react-native-update 8.5.5 → 8.5.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (762) hide show
  1. package/.swcrc +15 -0
  2. package/dist/endpoint.d.ts +13 -0
  3. package/dist/endpoint.js +62 -0
  4. package/dist/index.d.ts +2 -0
  5. package/dist/index.js +18 -0
  6. package/dist/main.d.ts +33 -0
  7. package/dist/main.js +346 -0
  8. package/dist/simpleUpdate.d.ts +61 -0
  9. package/dist/simpleUpdate.js +146 -0
  10. package/dist/type.d.ts +51 -0
  11. package/dist/type.js +2 -0
  12. package/dist/utils.d.ts +4 -0
  13. package/dist/utils.js +83 -0
  14. package/lib/endpoint.ts +1 -1
  15. package/lib/main.ts +5 -5
  16. package/lib/simpleUpdate.tsx +3 -3
  17. package/package.json +7 -4
  18. package/tsconfig.json +18 -0
  19. package/harmony/src/main/cpp/HDiffPatch/CHANGELOG.md +0 -153
  20. package/harmony/src/main/cpp/HDiffPatch/LICENSE +0 -48
  21. package/harmony/src/main/cpp/HDiffPatch/Makefile +0 -157
  22. package/harmony/src/main/cpp/HDiffPatch/README.md +0 -307
  23. package/harmony/src/main/cpp/HDiffPatch/_atosize.h +0 -83
  24. package/harmony/src/main/cpp/HDiffPatch/_clock_for_demo.h +0 -47
  25. package/harmony/src/main/cpp/HDiffPatch/_dir_ignore.h +0 -191
  26. package/harmony/src/main/cpp/HDiffPatch/builds/android_ndk_jni_mk/Android.mk +0 -37
  27. package/harmony/src/main/cpp/HDiffPatch/builds/android_ndk_jni_mk/Application.mk +0 -7
  28. package/harmony/src/main/cpp/HDiffPatch/builds/android_ndk_jni_mk/build_libs.bat +0 -1
  29. package/harmony/src/main/cpp/HDiffPatch/builds/android_ndk_jni_mk/build_libs.sh +0 -1
  30. package/harmony/src/main/cpp/HDiffPatch/builds/android_ndk_jni_mk/hpatch.c +0 -18
  31. package/harmony/src/main/cpp/HDiffPatch/builds/android_ndk_jni_mk/hpatch.h +0 -20
  32. package/harmony/src/main/cpp/HDiffPatch/builds/android_ndk_jni_mk/hpatch_jni.c +0 -28
  33. package/harmony/src/main/cpp/HDiffPatch/builds/android_ndk_jni_mk/java/com/github/sisong/HPatch.java +0 -8
  34. package/harmony/src/main/cpp/HDiffPatch/builds/codeblocks/HDiffPatch.workspace +0 -8
  35. package/harmony/src/main/cpp/HDiffPatch/builds/codeblocks/HDiffZ.cbp +0 -219
  36. package/harmony/src/main/cpp/HDiffPatch/builds/codeblocks/HPatchZ.cbp +0 -156
  37. package/harmony/src/main/cpp/HDiffPatch/builds/codeblocks/unitTest.cbp +0 -65
  38. package/harmony/src/main/cpp/HDiffPatch/builds/vc/HDiffPatch.sln +0 -105
  39. package/harmony/src/main/cpp/HDiffPatch/builds/vc/HDiffZ.vcxproj +0 -237
  40. package/harmony/src/main/cpp/HDiffPatch/builds/vc/HDiffZ.vcxproj.user +0 -3
  41. package/harmony/src/main/cpp/HDiffPatch/builds/vc/HPatchZ.vcxproj +0 -318
  42. package/harmony/src/main/cpp/HDiffPatch/builds/vc/HPatchZ.vcxproj.user +0 -3
  43. package/harmony/src/main/cpp/HDiffPatch/builds/vc/unitTest.vcxproj +0 -182
  44. package/harmony/src/main/cpp/HDiffPatch/builds/vc/unitTest.vcxproj.user +0 -3
  45. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/HDiffPatch.xcworkspace/contents.xcworkspacedata +0 -30
  46. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/HDiffPatch.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -8
  47. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/bestParams.xcodeproj/project.pbxproj +0 -408
  48. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/hdiffz.xcodeproj/project.pbxproj +0 -573
  49. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/hpatchz.xcodeproj/project.pbxproj +0 -396
  50. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/lz4.xcodeproj/project.pbxproj +0 -268
  51. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/lzma.xcodeproj/project.pbxproj +0 -361
  52. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/testHashClash.xcodeproj/project.pbxproj +0 -301
  53. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/unitTest.xcodeproj/project.pbxproj +0 -411
  54. package/harmony/src/main/cpp/HDiffPatch/builds/xcode/zstd.xcodeproj/project.pbxproj +0 -504
  55. package/harmony/src/main/cpp/HDiffPatch/checksum_plugin_demo.h +0 -344
  56. package/harmony/src/main/cpp/HDiffPatch/compress_parallel.cpp +0 -166
  57. package/harmony/src/main/cpp/HDiffPatch/compress_parallel.h +0 -59
  58. package/harmony/src/main/cpp/HDiffPatch/compress_plugin_demo.h +0 -1152
  59. package/harmony/src/main/cpp/HDiffPatch/decompress_plugin_demo.h +0 -995
  60. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_diff/dir_diff.cpp +0 -797
  61. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_diff/dir_diff.h +0 -65
  62. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_diff/dir_diff_tools.cpp +0 -200
  63. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_diff/dir_diff_tools.h +0 -178
  64. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_diff/dir_manifest.cpp +0 -357
  65. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_diff/dir_manifest.h +0 -87
  66. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_diff/file_for_dirDiff.h +0 -151
  67. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/dir_patch.c +0 -770
  68. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/dir_patch.h +0 -236
  69. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/dir_patch_private.h +0 -47
  70. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/dir_patch_tools.c +0 -112
  71. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/dir_patch_tools.h +0 -53
  72. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/dir_patch_types.h +0 -61
  73. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/new_dir_output.c +0 -331
  74. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/new_dir_output.h +0 -144
  75. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/new_stream.c +0 -176
  76. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/new_stream.h +0 -84
  77. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/ref_stream.c +0 -146
  78. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/ref_stream.h +0 -61
  79. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/res_handle_limit.c +0 -152
  80. package/harmony/src/main/cpp/HDiffPatch/dirDiffPatch/dir_patch/res_handle_limit.h +0 -76
  81. package/harmony/src/main/cpp/HDiffPatch/file_for_patch.c +0 -524
  82. package/harmony/src/main/cpp/HDiffPatch/file_for_patch.h +0 -259
  83. package/harmony/src/main/cpp/HDiffPatch/hdiffz.cpp +0 -1570
  84. package/harmony/src/main/cpp/HDiffPatch/hpatch_dir_listener.h +0 -290
  85. package/harmony/src/main/cpp/HDiffPatch/hpatchz.c +0 -1221
  86. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/diff.cpp +0 -1025
  87. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/diff.h +0 -116
  88. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/diff_types.h +0 -72
  89. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/bytes_rle.cpp +0 -213
  90. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/bytes_rle.h +0 -63
  91. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/compress_detect.cpp +0 -170
  92. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/compress_detect.h +0 -86
