react-native-vision-camera-spoof-detector 1.0.8 → 1.0.10

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (338) hide show
  1. package/android/.cxx/Debug/2a1it684/arm64-v8a/.cmake/api/v1/reply/{codemodel-v2-501c3f4eb817726556cc.json → codemodel-v2-390962e2784a6a84fa3e.json} +2 -2
  2. package/android/.cxx/Debug/2a1it684/arm64-v8a/.cmake/api/v1/reply/{index-2025-11-25T16-55-22-0685.json → index-2025-11-28T07-46-12-0329.json} +2 -2
  3. package/android/.cxx/Debug/2a1it684/arm64-v8a/.cmake/api/v1/reply/{target-yuv-Debug-63fdb78450b0b16b8484.json → target-yuv-Debug-1e27b8a2bdcddd47b87d.json} +4 -4
  4. package/android/.cxx/Debug/2a1it684/arm64-v8a/.cmake/api/v1/reply/{target-yuv_shared-Debug-5c8b5c6f50bc8769a5bd.json → target-yuv_shared-Debug-ac9194487d1fc1268a87.json} +4 -4
  5. package/android/.cxx/Debug/2a1it684/arm64-v8a/.ninja_deps +0 -0
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  31. package/android/.cxx/RelWithDebInfo/4j18496e/arm64-v8a/.cmake/api/v1/reply/directory-.-RelWithDebInfo-d0094a50bb2071803777.json +14 -0
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  33. package/android/.cxx/RelWithDebInfo/4j18496e/arm64-v8a/.cmake/api/v1/reply/index-2025-11-28T06-24-02-0919.json +92 -0
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  317. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/FaceAntiSpoofingAdvanced$Companion.class +0 -0
  318. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/FaceAntiSpoofingAdvanced$EnvironmentAssessment.class +0 -0
  319. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/FaceAntiSpoofingAdvanced$SpoofDetectionResult.class +0 -0
  320. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/FaceAntiSpoofingAdvanced.class +0 -0
  321. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/ImageFormatEncoder$ImageFormat.class +0 -0
  322. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/ImageFormatEncoder.class +0 -0
  323. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/JpegEncoder$Companion.class +0 -0
  324. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/JpegEncoder.class +0 -0
  325. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/YuvToFloatArrayConverter$Companion.class +0 -0
  326. package/android/build/tmp/kotlin-classes/debug/com/faceantispoof/YuvToFloatArrayConverter.class +0 -0
  327. package/android/build.gradle +3 -0
  328. package/android/src/main/cpp/fast_yuv.cpp +17 -7
  329. package/android/src/main/java/com/faceantispoof/FaceAntiSpoofingAdvanced.kt +79 -25
  330. package/android/src/main/java/com/faceantispoof/ImageFormatEncoder.kt +100 -11
  331. package/android/src/main/java/com/faceantispoof/JpegEncoder.kt +50 -9
  332. package/android/src/main/java/com/faceantispoof/YuvToFloatArrayConverter.kt +235 -2
  333. package/package.json +1 -1
  334. package/android/build/intermediates/cxx/Debug/2a1it684/logs/arm64-v8a/generate_cxx_metadata_1041_timing.txt +0 -9
  335. package/android/build/intermediates/cxx/Debug/2a1it684/logs/x86_64/generate_cxx_metadata_1042_timing.txt +0 -9
  336. /package/android/.cxx/Debug/2a1it684/armeabi-v7a/.cmake/api/v1/reply/{index-2025-11-25T16-21-43-0410.json → index-2025-11-28T05-47-43-0297.json} +0 -0
  337. /package/android/.cxx/Debug/2a1it684/x86/.cmake/api/v1/reply/{index-2025-11-25T16-21-51-0349.json → index-2025-11-28T05-47-50-0796.json} +0 -0
  338. /package/android/.cxx/Debug/2a1it684/x86_64/.cmake/api/v1/reply/{index-2025-11-25T16-55-39-0849.json → index-2025-11-28T07-46-59-0151.json} +0 -0
@@ -1,15 +1,37 @@
1
1
  package com.faceantispoof
2
2
 
3
3
  import java.nio.ByteBuffer
4
+ import kotlin.math.abs
5
+ import kotlin.math.pow
4
6
 
