react-native-quick-crypto 0.4.5 → 0.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/cpp/Cipher/MGLCipherHostObject.cpp +0 -8
- package/cpp/Cipher/MGLPublicCipherInstaller.h +0 -6
- package/cpp/Cipher/MGLRsa.cpp +1 -6
- package/cpp/MGLKeys.cpp +7 -15
- package/cpp/Sig/MGLSignHostObjects.cpp +6 -8
- package/lib/commonjs/Utils.js +1 -8
- package/lib/commonjs/Utils.js.map +1 -1
- package/lib/commonjs/random.js +19 -3
- package/lib/commonjs/random.js.map +1 -1
- package/lib/module/Utils.js +1 -6
- package/lib/module/Utils.js.map +1 -1
- package/lib/module/random.js +17 -2
- package/lib/module/random.js.map +1 -1
- package/lib/typescript/QuickCrypto.d.ts +1 -0
- package/lib/typescript/Utils.d.ts +0 -1
- package/lib/typescript/index.d.ts +1 -1
- package/lib/typescript/random.d.ts +1 -0
- package/package.json +2 -2
- package/src/Utils.ts +1 -5
- package/src/random.ts +42 -2
- package/android/.DS_Store +0 -0
- package/android/gradle/.DS_Store +0 -0
- package/android/src/.DS_Store +0 -0
- package/android/src/main/.DS_Store +0 -0
- package/android/src/main/java/.DS_Store +0 -0
- package/android/src/main/java/com/.DS_Store +0 -0
- package/cpp/.DS_Store +0 -0
- package/ios/.DS_Store +0 -0
- package/lib/.DS_Store +0 -0
- package/src/.DS_Store +0 -0
package/README.md
CHANGED
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@@ -25,13 +25,13 @@ const end = performance.now()
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console.log(`Creating a Wallet took ${end - start} ms.`)
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```
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-
**Without** react-native-crypto 🐢:
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**Without** react-native-quick-crypto 🐢:
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```
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Creating a Wallet took 16862 ms
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```
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**With** react-native-crypto ⚡️:
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**With** react-native-quick-crypto ⚡️:
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```
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Creating a Wallet took 289 ms
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@@ -451,9 +451,6 @@ void MGLCipherHostObject::installMethods() {
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"setAuthTag", JSIF([=]) {
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if (count != 1 || !arguments[0].isObject() ||
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!arguments[0].asObject(runtime).isArrayBuffer(runtime)) {
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jsi::detail::throwJSError(
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runtime,
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"cipher.setAuthTag requires an ArrayBuffer tag argument");
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throw jsi::JSError(
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runtime,
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"cipher.setAuthTag requires an ArrayBuffer tag argument");
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@@ -467,9 +464,6 @@ void MGLCipherHostObject::installMethods() {
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auto authTagArrayBuffer =
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arguments[0].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, authTagArrayBuffer)) {
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jsi::detail::throwJSError(
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runtime,
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"cipher.setAuthTag requires an ArrayBuffer tag argument");
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throw jsi::JSError(
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runtime,
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"cipher.setAuthTag requires an ArrayBuffer tag argument");
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@@ -502,8 +496,6 @@ void MGLCipherHostObject::installMethods() {
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}
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if (!is_valid) {
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jsi::detail::throwJSError(runtime,
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"Invalid authentication tag length");
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throw jsi::JSError(runtime, "Invalid authentication tag length");
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}
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@@ -57,20 +57,17 @@ FieldDefinition getPublicCipherFieldDefinition(
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runtime, arguments, &offset);
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if (!pkey) {
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jsi::detail::throwJSError(runtime, "Could not generate key");
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throw new jsi::JSError(runtime, "Could not generate key");
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}
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auto buf = arguments[offset].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, buf)) {
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jsi::detail::throwJSError(runtime, "Data buffer is too long");
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throw new jsi::JSError(runtime, "Data buffer is too long");
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}
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uint32_t padding =
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static_cast<uint32_t>(arguments[offset + 1].getNumber());
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if (!padding) {
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jsi::detail::throwJSError(runtime, "Invalid padding");
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throw new jsi::JSError(runtime, "Invalid padding");
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}
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@@ -81,7 +78,6 @@ FieldDefinition getPublicCipherFieldDefinition(
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digest = EVP_get_digestbyname(oaep_str.c_str());
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if (digest == nullptr) {
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jsi::detail::throwJSError(runtime, "Invalid digest (oaep_str)");
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throw new jsi::JSError(runtime, "Invalid digest (oaep_str)");
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}
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}
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@@ -90,7 +86,6 @@ FieldDefinition getPublicCipherFieldDefinition(
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auto oaep_label_buffer =
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arguments[offset + 3].getObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, oaep_label_buffer)) {
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jsi::detail::throwJSError(runtime, "oaep_label buffer is too long");
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throw new jsi::JSError(runtime, "oaep_label buffer is too long");
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}
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}
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@@ -101,7 +96,6 @@ FieldDefinition getPublicCipherFieldDefinition(
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runtime, pkey, padding, digest, arguments[offset + 3], buf);
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if (!out.has_value()) {
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jsi::detail::throwJSError(runtime, "Failed to decrypt");
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throw new jsi::JSError(runtime, "Failed to decrypt");
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}
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package/cpp/Cipher/MGLRsa.cpp
CHANGED
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@@ -108,7 +108,6 @@ RsaKeyPairGenConfig prepareRsaKeyGenConfig(jsi::Runtime& runtime,
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arguments[offset].asString(runtime).utf8(runtime).c_str());
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if (config.md == nullptr) {
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jsi::detail::throwJSError(runtime, "invalid digest");
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throw new jsi::JSError(runtime, "invalid digest");
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}
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}
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@@ -119,7 +118,6 @@ RsaKeyPairGenConfig prepareRsaKeyGenConfig(jsi::Runtime& runtime,
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arguments[offset + 1].asString(runtime).utf8(runtime).c_str());
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if (config.mgf1_md == nullptr) {
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jsi::detail::throwJSError(runtime, "invalid digest");
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throw new jsi::JSError(runtime, "invalid digest");
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}
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}
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@@ -129,7 +127,6 @@ RsaKeyPairGenConfig prepareRsaKeyGenConfig(jsi::Runtime& runtime,
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config.saltlen = static_cast<int>(arguments[offset + 2].asNumber());
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if (config.saltlen < 0) {
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jsi::detail::throwJSError(runtime, "salt length is out of range");
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throw new jsi::JSError(runtime, "salt length is out of range");
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}
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}
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@@ -157,14 +154,12 @@ std::pair<StringOrBuffer, StringOrBuffer> generateRSAKeyPair(
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EVPKeyCtxPointer ctx = setup(config);
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if (!ctx) {
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jsi::detail::throwJSError(runtime, "Error on key generation job");
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throw new jsi::JSError(runtime, "Error on key generation job");
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}
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// Generate the key
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EVP_PKEY* pkey = nullptr;
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if (!EVP_PKEY_keygen(ctx.get(), &pkey)) {
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jsi::detail::throwJSError(runtime, "Error generating key");
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throw new jsi::JSError(runtime, "Error generating key");
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}
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@@ -178,7 +173,7 @@ std::pair<StringOrBuffer, StringOrBuffer> generateRSAKeyPair(
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config->private_key_encoding);
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if (!publicBuffer.has_value() || !privateBuffer.has_value()) {
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jsi::
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throw jsi::JSError(runtime,
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"Failed to encode public and/or private key");
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}
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package/cpp/MGLKeys.cpp
CHANGED
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@@ -348,8 +348,7 @@ std::optional<StringOrBuffer> WritePrivateKey(
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}
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if (err) {
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jsi::
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return {};
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throw jsi::JSError(runtime, "Failed to encode private key");
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}
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return BIOToStringOrBuffer(bio.get(), config.format_);
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@@ -389,8 +388,7 @@ std::optional<StringOrBuffer> WritePublicKey(
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// CHECK(bio);
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if (!WritePublicKeyInner(pkey, bio, config)) {
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jsi::
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return std::nullopt;
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throw jsi::JSError(runtime, "Failed to encode public key");
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}
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return BIOToStringOrBuffer(bio.get(), config.format_);
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@@ -648,8 +646,7 @@ ManagedEVPPKey::GetPrivateKeyEncodingFromJs(jsi::Runtime& runtime,
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auto cipher_name = arguments[*offset].getString(runtime).utf8(runtime);
