react-native-quick-crypto 0.4.6 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cpp/Cipher/MGLCipherHostObject.cpp +0 -8
- package/cpp/Cipher/MGLPublicCipherInstaller.h +0 -6
- package/cpp/Cipher/MGLRsa.cpp +1 -6
- package/cpp/MGLKeys.cpp +7 -15
- package/cpp/Sig/MGLSignHostObjects.cpp +6 -8
- package/lib/commonjs/random.js +18 -0
- package/lib/commonjs/random.js.map +1 -1
- package/lib/module/random.js +16 -0
- package/lib/module/random.js.map +1 -1
- package/lib/typescript/QuickCrypto.d.ts +1 -0
- package/lib/typescript/index.d.ts +1 -1
- package/lib/typescript/random.d.ts +1 -0
- package/package.json +1 -1
- package/src/random.ts +41 -0
- package/android/.DS_Store +0 -0
- package/android/gradle/.DS_Store +0 -0
- package/android/src/.DS_Store +0 -0
- package/android/src/main/.DS_Store +0 -0
- package/android/src/main/java/.DS_Store +0 -0
- package/android/src/main/java/com/.DS_Store +0 -0
- package/cpp/.DS_Store +0 -0
- package/ios/.DS_Store +0 -0
- package/lib/.DS_Store +0 -0
- package/src/.DS_Store +0 -0
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@@ -451,9 +451,6 @@ void MGLCipherHostObject::installMethods() {
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"setAuthTag", JSIF([=]) {
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if (count != 1 || !arguments[0].isObject() ||
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!arguments[0].asObject(runtime).isArrayBuffer(runtime)) {
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-
jsi::detail::throwJSError(
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runtime,
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"cipher.setAuthTag requires an ArrayBuffer tag argument");
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throw jsi::JSError(
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runtime,
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"cipher.setAuthTag requires an ArrayBuffer tag argument");
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@@ -467,9 +464,6 @@ void MGLCipherHostObject::installMethods() {
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auto authTagArrayBuffer =
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arguments[0].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, authTagArrayBuffer)) {
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jsi::detail::throwJSError(
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runtime,
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"cipher.setAuthTag requires an ArrayBuffer tag argument");
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throw jsi::JSError(
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runtime,
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"cipher.setAuthTag requires an ArrayBuffer tag argument");
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@@ -502,8 +496,6 @@ void MGLCipherHostObject::installMethods() {
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}
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if (!is_valid) {
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-
jsi::detail::throwJSError(runtime,
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"Invalid authentication tag length");
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throw jsi::JSError(runtime, "Invalid authentication tag length");
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}
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@@ -57,20 +57,17 @@ FieldDefinition getPublicCipherFieldDefinition(
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runtime, arguments, &offset);
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if (!pkey) {
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jsi::detail::throwJSError(runtime, "Could not generate key");
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throw new jsi::JSError(runtime, "Could not generate key");
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}
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auto buf = arguments[offset].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, buf)) {
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jsi::detail::throwJSError(runtime, "Data buffer is too long");
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throw new jsi::JSError(runtime, "Data buffer is too long");
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}
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uint32_t padding =
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static_cast<uint32_t>(arguments[offset + 1].getNumber());
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if (!padding) {
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jsi::detail::throwJSError(runtime, "Invalid padding");
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throw new jsi::JSError(runtime, "Invalid padding");
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}
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@@ -81,7 +78,6 @@ FieldDefinition getPublicCipherFieldDefinition(
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digest = EVP_get_digestbyname(oaep_str.c_str());
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if (digest == nullptr) {
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jsi::detail::throwJSError(runtime, "Invalid digest (oaep_str)");
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throw new jsi::JSError(runtime, "Invalid digest (oaep_str)");
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}
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}
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@@ -90,7 +86,6 @@ FieldDefinition getPublicCipherFieldDefinition(
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auto oaep_label_buffer =
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arguments[offset + 3].getObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, oaep_label_buffer)) {
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jsi::detail::throwJSError(runtime, "oaep_label buffer is too long");
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throw new jsi::JSError(runtime, "oaep_label buffer is too long");
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}
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}
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@@ -101,7 +96,6 @@ FieldDefinition getPublicCipherFieldDefinition(
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runtime, pkey, padding, digest, arguments[offset + 3], buf);
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if (!out.has_value()) {
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jsi::detail::throwJSError(runtime, "Failed to decrypt");
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throw new jsi::JSError(runtime, "Failed to decrypt");
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}
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package/cpp/Cipher/MGLRsa.cpp
CHANGED
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@@ -108,7 +108,6 @@ RsaKeyPairGenConfig prepareRsaKeyGenConfig(jsi::Runtime& runtime,
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arguments[offset].asString(runtime).utf8(runtime).c_str());
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if (config.md == nullptr) {
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-
jsi::detail::throwJSError(runtime, "invalid digest");
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throw new jsi::JSError(runtime, "invalid digest");
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}
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}
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@@ -119,7 +118,6 @@ RsaKeyPairGenConfig prepareRsaKeyGenConfig(jsi::Runtime& runtime,
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arguments[offset + 1].asString(runtime).utf8(runtime).c_str());
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if (config.mgf1_md == nullptr) {
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jsi::detail::throwJSError(runtime, "invalid digest");
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throw new jsi::JSError(runtime, "invalid digest");