  93. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/config.h +0 -89
  94. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/divsufsort.c +0 -13
  95. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/divsufsort.c.inc.h +0 -398
  96. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/divsufsort.h +0 -194
  97. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/divsufsort64.c +0 -13
  98. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/divsufsort64.h +0 -204
  99. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/divsufsort_private.h +0 -207
  100. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/sssort.c.inc.h +0 -815
  101. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/trsort.c.inc.h +0 -586
  102. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/libdivsufsort/utils.c.inc.h +0 -381
  103. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/limit_mem_diff/adler_roll.c +0 -352
  104. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/limit_mem_diff/adler_roll.h +0 -137
  105. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/limit_mem_diff/bloom_filter.h +0 -137
  106. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/limit_mem_diff/covers.h +0 -70
  107. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/limit_mem_diff/digest_matcher.cpp +0 -628
  108. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/limit_mem_diff/digest_matcher.h +0 -87
  109. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/limit_mem_diff/stream_serialize.cpp +0 -363
  110. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/limit_mem_diff/stream_serialize.h +0 -139
  111. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/mem_buf.h +0 -68
  112. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/pack_uint.h +0 -115
  113. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/suffix_string.cpp +0 -342
  114. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HDiff/private_diff/suffix_string.h +0 -94
  115. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HPatch/checksum_plugin.h +0 -52
  116. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HPatch/patch.c +0 -2292
  117. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HPatch/patch.h +0 -215
  118. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HPatch/patch_private.h +0 -165
  119. package/harmony/src/main/cpp/HDiffPatch/libHDiffPatch/HPatch/patch_types.h +0 -251
  120. package/harmony/src/main/cpp/HDiffPatch/libParallel/parallel_channel.cpp +0 -174
  121. package/harmony/src/main/cpp/HDiffPatch/libParallel/parallel_channel.h +0 -73
  122. package/harmony/src/main/cpp/HDiffPatch/libParallel/parallel_import.cpp +0 -367
  123. package/harmony/src/main/cpp/HDiffPatch/libParallel/parallel_import.h +0 -92
  124. package/harmony/src/main/cpp/HDiffPatch/test/_private_searchBestParams.cpp +0 -301
  125. package/harmony/src/main/cpp/HDiffPatch/test/hpatchz_test.cpp +0 -292
  126. package/harmony/src/main/cpp/HDiffPatch/test/testHashClash.cpp +0 -436
  127. package/harmony/src/main/cpp/HDiffPatch/test/unit_test.cpp +0 -417
  128. package/harmony/src/main/cpp/lzma/Asm/arm/7zCrcOpt.asm +0 -100
  129. package/harmony/src/main/cpp/lzma/Asm/x86/7zAsm.asm +0 -147
  130. package/harmony/src/main/cpp/lzma/Asm/x86/7zCrcOpt.asm +0 -147
  131. package/harmony/src/main/cpp/lzma/Asm/x86/AesOpt.asm +0 -237
  132. package/harmony/src/main/cpp/lzma/Asm/x86/LzmaDecOpt.asm +0 -1258
  133. package/harmony/src/main/cpp/lzma/Asm/x86/XzCrc64Opt.asm +0 -205
  134. package/harmony/src/main/cpp/lzma/C/7z.h +0 -202
  135. package/harmony/src/main/cpp/lzma/C/7zAlloc.c +0 -80
  136. package/harmony/src/main/cpp/lzma/C/7zAlloc.h +0 -19
  137. package/harmony/src/main/cpp/lzma/C/7zArcIn.c +0 -1771
  138. package/harmony/src/main/cpp/lzma/C/7zBuf.c +0 -36
  139. package/harmony/src/main/cpp/lzma/C/7zBuf.h +0 -35
  140. package/harmony/src/main/cpp/lzma/C/7zBuf2.c +0 -52
  141. package/harmony/src/main/cpp/lzma/C/7zCrc.c +0 -128
  142. package/harmony/src/main/cpp/lzma/C/7zCrc.h +0 -25
  143. package/harmony/src/main/cpp/lzma/C/7zCrcOpt.c +0 -115
  144. package/harmony/src/main/cpp/lzma/C/7zDec.c +0 -591
  145. package/harmony/src/main/cpp/lzma/C/7zFile.c +0 -286
  146. package/harmony/src/main/cpp/lzma/C/7zFile.h +0 -83
  147. package/harmony/src/main/cpp/lzma/C/7zStream.c +0 -176
  148. package/harmony/src/main/cpp/lzma/C/7zTypes.h +0 -375
  149. package/harmony/src/main/cpp/lzma/C/7zVersion.h +0 -27
  150. package/harmony/src/main/cpp/lzma/C/7zVersion.rc +0 -55
  151. package/harmony/src/main/cpp/lzma/C/Aes.c +0 -306
  152. package/harmony/src/main/cpp/lzma/C/Aes.h +0 -38
  153. package/harmony/src/main/cpp/lzma/C/AesOpt.c +0 -184
  154. package/harmony/src/main/cpp/lzma/C/Alloc.c +0 -455
  155. package/harmony/src/main/cpp/lzma/C/Alloc.h +0 -51
  156. package/harmony/src/main/cpp/lzma/C/Bcj2.c +0 -257
  157. package/harmony/src/main/cpp/lzma/C/Bcj2.h +0 -146
  158. package/harmony/src/main/cpp/lzma/C/Bcj2Enc.c +0 -311
  159. package/harmony/src/main/cpp/lzma/C/Bra.c +0 -230
  160. package/harmony/src/main/cpp/lzma/C/Bra.h +0 -64
  161. package/harmony/src/main/cpp/lzma/C/Bra86.c +0 -82
  162. package/harmony/src/main/cpp/lzma/C/BraIA64.c +0 -53
  163. package/harmony/src/main/cpp/lzma/C/Compiler.h +0 -33
  164. package/harmony/src/main/cpp/lzma/C/CpuArch.c +0 -218
  165. package/harmony/src/main/cpp/lzma/C/CpuArch.h +0 -336
  166. package/harmony/src/main/cpp/lzma/C/Delta.c +0 -64
  167. package/harmony/src/main/cpp/lzma/C/Delta.h +0 -19
  168. package/harmony/src/main/cpp/lzma/C/DllSecur.c +0 -108
  169. package/harmony/src/main/cpp/lzma/C/DllSecur.h +0 -20
  170. package/harmony/src/main/cpp/lzma/C/LzFind.c +0 -1127
  171. package/harmony/src/main/cpp/lzma/C/LzFind.h +0 -121
  172. package/harmony/src/main/cpp/lzma/C/LzFindMt.c +0 -853
  173. package/harmony/src/main/cpp/lzma/C/LzFindMt.h +0 -101
  174. package/harmony/src/main/cpp/lzma/C/LzHash.h +0 -57
  175. package/harmony/src/main/cpp/lzma/C/Lzma2Dec.c +0 -488
  176. package/harmony/src/main/cpp/lzma/C/Lzma2Dec.h +0 -120
  177. package/harmony/src/main/cpp/lzma/C/Lzma2DecMt.c +0 -1082
  178. package/harmony/src/main/cpp/lzma/C/Lzma2DecMt.h +0 -79
  179. package/harmony/src/main/cpp/lzma/C/Lzma2Enc.c +0 -803
  180. package/harmony/src/main/cpp/lzma/C/Lzma2Enc.h +0 -55
  181. package/harmony/src/main/cpp/lzma/C/Lzma86.h +0 -111
  182. package/harmony/src/main/cpp/lzma/C/Lzma86Dec.c +0 -54
  183. package/harmony/src/main/cpp/lzma/C/Lzma86Enc.c +0 -106
  184. package/harmony/src/main/cpp/lzma/C/LzmaDec.c +0 -1185
  185. package/harmony/src/main/cpp/lzma/C/LzmaDec.h +0 -234
  186. package/harmony/src/main/cpp/lzma/C/LzmaEnc.c +0 -2976
  187. package/harmony/src/main/cpp/lzma/C/LzmaEnc.h +0 -76
  188. package/harmony/src/main/cpp/lzma/C/LzmaLib.c +0 -40
  189. package/harmony/src/main/cpp/lzma/C/LzmaLib.h +0 -131
  190. package/harmony/src/main/cpp/lzma/C/MtCoder.c +0 -601
  191. package/harmony/src/main/cpp/lzma/C/MtCoder.h +0 -141
  192. package/harmony/src/main/cpp/lzma/C/MtDec.c +0 -1138