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result.cipher_ = EVP_get_cipherbyname(cipher_name.c_str());
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if (result.cipher_ == nullptr) {
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jsi::
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-
return NonCopyableMaybe<PrivateKeyEncodingConfig>();
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+
throw jsi::JSError(runtime, "Unknown cipher");
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}
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needs_passphrase = true;
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} else {
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jsi::ArrayBuffer passphrase =
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arguments[*offset].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, passphrase)) {
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jsi::
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throw jsi::JSError(runtime, "passphrase is too long");
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}
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result.passphrase_ = NonCopyableMaybe<ByteSource>(
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@@ -674,7 +671,7 @@ ManagedEVPPKey::GetPrivateKeyEncodingFromJs(jsi::Runtime& runtime,
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} else {
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if (needs_passphrase &&
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(arguments[*offset].isNull() || arguments[*offset].isUndefined())) {
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jsi::
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+
throw jsi::JSError(
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runtime, "passphrase is null or unfedined but it is required");
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}
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}
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@@ -728,7 +725,7 @@ ManagedEVPPKey ManagedEVPPKey::GetPublicOrPrivateKeyFromJs(
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args[(*offset)++].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, dataArrayBuffer)) {
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jsi::
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+
throw jsi::JSError(runtime, "data is too big");
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}
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NonCopyableMaybe<PrivateKeyEncodingConfig> config_ =
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@@ -766,7 +763,6 @@ ManagedEVPPKey ManagedEVPPKey::GetPublicOrPrivateKeyFromJs(
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is_public = false;
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764
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break;
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default:
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769
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jsi::detail::throwJSError(runtime, "Invalid key encoding type");
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766
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throw new jsi::JSError(runtime, "Invalid key encoding type");
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}
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@@ -784,9 +780,6 @@ ManagedEVPPKey ManagedEVPPKey::GetPublicOrPrivateKeyFromJs(
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return ManagedEVPPKey::GetParsedKey(runtime, std::move(pkey), ret,
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"Failed to read asymmetric key");
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} else {
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787
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jsi::detail::throwJSError(runtime,
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"publicEncrypt api only supports ArrayBuffer keys"
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789
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"for now");
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throw new jsi::JSError(
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runtime, "public encrypt only supports ArrayBuffer at the moment");
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// CHECK(args[*offset]->IsObject());
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@@ -808,11 +801,10 @@ ManagedEVPPKey ManagedEVPPKey::GetParsedKey(jsi::Runtime& runtime,
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808
801
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// CHECK(pkey);
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802
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break;
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803
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case ParseKeyResult::kParseKeyNeedPassphrase:
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jsi::
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+
throw jsi::JSError(runtime,
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812
805
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"Passphrase required for encrypted key");
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813
806
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break;
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814
807
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default:
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815
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-
jsi::detail::throwJSError(runtime, default_msg);
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816
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throw new jsi::JSError(runtime, default_msg);
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}
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@@ -350,7 +350,7 @@ void SignBase::InstallMethods(mode mode) {
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350
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this->fields.push_back(buildPair(
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351
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"init", JSIF([=]) {
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352
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if (count != 1 || !arguments[0].isString()) {
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-
jsi::
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+
throw jsi::JSError(runtime, "init requires algorithm param");
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return {};
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}
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@@ -378,19 +378,19 @@ void SignBase::InstallMethods(mode mode) {
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378
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this->fields.push_back(buildPair(
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"update", JSIF([=]) {
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if (count != 1) {
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-
jsi::
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+
throw jsi::JSError(runtime, "update requires 2 arguments");
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}
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if (!arguments[0].isObject() ||
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!arguments[0].asObject(runtime).isArrayBuffer(runtime)) {
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-
jsi::
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+
throw jsi::JSError(
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runtime, "First argument (data) needs to be an array buffer");
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}
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auto data = arguments[0].asObject(runtime).getArrayBuffer(runtime);
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if (!CheckSizeInt32(runtime, data)) {
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-
jsi::
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+
throw jsi::JSError(runtime, "data is too large");
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}
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if (mdctx_ == nullptr) return (int)kSignNotInitialised;
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@@ -433,7 +433,6 @@ void SignBase::InstallMethods(mode mode) {
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433
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this->SignFinal(runtime, key, padding, salt_len, dsa_sig_enc);
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434
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435
435
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if (ret.error != kSignOk) {
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436
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-
jsi::detail::throwJSError(runtime, "Error signing");
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throw new jsi::JSError(runtime, "Error signing");
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}
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438
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@@ -455,7 +454,6 @@ void SignBase::InstallMethods(mode mode) {
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455
454
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jsi::ArrayBuffer hbuf =
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456
455
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arguments[offset].asObject(runtime).getArrayBuffer(runtime);
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457
456
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if (!CheckSizeInt32(runtime, hbuf)) {
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458
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-
jsi::detail::throwJSError(runtime, "buffer is too big");
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459
457
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throw jsi::JSError(runtime, "buffer is too big");
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460
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}
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461
459
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@@ -482,7 +480,7 @@ void SignBase::InstallMethods(mode mode) {
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482
480
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signature = ConvertSignatureToDER(
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483
481
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pkey, ArrayBufferToByteSource(runtime, hbuf));
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484
482
|
if (signature.data() == nullptr) {
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485
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-
jsi::
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483
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+
throw jsi::JSError(runtime, "kSignMalformedSignature");
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486
484
|
}
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487
485
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// return crypto::CheckThrow(env,
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488
486
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// Error::kSignMalformedSignature);
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|
@@ -492,7 +490,7 @@ void SignBase::InstallMethods(mode mode) {
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492
490
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Error err = this->VerifyFinal(pkey, signature, padding, salt_len,
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493
491
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&verify_result);
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494
492
|
if (err != kSignOk) {
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495
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-
jsi::
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493
|
+
throw jsi::JSError(runtime, "Error on verify");
|
|
496
494
|
}
|
|
497
495
|
|
|
498
496
|
return verify_result;
|
package/lib/commonjs/Utils.js
CHANGED
|
@@ -6,7 +6,6 @@ Object.defineProperty(exports, "__esModule", {
|
|
|
6
6
|
exports.ab2str = ab2str;
|
|
7
7
|
exports.binaryLikeToArrayBuffer = binaryLikeToArrayBuffer;
|
|
8
8
|
exports.getDefaultEncoding = getDefaultEncoding;
|
|
9
|
-
exports.isBuffer = isBuffer;
|
|
10
9
|
exports.isStringOrBuffer = isStringOrBuffer;
|
|
11
10
|
exports.kEmptyObject = void 0;
|
|
12
11
|
exports.setDefaultEncoding = setDefaultEncoding;
|
|
@@ -102,12 +101,6 @@ const kEmptyObject = Object.freeze(Object.create(null)); // Should be used by Ci
|
|
|
102
101
|
|
|
103
102
|
exports.kEmptyObject = kEmptyObject;
|
|
104
103
|
|
|
105
|
-
function isBuffer(buf) {
|
|
106
|
-
var _buf$constructor;
|
|
107
|
-
|
|
108
|
-
return buf instanceof _reactNativeBuffer.Buffer || (buf === null || buf === void 0 ? void 0 : (_buf$constructor = buf.constructor) === null || _buf$constructor === void 0 ? void 0 : _buf$constructor.name) === 'Buffer';
|
|
109
|
-
}
|
|
110
|
-
|
|
111
104
|
function toArrayBuffer(buf) {
|
|
112
105
|
var _buf$buffer;
|
|
113
106
|
|
|
@@ -134,7 +127,7 @@ function binaryLikeToArrayBuffer(input) {
|
|
|
134
127
|
return buffer.buffer.slice(buffer.byteOffset, buffer.byteOffset + buffer.byteLength);
|
|
135
128
|
}
|
|
136
129
|
|
|
137
|
-
