react-native-reanimated 2.14.4 → 2.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (295) hide show
  1. package/Common/cpp/Registries/EventHandlerRegistry.cpp +8 -2
  2. package/Common/cpp/Tools/SingleInstanceChecker.h +10 -2
  3. package/android/build.gradle +4 -4
  4. package/android/src/main/java/com/swmansion/reanimated/NodesManager.java +6 -7
  5. package/ios/REANodesManager.m +23 -4
  6. package/package.json +6 -3
  7. package/src/reanimated2/hook/useAnimatedReaction.ts +9 -5
  8. package/src/reanimated2/hook/useAnimatedStyle.ts +14 -3
  9. package/src/reanimated2/hook/useDerivedValue.ts +8 -1
  10. package/android/.gradle/7.5.1/checksums/checksums.lock +0 -0
  11. package/android/.gradle/7.5.1/checksums/md5-checksums.bin +0 -0
  12. package/android/.gradle/7.5.1/checksums/sha1-checksums.bin +0 -0
  13. package/android/.gradle/7.5.1/dependencies-accessors/dependencies-accessors.lock +0 -0
  14. package/android/.gradle/7.5.1/dependencies-accessors/gc.properties +0 -0
  15. package/android/.gradle/7.5.1/executionHistory/executionHistory.bin +0 -0
  16. package/android/.gradle/7.5.1/executionHistory/executionHistory.lock +0 -0
  17. package/android/.gradle/7.5.1/fileChanges/last-build.bin +0 -0
  18. package/android/.gradle/7.5.1/fileHashes/fileHashes.bin +0 -0
  19. package/android/.gradle/7.5.1/fileHashes/fileHashes.lock +0 -0
  20. package/android/.gradle/7.5.1/fileHashes/resourceHashesCache.bin +0 -0
  21. package/android/.gradle/7.5.1/gc.properties +0 -0
  22. package/android/.gradle/buildOutputCleanup/buildOutputCleanup.lock +0 -0
  23. package/android/.gradle/buildOutputCleanup/cache.properties +0 -2
  24. package/android/.gradle/buildOutputCleanup/outputFiles.bin +0 -0
  25. package/android/.gradle/file-system.probe +0 -0
  26. package/android/.gradle/vcs-1/gc.properties +0 -0
  27. package/android/react-native-reanimated-67-hermes.aar +0 -0
  28. package/android/react-native-reanimated-67-jsc.aar +0 -0
  29. package/android/react-native-reanimated-68-hermes.aar +0 -0
  30. package/android/react-native-reanimated-68-jsc.aar +0 -0
  31. package/android/react-native-reanimated-69-hermes.aar +0 -0
  32. package/android/react-native-reanimated-69-jsc.aar +0 -0
  33. package/android/react-native-reanimated-70-hermes.aar +0 -0
  34. package/android/react-native-reanimated-70-jsc.aar +0 -0
  35. package/android/react-native-reanimated-71-hermes.aar +0 -0
  36. package/android/react-native-reanimated-71-jsc.aar +0 -0
  37. package/lib/Animated.js +0 -9
  38. package/lib/ConfigHelper.js +0 -145
  39. package/lib/ReanimatedEventEmitter.js +0 -3
  40. package/lib/ReanimatedModule.js +0 -2
  41. package/lib/ReanimatedModule.macos.js +0 -2
  42. package/lib/ReanimatedModule.native.js +0 -12
  43. package/lib/ReanimatedModule.windows.js +0 -2
  44. package/lib/ReanimatedModuleCompat.js +0 -66
  45. package/lib/__mocks__/ReanimatedEventEmitter.js +0 -8
  46. package/lib/__mocks__/ReanimatedModule.native.js +0 -11
  47. package/lib/createAnimatedComponent.js +0 -518
  48. package/lib/index.js +0 -14
  49. package/lib/index.web.js +0 -6
  50. package/lib/reanimated1/Easing.js +0 -231
  51. package/lib/reanimated1/SpringConfig.js +0 -79
  52. package/lib/reanimated1/Transitioning.js +0 -158
  53. package/lib/reanimated1/animations/Animation.js +0 -32
  54. package/lib/reanimated1/animations/SpringUtils.js +0 -199
  55. package/lib/reanimated1/animations/backwardCompatibleAnimWrapper.js +0 -117
  56. package/lib/reanimated1/animations/decay.js +0 -54
  57. package/lib/reanimated1/animations/spring.js +0 -198
  58. package/lib/reanimated1/animations/timing.js +0 -74
  59. package/lib/reanimated1/base.js +0 -13
  60. package/lib/reanimated1/core/AnimatedAlways.js +0 -33
  61. package/lib/reanimated1/core/AnimatedBezier.js +0 -150
  62. package/lib/reanimated1/core/AnimatedBlock.js +0 -52
  63. package/lib/reanimated1/core/AnimatedCall.js +0 -55
  64. package/lib/reanimated1/core/AnimatedCallFunc.js +0 -72
  65. package/lib/reanimated1/core/AnimatedClock.js +0 -90
  66. package/lib/reanimated1/core/AnimatedClockTest.js +0 -22
  67. package/lib/reanimated1/core/AnimatedCode.js +0 -32
  68. package/lib/reanimated1/core/AnimatedConcat.js +0 -32
  69. package/lib/reanimated1/core/AnimatedCond.js +0 -57
  70. package/lib/reanimated1/core/AnimatedDebug.js +0 -62
  71. package/lib/reanimated1/core/AnimatedEvent.js +0 -126
  72. package/lib/reanimated1/core/AnimatedFunction.js +0 -55
  73. package/lib/reanimated1/core/AnimatedNode.js +0 -223
  74. package/lib/reanimated1/core/AnimatedOperator.js +0 -103
  75. package/lib/reanimated1/core/AnimatedParam.js +0 -88
  76. package/lib/reanimated1/core/AnimatedProps.js +0 -108
  77. package/lib/reanimated1/core/AnimatedSet.js +0 -38
  78. package/lib/reanimated1/core/AnimatedStartClock.js +0 -30
  79. package/lib/reanimated1/core/AnimatedStopClock.js +0 -30