  193. package/harmony/src/main/cpp/lzma/C/MtDec.h +0 -201
  194. package/harmony/src/main/cpp/lzma/C/Ppmd.h +0 -85
  195. package/harmony/src/main/cpp/lzma/C/Ppmd7.c +0 -712
  196. package/harmony/src/main/cpp/lzma/C/Ppmd7.h +0 -142
  197. package/harmony/src/main/cpp/lzma/C/Ppmd7Dec.c +0 -191
  198. package/harmony/src/main/cpp/lzma/C/Ppmd7Enc.c +0 -187
  199. package/harmony/src/main/cpp/lzma/C/Precomp.h +0 -10
  200. package/harmony/src/main/cpp/lzma/C/RotateDefs.h +0 -30
  201. package/harmony/src/main/cpp/lzma/C/Sha256.c +0 -248
  202. package/harmony/src/main/cpp/lzma/C/Sha256.h +0 -26
  203. package/harmony/src/main/cpp/lzma/C/Sort.c +0 -141
  204. package/harmony/src/main/cpp/lzma/C/Sort.h +0 -18
  205. package/harmony/src/main/cpp/lzma/C/Threads.c +0 -95
  206. package/harmony/src/main/cpp/lzma/C/Threads.h +0 -70
  207. package/harmony/src/main/cpp/lzma/C/ThreadsP.c +0 -396
  208. package/harmony/src/main/cpp/lzma/C/ThreadsP.h +0 -31
  209. package/harmony/src/main/cpp/lzma/C/Util/7z/7z.dsp +0 -241
  210. package/harmony/src/main/cpp/lzma/C/Util/7z/7z.dsw +0 -29
  211. package/harmony/src/main/cpp/lzma/C/Util/7z/7zMain.c +0 -686
  212. package/harmony/src/main/cpp/lzma/C/Util/7z/Precomp.c +0 -4
  213. package/harmony/src/main/cpp/lzma/C/Util/7z/Precomp.h +0 -10
  214. package/harmony/src/main/cpp/lzma/C/Util/7z/makefile +0 -40
  215. package/harmony/src/main/cpp/lzma/C/Util/7z/makefile.gcc +0 -75
  216. package/harmony/src/main/cpp/lzma/C/Util/Lzma/LzmaUtil.c +0 -258
  217. package/harmony/src/main/cpp/lzma/C/Util/Lzma/LzmaUtil.dsp +0 -168
  218. package/harmony/src/main/cpp/lzma/C/Util/Lzma/LzmaUtil.dsw +0 -29
  219. package/harmony/src/main/cpp/lzma/C/Util/Lzma/makefile +0 -28
  220. package/harmony/src/main/cpp/lzma/C/Util/Lzma/makefile.gcc +0 -44
  221. package/harmony/src/main/cpp/lzma/C/Util/LzmaLib/LzmaLib.def +0 -4
  222. package/harmony/src/main/cpp/lzma/C/Util/LzmaLib/LzmaLib.dsp +0 -178
  223. package/harmony/src/main/cpp/lzma/C/Util/LzmaLib/LzmaLib.dsw +0 -29
  224. package/harmony/src/main/cpp/lzma/C/Util/LzmaLib/LzmaLibExports.c +0 -14
  225. package/harmony/src/main/cpp/lzma/C/Util/LzmaLib/makefile +0 -34
  226. package/harmony/src/main/cpp/lzma/C/Util/LzmaLib/resource.rc +0 -3
  227. package/harmony/src/main/cpp/lzma/C/Util/SfxSetup/Precomp.c +0 -4
  228. package/harmony/src/main/cpp/lzma/C/Util/SfxSetup/Precomp.h +0 -10
  229. package/harmony/src/main/cpp/lzma/C/Util/SfxSetup/SfxSetup.c +0 -640
  230. package/harmony/src/main/cpp/lzma/C/Util/SfxSetup/SfxSetup.dsp +0 -231
  231. package/harmony/src/main/cpp/lzma/C/Util/SfxSetup/SfxSetup.dsw +0 -29
  232. package/harmony/src/main/cpp/lzma/C/Util/SfxSetup/makefile +0 -37
  233. package/harmony/src/main/cpp/lzma/C/Util/SfxSetup/makefile_con +0 -38
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@@ -1,1176 +0,0 @@
1
- LZMA specification (DRAFT version)
2
- ----------------------------------
3
-
4
- Author: Igor Pavlov
5
- Date: 2015-06-14
6
-
7
- This specification defines the format of LZMA compressed data and lzma file format.
8
-
9
- Notation
10
- --------
11
-
12
- We use the syntax of C++ programming language.
13
- We use the following types in C++ code:
14
- unsigned - unsigned integer, at least 16 bits in size
15
- int - signed integer, at least 16 bits in size
16
- UInt64 - 64-bit unsigned integer
17
- UInt32 - 32-bit unsigned integer
18
- UInt16 - 16-bit unsigned integer
19
- Byte - 8-bit unsigned integer
20
- bool - boolean type with two possible values: false, true
21
-
22
-
23
- lzma file format
24
- ================
25
-
26
- The lzma file contains the raw LZMA stream and the header with related properties.
27
-
28
- The files in that format use ".lzma" extension.
29
-
30
- The lzma file format layout:
31
-
32
- Offset Size Description
33
-
34
- 0 1 LZMA model properties (lc, lp, pb) in encoded form
35
- 1 4 Dictionary size (32-bit unsigned integer, little-endian)
36
- 5 8 Uncompressed size (64-bit unsigned integer, little-endian)
37
- 13 Compressed data (LZMA stream)
38
-
39
- LZMA properties:
40
-
41
- name Range Description
42
-
43
- lc [0, 8] the number of "literal context" bits
44
- lp [0, 4] the number of "literal pos" bits
45
- pb [0, 4] the number of "pos" bits
46
- dictSize [0, 2^32 - 1] the dictionary size
47
-
48
- The following code encodes LZMA properties:
49
-
50
- void EncodeProperties(Byte *properties)
51
- {
52
- properties[0] = (Byte)((pb * 5 + lp) * 9 + lc);
53
- Set_UInt32_LittleEndian(properties + 1, dictSize);
54
- }
55
-
56
- If the value of dictionary size in properties is smaller than (1 << 12),
57
- the LZMA decoder must set the dictionary size variable to (1 << 12).
58
-
59
- #define LZMA_DIC_MIN (1 << 12)
60
-
61
- unsigned lc, pb, lp;
62
- UInt32 dictSize;
63
- UInt32 dictSizeInProperties;
64
-
65
- void DecodeProperties(const Byte *properties)
66
- {
67
- unsigned d = properties[0];
68
- if (d >= (9 * 5 * 5))
69
- throw "Incorrect LZMA properties";
70
- lc = d % 9;
71
- d /= 9;
72
- pb = d / 5;
73
- lp = d % 5;
74
- dictSizeInProperties = 0;
75
- for (int i = 0; i < 4; i++)
76
- dictSizeInProperties |= (UInt32)properties[i + 1] << (8 * i);
77
- dictSize = dictSizeInProperties;
78
- if (dictSize < LZMA_DIC_MIN)
79
- dictSize = LZMA_DIC_MIN;
80
- }
81
-
82
- If "Uncompressed size" field contains ones in all 64 bits, it means that
83
- uncompressed size is unknown and there is the "end marker" in stream,
84
- that indicates the end of decoding point.
85
- In opposite case, if the value from "Uncompressed size" field is not
86
- equal to ((2^64) - 1), the LZMA stream decoding must be finished after
87
- specified number of bytes (Uncompressed size) is decoded. And if there
88
- is the "end marker", the LZMA decoder must read that marker also.
89
-
90
-
91
- The new scheme to encode LZMA properties
92
- ----------------------------------------
93
-
94
- If LZMA compression is used for some another format, it's recommended to
95
- use a new improved scheme to encode LZMA properties. That new scheme was
96
- used in xz format that uses the LZMA2 compression algorithm.
97
- The LZMA2 is a new compression algorithm that is based on the LZMA algorithm.
98
-
99
- The dictionary size in LZMA2 is encoded with just one byte and LZMA2 supports
100
- only reduced set of dictionary sizes:
101
- (2 << 11), (3 << 11),
102
- (2 << 12), (3 << 12),
103
- ...
104
- (2 << 30), (3 << 30),
105
- (2 << 31) - 1
106
-
107
- The dictionary size can be extracted from encoded value with the following code:
108
-
109
- dictSize = (p == 40) ? 0xFFFFFFFF : (((UInt32)2 | ((p) & 1)) << ((p) / 2 + 11));
110
-
111
- Also there is additional limitation (lc + lp <= 4) in LZMA2 for values of
112
- "lc" and "lp" properties:
113
-
114
- if (lc + lp > 4)
115
- throw "Unsupported properties: (lc + lp) > 4";
116
-
117
- There are some advantages for LZMA decoder with such (lc + lp) value
118
- limitation. It reduces the maximum size of tables allocated by decoder.
