react-native-reanimated 1.13.0 → 1.13.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (86) hide show
  1. package/RNReanimated.podspec +1 -1
  2. package/android/build.gradle +11 -39
  3. package/lib/commonjs/core/AnimatedCode.js +1 -1
  4. package/lib/commonjs/core/AnimatedCode.js.map +1 -1
  5. package/lib/commonjs/core/AnimatedDebug.js +8 -2
  6. package/lib/commonjs/core/AnimatedDebug.js.map +1 -1
  7. package/lib/commonjs/core/AnimatedNode.js +3 -1
  8. package/lib/commonjs/core/AnimatedNode.js.map +1 -1
  9. package/lib/commonjs/derived/interpolate.js +2 -0
  10. package/lib/commonjs/derived/interpolate.js.map +1 -1
  11. package/lib/module/core/AnimatedCode.js +1 -1
  12. package/lib/module/core/AnimatedCode.js.map +1 -1
  13. package/lib/module/core/AnimatedDebug.js +7 -2
  14. package/lib/module/core/AnimatedDebug.js.map +1 -1
  15. package/lib/module/core/AnimatedNode.js +2 -1
  16. package/lib/module/core/AnimatedNode.js.map +1 -1
  17. package/lib/module/derived/interpolate.js +2 -0
  18. package/lib/module/derived/interpolate.js.map +1 -1
  19. package/mock.js +1 -0
  20. package/package.json +5 -2
  21. package/react-native-reanimated.d.ts +6 -5
  22. package/src/core/AnimatedCode.js +1 -1
  23. package/src/core/AnimatedDebug.js +6 -2
  24. package/src/core/AnimatedNode.js +4 -1
  25. package/src/derived/interpolate.js +2 -0
  26. package/android/README.md +0 -15
  27. package/lib/typescript/Animated.test.d.ts +0 -1
  28. package/lib/typescript/ConfigHelper.d.ts +0 -6
  29. package/lib/typescript/Easing.d.ts +0 -151
  30. package/lib/typescript/ReanimatedEventEmitter.d.ts +0 -2
  31. package/lib/typescript/ReanimatedModule.d.ts +0 -2
  32. package/lib/typescript/ReanimatedModule.macos.d.ts +0 -2
  33. package/lib/typescript/ReanimatedModule.native.d.ts +0 -2
  34. package/lib/typescript/ReanimatedModule.windows.d.ts +0 -2
  35. package/lib/typescript/ReanimatedModuleCompat.d.ts +0 -19
  36. package/lib/typescript/SpringConfig.d.ts +0 -8
  37. package/lib/typescript/__mocks__/ReanimatedEventEmitter.d.ts +0 -5
  38. package/lib/typescript/__mocks__/ReanimatedModule.native.d.ts +0 -8
  39. package/lib/typescript/animations/Animation.d.ts +0 -22
  40. package/lib/typescript/animations/SpringUtils.d.ts +0 -29
  41. package/lib/typescript/animations/backwardCompatibleAnimWrapper.d.ts +0 -5
  42. package/lib/typescript/animations/decay.d.ts +0 -9
  43. package/lib/typescript/animations/spring.d.ts +0 -18
  44. package/lib/typescript/animations/timing.d.ts +0 -1
  45. package/lib/typescript/base.d.ts +0 -13
  46. package/lib/typescript/core/AnimatedAlways.d.ts +0 -8
  47. package/lib/typescript/core/AnimatedBezier.d.ts +0 -6
  48. package/lib/typescript/core/AnimatedBlock.d.ts +0 -4
  49. package/lib/typescript/core/AnimatedCall.d.ts +0 -3
  50. package/lib/typescript/core/AnimatedCallFunc.d.ts +0 -12
  51. package/lib/typescript/core/AnimatedClock.d.ts +0 -14
  52. package/lib/typescript/core/AnimatedClockTest.d.ts +0 -7
  53. package/lib/typescript/core/AnimatedCode.d.ts +0 -6
  54. package/lib/typescript/core/AnimatedConcat.d.ts +0 -3
  55. package/lib/typescript/core/AnimatedCond.d.ts +0 -3
  56. package/lib/typescript/core/AnimatedDebug.d.ts +0 -2
  57. package/lib/typescript/core/AnimatedFunction.d.ts +0 -3
  58. package/lib/typescript/core/AnimatedNode.d.ts +0 -38