  80. package/lib/reanimated1/core/AnimatedStyle.js +0 -78
  81. package/lib/reanimated1/core/AnimatedTransform.js +0 -78
  82. package/lib/reanimated1/core/AnimatedValue.js +0 -38
  83. package/lib/reanimated1/core/Core.test.js +0 -30
  84. package/lib/reanimated1/core/InternalAnimatedValue.js +0 -87
  85. package/lib/reanimated1/core/__mocks__/AnimatedProps.js +0 -86
  86. package/lib/reanimated1/core/createEventObjectProxyPolyfill.js +0 -44
  87. package/lib/reanimated1/derived/__mocks__/evaluateOnce.js +0 -14
  88. package/lib/reanimated1/derived/acc.js +0 -11
  89. package/lib/reanimated1/derived/color.js +0 -47
  90. package/lib/reanimated1/derived/diff.js +0 -16
  91. package/lib/reanimated1/derived/diffClamp.js +0 -11
  92. package/lib/reanimated1/derived/evaluateOnce.js +0 -35
  93. package/lib/reanimated1/derived/index.js +0 -8
  94. package/lib/reanimated1/derived/interpolate.js +0 -152
  95. package/lib/reanimated1/derived/interpolateColors.js +0 -62
  96. package/lib/reanimated1/derived/onChange.js +0 -14
  97. package/lib/reanimated1/derived/useCode.js +0 -41
  98. package/lib/reanimated1/index.js +0 -53
  99. package/lib/reanimated1/operators.js +0 -35
  100. package/lib/reanimated1/useValue.js +0 -10
  101. package/lib/reanimated1/val.js +0 -3
  102. package/lib/reanimated2/Bezier.js +0 -126
  103. package/lib/reanimated2/Colors.js +0 -538
  104. package/lib/reanimated2/Easing.js +0 -248
  105. package/lib/reanimated2/NativeMethods.js +0 -94
  106. package/lib/reanimated2/NativeReanimated/NativeReanimated.js +0 -60
  107. package/lib/reanimated2/NativeReanimated/index.js +0 -11
  108. package/lib/reanimated2/PlatformChecker.js +0 -16
  109. package/lib/reanimated2/PropAdapters.js +0 -55
  110. package/lib/reanimated2/UpdateProps.js +0 -55
  111. package/lib/reanimated2/ViewDescriptorsSet.js +0 -75
  112. package/lib/reanimated2/WorkletEventHandler.js +0 -37
  113. package/lib/reanimated2/__mocks__/MutableValue.js +0 -13
  114. package/lib/reanimated2/__mocks__/NativeReanimated.js +0 -20
  115. package/lib/reanimated2/animation/commonTypes.js +0 -1
  116. package/lib/reanimated2/animation/decay.js +0 -71
  117. package/lib/reanimated2/animation/delay.js +0 -64
  118. package/lib/reanimated2/animation/index.js +0 -8
  119. package/lib/reanimated2/animation/repeat.js +0 -69
  120. package/lib/reanimated2/animation/sequence.js +0 -69
  121. package/lib/reanimated2/animation/spring.js +0 -103
  122. package/lib/reanimated2/animation/styleAnimation.js +0 -174
  123. package/lib/reanimated2/animation/timing.js +0 -64
  124. package/lib/reanimated2/animation/util.js +0 -183
  125. package/lib/reanimated2/commonTypes.js +0 -8
  126. package/lib/reanimated2/component/FlatList.js +0 -30
  127. package/lib/reanimated2/component/Image.js +0 -4
  128. package/lib/reanimated2/component/ScrollView.js +0 -4
  129. package/lib/reanimated2/component/Text.js +0 -4
  130. package/lib/reanimated2/component/View.js +0 -4
  131. package/lib/reanimated2/core.js +0 -269
  132. package/lib/reanimated2/frameCallback/FrameCallbackRegistryJS.js +0 -32
  133. package/lib/reanimated2/frameCallback/FrameCallbackRegistryUI.js +0 -76
  134. package/lib/reanimated2/globals.d.ts +0 -91
  135. package/lib/reanimated2/hook/Hooks.js +0 -9
  136. package/lib/reanimated2/hook/commonTypes.js +0 -1
  137. package/lib/reanimated2/hook/index.js +0 -12
  138. package/lib/reanimated2/hook/useAnimatedGestureHandler.js +0 -49
  139. package/lib/reanimated2/hook/useAnimatedKeyboard.js +0 -31
  140. package/lib/reanimated2/hook/useAnimatedReaction.js +0 -37
  141. package/lib/reanimated2/hook/useAnimatedRef.js +0 -25
  142. package/lib/reanimated2/hook/useAnimatedScrollHandler.js +0 -41
  143. package/lib/reanimated2/hook/useAnimatedSensor.js +0 -66
  144. package/lib/reanimated2/hook/useAnimatedStyle.js +0 -393
  145. package/lib/reanimated2/hook/useDerivedValue.js +0 -36
  146. package/lib/reanimated2/hook/useFrameCallback.js +0 -23
  147. package/lib/reanimated2/hook/useScrollViewOffset.js +0 -27
  148. package/lib/reanimated2/hook/useSharedValue.js +0 -17
  149. package/lib/reanimated2/hook/utils.js +0 -165
  150. package/lib/reanimated2/index.js +0 -12
  151. package/lib/reanimated2/interpolateColor.js +0 -157
  152. package/lib/reanimated2/interpolation.js +0 -127
  153. package/lib/reanimated2/jestUtils.js +0 -175
  154. package/lib/reanimated2/js-reanimated/JSReanimated.js +0 -106
  155. package/lib/reanimated2/js-reanimated/Mapper.js +0 -43
  156. package/lib/reanimated2/js-reanimated/MapperRegistry.js +0 -101
  157. package/lib/reanimated2/js-reanimated/MutableValue.js +0 -29
  158. package/lib/reanimated2/js-reanimated/commonTypes.js +0 -1
  159. package/lib/reanimated2/js-reanimated/global.js +0 -36
  160. package/lib/reanimated2/js-reanimated/index.js +0 -35