119
- And it reduces the complexity of initialization procedure, that can be
120
- important to keep high speed of decoding of big number of small LZMA streams.
121
-
122
- It's recommended to use that limitation (lc + lp <= 4) for any new format
123
- that uses LZMA compression. Note that the combinations of "lc" and "lp"
124
- parameters, where (lc + lp > 4), can provide significant improvement in
125
- compression ratio only in some rare cases.
126
-
127
- The LZMA properties can be encoded into two bytes in new scheme:
128
-
129
- Offset Size Description
130
-
131
- 0 1 The dictionary size encoded with LZMA2 scheme
132
- 1 1 LZMA model properties (lc, lp, pb) in encoded form
133
-
134
-
135
- The RAM usage
136
- =============
137
-
138
- The RAM usage for LZMA decoder is determined by the following parts:
139
-
140
- 1) The Sliding Window (from 4 KiB to 4 GiB).
141
- 2) The probability model counter arrays (arrays of 16-bit variables).
142
- 3) Some additional state variables (about 10 variables of 32-bit integers).
143
-
144
-
145
- The RAM usage for Sliding Window
146
- --------------------------------
147
-
148
- There are two main scenarios of decoding:
149
-
150
- 1) The decoding of full stream to one RAM buffer.
151
-
152
- If we decode full LZMA stream to one output buffer in RAM, the decoder
153
- can use that output buffer as sliding window. So the decoder doesn't
154
- need additional buffer allocated for sliding window.
155
-
156
- 2) The decoding to some external storage.
157
-
158
- If we decode LZMA stream to external storage, the decoder must allocate
159
- the buffer for sliding window. The size of that buffer must be equal
160
- or larger than the value of dictionary size from properties of LZMA stream.
161
-
162
- In this specification we describe the code for decoding to some external
163
- storage. The optimized version of code for decoding of full stream to one
164
- output RAM buffer can require some minor changes in code.
165
-
166
-
167
- The RAM usage for the probability model counters
168
- ------------------------------------------------
169
-
170
- The size of the probability model counter arrays is calculated with the
171
- following formula:
172
-
173
- size_of_prob_arrays = 1846 + 768 * (1 << (lp + lc))
174
-
175
- Each probability model counter is 11-bit unsigned integer.
176
- If we use 16-bit integer variables (2-byte integers) for these probability
177
- model counters, the RAM usage required by probability model counter arrays
178
- can be estimated with the following formula:
179
-
180
- RAM = 4 KiB + 1.5 KiB * (1 << (lp + lc))
181
-
182
- For example, for default LZMA parameters (lp = 0 and lc = 3), the RAM usage is
183
-
184
- RAM_lc3_lp0 = 4 KiB + 1.5 KiB * 8 = 16 KiB
185
-
186
- The maximum RAM state usage is required for decoding the stream with lp = 4
187
- and lc = 8:
188
-
189
- RAM_lc8_lp4 = 4 KiB + 1.5 KiB * 4096 = 6148 KiB
190
-
191
- If the decoder uses LZMA2's limited property condition
192
- (lc + lp <= 4), the RAM usage will be not larger than
193
-
194
- RAM_lc_lp_4 = 4 KiB + 1.5 KiB * 16 = 28 KiB
195
-
196
-
197
- The RAM usage for encoder
198
- -------------------------
199
-
200
- There are many variants for LZMA encoding code.
201
- These variants have different values for memory consumption.
202
- Note that memory consumption for LZMA Encoder can not be
203
- smaller than memory consumption of LZMA Decoder for same stream.
204
-
205
- The RAM usage required by modern effective implementation of
206
- LZMA Encoder can be estimated with the following formula:
207
-
208
- Encoder_RAM_Usage = 4 MiB + 11 * dictionarySize.
209
-
210
- But there are some modes of the encoder that require less memory.
211
-
212
-
213
- LZMA Decoding
214
- =============
215
-
216
- The LZMA compression algorithm uses LZ-based compression with Sliding Window
217
- and Range Encoding as entropy coding method.
218
-
219
-
220
- Sliding Window
221
- --------------
222
-
223
- LZMA uses Sliding Window compression similar to LZ77 algorithm.
224
-
225
- LZMA stream must be decoded to the sequence that consists
226
- of MATCHES and LITERALS:
227
-
228
- - a LITERAL is a 8-bit character (one byte).
229
- The decoder just puts that LITERAL to the uncompressed stream.
230
-
231
- - a MATCH is a pair of two numbers (DISTANCE-LENGTH pair).
232
- The decoder takes one byte exactly "DISTANCE" characters behind
233
- current position in the uncompressed stream and puts it to
234
- uncompressed stream. The decoder must repeat it "LENGTH" times.
235
-
236
- The "DISTANCE" can not be larger than dictionary size.
237
- And the "DISTANCE" can not be larger than the number of bytes in
238
- the uncompressed stream that were decoded before that match.
239
-
240
- In this specification we use cyclic buffer to implement Sliding Window
241
- for LZMA decoder:
242
-
243
- class COutWindow
244
- {
245
- Byte *Buf;
246
- UInt32 Pos;
247
- UInt32 Size;
248
- bool IsFull;
249
-
250
- public:
251
- unsigned TotalPos;
252
- COutStream OutStream;
253
-
254
- COutWindow(): Buf(NULL) {}
255
- ~COutWindow() { delete []Buf; }
256
-
257
- void Create(UInt32 dictSize)
258
- {
259
- Buf = new Byte[dictSize];
260
- Pos = 0;
261
- Size = dictSize;
262
- IsFull = false;
263
- TotalPos = 0;
264
- }
265
-
266
- void PutByte(Byte b)
267
- {
268
- TotalPos++;
269
- Buf[Pos++] = b;
270
- if (Pos == Size)
271
- {
272
- Pos = 0;
273
- IsFull = true;
274
- }
275
- OutStream.WriteByte(b);
276
- }
277
-
278
- Byte GetByte(UInt32 dist) const
279
- {
280
- return Buf[dist <= Pos ? Pos - dist : Size - dist + Pos];
281
- }
282
-
283
- void CopyMatch(UInt32 dist, unsigned len)
284
- {
285
- for (; len > 0; len--)
286
- PutByte(GetByte(dist));
287
- }
288
-
289
- bool CheckDistance(UInt32 dist) const
290
- {
291
- return dist <= Pos || IsFull;
292
- }
293
-
294
- bool IsEmpty() const
295
- {
296
- return Pos == 0 && !IsFull;
297
- }
298
- };
299
-
300
-
301
- In another implementation it's possible to use one buffer that contains
302
- Sliding Window and the whole data stream after uncompressing.
303
-
304
-
305
- Range Decoder
306
- -------------
307
-
308
- LZMA algorithm uses Range Encoding (1) as entropy coding method.
309
-
310
- LZMA stream contains just one very big number in big-endian encoding.
311
- LZMA decoder uses the Range Decoder to extract a sequence of binary
312
- symbols from that big number.
313
-
314
- The state of the Range Decoder:
315
-
316
- struct CRangeDecoder
317
- {
318
- UInt32 Range;
319
- UInt32 Code;
320
- InputStream *InStream;
321
-
322
- bool Corrupted;
323
- }
324
-
325
- The notes about UInt32 type for the "Range" and "Code" variables:
326
-
327
- It's possible to use 64-bit (unsigned or signed) integer type
328
- for the "Range" and the "Code" variables instead of 32-bit unsigned,
329
- but some additional code must be used to truncate the values to
330
- low 32-bits after some operations.
331
-
332
- If the programming language does not support 32-bit unsigned integer type
333
- (like in case of JAVA language), it's possible to use 32-bit signed integer,
334
- but some code must be changed. For example, it's required to change the code
335
- that uses comparison operations for UInt32 variables in this specification.
