react-native-reanimated 3.6.2 → 3.6.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/module/createAnimatedComponent/commonTypes.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Bounce.js +10 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Bounce.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Fade.js +10 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Fade.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Flip.js +12 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Flip.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Lightspeed.js +4 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Lightspeed.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Pinwheel.js +2 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Pinwheel.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Roll.js +4 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Roll.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Rotate.js +8 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Rotate.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Slide.js +8 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Slide.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Stretch.js +4 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Stretch.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Zoom.js +16 -0
- package/lib/module/reanimated2/layoutReanimation/defaultAnimations/Zoom.js.map +1 -1
- package/lib/module/reanimated2/layoutReanimation/web/animationsManager.js +1 -1
- package/lib/module/reanimated2/layoutReanimation/web/animationsManager.js.map +1 -1
- package/lib/module/reanimated2/platform-specific/jsVersion.js +1 -1
- package/lib/module/reanimated2/platform-specific/jsVersion.js.map +1 -1
- package/lib/typescript/createAnimatedComponent/commonTypes.d.ts +6 -3
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Bounce.d.ts +10 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Fade.d.ts +10 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Flip.d.ts +12 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Lightspeed.d.ts +4 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Pinwheel.d.ts +2 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Roll.d.ts +4 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Rotate.d.ts +8 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Slide.d.ts +8 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Stretch.d.ts +4 -0
- package/lib/typescript/reanimated2/layoutReanimation/defaultAnimations/Zoom.d.ts +16 -0
- package/lib/typescript/reanimated2/platform-specific/jsVersion.d.ts +1 -1
- package/package.json +1 -1
- package/src/createAnimatedComponent/commonTypes.ts +16 -6
- package/src/reanimated2/layoutReanimation/defaultAnimations/Bounce.ts +20 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Fade.ts +19 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Flip.ts +24 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Lightspeed.ts +8 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Pinwheel.ts +4 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Roll.ts +8 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Rotate.ts +16 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Slide.ts +16 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Stretch.ts +8 -0
- package/src/reanimated2/layoutReanimation/defaultAnimations/Zoom.ts +32 -0
- package/src/reanimated2/layoutReanimation/web/animationsManager.ts +10 -2
- package/src/reanimated2/platform-specific/jsVersion.ts +1 -1
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{"version":3,"names":["_defineProperty","obj","key","value","_toPropertyKey","Object","defineProperty","enumerable","configurable","writable","arg","_toPrimitive","String","input","hint","prim","Symbol","toPrimitive","undefined","res","call","TypeError","Number","ComplexAnimationBuilder","FlipInXUp","constructor","arguments","delayFunction","getDelayFunction","animation","config","getAnimationAndConfig","delay","getDelay","callback","callbackV","initialValues","targetValues","transform","perspective","rotateX","translateY","targetHeight","animations","createInstance","FlipInYLeft","rotateY","translateX","targetWidth","FlipInXDown","FlipInYRight","FlipInEasyX","FlipInEasyY","FlipOutXUp","currentHeight","FlipOutYLeft","currentWidth","FlipOutXDown","FlipOutYRight","FlipOutEasyX","FlipOutEasyY"],"sources":["Flip.ts"],"sourcesContent":["'use strict';\nimport type {\n IEntryExitAnimationBuilder,\n EntryExitAnimationFunction,\n EntryAnimationsValues,\n ExitAnimationsValues,\n AnimationConfigFunction,\n IEntryAnimationBuilder,\n IExitAnimationBuilder,\n} from '../animationBuilder/commonTypes';\nimport type { BaseAnimationBuilder } from '../animationBuilder';\nimport { ComplexAnimationBuilder } from '../animationBuilder';\n\n/**\n * Rotate from top on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInXUp\n extends ComplexAnimationBuilder\n implements IEntryAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInXUp() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<EntryAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateX: '90deg' },\n { translateY: -targetValues.targetHeight },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: 500 },\n { rotateX: delayFunction(delay, animation('0deg', config)) },\n { translateY: delayFunction(delay, animation(0, config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate from left on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInYLeft\n