  161. package/lib/reanimated2/layoutReanimation/LayoutAnimationRepository.js +0 -67
  162. package/lib/reanimated2/layoutReanimation/animationBuilder/BaseAnimationBuilder.js +0 -69
  163. package/lib/reanimated2/layoutReanimation/animationBuilder/ComplexAnimationBuilder.js +0 -133
  164. package/lib/reanimated2/layoutReanimation/animationBuilder/Keyframe.js +0 -194
  165. package/lib/reanimated2/layoutReanimation/animationBuilder/commonTypes.js +0 -1
  166. package/lib/reanimated2/layoutReanimation/animationBuilder/index.js +0 -3
  167. package/lib/reanimated2/layoutReanimation/defaultAnimations/Bounce.js +0 -374
  168. package/lib/reanimated2/layoutReanimation/defaultAnimations/Default.js +0 -36
  169. package/lib/reanimated2/layoutReanimation/defaultAnimations/Fade.js +0 -275
  170. package/lib/reanimated2/layoutReanimation/defaultAnimations/Flip.js +0 -385
  171. package/lib/reanimated2/layoutReanimation/defaultAnimations/Lightspeed.js +0 -136
  172. package/lib/reanimated2/layoutReanimation/defaultAnimations/Pinwheel.js +0 -81
  173. package/lib/reanimated2/layoutReanimation/defaultAnimations/Roll.js +0 -120
  174. package/lib/reanimated2/layoutReanimation/defaultAnimations/Rotate.js +0 -273
  175. package/lib/reanimated2/layoutReanimation/defaultAnimations/Slide.js +0 -201
  176. package/lib/reanimated2/layoutReanimation/defaultAnimations/Stretch.js +0 -101
  177. package/lib/reanimated2/layoutReanimation/defaultAnimations/Zoom.js +0 -457
  178. package/lib/reanimated2/layoutReanimation/defaultAnimations/index.js +0 -10
  179. package/lib/reanimated2/layoutReanimation/defaultTransitions/CurvedTransition.js +0 -90
  180. package/lib/reanimated2/layoutReanimation/defaultTransitions/EntryExitTransition.js +0 -132
  181. package/lib/reanimated2/layoutReanimation/defaultTransitions/FadingTransition.js +0 -37
  182. package/lib/reanimated2/layoutReanimation/defaultTransitions/JumpingTransition.js +0 -41
  183. package/lib/reanimated2/layoutReanimation/defaultTransitions/LinearTransition.js +0 -34
  184. package/lib/reanimated2/layoutReanimation/defaultTransitions/SequencedTransition.js +0 -46
  185. package/lib/reanimated2/layoutReanimation/defaultTransitions/index.js +0 -6
  186. package/lib/reanimated2/layoutReanimation/index.js +0 -4
  187. package/lib/reanimated2/mock.js +0 -75
  188. package/lib/reanimated2/platform-specific/RNRenderer.js +0 -3
  189. package/lib/reanimated2/platform-specific/RNRenderer.web.js +0 -3
  190. package/lib/reanimated2/platform-specific/checkVersion.js +0 -28
  191. package/lib/reanimated2/platform-specific/checkVersion.web.js +0 -6
  192. package/lib/reanimated2/utils.js +0 -16
  193. package/lib/setAndForwardRef.js +0 -19
  194. package/lib/types/lib/Animated.d.ts +0 -8
  195. package/lib/types/lib/ConfigHelper.d.ts +0 -12
  196. package/lib/types/lib/ReanimatedEventEmitter.d.ts +0 -3
  197. package/lib/types/lib/ReanimatedModule.d.ts +0 -2
  198. package/lib/types/lib/ReanimatedModule.macos.d.ts +0 -2
  199. package/lib/types/lib/ReanimatedModule.native.d.ts +0 -2
  200. package/lib/types/lib/ReanimatedModule.windows.d.ts +0 -2
  201. package/lib/types/lib/ReanimatedModuleCompat.d.ts +0 -14
  202. package/lib/types/lib/createAnimatedComponent.d.ts +0 -33
  203. package/lib/types/lib/index.d.ts +0 -4
  204. package/lib/types/lib/index.web.d.ts +0 -4
  205. package/lib/types/lib/reanimated2/Bezier.d.ts +0 -6
  206. package/lib/types/lib/reanimated2/Colors.d.ts +0 -33
  207. package/lib/types/lib/reanimated2/Easing.d.ts +0 -172
  208. package/lib/types/lib/reanimated2/NativeMethods.d.ts +0 -7
  209. package/lib/types/lib/reanimated2/NativeReanimated/NativeReanimated.d.ts +0 -22
  210. package/lib/types/lib/reanimated2/NativeReanimated/index.d.ts +0 -3
  211. package/lib/types/lib/reanimated2/PlatformChecker.d.ts +0 -5
  212. package/lib/types/lib/reanimated2/PropAdapters.d.ts +0 -4
  213. package/lib/types/lib/reanimated2/UpdateProps.d.ts +0 -9
  214. package/lib/types/lib/reanimated2/ViewDescriptorsSet.d.ts +0 -20
  215. package/lib/types/lib/reanimated2/WorkletEventHandler.d.ts +0 -13
  216. package/lib/types/lib/reanimated2/__mocks__/MutableValue.d.ts +0 -5
  217. package/lib/types/lib/reanimated2/__mocks__/NativeReanimated.d.ts +0 -13
  218. package/lib/types/lib/reanimated2/animation/commonTypes.d.ts +0 -27
  219. package/lib/types/lib/reanimated2/animation/decay.d.ts +0 -19
  220. package/lib/types/lib/reanimated2/animation/delay.d.ts +0 -7
  221. package/lib/types/lib/reanimated2/animation/index.d.ts +0 -9
  222. package/lib/types/lib/reanimated2/animation/repeat.d.ts +0 -12
  223. package/lib/types/lib/reanimated2/animation/sequence.d.ts +0 -7
  224. package/lib/types/lib/reanimated2/animation/spring.d.ts +0 -22
  225. package/lib/types/lib/reanimated2/animation/styleAnimation.d.ts +0 -7
  226. package/lib/types/lib/reanimated2/animation/timing.d.ts +0 -21
