33
+ MorphVertex vertex(const Layout& lay,
34
+ const ::VroomCandle* visible,
35
+ std::size_t n,
36
+ const double* values,
37
+ int64_t window_ms,
38
+ int64_t visible_start_ms,
39
+ int64_t candle_duration_ms,
40
+ float pane_top,
41
+ float pane_bottom,
42
+ const LineMorph* from,
43
+ std::size_t from_count,
44
+ float morph_t,
45
+ std::size_t k,
46
+ YFor&& y_for) {
47
+ MorphVertex to;
48
+ if (values && k < n) {
49
+ const std::size_t i = n - 1 - k;
50
+ const double v = values[i];
51
+ if (std::isfinite(v)) {
52
+ to = MorphVertex{
53
+ vroom::candle_center_x(lay, visible[i].time_ms,
54
+ candle_duration_ms, visible_start_ms,
55
+ window_ms),
56
+ y_for(v), true};
57
+ }
58
+ }
59
+ MorphVertex frm;
60
+ if (k < from_count) {
61
+ const LineSnapshot& s = from->pts[k];
62
+ if (s.valid) {
63
+ frm = MorphVertex{s.x * vroom::candle_area_width(lay),
64
+ pane_bottom - s.y * (pane_bottom - pane_top),
65
+ true};
66
+ }
67
+ }
68
+ return vroom::morph_vertex(to, frm, morph_t);
69
+ }
70
+
71
+ // How many vertices a morphing series spans: the new slice and the capture can
72
+ // disagree on length, and every slot either defines has to be walked.
73
+ inline std::size_t slots(std::size_t n, const LineMorph* from, float morph_t) {
74
+ return std::max(n, vroom::morph_line_count(from, morph_t));
75
+ }
76
+
77
+ // The series as a polyline, walked left to right. A slot neither side defines
78
+ // lifts the pen, which is what leaves the warmup gap open.
79
+ template <typename YFor>
80
+ SkPath build_path(const Layout& lay,
81
+ const ::VroomCandle* visible,
82
+ std::size_t n,
83
+ const double* values,
84
+ int64_t window_ms,
85
+ int64_t visible_start_ms,
86
+ int64_t candle_duration_ms,
87
+ float pane_top,
88
+ float pane_bottom,
89
+ const LineMorph* from,
90
+ float morph_t,
91
+ YFor&& y_for) {
92
+ const std::size_t from_count = vroom::morph_line_count(from, morph_t);
93
+ const std::size_t count = std::max(n, from_count);
94
+ SkPathBuilder path;
95
+ bool pen_down = false;
96
+ for (std::size_t j = 0; j < count; ++j) {
97
+ const MorphVertex p =
98
+ vertex(lay, visible, n, values, window_ms, visible_start_ms,
99
+ candle_duration_ms, pane_top, pane_bottom, from, from_count,
100
+ morph_t, count - 1 - j, y_for);
101
+ if (!p.valid) {
102
+ pen_down = false;
103
+ continue;
104
+ }
105
+ if (pen_down) {
106
+ path.lineTo(p.x, p.y);
107
+ } else {
108
+ path.moveTo(p.x, p.y);
109
+ pen_down = true;
110
+ }
111
+ }
112
+ return path.detach();
113
+ }
114
+
115
+ // The region between the series and a horizontal rule at `y_band`, as the
116
+ // closed counterpart to build_path. Callers clip to one side of the rule to keep
117
+ // only the stretches that reach past it, which puts the crossings exactly where
118
+ // Skia cuts the geometry rather than anywhere this has to solve for.
119
+ //
120
+ // Each run of vertices gets its own contour, tied down to the rule at both
121
+ // ends. One contour spanning the whole series would close a warmup gap by
122
+ // running straight through it, filling a span the line never drew.
123
+ template <typename YFor>
124
+ SkPath build_band_area(const Layout& lay,
125
+ const ::VroomCandle* visible,
126
+ std::size_t n,
127
+ const double* values,
128
+ int64_t window_ms,
129
+ int64_t visible_start_ms,
130
+ int64_t candle_duration_ms,
131
+ float pane_top,
132
+ float pane_bottom,
133
+ const LineMorph* from,
134
+ float morph_t,
135
+ float y_band,
136
+ YFor&& y_for) {
137
+ const std::size_t from_count = vroom::morph_line_count(from, morph_t);
138
+ const std::size_t count = std::max(n, from_count);
139
+ SkPathBuilder path;
140
+ bool open = false;
141
+ float last_x = 0.f;
142
+ for (std::size_t j = 0; j < count; ++j) {
143
+ const MorphVertex p =
144
+ vertex(lay, visible, n, values, window_ms, visible_start_ms,
145
+ candle_duration_ms, pane_top, pane_bottom, from, from_count,
146
+ morph_t, count - 1 - j, y_for);
147
+ if (!p.valid) {
148
+ if (open) {
149
+ path.lineTo(last_x, y_band);
150
+ path.close();
151
+ open = false;
152
+ }
153
+ continue;
154
+ }
155
+ if (!open) {
156
+ path.moveTo(p.x, y_band);
157
+ open = true;
158
+ }
159
+ path.lineTo(p.x, p.y);
160
+ last_x = p.x;
161
+ }
162
+ if (open) {
163
+ path.lineTo(last_x, y_band);
164
+ path.close();
165
+ }
166
+ return path.detach();
167
+ }
168
+
169
+ } // namespace vroom::pane_series
@@ -53,4 +53,8 @@ void compute_ma(const std::vector<double>& rsi, int ma_period, int kind,
53
53
  vroom::series_ma::smooth(rsi, kind, ma_period, out);
54
54
  }
55
55
 