extends ComplexAnimationBuilder\n implements IEntryAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInYLeft() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<EntryAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateY: '-90deg' },\n { translateX: -targetValues.targetWidth },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('0deg', config)) },\n { translateX: delayFunction(delay, animation(0, config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate from bottom on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInXDown\n extends ComplexAnimationBuilder\n implements IEntryAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInXDown() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<EntryAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateX: '-90deg' },\n { translateY: targetValues.targetHeight },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('0deg', config)) },\n { translateY: delayFunction(delay, animation(0, config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate from right on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInYRight\n extends ComplexAnimationBuilder\n implements IEntryAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInYRight() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<EntryAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateY: '90deg' },\n { translateX: targetValues.targetWidth },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('0deg', config)) },\n { translateX: delayFunction(delay, animation(0, config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Eased rotate in on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInEasyX\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInEasyX() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n initialValues: {\n transform: [{ perspective: 500 }, { rotateX: '90deg' }],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('0deg', config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Eased rotate in on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInEasyY\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInEasyY() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n initialValues: {\n transform: [{ perspective: 500 }, { rotateY: '90deg' }],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('0deg', config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate to top animation on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutXUp\n extends ComplexAnimationBuilder\n implements IExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutXUp() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<ExitAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateX: '0deg' },\n { translateY: 0 },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('90deg', config)) },\n {\n translateY: delayFunction(\n delay,\n animation(-targetValues.currentHeight, config)\n ),\n },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate to left on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutYLeft\n extends ComplexAnimationBuilder\n implements IExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutYLeft() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<ExitAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateY: '0deg' },\n { translateX: 0 },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('-90deg', config)) },\n {\n translateX: delayFunction(\n delay,\n animation(-targetValues.currentWidth, config)\n ),\n },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate to bottom on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutXDown\n extends ComplexAnimationBuilder\n implements IExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutXDown() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<ExitAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateX: '0deg' },\n { translateY: 0 },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('-90deg', config)) },\n {\n translateY: delayFunction(\n delay,\n animation(targetValues.currentHeight, config)\n ),\n },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate to right animation on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutYRight\n extends ComplexAnimationBuilder\n implements IExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutYRight() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<ExitAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateY: '0deg' },\n { translateX: 0 },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('90deg', config)) },\n {\n translateX: delayFunction(\n delay,\n animation(targetValues.currentWidth, config)\n ),\n },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Eased rotate on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutEasyX\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutEasyX() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n initialValues: {\n transform: [{ perspective: 500 }, { rotateX: '0deg' }],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('90deg', config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Eased rotate on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutEasyY\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutEasyY() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n initialValues: {\n transform: [{ perspective: 500 }, { rotateY: '0deg' }],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('90deg', config)) },\n ],\n },\n callback: callback,\n };\n };\n 