  227. package/lib/types/lib/reanimated2/animation/util.d.ts +0 -9
  228. package/lib/types/lib/reanimated2/commonTypes.d.ts +0 -99
  229. package/lib/types/lib/reanimated2/component/FlatList.d.ts +0 -9
  230. package/lib/types/lib/reanimated2/component/Image.d.ts +0 -3
  231. package/lib/types/lib/reanimated2/component/ScrollView.d.ts +0 -3
  232. package/lib/types/lib/reanimated2/component/Text.d.ts +0 -3
  233. package/lib/types/lib/reanimated2/component/View.d.ts +0 -3
  234. package/lib/types/lib/reanimated2/core.d.ts +0 -24
  235. package/lib/types/lib/reanimated2/frameCallback/FrameCallbackRegistryJS.d.ts +0 -8
  236. package/lib/types/lib/reanimated2/frameCallback/FrameCallbackRegistryUI.d.ts +0 -20
  237. package/lib/types/lib/reanimated2/hook/Hooks.d.ts +0 -5
  238. package/lib/types/lib/reanimated2/hook/commonTypes.d.ts +0 -14
  239. package/lib/types/lib/reanimated2/hook/index.d.ts +0 -14
  240. package/lib/types/lib/reanimated2/hook/useAnimatedGestureHandler.d.ts +0 -35
  241. package/lib/types/lib/reanimated2/hook/useAnimatedKeyboard.d.ts +0 -2
  242. package/lib/types/lib/reanimated2/hook/useAnimatedReaction.d.ts +0 -12
  243. package/lib/types/lib/reanimated2/hook/useAnimatedRef.d.ts +0 -3
  244. package/lib/types/lib/reanimated2/hook/useAnimatedScrollHandler.d.ts +0 -20
  245. package/lib/types/lib/reanimated2/hook/useAnimatedSensor.d.ts +0 -18
  246. package/lib/types/lib/reanimated2/hook/useAnimatedStyle.d.ts +0 -11
  247. package/lib/types/lib/reanimated2/hook/useDerivedValue.d.ts +0 -4
  248. package/lib/types/lib/reanimated2/hook/useFrameCallback.d.ts +0 -7
  249. package/lib/types/lib/reanimated2/hook/useScrollViewOffset.d.ts +0 -4
  250. package/lib/types/lib/reanimated2/hook/useSharedValue.d.ts +0 -2
  251. package/lib/types/lib/reanimated2/hook/utils.d.ts +0 -28
  252. package/lib/types/lib/reanimated2/index.d.ts +0 -12
  253. package/lib/types/lib/reanimated2/interpolateColor.d.ts +0 -32
  254. package/lib/types/lib/reanimated2/interpolation.d.ts +0 -14
  255. package/lib/types/lib/reanimated2/jestUtils.d.ts +0 -12
  256. package/lib/types/lib/reanimated2/js-reanimated/JSReanimated.d.ts +0 -32
  257. package/lib/types/lib/reanimated2/js-reanimated/Mapper.d.ts +0 -14
  258. package/lib/types/lib/reanimated2/js-reanimated/MapperRegistry.d.ts +0 -14
  259. package/lib/types/lib/reanimated2/js-reanimated/MutableValue.d.ts +0 -14
  260. package/lib/types/lib/reanimated2/js-reanimated/commonTypes.d.ts +0 -44
  261. package/lib/types/lib/reanimated2/js-reanimated/global.d.ts +0 -2
  262. package/lib/types/lib/reanimated2/js-reanimated/index.d.ts +0 -15
  263. package/lib/types/lib/reanimated2/layoutReanimation/LayoutAnimationRepository.d.ts +0 -1
  264. package/lib/types/lib/reanimated2/layoutReanimation/animationBuilder/BaseAnimationBuilder.d.ts +0 -22
  265. package/lib/types/lib/reanimated2/layoutReanimation/animationBuilder/ComplexAnimationBuilder.d.ts +0 -38
  266. package/lib/types/lib/reanimated2/layoutReanimation/animationBuilder/Keyframe.d.ts +0 -25
  267. package/lib/types/lib/reanimated2/layoutReanimation/animationBuilder/commonTypes.d.ts +0 -81
  268. package/lib/types/lib/reanimated2/layoutReanimation/animationBuilder/index.d.ts +0 -4
  269. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Bounce.d.ts +0 -62
  270. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Default.d.ts +0 -4
  271. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Fade.d.ts +0 -42
  272. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Flip.d.ts +0 -50
  273. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Lightspeed.d.ts +0 -18
  274. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Pinwheel.d.ts +0 -10
  275. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Roll.d.ts +0 -18
  276. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Rotate.d.ts +0 -34
  277. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Slide.d.ts +0 -34
  278. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Stretch.d.ts +0 -18
  279. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/Zoom.d.ts +0 -66
  280. package/lib/types/lib/reanimated2/layoutReanimation/defaultAnimations/index.d.ts +0 -10
  281. package/lib/types/lib/reanimated2/layoutReanimation/defaultTransitions/CurvedTransition.d.ts +0 -19
  282. package/lib/types/lib/reanimated2/layoutReanimation/defaultTransitions/EntryExitTransition.d.ts +0 -13
  283. package/lib/types/lib/reanimated2/layoutReanimation/defaultTransitions/FadingTransition.d.ts +0 -6
  284. package/lib/types/lib/reanimated2/layoutReanimation/defaultTransitions/JumpingTransition.d.ts +0 -6
  285. package/lib/types/lib/reanimated2/layoutReanimation/defaultTransitions/LinearTransition.d.ts +0 -7
  286. package/lib/types/lib/reanimated2/layoutReanimation/defaultTransitions/SequencedTransition.d.ts +0 -9