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}
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}
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@@ -129,7 +127,6 @@ RsaKeyPairGenConfig prepareRsaKeyGenConfig(jsi::Runtime& runtime,
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config.saltlen = static_cast<int>(arguments[offset + 2].asNumber());
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if (config.saltlen < 0) {
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jsi::detail::throwJSError(runtime, "salt length is out of range");
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throw new jsi::JSError(runtime, "salt length is out of range");
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}
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}
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@@ -157,14 +154,12 @@ std::pair<StringOrBuffer, StringOrBuffer> generateRSAKeyPair(
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EVPKeyCtxPointer ctx = setup(config);
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if (!ctx) {
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jsi::detail::throwJSError(runtime, "Error on key generation job");
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throw new jsi::JSError(runtime, "Error on key generation job");
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}
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// Generate the key
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EVP_PKEY* pkey = nullptr;
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if (!EVP_PKEY_keygen(ctx.get(), &pkey)) {
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jsi::detail::throwJSError(runtime, "Error generating key");
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throw new jsi::JSError(runtime, "Error generating key");
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}
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@@ -178,7 +173,7 @@ std::pair<StringOrBuffer, StringOrBuffer> generateRSAKeyPair(
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config->private_key_encoding);
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if (!publicBuffer.has_value() || !privateBuffer.has_value()) {
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jsi::
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throw jsi::JSError(runtime,
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"Failed to encode public and/or private key");
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}
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package/cpp/MGLKeys.cpp
CHANGED
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@@ -348,8 +348,7 @@ std::optional<StringOrBuffer> WritePrivateKey(
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}
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if (err) {
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jsi::
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return {};
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throw jsi::JSError(runtime, "Failed to encode private key");
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}
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return BIOToStringOrBuffer(bio.get(), config.format_);
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@@ -389,8 +388,7 @@ std::optional<StringOrBuffer> WritePublicKey(
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// CHECK(bio);
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if (!WritePublicKeyInner(pkey, bio, config)) {
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jsi::
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return std::nullopt;
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throw jsi::JSError(runtime, "Failed to encode public key");
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}
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return BIOToStringOrBuffer(bio.get(), config.format_);
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@@ -648,8 +646,7 @@ ManagedEVPPKey::GetPrivateKeyEncodingFromJs(jsi::Runtime& runtime,
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auto cipher_name = arguments[*offset].getString(runtime).utf8(runtime);
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result.cipher_ = EVP_get_cipherbyname(cipher_name.c_str());
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if (result.cipher_ == nullptr) {
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jsi::
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return NonCopyableMaybe<PrivateKeyEncodingConfig>();
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throw jsi::JSError(runtime, "Unknown cipher");
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}
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needs_passphrase = true;
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} else {
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@@ -666,7 +663,7 @@ ManagedEVPPKey::GetPrivateKeyEncodingFromJs(jsi::Runtime& runtime,
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jsi::ArrayBuffer passphrase =
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arguments[*offset].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, passphrase)) {
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jsi::
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throw jsi::JSError(runtime, "passphrase is too long");
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}
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result.passphrase_ = NonCopyableMaybe<ByteSource>(
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@@ -674,7 +671,7 @@ ManagedEVPPKey::GetPrivateKeyEncodingFromJs(jsi::Runtime& runtime,
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} else {
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if (needs_passphrase &&
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(arguments[*offset].isNull() || arguments[*offset].isUndefined())) {
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jsi::
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throw jsi::JSError(
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runtime, "passphrase is null or unfedined but it is required");
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}
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}
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@@ -728,7 +725,7 @@ ManagedEVPPKey ManagedEVPPKey::GetPublicOrPrivateKeyFromJs(
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args[(*offset)++].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, dataArrayBuffer)) {
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jsi::
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throw jsi::JSError(runtime, "data is too big");
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}
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NonCopyableMaybe<PrivateKeyEncodingConfig> config_ =
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@@ -766,7 +763,6 @@ ManagedEVPPKey ManagedEVPPKey::GetPublicOrPrivateKeyFromJs(
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is_public = false;
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break;
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default:
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769
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jsi::detail::throwJSError(runtime, "Invalid key encoding type");
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throw new jsi::JSError(runtime, "Invalid key encoding type");
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}
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@@ -784,9 +780,6 @@ ManagedEVPPKey ManagedEVPPKey::GetPublicOrPrivateKeyFromJs(
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return ManagedEVPPKey::GetParsedKey(runtime, std::move(pkey), ret,
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"Failed to read asymmetric key");
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} else {
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787