  59. package/lib/typescript/core/AnimatedOperator.d.ts +0 -12
  60. package/lib/typescript/core/AnimatedParam.d.ts +0 -16
  61. package/lib/typescript/core/AnimatedProps.d.ts +0 -1
  62. package/lib/typescript/core/AnimatedSet.d.ts +0 -4
  63. package/lib/typescript/core/AnimatedStartClock.d.ts +0 -7
  64. package/lib/typescript/core/AnimatedStopClock.d.ts +0 -7
  65. package/lib/typescript/core/AnimatedStyle.d.ts +0 -12
  66. package/lib/typescript/core/AnimatedTransform.d.ts +0 -1
  67. package/lib/typescript/core/AnimatedValue.d.ts +0 -10
  68. package/lib/typescript/core/Core.test.d.ts +0 -1
  69. package/lib/typescript/core/InternalAnimatedValue.d.ts +0 -23
  70. package/lib/typescript/core/__mocks__/AnimatedProps.d.ts +0 -1
  71. package/lib/typescript/core/createEventObjectProxyPolyfill.d.ts +0 -45
  72. package/lib/typescript/derived/__mocks__/evaluateOnce.d.ts +0 -1
  73. package/lib/typescript/derived/acc.d.ts +0 -1
  74. package/lib/typescript/derived/color.d.ts +0 -2
  75. package/lib/typescript/derived/diff.d.ts +0 -1
  76. package/lib/typescript/derived/diffClamp.d.ts +0 -1
  77. package/lib/typescript/derived/evaluateOnce.d.ts +0 -9
  78. package/lib/typescript/derived/index.d.ts +0 -8
  79. package/lib/typescript/derived/interpolate.d.ts +0 -14
  80. package/lib/typescript/derived/interpolate.test.d.ts +0 -1
  81. package/lib/typescript/derived/interpolateColors.d.ts +0 -12
  82. package/lib/typescript/derived/onChange.d.ts +0 -3
  83. package/lib/typescript/derived/useCode.d.ts +0 -15
  84. package/lib/typescript/types.d.ts +0 -3
  85. package/lib/typescript/useValue.d.ts +0 -3
  86. package/lib/typescript/val.d.ts +0 -1
@@ -1,4 +1,5 @@
1
1
  import invariant from 'fbjs/lib/invariant';
2
+ import { NativeModules } from 'react-native';
2
3
  import { val } from '../val';
3
4
  import { adapt, createAnimatedBlock as block } from './AnimatedBlock';
4
5
  import { createAnimatedCall as call } from './AnimatedCall';
@@ -35,12 +36,15 @@ class AnimatedDebug extends AnimatedNode {
35
36
 
36
37
  export function createAnimatedDebug(message, value) {
37
38
  if (__DEV__) {
38
- const runningInRemoteDebugger = typeof atob !== 'undefined';
39
39
  // hack to detect if app is running in remote debugger
40
40
  // https://stackoverflow.com/questions/39022216
41
+ const runningInRemoteDebugger = typeof atob !== 'undefined';
41
42
 
43
+ // read the executionEnvironment off of expo-constants without explicitly
44
+ // depending on the package
42
45
  const runningInExpoShell =
43
- global.Expo && global.Expo.Constants.appOwnership !== 'standalone';
46
+ NativeModules.NativeUnimoduleProxy?.modulesConstants?.ExponentConstants
47
+ ?.executionEnvironment === 'storeClient';
44
48
 
45
49
  if (runningInRemoteDebugger || runningInExpoShell) {
46
50
  // When running in expo or remote debugger we use JS console.log to output variables
@@ -69,6 +69,9 @@ function runPropUpdates() {
69
69
  loopID += 1;
70
70
  }
71
71
 
72
+ const scheduleUpdates =
73
+ Platform.OS === 'web' ? requestAnimationFrame : setImmediate;
74
+
72
75
  export default class AnimatedNode {
73
76
 
74
77
  __nodeID;
@@ -135,7 +138,7 @@ export default class AnimatedNode {
135
138
  __markUpdated() {
136
139
  UPDATED_NODES.push(this);
137
140
  if (!propUpdatesEnqueued) {
138
- propUpdatesEnqueued = setImmediate(runPropUpdates);