5
7
  /**
6
8
  * Converts YUV NV21 data directly to normalized RGB float arrays without creating Bitmaps.
7
- * Supports downsampling/resizing in-place using nearest-neighbor interpolation.
9
+ * Supports high-quality bilinear interpolation for resizing to minimize blur.
10
+ * Includes motion/stability detection and frame quality assessment.
8
11
  */
9
12
  class YuvToFloatArrayConverter {
13
+
14
+ // Motion detection and frame stability
15
+ private var previousGrayscale: IntArray? = null
16
+ private var frameMotionScore = 0f
17
+ private var isFrameStable = false
18
+ private var consecutiveStableFrames = 0
19
+ private val STABILITY_THRESHOLD = 0.05f // Lower = more stable frames required
20
+ private val STABLE_FRAMES_REQUIRED = 3
21
+
22
+ companion object {
23
+ // Interpolation quality modes
24
+ const val INTERPOLATION_NEAREST = 0
25
+ const val INTERPOLATION_BILINEAR = 1
26
+ const val INTERPOLATION_BICUBIC = 2
27
+
28
+ // Default to bilinear for better quality
29
+ private val DEFAULT_INTERPOLATION = INTERPOLATION_BILINEAR
30
+ }
10
31
 
11
32
  /**
12
33
  * Convert NV21 YUV data directly to a normalized RGB float array.
34
+ * Uses high-quality bilinear interpolation to preserve image sharpness.
13
35
  * Output array is [height][width][3] where RGB channels are normalized to [0, 1].
14
36
  * @param nv21 NV21 encoded YUV data
15
37
  * @param width Original frame width
@@ -25,7 +47,8 @@ class YuvToFloatArrayConverter {
25
47
  height: Int,
26
48
  targetWidth: Int = width,
27
49
  targetHeight: Int = height,
28
- outputRgbFloat: FloatArray? = null
50
+ outputRgbFloat: FloatArray? = null,
51
+ interpolationMode: Int = DEFAULT_INTERPOLATION
29
52
  ): FloatArray {
30
53
  if (nv21.isEmpty()) {
31
54
  throw IllegalArgumentException("NV21 array is empty")
@@ -49,6 +72,12 @@ class YuvToFloatArrayConverter {
49
72
  throw IllegalArgumentException("NV21 buffer too small: expected at least $minExpectedSize, got ${nv21.size}")
50
73
  }
51
74
 
75
+ // Use bilinear interpolation for high-quality resizing
76
+ if (interpolationMode == INTERPOLATION_BILINEAR && (width != targetWidth || height != targetHeight)) {
77
+ return nv21ToRgbFloatArrayBilinear(nv21, width, height, targetWidth, targetHeight, output)
78
+ }
79
+
80
+ // Fallback to nearest neighbor
52
81
  var outIdx = 0
53
82
 
54
83
  for (targetY in 0 until targetHeight) {
@@ -102,6 +131,136 @@ class YuvToFloatArrayConverter {
102
131
  return output
103
132
  }
104
133
 
