react-native-keyboard-controller 1.10.1 → 1.10.3

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Files changed (26) hide show
  1. package/android/src/main/java/com/reactnativekeyboardcontroller/extensions/EditText.kt +31 -1
  2. package/ios/observers/FocusedInputObserver.swift +1 -0
  3. package/ios/views/KeyboardControllerViewManager.swift +12 -2
  4. package/jest/index.js +11 -1
  5. package/lib/commonjs/components/KeyboardAvoidingView/hooks.js +16 -4
  6. package/lib/commonjs/components/KeyboardAvoidingView/hooks.js.map +1 -1
  7. package/lib/commonjs/components/KeyboardAwareScrollView/index.js +19 -10
  8. package/lib/commonjs/components/KeyboardAwareScrollView/index.js.map +1 -1
  9. package/lib/commonjs/components/KeyboardStickyView/index.js +2 -2
  10. package/lib/commonjs/components/KeyboardStickyView/index.js.map +1 -1
  11. package/lib/commonjs/components/hooks/useKeyboardInterpolation.js +9 -2
  12. package/lib/commonjs/components/hooks/useKeyboardInterpolation.js.map +1 -1
  13. package/lib/module/components/KeyboardAvoidingView/hooks.js +15 -3
  14. package/lib/module/components/KeyboardAvoidingView/hooks.js.map +1 -1
  15. package/lib/module/components/KeyboardAwareScrollView/index.js +19 -10
  16. package/lib/module/components/KeyboardAwareScrollView/index.js.map +1 -1
  17. package/lib/module/components/KeyboardStickyView/index.js +1 -1
  18. package/lib/module/components/KeyboardStickyView/index.js.map +1 -1
  19. package/lib/module/components/hooks/useKeyboardInterpolation.js +8 -1
  20. package/lib/module/components/hooks/useKeyboardInterpolation.js.map +1 -1
  21. package/lib/typescript/components/KeyboardAwareScrollView/index.d.ts +3 -38
  22. package/package.json +1 -1
  23. package/src/components/KeyboardAvoidingView/hooks.ts +14 -3
  24. package/src/components/KeyboardAwareScrollView/index.tsx +26 -9
  25. package/src/components/KeyboardStickyView/index.tsx +2 -1
  26. package/src/components/hooks/useKeyboardInterpolation.ts +13 -1
@@ -2,7 +2,10 @@ package com.reactnativekeyboardcontroller.extensions
2
2
 
3
3
  import android.text.Editable
4
4
  import android.text.TextWatcher
5
+ import android.util.Log
5
6
  import android.widget.EditText
7
+ import com.facebook.react.views.textinput.ReactEditText
8
+ import java.lang.reflect.Field
6
9
 
7
10
  /**
8
11
  * Adds a listener that will be fired only once for each unique value.
@@ -30,7 +33,34 @@ fun EditText.addOnTextChangedListener(action: (String) -> Unit): TextWatcher {
30
33
  }
31
34
  }
32
35
 
33
- addTextChangedListener(listener)
36
+ // we can not simply call `addTextChangedListener(listener)`, because the issue
37
+ // https://github.com/kirillzyusko/react-native-keyboard-controller/issues/324
38
+ // will be reproducible again.
39
+ //
40
+ // so here we push our listener to first position to avoid the soft crash
41
+ try {
42
+ val clazz: Class<*> = ReactEditText::class.java
43
+ val field: Field = clazz.getDeclaredField("mListeners")
44
+ field.isAccessible = true
45
+ val fieldValue = field[this]
46
+ val listeners = fieldValue as? ArrayList<*>
47
+
48
+ if (listeners != null && listeners.all { it is TextWatcher }) {
49
+ // fieldValue is an ArrayList<TextWatch>
50
+ val textWatchListeners = listeners as ArrayList<TextWatcher>
51
+
52
+ textWatchListeners.add(0, listener)
53
+ } else {
54
+ Log.w(
55
+ javaClass.simpleName,
56
+ "Can not attach listener because `fieldValue` does not belong to `ArrayList<TextWatcher>`",
57
+ )
58
+ }
59
+ } catch (e: ClassCastException) {
60
+ Log.w(javaClass.simpleName, "Can not attach listener because casting failed: ${e.message}")
61
+ } catch (e: NoSuchFieldException) {
62
+ Log.w(javaClass.simpleName, "Can not attach listener because field `mListeners` not found: ${e.message}")
63
+ }
34
64
 
35
65
  return listener
36
66
  }
@@ -79,6 +79,7 @@ public class FocusedInputObserver: NSObject {
79
79
 
80
80
  @objc func keyboardWillHide(_: Notification) {
81
81
  removeObservers()
82
+ currentInput = nil
82
83
  dispatchEventToJS(data: noFocusedInputEvent)
83
84
  }
84
85
 
@@ -39,8 +39,18 @@ class KeyboardControllerView: UIView {
39
39
  self.bridge = bridge
40
40
  eventDispatcher = bridge.eventDispatcher()
41
41
  super.init(frame: frame)
42
- inputObserver = FocusedInputObserver(onLayoutChangedHandler: onLayoutChanged, onTextChangedHandler: onTextChanged)
43
- keyboardObserver = KeyboardMovementObserver(handler: onEvent, onNotify: onNotify)
42
+ inputObserver = FocusedInputObserver(
43
+ onLayoutChangedHandler: { [weak self] event in self?.onLayoutChanged(event: event) },
44
+ onTextChangedHandler: { [weak self] text in self?.onTextChanged(text: text) }
45
+ )
46
+ keyboardObserver = KeyboardMovementObserver(
47
+ handler: { [weak self] event, height, progress, duration, target in
48
+ self?.onEvent(event: event, height: height, progress: progress, duration: duration, target: target)
49
+ },
50
+ onNotify: { [weak self] event, data in
51
+ self?.onNotify(event: event, data: data)
52
+ }
53
+ )
44
54
  }
45
55
 
46
56
  @available(*, unavailable)
package/jest/index.js CHANGED
@@ -1,4 +1,4 @@
1
- import { Animated } from "react-native";
1
+ import { Animated, ScrollView, View } from "react-native";
2
2
 
3
3
  const values = {
4
4
  animated: {
@@ -28,13 +28,19 @@ const focusedInput = {
28
28
 
29
29
  const mock = {
30
30
  // hooks
31
+ /// keyboard
31
32
  useKeyboardAnimation: jest.fn().mockReturnValue(values.animated),
32
33
  useReanimatedKeyboardAnimation: jest.fn().mockReturnValue(values.reanimated),
33
34
  useResizeMode: jest.fn(),
34
35
  useGenericKeyboardHandler: jest.fn(),
35
36
  useKeyboardHandler: jest.fn(),
37
+ /// input
36
38
  useReanimatedFocusedInput: jest.fn().mockReturnValue(focusedInput),
37
39
  useFocusedInputHandler: jest.fn(),
40
+ /// module
41
+ useKeyboardController: jest
42
+ .fn()
43
+ .mockReturnValue({ setEnabled: jest.fn(), enabled: true }),
38
44
  // modules
39
45
  KeyboardController: {
40
46
  setInputMode: jest.fn(),
@@ -49,6 +55,10 @@ const mock = {
49
55
  KeyboardGestureArea: "KeyboardGestureArea",
50
56
  // providers
51
57
  KeyboardProvider: "KeyboardProvider",
58
+ // components
59
+ KeyboardStickyView: View,
60
+ KeyboardAvoidingView: View,
61
+ KeyboardAwareScrollView: ScrollView,
52
62
  };
53
63
 
54
64
  module.exports = mock;
@@ -5,13 +5,13 @@ Object.defineProperty(exports, "__esModule", {
5
5
  });
6
6
  exports.useKeyboardAnimation = void 0;
7
7
  var _reactNativeReanimated = require("react-native-reanimated");
8
- var _hooks = require("../../hooks");
8
+ var _reactNativeKeyboardController = require("react-native-keyboard-controller");
9
9
  const useKeyboardAnimation = () => {
10
10
  const heightWhenOpened = (0, _reactNativeReanimated.useSharedValue)(0);
11
11
  const height = (0, _reactNativeReanimated.useSharedValue)(0);
12
12
  const progress = (0, _reactNativeReanimated.useSharedValue)(0);
13
13
  const isClosed = (0, _reactNativeReanimated.useSharedValue)(true);
14
- (0, _hooks.useKeyboardHandler)({
14
+ (0, _reactNativeKeyboardController.useKeyboardHandler)({
15
15
  onStart: e => {
16
16
  "worklet";
17
17
 