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{"version":3,"names":["_defineProperty","obj","key","value","_toPropertyKey","Object","defineProperty","enumerable","configurable","writable","arg","_toPrimitive","String","input","hint","prim","Symbol","toPrimitive","undefined","res","call","TypeError","Number","ComplexAnimationBuilder","FlipInXUp","constructor","arguments","delayFunction","getDelayFunction","animation","config","getAnimationAndConfig","delay","getDelay","callback","callbackV","initialValues","targetValues","transform","perspective","rotateX","translateY","targetHeight","animations","createInstance","FlipInYLeft","rotateY","translateX","targetWidth","FlipInXDown","FlipInYRight","FlipInEasyX","FlipInEasyY","FlipOutXUp","currentHeight","FlipOutYLeft","currentWidth","FlipOutXDown","FlipOutYRight","FlipOutEasyX","FlipOutEasyY"],"sources":["Flip.ts"],"sourcesContent":["'use strict';\nimport type {\n IEntryExitAnimationBuilder,\n EntryExitAnimationFunction,\n EntryAnimationsValues,\n ExitAnimationsValues,\n AnimationConfigFunction,\n IEntryAnimationBuilder,\n IExitAnimationBuilder,\n} from '../animationBuilder/commonTypes';\nimport type { BaseAnimationBuilder } from '../animationBuilder';\nimport { ComplexAnimationBuilder } from '../animationBuilder';\n\n/**\n * Rotate from top on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInXUp\n extends ComplexAnimationBuilder\n implements IEntryAnimationBuilder\n{\n static presetName = 'FlipInXUp';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInXUp() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<EntryAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateX: '90deg' },\n { translateY: -targetValues.targetHeight },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: 500 },\n { rotateX: delayFunction(delay, animation('0deg', config)) },\n { translateY: delayFunction(delay, animation(0, config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate from left on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInYLeft\n extends ComplexAnimationBuilder\n implements IEntryAnimationBuilder\n{\n static presetName = 'FlipInYLeft';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInYLeft() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<EntryAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateY: '-90deg' },\n { translateX: -targetValues.targetWidth },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('0deg', config)) },\n { translateX: delayFunction(delay, animation(0, config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate from bottom on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInXDown\n extends ComplexAnimationBuilder\n implements IEntryAnimationBuilder\n{\n static presetName = 'FlipInXDown';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInXDown() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<EntryAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateX: '-90deg' },\n { translateY: targetValues.targetHeight },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('0deg', config)) },\n { translateY: delayFunction(delay, animation(0, config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate from right on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInYRight\n extends ComplexAnimationBuilder\n implements IEntryAnimationBuilder\n{\n static presetName = 'FlipInYRight';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInYRight() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<EntryAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateY: '90deg' },\n { translateX: targetValues.targetWidth },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('0deg', config)) },\n { translateX: delayFunction(delay, animation(0, config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Eased rotate in on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInEasyX\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'FlipInEasyX';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInEasyX() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n initialValues: {\n transform: [{ perspective: 500 }, { rotateX: '90deg' }],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('0deg', config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Eased rotate in on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipInEasyY\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'FlipInEasyY';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipInEasyY() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n initialValues: {\n transform: [{ perspective: 500 }, { rotateY: '90deg' }],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('0deg', config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate to top animation on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutXUp\n extends ComplexAnimationBuilder\n implements IExitAnimationBuilder\n{\n static presetName = 'FlipOutXUp';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutXUp() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<ExitAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateX: '0deg' },\n { translateY: 0 },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('90deg', config)) },\n {\n translateY: delayFunction(\n delay,\n animation(-targetValues.currentHeight, config)\n ),\n },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate to left on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutYLeft\n extends ComplexAnimationBuilder\n implements IExitAnimationBuilder\n{\n static presetName = 