  287. package/lib/types/lib/reanimated2/layoutReanimation/defaultTransitions/index.d.ts +0 -6
  288. package/lib/types/lib/reanimated2/layoutReanimation/index.d.ts +0 -4
  289. package/lib/types/lib/reanimated2/mock.d.ts +0 -61
  290. package/lib/types/lib/reanimated2/platform-specific/RNRenderer.d.ts +0 -1
  291. package/lib/types/lib/reanimated2/platform-specific/RNRenderer.web.d.ts +0 -0
  292. package/lib/types/lib/reanimated2/platform-specific/checkVersion.d.ts +0 -4
  293. package/lib/types/lib/reanimated2/platform-specific/checkVersion.web.d.ts +0 -5
  294. package/lib/types/lib/reanimated2/utils.d.ts +0 -11
  295. package/lib/types/lib/setAndForwardRef.d.ts +0 -40
@@ -1,117 +0,0 @@
1
- import {
2
- always,
3
- block,
4
- call,
5
- clockRunning,
6
- cond,
7
- set,
8
- startClock,
9
- stopClock,
10
- } from '../base';
11
- import Clock from '../core/AnimatedClock';
12
- import { evaluateOnce } from '../derived/evaluateOnce';
13
-
14
- function createOldAnimationObject(node, animationStateDefaults, value, config) {
15
- const newClock = new Clock();
16
- const currentState = animationStateDefaults();
17
- let alwaysNode;
18
- let isStarted = false;
19
- let isDone = false;
20
- let wasStopped = false;
21
- let animationCallback;
22
- const animation = {
23
- start: (currentAnimationCallback) => {
24
- animationCallback = currentAnimationCallback;
25
- if (isStarted) {
26
- animationCallback && animationCallback({ finished: false });
27
- return;
28
- }
29
- if (isDone) {
30
- console.warn('Animation has been finished before');
31
- // inconsistent with React Native
32
- return;
33
- }
34
-
35
- if (!value.isNativelyInitialized()) {
36
- return;
37
- }
38
-
39
- isStarted = true;
40
- evaluateOnce(
41
- set(currentState.position, value),
42
- currentState.position,
43
- () => {
44
- alwaysNode = always(
45
- set(
46
- value,
47
- block([
48
- cond(clockRunning(newClock), 0, startClock(newClock)),
49
- node(newClock, currentState, config),
50
- cond(currentState.finished, [
51
- call([], () => {
52
- isStarted = false;
53
- if (!wasStopped) {
54
- isDone = true;
55
- }
56
- value.__detachAnimation(animation);
57
- isDone = true;
58
- if (!wasStopped) {
59
- wasStopped = false;
60
- }
61
- }),
62
- stopClock(newClock),
63
- ]),
64
- currentState.position,
65
- ])
66
- )
67
- );
68
- value.__attachAnimation(animation);
69
- alwaysNode.__addChild(value);
70
- }
71
- );
72
- },
73
- __detach: () => {
74
- animationCallback && animationCallback({ finished: isDone });
75
- animationCallback = null;
76
- value.__initialized && alwaysNode.__removeChild(value);
77
- },
78
- stop: () => {
79
- if (isDone) {
80
- console.warn(
81
- 'Calling stop has no effect as the animation has already completed'
82
- );
83
- return;
84
- }
85
- if (!isStarted) {
86
- console.warn(
87
- "Calling stop has no effect as the animation hasn't been started"
88
- );
89
- return;
90
- }
91
- wasStopped = true;
92
- evaluateOnce(set(currentState.finished, 1), currentState.finished);
93
- },
94
- __stopImmediately_testOnly: (result) => {
95
- animation.stop();
96
- isDone = result;
97
- value.__detachAnimation(animation);
98
- },
99
- };
100
- return animation;
101
- }
102
-
103
- /**
104
- * Depending on the arguments list we either return animation node or return an
105
- * animation object that is compatible with the original Animated API
106
- */
107
- export default function backwardsCompatibleAnimWrapper(
108
- node,
109
- animationStateDefaults
110
- ) {
111
- return (clock, state, config) => {
112
- if (config !== undefined) {
113
- return node(clock, state, config);
114
- }
115
- return createOldAnimationObject(node, animationStateDefaults, clock, state);
116
- };
117
- }
@@ -1,54 +0,0 @@
1
- import {
2
- cond,
3
- sub,
4
- pow,
5
- divide,
6
- multiply,
7
- add,
8
- block,
9
- set,
10
- lessThan,
11
- proc,
12
- abs,
13
- } from '../base';
14
-
15
- const VELOCITY_EPS = 5;
16
-
17
- function decay(clock, state, config) {
18
- const lastTime = cond(state.time, state.time, clock);
19
- const deltaTime = sub(clock, lastTime);
20
-
21
- // v0 = v / 1000
22
- // v = v0 * powf(deceleration, dt);
23
- // v = v * 1000;
24
-
25
- // x0 = x;
26
- // x = x0 + v0 * deceleration * (1 - powf(deceleration, dt)) / (1 - deceleration)
27
- const kv = pow(config.deceleration, deltaTime);
28
- const kx = divide(
29
- multiply(config.deceleration, sub(1, kv)),
30
- sub(1, config.deceleration)
31
- );
32
- const v0 = divide(state.velocity, 1000);
33
- const v = multiply(v0, kv, 1000);
34
- const x = add(state.position, multiply(v0, kx));
35
- return block([
36
- set(state.position, x),
37
- set(state.velocity, v),
38
- set(state.time, clock),
39
- cond(lessThan(abs(v), VELOCITY_EPS), set(state.finished, 1)),
40
- ]);
41
- }
42
-
43
- const procDecay = proc(
44
- (clock, time, velocity, position, finished, deceleration) =>
45