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jsi::detail::throwJSError(runtime,
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"publicEncrypt api only supports ArrayBuffer keys"
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"for now");
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throw new jsi::JSError(
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runtime, "public encrypt only supports ArrayBuffer at the moment");
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// CHECK(args[*offset]->IsObject());
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@@ -808,11 +801,10 @@ ManagedEVPPKey ManagedEVPPKey::GetParsedKey(jsi::Runtime& runtime,
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808
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// CHECK(pkey);
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802
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break;
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803
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case ParseKeyResult::kParseKeyNeedPassphrase:
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811
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jsi::
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804
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throw jsi::JSError(runtime,
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812
805
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"Passphrase required for encrypted key");
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806
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break;
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814
807
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default:
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815
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jsi::detail::throwJSError(runtime, default_msg);
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throw new jsi::JSError(runtime, default_msg);
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}
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@@ -350,7 +350,7 @@ void SignBase::InstallMethods(mode mode) {
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this->fields.push_back(buildPair(
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"init", JSIF([=]) {
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if (count != 1 || !arguments[0].isString()) {
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-
jsi::
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throw jsi::JSError(runtime, "init requires algorithm param");
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return {};
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}
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@@ -378,19 +378,19 @@ void SignBase::InstallMethods(mode mode) {
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this->fields.push_back(buildPair(
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"update", JSIF([=]) {
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if (count != 1) {
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jsi::
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+
throw jsi::JSError(runtime, "update requires 2 arguments");
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}
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if (!arguments[0].isObject() ||
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!arguments[0].asObject(runtime).isArrayBuffer(runtime)) {
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jsi::
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+
throw jsi::JSError(
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387
387
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runtime, "First argument (data) needs to be an array buffer");
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}
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auto data = arguments[0].asObject(runtime).getArrayBuffer(runtime);
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392
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if (!CheckSizeInt32(runtime, data)) {
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jsi::
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+
throw jsi::JSError(runtime, "data is too large");
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}
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if (mdctx_ == nullptr) return (int)kSignNotInitialised;
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@@ -433,7 +433,6 @@ void SignBase::InstallMethods(mode mode) {
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433
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this->SignFinal(runtime, key, padding, salt_len, dsa_sig_enc);
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434
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435
435
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if (ret.error != kSignOk) {
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436
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-
jsi::detail::throwJSError(runtime, "Error signing");
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436
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throw new jsi::JSError(runtime, "Error signing");
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}
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438
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@@ -455,7 +454,6 @@ void SignBase::InstallMethods(mode mode) {
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455
454
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jsi::ArrayBuffer hbuf =
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456
455
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arguments[offset].asObject(runtime).getArrayBuffer(runtime);
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457
456
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if (!CheckSizeInt32(runtime, hbuf)) {
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458
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-
jsi::detail::throwJSError(runtime, "buffer is too big");
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459
457
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throw jsi::JSError(runtime, "buffer is too big");
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}
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@@ -482,7 +480,7 @@ void SignBase::InstallMethods(mode mode) {
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signature = ConvertSignatureToDER(
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483
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pkey, ArrayBufferToByteSource(runtime, hbuf));
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482
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if (signature.data() == nullptr) {
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485
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-
jsi::
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483
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+
throw jsi::JSError(runtime, "kSignMalformedSignature");
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486
484
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}
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487
485
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// return crypto::CheckThrow(env,
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// Error::kSignMalformedSignature);
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@@ -492,7 +490,7 @@ void SignBase::InstallMethods(mode mode) {
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Error err = this->VerifyFinal(pkey, signature, padding, salt_len,
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493
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&verify_result);
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492
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if (err != kSignOk) {
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-
jsi::
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493
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+