56
+ double band_fraction(double v, double y_scale) {
57
+ return 0.5 + ((v - 50.0) / 100.0) * y_scale;
58
+ }
59
+
56
60
  } // namespace vroom::rsi
@@ -29,4 +29,11 @@ void compute(const ::VroomCandle* candles, std::size_t n, int period,
29
29
  void compute_ma(const std::vector<double>& rsi, int ma_period, int kind,
30
30
  std::vector<double>& out);
31
31
 
32
+ // Where an RSI value sits in the pane band, as a fraction of its height — 0 at
33
+ // the bottom edge, 1 at the top. The fixed 0..100 domain maps about the band
34
+ // center so the user's y-axis zoom (`y_scale`, 1 = the default fit) stretches
35
+ // symmetrically around 50. Split out of the renderer so the interval-morph
36
+ // capture maps its geometry through the same math.
37
+ double band_fraction(double v, double y_scale);
38
+
32
39
  } // namespace vroom::rsi
@@ -9,17 +9,24 @@
9
9
  #include "include/core/SkPaint.h"
10
10
  #include "include/core/SkPath.h"
11
11
  #include "include/core/SkPathBuilder.h"
12
+ #include "include/core/SkPoint.h"
12
13
  #include "include/core/SkRect.h"
14
+ #include "include/core/SkShader.h"
13
15
  #include "include/core/SkTypeface.h"
14
16
  #include "include/effects/SkDashPathEffect.h"
15
17
  #pragma clang diagnostic pop
16
18
 
19
+ #include <algorithm>
17
20
  #include <cmath>
18
21
  #include <cstdio>
19
22
  #include <cstring>
20
23
 
21
24
  #include "chart.h"
22
25
  #include "fonts.h"
26
+ #include "gradient.h"
27
+ #include "line_morph.h"
28
+ #include "pane_series.h"
29
+ #include "rsi.h"
23
30
  #include "style_inherit.h"
24
31
  #include "theme.h"
25
32
  #include "viewport.h"
@@ -36,6 +43,11 @@ constexpr SkColor kRefLine = 0xff30363d; // band reference lines
36
43
  constexpr SkColor kDivider = 0xff21262d; // pane separator
37
44
  constexpr SkScalar kDash[2] = {3.f, 3.f};
38
45
  constexpr float kLineWidth = 1.5f; // default stroke for both lines
46
+ // Alpha the extreme shading reaches at the end of the scale. Only a reading
47
+ // pinned at 100 or 0 collects all of it, which is why this sits higher than the
48
+ // wash typically paints. Still short of opaque: the RSI line and the band rule
49
+ // sit on top of it and have to stay readable at its deepest.
50
+ constexpr float kExtremeFillAlpha = 0.7f;
39
51
  } // namespace
40
52
 