141
+ propUpdatesEnqueued = scheduleUpdates(runPropUpdates);
139
142
  }
140
143
  }
141
144
 
@@ -98,6 +98,8 @@ function convertToRadians(outputRange) {
98
98
  for (const [i, value] of outputRange.entries()) {
99
99
  if (typeof value === 'string' && value.endsWith('deg')) {
100
100
  outputRange[i] = parseFloat(value) * (Math.PI / 180);
101
+ } else if (typeof value === 'string' && value.endsWith('rad')) {
102
+ outputRange[i] = parseFloat(value);
101
103
  }
102
104
  }
103
105
  }
package/android/README.md DELETED
@@ -1,15 +0,0 @@
1
-
2
- README
3
- ======
4
-
5
- If you want to publish the lib as a maven dependency, follow these steps before publishing a new version to npm:
6
-
7
- 1. Be sure to have the Android [SDK](https://developer.android.com/studio/index.html) and [NDK](https://developer.android.com/ndk/guides/index.html) installed
8
- 2. Be sure to have a `local.properties` file in this folder that points to the Android SDK and NDK
9
- ```
10
- ndk.dir=/Users/{username}/Library/Android/sdk/ndk-bundle
11
- sdk.dir=/Users/{username}/Library/Android/sdk
12
- ```
13
- 3. Delete the `maven` folder
14
- 4. Run `sudo ./gradlew installArchives`
15
- 5. Verify that latest set of generated files is in the maven folder with the correct version number
@@ -1 +0,0 @@
1
- export {};
@@ -1,6 +0,0 @@
1
- export declare function addWhitelistedNativeProps(props: {
2
- [key: string]: true;
3
- }): void;
4
- export declare function addWhitelistedUIProps(props: {
5
- [key: string]: true;
6
- }): void;
@@ -1,151 +0,0 @@
1
- import { Adaptable } from './types';
2
- import AnimatedNode from './core/AnimatedNode';
3
- /**
4
- * The `Easing` module implements common easing functions. This module is used
5
- * by [Animate.timing()](docs/animate.html#timing) to convey physically
6
- * believable motion in animations.
7
- *
8
- * You can find a visualization of some common easing functions at
9
- * http://easings.net/
10
- *
11
- * ### Predefined animations
12
- *
13
- * The `Easing` module provides several predefined animations through the
14
- * following methods:
15
- *
16
- * - [`back`](docs/easing.html#back) provides a simple animation where the
17
- * object goes slightly back before moving forward
18
- * - [`bounce`](docs/easing.html#bounce) provides a bouncing animation
19
- * - [`ease`](docs/easing.html#ease) provides a simple inertial animation
20
- * - [`elastic`](docs/easing.html#elastic) provides a simple spring interaction
21
- *
22
- * ### Standard functions
23
- *
24
- * Three standard easing functions are provided:
25
- *
26
- * - [`linear`](docs/easing.html#linear)
27
- * - [`quad`](docs/easing.html#quad)
28
- * - [`cubic`](docs/easing.html#cubic)
29
- *
30
- * The [`poly`](docs/easing.html#poly) function can be used to implement
31
- * quartic, quintic, and other higher power functions.
32
- *
33
- * ### Additional functions
34
- *
35
- * Additional mathematical functions are provided by the following methods:
36
- *
37
- * - [`bezier`](docs/easing.html#bezier) provides a cubic bezier curve
38
- * - [`circle`](docs/easing.html#circle) provides a circular function
39
- * - [`sin`](docs/easing.html#sin) provides a sinusoidal function
40
- * - [`exp`](docs/easing.html#exp) provides an exponential function
41
- *
42
- * The following helpers are used to modify other easing functions.