- decay(clock, { time, velocity, position, finished }, { deceleration })
46
- );
47
-
48
- export default function decayAnimation(
49
- clock,
50
- { time, velocity, position, finished },
51
- { deceleration }
52
- ) {
53
- return procDecay(clock, time, velocity, position, finished, deceleration);
54
- }
@@ -1,198 +0,0 @@
1
- import {
2
- cond,
3
- sub,
4
- divide,
5
- multiply,
6
- sqrt,
7
- add,
8
- block,
9
- set,
10
- exp,
11
- sin,
12
- cos,
13
- eq,
14
- or,
15
- neq,
16
- and,
17
- lessThan,
18
- greaterThan,
19
- proc,
20
- min,
21
- abs,
22
- } from '../base';
23
- import AnimatedValue from '../core/InternalAnimatedValue';
24
-
25
- const MAX_STEPS_MS = 64;
26
-
27
- function spring(clock, state, config) {
28
- const lastTime = cond(state.time, state.time, clock);
29
-
30
- const deltaTime = min(sub(clock, lastTime), MAX_STEPS_MS);
31
-
32
- const c = config.damping;
33
- const m = config.mass;
34
- const k = config.stiffness;
35
-
36
- const v0 = multiply(-1, state.velocity);
37
- const x0 = sub(config.toValue, state.position);
38
-
39
- const zeta = divide(c, multiply(2, sqrt(multiply(k, m)))); // damping ratio
40
- const omega0 = sqrt(divide(k, m)); // undamped angular frequency of the oscillator (rad/ms)
41
- const omega1 = multiply(omega0, sqrt(sub(1, multiply(zeta, zeta)))); // exponential decay
42
-
43
- const t = divide(deltaTime, 1000); // in seconds
44
-
45
- const sin1 = sin(multiply(omega1, t));
46
- const cos1 = cos(multiply(omega1, t));
47
-
48
- // under damped
49
- const underDampedEnvelope = exp(multiply(-1, zeta, omega0, t));
50
- const underDampedFrag1 = multiply(
51
- underDampedEnvelope,
52
- add(
53
- multiply(sin1, divide(add(v0, multiply(zeta, omega0, x0)), omega1)),
54
- multiply(x0, cos1)
55
- )
56
- );
57
- const underDampedPosition = sub(config.toValue, underDampedFrag1);
58
- // This looks crazy -- it's actually just the derivative of the oscillation function
59
- const underDampedVelocity = sub(
60
- multiply(zeta, omega0, underDampedFrag1),
61
- multiply(
62
- underDampedEnvelope,
63
- sub(
64
- multiply(cos1, add(v0, multiply(zeta, omega0, x0))),
65
- multiply(omega1, x0, sin1)
66
- )
67
- )
68
- );
69
-
70
- // critically damped
71
- const criticallyDampedEnvelope = exp(multiply(-1, omega0, t));
72
- const criticallyDampedPosition = sub(
73
- config.toValue,
74
- multiply(
75
- criticallyDampedEnvelope,
76
- add(x0, multiply(add(v0, multiply(omega0, x0)), t))
77
- )
78
- );
79
- const criticallyDampedVelocity = multiply(
80
- criticallyDampedEnvelope,
81
- add(
82
- multiply(v0, sub(multiply(t, omega0), 1)),
83
- multiply(t, x0, omega0, omega0)
84
- )
85
- );
86
-
87
- // conditions for stopping the spring animations
88
- const prevPosition = state.prevPosition
89
- ? state.prevPosition
90
- : new AnimatedValue(0);
91
-
92
- const isOvershooting = cond(
93
- and(config.overshootClamping, neq(config.stiffness, 0)),
94
- cond(
95
- lessThan(prevPosition, config.toValue),
96
- greaterThan(state.position, config.toValue),
97
- lessThan(state.position, config.toValue)
98
- )
99
- );
100
- const isVelocity = lessThan(abs(state.velocity), config.restSpeedThreshold);
101
- const isDisplacement = or(
102
- eq(config.stiffness, 0),
103
- lessThan(
104
- abs(sub(config.toValue, state.position)),
105
- config.restDisplacementThreshold
106
- )
107
- );
108
-
109
- return block([
110
- set(prevPosition, state.position),
111
- cond(
112
- lessThan(zeta, 1),
113
- [
114
- set(state.position, underDampedPosition),
115
- set(state.velocity, underDampedVelocity),
116
- ],
117
- [
118
- set(state.position, criticallyDampedPosition),
119
- set(state.velocity, criticallyDampedVelocity),
120
- ]
121
- ),
122
- set(state.time, clock),
123
- cond(or(isOvershooting, and(isVelocity, isDisplacement)), [
124
- cond(neq(config.stiffness, 0), [
125
- set(state.velocity, 0),
126
- set(state.position, config.toValue),
127
- ]),
128
- set(state.finished, 1),
129
- ]),
130
- ]);
131
- }
132
-
133
- const procSpring = proc(
134
- (
135
- finished,
136
- velocity,
137
- position,
138
- time,
139
- prevPosition,
140
- toValue,
141
- damping,
142
- mass,
143
- stiffness,
144
- overshootClamping,
145
- restSpeedThreshold,
146
- restDisplacementThreshold,
147
- clock
148
- ) =>
149
- spring(
150
- clock,
151
- {
152
- finished,
153
- velocity,
154
- position,
155
- time,
156
- prevPosition,
157
- },
158
- {
159
- toValue,
160
- damping,
161
- mass,
162
- stiffness,
163
- overshootClamping,
164
- restDisplacementThreshold,
165
- restSpeedThreshold,
166
- }
167
- )
168
- );
169
-
170
- export default function springAnimation(
171
- clock,
172
- { finished, velocity, position, time, prevPosition },
173
- {
174
- toValue,
175
- damping,
176
- mass,
177
- stiffness,
178
- overshootClamping,
179
- restDisplacementThreshold,
180
- restSpeedThreshold,
181
- }
182
- ) {
183
- return procSpring(
184
- finished,