336
-
337
- The Range Decoder can be in some states that can be treated as
338
- "Corruption" in LZMA stream. The Range Decoder uses the variable "Corrupted":
339
-
340
- (Corrupted == false), if the Range Decoder has not detected any corruption.
341
- (Corrupted == true), if the Range Decoder has detected some corruption.
342
-
343
- The reference LZMA Decoder ignores the value of the "Corrupted" variable.
344
- So it continues to decode the stream, even if the corruption can be detected
345
- in the Range Decoder. To provide the full compatibility with output of the
346
- reference LZMA Decoder, another LZMA Decoder implementations must also
347
- ignore the value of the "Corrupted" variable.
348
-
349
- The LZMA Encoder is required to create only such LZMA streams, that will not
350
- lead the Range Decoder to states, where the "Corrupted" variable is set to true.
351
-
352
- The Range Decoder reads first 5 bytes from input stream to initialize
353
- the state:
354
-
355
- bool CRangeDecoder::Init()
356
- {
357
- Corrupted = false;
358
- Range = 0xFFFFFFFF;
359
- Code = 0;
360
-
361
- Byte b = InStream->ReadByte();
362
-
363
- for (int i = 0; i < 4; i++)
364
- Code = (Code << 8) | InStream->ReadByte();
365
-
366
- if (b != 0 || Code == Range)
367
- Corrupted = true;
368
- return b == 0;
369
- }
370
-
371
- The LZMA Encoder always writes ZERO in initial byte of compressed stream.
372
- That scheme allows to simplify the code of the Range Encoder in the
373
- LZMA Encoder. If initial byte is not equal to ZERO, the LZMA Decoder must
374
- stop decoding and report error.
375
-
376
- After the last bit of data was decoded by Range Decoder, the value of the
377
- "Code" variable must be equal to 0. The LZMA Decoder must check it by
378
- calling the IsFinishedOK() function:
379
-
380
- bool IsFinishedOK() const { return Code == 0; }
381
-
382
- If there is corruption in data stream, there is big probability that
383
- the "Code" value will be not equal to 0 in the Finish() function. So that
384
- check in the IsFinishedOK() function provides very good feature for
385
- corruption detection.
386
-
387
- The value of the "Range" variable before each bit decoding can not be smaller
388
- than ((UInt32)1 << 24). The Normalize() function keeps the "Range" value in
389
- described range.
390
-
391
- #define kTopValue ((UInt32)1 << 24)
392
-
393
- void CRangeDecoder::Normalize()
394
- {
395
- if (Range < kTopValue)
396
- {
397
- Range <<= 8;
398
- Code = (Code << 8) | InStream->ReadByte();
399
- }
400
- }
401
-
402
- Notes: if the size of the "Code" variable is larger than 32 bits, it's
403
- required to keep only low 32 bits of the "Code" variable after the change
404
- in Normalize() function.
405
-
406
- If the LZMA Stream is not corrupted, the value of the "Code" variable is
407
- always smaller than value of the "Range" variable.
408
- But the Range Decoder ignores some types of corruptions, so the value of
409
- the "Code" variable can be equal or larger than value of the "Range" variable
410
- for some "Corrupted" archives.
411
-
412
-
413
- LZMA uses Range Encoding only with binary symbols of two types:
414
- 1) binary symbols with fixed and equal probabilities (direct bits)
415
- 2) binary symbols with predicted probabilities
416
-
417
- The DecodeDirectBits() function decodes the sequence of direct bits:
418
-
419
- UInt32 CRangeDecoder::DecodeDirectBits(unsigned numBits)
420
- {
421
- UInt32 res = 0;
422
- do
423
- {
424
- Range >>= 1;
425
- Code -= Range;
426
- UInt32 t = 0 - ((UInt32)Code >> 31);
427
- Code += Range & t;
428
-
429
- if (Code == Range)
430
- Corrupted = true;
431
-
432
- Normalize();
433
- res <<= 1;
434
- res += t + 1;
435
- }
436
- while (--numBits);
437
- return res;
438
- }
439
-
440
-
441
- The Bit Decoding with Probability Model
442
- ---------------------------------------
443
-
444
- The task of Bit Probability Model is to estimate probabilities of binary
445
- symbols. And then it provides the Range Decoder with that information.
446
- The better prediction provides better compression ratio.
447
- The Bit Probability Model uses statistical data of previous decoded
448
- symbols.
449
-
450
- That estimated probability is presented as 11-bit unsigned integer value
451
- that represents the probability of symbol "0".
452
-
453
- #define kNumBitModelTotalBits 11
454
-
455
- Mathematical probabilities can be presented with the following formulas:
456
- probability(symbol_0) = prob / 2048.
457
- probability(symbol_1) = 1 - Probability(symbol_0) =
458
- = 1 - prob / 2048 =
459
- = (2048 - prob) / 2048
460
- where the "prob" variable contains 11-bit integer probability counter.
461
-
462
- It's recommended to use 16-bit unsigned integer type, to store these 11-bit
463
- probability values:
464
-
465
- typedef UInt16 CProb;
466
-
467
- Each probability value must be initialized with value ((1 << 11) / 2),
468
- that represents the state, where probabilities of symbols 0 and 1
469
- are equal to 0.5:
470
-
471
- #define PROB_INIT_VAL ((1 << kNumBitModelTotalBits) / 2)
472
-
473
- The INIT_PROBS macro is used to initialize the array of CProb variables:
474
-
475
- #define INIT_PROBS(p) \
476
- { for (unsigned i = 0; i < sizeof(p) / sizeof(p[0]); i++) p[i] = PROB_INIT_VAL; }
477
-
478
-
479
- The DecodeBit() function decodes one bit.
480
- The LZMA decoder provides the pointer to CProb variable that contains
481
- information about estimated probability for symbol 0 and the Range Decoder
482
- updates that CProb variable after decoding. The Range Decoder increases
483
- estimated probability of the symbol that was decoded:
484
-
485
- #define kNumMoveBits 5
486
-
487
- unsigned CRangeDecoder::DecodeBit(CProb *prob)
488
- {
489
- unsigned v = *prob;
490
- UInt32 bound = (Range >> kNumBitModelTotalBits) * v;
491
- unsigned symbol;
492
- if (Code < bound)
493
- {
494
- v += ((1 << kNumBitModelTotalBits) - v) >> kNumMoveBits;
495
- Range = bound;
496
- symbol = 0;
497
- }
498
- else
499
- {
500
- v -= v >> kNumMoveBits;
501
- Code -= bound;
502
- Range -= bound;
503
- symbol = 1;
504
- }
505
- *prob = (CProb)v;
506
- Normalize();
507
- return symbol;
508
- }
509
-
510
-
511
- The Binary Tree of bit model counters
512
- -------------------------------------
513
-
514
- LZMA uses a tree of Bit model variables to decode symbol that needs
515
- several bits for storing. There are two versions of such trees in LZMA:
516
- 1) the tree that decodes bits from high bit to low bit (the normal scheme).
517
- 2) the tree that decodes bits from low bit to high bit (the reverse scheme).
518
-
519
- Each binary tree structure supports different size of decoded symbol
520
- (the size of binary sequence that contains value of symbol).
521
- If that size of decoded symbol is "NumBits" bits, the tree structure
522
- uses the array of (2 << NumBits) counters of CProb type.
523
- But only ((2 << NumBits) - 1) items are used by encoder and decoder.
524
- The first item (the item with index equal to 0) in array is unused.
525
- That scheme with unused array's item allows to simplify the code.
526
-
527
- unsigned BitTreeReverseDecode(CProb *probs, unsigned numBits, CRangeDecoder *rc)
528
- {
529
- unsigned m = 1;
530
- unsigned symbol = 0;
531
- for (unsigned i = 0; i < numBits; i++)
532
- {
533
- unsigned bit = rc->DecodeBit(&probs[m]);
534
- m <<= 1;
535
- m += bit;
536
- symbol |= (bit << i);
537
- }
538
- return symbol;
539
- }
540
-
541
- template <unsigned NumBits>
542
- class CBitTreeDecoder
543
- {
544
- CProb Probs[(unsigned)1 << NumBits];
545
-
546
- public:
547
-
548
- void Init()
549
- {
550
- INIT_PROBS(Probs);
551
- }
552
-
553
- unsigned Decode(CRangeDecoder *rc)
554
- {
555
- unsigned m = 1;
556
- for (unsigned i = 0; i < NumBits; i++)
557
- m = (m << 1) + rc->DecodeBit(&Probs[m]);
558
- return m - ((unsigned)1 << NumBits);
559
- }
560
-
561
- unsigned ReverseDecode(CRangeDecoder *rc)
562
- {
563
- return BitTreeReverseDecode(Probs, NumBits, rc);
564
- }
565
- };
566
-
567
-
568
- LZ part of LZMA
569
- ---------------
570
-
571
- LZ part of LZMA describes details about the decoding of MATCHES and LITERALS.