throw jsi::JSError(runtime, "Error on verify");
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496
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}
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495
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return verify_result;
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package/lib/commonjs/random.js
CHANGED
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@@ -9,6 +9,7 @@ exports.randomBytes = randomBytes;
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9
9
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exports.randomFill = randomFill;
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10
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exports.randomFillSync = randomFillSync;
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exports.randomInt = randomInt;
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+
exports.randomUUID = randomUUID;
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12
13
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exports.rng = void 0;
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14
15
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var _NativeQuickCrypto = require("./NativeQuickCrypto/NativeQuickCrypto");
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@@ -208,4 +209,21 @@ function getRandomValues(data) {
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randomFillSync(data, 0);
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return data;
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}
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+
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213
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+
const byteToHex = [];
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+
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215
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+
for (let i = 0; i < 256; ++i) {
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+
byteToHex.push((i + 0x100).toString(16).slice(1));
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} // Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js
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function randomUUID() {
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const size = 16;
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const buffer = new _reactNativeBuffer.Buffer(size);
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randomFillSync(buffer, 0, size); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
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buffer[6] = buffer[6] & 0x0f | 0x40;
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buffer[8] = buffer[8] & 0x3f | 0x80;
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return (byteToHex[buffer[0]] + byteToHex[buffer[1]] + byteToHex[buffer[2]] + byteToHex[buffer[3]] + '-' + byteToHex[buffer[4]] + byteToHex[buffer[5]] + '-' + byteToHex[buffer[6]] + byteToHex[buffer[7]] + '-' + byteToHex[buffer[8]] + byteToHex[buffer[9]] + '-' + byteToHex[buffer[10]] + byteToHex[buffer[11]] + byteToHex[buffer[12]] + byteToHex[buffer[13]] + byteToHex[buffer[14]] + byteToHex[buffer[15]]).toLowerCase();
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}
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//# sourceMappingURL=random.js.map
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-
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{ NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';\nimport { Buffer } from '@craftzdog/react-native-buffer';\n\nconst random = NativeQuickCrypto.random;\n\ntype TypedArray =\n | Uint8Array\n | Uint8ClampedArray\n | Uint16Array\n | Uint32Array\n | Int8Array\n | Int16Array\n | Int32Array\n | Float32Array\n | Float64Array;\ntype ArrayBufferView = TypedArray | DataView | ArrayBufferLike | Buffer;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n size: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill(buffer: any, ...rest: any[]): void {\n if (typeof rest[rest.length - 1] !== 'function') {\n throw new Error('No callback provided to randomDill');\n }\n\n const callback = rest[rest.length - 1] as any as (\n err: Error | null,\n buf?: ArrayBuffer\n ) => void;\n\n let offset: number = 0;\n let size: number = buffer.byteLength;\n\n if (typeof rest[2] === 'function') {\n offset = rest[0];\n size = rest[1];\n }\n\n if (typeof rest[1] === 'function') {\n offset = rest[0];\n }\n\n random\n .randomFill(Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size)\n .then(\n () => {\n callback(null, buffer);\n },\n (e: Error) => {\n callback(e);\n }\n );\n}\n\nexport function randomFillSync<T extends ArrayBufferView>(\n buffer: T,\n offset?: number,\n size?: number\n): T;\n\nexport function randomFillSync(buffer: any, offset: number = 0, size?: number) {\n random.randomFillSync(\n buffer.buffer ? buffer.buffer : buffer,\n offset,\n size ?? buffer.byteLength\n );\n return buffer;\n}\n\nexport function randomBytes(size: number): ArrayBuffer;\n\nexport function randomBytes(\n size: number,\n callback: (err: Error | null, buf?: ArrayBuffer) => void\n): void;\n\nexport function randomBytes(\n size: number,\n callback?: (err: Error | null, buf?: ArrayBuffer) => void\n): void | ArrayBuffer {\n const buf = new Buffer(size);\n\n if (callback === undefined) {\n randomFillSync(buf.buffer, 0, size);\n return buf;\n }\n\n randomFill(buf.buffer, 0, size, (error: Error | null) => {\n if (error) {\n callback(error);\n }\n callback(null, buf);\n });\n}\n\nexport const rng = randomBytes;\nexport const pseudoRandomBytes = randomBytes;\nexport const prng = randomBytes;\n\ntype RandomIntCallback = (err: Error | null, value: number) => void;\ntype Task = {\n min: number;\n max: number;\n callback: RandomIntCallback;\n};\n\n// The rest of the file is taken from https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js\n\n// Largest integer we can read from a buffer.\n// e.g.: Buffer.from(\"ff\".repeat(6), \"hex\").readUIntBE(0, 6);\nconst RAND_MAX = 0xffffffffffff;\n\n// Cache random data to use in randomInt. The cache size must be evenly\n// divisible by 6 because each attempt to obtain a random int uses 6 bytes.\nconst randomCache = new Buffer(6 * 1024);\nlet randomCacheOffset = randomCache.length;\nlet asyncCacheFillInProgress = false;\nconst asyncCachePendingTasks: Task[] = [];\n\n// Generates an integer in [min, max) range where min is inclusive and max is\n// exclusive.\n\nexport function randomInt(max: number, callback: RandomIntCallback): void;\nexport function randomInt(max: number): number;\nexport function randomInt(\n min: number,\n max: number,\n callback: RandomIntCallback\n): void;\nexport function randomInt(min: number, max: number): number;\nexport function randomInt(\n arg1: number,\n arg2?: number | RandomIntCallback,\n callback?: RandomIntCallback\n): void | number {\n // Detect optional min syntax\n // randomInt(max)\n // randomInt(max, callback)\n let max: number;\n let min: number;\n const minNotSpecified =\n typeof arg2 === 'undefined' || typeof arg2 === 'function';\n\n if (minNotSpecified) {\n callback = arg2 as any as undefined | RandomIntCallback;\n max = arg1;\n min = 0;\n } else {\n min = arg1;\n max = arg2 as any as number;\n }\n\n const isSync = typeof callback === 'undefined';\n if (!Number.isSafeInteger(min)) {\n // todo throw new ERR_INVALID_ARG_TYPE('min', 'a safe integer', min);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (!Number.isSafeInteger(max)) {\n // todo throw new ERR_INVALID_ARG_TYPE('max', 'a safe integer', max);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (max <= min) {\n /* todo throw new ERR_OUT_OF_RANGE(\n 'max',\n `greater than the value of \"min\" (${min})`,\n max\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // First we generate a random int between [0..range)\n const range = max - min;\n\n if (!