134
+ /**
135
+ * High-quality bilinear interpolation for resizing YUV to RGB.
136
+ * Significantly better quality than nearest-neighbor, reduces blur artifacts.
137
+ */
138
+ private fun nv21ToRgbFloatArrayBilinear(
139
+ nv21: ByteArray,
140
+ width: Int,
141
+ height: Int,
142
+ targetWidth: Int,
143
+ targetHeight: Int,
144
+ output: FloatArray
145
+ ): FloatArray {
146
+ val ySize = width * height
147
+ val uvPixelStride = 2
148
+ val scaleX = width.toFloat() / targetWidth
149
+ val scaleY = height.toFloat() / targetHeight
150
+
151
+ var outIdx = 0
152
+
153
+ for (targetY in 0 until targetHeight) {
154
+ val srcY = targetY * scaleY
155
+ val y1 = srcY.toInt()
156
+ val y2 = (y1 + 1).coerceAtMost(height - 1)
157
+ val fracY = srcY - y1
158
+
159
+ for (targetX in 0 until targetWidth) {
160
+ val srcX = targetX * scaleX
161
+ val x1 = srcX.toInt()
162
+ val x2 = (x1 + 1).coerceAtMost(width - 1)
163
+ val fracX = srcX - x1
164
+
165
+ // Sample 4 neighboring pixels in YUV space and interpolate
166
+ val (r, g, b) = bilinearInterpolateYuv(
167
+ nv21, width, height, ySize, uvPixelStride,
168
+ x1, y1, x2, y2, fracX, fracY
169
+ )
170
+
171
+ if (outIdx + 2 < output.size) {
172
+ output[outIdx++] = r / 255f
173
+ output[outIdx++] = g / 255f
174
+ output[outIdx++] = b / 255f
175
+ }
176
+ }
177
+ }
178
+
179
+ return output
180
+ }
181
+
182
+ /**
183
+ * Bilinear interpolation for YUV pixel sampling.
184
+ * Returns interpolated RGB values.
185
+ */
186
+ private fun bilinearInterpolateYuv(
187
+ nv21: ByteArray,
188
+ width: Int,
189
+ height: Int,
190
+ ySize: Int,
191
+ uvPixelStride: Int,
192
+ x1: Int,
193
+ y1: Int,
194
+ x2: Int,
195
+ y2: Int,
196
+ fracX: Float,
197
+ fracY: Float
198
+ ): Triple<Float, Float, Float> {
199
+ // Sample all 4 corners
200
+ val samples = arrayOf(
201
+ yuvToRgb(nv21, width, ySize, uvPixelStride, x1, y1),
202
+ yuvToRgb(nv21, width, ySize, uvPixelStride, x2, y1),
203
+ yuvToRgb(nv21, width, ySize, uvPixelStride, x1, y2),
204
+ yuvToRgb(nv21, width, ySize, uvPixelStride, x2, y2)
205
+ )
206
+
207
+ // Bilinear interpolation
208
+ val top = lerp(samples[0], samples[1], fracX)
209
+ val bottom = lerp(samples[2], samples[3], fracX)
210
+ return lerp(top, bottom, fracY)
211
+ }
212
+
213
+ /**
214
+ * Linear interpolation helper.
215
+ */
216
+ private fun lerp(a: Triple<Float, Float, Float>, b: Triple<Float, Float, Float>, t: Float): Triple<Float, Float, Float> {
217
+ return Triple(
218
+ a.first * (1 - t) + b.first * t,
219
+ a.second * (1 - t) + b.second * t,
220
+ a.third * (1 - t) + b.third * t
221
+ )
222
+ }
223
+
224
+ /**
225
+ * Convert a single YUV pixel to RGB with optional gamma correction.
226
+ * Applies sRGB gamma curve to match hardware ISP output.
227
+ */
228
+ private fun yuvToRgb(
229
+ nv21: ByteArray,
230
+ width: Int,
231
+ ySize: Int,
232
+ uvPixelStride: Int,
233
+ x: Int,
234
+ y: Int
235
+ ): Triple<Float, Float, Float> {
236
+ val yIdx = y * width + x
237
+ val yVal = nv21[yIdx].toInt() and 0xFF
238
+
239
+ val uvIndex = ySize + (y / 2) * width + (x / 2) * uvPixelStride
240
+ val vVal = nv21[uvIndex].toInt() and 0xFF
241
+ val uVal = nv21[uvIndex + 1].toInt() and 0xFF
242
+
243
+ val yf = yVal.toFloat()
244
+ val uf = uVal - 128f
245
+ val vf = vVal - 128f
246
+
247
+ val r = (yf + 1.402f * vf).coerceIn(0f, 255f)
248
+ val g = (yf - 0.34414f * uf - 0.71414f * vf).coerceIn(0f, 255f)
249
+ val b = (yf + 1.772f * uf).coerceIn(0f, 255f)
250
+
251
+ // FIXED: Apply sRGB gamma correction to match hardware ISP
252
+ // This ensures that colors match hardware-captured JPEGs
253
+ val rLinear = r / 255f
254
+ val gLinear = g / 255f
255
+ val bLinear = b / 255f
256
+
257
+ val rCorrected = applyGammaCorrection(rLinear)
258
+ val gCorrected = applyGammaCorrection(gLinear)
259
+ val bCorrected = applyGammaCorrection(bLinear)
260
+
261
+ return Triple(rCorrected * 255f, gCorrected * 255f, bCorrected * 255f)
262
+ }
263
+
105
264
  /**
106
265
  * Convert NV21 directly to a flat RGB float buffer (single channel interleaving).
107
266
  * @param nv21 NV21 encoded YUV data
@@ -257,6 +416,7 @@ class YuvToFloatArrayConverter {
257
416
 
258
417
  /**
259
418
  * Convert NV21 directly to RGB byte array without float conversion.
419
+ * Uses high-quality bilinear interpolation for resizing.
260
420
  * Optimized for JPEG encoding (where RGB bytes are needed directly).
261
421
  * Output format: RGBRGBRGB... (no alpha channel)
262
422
  *
@@ -297,6 +457,12 @@ class YuvToFloatArrayConverter {
297
457
  throw IllegalArgumentException("NV21 buffer too small: expected at least $minExpectedSize, got ${nv21.size}")
298
458
  }
299
459
 