if (isBuffer(input)) {
|
|
130
|
+
if (_reactNativeBuffer.Buffer.isBuffer(input)) {
|
|
138
131
|
return toArrayBuffer(input);
|
|
139
132
|
} // TODO add further binary types to BinaryLike, UInt8Array and so for have this array as property
|
|
140
133
|
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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{ Buffer } from '@craftzdog/react-native-buffer';\n\nexport type BinaryLike = string | ArrayBuffer | Buffer;\n\nexport type BinaryToTextEncoding = 'base64' | 'base64url' | 'hex' | 'binary';\nexport type CharacterEncoding = 'utf8' | 'utf-8' | 'utf16le' | 'latin1';\nexport type LegacyCharacterEncoding = 'ascii' | 'binary' | 'ucs2' | 'ucs-2';\nexport type Encoding =\n | BinaryToTextEncoding\n | CharacterEncoding\n | LegacyCharacterEncoding;\n\n// TODO(osp) should buffer be part of the Encoding type?\nexport type CipherEncoding = Encoding | 'buffer';\n\n// Mimics node behavior for default global encoding\nlet defaultEncoding: CipherEncoding = 'buffer';\n\nexport function setDefaultEncoding(encoding: CipherEncoding) {\n defaultEncoding = encoding;\n}\n\nexport function getDefaultEncoding(): CipherEncoding {\n return defaultEncoding;\n}\n\nexport const kEmptyObject = Object.freeze(Object.create(null));\n\n// Should be used by Cipher (or any other module that requires valid encodings)\n// function slowCases(enc: string) {\n// switch (enc.length) {\n// case 4:\n// if (enc === 'UTF8') return 'utf8';\n// if (enc === 'ucs2' || enc === 'UCS2') return 'utf16le';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'utf8') return 'utf8';\n// if (enc === 'ucs2') return 'utf16le';\n// break;\n// case 3:\n// if (enc === 'hex' || enc === 'HEX' || `${enc}`.toLowerCase() === 'hex')\n// return 'hex';\n// break;\n// case 5:\n// if (enc === 'ascii') return 'ascii';\n// if (enc === 'ucs-2') return 'utf16le';\n// if (enc === 'UTF-8') return 'utf8';\n// if (enc === 'ASCII') return 'ascii';\n// if (enc === 'UCS-2') return 'utf16le';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'utf-8') return 'utf8';\n// if (enc === 'ascii') return 'ascii';\n// if (enc === 'ucs-2') return 'utf16le';\n// break;\n// case 6:\n// if (enc === 'base64') return 'base64';\n// if (enc === 'latin1' || enc === 'binary') return 'latin1';\n// if (enc === 'BASE64') return 'base64';\n// if (enc === 'LATIN1' || enc === 'BINARY') return 'latin1';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'base64') return 'base64';\n// if (enc === 'latin1' || enc === 'binary') return 'latin1';\n// break;\n// case 7:\n// if (\n// enc === 'utf16le' ||\n// enc === 'UTF16LE' ||\n// `${enc}`.toLowerCase() === 'utf16le'\n// )\n// return 'utf16le';\n// break;\n// case 8:\n// if (\n// enc === 'utf-16le' ||\n// enc === 'UTF-16LE' ||\n// `${enc}`.toLowerCase() === 'utf-16le'\n// )\n// return 'utf16le';\n// break;\n// case 9:\n// if (\n// enc === 'base64url' ||\n// enc === 'BASE64URL' ||\n// `${enc}`.toLowerCase() === 'base64url'\n// )\n// return 'base64url';\n// break;\n// default:\n// if (enc === '') return 'utf8';\n// }\n// }\n\n// // Return undefined if there is no match.\n// // Move the \"slow cases\" to a separate function to make sure this function gets\n// // inlined properly. That prioritizes the common case.\n// export function normalizeEncoding(enc?: string) {\n// if (enc == null || enc === 'utf8' || enc === 'utf-8') return 'utf8';\n// return slowCases(enc);\n// }\n\nexport function isBuffer(buf: any): buf is Buffer {\n return buf instanceof Buffer || buf?.constructor?.name === 'Buffer';\n}\n\nexport function toArrayBuffer(buf: Buffer): ArrayBuffer {\n if (buf?.buffer?.slice) {\n return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);\n }\n const ab = new ArrayBuffer(buf.length);\n const view = new Uint8Array(ab);\n for (let i = 0; i < buf.length; ++i) {\n view[i] = buf[i];\n }\n return ab;\n}\n\nexport function binaryLikeToArrayBuffer(\n input: BinaryLike,\n encoding: string = 'utf-8'\n): ArrayBuffer {\n if (typeof input === 'string') {\n const buffer = Buffer.from(input, encoding);\n\n return buffer.buffer.slice(\n buffer.byteOffset,\n buffer.byteOffset + buffer.byteLength\n );\n }\n\n if (isBuffer(input)) {\n return toArrayBuffer(input);\n }\n\n // TODO add further binary types to BinaryLike, UInt8Array and so for have this array as property\n if ((input as any).buffer) {\n return (input as any).buffer;\n }\n\n if (!(input instanceof ArrayBuffer)) {\n try {\n const buffer = Buffer.from(input);\n return buffer.buffer.slice(\n buffer.byteOffset,\n buffer.byteOffset + buffer.byteLength\n );\n } catch {\n throw 'error';\n }\n }\n return input;\n}\n\nexport function ab2str(buf: ArrayBuffer, encoding: string = 'hex') {\n return Buffer.from(buf).toString(encoding);\n}\n\nexport function validateString(str: any, name?: string): str is string {\n const isString = typeof str === 'string';\n if (isString) {\n throw new Error(`${name} is not a string`);\n }\n return isString;\n}\n\nexport function validateFunction(f: any): f is Function {\n return f != null && typeof f === 'function';\n}\n\nexport function isStringOrBuffer(val: any): val is string | ArrayBuffer {\n return typeof val === 'string' || ArrayBuffer.isView(val);\n}\n\nexport function validateObject<T>(\n value: any,\n name: string,\n options?: {\n allowArray: boolean;\n allowFunction: boolean;\n nullable: boolean;\n } | null\n): value is T {\n const useDefaultOptions = options == null;\n const allowArray = useDefaultOptions ? false : options.allowArray;\n const allowFunction = useDefaultOptions ? false : options.allowFunction;\n const nullable = useDefaultOptions ? false : options.nullable;\n if (\n (!nullable && value === null) ||\n (!allowArray && Array.isArray(value)) ||\n (typeof value !== 'object' &&\n (!allowFunction || typeof value !== 'function'))\n ) {\n throw new Error(`${name} is not a valid object $${value}`);\n }\n return true;\n}\n\nexport function validateInt32(\n value: any,\n name: string,\n min = -2147483648,\n max = 2147483647\n) {\n // The defaults for min and max correspond to the limits of 32-bit integers.\n if (typeof value !== 'number') {\n throw new Error(`Invalid argument - ${name} is not a number: ${value}`);\n }\n if (!Number.isInteger(value)) {\n throw new Error(\n `Argument out of range - ${name} out of integer range: ${value}`\n );\n }\n if (value < min || value > max) {\n throw new Error(\n `Invalid argument - ${name} out of range >= ${min} && <= ${max}: ${value}`\n );\n }\n}\n\nexport function validateUint32(\n value: number,\n name: string,\n positive?: boolean\n) {\n if (typeof value !== 'number') {\n // throw new ERR_INVALID_ARG_TYPE(name, 'number', value);\n throw new Error(`Invalid argument - ${name} is not a number: ${value}`);\n }\n if (!Number.isInteger(value)) {\n // throw new ERR_OUT_OF_RANGE(name, 'an integer', value);\n throw new Error(\n `Argument out of range - ${name} out of integer range: ${value}`\n );\n }\n const min = positive ? 1 : 0;\n // 2 ** 32 === 4294967296\n const max = 4294967295;\n if (value < min || value > max) {\n // throw new ERR_OUT_OF_RANGE(name, `>= ${min} && <= ${max}`, value);\n throw new Error(\n `Invalid argument - ${name} out of range >= ${min} && <= ${max}: ${value}`\n );\n }\n}\n"]}
|
|
1
|
+
{"version":3,"sources":["Utils.ts"],"names":["defaultEncoding","setDefaultEncoding","encoding","getDefaultEncoding","kEmptyObject","Object","freeze","create","toArrayBuffer","buf","buffer","slice","byteOffset","byteLength","ab","ArrayBuffer","length","view","Uint8Array","i","binaryLikeToArrayBuffer","input","Buffer","from","isBuffer","ab2str","toString","validateString","str","name","isString","Error","validateFunction","f","isStringOrBuffer","val","isView","validateObject","value","options","useDefaultOptions","allowArray","allowFunction","nullable","Array","isArray","validateInt32","min","max","Number","isInteger","validateUint32","positive"],"mappings":";;;;;;;;;;;;;;;;;;AAAA;;AAeA;AACA,IAAIA,eAA+B,GAAG,QAAtC;;AAEO,SAASC,kBAAT,CAA4BC,QAA5B,EAAsD;AAC3DF,EAAAA,eAAe,GAAGE,QAAlB;AACD;;AAEM,SAASC,kBAAT,GAA8C;AACnD,SAAOH,eAAP;AACD;;AAEM,MAAMI,YAAY,GAAGC,MAAM,CAACC,MAAP,CAAcD,MAAM,CAACE,MAAP,CAAc,IAAd,CAAd,CAArB,C,CAEP;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;;;;AAEO,SAASC,aAAT,CAAuBC,GAAvB,EAAiD;AAAA;;AACtD,MAAIA,GAAJ,aAAIA,GAAJ,8BAAIA,GAAG,CAAEC,MAAT,wCAAI,YAAaC,KAAjB,EAAwB;AACtB,WAAOF,GAAG,CAACC,MAAJ,CAAWC,KAAX,CAAiBF,GAAG,CAACG,UAArB,EAAiCH,GAAG,CAACG,UAAJ,GAAiBH,GAAG,CAACI,UAAtD,CAAP;AACD;;AACD,QAAMC,EAAE,GAAG,IAAIC,WAAJ,CAAgBN,GAAG,CAACO,MAApB,CAAX;AACA,QAAMC,IAAI,GAAG,IAAIC,UAAJ,CAAeJ,EAAf,CAAb;;AACA,OAAK,IAAIK,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGV,GAAG,CAACO,MAAxB,EAAgC,EAAEG,CAAlC,EAAqC;AACnCF,IAAAA,IAAI,CAACE,CAAD,CAAJ,GAAUV,GAAG,CAACU,CAAD,CAAb;AACD;;AACD,SAAOL,EAAP;AACD;;AAEM,SAASM,uBAAT,CACLC,KADK,EAGQ;AAAA,MADbnB,QACa,uEADM,OACN;;AACb,MAAI,OAAOmB,KAAP,KAAiB,QAArB,EAA+B;AAC7B,UAAMX,MAAM,GAAGY,0BAAOC,IAAP,CAAYF,KAAZ,EAAmBnB,QAAnB,CAAf;;AAEA,WAAOQ,MAAM,CAACA,MAAP,CAAcC,KAAd,CACLD,MAAM,CAACE,UADF,EAELF,MAAM,CAACE,UAAP,GAAoBF,MAAM,CAACG,UAFtB,CAAP;AAID;;AAED,MAAIS,0BAAOE,QAAP,CAAgBH,KAAhB,CAAJ,EAA4B;AAC1B,WAAOb,aAAa,CAACa,KAAD,CAApB;AACD,GAZY,CAcb;;;AACA,MAAKA,KAAD,CAAeX,MAAnB,EAA2B;AACzB,WAAQW,KAAD,CAAeX,MAAtB;AACD;;AAED,MAAI,EAAEW,KAAK,YAAYN,WAAnB,CAAJ,EAAqC;AACnC,QAAI;AACF,YAAML,MAAM,GAAGY,0BAAOC,IAAP,CAAYF,KAAZ,CAAf;;AACA,aAAOX,MAAM,CAACA,MAAP,CAAcC,KAAd,CACLD,MAAM,CAACE,UADF,EAELF,MAAM,CAACE,UAAP,GAAoBF,MAAM,CAACG,UAFtB,CAAP;AAID,KAND,CAME,MAAM;AACN,YAAM,OAAN;AACD;AACF;;AACD,SAAOQ,KAAP;AACD;;AAEM,SAASI,MAAT,CAAgBhB,GAAhB,EAA4D;AAAA,MAA1BP,QAA0B,uEAAP,KAAO;AACjE,SAAOoB,0BAAOC,IAAP,CAAYd,GAAZ,EAAiBiB,QAAjB,CAA0BxB,QAA1B,CAAP;AACD;;AAEM,SAASyB,cAAT,CAAwBC,GAAxB,EAAkCC,IAAlC,EAAgE;AACrE,QAAMC,QAAQ,GAAG,OAAOF,GAAP,KAAe,QAAhC;;AACA,MAAIE,QAAJ,EAAc;AACZ,UAAM,IAAIC,KAAJ,CAAW,GAAEF,IAAK,kBAAlB,CAAN;AACD;;AACD,SAAOC,QAAP;AACD;;AAEM,SAASE,gBAAT,CAA0BC,CAA1B,EAAiD;AACtD,SAAOA,CAAC,IAAI,IAAL,IAAa,OAAOA,CAAP,KAAa,UAAjC;AACD;;AAEM,SAASC,gBAAT,CAA0BC,GAA1B,EAAiE;AACtE,SAAO,OAAOA,GAAP,KAAe,QAAf,IAA2BpB,WAAW,CAACqB,MAAZ,CAAmBD,GAAnB,CAAlC;AACD;;AAEM,SAASE,cAAT,CACLC,KADK,EAELT,IAFK,EAGLU,OAHK,EAQO;AACZ,QAAMC,iBAAiB,GAAGD,OAAO,IAAI,IAArC;AACA,QAAME,UAAU,GAAGD,iBAAiB,GAAG,KAAH,GAAWD,OAAO,CAACE,UAAvD;AACA,QAAMC,aAAa,GAAGF,iBAAiB,GAAG,KAAH,GAAWD,OAAO,CAACG,aAA1D;AACA,QAAMC,QAAQ,GAAGH,iBAAiB,GAAG,KAAH,GAAWD,OAAO,CAACI,QAArD;;AACA,MACG,CAACA,QAAD,IAAaL,KAAK,KAAK,IAAxB,IACC,CAACG,UAAD,IAAeG,KAAK,CAACC,OAAN,CAAcP,KAAd,CADhB,IAEC,OAAOA,KAAP,KAAiB,QAAjB,KACE,CAACI,aAAD,IAAkB,OAAOJ,KAAP,KAAiB,UADrC,CAHH,EAKE;AACA,UAAM,IAAIP,KAAJ,CAAW,GAAEF,IAAK,2BAA0BS,KAAM,EAAlD,CAAN;AACD;;AACD,SAAO,IAAP;AACD;;AAEM,SAASQ,aAAT,CACLR,KADK,EAELT,IAFK,EAKL;AAAA,MAFAkB,GAEA,uEAFM,CAAC,UAEP;AAAA,MADAC,GACA,uEADM,UACN;;AACA;AACA,MAAI,OAAOV,KAAP,KAAiB,QAArB,EAA+B;AAC7B,UAAM,IAAIP,KAAJ,CAAW,sBAAqBF,IAAK,qBAAoBS,KAAM,EAA/D,CAAN;AACD;;AACD,MAAI,CAACW,MAAM,CAACC,SAAP,CAAiBZ,KAAjB,CAAL,EAA8B;AAC5B,UAAM,IAAIP,KAAJ,CACH,2BAA0BF,IAAK,0BAAyBS,KAAM,EAD3D,CAAN;AAGD;;AACD,MAAIA,KAAK,GAAGS,GAAR,IAAeT,KAAK,GAAGU,GAA3B,EAAgC;AAC9B,UAAM,IAAIjB,KAAJ,CACH,sBAAqBF,IAAK,oBAAmBkB,GAAI,UAASC,GAAI,KAAIV,KAAM,EADrE,CAAN;AAGD;AACF;;AAEM,SAASa,cAAT,CACLb,KADK,EAELT,IAFK,EAGLuB,QAHK,EAIL;AACA,MAAI,OAAOd,KAAP,KAAiB,QAArB,EAA+B;AAC7B;AACA,UAAM,IAAIP,KAAJ,CAAW,sBAAqBF,IAAK,qBAAoBS,KAAM,EAA/D,CAAN;AACD;;AACD,MAAI,CAACW,MAAM,CAACC,SAAP,CAAiBZ,KAAjB,CAAL,EAA8B;AAC5B;AACA,UAAM,IAAIP,KAAJ,CACH,2BAA0BF,IAAK,0BAAyBS,KAAM,EAD3D,CAAN;AAGD;;AACD,QAAMS,GAAG,GAAGK,QAAQ,GAAG,CAAH,GAAO,CAA3B,CAXA,CAYA;;AACA,QAAMJ,GAAG,GAAG,UAAZ;;AACA,MAAIV,KAAK,GAAGS,GAAR,IAAeT,KAAK,GAAGU,GAA3B,EAAgC;AAC9B;AACA,UAAM,IAAIjB,KAAJ,CACH,sBAAqBF,IAAK,oBAAmBkB,GAAI,UAASC,GAAI,KAAIV,KAAM,EADrE,CAAN;AAGD;AACF","sourcesContent":["import { Buffer } from '@craftzdog/react-native-buffer';\n\nexport type BinaryLike = string | ArrayBuffer | Buffer;\n\nexport type BinaryToTextEncoding = 'base64' | 'base64url' | 'hex' | 'binary';\nexport type CharacterEncoding = 'utf8' | 'utf-8' | 'utf16le' | 'latin1';\nexport type LegacyCharacterEncoding = 'ascii' | 'binary' | 'ucs2' | 'ucs-2';\nexport type Encoding =\n | BinaryToTextEncoding\n | CharacterEncoding\n | LegacyCharacterEncoding;\n\n// TODO(osp) should buffer be part of the Encoding type?\nexport type CipherEncoding = Encoding | 'buffer';\n\n// Mimics node behavior for default global encoding\nlet defaultEncoding: CipherEncoding = 'buffer';\n\nexport function setDefaultEncoding(encoding: CipherEncoding) {\n defaultEncoding = encoding;\n}\n\nexport function getDefaultEncoding(): CipherEncoding {\n return defaultEncoding;\n}\n\nexport const kEmptyObject = Object.freeze(Object.create(null));\n\n// Should be used by Cipher (or any other module that requires valid encodings)\n// function slowCases(enc: string) {\n// switch (enc.length) {\n// case 4:\n// if (enc === 'UTF8') return 'utf8';\n// if (enc === 'ucs2' || enc === 'UCS2') return 'utf16le';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'utf8') return 'utf8';\n// if (enc === 'ucs2') return 'utf16le';\n// break;\n// case 3:\n// if (enc === 'hex' || enc === 'HEX' || `${enc}`.toLowerCase() === 'hex')\n// return 'hex';\n// break;\n// case 5:\n// if (enc === 'ascii') return 'ascii';\n// if (enc === 'ucs-2') return 'utf16le';\n// if (enc === 'UTF-8') return 'utf8';\n// if (enc === 'ASCII') return 'ascii';\n// if (enc === 'UCS-2') return 'utf16le';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'utf-8') return 'utf8';\n// if (enc === 'ascii') return 'ascii';\n// if (enc === 'ucs-2') return 'utf16le';\n// break;\n// case 6:\n// if (enc === 'base64') return 'base64';\n// if (enc === 'latin1' || enc === 'binary') return 'latin1';\n// if (enc === 'BASE64') return 'base64';\n// if (enc === 'LATIN1' || enc === 'BINARY') return 'latin1';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'base64') return 'base64';\n// if (enc === 'latin1' || enc === 'binary') return 'latin1';\n// break;\n// case 7:\n// if (\n// enc === 'utf16le' ||\n// enc === 'UTF16LE' ||\n// `${enc}`.toLowerCase() === 'utf16le'\n// )\n// return 'utf16le';\n// break;\n// case 8:\n// if (\n// enc === 'utf-16le' ||\n// enc === 'UTF-16LE' ||\n// `${enc}`.toLowerCase() === 'utf-16le'\n// )\n// return 'utf16le';\n// break;\n// case 9:\n// if (\n// enc === 'base64url' ||\n// enc === 'BASE64URL' ||\n// `${enc}`.toLowerCase() === 'base64url'\n// )\n// return 'base64url';\n// break;\n// default:\n// if (enc === '') return 'utf8';\n// }\n// }\n\n// // Return undefined if there is no match.