572
-
573
-
574
- The Literal Decoding
575
- --------------------
576
-
577
- The LZMA Decoder uses (1 << (lc + lp)) tables with CProb values, where
578
- each table contains 0x300 CProb values:
579
-
580
- CProb *LitProbs;
581
-
582
- void CreateLiterals()
583
- {
584
- LitProbs = new CProb[(UInt32)0x300 << (lc + lp)];
585
- }
586
-
587
- void InitLiterals()
588
- {
589
- UInt32 num = (UInt32)0x300 << (lc + lp);
590
- for (UInt32 i = 0; i < num; i++)
591
- LitProbs[i] = PROB_INIT_VAL;
592
- }
593
-
594
- To select the table for decoding it uses the context that consists of
595
- (lc) high bits from previous literal and (lp) low bits from value that
596
- represents current position in outputStream.
597
-
598
- If (State > 7), the Literal Decoder also uses "matchByte" that represents
599
- the byte in OutputStream at position the is the DISTANCE bytes before
600
- current position, where the DISTANCE is the distance in DISTANCE-LENGTH pair
601
- of latest decoded match.
602
-
603
- The following code decodes one literal and puts it to Sliding Window buffer:
604
-
605
- void DecodeLiteral(unsigned state, UInt32 rep0)
606
- {
607
- unsigned prevByte = 0;
608
- if (!OutWindow.IsEmpty())
609
- prevByte = OutWindow.GetByte(1);
610
-
611
- unsigned symbol = 1;
612
- unsigned litState = ((OutWindow.TotalPos & ((1 << lp) - 1)) << lc) + (prevByte >> (8 - lc));
613
- CProb *probs = &LitProbs[(UInt32)0x300 * litState];
614
-
615
- if (state >= 7)
616
- {
617
- unsigned matchByte = OutWindow.GetByte(rep0 + 1);
618
- do
619
- {
620
- unsigned matchBit = (matchByte >> 7) & 1;
621
- matchByte <<= 1;
622
- unsigned bit = RangeDec.DecodeBit(&probs[((1 + matchBit) << 8) + symbol]);
623
- symbol = (symbol << 1) | bit;
624
- if (matchBit != bit)
625
- break;
626
- }
627
- while (symbol < 0x100);
628
- }
629
- while (symbol < 0x100)
630
- symbol = (symbol << 1) | RangeDec.DecodeBit(&probs[symbol]);
631
- OutWindow.PutByte((Byte)(symbol - 0x100));
632
- }
633
-
634
-
635
- The match length decoding
636
- -------------------------
637
-
638
- The match length decoder returns normalized (zero-based value)
639
- length of match. That value can be converted to real length of the match
640
- with the following code:
641
-
642
- #define kMatchMinLen 2
643
-
644
- matchLen = len + kMatchMinLen;
645
-
646
- The match length decoder can return the values from 0 to 271.
647
- And the corresponded real match length values can be in the range
648
- from 2 to 273.
649
-
650
- The following scheme is used for the match length encoding:
651
-
652
- Binary encoding Binary Tree structure Zero-based match length
653
- sequence (binary + decimal):
654
-
655
- 0 xxx LowCoder[posState] xxx
656
- 1 0 yyy MidCoder[posState] yyy + 8
657
- 1 1 zzzzzzzz HighCoder zzzzzzzz + 16
658
-
659
- LZMA uses bit model variable "Choice" to decode the first selection bit.
660
-
661
- If the first selection bit is equal to 0, the decoder uses binary tree
662
- LowCoder[posState] to decode 3-bit zero-based match length (xxx).
663
-
664
- If the first selection bit is equal to 1, the decoder uses bit model
665
- variable "Choice2" to decode the second selection bit.
666
-
667
- If the second selection bit is equal to 0, the decoder uses binary tree
668
- MidCoder[posState] to decode 3-bit "yyy" value, and zero-based match
669
- length is equal to (yyy + 8).
670
-
671
- If the second selection bit is equal to 1, the decoder uses binary tree
672
- HighCoder to decode 8-bit "zzzzzzzz" value, and zero-based
673
- match length is equal to (zzzzzzzz + 16).
674
-
675
- LZMA uses "posState" value as context to select the binary tree
676
- from LowCoder and MidCoder binary tree arrays:
677
-
678
- unsigned posState = OutWindow.TotalPos & ((1 << pb) - 1);
679
-
680
- The full code of the length decoder:
681
-
682
- class CLenDecoder
683
- {
684
- CProb Choice;
685
- CProb Choice2;
686
- CBitTreeDecoder<3> LowCoder[1 << kNumPosBitsMax];
687
- CBitTreeDecoder<3> MidCoder[1 << kNumPosBitsMax];
688
- CBitTreeDecoder<8> HighCoder;
689
-
690
- public:
691
-
692
- void Init()
693
- {
694
- Choice = PROB_INIT_VAL;
695
- Choice2 = PROB_INIT_VAL;
696
- HighCoder.Init();
697
- for (unsigned i = 0; i < (1 << kNumPosBitsMax); i++)
698
- {
699
- LowCoder[i].Init();
700
- MidCoder[i].Init();
701
- }
702
- }
703
-
704
- unsigned Decode(CRangeDecoder *rc, unsigned posState)
705
- {
706
- if (rc->DecodeBit(&Choice) == 0)
707
- return LowCoder[posState].Decode(rc);
708
- if (rc->DecodeBit(&Choice2) == 0)
709
- return 8 + MidCoder[posState].Decode(rc);
710
- return 16 + HighCoder.Decode(rc);
711
- }
712
- };
713
-
714
- The LZMA decoder uses two instances of CLenDecoder class.
715
- The first instance is for the matches of "Simple Match" type,
716
- and the second instance is for the matches of "Rep Match" type:
717
-
718
- CLenDecoder LenDecoder;
719
- CLenDecoder RepLenDecoder;
720
-
721
-
722
- The match distance decoding
723
- ---------------------------
724
-
725
- LZMA supports dictionary sizes up to 4 GiB minus 1.
726
- The value of match distance (decoded by distance decoder) can be
727
- from 1 to 2^32. But the distance value that is equal to 2^32 is used to
728
- indicate the "End of stream" marker. So real largest match distance
729
- that is used for LZ-window match is (2^32 - 1).
730
-
731
- LZMA uses normalized match length (zero-based length)
732
- to calculate the context state "lenState" do decode the distance value:
733
-
734
- #define kNumLenToPosStates 4
735
-
736
- unsigned lenState = len;
737
- if (lenState > kNumLenToPosStates - 1)
738
- lenState = kNumLenToPosStates - 1;
739
-
740
- The distance decoder returns the "dist" value that is zero-based value
741
- of match distance. The real match distance can be calculated with the
742
- following code:
743
-
744
- matchDistance = dist + 1;
745
-
746
- The state of the distance decoder and the initialization code:
747
-
748
- #define kEndPosModelIndex 14
749
- #define kNumFullDistances (1 << (kEndPosModelIndex >> 1))
750
- #define kNumAlignBits 4
751
-
752
- CBitTreeDecoder<6> PosSlotDecoder[kNumLenToPosStates];
753
- CProb PosDecoders[1 + kNumFullDistances - kEndPosModelIndex];
754
- CBitTreeDecoder<kNumAlignBits> AlignDecoder;
755
-
756
- void InitDist()
757
- {
758
- for (unsigned i = 0; i < kNumLenToPosStates; i++)
759
- PosSlotDecoder[i].Init();
760
- AlignDecoder.Init();
761
- INIT_PROBS(PosDecoders);
762
- }
763
-
764
- At first stage the distance decoder decodes 6-bit "posSlot" value with bit
765
- tree decoder from PosSlotDecoder array. It's possible to get 2^6=64 different
766
- "posSlot" values.