43
- *
44
- * - [`in`](docs/easing.html#in) runs an easing function forwards
45
- * - [`inOut`](docs/easing.html#inout) makes any easing function symmetrical
46
- * - [`out`](docs/easing.html#out) runs an easing function backwards
47
- */
48
- export declare type EasingFunction = (value: Adaptable<number>) => AnimatedNode<number>;
49
- export default class Easing {
50
- /**
51
- * A linear function, `f(t) = t`. Position correlates to elapsed time one to
52
- * one.
53
- *
54
- * http://cubic-bezier.com/#0,0,1,1
55
- */
56
- static linear: (t: any) => EasingFunction;
57
- /**
58
- * A simple inertial interaction, similar to an object slowly accelerating to
59
- * speed.
60
- *
61
- * http://cubic-bezier.com/#.42,0,1,1
62
- */
63
- static ease: EasingFunction;
64
- /**
65
- * A quadratic function, `f(t) = t * t`. Position equals the square of elapsed
66
- * time.
67
- *
68
- * http://easings.net/#easeInQuad
69
- */
70
- static quad: EasingFunction;
71
- /**
72
- * A cubic function, `f(t) = t * t * t`. Position equals the cube of elapsed
73
- * time.
74
- *
75
- * http://easings.net/#easeInCubic
76
- */
77
- static cubic: EasingFunction;
78
- /**
79
- * A power function. Position is equal to the Nth power of elapsed time.
80
- *
81
- * n = 4: http://easings.net/#easeInQuart
82
- * n = 5: http://easings.net/#easeInQuint
83
- */
84
- static poly(n: Adaptable<number>): EasingFunction;
85
- /**
86
- * A sinusoidal function.
87
- *
88
- * http://easings.net/#easeInSine
89
- */
90
- static sin: EasingFunction;
91
- /**
92
- * A circular function.
93
- *
94
- * http://easings.net/#easeInCirc
95
- */
96
- static circle: EasingFunction;
97
- /**
98
- * An exponential function.
99
- *
100
- * http://easings.net/#easeInExpo
101
- */
102
- static exp: EasingFunction;
103
- /**
104
- * A simple elastic interaction, similar to a spring oscillating back and
105
- * forth.
106
- *
107
- * Default bounciness is 1, which overshoots a little bit once. 0 bounciness
108
- * doesn't overshoot at all, and bounciness of N > 1 will overshoot about N
109
- * times.
110
- *
111
- * http://easings.net/#easeInElastic
112
- */
113
- static elastic(bounciness?: number): EasingFunction;
114
- /**
115
- * Use with `Animated.parallel()` to create a simple effect where the object
116
- * animates back slightly as the animation starts.
117
- *
118
- * Wolfram Plot:
119
- *
120
- * - http://tiny.cc/back_default (s = 1.70158, default)
121
- */
122
- static back(s?: number): EasingFunction;
123
- /**
124
- * Provides a simple bouncing effect.
125
- *
126
- * http://easings.net/#easeInBounce
127
- */
128
- static bounce: EasingFunction;
129
- /**
130
- * Provides a cubic bezier curve, equivalent to CSS Transitions'
131
- * `transition-timing-function`.
132
- *
133
- * A useful tool to visualize cubic bezier curves can be found at
134
- * http://cubic-bezier.com/
135
- */
136
- static bezier(x1: number, y1: number, x2: number, y2: number): EasingFunction;
137
- /**
138
- * Runs an easing function forwards.
139
- */
140
- static in(easing: EasingFunction): EasingFunction;
141
- /**
142
- * Runs an easing function backwards.
143
- */
144
- static out(easing: EasingFunction): EasingFunction;
145
- /**
146
- * Makes any easing function symmetrical. The easing function will run
147
- * forwards for half of the duration, then backwards for the rest of the
148
- * duration.