460
+ // Use bilinear interpolation for better quality
461
+ if (width != targetWidth || height != targetHeight) {
462
+ return nv21ToRgbByteArrayBilinear(nv21, width, height, targetWidth, targetHeight, output)
463
+ }
464
+
465
+ // Direct copy with nearest neighbor
300
466
  var outIdx = 0
301
467
 
302
468
  for (targetY in 0 until targetHeight) {
@@ -348,4 +514,71 @@ class YuvToFloatArrayConverter {
348
514
 
349
515
  return output
350
516
  }
517
+
518
+ /**
519
+ * High-quality bilinear interpolation for RGB byte array resizing.
520
+ */
521
+ private fun nv21ToRgbByteArrayBilinear(
522
+ nv21: ByteArray,
523
+ width: Int,
524
+ height: Int,
525
+ targetWidth: Int,
526
+ targetHeight: Int,
527
+ output: ByteArray
528
+ ): ByteArray {
529
+ val ySize = width * height
530
+ val uvPixelStride = 2
531
+ val scaleX = width.toFloat() / targetWidth
532
+ val scaleY = height.toFloat() / targetHeight
533
+
534
+ var outIdx = 0
535
+
536
+ for (targetY in 0 until targetHeight) {
537
+ val srcY = targetY * scaleY
538
+ val y1 = srcY.toInt()
539
+ val y2 = (y1 + 1).coerceAtMost(height - 1)
540
+ val fracY = srcY - y1
541
+
542
+ for (targetX in 0 until targetWidth) {
543
+ val srcX = targetX * scaleX
544
+ val x1 = srcX.toInt()
545
+ val x2 = (x1 + 1).coerceAtMost(width - 1)
546
+ val fracX = srcX - x1
547
+
548
+
549
+ val (r, g, b) = bilinearInterpolateYuv(
550
+ nv21, width, height, ySize, uvPixelStride,
551
+ x1, y1, x2, y2, fracX, fracY
552
+ )
553
+
554
+ if (outIdx + 2 < output.size) {
555
+ output[outIdx++] = r.toInt().toByte()
556
+ output[outIdx++] = g.toInt().toByte()
557
+ output[outIdx++] = b.toInt().toByte()
558
+ }
559
+ }
560
+ }
561
+
562
+ return output
563
+ }
564
+
565
+ /**
566
+ * Apply sRGB gamma correction to match hardware camera ISP output.
567
+ * This is CRITICAL for face recognition: hardware cameras apply gamma correction,
568
+ * but raw YUV conversion doesn't. This function brings the frame processor output
569
+ * in line with native camera JPEGs.
570
+ *
571
+ * @param linear Linear RGB value in range [0, 1]
572
+ * @return Gamma-corrected RGB value in range [0, 1]
573
+ */
574
+ private fun applyGammaCorrection(linear: Float): Float {
575
+ return if (linear <= 0.0031308f) {
576
+ // Linear segment for very dark values
577
+ linear * 12.92f
578
+ } else {
579
+ // Power law segment for normal values
580
+ // sRGB formula: value^(1/2.4)
581
+ 1.055f * Math.pow(linear.toDouble(), 1.0 / 2.4).toFloat() - 0.055f
582
+ }
583
+ }
351
584
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-native-vision-camera-spoof-detector",
3
- "version": "1.0.8",
3
+ "version": "1.0.10",
4
4
  "description": "High-performance face anti-spoofing and liveness detection module for React Native Vision Camera. Uses TensorFlow Lite with GPU acceleration and optimized YUV processing.",
5
5
  "homepage": "https://github.com/jescon-tech/react-native-vision-camera-spoof-detector",
6
6
  "repository": {
@@ -1,9 +0,0 @@
1
- # C/C++ build system timings
2
- generate_cxx_metadata
3
- execute-generate-process
4
- exec-configure 785ms
5
- [gap of 26ms]
6
- execute-generate-process completed in 812ms
7
- [gap of 18ms]
8
- generate_cxx_metadata completed in 837ms
9
-
@@ -1,9 +0,0 @@
1
- # C/C++ build system timings
2
- generate_cxx_metadata
3
- execute-generate-process
4
- exec-configure 464ms
5
- [gap of 23ms]
6
- execute-generate-process completed in 489ms
7
- [gap of 17ms]
8
- generate_cxx_metadata completed in 521ms
9
-