185
- velocity,
186
- position,
187
- time,
188
- prevPosition,
189
- toValue,
190
- damping,
191
- mass,
192
- stiffness,
193
- overshootClamping,
194
- restSpeedThreshold,
195
- restDisplacementThreshold,
196
- clock
197
- );
198
- }
@@ -1,74 +0,0 @@
1
- import {
2
- cond,
3
- sub,
4
- divide,
5
- multiply,
6
- add,
7
- block,
8
- set,
9
- greaterOrEq,
10
- proc,
11
- } from '../base';
12
-
13
- const internalTiming = proc(function (
14
- clock,
15
- time,
16
- frameTime,
17
- position,
18
- finished,
19
- toValue,
20
- duration,
21
- nextProgress,
22
- progress,
23
- newFrameTime
24
- ) {
25
- const state = {
26
- time,
27
- finished,
28
- frameTime,
29
- position,
30
- };
31
-
32
- const config = {
33
- duration,
34
- toValue,
35
- };
36
-
37
- const distanceLeft = sub(config.toValue, state.position);
38
- const fullDistance = divide(distanceLeft, sub(1, progress));
39
- const startPosition = sub(config.toValue, fullDistance);
40
- const nextPosition = add(startPosition, multiply(fullDistance, nextProgress));
41
-
42
- return block([
43
- cond(
44
- greaterOrEq(newFrameTime, config.duration),
45
- [set(state.position, config.toValue), set(state.finished, 1)],
46
- set(state.position, nextPosition)
47
- ),
48
- set(state.frameTime, newFrameTime),
49
- set(state.time, clock),
50
- ]);
51
- });
52
-
53
- export default function timing(clock, state, config) {
54
- if (config.duration === 0) {
55
- // when duration is zero we end the timing immediately
56
- return block([set(state.position, config.toValue), set(state.finished, 1)]);
57
- }
58
- const lastTime = cond(state.time, state.time, clock);
59
- const newFrameTime = add(state.frameTime, sub(clock, lastTime));
60
- const nextProgress = config.easing(divide(newFrameTime, config.duration));
61
- const progress = config.easing(divide(state.frameTime, config.duration));
62
- return internalTiming(
63
- clock,
64
- state.time,
65
- state.frameTime,
66
- state.position,
67
- state.finished,
68
- config.toValue,
69
- config.duration,
70
- nextProgress,
71
- progress,
72
- newFrameTime
73
- );
74
- }
@@ -1,13 +0,0 @@
1
- export { createAnimatedCond as cond } from './core/AnimatedCond';
2
- export { createAnimatedSet as set } from './core/AnimatedSet';
3
- export { createAnimatedStartClock as startClock } from './core/AnimatedStartClock';
4
- export { createAnimatedStopClock as stopClock } from './core/AnimatedStopClock';
5
- export { createAnimatedClockTest as clockRunning } from './core/AnimatedClockTest';
6
- export { createAnimatedDebug as debug } from './core/AnimatedDebug';
7
- export { createAnimatedCall as call } from './core/AnimatedCall';
8
- export { createAnimatedEvent as event } from './core/AnimatedEvent';
9
- export { createAnimatedAlways as always } from './core/AnimatedAlways';
10
- export { createAnimatedConcat as concat } from './core/AnimatedConcat';
11
- export { createAnimatedBlock as block, adapt } from './core/AnimatedBlock';
12
- export { createAnimatedFunction as proc } from './core/AnimatedFunction';
13
- export * from './operators';
@@ -1,33 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import invariant from 'invariant';
3
- import { val } from '../val';
4
-
5
- class AnimatedAlways extends AnimatedNode {
6
- _what;
7
-
8
- constructor(what) {
9
- invariant(
10
- what instanceof AnimatedNode,
11
- `Reanimated: Animated.always node argument should be of type AnimatedNode but got ${what}`
12
- );
13
- super({ type: 'always', what }, [what]);
14
- this._what = what;
15
- }
16
-
17
- toString() {
18
- return `AnimatedAlways, id: ${this.__nodeID}`;
19
- }
20
-
21
- update() {
22
- this.__getValue();
23
- }
24
-
25
- __onEvaluate() {
26
- val(this._what);
27
- return 0;
28
- }
29
- }
30
-
31
- export function createAnimatedAlways(item) {
32
- return new AnimatedAlways(item);
33
- }
@@ -1,150 +0,0 @@
1
- import { val } from '../val';
2
- import AnimatedNode from './AnimatedNode';
3
- import invariant from 'invariant';
4
-
5
- // These values are established by empiricism with tests (tradeoff: performance VS precision)
6
- var NEWTON_ITERATIONS = 4;
7
- var NEWTON_MIN_SLOPE = 0.001;
8
- var SUBDIVISION_PRECISION = 0.0000001;
9
- var SUBDIVISION_MAX_ITERATIONS = 10;
10
-
11
- var kSplineTableSize = 11;
12
- var kSampleStepSize = 1.0 / (kSplineTableSize - 1.0);
13
-
14
- var float32ArraySupported = typeof Float32Array === 'function';
15
-
16
- function A(aA1, aA2) {
17
- return 1.0 - 3.0 * aA2 + 3.0 * aA1;
18
- }
19
- function B(aA1, aA2) {
20
- return 3.0 * aA2 - 6.0 * aA1;
21
- }
22
- function C(aA1) {
23
- return 3.0 * aA1;
24
- }
25
-
26
- // Returns x(t) given t, x1, and x2, or y(t) given t, y1, and y2.
27
- function calcBezier(aT, aA1, aA2) {
28
- return ((A(aA1, aA2) * aT + B(aA1, aA2)) * aT + C(aA1)) * aT;
29
- }
30
-
31
- // Returns dx/dt given t, x1, and x2, or dy/dt given t, y1, and y2.