\n// // Move the \"slow cases\" to a separate function to make sure this function gets\n// // inlined properly. That prioritizes the common case.\n// export function normalizeEncoding(enc?: string) {\n// if (enc == null || enc === 'utf8' || enc === 'utf-8') return 'utf8';\n// return slowCases(enc);\n// }\n\nexport function toArrayBuffer(buf: Buffer): ArrayBuffer {\n if (buf?.buffer?.slice) {\n return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);\n }\n const ab = new ArrayBuffer(buf.length);\n const view = new Uint8Array(ab);\n for (let i = 0; i < buf.length; ++i) {\n view[i] = buf[i];\n }\n return ab;\n}\n\nexport function binaryLikeToArrayBuffer(\n input: BinaryLike,\n encoding: string = 'utf-8'\n): ArrayBuffer {\n if (typeof input === 'string') {\n const buffer = Buffer.from(input, encoding);\n\n return buffer.buffer.slice(\n buffer.byteOffset,\n buffer.byteOffset + buffer.byteLength\n );\n }\n\n if (Buffer.isBuffer(input)) {\n return toArrayBuffer(input);\n }\n\n // TODO add further binary types to BinaryLike, UInt8Array and so for have this array as property\n if ((input as any).buffer) {\n return (input as any).buffer;\n }\n\n if (!(input instanceof ArrayBuffer)) {\n try {\n const buffer = Buffer.from(input);\n return buffer.buffer.slice(\n buffer.byteOffset,\n buffer.byteOffset + buffer.byteLength\n );\n } catch {\n throw 'error';\n }\n }\n return input;\n}\n\nexport function ab2str(buf: ArrayBuffer, encoding: string = 'hex') {\n return Buffer.from(buf).toString(encoding);\n}\n\nexport function validateString(str: any, name?: string): str is string {\n const isString = typeof str === 'string';\n if (isString) {\n throw new Error(`${name} is not a string`);\n }\n return isString;\n}\n\nexport function validateFunction(f: any): f is Function {\n return f != null && typeof f === 'function';\n}\n\nexport function isStringOrBuffer(val: any): val is string | ArrayBuffer {\n return typeof val === 'string' || ArrayBuffer.isView(val);\n}\n\nexport function validateObject<T>(\n value: any,\n name: string,\n options?: {\n allowArray: boolean;\n allowFunction: boolean;\n nullable: boolean;\n } | null\n): value is T {\n const useDefaultOptions = options == null;\n const allowArray = useDefaultOptions ? false : options.allowArray;\n const allowFunction = useDefaultOptions ? false : options.allowFunction;\n const nullable = useDefaultOptions ? false : options.nullable;\n if (\n (!nullable && value === null) ||\n (!allowArray && Array.isArray(value)) ||\n (typeof value !== 'object' &&\n (!allowFunction || typeof value !== 'function'))\n ) {\n throw new Error(`${name} is not a valid object $${value}`);\n }\n return true;\n}\n\nexport function validateInt32(\n value: any,\n name: string,\n min = -2147483648,\n max = 2147483647\n) {\n // The defaults for min and max correspond to the limits of 32-bit integers.\n if (typeof value !== 'number') {\n throw new Error(`Invalid argument - ${name} is not a number: ${value}`);\n }\n if (!Number.isInteger(value)) {\n throw new Error(\n `Argument out of range - ${name} out of integer range: ${value}`\n );\n }\n if (value < min || value > max) {\n throw new Error(\n `Invalid argument - ${name} out of range >= ${min} && <= ${max}: ${value}`\n );\n }\n}\n\nexport function validateUint32(\n value: number,\n name: string,\n positive?: boolean\n) {\n if (typeof value !== 'number') {\n // throw new ERR_INVALID_ARG_TYPE(name, 'number', value);\n throw new Error(`Invalid argument - ${name} is not a number: ${value}`);\n }\n if (!Number.isInteger(value)) {\n // throw new ERR_OUT_OF_RANGE(name, 'an integer', value);\n throw new Error(\n `Argument out of range - ${name} out of integer range: ${value}`\n );\n }\n const min = positive ? 1 : 0;\n // 2 ** 32 === 4294967296\n const max = 4294967295;\n if (value < min || value > max) {\n // throw new ERR_OUT_OF_RANGE(name, `>= ${min} && <= ${max}`, value);\n throw new Error(\n `Invalid argument - ${name} out of range >= ${min} && <= ${max}: ${value}`\n );\n }\n}\n"]}
|
package/lib/commonjs/random.js
CHANGED
|
@@ -9,14 +9,13 @@ exports.randomBytes = randomBytes;
|
|
|
9
9
|
exports.randomFill = randomFill;
|
|
10
10
|
exports.randomFillSync = randomFillSync;
|
|
11
11
|
exports.randomInt = randomInt;
|
|
12
|
+
exports.randomUUID = randomUUID;
|
|
12
13
|
exports.rng = void 0;
|
|
13
14
|
|
|
14
15
|
var _NativeQuickCrypto = require("./NativeQuickCrypto/NativeQuickCrypto");
|
|
15
16
|
|
|
16
17
|
var _reactNativeBuffer = require("@craftzdog/react-native-buffer");
|
|
17
18
|
|
|
18
|
-
var _Utils = require("../src/Utils");
|
|
19
|
-
|
|
20
19
|
const random = _NativeQuickCrypto.NativeQuickCrypto.random;
|
|
21
20
|
|
|
22
21
|
function randomFill(buffer) {
|
|
@@ -39,7 +38,7 @@ function randomFill(buffer) {
|
|
|
39
38
|
offset = arguments.length <= 1 ? undefined : arguments[1];
|
|
40
39
|
}
|
|
41
40
|
|
|
42
|
-
random.randomFill(
|
|
41
|
+
random.randomFill(_reactNativeBuffer.Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size).then(() => {
|
|
43
42
|
callback(null, buffer);
|
|
44
43
|
}, e => {
|
|
45
44
|
callback(e);
|
|
@@ -210,4 +209,21 @@ function getRandomValues(data) {
|
|
|
210
209
|
randomFillSync(data, 0);
|
|
211
210
|
return data;
|
|
212
211
|
}
|
|
212
|
+
|
|
213
|
+
const byteToHex = [];
|
|
214
|
+
|
|
215
|
+
for (let i = 0; i < 256; ++i) {
|
|
216
|
+
byteToHex.push((i + 0x100).toString(16).slice(1));
|
|
217
|
+
} // Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js
|
|
218
|
+
|
|
219
|
+
|
|
220
|
+
function randomUUID() {
|
|
221
|
+
const size = 16;
|
|
222
|
+
const buffer = new _reactNativeBuffer.Buffer(size);
|
|
223
|
+
randomFillSync(buffer, 0, size); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
|
|
224
|
+
|
|
225
|
+
buffer[6] = buffer[6] & 0x0f | 0x40;
|
|
226
|
+
buffer[8] = buffer[8] & 0x3f | 0x80;
|
|
227
|
+
return (byteToHex[buffer[0]] + byteToHex[buffer[1]] + byteToHex[buffer[2]] + byteToHex[buffer[3]] + '-' + byteToHex[buffer[4]] + byteToHex[buffer[5]] + '-' + byteToHex[buffer[6]] + byteToHex[buffer[7]] + '-' + byteToHex[buffer[8]] + byteToHex[buffer[9]] + '-' + byteToHex[buffer[10]] + byteToHex[buffer[11]] + byteToHex[buffer[12]] + byteToHex[buffer[13]] + byteToHex[buffer[14]] + byteToHex[buffer[15]]).toLowerCase();
|
|
228
|
+
}
|
|
213
229
|
//# sourceMappingURL=random.js.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
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{ NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';\nimport { Buffer } from '@craftzdog/react-native-buffer';\nimport { isBuffer } from '../src/Utils';\n\nconst random = NativeQuickCrypto.random;\n\ntype TypedArray =\n | Uint8Array\n | Uint8ClampedArray\n | Uint16Array\n | Uint32Array\n | Int8Array\n | Int16Array\n | Int32Array\n | Float32Array\n | Float64Array;\ntype ArrayBufferView = TypedArray | DataView | ArrayBufferLike | Buffer;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n size: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill(buffer: any, ...rest: any[]): void {\n if (typeof rest[rest.length - 1] !== 'function') {\n throw new Error('No callback provided to randomDill');\n }\n\n const callback = rest[rest.length - 1] as any as (\n err: Error | null,\n buf?: ArrayBuffer\n ) => void;\n\n let offset: number = 0;\n let size: number = buffer.byteLength;\n\n if (typeof rest[2] === 'function') {\n offset = rest[0];\n size = rest[1];\n }\n\n if (typeof rest[1] === 'function') {\n offset = rest[0];\n }\n\n random\n .randomFill(isBuffer(buffer) ? buffer.buffer : buffer, offset, size)\n .then(\n () => {\n callback(null, buffer);\n },\n (e: Error) => {\n callback(e);\n }\n );\n}\n\nexport function randomFillSync<T extends ArrayBufferView>(\n buffer: T,\n offset?: number,\n size?: number\n): T;\n\nexport function randomFillSync(buffer: any, offset: number = 0, size?: number) {\n random.randomFillSync(\n buffer.buffer ? buffer.buffer : buffer,\n offset,\n size ?? buffer.byteLength\n );\n return buffer;\n}\n\nexport function randomBytes(size: number): ArrayBuffer;\n\nexport function randomBytes(\n size: number,\n callback: (err: Error | null, buf?: ArrayBuffer) => void\n): void;\n\nexport function randomBytes(\n size: number,\n callback?: (err: Error | null, buf?: ArrayBuffer) => void\n): void | ArrayBuffer {\n const buf = new Buffer(size);\n\n if (callback === undefined) {\n randomFillSync(buf.buffer, 0, size);\n return buf;\n }\n\n randomFill(buf.buffer, 0, size, (error: Error | null) => {\n if (error) {\n callback(error);\n }\n callback(null, buf);\n });\n}\n\nexport const rng = randomBytes;\nexport const pseudoRandomBytes = randomBytes;\nexport const prng = randomBytes;\n\ntype RandomIntCallback = (err: Error | null, value: number) => void;\ntype Task = {\n min: number;\n max: number;\n callback: RandomIntCallback;\n};\n\n// The rest of the file is taken from https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js\n\n// Largest integer we can read from a buffer.\n// e.g.: Buffer.from(\"ff\".repeat(6), \"hex\").readUIntBE(0, 6);\nconst RAND_MAX = 0xffffffffffff;\n\n// Cache random data to use in randomInt. The cache size must be evenly\n// divisible by 6 because each attempt to obtain a random int uses 6 bytes.\nconst randomCache = new Buffer(6 * 1024);\nlet randomCacheOffset = randomCache.length;\nlet asyncCacheFillInProgress = false;\nconst asyncCachePendingTasks: Task[] = [];\n\n// Generates an integer in [min, max) range where min is inclusive and max is\n// exclusive.\n\nexport function randomInt(max: number, callback: RandomIntCallback): void;\nexport function randomInt(max: number): number;\nexport function randomInt(\n min: number,\n max: number,\n callback: RandomIntCallback\n): void;\nexport function randomInt(min: number, max: number): number;\nexport function randomInt(\n arg1: number,\n arg2?: number | RandomIntCallback,\n callback?: RandomIntCallback\n): void | number {\n // Detect optional min syntax\n // randomInt(max)\n // randomInt(max, callback)\n let max: number;\n let min: number;\n const minNotSpecified =\n typeof arg2 === 'undefined' || typeof arg2 === 'function';\n\n if (minNotSpecified) {\n callback = arg2 as any as undefined | RandomIntCallback;\n max = arg1;\n min = 0;\n } else {\n min = arg1;\n max = arg2 as any as number;\n }\n\n const isSync = typeof callback === 'undefined';\n if (!Number.isSafeInteger(min)) {\n // todo throw new ERR_INVALID_ARG_TYPE('min', 'a safe integer', min);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (!Number.isSafeInteger(max)) {\n // todo throw new ERR_INVALID_ARG_TYPE('max', 'a safe integer', max);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (max <= min) {\n /* todo throw new ERR_OUT_OF_RANGE(\n 'max',\n `greater than the value of \"min\" (${min})`,\n max\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // First we generate a random int between [0..range)\n const range = max - min;\n\n if (!(range <= RAND_MAX)) {\n /* todo throw new ERR_OUT_OF_RANGE(\n `max${minNotSpecified ? '' : ' - min'}`,\n `<= ${RAND_MAX}`,\n range\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // For (x % range) to produce an unbiased value greater than or equal to 0 and\n // less than range, x must be drawn randomly from the set of integers greater\n // than or equal to 0 and less than randLimit.\n const randLimit = RAND_MAX - (RAND_MAX % range);\n\n // If we don't have a callback, or if there is still data in the cache, we can\n // do this synchronously, which is super fast.\n while (isSync || randomCacheOffset < randomCache.length) {\n if (randomCacheOffset === randomCache.length) {\n // This might block the thread for a bit, but we are in sync mode.\n randomFillSync(randomCache);\n randomCacheOffset = 0;\n }\n\n const x = randomCache.readUIntBE(randomCacheOffset, 6);\n randomCacheOffset += 6;\n\n if (x < randLimit) {\n const n = (x % range) + min;\n if (isSync) return n;\n process.nextTick(callback as Function, undefined, n);\n return;\n }\n }\n\n // At this point, we are in async mode with no data in the cache. We cannot\n // simply refill the cache, because another async call to randomInt might\n // already be doing that. Instead, queue this call for when the cache has\n // been refilled.\n if (callback !== undefined) {\n // it is (typescript doesn't know it)\n asyncCachePendingTasks.push({ min, max, callback });\n asyncRefillRandomIntCache();\n }\n}\n\nfunction asyncRefillRandomIntCache() {\n if (asyncCacheFillInProgress) return;\n\n asyncCacheFillInProgress = true;\n randomFill(randomCache, (err) => {\n asyncCacheFillInProgress = false;\n\n const tasks = asyncCachePendingTasks;\n const errorReceiver = err && tasks.shift();\n if (!err) randomCacheOffset = 0;\n\n // Restart all pending tasks. If an error occurred, we only notify a single\n // callback (errorReceiver) about it. This way, every async call to\n // randomInt has a chance of being successful, and it avoids complex\n // exception handling here.\n tasks.splice(0).forEach((task) => {\n randomInt(task.min, task.max, task.callback);\n });\n\n // This is the only call that might throw, and is therefore done at the end.\n if (errorReceiver) errorReceiver.callback(err, 0);\n });\n}\n\n// Really just the Web Crypto API alternative\n// to require('crypto').randomFillSync() with an\n// additional limitation that the input buffer is\n// not allowed to exceed 65536 bytes, and can only\n// be an integer-type TypedArray.\ntype DataType =\n | Int8Array\n | Int16Array\n | Int32Array\n | Uint8Array\n | Uint16Array\n | Uint32Array;\nexport function getRandomValues(data: DataType) {\n if (data.byteLength > 65536) {\n throw new Error('The requested length exceeds 65,536 bytes');\n }\n randomFillSync(data, 0);\n return data;\n}\n"]}