41
53
  void draw(SkCanvas* canvas,
@@ -50,19 +62,31 @@ void draw(SkCanvas* canvas,
50
62
  int64_t candle_duration_ms,
51
63
  float candle_right,
52
64
  float pane_top,
53
- float pane_bottom) {
54
- if (!canvas || n == 0 || candle_right <= 0.f) return;
65
+ float pane_bottom,
66
+ const vroom::LineMorph* rsi_from,
67
+ const vroom::LineMorph* rsi_ma_from,
68
+ float morph_t) {
69
+ if (!canvas || candle_right <= 0.f) return;
55
70
  const float band_h = pane_bottom - pane_top;
56
71
  if (band_h <= 0.f) return;
72
+ morph_t = std::clamp(morph_t, 0.f, 1.f);
73
+ // A fade's outgoing half has no new data at all, so the captures are the
74
+ // whole frame. Nothing on either side means nothing to paint, shell
75
+ // included.
76
+ if (n == 0 && vroom::morph_line_count(rsi_from, morph_t) == 0 &&
77
+ vroom::morph_line_count(rsi_ma_from, morph_t) == 0) {
78
+ return;
79
+ }
57
80
 
58
81
  // Map 0..100 about the pane center so the user y-zoom scales symmetrically
59
82
  // around 50. z == 1 reproduces the default fit (0 -> pane_bottom, 100 ->
60
83
  // pane_top); z > 1 zooms in (taller), z < 1 zooms out (flatter).
61
84
  const VroomRSI& cfg = chart.rsi;
62
- const float center_y = (pane_top + pane_bottom) * 0.5f;
63
- const float z = static_cast<float>(chart.rsi_y_scale);
64
85
  auto y_for = [&](double v) -> float {
65
- return center_y - static_cast<float>((v - 50.0) / 100.0) * band_h * z;
86
+ return pane_bottom -
87
+ static_cast<float>(
88
+ vroom::rsi::band_fraction(v, chart.rsi_y_scale)) *
89
+ band_h;
66
90
  };
67
91
 
68
92
  // Mask the band with the background so candles/volume that overflow below
@@ -86,6 +110,52 @@ void draw(SkCanvas* canvas,
86
110
  // Configurable band reference lines (overbought / oversold).
87
111
  const float y_upper = y_for(cfg.upper_band);
88
112
  const float y_lower = y_for(cfg.lower_band);
113
+
114
+ // Shade the stretches that reach past a band, fading out at the rule itself
115
+ // and deepening toward the end of the scale — so how far the reading went
116
+ // past the threshold reads at a glance, not just that it did.
117
+ //
118
+ // Drawn before the rules and the lines so both stay legible on top. The
119
+ // region is built across the whole series and then clipped to the far side
120
+ // of the rule, which lands the crossings exactly without solving for them.
121
+ auto fill_extreme = [&](double band, double limit, SkColor base,
122
+ bool above) {
123
+ // The ramp spans band -> limit. Pinned together (upper at 100, lower at
124
+ // 0) there is nothing to ramp through, and Skia would clamp the
125
+ // zero-length gradient to its end color: a flat slab at full alpha.
126
+ if (band == limit) return;
127
+ const float y_band = y_for(band);
128
+ const SkPath area = vroom::pane_series::build_band_area(
129
+ lay, visible, n, rsi_visible, window_ms, visible_start_ms,
130
+ candle_duration_ms, pane_top, pane_bottom, rsi_from, morph_t,
131
+ y_band, y_for);
132
+ if (area.isEmpty()) return;
133
+
134
+ // Anchored to the RSI value rather than the pane edge, so the shading
135
+ // means the same thing at any y-zoom and a shallow excursion stays
136
+ // faint instead of saturating on a short pane.
137
+ const SkPoint pts[2] = {SkPoint::Make(0.f, y_band),
138
+ SkPoint::Make(0.f, y_for(limit))};
139
+ SkPaint fill;
140
+ fill.setAntiAlias(true);
141
+ fill.setStyle(SkPaint::kFill_Style);
142
+ fill.setShader(
143
+ vroom::linear_alpha_ramp(pts, base, 0.f, kExtremeFillAlpha));
144
+
145
+ canvas->save();
146
+ canvas->clipRect(
147
+ above ? SkRect::MakeLTRB(0.f, pane_top, candle_right, y_band)
148
+ : SkRect::MakeLTRB(0.f, y_band, candle_right, pane_bottom));
149
+ canvas->drawPath(area, fill);
150
+ canvas->restore();
151
+ };
152
+ if (cfg.extreme_fill) {
153
+ fill_extreme(cfg.upper_band, 100.0,
154
+ chart.theme.colors[VROOM_COLOR_ACCENT_BULL], true);
155
+ fill_extreme(cfg.lower_band, 0.0,
156
+ chart.theme.colors[VROOM_COLOR_ACCENT_BEAR], false);
157
+ }
158
+
89
159
  if (cfg.bands_visible) {
90
160
  SkPaint ref;
91
161
  ref.setAntiAlias(true);
@@ -98,41 +168,27 @@ void draw(SkCanvas* canvas,
98
168
 