(range <= RAND_MAX)) {\n /* todo throw new ERR_OUT_OF_RANGE(\n `max${minNotSpecified ? '' : ' - min'}`,\n `<= ${RAND_MAX}`,\n range\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // For (x % range) to produce an unbiased value greater than or equal to 0 and\n // less than range, x must be drawn randomly from the set of integers greater\n // than or equal to 0 and less than randLimit.\n const randLimit = RAND_MAX - (RAND_MAX % range);\n\n // If we don't have a callback, or if there is still data in the cache, we can\n // do this synchronously, which is super fast.\n while (isSync || randomCacheOffset < randomCache.length) {\n if (randomCacheOffset === randomCache.length) {\n // This might block the thread for a bit, but we are in sync mode.\n randomFillSync(randomCache);\n randomCacheOffset = 0;\n }\n\n const x = randomCache.readUIntBE(randomCacheOffset, 6);\n randomCacheOffset += 6;\n\n if (x < randLimit) {\n const n = (x % range) + min;\n if (isSync) return n;\n process.nextTick(callback as Function, undefined, n);\n return;\n }\n }\n\n // At this point, we are in async mode with no data in the cache. We cannot\n // simply refill the cache, because another async call to randomInt might\n // already be doing that. Instead, queue this call for when the cache has\n // been refilled.\n if (callback !== undefined) {\n // it is (typescript doesn't know it)\n asyncCachePendingTasks.push({ min, max, callback });\n asyncRefillRandomIntCache();\n }\n}\n\nfunction asyncRefillRandomIntCache() {\n if (asyncCacheFillInProgress) return;\n\n asyncCacheFillInProgress = true;\n randomFill(randomCache, (err) => {\n asyncCacheFillInProgress = false;\n\n const tasks = asyncCachePendingTasks;\n const errorReceiver = err && tasks.shift();\n if (!err) randomCacheOffset = 0;\n\n // Restart all pending tasks. If an error occurred, we only notify a single\n // callback (errorReceiver) about it. This way, every async call to\n // randomInt has a chance of being successful, and it avoids complex\n // exception handling here.\n tasks.splice(0).forEach((task) => {\n randomInt(task.min, task.max, task.callback);\n });\n\n // This is the only call that might throw, and is therefore done at the end.\n if (errorReceiver) errorReceiver.callback(err, 0);\n });\n}\n\n// Really just the Web Crypto API alternative\n// to require('crypto').randomFillSync() with an\n// additional limitation that the input buffer is\n// not allowed to exceed 65536 bytes, and can only\n// be an integer-type TypedArray.\ntype DataType =\n | Int8Array\n | Int16Array\n | Int32Array\n | Uint8Array\n | Uint16Array\n | Uint32Array;\nexport function getRandomValues(data: DataType) {\n if (data.byteLength > 65536) {\n throw new Error('The requested length exceeds 65,536 bytes');\n }\n randomFillSync(data, 0);\n return data;\n}\n"]}
|
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1
|
+
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{ NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';\nimport { Buffer } from '@craftzdog/react-native-buffer';\n\nconst random = NativeQuickCrypto.random;\n\ntype TypedArray =\n | Uint8Array\n | Uint8ClampedArray\n | Uint16Array\n | Uint32Array\n | Int8Array\n | Int16Array\n | Int32Array\n | Float32Array\n | Float64Array;\ntype ArrayBufferView = TypedArray | DataView | ArrayBufferLike | Buffer;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n size: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill(buffer: any, ...rest: any[]): void {\n if (typeof rest[rest.length - 1] !== 'function') {\n throw new Error('No callback provided to randomDill');\n }\n\n const callback = rest[rest.length - 1] as any as (\n err: Error | null,\n buf?: ArrayBuffer\n ) => void;\n\n let offset: number = 0;\n let size: number = buffer.byteLength;\n\n if (typeof rest[2] === 'function') {\n offset = rest[0];\n size = rest[1];\n }\n\n if (typeof rest[1] === 'function') {\n offset = rest[0];\n }\n\n random\n .randomFill(Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size)\n .then(\n () => {\n callback(null, buffer);\n },\n (e: Error) => {\n callback(e);\n }\n );\n}\n\nexport function randomFillSync<T extends ArrayBufferView>(\n buffer: T,\n offset?: number,\n size?: number\n): T;\n\nexport function randomFillSync(buffer: any, offset: number = 0, size?: number) {\n random.randomFillSync(\n buffer.buffer ? buffer.buffer : buffer,\n offset,\n size ?? buffer.byteLength\n );\n return buffer;\n}\n\nexport function randomBytes(size: number): ArrayBuffer;\n\nexport function randomBytes(\n size: number,\n callback: (err: Error | null, buf?: ArrayBuffer) => void\n): void;\n\nexport function randomBytes(\n size: number,\n callback?: (err: Error | null, buf?: ArrayBuffer) => void\n): void | ArrayBuffer {\n const buf = new Buffer(size);\n\n if (callback === undefined) {\n randomFillSync(buf.buffer, 0, size);\n return buf;\n }\n\n randomFill(buf.buffer, 0, size, (error: Error | null) => {\n if (error) {\n callback(error);\n }\n callback(null, buf);\n });\n}\n\nexport const rng = randomBytes;\nexport const pseudoRandomBytes = randomBytes;\nexport const prng = randomBytes;\n\ntype RandomIntCallback = (err: Error | null, value: number) => void;\ntype Task = {\n min: number;\n max: number;\n callback: RandomIntCallback;\n};\n\n// The rest of the file is taken from https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js\n\n// Largest integer we can read from a buffer.\n// e.g.: Buffer.from(\"ff\".repeat(6), \"hex\").readUIntBE(0, 6);\nconst RAND_MAX = 0xffffffffffff;\n\n// Cache random data to use in randomInt. The cache size must be evenly\n// divisible by 6 because each attempt to obtain a random int uses 6 bytes.\nconst randomCache = new Buffer(6 * 1024);\nlet randomCacheOffset = randomCache.length;\nlet asyncCacheFillInProgress = false;\nconst asyncCachePendingTasks: Task[] = [];\n\n// Generates an integer in [min, max) range where min is inclusive and max is\n// exclusive.\n\nexport function randomInt(max: number, callback: RandomIntCallback): void;\nexport function randomInt(max: number): number;\nexport function randomInt(\n min: number,\n max: number,\n callback: RandomIntCallback\n): void;\nexport function randomInt(min: number, max: number): number;\nexport function randomInt(\n arg1: number,\n arg2?: number | RandomIntCallback,\n callback?: RandomIntCallback\n): void | number {\n // Detect optional min syntax\n // randomInt(max)\n // randomInt(max, callback)\n let max: number;\n let min: number;\n const minNotSpecified =\n typeof arg2 === 'undefined' || typeof arg2 === 'function';\n\n if (minNotSpecified) {\n callback = arg2 as any as undefined | RandomIntCallback;\n max = arg1;\n min = 0;\n } else {\n min = arg1;\n max = arg2 as any as number;\n }\n\n const isSync = typeof callback === 'undefined';\n if (!Number.isSafeInteger(min)) {\n // todo throw new ERR_INVALID_ARG_TYPE('min', 'a safe integer', min);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (!Number.isSafeInteger(max)) {\n // todo throw new ERR_INVALID_ARG_TYPE('max', 'a safe integer', max);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (max <= min) {\n /* todo throw new ERR_OUT_OF_RANGE(\n 'max',\n `greater than the value of \"min\" (${min})`,\n max\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // First we generate a random int between [0..range)\n const range = max - min;\n\n if (!(range <= RAND_MAX)) {\n /* todo throw new ERR_OUT_OF_RANGE(\n `max${minNotSpecified ? '' : ' - min'}`,\n `<= ${RAND_MAX}`,\n range\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // For (x % range) to produce an unbiased value greater than or equal to 0 and\n // less than range, x must be drawn randomly from the set of integers greater\n // than or equal to 0 and less than randLimit.\n const randLimit = RAND_MAX - (RAND_MAX % range);\n\n // If we don't have a callback, or if there is still data in the cache, we can\n // do this synchronously, which is super fast.\n while (isSync || randomCacheOffset < randomCache.length) {\n if (randomCacheOffset === randomCache.length) {\n // This might block the thread for a bit, but we are in sync mode.