'FlipOutYLeft';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutYLeft() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<ExitAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateY: '0deg' },\n { translateX: 0 },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('-90deg', config)) },\n {\n translateX: delayFunction(\n delay,\n animation(-targetValues.currentWidth, config)\n ),\n },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate to bottom on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutXDown\n extends ComplexAnimationBuilder\n implements IExitAnimationBuilder\n{\n static presetName = 'FlipOutXDown';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutXDown() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<ExitAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateX: '0deg' },\n { translateY: 0 },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('-90deg', config)) },\n {\n translateY: delayFunction(\n delay,\n animation(targetValues.currentHeight, config)\n ),\n },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Rotate to right animation on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutYRight\n extends ComplexAnimationBuilder\n implements IExitAnimationBuilder\n{\n static presetName = 'FlipOutYRight';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutYRight() as InstanceType<T>;\n }\n\n build = (): AnimationConfigFunction<ExitAnimationsValues> => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (targetValues) => {\n 'worklet';\n return {\n initialValues: {\n transform: [\n { perspective: 500 },\n { rotateY: '0deg' },\n { translateX: 0 },\n ],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateY: delayFunction(delay, animation('90deg', config)) },\n {\n translateX: delayFunction(\n delay,\n animation(targetValues.currentWidth, config)\n ),\n },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Eased rotate on the X axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutEasyX\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'FlipOutEasyX';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutEasyX() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n initialValues: {\n transform: [{ perspective: 500 }, { rotateX: '0deg' }],\n ...initialValues,\n },\n animations: {\n transform: [\n { perspective: delayFunction(delay, animation(500, config)) },\n { rotateX: delayFunction(delay, animation('90deg', config)) },\n ],\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Eased rotate on the Y axis. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#flip\n */\nexport class FlipOutEasyY\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'FlipOutEasyY';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new FlipOutEasyY() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n 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{"version":3,"names":["_defineProperty","obj","key","value","_toPropertyKey","Object","defineProperty","enumerable","configurable","writable","arg","_toPrimitive","String","input","hint","prim","Symbol","toPrimitive","undefined","res","call","TypeError","Number","withSequence","withTiming","ComplexAnimationBuilder","LightSpeedInRight","constructor","arguments","delayFunction","getDelayFunction","animation","config","getAnimationAndConfig","delay","getDelay","duration","getDuration","callback","callbackV","initialValues","values","animations","opacity","transform","translateX","skewX","windowWidth","createInstance","LightSpeedInLeft","LightSpeedOutRight","LightSpeedOutLeft"],"sources":["Lightspeed.ts"],"sourcesContent":["'use strict';\nimport { withSequence, withTiming } from '../../animation';\nimport type { BaseAnimationBuilder } from '../animationBuilder';\nimport { ComplexAnimationBuilder } from '../animationBuilder';\nimport type {\n EntryExitAnimationsValues,\n EntryExitAnimationFunction,\n IEntryExitAnimationBuilder,\n} from '../animationBuilder/commonTypes';\n\n/**\n * Entry from right animation with change in skew and opacity. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#lightspeed\n */\nexport class LightSpeedInRight\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new LightSpeedInRight() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const duration = this.getDuration();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n opacity: delayFunction(delay, withTiming(1, { duration: duration })),\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(0, { ...config, duration: duration * 0.7 })\n ),\n },\n {\n skewX: delayFunction(\n delay,\n withSequence(\n withTiming('10deg', { duration: duration * 0.7 }),\n withTiming('-5deg', { duration: duration * 0.15 }),\n withTiming('0deg', { duration: duration * 0.15 })\n )\n ),\n },\n ],\n },\n initialValues: {\n opacity: 0,\n transform: [{ translateX: values.windowWidth }, { skewX: '-45deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Entry from left animation with change in skew and opacity. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#lightspeed\n */\nexport class LightSpeedInLeft\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new LightSpeedInLeft() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const duration = this.getDuration();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n opacity: delayFunction(delay, withTiming(1, { duration: duration })),\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(0, { ...config, duration: duration * 0.7 })\n ),\n },\n {\n skewX: delayFunction(\n delay,\n withSequence(\n withTiming('-10deg', { duration: duration * 0.7 }),\n withTiming('5deg', { duration: duration * 0.15 }),\n withTiming('0deg', { duration: duration * 0.15 })\n )\n ),\n },\n ],\n },\n initialValues: {\n opacity: 0,\n transform: [{ translateX: -values.windowWidth }, { skewX: '45deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Exit to right animation with change in skew and opacity. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#lightspeed\n */\nexport class LightSpeedOutRight\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new LightSpeedOutRight() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n opacity: delayFunction(delay, animation(0, config)),\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(values.windowWidth, config)\n ),\n },\n {\n skewX: delayFunction(delay, animation('-45deg', config)),\n },\n ],\n },\n initialValues: {\n opacity: 1,\n transform: [{ translateX: 0 }, { skewX: '0deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Exit to left animation with change in skew and opacity. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations/#lightspeed\n */\nexport class LightSpeedOutLeft\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new LightSpeedOutLeft() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n 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{"version":3,"names":["_defineProperty","obj","key","value","_toPropertyKey","Object","defineProperty","enumerable","configurable","writable","arg","_toPrimitive","String","input","hint","prim","Symbol","toPrimitive","undefined","res","call","TypeError","Number","withSequence","withTiming","ComplexAnimationBuilder","LightSpeedInRight","constructor","arguments","delayFunction","getDelayFunction","animation","config","getAnimationAndConfig","delay","getDelay","duration","getDuration","callback","callbackV","initialValues","values","animations","opacity","transform","translateX","skewX","windowWidth","createInstance","LightSpeedInLeft","LightSpeedOutRight","LightSpeedOutLeft"],"sources":["Lightspeed.ts"],"sourcesContent":["'use strict';\nimport { withSequence, withTiming } from '../../animation';\nimport type { BaseAnimationBuilder } from '../animationBuilder';\nimport { ComplexAnimationBuilder } from '../animationBuilder';\nimport type {\n EntryExitAnimationsValues,\n EntryExitAnimationFunction,\n IEntryExitAnimationBuilder,\n} from '../animationBuilder/commonTypes';\n\n/**\n * Entry from right animation with change in skew and opacity. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#lightspeed\n */\nexport class LightSpeedInRight\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'LightSpeedInRight';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new LightSpeedInRight() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const duration = this.getDuration();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n opacity: delayFunction(delay, withTiming(1, { duration: duration })),\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(0, { ...config, duration: duration * 0.7 })\n ),\n },\n {\n skewX: delayFunction(\n delay,\n withSequence(\n withTiming('10deg', { duration: duration * 0.7 }),\n withTiming('-5deg', { duration: duration * 0.15 }),\n withTiming('0deg', { duration: duration * 0.15 })\n )\n ),\n },\n ],\n },\n initialValues: {\n opacity: 0,\n transform: [{ translateX: values.windowWidth }, { skewX: '-45deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Entry from left animation with change in skew and opacity. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#lightspeed\n */\nexport class LightSpeedInLeft\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'LightSpeedInLeft';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new LightSpeedInLeft() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const duration = this.getDuration();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n opacity: delayFunction(delay, withTiming(1, { duration: duration })),\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(0, { ...config, duration: duration * 0.7 })\n ),\n },\n {\n skewX: delayFunction(\n delay,\n withSequence(\n withTiming('-10deg', { duration: duration * 0.7 }),\n withTiming('5deg', { duration: duration * 0.15 }),\n withTiming('0deg', { duration: duration * 0.15 })\n )\n ),\n },\n ],\n },\n initialValues: {\n opacity: 0,\n transform: [{ translateX: -values.windowWidth }, { skewX: '45deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Exit to right animation with change in skew and opacity. 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@@ -58,6 +58,7 @@ export class PinwheelIn extends ComplexAnimationBuilder {
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*
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* @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#pinwheel
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_defineProperty(PinwheelIn, "presetName", 'PinwheelIn');
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export class PinwheelOut extends ComplexAnimationBuilder {
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_defineProperty(PinwheelOut, "presetName", 'PinwheelOut');
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-
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1
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+