99
169
  // Strokes a value series as a polyline; a NaN lifts the pen so undefined
100
170
  // leading values (i < period) leave a gap.
101
- auto stroke_series = [&](const double* series, SkColor color, float width) {
102
- if (!series) return;
103
- SkPathBuilder path;
104
- bool pen_down = false;
105
- for (std::size_t i = 0; i < n; ++i) {
106
- const double v = series[i];
107
- if (!std::isfinite(v)) {
108
- pen_down = false;
109
- continue;
110
- }
111
- const float x = vroom::candle_center_x(
112
- lay, visible[i].time_ms, candle_duration_ms, visible_start_ms,
113
- window_ms);
114
- const float y = y_for(v);
115
- if (pen_down) {
116
- path.lineTo(x, y);
117
- } else {
118
- path.moveTo(x, y);
119
- pen_down = true;
120
- }
121
- }
171
+ auto stroke_series = [&](const double* series, const vroom::LineMorph* from,
172
+ SkColor color, float width) {
173
+ if (!series && !from) return;
122
174
  SkPaint line;
123
175
  line.setAntiAlias(true);
124
176
  line.setColor(color);
125
177
  line.setStyle(SkPaint::kStroke_Style);
126
178
  line.setStrokeWidth(width);
127
- canvas->drawPath(path.detach(), line);
179
+ canvas->drawPath(
180
+ vroom::pane_series::build_path(
181
+ lay, visible, n, series, window_ms, visible_start_ms,
182
+ candle_duration_ms, pane_top, pane_bottom, from, morph_t, y_for),
183
+ line);
128
184
  };
129
185
  if (cfg.line_visible) {
130
- stroke_series(rsi_visible, color_or(cfg.line_color, kRsiLine),
186
+ stroke_series(rsi_visible, rsi_from, color_or(cfg.line_color, kRsiLine),
131
187
  width_or(cfg.line_width, kLineWidth));
132
188
  }
133
189
  // Trendline on top. Its own visibility is handled upstream: a hidden
134
190
  // trendline isn't computed, so the caller passes null.
135
- stroke_series(rsi_ma_visible, color_or(cfg.ma_color, kRsiMaLine),
191
+ stroke_series(rsi_ma_visible, rsi_ma_from, color_or(cfg.ma_color, kRsiMaLine),
136
192
  width_or(cfg.ma_width, kLineWidth));
137
193
 
138
194
  // Caption, top-left of the pane.
@@ -13,6 +13,7 @@ class SkCanvas;
13
13
 