149
- */
150
- static inOut(easing: EasingFunction): EasingFunction;
151
- }
@@ -1,2 +0,0 @@
1
- declare var _default: import("react-native").EventEmitter;
2
- export default _default;
@@ -1,2 +0,0 @@
1
- export default ReanimatedModuleCompat;
2
- import ReanimatedModuleCompat from "./ReanimatedModuleCompat";
@@ -1,2 +0,0 @@
1
- export default ReanimatedModuleCompat;
2
- import ReanimatedModuleCompat from "./ReanimatedModuleCompat";
@@ -1,2 +0,0 @@
1
- export default ReanimatedModule;
2
- declare const ReanimatedModule: any;
@@ -1,2 +0,0 @@
1
- export default ReanimatedModuleCompat;
2
- import ReanimatedModuleCompat from "./ReanimatedModuleCompat";
@@ -1,19 +0,0 @@
1
- declare namespace _default {
2
- export function disconnectNodeFromView(nodeID: any, viewTag: any): Promise<void>;
3
- export function disconnectNodeFromView(nodeID: any, viewTag: any): Promise<void>;
4
- export function attachEvent(viewTag: any, eventName: any, nodeID: any): Promise<void>;
5
- export function attachEvent(viewTag: any, eventName: any, nodeID: any): Promise<void>;
6
- export function detachEvent(viewTag: any, eventName: any, nodeID: any): Promise<void>;
7
- export function detachEvent(viewTag: any, eventName: any, nodeID: any): Promise<void>;
8
- export function createNode(nodeID: any, config: any): Promise<void>;
9
- export function createNode(nodeID: any, config: any): Promise<void>;
10
- export function dropNode(nodeID: any): Promise<void>;
11
- export function dropNode(nodeID: any): Promise<void>;
12
- export function configureProps(nativePropsArray: any, uiPropsArray: any): Promise<void>;
13
- export function configureProps(nativePropsArray: any, uiPropsArray: any): Promise<void>;
14
- export function disconnectNodes(parentID: any, childID: any): Promise<void>;
15
- export function disconnectNodes(parentID: any, childID: any): Promise<void>;
16
- export function animateNextTransition(): Promise<void>;
17
- export function animateNextTransition(): Promise<void>;
18
- }
19
- export default _default;
@@ -1,8 +0,0 @@
1
- export function fromOrigamiTensionAndFriction(tension: any, friction: any): {
2
- stiffness: number;
3
- damping: number;
4
- };
5
- export function fromBouncinessAndSpeed(bounciness: any, speed: any): {
6
- stiffness: number;
7
- damping: number;
8
- };
@@ -1,5 +0,0 @@
1
- declare namespace _default {
2
- export function addListener(): void;
3
- export function removeAllListeners(): void;
4
- }
5
- export default _default;
@@ -1,8 +0,0 @@
1
- declare namespace _default {
2
- export function configureProps(): void;
3
- export function connectNodes(): void;
4
- export function getValue(): number;
5
- export function disconnectNodes(): void;
6
- export function createNode(): void;
7
- }
8
- export default _default;
@@ -1,22 +0,0 @@
1
- export default Animation;
2
- declare class Animation {
3
- static springDefaultState(): {
4
- position: AnimatedValue<0>;
5
- finished: AnimatedValue<0>;
6
- velocity: AnimatedValue<0>;
7
- time: AnimatedValue<0>;
8
- };
9
- static decayDefaultState(): {
10
- position: AnimatedValue<0>;
11
- finished: AnimatedValue<0>;
12
- velocity: AnimatedValue<0>;
13
- time: AnimatedValue<0>;
14
- };
15
- static timingDefaultState(): {
16
- position: AnimatedValue<0>;
17
- finished: AnimatedValue<0>;
18
- time: AnimatedValue<0>;
19
- frameTime: AnimatedValue<0>;
20
- };
21
- }
22
- import AnimatedValue from "../core/InternalAnimatedValue";
@@ -1,29 +0,0 @@
1
- import { SpringConfig } from './spring';
2
- import { Adaptable } from '../types';
3
- interface SpringConfigWithOrigamiTensionAndFriction {
4
- tension: Adaptable<number>;
5
- mass: Adaptable<number>;
6
- friction: Adaptable<number>;
7
- overshootClamping: Adaptable<number> | boolean;