\n randomFillSync(randomCache);\n randomCacheOffset = 0;\n }\n\n const x = randomCache.readUIntBE(randomCacheOffset, 6);\n randomCacheOffset += 6;\n\n if (x < randLimit) {\n const n = (x % range) + min;\n if (isSync) return n;\n process.nextTick(callback as Function, undefined, n);\n return;\n }\n }\n\n // At this point, we are in async mode with no data in the cache. We cannot\n // simply refill the cache, because another async call to randomInt might\n // already be doing that. Instead, queue this call for when the cache has\n // been refilled.\n if (callback !== undefined) {\n // it is (typescript doesn't know it)\n asyncCachePendingTasks.push({ min, max, callback });\n asyncRefillRandomIntCache();\n }\n}\n\nfunction asyncRefillRandomIntCache() {\n if (asyncCacheFillInProgress) return;\n\n asyncCacheFillInProgress = true;\n randomFill(randomCache, (err) => {\n asyncCacheFillInProgress = false;\n\n const tasks = asyncCachePendingTasks;\n const errorReceiver = err && tasks.shift();\n if (!err) randomCacheOffset = 0;\n\n // Restart all pending tasks. If an error occurred, we only notify a single\n // callback (errorReceiver) about it. This way, every async call to\n // randomInt has a chance of being successful, and it avoids complex\n // exception handling here.\n tasks.splice(0).forEach((task) => {\n randomInt(task.min, task.max, task.callback);\n });\n\n // This is the only call that might throw, and is therefore done at the end.\n if (errorReceiver) errorReceiver.callback(err, 0);\n });\n}\n\n// Really just the Web Crypto API alternative\n// to require('crypto').randomFillSync() with an\n// additional limitation that the input buffer is\n// not allowed to exceed 65536 bytes, and can only\n// be an integer-type TypedArray.\ntype DataType =\n | Int8Array\n | Int16Array\n | Int32Array\n | Uint8Array\n | Uint16Array\n | Uint32Array;\nexport function getRandomValues(data: DataType) {\n if (data.byteLength > 65536) {\n throw new Error('The requested length exceeds 65,536 bytes');\n }\n randomFillSync(data, 0);\n return data;\n}\n\nconst byteToHex: string[] = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).slice(1));\n}\n\n// Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js\nexport function randomUUID() {\n const size = 16;\n const buffer = new Buffer(size)\n randomFillSync(buffer, 0, size);\n\n // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n buffer[6] = (buffer[6] & 0x0f) | 0x40;\n buffer[8] = (buffer[8] & 0x3f) | 0x80;\n\n return (\n byteToHex[buffer[0]] +\n byteToHex[buffer[1]] +\n byteToHex[buffer[2]] +\n byteToHex[buffer[3]] +\n '-' +\n byteToHex[buffer[4]] +\n byteToHex[buffer[5]] +\n '-' +\n byteToHex[buffer[6]] +\n byteToHex[buffer[7]] +\n '-' +\n byteToHex[buffer[8]] +\n byteToHex[buffer[9]] +\n '-' +\n byteToHex[buffer[10]] +\n byteToHex[buffer[11]] +\n byteToHex[buffer[12]] +\n byteToHex[buffer[13]] +\n byteToHex[buffer[14]] +\n byteToHex[buffer[15]]\n ).toLowerCase();\n}\n\n"]}
|
package/lib/module/random.js
CHANGED
|
@@ -186,4 +186,20 @@ export function getRandomValues(data) {
|
|
|
186
186
|
randomFillSync(data, 0);
|
|
187
187
|
return data;
|
|
188
188
|
}
|
|
189
|
+
const byteToHex = [];
|
|
190
|
+
|
|
191
|
+
for (let i = 0; i < 256; ++i) {
|
|
192
|
+
byteToHex.push((i + 0x100).toString(16).slice(1));
|
|
193
|
+
} // Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js
|
|
194
|
+
|
|
195
|
+
|
|
196
|
+
export function randomUUID() {
|
|
197
|
+
const size = 16;
|
|
198
|
+
const buffer = new Buffer(size);
|
|
199
|
+
randomFillSync(buffer, 0, size); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
|
|
200
|
+
|
|
201
|
+
buffer[6] = buffer[6] & 0x0f | 0x40;
|
|
202
|
+
buffer[8] = buffer[8] & 0x3f | 0x80;
|
|
203
|
+
return (byteToHex[buffer[0]] + byteToHex[buffer[1]] + byteToHex[buffer[2]] + byteToHex[buffer[3]] + '-' + byteToHex[buffer[4]] + byteToHex[buffer[5]] + '-' + byteToHex[buffer[6]] + byteToHex[buffer[7]] + '-' + byteToHex[buffer[8]] + byteToHex[buffer[9]] + '-' + byteToHex[buffer[10]] + byteToHex[buffer[11]] + byteToHex[buffer[12]] + byteToHex[buffer[13]] + byteToHex[buffer[14]] + byteToHex[buffer[15]]).toLowerCase();
|
|
204
|
+
}
|
|
189
205
|
//# sourceMappingURL=random.js.map
|
package/lib/module/random.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
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-
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{ NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';\nimport { Buffer } from '@craftzdog/react-native-buffer';\n\nconst random = NativeQuickCrypto.random;\n\ntype TypedArray =\n | Uint8Array\n | Uint8ClampedArray\n | Uint16Array\n | Uint32Array\n | Int8Array\n | Int16Array\n | Int32Array\n | Float32Array\n | Float64Array;\ntype ArrayBufferView = TypedArray | DataView | ArrayBufferLike | Buffer;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n size: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill(buffer: any, ...rest: any[]): void {\n if (typeof rest[rest.length - 1] !== 'function') {\n throw new Error('No callback provided to randomDill');\n }\n\n const callback = rest[rest.length - 1] as any as (\n err: Error | null,\n buf?: ArrayBuffer\n ) => void;\n\n let offset: number = 0;\n let size: number = buffer.byteLength;\n\n if (typeof rest[2] === 'function') {\n offset = rest[0];\n size = rest[1];\n }\n\n if (typeof rest[1] === 'function') {\n offset = rest[0];\n }\n\n random\n .randomFill(Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size)\n .then(\n () => {\n callback(null, buffer);\n },\n (e: Error) => {\n callback(e);\n }\n );\n}\n\nexport function randomFillSync<T extends ArrayBufferView>(\n buffer: T,\n offset?: number,\n size?: number\n): T;\n\nexport function randomFillSync(buffer: any, offset: number = 0, size?: number) {\n random.randomFillSync(\n buffer.buffer ? buffer.buffer : buffer,\n offset,\n size ?? buffer.byteLength\n );\n return buffer;\n}\n\nexport function randomBytes(size: number): ArrayBuffer;\n\nexport function randomBytes(\n size: number,\n callback: (err: Error | null, buf?: ArrayBuffer) => void\n): void;\n\nexport function randomBytes(\n size: number,\n callback?: (err: Error | null, buf?: ArrayBuffer) => void\n): void | ArrayBuffer {\n const buf = new Buffer(size);\n\n if (callback === undefined) {\n randomFillSync(buf.buffer, 0, size);\n return buf;\n }\n\n randomFill(buf.buffer, 0, size, (error: Error | null) => {\n if (error) {\n callback(error);\n }\n callback(null, buf);\n });\n}\n\nexport const rng = randomBytes;\nexport const pseudoRandomBytes = randomBytes;\nexport const prng = randomBytes;\n\ntype RandomIntCallback = (err: Error | null, value: number) => void;\ntype Task = {\n min: number;\n max: number;\n callback: RandomIntCallback;\n};\n\n// The rest of the file is taken from https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js\n\n// Largest integer we can read from a buffer.\n// e.g.: Buffer.from(\"ff\".repeat(6), \"hex\").readUIntBE(0, 6);\nconst RAND_MAX = 0xffffffffffff;\n\n// Cache random data to use in randomInt. The cache size must be evenly\n// divisible by 6 because each attempt to obtain a random int uses 6 bytes.\nconst randomCache = new Buffer(6 * 1024);\nlet randomCacheOffset = randomCache.length;\nlet asyncCacheFillInProgress = false;\nconst asyncCachePendingTasks: Task[] = [];\n\n// Generates an integer in [min, max) range where min is inclusive and max is\n// exclusive.\n\nexport function randomInt(max: number, callback: RandomIntCallback): void;\nexport function randomInt(max: number): number;\nexport function randomInt(\n min: number,\n max: number,\n callback: RandomIntCallback\n): void;\nexport function randomInt(min: number, max: number): number;\nexport function randomInt(\n arg1: number,\n arg2?: number | RandomIntCallback,\n callback?: RandomIntCallback\n): void | number {\n // Detect optional min syntax\n // randomInt(max)\n // randomInt(max, callback)\n let max: number;\n let min: number;\n const minNotSpecified =\n typeof arg2 === 'undefined' || typeof arg2 === 'function';\n\n if (minNotSpecified) {\n callback = arg2 as any as undefined | RandomIntCallback;\n max = arg1;\n min = 0;\n } else {\n min = arg1;\n max = arg2 as any as number;\n }\n\n const isSync = typeof callback === 'undefined';\n if (!Number.isSafeInteger(min)) {\n // todo throw new ERR_INVALID_ARG_TYPE('min', 'a safe integer', min);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (!Number.isSafeInteger(max)) {\n // todo throw new ERR_INVALID_ARG_TYPE('max', 'a safe integer', max);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (max <= min) {\n /* todo throw new ERR_OUT_OF_RANGE(\n 'max',\n `greater than the value of \"min\" (${min})`,\n max\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // First we generate a random int between [0..range)\n const range = max - min;\n\n if (!