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+
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{ NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';\nimport { Buffer } from '@craftzdog/react-native-buffer';\n\nconst random = NativeQuickCrypto.random;\n\ntype TypedArray =\n | Uint8Array\n | Uint8ClampedArray\n | Uint16Array\n | Uint32Array\n | Int8Array\n | Int16Array\n | Int32Array\n | Float32Array\n | Float64Array;\ntype ArrayBufferView = TypedArray | DataView | ArrayBufferLike | Buffer;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n size: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill(buffer: any, ...rest: any[]): void {\n if (typeof rest[rest.length - 1] !== 'function') {\n throw new Error('No callback provided to randomDill');\n }\n\n const callback = rest[rest.length - 1] as any as (\n err: Error | null,\n buf?: ArrayBuffer\n ) => void;\n\n let offset: number = 0;\n let size: number = buffer.byteLength;\n\n if (typeof rest[2] === 'function') {\n offset = rest[0];\n size = rest[1];\n }\n\n if (typeof rest[1] === 'function') {\n offset = rest[0];\n }\n\n random\n .randomFill(Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size)\n .then(\n () => {\n callback(null, buffer);\n },\n (e: Error) => {\n callback(e);\n }\n );\n}\n\nexport function randomFillSync<T extends ArrayBufferView>(\n buffer: T,\n offset?: number,\n size?: number\n): T;\n\nexport function randomFillSync(buffer: any, offset: number = 0, size?: number) {\n random.randomFillSync(\n buffer.buffer ? buffer.buffer : buffer,\n offset,\n size ?? buffer.byteLength\n );\n return buffer;\n}\n\nexport function randomBytes(size: number): ArrayBuffer;\n\nexport function randomBytes(\n size: number,\n callback: (err: Error | null, buf?: ArrayBuffer) => void\n): void;\n\nexport function randomBytes(\n size: number,\n callback?: (err: Error | null, buf?: ArrayBuffer) => void\n): void | ArrayBuffer {\n const buf = new Buffer(size);\n\n if (callback === undefined) {\n randomFillSync(buf.buffer, 0, size);\n return buf;\n }\n\n randomFill(buf.buffer, 0, size, (error: Error | null) => {\n if (error) {\n callback(error);\n }\n callback(null, buf);\n });\n}\n\nexport const rng = randomBytes;\nexport const pseudoRandomBytes = randomBytes;\nexport const prng = randomBytes;\n\ntype RandomIntCallback = (err: Error | null, value: number) => void;\ntype Task = {\n min: number;\n max: number;\n callback: RandomIntCallback;\n};\n\n// The rest of the file is taken from https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js\n\n// Largest integer we can read from a buffer.\n// e.g.: Buffer.from(\"ff\".repeat(6), \"hex\").readUIntBE(0, 6);\nconst RAND_MAX = 0xffffffffffff;\n\n// Cache random data to use in randomInt. The cache size must be evenly\n// divisible by 6 because each attempt to obtain a random int uses 6 bytes.\nconst randomCache = new Buffer(6 * 1024);\nlet randomCacheOffset = randomCache.length;\nlet asyncCacheFillInProgress = false;\nconst asyncCachePendingTasks: Task[] = [];\n\n// Generates an integer in [min, max) range where min is inclusive and max is\n// exclusive.\n\nexport function randomInt(max: number, callback: RandomIntCallback): void;\nexport function randomInt(max: number): number;\nexport function randomInt(\n min: number,\n max: number,\n callback: RandomIntCallback\n): void;\nexport function randomInt(min: number, max: number): number;\nexport function randomInt(\n arg1: number,\n arg2?: number | RandomIntCallback,\n callback?: RandomIntCallback\n): void | number {\n // Detect optional min syntax\n // randomInt(max)\n // randomInt(max, callback)\n let max: number;\n let min: number;\n const minNotSpecified =\n typeof arg2 === 'undefined' || typeof arg2 === 'function';\n\n if (minNotSpecified) {\n callback = arg2 as any as undefined | RandomIntCallback;\n max = arg1;\n min = 0;\n } else {\n min = arg1;\n max = arg2 as any as number;\n }\n\n const isSync = typeof callback === 'undefined';\n if (!Number.isSafeInteger(min)) {\n // todo throw new ERR_INVALID_ARG_TYPE('min', 'a safe integer', min);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (!Number.isSafeInteger(max)) {\n // todo throw new ERR_INVALID_ARG_TYPE('max', 'a safe integer', max);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (max <= min) {\n /* todo throw new ERR_OUT_OF_RANGE(\n 'max',\n `greater than the value of \"min\" (${min})`,\n max\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // First we generate a random int between [0..range)\n const range = max - min;\n\n if (!(range <= RAND_MAX)) {\n /* todo throw new ERR_OUT_OF_RANGE(\n `max${minNotSpecified ? '' : ' - min'}`,\n `<= ${RAND_MAX}`,\n range\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // For (x % range) to produce an unbiased value greater than or equal to 0 and\n // less than range, x must be drawn randomly from the set of integers greater\n // than or equal to 0 and less than randLimit.\n const randLimit = RAND_MAX - (RAND_MAX % range);\n\n // If we don't have a callback, or if there is still data in the cache, we can\n // do this synchronously, which is super fast.\n while (isSync || randomCacheOffset < randomCache.length) {\n if (randomCacheOffset === randomCache.length) {\n // This might block the thread for a bit, but we are in sync mode.\n randomFillSync(randomCache);\n randomCacheOffset = 0;\n }\n\n const x = randomCache.readUIntBE(randomCacheOffset, 6);\n randomCacheOffset += 6;\n\n if (x < randLimit) {\n const n = (x % range) + min;\n if (isSync) return n;\n process.nextTick(callback as Function, undefined, n);\n return;\n }\n }\n\n // At this point, we are in async mode with no data in the cache. We cannot\n // simply refill the cache, because another async call to randomInt might\n // already be doing that. Instead, queue this call for when the cache has\n // been refilled.\n if (callback !== undefined) {\n // it is (typescript doesn't know it)\n asyncCachePendingTasks.push({ min, max, callback });\n asyncRefillRandomIntCache();\n }\n}\n\nfunction asyncRefillRandomIntCache() {\n if (asyncCacheFillInProgress) return;\n\n asyncCacheFillInProgress = true;\n randomFill(randomCache, (err) => {\n asyncCacheFillInProgress = false;\n\n const tasks = asyncCachePendingTasks;\n const errorReceiver = err && tasks.shift();\n if (!err) randomCacheOffset = 0;\n\n // Restart all pending tasks. If an error occurred, we only notify a single\n // callback (errorReceiver) about it. This way, every async call to\n // randomInt has a chance of being successful, and it avoids complex\n // exception handling here.\n tasks.splice(0).forEach((task) => {\n randomInt(task.min, task.max, task.callback);\n });\n\n // This is the only call that might throw, and is therefore done at the end.\n if (errorReceiver) errorReceiver.callback(err, 0);\n });\n}\n\n// Really just the Web Crypto API alternative\n// to require('crypto').randomFillSync() with an\n// additional limitation that the input buffer is\n// not allowed to exceed 65536 bytes, and can only\n// be an integer-type TypedArray.\ntype DataType =\n | Int8Array\n | Int16Array\n | Int32Array\n | Uint8Array\n | Uint16Array\n | Uint32Array;\nexport function getRandomValues(data: DataType) {\n if (data.byteLength > 65536) {\n throw new Error('The requested length exceeds 65,536 bytes');\n }\n randomFillSync(data, 0);\n return data;\n}\n\nconst byteToHex: string[] = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).slice(1));\n}\n\n// Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js\nexport function randomUUID() {\n const size = 16;\n const buffer = new Buffer(size)\n randomFillSync(buffer, 0, size);\n\n // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n buffer[6] = (buffer[6] & 0x0f) | 0x40;\n buffer[8] = (buffer[8] & 0x3f) | 0x80;\n\n return (\n byteToHex[buffer[0]] +\n byteToHex[buffer[1]] +\n byteToHex[buffer[2]] +\n byteToHex[buffer[3]] +\n '-' +\n byteToHex[buffer[4]] +\n byteToHex[buffer[5]] +\n '-' +\n byteToHex[buffer[6]] +\n byteToHex[buffer[7]] +\n '-' +\n byteToHex[buffer[8]] +\n byteToHex[buffer[9]] +\n '-' +\n byteToHex[buffer[10]] +\n byteToHex[buffer[11]] +\n byteToHex[buffer[12]] +\n byteToHex[buffer[13]] +\n byteToHex[buffer[14]] +\n byteToHex[buffer[15]]\n ).toLowerCase();\n}\n\n"]}
|
package/lib/module/Utils.js
CHANGED
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@@ -77,11 +77,6 @@ export const kEmptyObject = Object.freeze(Object.create(null)); // Should be use
|
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77
77
|
// return slowCases(enc);
|
|
78
78
|
// }
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79
79
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-
export function isBuffer(buf) {
|
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81
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-
var _buf$constructor;
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82
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-
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83
|
-
return buf instanceof Buffer || (buf === null || buf === void 0 ? void 0 : (_buf$constructor = buf.constructor) === null || _buf$constructor === void 0 ? void 0 : _buf$constructor.name) === 'Buffer';
|
|
84
|
-
}
|
|
85
80
|
export function toArrayBuffer(buf) {
|
|
86
81
|
var _buf$buffer;
|
|
87
82
|
|
|
@@ -106,7 +101,7 @@ export function binaryLikeToArrayBuffer(input) {
|
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106
101
|
return buffer.buffer.slice(buffer.byteOffset, buffer.byteOffset + buffer.byteLength);
|
|
107
102
|
}
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108
103
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|
|
109
|
-
if (isBuffer(input)) {
|
|
104
|
+
if (Buffer.isBuffer(input)) {
|
|
110
105
|
return toArrayBuffer(input);
|
|
111
106
|
} // TODO add further binary types to BinaryLike, UInt8Array and so for have this array as property
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|
112
107
|
|
package/lib/module/Utils.js.map
CHANGED
|
@@ -1 +1 @@
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|
|
1
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-
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{ Buffer } from '@craftzdog/react-native-buffer';\n\nexport type BinaryLike = string | ArrayBuffer | Buffer;\n\nexport type BinaryToTextEncoding = 'base64' | 'base64url' | 'hex' | 'binary';\nexport type CharacterEncoding = 'utf8' | 'utf-8' | 'utf16le' | 'latin1';\nexport type LegacyCharacterEncoding = 'ascii' | 'binary' | 'ucs2' | 'ucs-2';\nexport type Encoding =\n | BinaryToTextEncoding\n | CharacterEncoding\n | LegacyCharacterEncoding;\n\n// TODO(osp) should buffer be part of the Encoding type?\nexport type CipherEncoding = Encoding | 'buffer';\n\n// Mimics node behavior for default global encoding\nlet defaultEncoding: CipherEncoding = 'buffer';\n\nexport function setDefaultEncoding(encoding: CipherEncoding) {\n defaultEncoding = encoding;\n}\n\nexport function getDefaultEncoding(): CipherEncoding {\n return defaultEncoding;\n}\n\nexport const kEmptyObject = Object.freeze(Object.create(null));\n\n// Should be used by Cipher (or any other module that requires valid encodings)\n// function slowCases(enc: string) {\n// switch (enc.length) {\n// case 4:\n// if (enc === 'UTF8') return 'utf8';\n// if (enc === 'ucs2' || enc === 'UCS2') return 'utf16le';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'utf8') return 'utf8';\n// if (enc === 'ucs2') return 'utf16le';\n// break;\n// case 3:\n// if (enc === 'hex' || enc === 'HEX' || `${enc}`.toLowerCase() === 'hex')\n// return 'hex';\n// break;\n// case 5:\n// if (enc === 'ascii') return 'ascii';\n// if (enc === 'ucs-2') return 'utf16le';\n// if (enc === 'UTF-8') return 'utf8';\n// if (enc === 'ASCII') return 'ascii';\n// if (enc === 'UCS-2') return 'utf16le';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'utf-8') return 'utf8';\n// if (enc === 'ascii') return 'ascii';\n// if (enc === 'ucs-2') return 'utf16le';\n// break;\n// case 6:\n// if (enc === 'base64') return 'base64';\n// if (enc === 'latin1' || enc === 'binary') return 'latin1';\n// if (enc === 'BASE64') return 'base64';\n// if (enc === 'LATIN1' || enc === 'BINARY') return 'latin1';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'base64') return 'base64';\n// if (enc === 'latin1' || enc === 'binary') return 'latin1';\n// break;\n// case 7:\n// if (\n// enc === 'utf16le' ||\n// enc === 'UTF16LE' ||\n// `${enc}`.toLowerCase() === 'utf16le'\n// )\n// return 'utf16le';\n// break;\n// case 8:\n// if (\n// enc === 'utf-16le' ||\n// enc === 'UTF-16LE' ||\n// `${enc}`.toLowerCase() === 'utf-16le'\n// )\n// return 'utf16le';\n// break;\n// case 9:\n// if (\n// enc === 'base64url' ||\n// enc === 'BASE64URL' ||\n// `${enc}`.toLowerCase() === 'base64url'\n// )\n// return 'base64url';\n// break;\n// default:\n// if (enc === '') return 'utf8';\n// }\n// }\n\n// // Return undefined if there is no match.