8
- restSpeedThreshold: Adaptable<number>;
9
- restDisplacementThreshold: Adaptable<number>;
10
- toValue: Adaptable<number>;
11
- }
12
- declare function makeConfigFromOrigamiTensionAndFriction(prevConfig: SpringConfigWithOrigamiTensionAndFriction): SpringConfig;
13
- interface SpringConfigWithBouncinessAndSpeed {
14
- bounciness: Adaptable<number>;
15
- mass: Adaptable<number>;
16
- speed: Adaptable<number>;
17
- overshootClamping: Adaptable<number> | boolean;
18
- restSpeedThreshold: Adaptable<number>;
19
- restDisplacementThreshold: Adaptable<number>;
20
- toValue: Adaptable<number>;
21
- }
22
- declare function makeConfigFromBouncinessAndSpeed(prevConfig: SpringConfigWithBouncinessAndSpeed): SpringConfig;
23
- declare function makeDefaultConfig(): SpringConfig;
24
- declare const _default: {
25
- makeDefaultConfig: typeof makeDefaultConfig;
26
- makeConfigFromBouncinessAndSpeed: typeof makeConfigFromBouncinessAndSpeed;
27
- makeConfigFromOrigamiTensionAndFriction: typeof makeConfigFromOrigamiTensionAndFriction;
28
- };
29
- export default _default;
@@ -1,5 +0,0 @@
1
- /**
2
- * Depending on the arguments list we either return animation node or return an
3
- * animation object that is compatible with the original Animated API
4
- */
5
- export default function backwardsCompatibleAnimWrapper(node: any, animationStateDefaults: any): (clock: any, state: any, config: any) => any;
@@ -1,9 +0,0 @@
1
- declare function _default(clock: any, { time, velocity, position, finished }: {
2
- time: any;
3
- velocity: any;
4
- position: any;
5
- finished: any;
6
- }, { deceleration }: {
7
- deceleration: any;
8
- }): import("../core/AnimatedNode").default<number>;
9
- export default _default;
@@ -1,18 +0,0 @@
1
- import { Adaptable } from '../types';
2
- export interface SpringConfig {
3
- damping: Adaptable<number>;
4
- mass: Adaptable<number>;
5
- stiffness: Adaptable<number>;
6
- overshootClamping: Adaptable<number> | boolean;
7
- restSpeedThreshold: Adaptable<number>;
8
- restDisplacementThreshold: Adaptable<number>;
9
- toValue: Adaptable<number>;
10
- }
11
- declare const _default: (clock: any, { finished, velocity, position, time, prevPosition, }: {
12
- finished: any;
13
- velocity: any;
14
- position: any;
15
- time: any;
16
- prevPosition: any;
17
- }, { toValue, damping, mass, stiffness, overshootClamping, restDisplacementThreshold, restSpeedThreshold, }: SpringConfig) => import("../core/AnimatedNode").default<number>;
18
- export default _default;
@@ -1 +0,0 @@
1
- export default function _default(clock: any, state: any, config: any): import("../core/AnimatedNode").default<number>;
@@ -1,13 +0,0 @@
1
- export { createAnimatedCond as cond } from './core/AnimatedCond';
2
- export { createAnimatedSet as set } from './core/AnimatedSet';
3
- export { createAnimatedStartClock as startClock } from './core/AnimatedStartClock';
4
- export { createAnimatedStopClock as stopClock } from './core/AnimatedStopClock';
5
- export { createAnimatedClockTest as clockRunning } from './core/AnimatedClockTest';
6
- export { createAnimatedDebug as debug } from './core/AnimatedDebug';
7
- export { createAnimatedCall as call } from './core/AnimatedCall';
8
- export { createAnimatedEvent as event } from './core/AnimatedEvent';
9
- export { createAnimatedAlways as always } from './core/AnimatedAlways';
10
- export { createAnimatedConcat as concat } from './core/AnimatedConcat';
11
- export { createAnimatedBlock as block, adapt } from './core/AnimatedBlock';
12
- export { createAnimatedFunction as proc } from './core/AnimatedFunction';
13
- export * from './operators';
@@ -1,8 +0,0 @@
1
- export function createAnimatedAlways(item: any): AnimatedAlways;
2