@@ -30,8 +30,20 @@ const useKeyboardAnimation = () => {
30
30
  "worklet";
31
31
 
32
32
  isClosed.value = e.height === 0;
33
- progress.value = e.progress;
34
- height.value = e.height;
33
+
34
+ // `height` update happens in `onMove` handler
35
+ // in `onEnd` we need to update only if `onMove`
36
+ // wasn't called (i. e. duration === 0)
37
+ //
38
+ // we can not call this code without condition below
39
+ // because in some corner cases (iOS with `secureTextEntry`)
40
+ // `onEnd` can be emitted before `onMove` and in this case
41
+ // it may lead to choppy/glitchy/jumpy UI
42
+ // see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327
43
+ if (e.duration === 0) {
44
+ progress.value = e.progress;
45
+ height.value = e.height;
46
+ }
35
47
  }
36
48
  }, []);
37
49
  return {
@@ -1 +1 @@
1
- {"version":3,"names":["_reactNativeReanimated","require","_hooks","useKeyboardAnimation","heightWhenOpened","useSharedValue","height","progress","isClosed","useKeyboardHandler","onStart","e","value","onMove","onEnd","exports"],"sources":["hooks.ts"],"sourcesContent":["import { useSharedValue } from \"react-native-reanimated\";\n\nimport { useKeyboardHandler } from \"../../hooks\";\n\nexport const useKeyboardAnimation = () => {\n const heightWhenOpened = useSharedValue(0);\n const height = useSharedValue(0);\n const progress = useSharedValue(0);\n const isClosed = useSharedValue(true);\n\n useKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n if (e.height > 0) {\n isClosed.value = false;\n heightWhenOpened.value = e.height;\n }\n },\n onMove: (e) => {\n \"worklet\";\n\n progress.value = e.progress;\n height.value = e.height;\n },\n onEnd: (e) => {\n \"worklet\";\n\n isClosed.value = e.height === 0;\n\n progress.value = e.progress;\n height.value = e.height;\n },\n },\n [],\n );\n\n return { height, progress, heightWhenOpened, isClosed };\n};\n"],"mappings":";;;;;;AAAA,IAAAA,sBAAA,GAAAC,OAAA;AAEA,IAAAC,MAAA,GAAAD,OAAA;AAEO,MAAME,oBAAoB,GAAGA,CAAA,KAAM;EACxC,MAAMC,gBAAgB,GAAG,IAAAC,qCAAc,EAAC,CAAC,CAAC;EAC1C,MAAMC,MAAM,GAAG,IAAAD,qCAAc,EAAC,CAAC,CAAC;EAChC,MAAME,QAAQ,GAAG,IAAAF,qCAAc,EAAC,CAAC,CAAC;EAClC,MAAMG,QAAQ,GAAG,IAAAH,qCAAc,EAAC,IAAI,CAAC;EAErC,IAAAI,yBAAkB,EAChB;IACEC,OAAO,EAAGC,CAAC,IAAK;MACd,SAAS;;MAET,IAAIA,CAAC,CAACL,MAAM,GAAG,CAAC,EAAE;QAChBE,QAAQ,CAACI,KAAK,GAAG,KAAK;QACtBR,gBAAgB,CAACQ,KAAK,GAAGD,CAAC,CAACL,MAAM;MACnC;IACF,CAAC;IACDO,MAAM,EAAGF,CAAC,IAAK;MACb,SAAS;;MAETJ,QAAQ,CAACK,KAAK,GAAGD,CAAC,CAACJ,QAAQ;MAC3BD,MAAM,CAACM,KAAK,GAAGD,CAAC,CAACL,MAAM;IACzB,CAAC;IACDQ,KAAK,EAAGH,CAAC,IAAK;MACZ,SAAS;;MAETH,QAAQ,CAACI,KAAK,GAAGD,CAAC,CAACL,MAAM,KAAK,CAAC;MAE/BC,QAAQ,CAACK,KAAK,GAAGD,CAAC,CAACJ,QAAQ;MAC3BD,MAAM,CAACM,KAAK,GAAGD,CAAC,CAACL,MAAM;IACzB;EACF,CAAC,EACD,EACF,CAAC;EAED,OAAO;IAAEA,MAAM;IAAEC,QAAQ;IAAEH,gBAAgB;IAAEI;EAAS,CAAC;AACzD,CAAC;AAACO,OAAA,CAAAZ,oBAAA,GAAAA,oBAAA"}
1
+ {"version":3,"names":["_reactNativeReanimated","require","_reactNativeKeyboardController","useKeyboardAnimation","heightWhenOpened","useSharedValue","height","progress","isClosed","useKeyboardHandler","onStart","e","value","onMove","onEnd","duration","exports"],"sources":["hooks.ts"],"sourcesContent":["import { useSharedValue } from \"react-native-reanimated\";\n\nimport { useKeyboardHandler } from \"react-native-keyboard-controller\";\n\nexport const useKeyboardAnimation = () => {\n const heightWhenOpened = useSharedValue(0);\n const height = useSharedValue(0);\n const progress = useSharedValue(0);\n const isClosed = useSharedValue(true);\n\n useKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n if (e.height > 0) {\n isClosed.value = false;\n heightWhenOpened.value = e.height;\n }\n },\n onMove: (e) => {\n \"worklet\";\n\n progress.value = e.progress;\n height.value = e.height;\n },\n onEnd: (e) => {\n \"worklet\";\n\n isClosed.value = e.height === 0;\n\n // `height` update happens in `onMove` handler\n // in `onEnd` we need to update only if `onMove`\n // wasn't called (i. e. duration === 0)\n //\n // we can not call this code without condition below\n // because in some corner cases (iOS with `secureTextEntry`)\n // `onEnd` can be emitted before `onMove` and in this case\n // it may lead to choppy/glitchy/jumpy UI\n // see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327\n if (e.duration === 0) {\n progress.value = e.progress;\n height.value = e.height;\n }\n },\n },\n [],\n );\n\n return { height, progress, heightWhenOpened, isClosed };\n};\n"],"mappings":";;;;;;AAAA,IAAAA,sBAAA,GAAAC,OAAA;AAEA,IAAAC,8BAAA,GAAAD,OAAA;AAEO,MAAME,oBAAoB,GAAGA,CAAA,KAAM;EACxC,MAAMC,gBAAgB,GAAG,IAAAC,qCAAc,EAAC,CAAC,CAAC;EAC1C,MAAMC,MAAM,GAAG,IAAAD,qCAAc,EAAC,CAAC,CAAC;EAChC,MAAME,QAAQ,GAAG,IAAAF,qCAAc,EAAC,CAAC,CAAC;EAClC,MAAMG,QAAQ,GAAG,IAAAH,qCAAc,EAAC,IAAI,CAAC;EAErC,IAAAI,iDAAkB,EAChB;IACEC,OAAO,EAAGC,CAAC,IAAK;MACd,SAAS;;MAET,IAAIA,CAAC,CAACL,MAAM,GAAG,CAAC,EAAE;QAChBE,QAAQ,CAACI,KAAK,GAAG,KAAK;QACtBR,gBAAgB,CAACQ,KAAK,GAAGD,CAAC,CAACL,MAAM;MACnC;IACF,CAAC;IACDO,MAAM,EAAGF,CAAC,IAAK;MACb,SAAS;;MAETJ,QAAQ,CAACK,KAAK,GAAGD,CAAC,CAACJ,QAAQ;MAC3BD,MAAM,CAACM,KAAK,GAAGD,CAAC,CAACL,MAAM;IACzB,CAAC;IACDQ,KAAK,EAAGH,CAAC,IAAK;MACZ,SAAS;;MAETH,QAAQ,CAACI,KAAK,GAAGD,CAAC,CAACL,MAAM,KAAK,CAAC;;MAE/B;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA,IAAIK,CAAC,CAACI,QAAQ,KAAK,CAAC,EAAE;QACpBR,QAAQ,CAACK,KAAK,GAAGD,CAAC,CAACJ,QAAQ;QAC3BD,MAAM,CAACM,KAAK,GAAGD,CAAC,CAACL,MAAM;MACzB;IACF;EACF,CAAC,EACD,EACF,CAAC;EAED,OAAO;IAAEA,MAAM;IAAEC,QAAQ;IAAEH,gBAAgB;IAAEI;EAAS,CAAC;AACzD,CAAC;AAACQ,OAAA,CAAAb,oBAAA,GAAAA,oBAAA"}
@@ -13,7 +13,7 @@ var _utils = require("./utils");
13
13
  function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
14
14
  function _interopRequireWildcard(obj, nodeInterop) { if (!nodeInterop && obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(nodeInterop); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (key !== "default" && Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
15
15
  function _extends() { _extends = Object.assign ? Object.assign.bind() : function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
16
- /**
16
+ /*
17
17
  * Everything begins from `onStart` handler. This handler is called every time,
18
18
  * when keyboard changes its size or when focused `TextInput` was changed. In
19
19
  * this handler we are calculating/memoizing values which later will be used
@@ -55,12 +55,15 @@ const KeyboardAwareScrollView = _ref => {
55
55
  let {
56
56
  children,
57
57
  bottomOffset = 0,
58
+ disableScrollOnKeyboardHide = false,
58
59
  ...rest
59
60
  } = _ref;
60
61
  const scrollViewAnimatedRef = (0, _reactNativeReanimated.useAnimatedRef)();
61
62
  const scrollPosition = (0, _reactNativeReanimated.useSharedValue)(0);
62
63
  const position = (0, _reactNativeReanimated.useSharedValue)(0);
64
+ const currentKeyboardFrameHeight = (0, _reactNativeReanimated.useSharedValue)(0);
63
65
  const keyboardHeight = (0, _reactNativeReanimated.useSharedValue)(0);
66
+ const keyboardWillAppear = (0, _reactNativeReanimated.useSharedValue)(false);
64
67
  const tag = (0, _reactNativeReanimated.useSharedValue)(-1);
65
68
  const initialKeyboardSize = (0, _reactNativeReanimated.useSharedValue)(0);
66
69
  const scrollBeforeKeyboardMovement = (0, _reactNativeReanimated.useSharedValue)(0);
@@ -128,7 +131,7 @@ const KeyboardAwareScrollView = _ref => {
128
131
  "worklet";
129
132
 
130
133
  const keyboardWillChangeSize = keyboardHeight.value !== e.height && e.height > 0;
131
- const keyboardWillAppear = e.height > 0 && keyboardHeight.value === 0;
134
+ keyboardWillAppear.value = e.height > 0 && keyboardHeight.value === 0;
132
135
  const keyboardWillHide = e.height === 0;
133
136
  const focusWasChanged = tag.value !== e.target && e.target !== -1 || keyboardWillChangeSize;
134
137
  if (keyboardWillChangeSize) {
@@ -139,7 +142,7 @@ const KeyboardAwareScrollView = _ref => {
139
142
  initialKeyboardSize.value = 0;
140
143
  scrollPosition.value = scrollBeforeKeyboardMovement.value;
141
144
  }
142
- if (keyboardWillAppear || keyboardWillChangeSize || focusWasChanged) {
145
+ if (keyboardWillAppear.value || keyboardWillChangeSize || focusWasChanged) {
143
146
  // persist scroll value
144
147
  scrollPosition.value = position.value;
145
148
  // just persist height - later will be used in interpolation
@@ -156,7 +159,7 @@ const KeyboardAwareScrollView = _ref => {
156
159
  // this value to achieve smooth hide effect
157
160
  scrollBeforeKeyboardMovement.value = position.value;
158
161
  }
159
- if (focusWasChanged && !keyboardWillAppear) {
162
+ if (focusWasChanged && !keyboardWillAppear.value) {
160
163
  // update position on scroll value, so `onEnd` handler
161
164
  // will pick up correct values
162
165
  position.value += maybeScroll(e.height, true);
@@ -165,7 +168,12 @@ const KeyboardAwareScrollView = _ref => {
165
168
  onMove: e => {
166
169
  "worklet";
167
170
 