(range <= RAND_MAX)) {\n /* todo throw new ERR_OUT_OF_RANGE(\n `max${minNotSpecified ? '' : ' - min'}`,\n `<= ${RAND_MAX}`,\n range\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // For (x % range) to produce an unbiased value greater than or equal to 0 and\n // less than range, x must be drawn randomly from the set of integers greater\n // than or equal to 0 and less than randLimit.\n const randLimit = RAND_MAX - (RAND_MAX % range);\n\n // If we don't have a callback, or if there is still data in the cache, we can\n // do this synchronously, which is super fast.\n while (isSync || randomCacheOffset < randomCache.length) {\n if (randomCacheOffset === randomCache.length) {\n // This might block the thread for a bit, but we are in sync mode.\n randomFillSync(randomCache);\n randomCacheOffset = 0;\n }\n\n const x = randomCache.readUIntBE(randomCacheOffset, 6);\n randomCacheOffset += 6;\n\n if (x < randLimit) {\n const n = (x % range) + min;\n if (isSync) return n;\n process.nextTick(callback as Function, undefined, n);\n return;\n }\n }\n\n // At this point, we are in async mode with no data in the cache. We cannot\n // simply refill the cache, because another async call to randomInt might\n // already be doing that. Instead, queue this call for when the cache has\n // been refilled.\n if (callback !== undefined) {\n // it is (typescript doesn't know it)\n asyncCachePendingTasks.push({ min, max, callback });\n asyncRefillRandomIntCache();\n }\n}\n\nfunction asyncRefillRandomIntCache() {\n if (asyncCacheFillInProgress) return;\n\n asyncCacheFillInProgress = true;\n randomFill(randomCache, (err) => {\n asyncCacheFillInProgress = false;\n\n const tasks = asyncCachePendingTasks;\n const errorReceiver = err && tasks.shift();\n if (!err) randomCacheOffset = 0;\n\n // Restart all pending tasks. If an error occurred, we only notify a single\n // callback (errorReceiver) about it. This way, every async call to\n // randomInt has a chance of being successful, and it avoids complex\n // exception handling here.\n tasks.splice(0).forEach((task) => {\n randomInt(task.min, task.max, task.callback);\n });\n\n // This is the only call that might throw, and is therefore done at the end.\n if (errorReceiver) errorReceiver.callback(err, 0);\n });\n}\n\n// Really just the Web Crypto API alternative\n// to require('crypto').randomFillSync() with an\n// additional limitation that the input buffer is\n// not allowed to exceed 65536 bytes, and can only\n// be an integer-type TypedArray.\ntype DataType =\n | Int8Array\n | Int16Array\n | Int32Array\n | Uint8Array\n | Uint16Array\n | Uint32Array;\nexport function getRandomValues(data: DataType) {\n if (data.byteLength > 65536) {\n throw new Error('The requested length exceeds 65,536 bytes');\n }\n randomFillSync(data, 0);\n return data;\n}\n"]}
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+
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{ NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';\nimport { Buffer } from '@craftzdog/react-native-buffer';\n\nconst random = NativeQuickCrypto.random;\n\ntype TypedArray =\n | Uint8Array\n | Uint8ClampedArray\n | Uint16Array\n | Uint32Array\n | Int8Array\n | Int16Array\n | Int32Array\n | Float32Array\n | Float64Array;\ntype ArrayBufferView = TypedArray | DataView | ArrayBufferLike | Buffer;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n size: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill(buffer: any, ...rest: any[]): void {\n if (typeof rest[rest.length - 1] !== 'function') {\n throw new Error('No callback provided to randomDill');\n }\n\n const callback = rest[rest.length - 1] as any as (\n err: Error | null,\n buf?: ArrayBuffer\n ) => void;\n\n let offset: number = 0;\n let size: number = buffer.byteLength;\n\n if (typeof rest[2] === 'function') {\n offset = rest[0];\n size = rest[1];\n }\n\n if (typeof rest[1] === 'function') {\n offset = rest[0];\n }\n\n random\n .randomFill(Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size)\n .then(\n () => {\n callback(null, buffer);\n },\n (e: Error) => {\n callback(e);\n }\n );\n}\n\nexport function randomFillSync<T extends ArrayBufferView>(\n buffer: T,\n offset?: number,\n size?: number\n): T;\n\nexport function randomFillSync(buffer: any, offset: number = 0, size?: number) {\n random.randomFillSync(\n buffer.buffer ? buffer.buffer : buffer,\n offset,\n size ?? buffer.byteLength\n );\n return buffer;\n}\n\nexport function randomBytes(size: number): ArrayBuffer;\n\nexport function randomBytes(\n size: number,\n callback: (err: Error | null, buf?: ArrayBuffer) => void\n): void;\n\nexport function randomBytes(\n size: number,\n callback?: (err: Error | null, buf?: ArrayBuffer) => void\n): void | ArrayBuffer {\n const buf = new Buffer(size);\n\n if (callback === undefined) {\n randomFillSync(buf.buffer, 0, size);\n return buf;\n }\n\n randomFill(buf.buffer, 0, size, (error: Error | null) => {\n if (error) {\n callback(error);\n }\n callback(null, buf);\n });\n}\n\nexport const rng = randomBytes;\nexport const pseudoRandomBytes = randomBytes;\nexport const prng = randomBytes;\n\ntype RandomIntCallback = (err: Error | null, value: number) => void;\ntype Task = {\n min: number;\n max: number;\n callback: RandomIntCallback;\n};\n\n// The rest of the file is taken from https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js\n\n// Largest integer we can read from a buffer.\n// e.g.: Buffer.from(\"ff\".repeat(6), \"hex\").readUIntBE(0, 6);\nconst RAND_MAX = 0xffffffffffff;\n\n// Cache random data to use in randomInt. The cache size must be evenly\n// divisible by 6 because each attempt to obtain a random int uses 6 bytes.\nconst randomCache = new Buffer(6 * 1024);\nlet randomCacheOffset = randomCache.length;\nlet asyncCacheFillInProgress = false;\nconst asyncCachePendingTasks: Task[] = [];\n\n// Generates an integer in [min, max) range where min is inclusive and max is\n// exclusive.\n\nexport function randomInt(max: number, callback: RandomIntCallback): void;\nexport function randomInt(max: number): number;\nexport function randomInt(\n min: number,\n max: number,\n callback: RandomIntCallback\n): void;\nexport function randomInt(min: number, max: number): number;\nexport function randomInt(\n arg1: number,\n arg2?: number | RandomIntCallback,\n callback?: RandomIntCallback\n): void | number {\n // Detect optional min syntax\n // randomInt(max)\n // randomInt(max, callback)\n let max: number;\n let min: number;\n const minNotSpecified =\n typeof arg2 === 'undefined' || typeof arg2 === 'function';\n\n if (minNotSpecified) {\n callback = arg2 as any as undefined | RandomIntCallback;\n max = arg1;\n min = 0;\n } else {\n min = arg1;\n max = arg2 as any as number;\n }\n\n const isSync = typeof callback === 'undefined';\n if (!Number.isSafeInteger(min)) {\n // todo throw new ERR_INVALID_ARG_TYPE('min', 'a safe integer', min);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (!Number.isSafeInteger(max)) {\n // todo throw new ERR_INVALID_ARG_TYPE('max', 'a safe integer', max);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (max <= min) {\n /* todo throw new ERR_OUT_OF_RANGE(\n 'max',\n `greater than the value of \"min\" (${min})`,\n max\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // First we generate a random int between [0..range)\n const range = max - min;\n\n if (!