- declare class AnimatedAlways extends AnimatedNode<any> {
3
- constructor(what: any);
4
- _what: any;
5
- update(): void;
6
- }
7
- import AnimatedNode from "./AnimatedNode";
8
- export {};
@@ -1,6 +0,0 @@
1
- export default class AnimatedBezier extends AnimatedNode<any> {
2
- constructor(value: any, mX1: any, mY1: any, mX2: any, mY2: any);
3
- _value: any;
4
- _bezier: any;
5
- }
6
- import AnimatedNode from "./AnimatedNode";
@@ -1,4 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import { Value, Adaptable } from '../types';
3
- export declare function createAnimatedBlock<T1 extends Value = number, T2 extends Value = any>(items: ReadonlyArray<Adaptable<T2>>): AnimatedNode<T1>;
4
- export declare function adapt(v: any): any;
@@ -1,3 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import { Value } from '../types';
3
- export declare function createAnimatedCall<T extends Value>(args: ReadonlyArray<T | AnimatedNode<T>>, func: (args: ReadonlyArray<T>) => void): AnimatedNode<0>;
@@ -1,12 +0,0 @@
1
- export function createAnimatedCallFunc(proc: any, args: any, params: any): AnimatedCallFunc;
2
- declare class AnimatedCallFunc extends AnimatedNode<any> {
3
- constructor(what: any, args: any, params: any);
4
- _previousCallID: any;
5
- _what: any;
6
- _args: any;
7
- _params: any;
8
- beginContext(): void;
9
- endContext(): void;
10
- }
11
- import AnimatedNode from "./AnimatedNode";
12
- export {};
@@ -1,14 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- declare class AnimatedClock extends AnimatedNode<number> {
3
- _started: any;
4
- _attached: any;
5
- constructor();
6
- toString(): string;
7
- __onEvaluate(): any;
8
- __attach(): void;
9
- __detach(): void;
10
- start(): void;
11
- stop(): void;
12
- isStarted(): any;
13
- }
14
- export default AnimatedClock;
@@ -1,7 +0,0 @@
1
- export function createAnimatedClockTest(clock: any): AnimatedClockTest;
2
- declare class AnimatedClockTest extends AnimatedNode<any> {
3
- constructor(clockNode: any);
4
- _clockNode: any;
5
- }
6
- import AnimatedNode from "./AnimatedNode";
7
- export {};
@@ -1,6 +0,0 @@
1
- export default Code;
2
- declare function Code({ exec, children, dependencies }: {
3
- exec: any;
4
- children: any;
5
- dependencies?: any[];
6
- }): any;
@@ -1,3 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import { Adaptable } from '../types';
3
- export declare function createAnimatedConcat(...args: Array<Adaptable<string> | Adaptable<number>>): AnimatedNode<string>;
@@ -1,3 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import { Value, Adaptable } from '../types';
3
- export declare function createAnimatedCond<T1 extends Value = number, T2 extends Value = number>(cond: Adaptable<number>, ifBlock: Adaptable<T1>, elseBlock?: Adaptable<T2>): AnimatedNode<T1 | T2>;
@@ -1,2 +0,0 @@
1
- export var __esModule: boolean;
2
- export function createAnimatedDebug(message: any, value: any): any;
@@ -1,3 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import { Adaptable, Value } from '../types';
3
- export declare function createAnimatedFunction<T extends (Adaptable<Value> | undefined)[]>(cb: (...args: T) => AnimatedNode<number>): typeof cb;
@@ -1,38 +0,0 @@
1
- import { Value } from '../types';
2
- export declare function getCallID(): string;
3
- export declare function setCallID(nextCallID: any): void;
4
- interface AnimatedNode<T extends Value> {
5
- __nodeID: any;
6
- __nodeConfig: any;
7
- __initialized: any;
8
- __inputNodes: any;
9
- }
10
- declare abstract class AnimatedNode<T> {
11
- __nodeID: any;
12
- __lastLoopID: {
13
- '': number;
14
- };
15
- __memoizedValue: {
16
- '': any;
17
- };
18
- __children: any[];
19
- constructor(nodeConfig: object, inputNodes?: ReadonlyArray<AnimatedNode<any>>);