168
- maybeScroll(e.height);
171
+ currentKeyboardFrameHeight.value = e.height;
172
+
173
+ // if the user has set disableScrollOnKeyboardHide, only auto-scroll when the keyboard opens
174
+ if (!disableScrollOnKeyboardHide || keyboardWillAppear.value) {
175
+ maybeScroll(e.height);
176
+ }
169
177
  },
170
178
  onEnd: e => {
171
179
  "worklet";
@@ -173,7 +181,7 @@ const KeyboardAwareScrollView = _ref => {
173
181
  keyboardHeight.value = e.height;
174
182
  scrollPosition.value = position.value;
175
183
  }
176
- }, [height, maybeScroll]);
184
+ }, [height, maybeScroll, disableScrollOnKeyboardHide]);
177
185
  (0, _reactNativeReanimated.useAnimatedReaction)(() => input.value, (current, previous) => {
178
186
  if ((current === null || current === void 0 ? void 0 : current.target) === (previous === null || previous === void 0 ? void 0 : previous.target) && (current === null || current === void 0 ? void 0 : current.layout.height) !== (previous === null || previous === void 0 ? void 0 : previous.layout.height)) {
179
187
  const prevLayout = layout.value;
@@ -183,16 +191,17 @@ const KeyboardAwareScrollView = _ref => {
183
191
  }
184
192
  }, []);
185
193
  const view = (0, _reactNativeReanimated.useAnimatedStyle)(() => ({
186
- paddingBottom: keyboardHeight.value
194
+ paddingBottom: currentKeyboardFrameHeight.value
187
195
  }), []);
188
196
  return /*#__PURE__*/_react.default.createElement(_reactNativeReanimated.default.ScrollView, _extends({
189
197
  ref: scrollViewAnimatedRef
190
198
  }, rest, {
191
- onScroll: onScroll,
199
+ // @ts-expect-error `onScrollReanimated` is a fake prop needed for reanimated to intercept scroll events
200
+ onScrollReanimated: onScroll,
192
201
  scrollEventThrottle: 16
193
- }), /*#__PURE__*/_react.default.createElement(_reactNativeReanimated.default.View, {
202
+ }), children, /*#__PURE__*/_react.default.createElement(_reactNativeReanimated.default.View, {
194
203
  style: view
195
- }, children));
204
+ }));
196
205
  };
197
206
  var _default = KeyboardAwareScrollView;
198
207
  exports.default = _default;
@@ -1 +1 @@
1
- {"version":3,"names":["_react","_interopRequireWildcard","require","_reactNative","_reactNativeReanimated","_reactNativeKeyboardController","_useSmoothKeyboardHandler","_utils","_getRequireWildcardCache","nodeInterop","WeakMap","cacheBabelInterop","cacheNodeInterop","obj","__esModule","default","cache","has","get","newObj","hasPropertyDescriptor","Object","defineProperty","getOwnPropertyDescriptor","key","prototype","hasOwnProperty","call","desc","set","_extends","assign","bind","target","i","arguments","length","source","apply","KeyboardAwareScrollView","_ref","children","bottomOffset","rest","scrollViewAnimatedRef","useAnimatedRef","scrollPosition","useSharedValue","position","keyboardHeight","tag","initialKeyboardSize","scrollBeforeKeyboardMovement","input","useReanimatedFocusedInput","layout","height","useWindowDimensions","onScroll","useAnimatedScrollHandler","e","value","contentOffset","y","maybeScroll","useCallback","_layout$value","_layout$value2","animated","undefined","visibleRect","absoluteY","inputHeight","point","interpolatedScrollTo","interpolate","targetScrollY","Math","max","scrollTo","positionOnScreen","topOfScreen","onChangeText","_layout$value3","_input$value","prevScrollPosition","prevLayout","onChangeTextHandler","useMemo","debounce","useFocusedInputHandler","useSmoothKeyboardHandler","onStart","keyboardWillChangeSize","keyboardWillAppear","keyboardWillHide","focusWasChanged","onMove","onEnd","useAnimatedReaction","current","previous","view","useAnimatedStyle","paddingBottom","createElement","ScrollView","ref","scrollEventThrottle","View","style","_default","exports"],"sources":["index.tsx"],"sourcesContent":["import React, { useCallback, useMemo } from \"react\";\nimport { useWindowDimensions } from \"react-native\";\nimport Reanimated, {\n interpolate,\n scrollTo,\n useAnimatedReaction,\n useAnimatedRef,\n useAnimatedScrollHandler,\n useAnimatedStyle,\n useSharedValue,\n} from \"react-native-reanimated\";\n\nimport {\n useFocusedInputHandler,\n useReanimatedFocusedInput,\n} from \"react-native-keyboard-controller\";\n\nimport { useSmoothKeyboardHandler } from \"./useSmoothKeyboardHandler\";\nimport { debounce } from \"./utils\";\n\nimport type { FC } from \"react\";\nimport type { ScrollViewProps } from \"react-native\";\nimport type { FocusedInputLayoutChangedEvent } from \"react-native-keyboard-controller\";\n\ntype KeyboardAwareScrollViewProps = {\n bottomOffset?: number;\n} & ScrollViewProps;\n\n/**\n * Everything begins from `onStart` handler. This handler is called every time,\n * when keyboard changes its size or when focused `TextInput` was changed. In\n * this handler we are calculating/memoizing values which later will be used\n * during layout movement. For that we calculate:\n * - layout of focused field (`layout`) - to understand whether there will be overlap\n * - initial keyboard size (`initialKeyboardSize`) - used in scroll interpolation\n * - future keyboard height (`keyboardHeight`) - used in scroll interpolation\n * - current scroll position (`scrollPosition`) - used to scroll from this point\n *\n * Once we've calculated all necessary variables - we can actually start to use them.\n * It happens in `onMove` handler - this function simply calls `maybeScroll` with\n * current keyboard frame height. This functions makes the smooth transition.\n *\n * When the transition has finished we go to `onEnd` handler. In this handler\n * we verify, that the current field is not overlapped within a keyboard frame.\n * For full `onStart`/`onMove`/`onEnd` flow it may look like a redundant thing,\n * however there could be some cases, when `onMove` is not called:\n * - on iOS when TextInput was changed - keyboard transition is instant\n * - on Android when TextInput was changed and keyboard size wasn't changed\n * So `onEnd` handler handle the case, when `onMove` wasn't triggered.\n *\n * ====================================================================================================================+\n * -----------------------------------------------------Flow chart-----------------------------------------------------+\n * ====================================================================================================================+\n *\n * +============================+ +============================+ +==================================+\n * + User Press on TextInput + => + Keyboard starts showing + => + As keyboard moves frame by frame + =>\n * + + + (run `onStart`) + + `onMove` is getting called +\n * +============================+ +============================+ +==================================+\n *\n *\n * +============================+ +============================+ +=====================================+\n * + Keyboard is shown and we + => + User moved focus to + => + Only `onStart`/`onEnd` maybe called +\n * + call `onEnd` handler + + another `TextInput` + + (without involving `onMove`) +\n * +============================+ +============================+ +=====================================+\n *\n */\nconst KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({\n children,\n bottomOffset = 0,\n ...rest\n}) => {\n const scrollViewAnimatedRef = useAnimatedRef<Reanimated.ScrollView>();\n const scrollPosition = useSharedValue(0);\n const position = useSharedValue(0);\n const keyboardHeight = useSharedValue(0);\n const tag = useSharedValue(-1);\n const initialKeyboardSize = useSharedValue(0);\n const scrollBeforeKeyboardMovement = useSharedValue(0);\n const { input } = useReanimatedFocusedInput();\n const layout = useSharedValue<FocusedInputLayoutChangedEvent | null>(null);\n\n const { height } = useWindowDimensions();\n\n const onScroll = useAnimatedScrollHandler(\n {\n onScroll: (e) => {\n position.value = e.contentOffset.y;\n },\n },\n [],\n );\n\n /**\n * Function that will scroll a ScrollView as keyboard gets moving\n */\n const maybeScroll = useCallback(\n (e: number, animated: boolean = false) => {\n \"worklet\";\n\n const visibleRect = height - keyboardHeight.value;\n const absoluteY = layout.value?.layout.absoluteY || 0;\n const inputHeight = layout.value?.layout.height || 0;\n const point = absoluteY + inputHeight;\n\n if (visibleRect - point <= bottomOffset) {\n const interpolatedScrollTo = interpolate(\n e,\n [initialKeyboardSize.value, keyboardHeight.value],\n [0, keyboardHeight.value - (height - point) + bottomOffset],\n );\n const targetScrollY =\n Math.max(interpolatedScrollTo, 0) + scrollPosition.value;\n scrollTo(scrollViewAnimatedRef, 0, targetScrollY, animated);\n\n return interpolatedScrollTo;\n }\n\n if (absoluteY < 0) {\n const positionOnScreen = visibleRect - inputHeight - bottomOffset;\n const topOfScreen = scrollPosition.value + absoluteY;\n\n scrollTo(\n scrollViewAnimatedRef,\n 0,\n topOfScreen - positionOnScreen,\n animated,\n );\n }\n\n return 0;\n },\n [bottomOffset],\n );\n\n const onChangeText = useCallback(() => {\n \"worklet\";\n\n // if typing a text caused layout shift, then we need to ignore this handler\n // because this event will be handled in `useAnimatedReaction` below\n if (layout.value?.layout.height !== input.value?.layout.height) {\n return;\n }\n\n const prevScrollPosition = scrollPosition.value;\n const prevLayout = layout.value;\n\n scrollPosition.value = position.value;\n layout.value = input.value;\n maybeScroll(keyboardHeight.value, true);\n scrollPosition.value = prevScrollPosition;\n layout.value = prevLayout;\n }, [maybeScroll]);\n const onChangeTextHandler = useMemo(\n () => debounce(onChangeText, 200),\n [onChangeText],\n );\n\n useFocusedInputHandler(\n {\n onChangeText: onChangeTextHandler,\n },\n [onChangeTextHandler],\n );\n\n useSmoothKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n const keyboardWillChangeSize =\n keyboardHeight.value !== e.height && e.height > 0;\n const keyboardWillAppear = e.height > 0 && keyboardHeight.value === 0;\n const keyboardWillHide = e.height === 0;\n const focusWasChanged =\n (tag.value !== e.target && e.target !== -1) || keyboardWillChangeSize;\n\n if (keyboardWillChangeSize) {\n initialKeyboardSize.value = keyboardHeight.value;\n }\n\n if (keyboardWillHide) {\n // on back transition need to interpolate as [0, keyboardHeight]\n initialKeyboardSize.value = 0;\n scrollPosition.value = scrollBeforeKeyboardMovement.value;\n }\n\n if (keyboardWillAppear || keyboardWillChangeSize || focusWasChanged) {\n // persist scroll value\n scrollPosition.value = position.value;\n // just persist height - later will be used in interpolation\n keyboardHeight.value = e.height;\n }\n\n // focus was changed\n if (focusWasChanged) {\n tag.value = e.target;\n\n // save position of focused text input when keyboard starts to move\n layout.value = input.value;\n // save current scroll position - when keyboard will hide we'll reuse\n // this value to achieve smooth hide effect\n scrollBeforeKeyboardMovement.value = position.value;\n }\n\n if (focusWasChanged && !keyboardWillAppear) {\n // update position on scroll value, so `onEnd` handler\n // will pick up correct values\n position.value += maybeScroll(e.height, true);\n }\n },\n onMove: (e) => {\n \"worklet\";\n\n maybeScroll(e.height);\n },\n onEnd: (e) => {\n \"worklet\";\n\n keyboardHeight.value = e.height;\n scrollPosition.value = position.value;\n },\n },\n [height, maybeScroll],\n );\n\n useAnimatedReaction(\n () => input.value,\n (current, previous) => {\n if (\n current?.target === previous?.target &&\n current?.layout.height !== previous?.layout.height\n ) {\n const prevLayout = layout.value;\n\n layout.value = input.value;\n scrollPosition.value += maybeScroll(keyboardHeight.value, true);\n layout.value = prevLayout;\n }\n },\n [],\n );\n\n const view = useAnimatedStyle(\n () => ({\n paddingBottom: keyboardHeight.value,\n }),\n [],\n );\n\n return (\n <Reanimated.ScrollView\n ref={scrollViewAnimatedRef}\n {...rest}\n onScroll={onScroll}\n scrollEventThrottle={16}\n >\n <Reanimated.View style={view}>{children}</Reanimated.View>\n </Reanimated.ScrollView>\n );\n};\n\nexport default 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Default is `0`. */\n bottomOffset?: number;\n /** Prevents automatic scrolling of the `ScrollView` when the keyboard gets hidden, maintaining the current screen position. Default is `false`. */\n disableScrollOnKeyboardHide?: boolean;\n} & ScrollViewProps;\n\n/*\n * Everything begins from `onStart` handler. This handler is called every time,\n * when keyboard changes its size or when focused `TextInput` was changed. In\n * this handler we are calculating/memoizing values which later will be used\n * during layout movement. For that we calculate:\n * - layout of focused field (`layout`) - to understand whether there will be overlap\n * - initial keyboard size (`initialKeyboardSize`) - used in scroll interpolation\n * - future keyboard height (`keyboardHeight`) - used in scroll interpolation\n * - current scroll position (`scrollPosition`) - used to scroll from this point\n *\n * Once we've calculated all necessary variables - we can actually start to use them.\n * It happens in `onMove` handler - this function simply calls `maybeScroll` with\n * current keyboard frame height. This functions makes the smooth transition.\n *\n * When the transition has finished we go to `onEnd` handler. In this handler\n * we verify, that the current field is not overlapped within a keyboard frame.\n * For full `onStart`/`onMove`/`onEnd` flow it may look like a redundant thing,\n * however there could be some cases, when `onMove` is not called:\n * - on iOS when TextInput was changed - keyboard transition is instant\n * - on Android when TextInput was changed and keyboard size wasn't changed\n * So `onEnd` handler handle the case, when `onMove` wasn't triggered.\n *\n * ====================================================================================================================+\n * -----------------------------------------------------Flow chart-----------------------------------------------------+\n * ====================================================================================================================+\n *\n * +============================+ +============================+ +==================================+\n * + User Press on TextInput + => + Keyboard starts showing + => + As keyboard moves frame by frame + =>\n * + + + (run `onStart`) + + `onMove` is getting called +\n * +============================+ +============================+ +==================================+\n *\n *\n * +============================+ +============================+ +=====================================+\n * + Keyboard is shown and we + => + User moved focus to + => + Only `onStart`/`onEnd` maybe called +\n * + call `onEnd` handler + + another `TextInput` + + (without involving `onMove`) +\n * +============================+ +============================+ +=====================================+\n *\n */\nconst KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({\n children,\n bottomOffset = 0,\n disableScrollOnKeyboardHide = false,\n ...rest\n}) => {\n const scrollViewAnimatedRef = useAnimatedRef<Reanimated.ScrollView>();\n const scrollPosition = useSharedValue(0);\n const position = useSharedValue(0);\n const currentKeyboardFrameHeight = useSharedValue(0);\n const keyboardHeight = useSharedValue(0);\n const keyboardWillAppear = useSharedValue(false);\n const tag = useSharedValue(-1);\n const initialKeyboardSize = useSharedValue(0);\n const scrollBeforeKeyboardMovement = useSharedValue(0);\n const { input } = useReanimatedFocusedInput();\n const layout = useSharedValue<FocusedInputLayoutChangedEvent | null>(null);\n\n const { height } = useWindowDimensions();\n\n const onScroll = useAnimatedScrollHandler(\n {\n onScroll: (e) => {\n position.value = e.contentOffset.y;\n },\n },\n [],\n );\n\n /**\n * Function that will scroll a ScrollView as keyboard gets moving\n */\n const maybeScroll = useCallback(\n (e: number, animated: boolean = false) => {\n \"worklet\";\n\n const visibleRect = height - keyboardHeight.value;\n const absoluteY = layout.value?.layout.absoluteY || 0;\n const inputHeight = layout.value?.layout.height || 0;\n const point = absoluteY + inputHeight;\n\n if (visibleRect - point <= bottomOffset) {\n const interpolatedScrollTo = interpolate(\n e,\n [initialKeyboardSize.value, keyboardHeight.value],\n [0, keyboardHeight.value - (height - point) + bottomOffset],\n );\n const targetScrollY =\n Math.max(interpolatedScrollTo, 0) + scrollPosition.value;\n scrollTo(scrollViewAnimatedRef, 0, targetScrollY, animated);\n\n return interpolatedScrollTo;\n }\n\n if (absoluteY < 0) {\n const positionOnScreen = visibleRect - inputHeight - bottomOffset;\n const topOfScreen = scrollPosition.value + absoluteY;\n\n scrollTo(\n scrollViewAnimatedRef,\n 0,\n topOfScreen - positionOnScreen,\n animated,\n );\n }\n\n return 0;\n },\n [bottomOffset],\n );\n\n const onChangeText = useCallback(() => {\n \"worklet\";\n\n // if typing a text caused layout shift, then we need to ignore this handler\n // because this event will be handled in `useAnimatedReaction` below\n if (layout.value?.layout.height !