(range <= RAND_MAX)) {\n /* todo throw new ERR_OUT_OF_RANGE(\n `max${minNotSpecified ? '' : ' - min'}`,\n `<= ${RAND_MAX}`,\n range\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // For (x % range) to produce an unbiased value greater than or equal to 0 and\n // less than range, x must be drawn randomly from the set of integers greater\n // than or equal to 0 and less than randLimit.\n const randLimit = RAND_MAX - (RAND_MAX % range);\n\n // If we don't have a callback, or if there is still data in the cache, we can\n // do this synchronously, which is super fast.\n while (isSync || randomCacheOffset < randomCache.length) {\n if (randomCacheOffset === randomCache.length) {\n // This might block the thread for a bit, but we are in sync mode.\n randomFillSync(randomCache);\n randomCacheOffset = 0;\n }\n\n const x = randomCache.readUIntBE(randomCacheOffset, 6);\n randomCacheOffset += 6;\n\n if (x < randLimit) {\n const n = (x % range) + min;\n if (isSync) return n;\n process.nextTick(callback as Function, undefined, n);\n return;\n }\n }\n\n // At this point, we are in async mode with no data in the cache. We cannot\n // simply refill the cache, because another async call to randomInt might\n // already be doing that. Instead, queue this call for when the cache has\n // been refilled.\n if (callback !== undefined) {\n // it is (typescript doesn't know it)\n asyncCachePendingTasks.push({ min, max, callback });\n asyncRefillRandomIntCache();\n }\n}\n\nfunction asyncRefillRandomIntCache() {\n if (asyncCacheFillInProgress) return;\n\n asyncCacheFillInProgress = true;\n randomFill(randomCache, (err) => {\n asyncCacheFillInProgress = false;\n\n const tasks = asyncCachePendingTasks;\n const errorReceiver = err && tasks.shift();\n if (!err) randomCacheOffset = 0;\n\n // Restart all pending tasks. If an error occurred, we only notify a single\n // callback (errorReceiver) about it. This way, every async call to\n // randomInt has a chance of being successful, and it avoids complex\n // exception handling here.\n tasks.splice(0).forEach((task) => {\n randomInt(task.min, task.max, task.callback);\n });\n\n // This is the only call that might throw, and is therefore done at the end.\n if (errorReceiver) errorReceiver.callback(err, 0);\n });\n}\n\n// Really just the Web Crypto API alternative\n// to require('crypto').randomFillSync() with an\n// additional limitation that the input buffer is\n// not allowed to exceed 65536 bytes, and can only\n// be an integer-type TypedArray.\ntype DataType =\n | Int8Array\n | Int16Array\n | Int32Array\n | Uint8Array\n | Uint16Array\n | Uint32Array;\nexport function getRandomValues(data: DataType) {\n if (data.byteLength > 65536) {\n throw new Error('The requested length exceeds 65,536 bytes');\n }\n randomFillSync(data, 0);\n return data;\n}\n\nconst byteToHex: string[] = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).slice(1));\n}\n\n// Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js\nexport function randomUUID() {\n const size = 16;\n const buffer = new Buffer(size)\n randomFillSync(buffer, 0, size);\n\n // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n buffer[6] = (buffer[6] & 0x0f) | 0x40;\n buffer[8] = (buffer[8] & 0x3f) | 0x80;\n\n return (\n byteToHex[buffer[0]] +\n byteToHex[buffer[1]] +\n byteToHex[buffer[2]] +\n byteToHex[buffer[3]] +\n '-' +\n byteToHex[buffer[4]] +\n byteToHex[buffer[5]] +\n '-' +\n byteToHex[buffer[6]] +\n byteToHex[buffer[7]] +\n '-' +\n byteToHex[buffer[8]] +\n byteToHex[buffer[9]] +\n '-' +\n byteToHex[buffer[10]] +\n byteToHex[buffer[11]] +\n byteToHex[buffer[12]] +\n byteToHex[buffer[13]] +\n byteToHex[buffer[14]] +\n byteToHex[buffer[15]]\n ).toLowerCase();\n}\n\n"]}
|
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@@ -15,6 +15,7 @@ export declare const QuickCrypto: {
|
|
|
15
15
|
randomInt(min: number, max: number, callback: (err: Error | null, value: number) => void): void;
|
|
16
16
|
randomInt(min: number, max: number): number;
|
|
17
17
|
getRandomValues(data: Uint8Array | Uint16Array | Uint32Array | Int8Array | Int16Array | Int32Array): Uint8Array | Uint16Array | Uint32Array | Int8Array | Int16Array | Int32Array;
|
|
18
|
+
randomUUID(): string;
|
|
18
19
|
rng: typeof random.randomBytes;
|
|
19
20
|
pseudoRandomBytes: typeof random.randomBytes;
|
|
20
21
|
prng: typeof random.randomBytes;
|
|
@@ -15,6 +15,7 @@ declare const crypto: {
|
|
|
15
15
|
randomInt(min: number, max: number, callback: (err: Error | null, value: number) => void): void;
|
|
16
16
|
randomInt(min: number, max: number): number;
|
|
17
17
|
getRandomValues(data: Uint8Array | Uint16Array | Uint32Array | Int8Array | Int16Array | Int32Array): Uint8Array | Uint16Array | Uint32Array | Int8Array | Int16Array | Int32Array;
|
|
18
|
+
randomUUID(): string;
|
|
18
19
|
rng: typeof import("./random").randomBytes;
|
|
19
20
|
pseudoRandomBytes: typeof import("./random").randomBytes;
|
|
20
21
|
prng: typeof import("./random").randomBytes;
|
|
@@ -173,7 +174,6 @@ declare const crypto: {
|
|
|
173
174
|
hkdf(digest: string, irm: FallbackCrypto.KeyObject | FallbackCrypto.BinaryLike, salt: FallbackCrypto.BinaryLike, info: FallbackCrypto.BinaryLike, keylen: number, callback: (err: Error | null, derivedKey: ArrayBuffer) => void): void;
|
|
174
175
|
hkdfSync(digest: string, ikm: FallbackCrypto.KeyObject | FallbackCrypto.BinaryLike, salt: FallbackCrypto.BinaryLike, info: FallbackCrypto.BinaryLike, keylen: number): ArrayBuffer;
|
|
175
176
|
secureHeapUsed(): FallbackCrypto.SecureHeapUsage;
|
|
176
|
-
randomUUID(options?: FallbackCrypto.RandomUUIDOptions | undefined): string;
|
|
177
177
|
generatePrime(size: number, callback: (err: Error | null, prime: ArrayBuffer) => void): void;
|
|
178
178
|
generatePrime(size: number, options: FallbackCrypto.GeneratePrimeOptionsBigInt, callback: (err: Error | null, prime: bigint) => void): void;
|
|
179
179
|
generatePrime(size: number, options: FallbackCrypto.GeneratePrimeOptionsArrayBuffer, callback: (err: Error | null, prime: ArrayBuffer) => void): void;
|
|
@@ -17,4 +17,5 @@ export declare function randomInt(min: number, max: number, callback: RandomIntC
|
|
|
17
17
|
export declare function randomInt(min: number, max: number): number;
|
|
18
18
|
declare type DataType = Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array;
|
|
19
19
|
export declare function getRandomValues(data: DataType): DataType;
|
|
20
|
+
export declare function randomUUID(): string;
|
|
20
21
|
export {};
|
package/package.json
CHANGED
package/src/random.ts
CHANGED
|
@@ -274,3 +274,44 @@ export function getRandomValues(data: DataType) {
|
|
|
274
274
|
randomFillSync(data, 0);
|
|
275
275
|
return data;
|
|
276
276
|
}
|
|
277
|
+
|
|
278
|
+
const byteToHex: string[] = [];
|
|
279
|
+
|
|
280
|
+
for (let i = 0; i < 256; ++i) {
|
|
281
|
+
byteToHex.push((i + 0x100).toString(16).slice(1));
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
// Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js
|
|
285
|
+
export function randomUUID() {
|
|
286
|
+
const size = 16;
|
|
287
|
+
const buffer = new Buffer(size)
|
|
288
|
+
randomFillSync(buffer, 0, size);
|
|
289
|
+
|
|
290
|
+
// Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
|
|
291
|
+
buffer[6] = (buffer[6] & 0x0f) | 0x40;
|
|
292
|
+
buffer[8] = (buffer[8] & 0x3f) | 0x80;
|
|
293
|
+
|
|
294
|
+
return (
|
|
295
|
+
byteToHex[buffer[0]] +
|
|
296
|
+
byteToHex[buffer[1]] +
|
|
297
|
+
byteToHex[buffer[2]] +
|
|
298
|
+
byteToHex[buffer[3]] +
|
|
299
|
+
'-' +
|
|
300
|
+
byteToHex[buffer[4]] +
|
|
301
|
+
byteToHex[buffer[5]] +
|
|
302
|
+
'-' +
|
|
303
|
+
byteToHex[buffer[6]] +
|
|
304
|
+
byteToHex[buffer[7]] +
|
|
305
|
+
'-' +
|
|
306
|
+
byteToHex[buffer[8]] +
|
|
307
|
+
byteToHex[buffer[9]] +
|
|
308
|
+
'-' +
|
|
309
|
+
byteToHex[buffer[10]] +
|
|
310
|
+
byteToHex[buffer[11]] +
|
|
311
|
+
byteToHex[buffer[12]] +
|
|
312
|
+
byteToHex[buffer[13]] +
|
|
313
|
+
byteToHex[buffer[14]] +
|
|
314
|
+
byteToHex[buffer[15]]
|
|
315
|
+
).toLowerCase();
|
|
316
|
+
}
|
|
317
|
+
|
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|
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|
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|
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|