\n// // Move the \"slow cases\" to a separate function to make sure this function gets\n// // inlined properly. That prioritizes the common case.\n// export function normalizeEncoding(enc?: string) {\n// if (enc == null || enc === 'utf8' || enc === 'utf-8') return 'utf8';\n// return slowCases(enc);\n// }\n\nexport function isBuffer(buf: any): buf is Buffer {\n return buf instanceof Buffer || buf?.constructor?.name === 'Buffer';\n}\n\nexport function toArrayBuffer(buf: Buffer): ArrayBuffer {\n if (buf?.buffer?.slice) {\n return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);\n }\n const ab = new ArrayBuffer(buf.length);\n const view = new Uint8Array(ab);\n for (let i = 0; i < buf.length; ++i) {\n view[i] = buf[i];\n }\n return ab;\n}\n\nexport function binaryLikeToArrayBuffer(\n input: BinaryLike,\n encoding: string = 'utf-8'\n): ArrayBuffer {\n if (typeof input === 'string') {\n const buffer = Buffer.from(input, encoding);\n\n return buffer.buffer.slice(\n buffer.byteOffset,\n buffer.byteOffset + buffer.byteLength\n );\n }\n\n if (isBuffer(input)) {\n return toArrayBuffer(input);\n }\n\n // TODO add further binary types to BinaryLike, UInt8Array and so for have this array as property\n if ((input as any).buffer) {\n return (input as any).buffer;\n }\n\n if (!(input instanceof ArrayBuffer)) {\n try {\n const buffer = Buffer.from(input);\n return buffer.buffer.slice(\n buffer.byteOffset,\n buffer.byteOffset + buffer.byteLength\n );\n } catch {\n throw 'error';\n }\n }\n return input;\n}\n\nexport function ab2str(buf: ArrayBuffer, encoding: string = 'hex') {\n return Buffer.from(buf).toString(encoding);\n}\n\nexport function validateString(str: any, name?: string): str is string {\n const isString = typeof str === 'string';\n if (isString) {\n throw new Error(`${name} is not a string`);\n }\n return isString;\n}\n\nexport function validateFunction(f: any): f is Function {\n return f != null && typeof f === 'function';\n}\n\nexport function isStringOrBuffer(val: any): val is string | ArrayBuffer {\n return typeof val === 'string' || ArrayBuffer.isView(val);\n}\n\nexport function validateObject<T>(\n value: any,\n name: string,\n options?: {\n allowArray: boolean;\n allowFunction: boolean;\n nullable: boolean;\n } | null\n): value is T {\n const useDefaultOptions = options == null;\n const allowArray = useDefaultOptions ? false : options.allowArray;\n const allowFunction = useDefaultOptions ? false : options.allowFunction;\n const nullable = useDefaultOptions ? false : options.nullable;\n if (\n (!nullable && value === null) ||\n (!allowArray && Array.isArray(value)) ||\n (typeof value !== 'object' &&\n (!allowFunction || typeof value !== 'function'))\n ) {\n throw new Error(`${name} is not a valid object $${value}`);\n }\n return true;\n}\n\nexport function validateInt32(\n value: any,\n name: string,\n min = -2147483648,\n max = 2147483647\n) {\n // The defaults for min and max correspond to the limits of 32-bit integers.\n if (typeof value !== 'number') {\n throw new Error(`Invalid argument - ${name} is not a number: ${value}`);\n }\n if (!Number.isInteger(value)) {\n throw new Error(\n `Argument out of range - ${name} out of integer range: ${value}`\n );\n }\n if (value < min || value > max) {\n throw new Error(\n `Invalid argument - ${name} out of range >= ${min} && <= ${max}: ${value}`\n );\n }\n}\n\nexport function validateUint32(\n value: number,\n name: string,\n positive?: boolean\n) {\n if (typeof value !== 'number') {\n // throw new ERR_INVALID_ARG_TYPE(name, 'number', value);\n throw new Error(`Invalid argument - ${name} is not a number: ${value}`);\n }\n if (!Number.isInteger(value)) {\n // throw new ERR_OUT_OF_RANGE(name, 'an integer', value);\n throw new Error(\n `Argument out of range - ${name} out of integer range: ${value}`\n );\n }\n const min = positive ? 1 : 0;\n // 2 ** 32 === 4294967296\n const max = 4294967295;\n if (value < min || value > max) {\n // throw new ERR_OUT_OF_RANGE(name, `>= ${min} && <= ${max}`, value);\n throw new Error(\n `Invalid argument - ${name} out of range >= ${min} && <= ${max}: ${value}`\n );\n }\n}\n"]}
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|
+
{"version":3,"sources":["Utils.ts"],"names":["Buffer","defaultEncoding","setDefaultEncoding","encoding","getDefaultEncoding","kEmptyObject","Object","freeze","create","toArrayBuffer","buf","buffer","slice","byteOffset","byteLength","ab","ArrayBuffer","length","view","Uint8Array","i","binaryLikeToArrayBuffer","input","from","isBuffer","ab2str","toString","validateString","str","name","isString","Error","validateFunction","f","isStringOrBuffer","val","isView","validateObject","value","options","useDefaultOptions","allowArray","allowFunction","nullable","Array","isArray","validateInt32","min","max","Number","isInteger","validateUint32","positive"],"mappings":"AAAA,SAASA,MAAT,QAAuB,gCAAvB;AAeA;AACA,IAAIC,eAA+B,GAAG,QAAtC;AAEA,OAAO,SAASC,kBAAT,CAA4BC,QAA5B,EAAsD;AAC3DF,EAAAA,eAAe,GAAGE,QAAlB;AACD;AAED,OAAO,SAASC,kBAAT,GAA8C;AACnD,SAAOH,eAAP;AACD;AAED,OAAO,MAAMI,YAAY,GAAGC,MAAM,CAACC,MAAP,CAAcD,MAAM,CAACE,MAAP,CAAc,IAAd,CAAd,CAArB,C,CAEP;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AAEA;AACA;AACA;AACA;AACA;AACA;AACA;;AAEA,OAAO,SAASC,aAAT,CAAuBC,GAAvB,EAAiD;AAAA;;AACtD,MAAIA,GAAJ,aAAIA,GAAJ,8BAAIA,GAAG,CAAEC,MAAT,wCAAI,YAAaC,KAAjB,EAAwB;AACtB,WAAOF,GAAG,CAACC,MAAJ,CAAWC,KAAX,CAAiBF,GAAG,CAACG,UAArB,EAAiCH,GAAG,CAACG,UAAJ,GAAiBH,GAAG,CAACI,UAAtD,CAAP;AACD;;AACD,QAAMC,EAAE,GAAG,IAAIC,WAAJ,CAAgBN,GAAG,CAACO,MAApB,CAAX;AACA,QAAMC,IAAI,GAAG,IAAIC,UAAJ,CAAeJ,EAAf,CAAb;;AACA,OAAK,IAAIK,CAAC,GAAG,CAAb,EAAgBA,CAAC,GAAGV,GAAG,CAACO,MAAxB,EAAgC,EAAEG,CAAlC,EAAqC;AACnCF,IAAAA,IAAI,CAACE,CAAD,CAAJ,GAAUV,GAAG,CAACU,CAAD,CAAb;AACD;;AACD,SAAOL,EAAP;AACD;AAED,OAAO,SAASM,uBAAT,CACLC,KADK,EAGQ;AAAA,MADbnB,QACa,uEADM,OACN;;AACb,MAAI,OAAOmB,KAAP,KAAiB,QAArB,EAA+B;AAC7B,UAAMX,MAAM,GAAGX,MAAM,CAACuB,IAAP,CAAYD,KAAZ,EAAmBnB,QAAnB,CAAf;AAEA,WAAOQ,MAAM,CAACA,MAAP,CAAcC,KAAd,CACLD,MAAM,CAACE,UADF,EAELF,MAAM,CAACE,UAAP,GAAoBF,MAAM,CAACG,UAFtB,CAAP;AAID;;AAED,MAAId,MAAM,CAACwB,QAAP,CAAgBF,KAAhB,CAAJ,EAA4B;AAC1B,WAAOb,aAAa,CAACa,KAAD,CAApB;AACD,GAZY,CAcb;;;AACA,MAAKA,KAAD,CAAeX,MAAnB,EAA2B;AACzB,WAAQW,KAAD,CAAeX,MAAtB;AACD;;AAED,MAAI,EAAEW,KAAK,YAAYN,WAAnB,CAAJ,EAAqC;AACnC,QAAI;AACF,YAAML,MAAM,GAAGX,MAAM,CAACuB,IAAP,CAAYD,KAAZ,CAAf;AACA,aAAOX,MAAM,CAACA,MAAP,CAAcC,KAAd,CACLD,MAAM,CAACE,UADF,EAELF,MAAM,CAACE,UAAP,GAAoBF,MAAM,CAACG,UAFtB,CAAP;AAID,KAND,CAME,MAAM;AACN,YAAM,OAAN;AACD;AACF;;AACD,SAAOQ,KAAP;AACD;AAED,OAAO,SAASG,MAAT,CAAgBf,GAAhB,EAA4D;AAAA,MAA1BP,QAA0B,uEAAP,KAAO;AACjE,SAAOH,MAAM,CAACuB,IAAP,CAAYb,GAAZ,EAAiBgB,QAAjB,CAA0BvB,QAA1B,CAAP;AACD;AAED,OAAO,SAASwB,cAAT,CAAwBC,GAAxB,EAAkCC,IAAlC,EAAgE;AACrE,QAAMC,QAAQ,GAAG,OAAOF,GAAP,KAAe,QAAhC;;AACA,MAAIE,QAAJ,EAAc;AACZ,UAAM,IAAIC,KAAJ,CAAW,GAAEF,IAAK,kBAAlB,CAAN;AACD;;AACD,SAAOC,QAAP;AACD;AAED,OAAO,SAASE,gBAAT,CAA0BC,CAA1B,EAAiD;AACtD,SAAOA,CAAC,IAAI,IAAL,IAAa,OAAOA,CAAP,KAAa,UAAjC;AACD;AAED,OAAO,SAASC,gBAAT,CAA0BC,GAA1B,EAAiE;AACtE,SAAO,OAAOA,GAAP,KAAe,QAAf,IAA2BnB,WAAW,CAACoB,MAAZ,CAAmBD,GAAnB,CAAlC;AACD;AAED,OAAO,SAASE,cAAT,CACLC,KADK,EAELT,IAFK,EAGLU,OAHK,EAQO;AACZ,QAAMC,iBAAiB,GAAGD,OAAO,IAAI,IAArC;AACA,QAAME,UAAU,GAAGD,iBAAiB,GAAG,KAAH,GAAWD,OAAO,CAACE,UAAvD;AACA,QAAMC,aAAa,GAAGF,iBAAiB,GAAG,KAAH,GAAWD,OAAO,CAACG,aAA1D;AACA,QAAMC,QAAQ,GAAGH,iBAAiB,GAAG,KAAH,GAAWD,OAAO,CAACI,QAArD;;AACA,MACG,CAACA,QAAD,IAAaL,KAAK,KAAK,IAAxB,IACC,CAACG,UAAD,IAAeG,KAAK,CAACC,OAAN,CAAcP,KAAd,CADhB,IAEC,OAAOA,KAAP,KAAiB,QAAjB,KACE,CAACI,aAAD,IAAkB,OAAOJ,KAAP,KAAiB,UADrC,CAHH,EAKE;AACA,UAAM,IAAIP,KAAJ,CAAW,GAAEF,IAAK,2BAA0BS,KAAM,EAAlD,CAAN;AACD;;AACD,SAAO,IAAP;AACD;AAED,OAAO,SAASQ,aAAT,CACLR,KADK,EAELT,IAFK,EAKL;AAAA,MAFAkB,GAEA,uEAFM,CAAC,UAEP;AAAA,MADAC,GACA,uEADM,UACN;;AACA;AACA,MAAI,OAAOV,KAAP,KAAiB,QAArB,EAA+B;AAC7B,UAAM,IAAIP,KAAJ,CAAW,sBAAqBF,IAAK,qBAAoBS,KAAM,EAA/D,CAAN;AACD;;AACD,MAAI,CAACW,MAAM,CAACC,SAAP,CAAiBZ,KAAjB,CAAL,EAA8B;AAC5B,UAAM,IAAIP,KAAJ,CACH,2BAA0BF,IAAK,0BAAyBS,KAAM,EAD3D,CAAN;AAGD;;AACD,MAAIA,KAAK,GAAGS,GAAR,IAAeT,KAAK,GAAGU,GAA3B,EAAgC;AAC9B,UAAM,IAAIjB,KAAJ,CACH,sBAAqBF,IAAK,oBAAmBkB,GAAI,UAASC,GAAI,KAAIV,KAAM,EADrE,CAAN;AAGD;AACF;AAED,OAAO,SAASa,cAAT,CACLb,KADK,EAELT,IAFK,EAGLuB,QAHK,EAIL;AACA,MAAI,OAAOd,KAAP,KAAiB,QAArB,EAA+B;AAC7B;AACA,UAAM,IAAIP,KAAJ,CAAW,sBAAqBF,IAAK,qBAAoBS,KAAM,EAA/D,CAAN;AACD;;AACD,MAAI,CAACW,MAAM,CAACC,SAAP,CAAiBZ,KAAjB,CAAL,EAA8B;AAC5B;AACA,UAAM,IAAIP,KAAJ,CACH,2BAA0BF,IAAK,0BAAyBS,KAAM,EAD3D,CAAN;AAGD;;AACD,QAAMS,GAAG,GAAGK,QAAQ,GAAG,CAAH,GAAO,CAA3B,CAXA,CAYA;;AACA,QAAMJ,GAAG,GAAG,UAAZ;;AACA,MAAIV,KAAK,GAAGS,GAAR,IAAeT,KAAK,GAAGU,GAA3B,EAAgC;AAC9B;AACA,UAAM,IAAIjB,KAAJ,CACH,sBAAqBF,IAAK,oBAAmBkB,GAAI,UAASC,GAAI,KAAIV,KAAM,EADrE,CAAN;AAGD;AACF","sourcesContent":["import { Buffer } from '@craftzdog/react-native-buffer';\n\nexport type BinaryLike = string | ArrayBuffer | Buffer;\n\nexport type BinaryToTextEncoding = 'base64' | 'base64url' | 'hex' | 'binary';\nexport type CharacterEncoding = 'utf8' | 'utf-8' | 'utf16le' | 'latin1';\nexport type LegacyCharacterEncoding = 'ascii' | 'binary' | 'ucs2' | 'ucs-2';\nexport type Encoding =\n | BinaryToTextEncoding\n | CharacterEncoding\n | LegacyCharacterEncoding;\n\n// TODO(osp) should buffer be part of the Encoding type?\nexport type CipherEncoding = Encoding | 'buffer';\n\n// Mimics node behavior for default global encoding\nlet defaultEncoding: CipherEncoding = 'buffer';\n\nexport function setDefaultEncoding(encoding: CipherEncoding) {\n defaultEncoding = encoding;\n}\n\nexport function getDefaultEncoding(): CipherEncoding {\n return defaultEncoding;\n}\n\nexport const kEmptyObject = Object.freeze(Object.create(null));\n\n// Should be used by Cipher (or any other module that requires valid encodings)\n// function slowCases(enc: string) {\n// switch (enc.length) {\n// case 4:\n// if (enc === 'UTF8') return 'utf8';\n// if (enc === 'ucs2' || enc === 'UCS2') return 'utf16le';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'utf8') return 'utf8';\n// if (enc === 'ucs2') return 'utf16le';\n// break;\n// case 3:\n// if (enc === 'hex' || enc === 'HEX' || `${enc}`.toLowerCase() === 'hex')\n// return 'hex';\n// break;\n// case 5:\n// if (enc === 'ascii') return 'ascii';\n// if (enc === 'ucs-2') return 'utf16le';\n// if (enc === 'UTF-8') return 'utf8';\n// if (enc === 'ASCII') return 'ascii';\n// if (enc === 'UCS-2') return 'utf16le';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'utf-8') return 'utf8';\n// if (enc === 'ascii') return 'ascii';\n// if (enc === 'ucs-2') return 'utf16le';\n// break;\n// case 6:\n// if (enc === 'base64') return 'base64';\n// if (enc === 'latin1' || enc === 'binary') return 'latin1';\n// if (enc === 'BASE64') return 'base64';\n// if (enc === 'LATIN1' || enc === 'BINARY') return 'latin1';\n// enc = `${enc}`.toLowerCase();\n// if (enc === 'base64') return 'base64';\n// if (enc === 'latin1' || enc === 'binary') return 'latin1';\n// break;\n// case 7:\n// if (\n// enc === 'utf16le' ||\n// enc === 'UTF16LE' ||\n// `${enc}`.toLowerCase() === 'utf16le'\n// )\n// return 'utf16le';\n// break;\n// case 8:\n// if (\n// enc === 'utf-16le' ||\n// enc === 'UTF-16LE' ||\n// `${enc}`.toLowerCase() === 'utf-16le'\n// )\n// return 'utf16le';\n// break;\n// case 9:\n// if (\n// enc === 'base64url' ||\n// enc === 'BASE64URL' ||\n// `${enc}`.toLowerCase() === 'base64url'\n// )\n// return 'base64url';\n// break;\n// default:\n// if (enc === '') return 'utf8';\n// }\n// }\n\n// // Return undefined if there is no match.\n// // Move the \"slow cases\" to a separate function to make sure this function gets\n// // inlined properly. That prioritizes the common case.\n// export function normalizeEncoding(enc?: string) {\n// if (enc == null || enc === 'utf8' || enc === 'utf-8') return 'utf8';\n// return slowCases(enc);\n// }\n\nexport function toArrayBuffer(buf: Buffer): ArrayBuffer {\n if (buf?.buffer?.slice) {\n return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);\n }\n const ab = new ArrayBuffer(buf.length);\n const view = new Uint8Array(ab);\n for (let i = 0; i < buf.length; ++i) {\n view[i] = buf[i];\n }\n return ab;\n}\n\nexport function binaryLikeToArrayBuffer(\n input: BinaryLike,\n encoding: string = 'utf-8'\n): ArrayBuffer {\n if (typeof input === 'string') {\n const buffer = Buffer.from(input, encoding);\n\n return buffer.buffer.slice(\n buffer.byteOffset,\n buffer.byteOffset + buffer.byteLength\n );\n }\n\n if (Buffer.isBuffer(input)) {\n return toArrayBuffer(input);\n }\n\n // TODO add further binary types to BinaryLike, UInt8Array and so for have this array as property\n if ((input as any).buffer) {\n return (input as any).buffer;\n }\n\n if (!