767
-
768
- unsigned posSlot = PosSlotDecoder[lenState].Decode(&RangeDec);
769
-
770
- The encoding scheme for distance value is shown in the following table:
771
-
772
- posSlot (decimal) /
773
- zero-based distance (binary)
774
- 0 0
775
- 1 1
776
- 2 10
777
- 3 11
778
-
779
- 4 10 x
780
- 5 11 x
781
- 6 10 xx
782
- 7 11 xx
783
- 8 10 xxx
784
- 9 11 xxx
785
- 10 10 xxxx
786
- 11 11 xxxx
787
- 12 10 xxxxx
788
- 13 11 xxxxx
789
-
790
- 14 10 yy zzzz
791
- 15 11 yy zzzz
792
- 16 10 yyy zzzz
793
- 17 11 yyy zzzz
794
- ...
795
- 62 10 yyyyyyyyyyyyyyyyyyyyyyyyyy zzzz
796
- 63 11 yyyyyyyyyyyyyyyyyyyyyyyyyy zzzz
797
-
798
- where
799
- "x ... x" means the sequence of binary symbols encoded with binary tree and
800
- "Reverse" scheme. It uses separated binary tree for each posSlot from 4 to 13.
801
- "y" means direct bit encoded with range coder.
802
- "zzzz" means the sequence of four binary symbols encoded with binary
803
- tree with "Reverse" scheme, where one common binary tree "AlignDecoder"
804
- is used for all posSlot values.
805
-
806
- If (posSlot < 4), the "dist" value is equal to posSlot value.
807
-
808
- If (posSlot >= 4), the decoder uses "posSlot" value to calculate the value of
809
- the high bits of "dist" value and the number of the low bits.
810
-
811
- If (4 <= posSlot < kEndPosModelIndex), the decoder uses bit tree decoders.
812
- (one separated bit tree decoder per one posSlot value) and "Reverse" scheme.
813
- In this implementation we use one CProb array "PosDecoders" that contains
814
- all CProb variables for all these bit decoders.
815
-
816
- if (posSlot >= kEndPosModelIndex), the middle bits are decoded as direct
817
- bits from RangeDecoder and the low 4 bits are decoded with a bit tree
818
- decoder "AlignDecoder" with "Reverse" scheme.
819
-
820
- The code to decode zero-based match distance:
821
-
822
- unsigned DecodeDistance(unsigned len)
823
- {
824
- unsigned lenState = len;
825
- if (lenState > kNumLenToPosStates - 1)
826
- lenState = kNumLenToPosStates - 1;
827
-
828
- unsigned posSlot = PosSlotDecoder[lenState].Decode(&RangeDec);
829
- if (posSlot < 4)
830
- return posSlot;
831
-
832
- unsigned numDirectBits = (unsigned)((posSlot >> 1) - 1);
833
- UInt32 dist = ((2 | (posSlot & 1)) << numDirectBits);
834
- if (posSlot < kEndPosModelIndex)
835
- dist += BitTreeReverseDecode(PosDecoders + dist - posSlot, numDirectBits, &RangeDec);
836
- else
837
- {
838
- dist += RangeDec.DecodeDirectBits(numDirectBits - kNumAlignBits) << kNumAlignBits;
839
- dist += AlignDecoder.ReverseDecode(&RangeDec);
840
- }
841
- return dist;
842
- }
843
-
844
-
845
-
846
- LZMA Decoding modes
847
- -------------------
848
-
849
- There are 2 types of LZMA streams:
850
-
851
- 1) The stream with "End of stream" marker.
852
- 2) The stream without "End of stream" marker.
853
-
854
- And the LZMA Decoder supports 3 modes of decoding:
855
-
856
- 1) The unpack size is undefined. The LZMA decoder stops decoding after
857
- getting "End of stream" marker.
858
- The input variables for that case:
859
-
860
- markerIsMandatory = true
861
- unpackSizeDefined = false
862
- unpackSize contains any value
863
-
864
- 2) The unpack size is defined and LZMA decoder supports both variants,
865
- where the stream can contain "End of stream" marker or the stream is
866
- finished without "End of stream" marker. The LZMA decoder must detect
867
- any of these situations.
868
- The input variables for that case:
869
-
870
- markerIsMandatory = false
871
- unpackSizeDefined = true
872
- unpackSize contains unpack size
873
-
874
- 3) The unpack size is defined and the LZMA stream must contain
875
- "End of stream" marker
876
- The input variables for that case:
877
-
878
- markerIsMandatory = true
879
- unpackSizeDefined = true
880
- unpackSize contains unpack size
881
-
882
-
883
- The main loop of decoder
884
- ------------------------
885
-
886
- The main loop of LZMA decoder:
887
-
888
- Initialize the LZMA state.
889
- loop
890
- {
891
- // begin of loop
892
- Check "end of stream" conditions.
893
- Decode Type of MATCH / LITERAL.
894
- If it's LITERAL, decode LITERAL value and put the LITERAL to Window.
895
- If it's MATCH, decode the length of match and the match distance.
896
- Check error conditions, check end of stream conditions and copy
897
- the sequence of match bytes from sliding window to current position
898
- in window.
899
- Go to begin of loop
900
- }
901
-
902
- The reference implementation of LZMA decoder uses "unpackSize" variable
903
- to keep the number of remaining bytes in output stream. So it reduces
904
- "unpackSize" value after each decoded LITERAL or MATCH.
905
-
906
- The following code contains the "end of stream" condition check at the start
907
- of the loop:
908
-
909
- if (unpackSizeDefined && unpackSize == 0 && !markerIsMandatory)
910
- if (RangeDec.IsFinishedOK())
911
- return LZMA_RES_FINISHED_WITHOUT_MARKER;
912
-
913
- LZMA uses three types of matches:
914
-
915
- 1) "Simple Match" - the match with distance value encoded with bit models.
916
-
917
- 2) "Rep Match" - the match that uses the distance from distance
918
- history table.
919
-
920
- 3) "Short Rep Match" - the match of single byte length, that uses the latest
921
- distance from distance history table.
922
-
923
- The LZMA decoder keeps the history of latest 4 match distances that were used
924
- by decoder. That set of 4 variables contains zero-based match distances and
925
- these variables are initialized with zero values:
926
-
927
- UInt32 rep0 = 0, rep1 = 0, rep2 = 0, rep3 = 0;
928
-
929
- The LZMA decoder uses binary model variables to select type of MATCH or LITERAL:
930
-
931
- #define kNumStates 12
932
- #define kNumPosBitsMax 4
933
-
934
- CProb IsMatch[kNumStates << kNumPosBitsMax];
935
- CProb IsRep[kNumStates];
936
- CProb IsRepG0[kNumStates];
937
- CProb IsRepG1[kNumStates];
938
- CProb IsRepG2[kNumStates];
939
- CProb IsRep0Long[kNumStates << kNumPosBitsMax];
940
-
941
- The decoder uses "state" variable value to select exact variable
942
- from "IsRep", "IsRepG0", "IsRepG1" and "IsRepG2" arrays.
943
- The "state" variable can get the value from 0 to 11.