14
14
  namespace vroom {
15
15
  struct Layout;
16
+ struct LineMorph;
16
17
  } // namespace vroom
17
18
 
18
19
  struct VroomChart;
@@ -22,6 +23,12 @@ namespace vroom::rsi_pane {
22
23
  // Draws the RSI pane spanning vertically [pane_top, pane_bottom]. `rsi_visible`
23
24
  // is the cached RSI series aligned with `visible` (NaN where undefined). Shares
24
25
  // the candles' horizontal mapping (candle_center_x) so it scrolls in lock-step.
26
+ //
27
+ // `rsi_from` / `rsi_ma_from` / `morph_t` are the interval morph: each capture
28
+ // holds its line's outgoing shape indexed from the right (slot 0 = newest) and
29
+ // every vertex slides from where it sat before the timeframe switch to where it
30
+ // sits now. A fade's outgoing half passes n = 0 with morph_t = 0, which paints
31
+ // the captures alone.
25
32
  void draw(SkCanvas* canvas,
26
33
  const VroomChart& chart,
27
34
  const Layout& lay,
@@ -34,6 +41,9 @@ void draw(SkCanvas* canvas,
34
41
  int64_t candle_duration_ms,
35
42
  float candle_right,
36
43
  float pane_top,
37
- float pane_bottom);
44
+ float pane_bottom,
45
+ const LineMorph* rsi_from = nullptr,
46
+ const LineMorph* rsi_ma_from = nullptr,
47
+ float morph_t = 1.f);
38
48
 
39
49
  } // namespace vroom::rsi_pane
@@ -108,6 +108,41 @@ inline std::size_t morph_from_count(const CandleSnapshot* from,
108
108
  // anything else = fade the outgoing snapshot out then the new scene in.
109
109
  inline bool interval_morph_is_fade(int32_t mode) { return mode != 0; }
110
110
 
111
+ // Rewrites a fresh capture so it starts from the shape currently on screen
112
+ // rather than from the data underneath it. Live ticks arrive faster than a
113
+ // morph lands, so every restart interrupts one; without this the bar would jump
114
+ // back to its un-morphed position on each tick, which is the snap the animation
115
+ // exists to remove.
116
+ //
117
+ // `interrupted` is the capture being replaced and `morph_t` the progress it had
118
+ // reached, so `dst` becomes exactly the frame that was being painted: the draw
119
+ // path interpolates in this same fraction space (see candles::draw), which is
120
+ // what makes a plain lerp here land pixel-exact.
121
+ //
122
+ // Slot 0 is the newest in both, so a differing visible count only drops the
123
+ // oldest slots — those keep the fresh capture, which is where they already are.
124
+ inline void blend_candle_snapshots(CandleSnapshot* dst, std::size_t dst_n,
125
+ const CandleSnapshot* interrupted,
126
+ std::size_t interrupted_n, float morph_t) {
127
+ if (!dst || !interrupted) return;
128
+ const std::size_t n = dst_n < interrupted_n ? dst_n : interrupted_n;
129
+ for (std::size_t k = 0; k < n; ++k) {
130
+ const CandleSnapshot& from = interrupted[k];
131
+ CandleSnapshot& to = dst[k];
132
+ const auto mix = [morph_t](float a, float b) {
133
+ return a + (b - a) * morph_t;
134
+ };
135
+ to.open = mix(from.open, to.open);
136
+ to.high = mix(from.high, to.high);
137
+ to.low = mix(from.low, to.low);
138
+ to.close = mix(from.close, to.close);
139
+ to.x = mix(from.x, to.x);
140
+ // `bull` stays the fresh one: the draw path colors a paired slot from
141
+ // the live candle and only reads the capture's flag for a slot the next
142
+ // update drops, where the newer direction is the better answer.
143
+ }
144
+ }
145
+
111
146
  // Returns the indices of candles whose time_ms falls in [start_ms, end_ms].
112
147
  // When both are 0, returns the full range (Phase 1 default-everything behavior).
113
148
  // Candles must be sorted ascending by time_ms (invariant of the public API).