{"version":3,"names":["_defineProperty","obj","key","value","_toPropertyKey","Object","defineProperty","enumerable","configurable","writable","arg","_toPrimitive","String","input","hint","prim","Symbol","toPrimitive","undefined","res","call","TypeError","Number","ComplexAnimationBuilder","PinwheelIn","constructor","arguments","delayFunction","getDelayFunction","animation","config","getAnimationAndConfig","delay","getDelay","callback","callbackV","initialValues","animations","opacity","transform","scale","rotate","createInstance","PinwheelOut"],"sources":["Pinwheel.ts"],"sourcesContent":["'use strict';\nimport type { BaseAnimationBuilder } from '../animationBuilder';\nimport { ComplexAnimationBuilder } from '../animationBuilder';\nimport type {\n EntryExitAnimationFunction,\n IEntryExitAnimationBuilder,\n} from '../animationBuilder/commonTypes';\n\n/**\n * Entry with change in rotation, scale, and opacity. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#pinwheel\n */\nexport class PinwheelIn\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'PinwheelIn';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new PinwheelIn() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n animations: {\n opacity: delayFunction(delay, animation(1, config)),\n transform: [\n {\n scale: delayFunction(delay, animation(1, config)),\n },\n {\n rotate: delayFunction(delay, animation('0', config)),\n },\n ],\n },\n initialValues: {\n opacity: 0,\n transform: [\n {\n scale: 0,\n },\n {\n rotate: '5',\n },\n ],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Exit with change in rotation, scale, and opacity. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#pinwheel\n */\nexport class PinwheelOut\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'PinwheelOut';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new PinwheelOut() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return () => {\n 'worklet';\n return {\n animations: {\n opacity: delayFunction(delay, animation(0, config)),\n transform: [\n {\n scale: delayFunction(delay, animation(0, config)),\n },\n {\n rotate: delayFunction(delay, animation('5', config)),\n },\n ],\n },\n initialValues: {\n opacity: 1,\n transform: [\n {\n scale: 1,\n },\n {\n rotate: '0',\n },\n ],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n"],"mappings":"AAAA,YAAY;;AAAC,SAAAA,gBAAAC,GAAA,EAAAC,GAAA,EAAAC,KAAA,IAAAD,GAAA,GAAAE,cAAA,CAAAF,GAAA,OAAAA,GAAA,IAAAD,GAAA,IAAAI,MAAA,CAAAC,cAAA,CAAAL,GAAA,EAAAC,GAAA,IAAAC,KAAA,EAAAA,KAAA,EAAAI,UAAA,QAAAC,YAAA,QAAAC,QAAA,oBAAAR,GAAA,CAAAC,GAAA,IAAAC,KAAA,WAAAF,GAAA;AAAA,SAAAG,eAAAM,GAAA,QAAAR,GAAA,GAAAS,YAAA,CAAAD,GAAA,2BAAAR,GAAA,gBAAAA,GAAA,GAAAU,MAAA,CAAAV,GAAA;AAAA,SAAAS,aAAAE,KAAA,EAAAC,IAAA,eAAAD,KAAA,iBAAAA,KAAA,kBAAAA,KAAA,MAAAE,IAAA,GAAAF,KAAA,CAAAG,MAAA,CAAAC,WAAA,OAAAF,IAAA,KAAAG,SAAA,QAAAC,GAAA,GAAAJ,IAAA,CAAAK,IAAA,CAAAP,KAAA,EAAAC,IAAA,2BAAAK,GAAA,sBAAAA,GAAA,YAAAE,SAAA,4DAAAP,IAAA,gBAAAF,MAAA,GAAAU,MAAA,EAAAT,KAAA;AAEb,SAASU,uBAAuB,QAAQ,qBAAqB;AAM7D;AACA;AACA;AACA;AACA;AACA;AACA;AACA,OAAO,MAAMC,UAAU,SACbD,uBAAuB,CAEjC;EAAAE,YAAA;IAAA,SAAAC,SAAA;IAAA1B,eAAA,gBASU,MAAkC;MACxC,MAAM2B,aAAa,GAAG,IAAI,CAACC,gBAAgB,EAAE;MAC7C,MAAM,CAACC,SAAS,EAAEC,MAAM,CAAC,GAAG,IAAI,CAACC,qBAAqB,EAAE;MACxD,MAAMC,KAAK,GAAG,IAAI,CAACC,QAAQ,EAAE;MAC7B,MAAMC,QAAQ,GAAG,IAAI,CAACC,SAAS;MAC/B,MAAMC,aAAa,GAAG,IAAI,CAACA,aAAa;MAExC,OAAO,MAAM;QACX,SAAS;;QACT,OAAO;UACLC,UAAU,EAAE;YACVC,OAAO,EAAEX,aAAa,CAACK,KAAK,EAAEH,SAAS,CAAC,CAAC,EAAEC,MAAM,CAAC,CAAC;YACnDS,SAAS,EAAE,CACT;cACEC,KAAK,EAAEb,aAAa,CAACK,KAAK,EAAEH,SAAS,CAAC,CAAC,EAAEC,MAAM,CAAC;YAClD,CAAC,EACD;cACEW,MAAM,EAAEd,aAAa,CAACK,KAAK,EAAEH,SAAS,CAAC,GAAG,EAAEC,MAAM,CAAC;YACrD,CAAC;UAEL,CAAC;UACDM,aAAa,EAAE;YACbE,OAAO,EAAE,CAAC;YACVC,SAAS,EAAE,CACT;cACEC,KAAK,EAAE;YACT,CAAC,EACD;cACEC,MAAM,EAAE;YACV,CAAC,CACF;YACD,GAAGL;UACL,CAAC;UACDF,QAAQ,EAAEA;QACZ,CAAC;MACH,CAAC;IACH,CAAC;EAAA;EA1CD,OAAOQ,cAAcA,CAAA,EAEF;IACjB,OAAO,IAAIlB,UAAU,EAAE;EACzB;AAuCF;;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;AANAxB,eAAA,CAnDawB,UAAU,gBAID,YAAY;AAsDlC,OAAO,MAAMmB,WAAW,SACdpB,uBAAuB,CAEjC;EAAAE,YAAA;IAAA,SAAAC,SAAA;IAAA1B,eAAA,gBASU,MAAkC;MACxC,MAAM2B,aAAa,GAAG,IAAI,CAACC,gBAAgB,EAAE;MAC7C,MAAM,CAACC,SAAS,EAAEC,MAAM,CAAC,GAAG,IAAI,CAACC,qBAAqB,EAAE;MACxD,MAAMC,KAAK,GAAG,IAAI,CAACC,QAAQ,EAAE;MAC7B,MAAMC,QAAQ,GAAG,IAAI,CAACC,SAAS;MAC/B,MAAMC,aAAa,GAAG,IAAI,CAACA,aAAa;MAExC,OAAO,MAAM;QACX,SAAS;;QACT,OAAO;UACLC,UAAU,EAAE;YACVC,OAAO,EAAEX,aAAa,CAACK,KAAK,EAAEH,SAAS,CAAC,CAAC,EAAEC,MAAM,CAAC,CAAC;YACnDS,SAAS,EAAE,CACT;cACEC,KAAK,EAAEb,aAAa,CAACK,KAAK,EAAEH,SAAS,CAAC,CAAC,EAAEC,MAAM,CAAC;YAClD,CAAC,EACD;cACEW,MAAM,EAAEd,aAAa,CAACK,KAAK,EAAEH,SAAS,CAAC,GAAG,EAAEC,MAAM,CAAC;YACrD,CAAC;UAEL,CAAC;UACDM,aAAa,EAAE;YACbE,OAAO,EAAE,CAAC;YACVC,SAAS,EAAE,CACT;cACEC,KAAK,EAAE;YACT,CAAC,EACD;cACEC,MAAM,EAAE;YACV,CAAC,CACF;YACD,GAAGL;UACL,CAAC;UACDF,QAAQ,EAAEA;QACZ,CAAC;MACH,CAAC;IACH,CAAC;EAAA;EA1CD,OAAOQ,cAAcA,CAAA,EAEF;IACjB,OAAO,IAAIC,WAAW,EAAE;EAC1B;AAuCF;AAAC3C,eAAA,CAjDY2C,WAAW,gBAIF,aAAa"}