== input.value?.layout.height) {\n return;\n }\n\n const prevScrollPosition = scrollPosition.value;\n const prevLayout = layout.value;\n\n scrollPosition.value = position.value;\n layout.value = input.value;\n maybeScroll(keyboardHeight.value, true);\n scrollPosition.value = prevScrollPosition;\n layout.value = prevLayout;\n }, [maybeScroll]);\n const onChangeTextHandler = useMemo(\n () => debounce(onChangeText, 200),\n [onChangeText],\n );\n\n useFocusedInputHandler(\n {\n onChangeText: onChangeTextHandler,\n },\n [onChangeTextHandler],\n );\n\n useSmoothKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n const keyboardWillChangeSize =\n keyboardHeight.value !== e.height && e.height > 0;\n keyboardWillAppear.value = e.height > 0 && keyboardHeight.value === 0;\n const keyboardWillHide = e.height === 0;\n const focusWasChanged =\n (tag.value !== e.target && e.target !== -1) || keyboardWillChangeSize;\n\n if (keyboardWillChangeSize) {\n initialKeyboardSize.value = keyboardHeight.value;\n }\n\n if (keyboardWillHide) {\n // on back transition need to interpolate as [0, keyboardHeight]\n initialKeyboardSize.value = 0;\n scrollPosition.value = scrollBeforeKeyboardMovement.value;\n }\n\n if (\n keyboardWillAppear.value ||\n keyboardWillChangeSize ||\n focusWasChanged\n ) {\n // persist scroll value\n scrollPosition.value = position.value;\n // just persist height - later will be used in interpolation\n keyboardHeight.value = e.height;\n }\n\n // focus was changed\n if (focusWasChanged) {\n tag.value = e.target;\n\n // save position of focused text input when keyboard starts to move\n layout.value = input.value;\n // save current scroll position - when keyboard will hide we'll reuse\n // this value to achieve smooth hide effect\n scrollBeforeKeyboardMovement.value = position.value;\n }\n\n if (focusWasChanged && !keyboardWillAppear.value) {\n // update position on scroll value, so `onEnd` handler\n // will pick up correct values\n position.value += maybeScroll(e.height, true);\n }\n },\n onMove: (e) => {\n \"worklet\";\n\n currentKeyboardFrameHeight.value = e.height;\n\n // if the user has set disableScrollOnKeyboardHide, only auto-scroll when the keyboard opens\n if (!disableScrollOnKeyboardHide || keyboardWillAppear.value) {\n maybeScroll(e.height);\n }\n },\n onEnd: (e) => {\n \"worklet\";\n\n keyboardHeight.value = e.height;\n scrollPosition.value = position.value;\n },\n },\n [height, maybeScroll, disableScrollOnKeyboardHide],\n );\n\n useAnimatedReaction(\n () => input.value,\n (current, previous) => {\n if (\n current?.target === previous?.target &&\n current?.layout.height !== previous?.layout.height\n ) {\n const prevLayout = layout.value;\n\n layout.value = input.value;\n scrollPosition.value += maybeScroll(keyboardHeight.value, true);\n layout.value = prevLayout;\n }\n },\n [],\n );\n\n const view = useAnimatedStyle(\n () => ({\n paddingBottom: currentKeyboardFrameHeight.value,\n }),\n [],\n );\n\n return (\n <Reanimated.ScrollView\n ref={scrollViewAnimatedRef}\n {...rest}\n // @ts-expect-error `onScrollReanimated` is a fake prop needed for reanimated to intercept scroll events\n onScrollReanimated={onScroll}\n scrollEventThrottle={16}\n >\n {children}\n <Reanimated.View style={view} />\n </Reanimated.ScrollView>\n );\n};\n\nexport default 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@@ -6,7 +6,7 @@ Object.defineProperty(exports, "__esModule", {
6
6
  exports.default = void 0;
7
7
  var _react = _interopRequireWildcard(require("react"));
8
8
  var _reactNativeReanimated = _interopRequireWildcard(require("react-native-reanimated"));
9
- var _hooks = require("../../hooks");
9
+ var _reactNativeKeyboardController = require("react-native-keyboard-controller");
10
10
  var _useKeyboardInterpolation = _interopRequireDefault(require("../hooks/useKeyboardInterpolation"));
11
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  function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
12
12
  function _getRequireWildcardCache(nodeInterop) { if (typeof WeakMap !== "function") return null; var cacheBabelInterop = new WeakMap(); var cacheNodeInterop = new WeakMap(); return (_getRequireWildcardCache = function (nodeInterop) { return nodeInterop ? cacheNodeInterop : cacheBabelInterop; })(nodeInterop); }
@@ -24,7 +24,7 @@ const KeyboardStickyView = /*#__PURE__*/(0, _react.forwardRef)((_ref, ref) => {
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  } = _ref;
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  const {
26
26
  height
27
- } = (0, _hooks.useReanimatedKeyboardAnimation)();
27
+ } = (0, _reactNativeKeyboardController.useReanimatedKeyboardAnimation)();
28
28
  const {
29
29
  interpolate
30
30
  } = (0, _useKeyboardInterpolation.default)();
@@ -1 +1 @@
1
- {"version":3,"names":["_react","_interopRequireWildcard","require","_reactNativeReanimated","_hooks","_useKeyboardInterpolation","_interopRequireDefault","obj","__esModule","default","_getRequireWildcardCache","nodeInterop","WeakMap","cacheBabelInterop","cacheNodeInterop","cache","has","get","newObj","hasPropertyDescriptor","Object","defineProperty","getOwnPropertyDescriptor","key","prototype","hasOwnProperty","call","desc","set","_extends","assign","bind","target","i","arguments","length","source","apply","KeyboardStickyView","forwardRef","_ref","ref","children","offset","closed","opened","style","props","height","useReanimatedKeyboardAnimation","interpolate","useKeyboardInterpolation","stickyViewStyle","useAnimatedStyle","value","transform","translateY","styles","useMemo","createElement","View","_default","exports"],"sources":["index.tsx"],"sourcesContent":["import React, { forwardRef, useMemo } from \"react\";\nimport Reanimated, { useAnimatedStyle } from \"react-native-reanimated\";\n\nimport { useReanimatedKeyboardAnimation } from \"../../hooks\";\nimport useKeyboardInterpolation from \"../hooks/useKeyboardInterpolation\";\n\nimport type { View, ViewProps } from \"react-native\";\n\ntype KeyboardStickyViewProps = {\n /**\n * Specify additional offset to the view for given keyboard state.\n */\n offset?: {\n /**\n * Adds additional `translateY` when keyboard is close. By default `0`.\n */\n closed?: number;\n /**\n * Adds additional `translateY` when keyboard is open. By default `0`.\n */\n opened?: number;\n };\n} & ViewProps;\n\nconst KeyboardStickyView = forwardRef<\n View,\n React.PropsWithChildren<KeyboardStickyViewProps>\n>(\n (\n { children, offset: { closed = 0, opened = 0 } = {}, style, ...props },\n ref,\n ) => {\n const { height } = useReanimatedKeyboardAnimation();\n const { interpolate } = useKeyboardInterpolation();\n\n const stickyViewStyle = useAnimatedStyle(() => {\n const offset = interpolate(-height.value, [closed, opened]);\n\n return {\n transform: [{ translateY: height.value + offset }],\n };\n }, [closed, opened]);\n\n const styles = useMemo(\n () => [style, stickyViewStyle],\n [style, stickyViewStyle],\n );\n\n return (\n <Reanimated.View ref={ref} style={styles} {...props}>\n {children}\n </Reanimated.View>\n );\n },\n);\n\nexport default KeyboardStickyView;\n"],"mappings":";;;;;;AAAA,IAAAA,MAAA,GAAAC,uBAAA,CAAAC,OAAA;AACA,IAAAC,sBAAA,GAAAF,uBAAA,CAAAC,OAAA;AAEA,IAAAE,MAAA,GAAAF,OAAA;AACA,IAAAG,yBAAA,GAAAC,sBAAA,CAAAJ,OAAA;AAAyE,SAAAI,uBAAAC,GAAA,WAAAA,GAAA,IAAAA,GAAA,CAAAC,UAAA,GAAAD,GAAA,KAAAE,OAAA,EAAAF,GAAA;AAAA,SAAAG,yBAAAC,WAAA,eAAAC,OAAA,kCAAAC,iBAAA,OAAAD,OAAA,QAAAE,gBAAA,OAAAF,OAAA,YAAAF,wBAAA,YAAAA,CAAAC,WAAA,WAAAA,WAAA,GAAAG,gBAAA,GAAAD,iBAAA,KAAAF,WAAA;AAAA,SAAAV,wBAAAM,GAAA,EAAAI,WAAA,SAAAA,WAAA,IAAAJ,GAAA,IAAAA,GAAA,CAAAC,UAAA,WAAAD,GAAA,QAAAA,GAAA,oBAAAA,GAAA,wBAAAA,GAAA,4BAAAE,OAAA,EAAAF,GAAA,UAAAQ,KAAA,GAAAL,wBAAA,CAAAC,WAAA,OAAAI,KAAA,IAAAA,KAAA,CAAAC,GAAA,CAAAT,GAAA,YAAAQ,KAAA,CAAAE,GAAA,CAAAV,GAAA,SAAAW,MAAA,WAAAC,qBAAA,GAAAC,MAAA,CAAAC,cAAA,IAAAD,MAAA,CAAAE,wBAAA,WAAAC,GAAA,IAAAhB,GAAA,QAAAgB,GAAA,kBAAAH,MAAA,CAAAI,SAAA,CAAAC,cAAA,CAAAC,IAAA,CAAAnB,GAAA,EAAAgB,GAAA,SAAAI,IAAA,GAAAR,qBAAA,GAAAC,MAAA,CAAAE,wBAAA,CAAAf,GAAA,EAAAgB,GAAA,cAAAI,IAAA,KAAAA,IAAA,CAAAV,GAAA,IAAAU,IAAA,CAAAC,GAAA,KAAAR,MAAA,CAAAC,cAAA,CAAAH,MAAA,EAAAK,GAAA,EAAAI,IAAA,YAAAT,MAAA,CAAAK,GAAA,IAAAhB,GAAA,CAAAgB,GAAA,SAAAL,MAAA,CAAAT,OAAA,GAAAF,GAAA,MAAAQ,KAAA,IAAAA,KAAA,CAAAa,GAAA,CAAArB,GAAA,EAAAW,MAAA,YAAAA,MAAA;AAAA,SAAAW,SAAA,IAAAA,QAAA,GAAAT,MAAA,CAAAU,MAAA,GAAAV,MAAA,CAAAU,MAAA,CAAAC,IAAA,eAAAC,MAAA,aAAAC,CAAA,MAAAA,CAAA,GAAAC,SAAA,CAAAC,MAAA,EAAAF,CAAA,UAAAG,MAAA,GAAAF,SAAA,CAAAD,CAAA,YAAAV,GAAA,IAAAa,MAAA,QAAAhB,MAAA,CAAAI,SAAA,CAAAC,cAAA,CAAAC,IAAA,CAAAU,MAAA,EAAAb,GAAA,KAAAS,MAAA,CAAAT,GAAA,IAAAa,MAAA,CAAAb,GAAA,gBAAAS,MAAA,YAAAH,QAAA,CAAAQ,KAAA,OAAAH,SAAA;AAoBzE,MAAMI,kBAAkB,gBAAG,IAAAC,iBAAU,EAInC,CAAAC,IAAA,EAEEC,GAAG,KACA;EAAA,IAFH;IAAEC,QAAQ;IAAEC,MAAM,EAAE;MAAEC,MAAM,GAAG,CAAC;MAAEC,MAAM,GAAG;IAAE,CAAC,GAAG,CAAC,CAAC;IAAEC,KAAK;IAAE,GAAGC;EAAM,CAAC,GAAAP,IAAA;EAGtE,MAAM;IAAEQ;EAAO,CAAC,GAAG,IAAAC,qCAA8B,EAAC,CAAC;EACnD,MAAM;IAAEC;EAAY,CAAC,GAAG,IAAAC,iCAAwB,EAAC,CAAC;EAElD,MAAMC,eAAe,GAAG,IAAAC,uCAAgB,EAAC,MAAM;IAC7C,MAAMV,MAAM,GAAGO,WAAW,CAAC,CAACF,MAAM,CAACM,KAAK,EAAE,CAACV,MAAM,EAAEC,MAAM,CAAC,CAAC;IAE3D,OAAO;MACLU,SAAS,EAAE,CAAC;QAAEC,UAAU,EAAER,MAAM,CAACM,KAAK,GAAGX;MAAO,CAAC;IACnD,CAAC;EACH,CAAC,EAAE,CAACC,MAAM,EAAEC,MAAM,CAAC,CAAC;EAEpB,MAAMY,MAAM,GAAG,IAAAC,cAAO,EACpB,MAAM,CAACZ,KAAK,EAAEM,eAAe,CAAC,EAC9B,CAACN,KAAK,EAAEM,eAAe,CACzB,CAAC;EAED,oBACEpD,MAAA,CAAAS,OAAA,CAAAkD,aAAA,CAACxD,sBAAA,CAAAM,OAAU,CAACmD,IAAI,EAAA/B,QAAA;IAACY,GAAG,EAAEA,GAAI;IAACK,KAAK,EAAEW;EAAO,GAAKV,KAAK,GAChDL,QACc,CAAC;AAEtB,CACF,CAAC;AAAC,IAAAmB,QAAA,GAEavB,kBAAkB;AAAAwB,OAAA,CAAArD,OAAA,GAAAoD,QAAA"}
1
+ {"version":3,"names":["_react","_interopRequireWildcard","require","_reactNativeReanimated","_reactNativeKeyboardController","_useKeyboardInterpolation","_interopRequireDefault","obj","__esModule","default","_getRequireWildcardCache","nodeInterop","WeakMap","cacheBabelInterop","cacheNodeInterop","cache","has","get","newObj","hasPropertyDescriptor","Object","defineProperty","getOwnPropertyDescriptor","key","prototype","hasOwnProperty","call","desc","set","_extends","assign","bind","target","i","arguments","length","source","apply","KeyboardStickyView","forwardRef","_ref","ref","children","offset","closed","opened","style","props","height","useReanimatedKeyboardAnimation","interpolate","useKeyboardInterpolation","stickyViewStyle","useAnimatedStyle","value","transform","translateY","styles","useMemo","createElement","View","_default","exports"],"sources":["index.tsx"],"sourcesContent":["import React, { forwardRef, useMemo } from \"react\";\nimport Reanimated, { useAnimatedStyle } from \"react-native-reanimated\";\n\nimport { useReanimatedKeyboardAnimation } from \"react-native-keyboard-controller\";\n\nimport useKeyboardInterpolation from \"../hooks/useKeyboardInterpolation\";\n\nimport type { View, ViewProps } from \"react-native\";\n\ntype KeyboardStickyViewProps = {\n /**\n * Specify additional offset to the view for given keyboard state.\n */\n offset?: {\n /**\n * Adds additional `translateY` when keyboard is close. By default `0`.\n */\n closed?: number;\n /**\n * Adds additional `translateY` when keyboard is open. By default `0`.\n */\n opened?: number;\n };\n} & ViewProps;\n\nconst KeyboardStickyView = forwardRef<\n View,\n React.PropsWithChildren<KeyboardStickyViewProps>\n>(\n (\n { children, offset: { closed = 0, opened = 0 } = {}, style, ...props },\n ref,\n ) => {\n const { height } = useReanimatedKeyboardAnimation();\n const { interpolate } = useKeyboardInterpolation();\n\n const stickyViewStyle = useAnimatedStyle(() => {\n const offset = interpolate(-height.value, [closed, opened]);\n\n return {\n transform: [{ translateY: height.value + offset }],\n };\n }, [closed, opened]);\n\n const styles = useMemo(\n () => [style, stickyViewStyle],\n [style, stickyViewStyle],\n );\n\n return (\n <Reanimated.View ref={ref} style={styles} {...props}>\n {children}\n </Reanimated.View>\n );\n },\n);\n\nexport default KeyboardStickyView;\n"],"mappings":";;;;;;AAAA,IAAAA,MAAA,GAAAC,uBAAA,CAAAC,OAAA;AACA,IAAAC,sBAAA,GAAAF,uBAAA,CAAAC,OAAA;AAEA,IAAAE,8BAAA,GAAAF,OAAA;AAEA,IAAAG,yBAAA,GAAAC,sBAAA,CAAAJ,OAAA;AAAyE,SAAAI,uBAAAC,GAAA,WAAAA,GAAA,IAAAA,GAAA,CAAAC,UAAA,GAAAD,GAAA,KAAAE,OAAA,EAAAF,GAAA;AAAA,SAAAG,yBAAAC,WAAA,eAAAC,OAAA,kCAAAC,iBAAA,OAAAD,OAAA,QAAAE,gBAAA,OAAAF,OAAA,YAAAF,wBAAA,YAAAA,CAAAC,WAAA,WAAAA,WAAA,GAAAG,gBAAA,GAAAD,iBAAA,KAAAF,WAAA;AAAA,SAAAV,wBAAAM,GAAA,EAAAI,WAAA,SAAAA,WAAA,IAAAJ,GAAA,IAAAA,GAAA,CAAAC,UAAA,WAAAD,GAAA,QAAAA,GAAA,oBAAAA,GAAA,wBAAAA,GAAA,4BAAAE,OAAA,EAAAF,GAAA,UAAAQ,KAAA,GAAAL,wBAAA,CAAAC,WAAA,OAAAI,KAAA,IAAAA,KAAA,CAAAC,GAAA,CAAAT,GAAA,YAAAQ,KAAA,CAAAE,GAAA,CAAAV,GAAA,SAAAW,MAAA,WAAAC,qBAAA,GAAAC,MAAA,CAAAC,cAAA,IAAAD,MAAA,CAAAE,wBAAA,WAAAC,GAAA,IAAAhB,GAAA,QAAAgB,GAAA,kBAAAH,MAAA,CAAAI,SAAA,CAAAC,cAAA,CAAAC,IAAA,CAAAnB,GAAA,EAAAgB,GAAA,SAAAI,IAAA,GAAAR,qBAAA,GAAAC,MAAA,CAAAE,wBAAA,CAAAf,GAAA,EAAAgB,GAAA,cAAAI,IAAA,KAAAA,IAAA,CAAAV,GAAA,IAAAU,IAAA,CAAAC,GAAA,KAAAR,MAAA,CAAAC,cAAA,CAAAH,MAAA,EAAAK,GAAA,EAAAI,IAAA,YAAAT,MAAA,CAAAK,GAAA,IAAAhB,GAAA,CAAAgB,GAAA,SAAAL,MAAA,CAAAT,OAAA,GAAAF,GAAA,MAAAQ,KAAA,IAAAA,KAAA,CAAAa,GAAA,CAAArB,GAAA,EAAAW,MAAA,YAAAA,MAAA;AAAA,SAAAW,SAAA,IAAAA,QAAA,GAAAT,MAAA,CAAAU,MAAA,GAAAV,MAAA,CAAAU,MAAA,CAAAC,IAAA,eAAAC,MAAA,aAAAC,CAAA,MAAAA,CAAA,GAAAC,SAAA,CAAAC,MAAA,EAAAF,CAAA,UAAAG,MAAA,GAAAF,SAAA,CAAAD,CAAA,YAAAV,GAAA,IAAAa,MAAA,QAAAhB,MAAA,CAAAI,SAAA,CAAAC,cAAA,CAAAC,IAAA,CAAAU,MAAA,EAAAb,GAAA,KAAAS,MAAA,CAAAT,GAAA,IAAAa,MAAA,CAAAb,GAAA,gBAAAS,MAAA,YAAAH,QAAA,CAAAQ,KAAA,OAAAH,SAAA;AAoBzE,MAAMI,kBAAkB,gBAAG,IAAAC,iBAAU,EAInC,CAAAC,IAAA,EAEEC,GAAG,KACA;EAAA,IAFH;IAAEC,QAAQ;IAAEC,MAAM,EAAE;MAAEC,MAAM,GAAG,CAAC;MAAEC,MAAM,GAAG;IAAE,CAAC,GAAG,CAAC,CAAC;IAAEC,KAAK;IAAE,GAAGC;EAAM,CAAC,GAAAP,IAAA;EAGtE,MAAM;IAAEQ;EAAO,CAAC,GAAG,IAAAC,6DAA8B,EAAC,CAAC;EACnD,MAAM;IAAEC;EAAY,CAAC,GAAG,IAAAC,iCAAwB,EAAC,CAAC;EAElD,MAAMC,eAAe,GAAG,IAAAC,uCAAgB,EAAC,MAAM;IAC7C,MAAMV,MAAM,GAAGO,WAAW,CAAC,CAACF,MAAM,CAACM,KAAK,EAAE,CAACV,MAAM,EAAEC,MAAM,CAAC,CAAC;IAE3D,OAAO;MACLU,SAAS,EAAE,CAAC;QAAEC,UAAU,EAAER,MAAM,CAACM,KAAK,GAAGX;MAAO,CAAC;IACnD,CAAC;EACH,CAAC,EAAE,CAACC,MAAM,EAAEC,MAAM,CAAC,CAAC;EAEpB,MAAMY,MAAM,GAAG,IAAAC,cAAO,EACpB,MAAM,CAACZ,KAAK,EAAEM,eAAe,CAAC,EAC9B,CAACN,KAAK,EAAEM,eAAe,CACzB,CAAC;EAED,oBACEpD,MAAA,CAAAS,OAAA,CAAAkD,aAAA,CAACxD,sBAAA,CAAAM,OAAU,CAACmD,IAAI,EAAA/B,QAAA;IAACY,GAAG,EAAEA,GAAI;IAACK,KAAK,EAAEW;EAAO,GAAKV,KAAK,GAChDL,QACc,CAAC;AAEtB,CACF,CAAC;AAAC,IAAAmB,QAAA,GAEavB,kBAAkB;AAAAwB,OAAA,CAAArD,OAAA,GAAAoD,QAAA"}
@@ -4,8 +4,9 @@ Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
6
  exports.default = void 0;
7
+ var _reactNative = require("react-native");
7
8
  var _reactNativeReanimated = require("react-native-reanimated");
8
- var _hooks = require("../../hooks");
9
+ var _reactNativeKeyboardController = require("react-native-keyboard-controller");
9
10
  /**
10
11
  * Hook that can be used for interpolation keyboard movement. The main concern is the thing
11
12
  * when keyboard is opened and gets resized on Android. Let's say we are interpolating from
@@ -32,10 +33,16 @@ const useKeyboardInterpolation = () => {
32
33
  const interpolate = (keyboardPosition, output) => {
33
34
  "worklet";
34
35
 