(input instanceof ArrayBuffer)) {\n try {\n const buffer = Buffer.from(input);\n return buffer.buffer.slice(\n buffer.byteOffset,\n buffer.byteOffset + buffer.byteLength\n );\n } catch {\n throw 'error';\n }\n }\n return input;\n}\n\nexport function ab2str(buf: ArrayBuffer, encoding: string = 'hex') {\n return Buffer.from(buf).toString(encoding);\n}\n\nexport function validateString(str: any, name?: string): str is string {\n const isString = typeof str === 'string';\n if (isString) {\n throw new Error(`${name} is not a string`);\n }\n return isString;\n}\n\nexport function validateFunction(f: any): f is Function {\n return f != null && typeof f === 'function';\n}\n\nexport function isStringOrBuffer(val: any): val is string | ArrayBuffer {\n return typeof val === 'string' || ArrayBuffer.isView(val);\n}\n\nexport function validateObject<T>(\n value: any,\n name: string,\n options?: {\n allowArray: boolean;\n allowFunction: boolean;\n nullable: boolean;\n } | null\n): value is T {\n const useDefaultOptions = options == null;\n const allowArray = useDefaultOptions ? false : options.allowArray;\n const allowFunction = useDefaultOptions ? false : options.allowFunction;\n const nullable = useDefaultOptions ? false : options.nullable;\n if (\n (!nullable && value === null) ||\n (!allowArray && Array.isArray(value)) ||\n (typeof value !== 'object' &&\n (!allowFunction || typeof value !== 'function'))\n ) {\n throw new Error(`${name} is not a valid object $${value}`);\n }\n return true;\n}\n\nexport function validateInt32(\n value: any,\n name: string,\n min = -2147483648,\n max = 2147483647\n) {\n // The defaults for min and max correspond to the limits of 32-bit integers.\n if (typeof value !== 'number') {\n throw new Error(`Invalid argument - ${name} is not a number: ${value}`);\n }\n if (!Number.isInteger(value)) {\n throw new Error(\n `Argument out of range - ${name} out of integer range: ${value}`\n );\n }\n if (value < min || value > max) {\n throw new Error(\n `Invalid argument - ${name} out of range >= ${min} && <= ${max}: ${value}`\n );\n }\n}\n\nexport function validateUint32(\n value: number,\n name: string,\n positive?: boolean\n) {\n if (typeof value !== 'number') {\n // throw new ERR_INVALID_ARG_TYPE(name, 'number', value);\n throw new Error(`Invalid argument - ${name} is not a number: ${value}`);\n }\n if (!Number.isInteger(value)) {\n // throw new ERR_OUT_OF_RANGE(name, 'an integer', value);\n throw new Error(\n `Argument out of range - ${name} out of integer range: ${value}`\n );\n }\n const min = positive ? 1 : 0;\n // 2 ** 32 === 4294967296\n const max = 4294967295;\n if (value < min || value > max) {\n // throw new ERR_OUT_OF_RANGE(name, `>= ${min} && <= ${max}`, value);\n throw new Error(\n `Invalid argument - ${name} out of range >= ${min} && <= ${max}: ${value}`\n );\n }\n}\n"]}
|
package/lib/module/random.js
CHANGED
|
@@ -1,6 +1,5 @@
|
|
|
1
1
|
import { NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';
|
|
2
2
|
import { Buffer } from '@craftzdog/react-native-buffer';
|
|
3
|
-
import { isBuffer } from '../src/Utils';
|
|
4
3
|
const random = NativeQuickCrypto.random;
|
|
5
4
|
export function randomFill(buffer) {
|
|
6
5
|
var _ref, _ref2;
|
|
@@ -22,7 +21,7 @@ export function randomFill(buffer) {
|
|
|
22
21
|
offset = arguments.length <= 1 ? undefined : arguments[1];
|
|
23
22
|
}
|
|
24
23
|
|
|
25
|
-
random.randomFill(isBuffer(buffer) ? buffer.buffer : buffer, offset, size).then(() => {
|
|
24
|
+
random.randomFill(Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size).then(() => {
|
|
26
25
|
callback(null, buffer);
|
|
27
26
|
}, e => {
|
|
28
27
|
callback(e);
|
|
@@ -187,4 +186,20 @@ export function getRandomValues(data) {
|
|
|
187
186
|
randomFillSync(data, 0);
|
|
188
187
|
return data;
|
|
189
188
|
}
|
|
189
|
+
const byteToHex = [];
|
|
190
|
+
|
|
191
|
+
for (let i = 0; i < 256; ++i) {
|
|
192
|
+
byteToHex.push((i + 0x100).toString(16).slice(1));
|
|
193
|
+
} // Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js
|
|
194
|
+
|
|
195
|
+
|
|
196
|
+
export function randomUUID() {
|
|
197
|
+
const size = 16;
|
|
198
|
+
const buffer = new Buffer(size);
|
|
199
|
+
randomFillSync(buffer, 0, size); // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
|
|
200
|
+
|
|
201
|
+
buffer[6] = buffer[6] & 0x0f | 0x40;
|
|
202
|
+
buffer[8] = buffer[8] & 0x3f | 0x80;
|
|
203
|
+
return (byteToHex[buffer[0]] + byteToHex[buffer[1]] + byteToHex[buffer[2]] + byteToHex[buffer[3]] + '-' + byteToHex[buffer[4]] + byteToHex[buffer[5]] + '-' + byteToHex[buffer[6]] + byteToHex[buffer[7]] + '-' + byteToHex[buffer[8]] + byteToHex[buffer[9]] + '-' + byteToHex[buffer[10]] + byteToHex[buffer[11]] + byteToHex[buffer[12]] + byteToHex[buffer[13]] + byteToHex[buffer[14]] + byteToHex[buffer[15]]).toLowerCase();
|
|
204
|
+
}
|
|
190
205
|
//# sourceMappingURL=random.js.map
|
package/lib/module/random.js.map
CHANGED
|
@@ -1 +1 @@
|
|
|
1
|
-
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{ NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';\nimport { Buffer } from '@craftzdog/react-native-buffer';\nimport { isBuffer } from '../src/Utils';\n\nconst random = NativeQuickCrypto.random;\n\ntype TypedArray =\n | Uint8Array\n | Uint8ClampedArray\n | Uint16Array\n | Uint32Array\n | Int8Array\n | Int16Array\n | Int32Array\n | Float32Array\n | Float64Array;\ntype ArrayBufferView = TypedArray | DataView | ArrayBufferLike | Buffer;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n size: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill(buffer: any, ...rest: any[]): void {\n if (typeof rest[rest.length - 1] !== 'function') {\n throw new Error('No callback provided to randomDill');\n }\n\n const callback = rest[rest.length - 1] as any as (\n err: Error | null,\n buf?: ArrayBuffer\n ) => void;\n\n let offset: number = 0;\n let size: number = buffer.byteLength;\n\n if (typeof rest[2] === 'function') {\n offset = rest[0];\n size = rest[1];\n }\n\n if (typeof rest[1] === 'function') {\n offset = rest[0];\n }\n\n random\n .randomFill(isBuffer(buffer) ? buffer.buffer : buffer, offset, size)\n .then(\n () => {\n callback(null, buffer);\n },\n (e: Error) => {\n callback(e);\n }\n );\n}\n\nexport function randomFillSync<T extends ArrayBufferView>(\n buffer: T,\n offset?: number,\n size?: number\n): T;\n\nexport function randomFillSync(buffer: any, offset: number = 0, size?: number) {\n random.randomFillSync(\n buffer.buffer ? buffer.buffer : buffer,\n offset,\n size ?? buffer.byteLength\n );\n return buffer;\n}\n\nexport function randomBytes(size: number): ArrayBuffer;\n\nexport function randomBytes(\n size: number,\n callback: (err: Error | null, buf?: ArrayBuffer) => void\n): void;\n\nexport function randomBytes(\n size: number,\n callback?: (err: Error | null, buf?: ArrayBuffer) => void\n): void | ArrayBuffer {\n const buf = new Buffer(size);\n\n if (callback === undefined) {\n randomFillSync(buf.buffer, 0, size);\n return buf;\n }\n\n randomFill(buf.buffer, 0, size, (error: Error | null) => {\n if (error) {\n callback(error);\n }\n callback(null, buf);\n });\n}\n\nexport const rng = randomBytes;\nexport const pseudoRandomBytes = randomBytes;\nexport const prng = randomBytes;\n\ntype RandomIntCallback = (err: Error | null, value: number) => void;\ntype Task = {\n min: number;\n max: number;\n callback: RandomIntCallback;\n};\n\n// The rest of the file is taken from https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js\n\n// Largest integer we can read from a buffer.\n// e.g.: Buffer.from(\"ff\".repeat(6), \"hex\").readUIntBE(0, 6);\nconst RAND_MAX = 0xffffffffffff;\n\n// Cache random data to use in randomInt. The cache size must be evenly\n// divisible by 6 because each attempt to obtain a random int uses 6 bytes.\nconst randomCache = new Buffer(6 * 1024);\nlet randomCacheOffset = randomCache.length;\nlet asyncCacheFillInProgress = false;\nconst asyncCachePendingTasks: Task[] = [];\n\n// Generates an integer in [min, max) range where min is inclusive and max is\n// exclusive.\n\nexport function randomInt(max: number, callback: RandomIntCallback): void;\nexport function randomInt(max: number): number;\nexport function randomInt(\n min: number,\n max: number,\n callback: RandomIntCallback\n): void;\nexport function randomInt(min: number, max: number): number;\nexport function randomInt(\n arg1: number,\n arg2?: number | RandomIntCallback,\n callback?: RandomIntCallback\n): void | number {\n // Detect optional min syntax\n // randomInt(max)\n // randomInt(max, callback)\n let max: number;\n let min: number;\n const minNotSpecified =\n typeof arg2 === 'undefined' || typeof arg2 === 'function';\n\n if (minNotSpecified) {\n callback = arg2 as any as undefined | RandomIntCallback;\n max = arg1;\n min = 0;\n } else {\n min = arg1;\n max = arg2 as any as number;\n }\n\n const isSync = typeof callback === 'undefined';\n if (!Number.isSafeInteger(min)) {\n // todo throw new ERR_INVALID_ARG_TYPE('min', 'a safe integer', min);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (!Number.isSafeInteger(max)) {\n // todo throw new ERR_INVALID_ARG_TYPE('max', 'a safe integer', max);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (max <= min) {\n /* todo throw new ERR_OUT_OF_RANGE(\n 'max',\n `greater than the value of \"min\" (${min})`,\n max\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // First we generate a random int between [0..range)\n const range = max - min;\n\n if (!(range <= RAND_MAX)) {\n /* todo throw new ERR_OUT_OF_RANGE(\n `max${minNotSpecified ? '' : ' - min'}`,\n `<= ${RAND_MAX}`,\n range\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // For (x % range) to produce an unbiased value greater than or equal to 0 and\n // less than range, x must be drawn randomly from the set of integers greater\n // than or equal to 0 and less than randLimit.\n const randLimit = RAND_MAX - (RAND_MAX % range);\n\n // If we don't have a callback, or if there is still data in the cache, we can\n // do this synchronously, which is super fast.\n while (isSync || randomCacheOffset < randomCache.length) {\n if (randomCacheOffset === randomCache.length) {\n // This might block the thread for a bit, but we are in sync mode.\n randomFillSync(randomCache);\n randomCacheOffset = 0;\n }\n\n const x = randomCache.readUIntBE(randomCacheOffset, 6);\n randomCacheOffset += 6;\n\n if (x < randLimit) {\n const n = (x % range) + min;\n if (isSync) return n;\n process.nextTick(callback as Function, undefined, n);\n return;\n }\n }\n\n // At this point, we are in async mode with no data in the cache. We cannot\n // simply refill the cache, because another async call to randomInt might\n // already be doing that. Instead, queue this call for when the cache has\n // been refilled.\n if (callback !== undefined) {\n // it is (typescript doesn't know it)\n asyncCachePendingTasks.push({ min, max, callback });\n asyncRefillRandomIntCache();\n }\n}\n\nfunction asyncRefillRandomIntCache() {\n if (asyncCacheFillInProgress) return;\n\n asyncCacheFillInProgress = true;\n randomFill(randomCache, (err) => {\n asyncCacheFillInProgress = false;\n\n const tasks = asyncCachePendingTasks;\n const errorReceiver = err && tasks.shift();\n if (!err) randomCacheOffset = 0;\n\n // Restart all pending tasks. If an error occurred, we only notify a single\n // callback (errorReceiver) about it. This way, every async call to\n // randomInt has a chance of being successful, and it avoids complex\n // exception handling here.\n tasks.splice(0).forEach((task) => {\n randomInt(task.min, task.max, task.callback);\n });\n\n // This is the only call that might throw, and is therefore done at the end.\n if (errorReceiver) errorReceiver.callback(err, 0);\n });\n}\n\n// Really just the Web Crypto API alternative\n// to require('crypto').randomFillSync() with an\n// additional limitation that the input buffer is\n// not allowed to exceed 65536 bytes, and can only\n// be an integer-type TypedArray.\ntype DataType =\n | Int8Array\n | Int16Array\n | Int32Array\n | Uint8Array\n | Uint16Array\n | Uint32Array;\nexport function getRandomValues(data: DataType) {\n if (data.byteLength > 65536) {\n throw new Error('The requested length exceeds 65,536 bytes');\n }\n randomFillSync(data, 0);\n return data;\n}\n"]}
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|
+