32
- function getSlope(aT, aA1, aA2) {
33
- return 3.0 * A(aA1, aA2) * aT * aT + 2.0 * B(aA1, aA2) * aT + C(aA1);
34
- }
35
-
36
- function binarySubdivide(aX, aA, aB, mX1, mX2) {
37
- var currentX = 0;
38
- var currentT = 0;
39
- var i = 0;
40
- do {
41
- currentT = aA + (aB - aA) / 2.0;
42
- currentX = calcBezier(currentT, mX1, mX2) - aX;
43
- if (currentX > 0.0) {
44
- aB = currentT;
45
- } else {
46
- aA = currentT;
47
- }
48
- } while (
49
- Math.abs(currentX) > SUBDIVISION_PRECISION &&
50
- ++i < SUBDIVISION_MAX_ITERATIONS
51
- );
52
- return currentT;
53
- }
54
-
55
- function newtonRaphsonIterate(aX, aGuessT, mX1, mX2) {
56
- for (var i = 0; i < NEWTON_ITERATIONS; ++i) {
57
- var currentSlope = getSlope(aGuessT, mX1, mX2);
58
- if (currentSlope === 0.0) {
59
- return aGuessT;
60
- }
61
- var currentX = calcBezier(aGuessT, mX1, mX2) - aX;
62
- aGuessT -= currentX / currentSlope;
63
- }
64
- return aGuessT;
65
- }
66
-
67
- function bezier(mX1, mY1, mX2, mY2) {
68
- // Precompute samples table
69
- var sampleValues = float32ArraySupported
70
- ? new Float32Array(kSplineTableSize)
71
- : new Array(kSplineTableSize);
72
- if (mX1 !== mY1 || mX2 !== mY2) {
73
- for (var i = 0; i < kSplineTableSize; ++i) {
74
- sampleValues[i] = calcBezier(i * kSampleStepSize, mX1, mX2);
75
- }
76
- }
77
-
78
- function getTForX(aX) {
79
- var intervalStart = 0.0;
80
- var currentSample = 1;
81
- var lastSample = kSplineTableSize - 1;
82
-
83
- for (
84
- ;
85
- currentSample !== lastSample && sampleValues[currentSample] <= aX;
86
- ++currentSample
87
- ) {
88
- intervalStart += kSampleStepSize;
89
- }
90
- --currentSample;
91
-
92
- // Interpolate to provide an initial guess for t
93
- var dist =
94
- (aX - sampleValues[currentSample]) /
95
- (sampleValues[currentSample + 1] - sampleValues[currentSample]);
96
- var guessForT = intervalStart + dist * kSampleStepSize;
97
-
98
- var initialSlope = getSlope(guessForT, mX1, mX2);
99
- if (initialSlope >= NEWTON_MIN_SLOPE) {
100
- return newtonRaphsonIterate(aX, guessForT, mX1, mX2);
101
- } else if (initialSlope === 0.0) {
102
- return guessForT;
103
- } else {
104
- return binarySubdivide(
105
- aX,
106
- intervalStart,
107
- intervalStart + kSampleStepSize,
108
- mX1,
109
- mX2
110
- );
111
- }
112
- }
113
-
114
- return function BezierEasing(x) {
115
- if (mX1 === mY1 && mX2 === mY2) {
116
- return x; // linear
117
- }
118
- // Because JavaScript number are imprecise, we should guarantee the extremes are right.
119
- if (x === 0) {
120
- return 0;
121
- }
122
- if (x === 1) {
123
- return 1;
124
- }
125
- return calcBezier(getTForX(x), mY1, mY2);
126
- };
127
- }
128
-
129
- export default class AnimatedBezier extends AnimatedNode {
130
- _value;
131
- _bezier;
132
-
133
- constructor(value, mX1, mY1, mX2, mY2) {
134
- invariant(
135
- value instanceof AnimatedNode,
136
- `Reanimated: Bezier node argument should be of type AnimatedNode but got ${value}`
137
- );
138
- super({ type: 'bezier', mX1, mY1, mX2, mY2, input: value }, [value]);
139
- this._value = value;
140
- this._bezier = bezier(mX1, mY1, mX2, mY2);
141
- }
142
-
143
- toString() {
144
- return `AnimatedBezier, id: ${this.__nodeID}`;
145
- }
146
-
147
- __onEvaluate() {
148
- return this._bezier(val(this._value));
149
- }
150
- }
@@ -1,52 +0,0 @@
1
- import invariant from 'invariant';
2
- import { val } from '../val';
3
- import AnimatedNode from './AnimatedNode';
4
- import InternalAnimatedValue from './InternalAnimatedValue';
5
-
6
- class AnimatedBlock extends AnimatedNode {
7
- _array;
8
-
9
- constructor(array) {
10
- invariant(
11
- array.every((el) => el instanceof AnimatedNode),
12
- `Reanimated: Animated.block node argument should be an array with elements of type AnimatedNode. One or more of them are not AnimatedNodes`
13
- );
14
- super({ type: 'block', block: array }, array);
15
- this._array = array;
16
- }
17
-
18
- toString() {
19
- return `AnimatedBlock, id: ${this.__nodeID}`;
20
- }
21
-
22
- __onEvaluate() {
23
- let result;
24
- this._array.forEach((node) => {
25
- result = val(node);
26
- });
27
- return result;
28
- }
29
- }
30
-
31
- export function createAnimatedBlock(items) {
32
- return adapt(items);
33
- }
34
-
35
- function nodify(v) {
36
- if (typeof v === 'object' && v?.__isProxy) {
37
- if (!v.__val) {
38
- v.__val = new InternalAnimatedValue(0);
39
- }
40
- return v.__val;
41
- }
42
- // TODO: cache some typical static values (e.g. 0, 1, -1)
43
- return v instanceof AnimatedNode
44
- ? v
45
- : InternalAnimatedValue.valueForConstant(v);
46
- }
47
-
48
- export function adapt(v) {
49
- return Array.isArray(v)
50
- ? new AnimatedBlock(v.map((node) => adapt(node)))
51
- : nodify(v);
52
- }