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{"version":3,"names":["_defineProperty","obj","key","value","_toPropertyKey","Object","defineProperty","enumerable","configurable","writable","arg","_toPrimitive","String","input","hint","prim","Symbol","toPrimitive","undefined","res","call","TypeError","Number","ComplexAnimationBuilder","RollInLeft","constructor","arguments","delayFunction","getDelayFunction","animation","config","getAnimationAndConfig","delay","getDelay","callback","callbackV","initialValues","values","animations","transform","translateX","rotate","windowWidth","createInstance","RollInRight","RollOutLeft","RollOutRight"],"sources":["Roll.ts"],"sourcesContent":["'use strict';\nimport type { BaseAnimationBuilder } from '../animationBuilder';\nimport { ComplexAnimationBuilder } from '../animationBuilder';\nimport type {\n EntryExitAnimationsValues,\n EntryExitAnimationFunction,\n IEntryExitAnimationBuilder,\n} from '../animationBuilder/commonTypes';\n\n/**\n * Roll from left animation. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll\n */\nexport class RollInLeft\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new RollInLeft() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n transform: [\n { translateX: delayFunction(delay, animation(0), config) },\n { rotate: delayFunction(delay, animation('0deg', config)) },\n ],\n },\n initialValues: {\n transform: [\n { translateX: -values.windowWidth },\n { rotate: '-180deg' },\n ],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Roll from right animation. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll\n */\nexport class RollInRight\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new RollInRight() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n transform: [\n { translateX: delayFunction(delay, animation(0, config)) },\n { rotate: delayFunction(delay, animation('0deg', config)) },\n ],\n },\n initialValues: {\n transform: [{ translateX: values.windowWidth }, { rotate: '180deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Roll to left animation. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll\n */\nexport class RollOutLeft\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new RollOutLeft() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(-values.windowWidth, config)\n ),\n },\n { rotate: delayFunction(delay, animation('-180deg', config)) },\n ],\n },\n initialValues: {\n transform: [{ translateX: 0 }, { rotate: '0deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Roll to right animation. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll\n */\nexport class RollOutRight\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new RollOutRight() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(values.windowWidth, config)\n ),\n },\n { rotate: delayFunction(delay, animation('180deg', config)) },\n ],\n },\n initialValues: {\n transform: [{ translateX: 0 }, { rotate: '0deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n 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{"version":3,"names":["_defineProperty","obj","key","value","_toPropertyKey","Object","defineProperty","enumerable","configurable","writable","arg","_toPrimitive","String","input","hint","prim","Symbol","toPrimitive","undefined","res","call","TypeError","Number","ComplexAnimationBuilder","RollInLeft","constructor","arguments","delayFunction","getDelayFunction","animation","config","getAnimationAndConfig","delay","getDelay","callback","callbackV","initialValues","values","animations","transform","translateX","rotate","windowWidth","createInstance","RollInRight","RollOutLeft","RollOutRight"],"sources":["Roll.ts"],"sourcesContent":["'use strict';\nimport type { BaseAnimationBuilder } from '../animationBuilder';\nimport { ComplexAnimationBuilder } from '../animationBuilder';\nimport type {\n EntryExitAnimationsValues,\n EntryExitAnimationFunction,\n IEntryExitAnimationBuilder,\n} from '../animationBuilder/commonTypes';\n\n/**\n * Roll from left animation. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll\n */\nexport class RollInLeft\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'RollInLeft';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new RollInLeft() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n transform: [\n { translateX: delayFunction(delay, animation(0), config) },\n { rotate: delayFunction(delay, animation('0deg', config)) },\n ],\n },\n initialValues: {\n transform: [\n { translateX: -values.windowWidth },\n { rotate: '-180deg' },\n ],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Roll from right animation. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `entering` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll\n */\nexport class RollInRight\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'RollInRight';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new RollInRight() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n transform: [\n { translateX: delayFunction(delay, animation(0, config)) },\n { rotate: delayFunction(delay, animation('0deg', config)) },\n ],\n },\n initialValues: {\n transform: [{ translateX: values.windowWidth }, { rotate: '180deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Roll to left animation. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll\n */\nexport class RollOutLeft\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'RollOutLeft';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new RollOutLeft() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(-values.windowWidth, config)\n ),\n },\n { rotate: delayFunction(delay, animation('-180deg', config)) },\n ],\n },\n initialValues: {\n transform: [{ translateX: 0 }, { rotate: '0deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n };\n}\n\n/**\n * Roll to right animation. You can modify the behavior by chaining methods like `.springify()` or `.duration(500)`.\n *\n * You pass it to the `exiting` prop on [an Animated component](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/glossary#animated-component).