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{ NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';\nimport { Buffer } from '@craftzdog/react-native-buffer';\n\nconst random = NativeQuickCrypto.random;\n\ntype TypedArray =\n | Uint8Array\n | Uint8ClampedArray\n | Uint16Array\n | Uint32Array\n | Int8Array\n | Int16Array\n | Int32Array\n | Float32Array\n | Float64Array;\ntype ArrayBufferView = TypedArray | DataView | ArrayBufferLike | Buffer;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill<T extends ArrayBufferView>(\n buffer: T,\n offset: number,\n size: number,\n callback: (err: Error | null, buf: T) => void\n): void;\n\nexport function randomFill(buffer: any, ...rest: any[]): void {\n if (typeof rest[rest.length - 1] !== 'function') {\n throw new Error('No callback provided to randomDill');\n }\n\n const callback = rest[rest.length - 1] as any as (\n err: Error | null,\n buf?: ArrayBuffer\n ) => void;\n\n let offset: number = 0;\n let size: number = buffer.byteLength;\n\n if (typeof rest[2] === 'function') {\n offset = rest[0];\n size = rest[1];\n }\n\n if (typeof rest[1] === 'function') {\n offset = rest[0];\n }\n\n random\n .randomFill(Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size)\n .then(\n () => {\n callback(null, buffer);\n },\n (e: Error) => {\n callback(e);\n }\n );\n}\n\nexport function randomFillSync<T extends ArrayBufferView>(\n buffer: T,\n offset?: number,\n size?: number\n): T;\n\nexport function randomFillSync(buffer: any, offset: number = 0, size?: number) {\n random.randomFillSync(\n buffer.buffer ? buffer.buffer : buffer,\n offset,\n size ?? buffer.byteLength\n );\n return buffer;\n}\n\nexport function randomBytes(size: number): ArrayBuffer;\n\nexport function randomBytes(\n size: number,\n callback: (err: Error | null, buf?: ArrayBuffer) => void\n): void;\n\nexport function randomBytes(\n size: number,\n callback?: (err: Error | null, buf?: ArrayBuffer) => void\n): void | ArrayBuffer {\n const buf = new Buffer(size);\n\n if (callback === undefined) {\n randomFillSync(buf.buffer, 0, size);\n return buf;\n }\n\n randomFill(buf.buffer, 0, size, (error: Error | null) => {\n if (error) {\n callback(error);\n }\n callback(null, buf);\n });\n}\n\nexport const rng = randomBytes;\nexport const pseudoRandomBytes = randomBytes;\nexport const prng = randomBytes;\n\ntype RandomIntCallback = (err: Error | null, value: number) => void;\ntype Task = {\n min: number;\n max: number;\n callback: RandomIntCallback;\n};\n\n// The rest of the file is taken from https://github.com/nodejs/node/blob/master/lib/internal/crypto/random.js\n\n// Largest integer we can read from a buffer.\n// e.g.: Buffer.from(\"ff\".repeat(6), \"hex\").readUIntBE(0, 6);\nconst RAND_MAX = 0xffffffffffff;\n\n// Cache random data to use in randomInt. The cache size must be evenly\n// divisible by 6 because each attempt to obtain a random int uses 6 bytes.\nconst randomCache = new Buffer(6 * 1024);\nlet randomCacheOffset = randomCache.length;\nlet asyncCacheFillInProgress = false;\nconst asyncCachePendingTasks: Task[] = [];\n\n// Generates an integer in [min, max) range where min is inclusive and max is\n// exclusive.\n\nexport function randomInt(max: number, callback: RandomIntCallback): void;\nexport function randomInt(max: number): number;\nexport function randomInt(\n min: number,\n max: number,\n callback: RandomIntCallback\n): void;\nexport function randomInt(min: number, max: number): number;\nexport function randomInt(\n arg1: number,\n arg2?: number | RandomIntCallback,\n callback?: RandomIntCallback\n): void | number {\n // Detect optional min syntax\n // randomInt(max)\n // randomInt(max, callback)\n let max: number;\n let min: number;\n const minNotSpecified =\n typeof arg2 === 'undefined' || typeof arg2 === 'function';\n\n if (minNotSpecified) {\n callback = arg2 as any as undefined | RandomIntCallback;\n max = arg1;\n min = 0;\n } else {\n min = arg1;\n max = arg2 as any as number;\n }\n\n const isSync = typeof callback === 'undefined';\n if (!Number.isSafeInteger(min)) {\n // todo throw new ERR_INVALID_ARG_TYPE('min', 'a safe integer', min);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (!Number.isSafeInteger(max)) {\n // todo throw new ERR_INVALID_ARG_TYPE('max', 'a safe integer', max);\n throw 'ERR_INVALID_ARG_TYPE';\n }\n if (max <= min) {\n /* todo throw new ERR_OUT_OF_RANGE(\n 'max',\n `greater than the value of \"min\" (${min})`,\n max\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // First we generate a random int between [0..range)\n const range = max - min;\n\n if (!(range <= RAND_MAX)) {\n /* todo throw new ERR_OUT_OF_RANGE(\n `max${minNotSpecified ? '' : ' - min'}`,\n `<= ${RAND_MAX}`,\n range\n );*/\n throw 'ERR_OUT_OF_RANGE';\n }\n\n // For (x % range) to produce an unbiased value greater than or equal to 0 and\n // less than range, x must be drawn randomly from the set of integers greater\n // than or equal to 0 and less than randLimit.\n const randLimit = RAND_MAX - (RAND_MAX % range);\n\n // If we don't have a callback, or if there is still data in the cache, we can\n // do this synchronously, which is super fast.\n while (isSync || randomCacheOffset < randomCache.length) {\n if (randomCacheOffset === randomCache.length) {\n // This might block the thread for a bit, but we are in sync mode.\n randomFillSync(randomCache);\n randomCacheOffset = 0;\n }\n\n const x = randomCache.readUIntBE(randomCacheOffset, 6);\n randomCacheOffset += 6;\n\n if (x < randLimit) {\n const n = (x % range) + min;\n if (isSync) return n;\n process.nextTick(callback as Function, undefined, n);\n return;\n }\n }\n\n // At this point, we are in async mode with no data in the cache. We cannot\n // simply refill the cache, because another async call to randomInt might\n // already be doing that. Instead, queue this call for when the cache has\n // been refilled.\n if (callback !== undefined) {\n // it is (typescript doesn't know it)\n asyncCachePendingTasks.push({ min, max, callback });\n asyncRefillRandomIntCache();\n }\n}\n\nfunction asyncRefillRandomIntCache() {\n if (asyncCacheFillInProgress) return;\n\n asyncCacheFillInProgress = true;\n randomFill(randomCache, (err) => {\n asyncCacheFillInProgress = false;\n\n const tasks = asyncCachePendingTasks;\n const errorReceiver = err && tasks.shift();\n if (!err) randomCacheOffset = 0;\n\n // Restart all pending tasks. If an error occurred, we only notify a single\n // callback (errorReceiver) about it. This way, every async call to\n // randomInt has a chance of being successful, and it avoids complex\n // exception handling here.\n tasks.splice(0).forEach((task) => {\n randomInt(task.min, task.max, task.callback);\n });\n\n // This is the only call that might throw, and is therefore done at the end.\n if (errorReceiver) errorReceiver.callback(err, 0);\n });\n}\n\n// Really just the Web Crypto API alternative\n// to require('crypto').randomFillSync() with an\n// additional limitation that the input buffer is\n// not allowed to exceed 65536 bytes, and can only\n// be an integer-type TypedArray.\ntype DataType =\n | Int8Array\n | Int16Array\n | Int32Array\n | Uint8Array\n | Uint16Array\n | Uint32Array;\nexport function getRandomValues(data: DataType) {\n if (data.byteLength > 65536) {\n throw new Error('The requested length exceeds 65,536 bytes');\n }\n randomFillSync(data, 0);\n return data;\n}\n\nconst byteToHex: string[] = [];\n\nfor (let i = 0; i < 256; ++i) {\n byteToHex.push((i + 0x100).toString(16).slice(1));\n}\n\n// Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js\nexport function randomUUID() {\n const size = 16;\n const buffer = new Buffer(size)\n randomFillSync(buffer, 0, size);\n\n // Per 4.4, set bits for version and `clock_seq_hi_and_reserved`\n buffer[6] = (buffer[6] & 0x0f) | 0x40;\n buffer[8] = (buffer[8] & 0x3f) | 0x80;\n\n return (\n byteToHex[buffer[0]] +\n byteToHex[buffer[1]] +\n byteToHex[buffer[2]] +\n byteToHex[buffer[3]] +\n '-' +\n byteToHex[buffer[4]] +\n byteToHex[buffer[5]] +\n '-' +\n byteToHex[buffer[6]] +\n byteToHex[buffer[7]] +\n '-' +\n byteToHex[buffer[8]] +\n byteToHex[buffer[9]] +\n '-' +\n byteToHex[buffer[10]] +\n byteToHex[buffer[11]] +\n byteToHex[buffer[12]] +\n byteToHex[buffer[13]] +\n byteToHex[buffer[14]] +\n byteToHex[buffer[15]]\n ).toLowerCase();\n}\n\n"]}
|
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@@ -15,6 +15,7 @@ export declare const QuickCrypto: {
|
|
|
15
15
|
randomInt(min: number, max: number, callback: (err: Error | null, value: number) => void): void;
|
|
16
16
|
randomInt(min: number, max: number): number;
|
|
17
17
|
getRandomValues(data: Uint8Array | Uint16Array | Uint32Array | Int8Array | Int16Array | Int32Array): Uint8Array | Uint16Array | Uint32Array | Int8Array | Int16Array | Int32Array;
|
|
18
|
+
randomUUID(): string;
|
|
18
19
|
rng: typeof random.randomBytes;
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19
20
|
pseudoRandomBytes: typeof random.randomBytes;
|
|
20
21
|
prng: typeof random.randomBytes;
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|
@@ -8,7 +8,6 @@ export declare type CipherEncoding = Encoding | 'buffer';
|
|
|
8
8
|
export declare function setDefaultEncoding(encoding: CipherEncoding): void;
|
|
9
9
|
export declare function getDefaultEncoding(): CipherEncoding;
|
|
10
10
|
export declare const kEmptyObject: any;
|
|
11
|
-
export declare function isBuffer(buf: any): buf is Buffer;
|
|
12
11
|
export declare function toArrayBuffer(buf: Buffer): ArrayBuffer;
|
|
13
12
|
export declare function binaryLikeToArrayBuffer(input: BinaryLike, encoding?: string): ArrayBuffer;
|
|
14
13
|
export declare function ab2str(buf: ArrayBuffer, encoding?: string): string;
|
|
@@ -15,6 +15,7 @@ declare const crypto: {
|
|
|
15
15
|
randomInt(min: number, max: number, callback: (err: Error | null, value: number) => void): void;
|
|
16
16
|
randomInt(min: number, max: number): number;
|
|
17
17
|
getRandomValues(data: Uint8Array | Uint16Array | Uint32Array | Int8Array | Int16Array | Int32Array): Uint8Array | Uint16Array | Uint32Array | Int8Array | Int16Array | Int32Array;
|
|
18
|
+
randomUUID(): string;
|
|
18
19
|
rng: typeof import("./random").randomBytes;
|
|
19
20
|
pseudoRandomBytes: typeof import("./random").randomBytes;
|
|
20
21
|
prng: typeof import("./random").randomBytes;
|
|
@@ -173,7 +174,6 @@ declare const crypto: {
|
|
|
173
174
|
hkdf(digest: string, irm: FallbackCrypto.KeyObject | FallbackCrypto.BinaryLike, salt: FallbackCrypto.BinaryLike, info: FallbackCrypto.BinaryLike, keylen: number, callback: (err: Error | null, derivedKey: ArrayBuffer) => void): void;
|
|
174
175
|
hkdfSync(digest: string, ikm: FallbackCrypto.KeyObject | FallbackCrypto.BinaryLike, salt: FallbackCrypto.BinaryLike, info: FallbackCrypto.BinaryLike, keylen: number): ArrayBuffer;
|
|
175
176
|
secureHeapUsed(): FallbackCrypto.SecureHeapUsage;
|
|
176
|
-
randomUUID(options?: FallbackCrypto.RandomUUIDOptions | undefined): string;
|
|
177
177
|
generatePrime(size: number, callback: (err: Error | null, prime: ArrayBuffer) => void): void;
|
|
178
178
|
generatePrime(size: number, options: FallbackCrypto.GeneratePrimeOptionsBigInt, callback: (err: Error | null, prime: bigint) => void): void;
|
|
179
179
|
generatePrime(size: number, options: FallbackCrypto.GeneratePrimeOptionsArrayBuffer, callback: (err: Error | null, prime: ArrayBuffer) => void): void;
|
|
@@ -17,4 +17,5 @@ export declare function randomInt(min: number, max: number, callback: RandomIntC
|
|
|
17
17
|
export declare function randomInt(min: number, max: number): number;
|
|
18
18
|
declare type DataType = Int8Array | Int16Array | Int32Array | Uint8Array | Uint16Array | Uint32Array;
|
|
19
19
|
export declare function getRandomValues(data: DataType): DataType;
|
|
20
|
+
export declare function randomUUID(): string;
|
|
20
21
|
export {};
|
package/package.json
CHANGED
|
@@ -1,11 +1,11 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "react-native-quick-crypto",
|
|
3
|
-
"version": "0.
|
|
3
|
+
"version": "0.5.0",
|
|
4
4
|
"description": "A fast implementation of Node's `crypto` module written in C/C++ JSI",
|
|
5
5
|
"main": "lib/commonjs/index",
|
|
6
6
|
"module": "lib/module/index",
|
|
7
7
|
"types": "lib/typescript/index.d.ts",
|
|
8
|
-
"react-native": "
|
|
8
|
+
"react-native": "lib/module/index",
|
|
9
9
|
"source": "src/index",
|
|
10
10
|
"files": [
|
|
11
11
|
"src",
|
package/src/Utils.ts
CHANGED
|
@@ -97,10 +97,6 @@ export const kEmptyObject = Object.freeze(Object.create(null));
|
|
|
97
97
|
// return slowCases(enc);
|
|
98
98
|
// }
|
|
99
99
|
|
|
100
|
-
export function isBuffer(buf: any): buf is Buffer {
|
|
101
|
-
return buf instanceof Buffer || buf?.constructor?.name === 'Buffer';
|
|
102
|
-
}
|
|
103
|
-
|
|
104
100
|
export function toArrayBuffer(buf: Buffer): ArrayBuffer {
|
|
105
101
|
if (buf?.buffer?.slice) {
|
|
106
102
|
return buf.buffer.slice(buf.byteOffset, buf.byteOffset + buf.byteLength);
|
|
@@ -126,7 +122,7 @@ export function binaryLikeToArrayBuffer(
|
|
|
126
122
|
);
|
|
127
123
|
}
|
|
128
124
|
|
|
129
|
-
if (isBuffer(input)) {
|
|
125
|
+
if (Buffer.isBuffer(input)) {
|
|
130
126
|
return toArrayBuffer(input);
|
|
131
127
|
}
|
|
132
128
|
|
package/src/random.ts
CHANGED
|
@@ -1,6 +1,5 @@
|
|
|
1
1
|
import { NativeQuickCrypto } from './NativeQuickCrypto/NativeQuickCrypto';
|
|
2
2
|
import { Buffer } from '@craftzdog/react-native-buffer';
|
|
3
|
-
import { isBuffer } from '../src/Utils';
|
|
4
3
|
|
|
5
4
|
const random = NativeQuickCrypto.random;
|
|
6
5
|
|
|
@@ -57,7 +56,7 @@ export function randomFill(buffer: any, ...rest: any[]): void {
|
|
|
57
56
|
}
|
|
58
57
|
|
|
59
58
|
random
|
|
60
|
-
.randomFill(isBuffer(buffer) ? buffer.buffer : buffer, offset, size)
|
|
59
|
+
.randomFill(Buffer.isBuffer(buffer) ? buffer.buffer : buffer, offset, size)
|
|
61
60
|
.then(
|
|
62
61
|
() => {
|
|
63
62
|
callback(null, buffer);
|
|
@@ -275,3 +274,44 @@ export function getRandomValues(data: DataType) {
|
|
|
275
274
|
randomFillSync(data, 0);
|
|
276
275
|
return data;
|
|
277
276
|
}
|
|
277
|
+
|
|
278
|
+
const byteToHex: string[] = [];
|
|
279
|
+
|
|
280
|
+
for (let i = 0; i < 256; ++i) {
|
|
281
|
+
byteToHex.push((i + 0x100).toString(16).slice(1));
|
|
282
|
+
}
|
|
283
|
+
|
|
284
|
+
// Based on https://github.com/uuidjs/uuid/blob/main/src/v4.js
|
|
285
|
+
export function randomUUID() {
|
|
286
|
+
const size = 16;
|
|
287
|
+
const buffer = new Buffer(size)
|
|
288
|
+
randomFillSync(buffer, 0, size);
|
|
289
|
+
|
|
290
|
+
// Per 4.4, set bits for version and `clock_seq_hi_and_reserved`
|
|
291
|
+
buffer[6] = (buffer[6] & 0x0f) | 0x40;
|
|
292
|
+
buffer[8] = (buffer[8] & 0x3f) | 0x80;
|
|
293
|
+
|
|
294
|
+
return (
|
|
295
|
+
byteToHex[buffer[0]] +
|
|
296
|
+
byteToHex[buffer[1]] +
|
|
297
|
+
byteToHex[buffer[2]] +
|
|
298
|
+
byteToHex[buffer[3]] +
|
|
299
|
+
'-' +
|
|
300
|
+
byteToHex[buffer[4]] +
|
|
301
|
+
byteToHex[buffer[5]] +
|
|
302
|
+
'-' +
|
|
303
|
+
byteToHex[buffer[6]] +
|
|
304
|
+
byteToHex[buffer[7]] +
|
|
305
|
+
'-' +
|
|
306
|
+
byteToHex[buffer[8]] +
|
|
307
|
+
byteToHex[buffer[9]] +
|
|
308
|
+
'-' +
|
|
309
|
+
byteToHex[buffer[10]] +
|
|
310
|
+
byteToHex[buffer[11]] +
|
|
311
|
+
byteToHex[buffer[12]] +
|
|
312
|
+
byteToHex[buffer[13]] +
|
|
313
|
+
byteToHex[buffer[14]] +
|
|
314
|
+
byteToHex[buffer[15]]
|
|
315
|
+
).toLowerCase();
|
|
316
|
+
}
|
|
317
|
+
|
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