36
+ // on iOS it's safe to interpolate between 0 and `fullKeyboardSize` because when
37
+ // keyboard resized we will not have intermediate values and transition will be instant
38
+ // see: https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327
39
+ if (_reactNative.Platform.OS === "ios") {
40
+ return (0, _reactNativeReanimated.interpolate)(keyboardPosition, [0, nextKeyboardHeight.value], output);
41
+ }
35
42
  lastInterpolation.value = (0, _reactNativeReanimated.interpolate)(keyboardPosition, [prevKeyboardHeight.value, nextKeyboardHeight.value], shouldUseInternalInterpolation.value ? [lastInterpolation.value, output[1]] : output);
36
43
  return lastInterpolation.value;
37
44
  };
38
- (0, _hooks.useKeyboardHandler)({
45
+ (0, _reactNativeKeyboardController.useKeyboardHandler)({
39
46
  onStart: e => {
40
47
  "worklet";
41
48
 
@@ -1 +1 @@
1
- {"version":3,"names":["_reactNativeReanimated","require","_hooks","useKeyboardInterpolation","nextKeyboardHeight","useSharedValue","prevKeyboardHeight","lastInterpolation","shouldUseInternalInterpolation","interpolate","keyboardPosition","output","value","interpolateREA","useKeyboardHandler","onStart","e","keyboardWillBeHidden","height","onEnd","_default","exports","default"],"sources":["useKeyboardInterpolation.ts"],"sourcesContent":["import {\n interpolate as interpolateREA,\n useSharedValue,\n} from \"react-native-reanimated\";\n\nimport { useKeyboardHandler } from \"../../hooks\";\n\ntype KeyboardInterpolationOutput = [number, number];\n\n/**\n * Hook that can be used for interpolation keyboard movement. The main concern is the thing\n * when keyboard is opened and gets resized on Android. Let's say we are interpolating from\n * closed to open [0, 200] and we want to interpolate it to [0, 230] (to achieve nice parallax effect).\n * Then let's say keyboard changes its height to 220 (and we want to interpolate the value to 250, +30\n * to keyboard height). If we interpolate based on `progress` value, then we will have a jump on first frame:\n * the last interpolated position was 230, now we will interpolate to 250, but first frame will be calculated\n * as 200 / 220 * 250 = 227 (and last interpolated position was 230) so we will have a jump.\n *\n * This hook handles it, and when keyboard changes its size it does an interpolation as:\n * [200, 220] -> [230, 250], i. e. we preserve last interpolated value and use it as initial value for interpolation\n * and because of that we will not have a jump and animation will start from the last frame and will be smooth.\n *\n * @see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/315\n */\nconst useKeyboardInterpolation = () => {\n // keyboard heights\n const nextKeyboardHeight = useSharedValue(0);\n const prevKeyboardHeight = useSharedValue(0);\n // save latest interpolated position\n const lastInterpolation = useSharedValue(0);\n // boolean flag indicating which output range should be used\n const shouldUseInternalInterpolation = useSharedValue(false);\n\n const interpolate = (\n keyboardPosition: number,\n output: KeyboardInterpolationOutput,\n ) => {\n \"worklet\";\n\n lastInterpolation.value = interpolateREA(\n keyboardPosition,\n [prevKeyboardHeight.value, nextKeyboardHeight.value],\n shouldUseInternalInterpolation.value\n ? 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1
+ {"version":3,"names":["_reactNative","require","_reactNativeReanimated","_reactNativeKeyboardController","useKeyboardInterpolation","nextKeyboardHeight","useSharedValue","prevKeyboardHeight","lastInterpolation","shouldUseInternalInterpolation","interpolate","keyboardPosition","output","Platform","OS","interpolateREA","value","useKeyboardHandler","onStart","e","keyboardWillBeHidden","height","onEnd","_default","exports","default"],"sources":["useKeyboardInterpolation.ts"],"sourcesContent":["import { Platform } from \"react-native\";\nimport {\n interpolate as interpolateREA,\n useSharedValue,\n} from \"react-native-reanimated\";\n\nimport { useKeyboardHandler } from \"react-native-keyboard-controller\";\n\ntype KeyboardInterpolationOutput = [number, number];\n\n/**\n * Hook that can be used for interpolation keyboard movement. The main concern is the thing\n * when keyboard is opened and gets resized on Android. Let's say we are interpolating from\n * closed to open [0, 200] and we want to interpolate it to [0, 230] (to achieve nice parallax effect).\n * Then let's say keyboard changes its height to 220 (and we want to interpolate the value to 250, +30\n * to keyboard height). If we interpolate based on `progress` value, then we will have a jump on first frame:\n * the last interpolated position was 230, now we will interpolate to 250, but first frame will be calculated\n * as 200 / 220 * 250 = 227 (and last interpolated position was 230) so we will have a jump.\n *\n * This hook handles it, and when keyboard changes its size it does an interpolation as:\n * [200, 220] -> [230, 250], i. e. we preserve last interpolated value and use it as initial value for interpolation\n * and because of that we will not have a jump and animation will start from the last frame and will be smooth.\n *\n * @see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/315\n */\nconst useKeyboardInterpolation = () => {\n // keyboard heights\n const nextKeyboardHeight = useSharedValue(0);\n const prevKeyboardHeight = useSharedValue(0);\n // save latest interpolated position\n const lastInterpolation = useSharedValue(0);\n // boolean flag indicating which output range should be used\n const shouldUseInternalInterpolation = useSharedValue(false);\n\n const interpolate = (\n keyboardPosition: number,\n output: KeyboardInterpolationOutput,\n ) => {\n \"worklet\";\n\n // on iOS it's safe to interpolate between 0 and `fullKeyboardSize` because when\n // keyboard resized we will not have intermediate values and transition will be instant\n // see: https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327\n if (Platform.OS === \"ios\") {\n return interpolateREA(\n keyboardPosition,\n [0, nextKeyboardHeight.value],\n output,\n );\n }\n\n lastInterpolation.value = interpolateREA(\n keyboardPosition,\n [prevKeyboardHeight.value, nextKeyboardHeight.value],\n shouldUseInternalInterpolation.value\n ? [lastInterpolation.value, output[1]]\n : output,\n );\n\n return lastInterpolation.value;\n };\n\n useKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n const keyboardWillBeHidden = e.height === 0;\n\n // keyboard will be hidden\n if (keyboardWillBeHidden) {\n shouldUseInternalInterpolation.value = false;\n prevKeyboardHeight.value = 0;\n }\n\n // keyboard will change its size\n if (\n // keyboard is shown on screen\n nextKeyboardHeight.value !== 0 &&\n // it really changes size (handles iOS case when after interactive keyboard gets shown again)\n nextKeyboardHeight.value !== e.height &&\n // keyboard is not hiding\n !keyboardWillBeHidden\n ) {\n prevKeyboardHeight.value = nextKeyboardHeight.value;\n shouldUseInternalInterpolation.value = true;\n }\n\n // keyboard will show or change size\n if (!keyboardWillBeHidden) {\n nextKeyboardHeight.value = e.height;\n }\n },\n onEnd: (e) => {\n \"worklet\";\n\n // handles case show -> resize -> hide -> show\n // here we reset value to 0 when keyboard is hidden\n nextKeyboardHeight.value = e.height;\n },\n },\n [],\n );\n\n return { interpolate };\n};\n\nexport default useKeyboardInterpolation;\n"],"mappings":";;;;;;AAAA,IAAAA,YAAA,GAAAC,OAAA;AACA,IAAAC,sBAAA,GAAAD,OAAA;AAKA,IAAAE,8BAAA,GAAAF,OAAA;AAIA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAMG,wBAAwB,GAAGA,CAAA,KAAM;EACrC;EACA,MAAMC,kBAAkB,GAAG,IAAAC,qCAAc,EAAC,CAAC,CAAC;EAC5C,MAAMC,kBAAkB,GAAG,IAAAD,qCAAc,EAAC,CAAC,CAAC;EAC5C;EACA,MAAME,iBAAiB,GAAG,IAAAF,qCAAc,EAAC,CAAC,CAAC;EAC3C;EACA,MAAMG,8BAA8B,GAAG,IAAAH,qCAAc,EAAC,KAAK,CAAC;EAE5D,MAAMI,WAAW,GAAGA,CAClBC,gBAAwB,EACxBC,MAAmC,KAChC;IACH,SAAS;;IAET;IACA;IACA;IACA,IAAIC,qBAAQ,CAACC,EAAE,KAAK,KAAK,EAAE;MACzB,OAAO,IAAAC,kCAAc,EACnBJ,gBAAgB,EAChB,CAAC,CAAC,EAAEN,kBAAkB,CAACW,KAAK,CAAC,EAC7BJ,MACF,CAAC;IACH;IAEAJ,iBAAiB,CAACQ,KAAK,GAAG,IAAAD,kCAAc,EACtCJ,gBAAgB,EAChB,CAACJ,kBAAkB,CAACS,KAAK,EAAEX,kBAAkB,CAACW,KAAK,CAAC,EACpDP,8BAA8B,CAACO,KAAK,GAChC,CAACR,iBAAiB,CAACQ,KAAK,EAAEJ,MAAM,CAAC,CAAC,CAAC,CAAC,GACpCA,MACN,CAAC;IAED,OAAOJ,iBAAiB,CAACQ,KAAK;EAChC,CAAC;EAED,IAAAC,iDAAkB,EAChB;IACEC,OAAO,EAAGC,CAAC,IAAK;MACd,SAAS;;MAET,MAAMC,oBAAoB,GAAGD,CAAC,CAACE,MAAM,KAAK,CAAC;;MAE3C;MACA,IAAID,oBAAoB,EAAE;QACxBX,8BAA8B,CAACO,KAAK,GAAG,KAAK;QAC5CT,kBAAkB,CAACS,KAAK,GAAG,CAAC;MAC9B;;MAEA;MACA;MACE;MACAX,kBAAkB,CAACW,KAAK,KAAK,CAAC;MAC9B;MACAX,kBAAkB,CAACW,KAAK,KAAKG,CAAC,CAACE,MAAM;MACrC;MACA,CAACD,oBAAoB,EACrB;QACAb,kBAAkB,CAACS,KAAK,GAAGX,kBAAkB,CAACW,KAAK;QACnDP,8BAA8B,CAACO,KAAK,GAAG,IAAI;MAC7C;;MAEA;MACA,IAAI,CAACI,oBAAoB,EAAE;QACzBf,kBAAkB,CAACW,KAAK,GAAGG,CAAC,CAACE,MAAM;MACrC;IACF,CAAC;IACDC,KAAK,EAAGH,CAAC,IAAK;MACZ,SAAS;;MAET;MACA;MACAd,kBAAkB,CAACW,KAAK,GAAGG,CAAC,CAACE,MAAM;IACrC;EACF,CAAC,EACD,EACF,CAAC;EAED,OAAO;IAAEX;EAAY,CAAC;AACxB,CAAC;AAAC,IAAAa,QAAA,GAEanB,wBAAwB;AAAAoB,OAAA,CAAAC,OAAA,GAAAF,QAAA"}
@@ -1,5 +1,5 @@
1
1
  import { useSharedValue } from "react-native-reanimated";
2
- import { useKeyboardHandler } from "../../hooks";
2
+ import { useKeyboardHandler } from "react-native-keyboard-controller";
3
3
  export const useKeyboardAnimation = () => {
4
4
  const heightWhenOpened = useSharedValue(0);
5
5
  const height = useSharedValue(0);
@@ -24,8 +24,20 @@ export const useKeyboardAnimation = () => {
24
24
  "worklet";
25
25
 