944
- Initial value for "state" variable is zero:
945
-
946
- unsigned state = 0;
947
-
948
- The "state" variable is updated after each LITERAL or MATCH with one of the
949
- following functions:
950
-
951
- unsigned UpdateState_Literal(unsigned state)
952
- {
953
- if (state < 4) return 0;
954
- else if (state < 10) return state - 3;
955
- else return state - 6;
956
- }
957
- unsigned UpdateState_Match (unsigned state) { return state < 7 ? 7 : 10; }
958
- unsigned UpdateState_Rep (unsigned state) { return state < 7 ? 8 : 11; }
959
- unsigned UpdateState_ShortRep(unsigned state) { return state < 7 ? 9 : 11; }
960
-
961
- The decoder calculates "state2" variable value to select exact variable from
962
- "IsMatch" and "IsRep0Long" arrays:
963
-
964
- unsigned posState = OutWindow.TotalPos & ((1 << pb) - 1);
965
- unsigned state2 = (state << kNumPosBitsMax) + posState;
966
-
967
- The decoder uses the following code flow scheme to select exact
968
- type of LITERAL or MATCH:
969
-
970
- IsMatch[state2] decode
971
- 0 - the Literal
972
- 1 - the Match
973
- IsRep[state] decode
974
- 0 - Simple Match
975
- 1 - Rep Match
976
- IsRepG0[state] decode
977
- 0 - the distance is rep0
978
- IsRep0Long[state2] decode
979
- 0 - Short Rep Match
980
- 1 - Rep Match 0
981
- 1 -
982
- IsRepG1[state] decode
983
- 0 - Rep Match 1
984
- 1 -
985
- IsRepG2[state] decode
986
- 0 - Rep Match 2
987
- 1 - Rep Match 3
988
-
989
-
990
- LITERAL symbol
991
- --------------
992
- If the value "0" was decoded with IsMatch[state2] decoding, we have "LITERAL" type.
993
-
994
- At first the LZMA decoder must check that it doesn't exceed
995
- specified uncompressed size:
996
-
997
- if (unpackSizeDefined && unpackSize == 0)
998
- return LZMA_RES_ERROR;
999
-
1000
- Then it decodes literal value and puts it to sliding window:
1001
-
1002
- DecodeLiteral(state, rep0);
1003
-
1004
- Then the decoder must update the "state" value and "unpackSize" value;
1005
-
1006
- state = UpdateState_Literal(state);
1007
- unpackSize--;
1008
-
1009
- Then the decoder must go to the begin of main loop to decode next Match or Literal.
1010
-
1011
-
1012
- Simple Match
1013
- ------------
1014
-
1015
- If the value "1" was decoded with IsMatch[state2] decoding,
1016
- we have the "Simple Match" type.
1017
-
1018
- The distance history table is updated with the following scheme:
1019
-
1020
- rep3 = rep2;
1021
- rep2 = rep1;
1022
- rep1 = rep0;
1023
-
1024
- The zero-based length is decoded with "LenDecoder":
1025
-
1026
- len = LenDecoder.Decode(&RangeDec, posState);
1027
-
1028
- The state is update with UpdateState_Match function:
1029
-
1030
- state = UpdateState_Match(state);
1031
-
1032
- and the new "rep0" value is decoded with DecodeDistance:
1033
-
1034
- rep0 = DecodeDistance(len);
1035
-
1036
- That "rep0" will be used as zero-based distance for current match.
1037
-
1038
- If the value of "rep0" is equal to 0xFFFFFFFF, it means that we have
1039
- "End of stream" marker, so we can stop decoding and check finishing
1040
- condition in Range Decoder:
1041
-
1042
- if (rep0 == 0xFFFFFFFF)
1043
- return RangeDec.IsFinishedOK() ?
1044
- LZMA_RES_FINISHED_WITH_MARKER :
1045
- LZMA_RES_ERROR;
1046
-
1047
- If uncompressed size is defined, LZMA decoder must check that it doesn't
1048
- exceed that specified uncompressed size:
1049
-
1050
- if (unpackSizeDefined && unpackSize == 0)
1051
- return LZMA_RES_ERROR;
1052
-
1053
- Also the decoder must check that "rep0" value is not larger than dictionary size
1054
- and is not larger than the number of already decoded bytes:
1055
-
1056
- if (rep0 >= dictSize || !OutWindow.CheckDistance(rep0))
1057
- return LZMA_RES_ERROR;
1058
-
1059
- Then the decoder must copy match bytes as described in
1060
- "The match symbols copying" section.
1061
-
1062
-
1063
- Rep Match
1064
- ---------
1065
-
1066
- If the LZMA decoder has decoded the value "1" with IsRep[state] variable,
1067
- we have "Rep Match" type.
1068
-
1069
- At first the LZMA decoder must check that it doesn't exceed
1070
- specified uncompressed size:
1071
-
1072
- if (unpackSizeDefined && unpackSize == 0)
1073
- return LZMA_RES_ERROR;
1074
-
1075
- Also the decoder must return error, if the LZ window is empty:
1076
-
1077
- if (OutWindow.IsEmpty())
1078
- return LZMA_RES_ERROR;
1079
-
1080
- If the match type is "Rep Match", the decoder uses one of the 4 variables of
1081
- distance history table to get the value of distance for current match.
1082
- And there are 4 corresponding ways of decoding flow.
1083
-
1084
- The decoder updates the distance history with the following scheme
1085
- depending from type of match:
1086
-
1087
- - "Rep Match 0" or "Short Rep Match":
1088
- ; LZMA doesn't update the distance history
1089
-
1090
- - "Rep Match 1":
1091
- UInt32 dist = rep1;
1092
- rep1 = rep0;
1093
- rep0 = dist;
1094
-
1095
- - "Rep Match 2":
1096
- UInt32 dist = rep2;
1097
- rep2 = rep1;
1098
- rep1 = rep0;
1099
- rep0 = dist;
1100
-
1101
- - "Rep Match 3":
1102
- UInt32 dist = rep3;
1103
- rep3 = rep2;
1104
- rep2 = rep1;
1105
- rep1 = rep0;
1106
- rep0 = dist;
1107
-
1108
- Then the decoder decodes exact subtype of "Rep Match" using "IsRepG0", "IsRep0Long",
1109
- "IsRepG1", "IsRepG2".
1110
-
1111
- If the subtype is "Short Rep Match", the decoder updates the state, puts
1112
- the one byte from window to current position in window and goes to next
1113
- MATCH/LITERAL symbol (the begin of main loop):
1114
-
1115
- state = UpdateState_ShortRep(state);
1116
- OutWindow.PutByte(OutWindow.GetByte(rep0 + 1));
1117
- unpackSize--;
1118
- continue;
1119
-
1120
- In other cases (Rep Match 0/1/2/3), it decodes the zero-based
1121
- length of match with "RepLenDecoder" decoder:
1122
-
1123
- len = RepLenDecoder.Decode(&RangeDec, posState);
1124
-
1125
- Then it updates the state:
1126
-
1127
- state = UpdateState_Rep(state);
1128
-
1129
- Then the decoder must copy match bytes as described in
1130
- "The Match symbols copying" section.
1131
-
1132
-
1133
- The match symbols copying
1134
- -------------------------
1135
-
1136
- If we have the match (Simple Match or Rep Match 0/1/2/3), the decoder must
1137
- copy the sequence of bytes with calculated match distance and match length.
1138
- If uncompressed size is defined, LZMA decoder must check that it doesn't
1139
- exceed that specified uncompressed size:
1140
-
1141
- len += kMatchMinLen;
1142
- bool isError = false;
1143
- if (unpackSizeDefined && unpackSize < len)
1144
- {
1145
- len = (unsigned)unpackSize;
1146
- isError = true;
1147
- }
1148
- OutWindow.CopyMatch(rep0 + 1, len);
1149
- unpackSize -= len;
1150
- if (isError)
1151
- return LZMA_RES_ERROR;
1152
-
1153
- Then the decoder must go to the begin of main loop to decode next MATCH or LITERAL.
1154
-
1155
-
1156
-
1157
- NOTES
1158
- -----
1159
-
1160
- This specification doesn't describe the variant of decoder implementation
1161
- that supports partial decoding. Such partial decoding case can require some
1162
- changes in "end of stream" condition checks code. Also such code
1163
- can use additional status codes, returned by decoder.
1164
-
1165
- This specification uses C++ code with templates to simplify describing.
1166
- The optimized version of LZMA decoder doesn't need templates.
1167
- Such optimized version can use just two arrays of CProb variables:
1168
- 1) The dynamic array of CProb variables allocated for the Literal Decoder.
1169
- 2) The one common array that contains all other CProb variables.
1170
-
1171
-
1172
- References:
1173
-
1174
- 1. G. N. N. Martin, Range encoding: an algorithm for removing redundancy
1175
- from a digitized message, Video & Data Recording Conference,
1176
- Southampton, UK, July 24-27, 1979.