20
- toString(): string;
21
- __attach(): void;
22
- __detach(): void;
23
- __getValue(): any;
24
- __forceUpdateCache(newValue: any): void;
25
- __dangerouslyRescheduleEvaluate(): void;
26
- __markUpdated(): void;
27
- __nativeInitialize(): void;
28
- __nativeTearDown(): void;
29
- isNativelyInitialized(): any;
30
- abstract __onEvaluate(): T;
31
- __getProps(): any;
32
- __getChildren(): any[];
33
- __addChild(child: any): void;
34
- __removeChild(child: any): void;
35
- _connectAnimatedView(nativeViewTag: any): void;
36
- _disconnectAnimatedView(nativeViewTag: any): void;
37
- }
38
- export default AnimatedNode;
@@ -1,12 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import { Value } from '../types';
3
- declare class AnimatedOperator<T extends Value> extends AnimatedNode<T> {
4
- _input: any;
5
- _op: any;
6
- _operation: any;
7
- constructor(operator: any, input: any);
8
- toString(): string;
9
- __onEvaluate(): any;
10
- }
11
- export declare function createAnimatedOperator(name: any): (...args: any[]) => AnimatedOperator<Value>;
12
- export {};
@@ -1,16 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import { Value } from '../types';
3
- export declare class AnimatedParam<T extends Value | undefined> extends AnimatedNode<T> {
4
- argsStack: any[];
5
- _prevCallID: any;
6
- constructor();
7
- beginContext(ref: any, prevCallID: any): void;
8
- endContext(): void;
9
- _getTopNode(): any;
10
- setValue(value: any): void;
11
- __onEvaluate(): any;
12
- start(): void;
13
- stop(): void;
14
- isRunning(): any;
15
- }
16
- export declare function createAnimatedParam(): AnimatedParam<Value>;
@@ -1 +0,0 @@
1
- export function createOrReusePropsNode(props: any, callback: any, oldNode: any): any;
@@ -1,4 +0,0 @@
1
- import AnimatedNode from './AnimatedNode';
2
- import { Value, Adaptable } from '../types';
3
- import AnimatedValue from './AnimatedValue';
4
- export declare function createAnimatedSet<T extends Value>(what: AnimatedValue<T>, value: Adaptable<T>): AnimatedNode<T>;
@@ -1,7 +0,0 @@
1
- export function createAnimatedStartClock(clock: any): AnimatedStartClock;
2
- declare class AnimatedStartClock extends AnimatedNode<any> {
3
- constructor(clockNode: any);
4
- _clockNode: any;
5
- }
6
- import AnimatedNode from "./AnimatedNode";
7
- export {};
@@ -1,7 +0,0 @@
1
- export function createAnimatedStopClock(clock: any): AnimatedStopClock;
2
- declare class AnimatedStopClock extends AnimatedNode<any> {
3
- constructor(clockNode: any);
4
- _clockNode: any;
5
- }
6
- import AnimatedNode from "./AnimatedNode";
7
- export {};
@@ -1,12 +0,0 @@
1
- export function createOrReuseStyleNode(style: any, oldNode: any): any;
2
- /**
3
- * AnimatedStyle should never be directly instantiated, use createOrReuseStyleNode
4
- * in order to make a new instance of this node.
5
- */
6
- export default class AnimatedStyle extends AnimatedNode<any> {
7
- constructor(style: any, config: any);
8
- _config: any;
9
- _style: any;
10
- _walkStyleAndGetAnimatedValues(style: any): {};
11
- }
12
- import AnimatedNode from "./AnimatedNode";
@@ -1 +0,0 @@
1
- export function createOrReuseTransformNode(transform: any, oldNode: any): any;
@@ -1,10 +0,0 @@
1
- import { InterpolationConfig } from '../derived/interpolate';
2
- import InternalAnimatedValue from './InternalAnimatedValue';
3
- import type { Value, Adaptable } from '../types';
4
- import type AnimatedNode from './AnimatedNode';
5
- declare class AnimatedValue<T extends Value> extends InternalAnimatedValue<T> {
6
- setValue(value: Adaptable<T>): void;
7
- toString(): string;
8
- interpolate(config: InterpolationConfig): AnimatedNode<number>;
9
- }
10
- export default AnimatedValue;
@@ -1 +0,0 @@
1
- export {};