26
26
  isClosed.value = e.height === 0;
27
- progress.value = e.progress;
28
- height.value = e.height;
27
+
28
+ // `height` update happens in `onMove` handler
29
+ // in `onEnd` we need to update only if `onMove`
30
+ // wasn't called (i. e. duration === 0)
31
+ //
32
+ // we can not call this code without condition below
33
+ // because in some corner cases (iOS with `secureTextEntry`)
34
+ // `onEnd` can be emitted before `onMove` and in this case
35
+ // it may lead to choppy/glitchy/jumpy UI
36
+ // see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327
37
+ if (e.duration === 0) {
38
+ progress.value = e.progress;
39
+ height.value = e.height;
40
+ }
29
41
  }
30
42
  }, []);
31
43
  return {
@@ -1 +1 @@
1
- {"version":3,"names":["useSharedValue","useKeyboardHandler","useKeyboardAnimation","heightWhenOpened","height","progress","isClosed","onStart","e","value","onMove","onEnd"],"sources":["hooks.ts"],"sourcesContent":["import { useSharedValue } from \"react-native-reanimated\";\n\nimport { useKeyboardHandler } from \"../../hooks\";\n\nexport const useKeyboardAnimation = () => {\n const heightWhenOpened = useSharedValue(0);\n const height = useSharedValue(0);\n const progress = useSharedValue(0);\n const isClosed = useSharedValue(true);\n\n useKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n if (e.height > 0) {\n isClosed.value = false;\n heightWhenOpened.value = e.height;\n }\n },\n onMove: (e) => {\n \"worklet\";\n\n progress.value = e.progress;\n height.value = e.height;\n },\n onEnd: (e) => {\n \"worklet\";\n\n isClosed.value = e.height === 0;\n\n progress.value = e.progress;\n height.value = e.height;\n },\n },\n [],\n );\n\n return { height, progress, heightWhenOpened, isClosed };\n};\n"],"mappings":"AAAA,SAASA,cAAc,QAAQ,yBAAyB;AAExD,SAASC,kBAAkB,QAAQ,aAAa;AAEhD,OAAO,MAAMC,oBAAoB,GAAGA,CAAA,KAAM;EACxC,MAAMC,gBAAgB,GAAGH,cAAc,CAAC,CAAC,CAAC;EAC1C,MAAMI,MAAM,GAAGJ,cAAc,CAAC,CAAC,CAAC;EAChC,MAAMK,QAAQ,GAAGL,cAAc,CAAC,CAAC,CAAC;EAClC,MAAMM,QAAQ,GAAGN,cAAc,CAAC,IAAI,CAAC;EAErCC,kBAAkB,CAChB;IACEM,OAAO,EAAGC,CAAC,IAAK;MACd,SAAS;;MAET,IAAIA,CAAC,CAACJ,MAAM,GAAG,CAAC,EAAE;QAChBE,QAAQ,CAACG,KAAK,GAAG,KAAK;QACtBN,gBAAgB,CAACM,KAAK,GAAGD,CAAC,CAACJ,MAAM;MACnC;IACF,CAAC;IACDM,MAAM,EAAGF,CAAC,IAAK;MACb,SAAS;;MAETH,QAAQ,CAACI,KAAK,GAAGD,CAAC,CAACH,QAAQ;MAC3BD,MAAM,CAACK,KAAK,GAAGD,CAAC,CAACJ,MAAM;IACzB,CAAC;IACDO,KAAK,EAAGH,CAAC,IAAK;MACZ,SAAS;;MAETF,QAAQ,CAACG,KAAK,GAAGD,CAAC,CAACJ,MAAM,KAAK,CAAC;MAE/BC,QAAQ,CAACI,KAAK,GAAGD,CAAC,CAACH,QAAQ;MAC3BD,MAAM,CAACK,KAAK,GAAGD,CAAC,CAACJ,MAAM;IACzB;EACF,CAAC,EACD,EACF,CAAC;EAED,OAAO;IAAEA,MAAM;IAAEC,QAAQ;IAAEF,gBAAgB;IAAEG;EAAS,CAAC;AACzD,CAAC"}
1
+ {"version":3,"names":["useSharedValue","useKeyboardHandler","useKeyboardAnimation","heightWhenOpened","height","progress","isClosed","onStart","e","value","onMove","onEnd","duration"],"sources":["hooks.ts"],"sourcesContent":["import { useSharedValue } from \"react-native-reanimated\";\n\nimport { useKeyboardHandler } from \"react-native-keyboard-controller\";\n\nexport const useKeyboardAnimation = () => {\n const heightWhenOpened = useSharedValue(0);\n const height = useSharedValue(0);\n const progress = useSharedValue(0);\n const isClosed = useSharedValue(true);\n\n useKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n if (e.height > 0) {\n isClosed.value = false;\n heightWhenOpened.value = e.height;\n }\n },\n onMove: (e) => {\n \"worklet\";\n\n progress.value = e.progress;\n height.value = e.height;\n },\n onEnd: (e) => {\n \"worklet\";\n\n isClosed.value = e.height === 0;\n\n // `height` update happens in `onMove` handler\n // in `onEnd` we need to update only if `onMove`\n // wasn't called (i. e. duration === 0)\n //\n // we can not call this code without condition below\n // because in some corner cases (iOS with `secureTextEntry`)\n // `onEnd` can be emitted before `onMove` and in this case\n // it may lead to choppy/glitchy/jumpy UI\n // see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327\n if (e.duration === 0) {\n progress.value = e.progress;\n height.value = e.height;\n }\n },\n },\n [],\n );\n\n return { height, progress, heightWhenOpened, isClosed };\n};\n"],"mappings":"AAAA,SAASA,cAAc,QAAQ,yBAAyB;AAExD,SAASC,kBAAkB,QAAQ,kCAAkC;AAErE,OAAO,MAAMC,oBAAoB,GAAGA,CAAA,KAAM;EACxC,MAAMC,gBAAgB,GAAGH,cAAc,CAAC,CAAC,CAAC;EAC1C,MAAMI,MAAM,GAAGJ,cAAc,CAAC,CAAC,CAAC;EAChC,MAAMK,QAAQ,GAAGL,cAAc,CAAC,CAAC,CAAC;EAClC,MAAMM,QAAQ,GAAGN,cAAc,CAAC,IAAI,CAAC;EAErCC,kBAAkB,CAChB;IACEM,OAAO,EAAGC,CAAC,IAAK;MACd,SAAS;;MAET,IAAIA,CAAC,CAACJ,MAAM,GAAG,CAAC,EAAE;QAChBE,QAAQ,CAACG,KAAK,GAAG,KAAK;QACtBN,gBAAgB,CAACM,KAAK,GAAGD,CAAC,CAACJ,MAAM;MACnC;IACF,CAAC;IACDM,MAAM,EAAGF,CAAC,IAAK;MACb,SAAS;;MAETH,QAAQ,CAACI,KAAK,GAAGD,CAAC,CAACH,QAAQ;MAC3BD,MAAM,CAACK,KAAK,GAAGD,CAAC,CAACJ,MAAM;IACzB,CAAC;IACDO,KAAK,EAAGH,CAAC,IAAK;MACZ,SAAS;;MAETF,QAAQ,CAACG,KAAK,GAAGD,CAAC,CAACJ,MAAM,KAAK,CAAC;;MAE/B;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA;MACA,IAAII,CAAC,CAACI,QAAQ,KAAK,CAAC,EAAE;QACpBP,QAAQ,CAACI,KAAK,GAAGD,CAAC,CAACH,QAAQ;QAC3BD,MAAM,CAACK,KAAK,GAAGD,CAAC,CAACJ,MAAM;MACzB;IACF;EACF,CAAC,EACD,EACF,CAAC;EAED,OAAO;IAAEA,MAAM;IAAEC,QAAQ;IAAEF,gBAAgB;IAAEG;EAAS,CAAC;AACzD,CAAC"}
@@ -5,7 +5,7 @@ import Reanimated, { interpolate, scrollTo, useAnimatedReaction, useAnimatedRef,
5
5
  import { useFocusedInputHandler, useReanimatedFocusedInput } from "react-native-keyboard-controller";
6
6
  import { useSmoothKeyboardHandler } from "./useSmoothKeyboardHandler";
7
7
  import { debounce } from "./utils";
8
- /**
8
+ /*
9
9
  * Everything begins from `onStart` handler. This handler is called every time,
10
10
  * when keyboard changes its size or when focused `TextInput` was changed. In
11
11
  * this handler we are calculating/memoizing values which later will be used
@@ -47,12 +47,15 @@ const KeyboardAwareScrollView = _ref => {
47
47
  let {
48
48
  children,
49
49
  bottomOffset = 0,
50
+ disableScrollOnKeyboardHide = false,
50
51
  ...rest
51
52
  } = _ref;
52
53
  const scrollViewAnimatedRef = useAnimatedRef();
53
54
  const scrollPosition = useSharedValue(0);
54
55
  const position = useSharedValue(0);
56
+ const currentKeyboardFrameHeight = useSharedValue(0);
55
57
  const keyboardHeight = useSharedValue(0);
58
+ const keyboardWillAppear = useSharedValue(false);
56
59
  const tag = useSharedValue(-1);
57
60
  const initialKeyboardSize = useSharedValue(0);
58
61
  const scrollBeforeKeyboardMovement = useSharedValue(0);
@@ -120,7 +123,7 @@ const KeyboardAwareScrollView = _ref => {
120
123
  "worklet";
121
124
 