\n *\n * @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#roll\n */\nexport class RollOutRight\n extends ComplexAnimationBuilder\n implements IEntryExitAnimationBuilder\n{\n static presetName = 'RollOutRight';\n\n static createInstance<T extends typeof BaseAnimationBuilder>(\n this: T\n ): InstanceType<T> {\n return new RollOutRight() as InstanceType<T>;\n }\n\n build = (): EntryExitAnimationFunction => {\n const delayFunction = this.getDelayFunction();\n const [animation, config] = this.getAnimationAndConfig();\n const delay = this.getDelay();\n const callback = this.callbackV;\n const initialValues = this.initialValues;\n\n return (values: EntryExitAnimationsValues) => {\n 'worklet';\n return {\n animations: {\n transform: [\n {\n translateX: delayFunction(\n delay,\n animation(values.windowWidth, config)\n ),\n },\n { rotate: delayFunction(delay, animation('180deg', config)) },\n ],\n },\n initialValues: {\n transform: [{ translateX: 0 }, { rotate: '0deg' }],\n ...initialValues,\n },\n callback: callback,\n };\n };\n 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@@ -62,6 +62,7 @@ export class RotateInDownLeft extends ComplexAnimationBuilder {
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* @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
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_defineProperty(RotateInDownLeft, "presetName", 'RotateInDownLeft');
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export class RotateInDownRight extends ComplexAnimationBuilder {
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*
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* @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
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*/
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_defineProperty(RotateInDownRight, "presetName", 'RotateInDownRight');
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export class RotateInUpLeft extends ComplexAnimationBuilder {
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constructor() {
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*
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*/
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_defineProperty(RotateInUpLeft, "presetName", 'RotateInUpLeft');
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export class RotateInUpRight extends ComplexAnimationBuilder {
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constructor() {
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@@ -215,6 +218,7 @@ export class RotateInUpRight extends ComplexAnimationBuilder {
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*
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*/
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_defineProperty(RotateInUpRight, "presetName", 'RotateInUpRight');
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export class RotateOutDownLeft extends ComplexAnimationBuilder {
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constructor() {
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@@ -266,6 +270,7 @@ export class RotateOutDownLeft extends ComplexAnimationBuilder {
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*
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*/
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_defineProperty(RotateOutDownLeft, "presetName", 'RotateOutDownLeft');
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export class RotateOutDownRight extends ComplexAnimationBuilder {
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constructor() {
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@@ -317,6 +322,7 @@ export class RotateOutDownRight extends ComplexAnimationBuilder {
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*
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* @see https://docs.swmansion.com/react-native-reanimated/docs/layout-animations/entering-exiting-animations#rotate
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*/
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_defineProperty(RotateOutDownRight, "presetName", 'RotateOutDownRight');
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export class RotateOutUpLeft extends ComplexAnimationBuilder {
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constructor() {
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@@ -368,6 +374,7 @@ export class RotateOutUpLeft extends ComplexAnimationBuilder {
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*
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*/
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_defineProperty(RotateOutUpLeft, "presetName", 'RotateOutUpLeft');
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export class RotateOutUpRight extends ComplexAnimationBuilder {
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constructor() {
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@@ -411,4 +418,5 @@ export class RotateOutUpRight extends ComplexAnimationBuilder {
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return new RotateOutUpRight();
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}
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}
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_defineProperty(RotateOutUpRight, "presetName", 'RotateOutUpRight');
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//# sourceMappingURL=Rotate.js.map
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