122
125
  const keyboardWillChangeSize = keyboardHeight.value !== e.height && e.height > 0;
123
- const keyboardWillAppear = e.height > 0 && keyboardHeight.value === 0;
126
+ keyboardWillAppear.value = e.height > 0 && keyboardHeight.value === 0;
124
127
  const keyboardWillHide = e.height === 0;
125
128
  const focusWasChanged = tag.value !== e.target && e.target !== -1 || keyboardWillChangeSize;
126
129
  if (keyboardWillChangeSize) {
@@ -131,7 +134,7 @@ const KeyboardAwareScrollView = _ref => {
131
134
  initialKeyboardSize.value = 0;
132
135
  scrollPosition.value = scrollBeforeKeyboardMovement.value;
133
136
  }
134
- if (keyboardWillAppear || keyboardWillChangeSize || focusWasChanged) {
137
+ if (keyboardWillAppear.value || keyboardWillChangeSize || focusWasChanged) {
135
138
  // persist scroll value
136
139
  scrollPosition.value = position.value;
137
140
  // just persist height - later will be used in interpolation
@@ -148,7 +151,7 @@ const KeyboardAwareScrollView = _ref => {
148
151
  // this value to achieve smooth hide effect
149
152
  scrollBeforeKeyboardMovement.value = position.value;
150
153
  }
151
- if (focusWasChanged && !keyboardWillAppear) {
154
+ if (focusWasChanged && !keyboardWillAppear.value) {
152
155
  // update position on scroll value, so `onEnd` handler
153
156
  // will pick up correct values
154
157
  position.value += maybeScroll(e.height, true);
@@ -157,7 +160,12 @@ const KeyboardAwareScrollView = _ref => {
157
160
  onMove: e => {
158
161
  "worklet";
159
162
 
160
- maybeScroll(e.height);
163
+ currentKeyboardFrameHeight.value = e.height;
164
+
165
+ // if the user has set disableScrollOnKeyboardHide, only auto-scroll when the keyboard opens
166
+ if (!disableScrollOnKeyboardHide || keyboardWillAppear.value) {
167
+ maybeScroll(e.height);
168
+ }
161
169
  },
162
170
  onEnd: e => {
163
171
  "worklet";
@@ -165,7 +173,7 @@ const KeyboardAwareScrollView = _ref => {
165
173
  keyboardHeight.value = e.height;
166
174
  scrollPosition.value = position.value;
167
175
  }
168
- }, [height, maybeScroll]);
176
+ }, [height, maybeScroll, disableScrollOnKeyboardHide]);
169
177
  useAnimatedReaction(() => input.value, (current, previous) => {
170
178
  if ((current === null || current === void 0 ? void 0 : current.target) === (previous === null || previous === void 0 ? void 0 : previous.target) && (current === null || current === void 0 ? void 0 : current.layout.height) !== (previous === null || previous === void 0 ? void 0 : previous.layout.height)) {
171
179
  const prevLayout = layout.value;
@@ -175,16 +183,17 @@ const KeyboardAwareScrollView = _ref => {
175
183
  }
176
184
  }, []);
177
185
  const view = useAnimatedStyle(() => ({
178
- paddingBottom: keyboardHeight.value
186
+ paddingBottom: currentKeyboardFrameHeight.value
179
187
  }), []);
180
188
  return /*#__PURE__*/React.createElement(Reanimated.ScrollView, _extends({
181
189
  ref: scrollViewAnimatedRef
182
190
  }, rest, {
183
- onScroll: onScroll,
191
+ // @ts-expect-error `onScrollReanimated` is a fake prop needed for reanimated to intercept scroll events
192
+ onScrollReanimated: onScroll,
184
193
  scrollEventThrottle: 16
185
- }), /*#__PURE__*/React.createElement(Reanimated.View, {
194
+ }), children, /*#__PURE__*/React.createElement(Reanimated.View, {
186
195
  style: view
187
- }, children));
196
+ }));
188
197
  };
189
198
  export default KeyboardAwareScrollView;
190
199
  //# sourceMappingURL=index.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["React","useCallback","useMemo","useWindowDimensions","Reanimated","interpolate","scrollTo","useAnimatedReaction","useAnimatedRef","useAnimatedScrollHandler","useAnimatedStyle","useSharedValue","useFocusedInputHandler","useReanimatedFocusedInput","useSmoothKeyboardHandler","debounce","KeyboardAwareScrollView","_ref","children","bottomOffset","rest","scrollViewAnimatedRef","scrollPosition","position","keyboardHeight","tag","initialKeyboardSize","scrollBeforeKeyboardMovement","input","layout","height","onScroll","e","value","contentOffset","y","maybeScroll","_layout$value","_layout$value2","animated","arguments","length","undefined","visibleRect","absoluteY","inputHeight","point","interpolatedScrollTo","targetScrollY","Math","max","positionOnScreen","topOfScreen","onChangeText","_layout$value3","_input$value","prevScrollPosition","prevLayout","onChangeTextHandler","onStart","keyboardWillChangeSize","keyboardWillAppear","keyboardWillHide","focusWasChanged","target","onMove","onEnd","current","previous","view","paddingBottom","createElement","ScrollView","_extends","ref","scrollEventThrottle","View","style"],"sources":["index.tsx"],"sourcesContent":["import React, { useCallback, useMemo } from \"react\";\nimport { useWindowDimensions } from \"react-native\";\nimport Reanimated, {\n interpolate,\n scrollTo,\n useAnimatedReaction,\n useAnimatedRef,\n useAnimatedScrollHandler,\n useAnimatedStyle,\n useSharedValue,\n} from \"react-native-reanimated\";\n\nimport {\n useFocusedInputHandler,\n useReanimatedFocusedInput,\n} from \"react-native-keyboard-controller\";\n\nimport { useSmoothKeyboardHandler } from \"./useSmoothKeyboardHandler\";\nimport { debounce } from \"./utils\";\n\nimport type { FC } from \"react\";\nimport type { ScrollViewProps } from \"react-native\";\nimport type { FocusedInputLayoutChangedEvent } from \"react-native-keyboard-controller\";\n\ntype KeyboardAwareScrollViewProps = {\n bottomOffset?: number;\n} & ScrollViewProps;\n\n/**\n * Everything begins from `onStart` handler. This handler is called every time,\n * when keyboard changes its size or when focused `TextInput` was changed. In\n * this handler we are calculating/memoizing values which later will be used\n * during layout movement. For that we calculate:\n * - layout of focused field (`layout`) - to understand whether there will be overlap\n * - initial keyboard size (`initialKeyboardSize`) - used in scroll interpolation\n * - future keyboard height (`keyboardHeight`) - used in scroll interpolation\n * - current scroll position (`scrollPosition`) - used to scroll from this point\n *\n * Once we've calculated all necessary variables - we can actually start to use them.\n * It happens in `onMove` handler - this function simply calls `maybeScroll` with\n * current keyboard frame height. This functions makes the smooth transition.\n *\n * When the transition has finished we go to `onEnd` handler. In this handler\n * we verify, that the current field is not overlapped within a keyboard frame.\n * For full `onStart`/`onMove`/`onEnd` flow it may look like a redundant thing,\n * however there could be some cases, when `onMove` is not called:\n * - on iOS when TextInput was changed - keyboard transition is instant\n * - on Android when TextInput was changed and keyboard size wasn't changed\n * So `onEnd` handler handle the case, when `onMove` wasn't triggered.\n *\n * ====================================================================================================================+\n * -----------------------------------------------------Flow chart-----------------------------------------------------+\n * ====================================================================================================================+\n *\n * +============================+ +============================+ +==================================+\n * + User Press on TextInput + => + Keyboard starts showing + => + As keyboard moves frame by frame + =>\n * + + + (run `onStart`) + + `onMove` is getting called +\n * +============================+ +============================+ +==================================+\n *\n *\n * +============================+ +============================+ +=====================================+\n * + Keyboard is shown and we + => + User moved focus to + => + Only `onStart`/`onEnd` maybe called +\n * + call `onEnd` handler + + another `TextInput` + + (without involving `onMove`) +\n * +============================+ +============================+ +=====================================+\n *\n */\nconst KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({\n children,\n bottomOffset = 0,\n ...rest\n}) => {\n const scrollViewAnimatedRef = useAnimatedRef<Reanimated.ScrollView>();\n const scrollPosition = useSharedValue(0);\n const position = useSharedValue(0);\n const keyboardHeight = useSharedValue(0);\n const tag = useSharedValue(-1);\n const initialKeyboardSize = useSharedValue(0);\n const scrollBeforeKeyboardMovement = useSharedValue(0);\n const { input } = useReanimatedFocusedInput();\n const layout = useSharedValue<FocusedInputLayoutChangedEvent | null>(null);\n\n const { height } = useWindowDimensions();\n\n const onScroll = useAnimatedScrollHandler(\n {\n onScroll: (e) => {\n position.value = e.contentOffset.y;\n },\n },\n [],\n );\n\n /**\n * Function that will scroll a ScrollView as keyboard gets moving\n */\n const maybeScroll = useCallback(\n (e: number, animated: boolean = false) => {\n \"worklet\";\n\n const visibleRect = height - keyboardHeight.value;\n const absoluteY = layout.value?.layout.absoluteY || 0;\n const inputHeight = layout.value?.layout.height || 0;\n const point = absoluteY + inputHeight;\n\n if (visibleRect - point <= bottomOffset) {\n const interpolatedScrollTo = interpolate(\n e,\n [initialKeyboardSize.value, keyboardHeight.value],\n [0, keyboardHeight.value - (height - point) + bottomOffset],\n );\n const targetScrollY =\n Math.max(interpolatedScrollTo, 0) + scrollPosition.value;\n scrollTo(scrollViewAnimatedRef, 0, targetScrollY, animated);\n\n return interpolatedScrollTo;\n }\n\n if (absoluteY < 0) {\n const positionOnScreen = visibleRect - inputHeight - bottomOffset;\n const topOfScreen = scrollPosition.value + absoluteY;\n\n scrollTo(\n scrollViewAnimatedRef,\n 0,\n topOfScreen - positionOnScreen,\n animated,\n );\n }\n\n return 0;\n },\n [bottomOffset],\n );\n\n const onChangeText = useCallback(() => {\n \"worklet\";\n\n // if typing a text caused layout shift, then we need to ignore this handler\n // because this event will be handled in `useAnimatedReaction` below\n if (layout.value?.layout.height !== input.value?.layout.height) {\n return;\n }\n\n const prevScrollPosition = scrollPosition.value;\n const prevLayout = layout.value;\n\n scrollPosition.value = position.value;\n layout.value = input.value;\n maybeScroll(keyboardHeight.value, true);\n scrollPosition.value = prevScrollPosition;\n layout.value = prevLayout;\n }, [maybeScroll]);\n const onChangeTextHandler = useMemo(\n () => debounce(onChangeText, 200),\n [onChangeText],\n );\n\n useFocusedInputHandler(\n {\n onChangeText: onChangeTextHandler,\n },\n [onChangeTextHandler],\n );\n\n useSmoothKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n const keyboardWillChangeSize =\n keyboardHeight.value !== e.height && e.height > 0;\n const keyboardWillAppear = e.height > 0 && keyboardHeight.value === 0;\n const keyboardWillHide = e.height === 0;\n const focusWasChanged =\n (tag.value !== e.target && e.target !== -1) || keyboardWillChangeSize;\n\n if (keyboardWillChangeSize) {\n initialKeyboardSize.value = keyboardHeight.value;\n }\n\n if (keyboardWillHide) {\n // on back transition need to interpolate as [0, keyboardHeight]\n initialKeyboardSize.value = 0;\n scrollPosition.value = scrollBeforeKeyboardMovement.value;\n }\n\n if (keyboardWillAppear || keyboardWillChangeSize || focusWasChanged) {\n // persist scroll value\n scrollPosition.value = position.value;\n // just persist height - later will be used in interpolation\n keyboardHeight.value = e.height;\n }\n\n // focus was changed\n if (focusWasChanged) {\n tag.value = e.target;\n\n // save position of focused text input when keyboard starts to move\n layout.value = input.value;\n // save current scroll position - when keyboard will hide we'll reuse\n // this value to achieve smooth hide effect\n scrollBeforeKeyboardMovement.value = position.value;\n }\n\n if (focusWasChanged && !keyboardWillAppear) {\n // update position on scroll value, so `onEnd` handler\n // will pick up correct values\n position.value += maybeScroll(e.height, true);\n }\n },\n onMove: (e) => {\n \"worklet\";\n\n maybeScroll(e.height);\n },\n onEnd: (e) => {\n \"worklet\";\n\n keyboardHeight.value = e.height;\n scrollPosition.value = position.value;\n },\n },\n [height, maybeScroll],\n );\n\n useAnimatedReaction(\n () => input.value,\n (current, previous) => {\n if (\n current?.target === previous?.target &&\n current?.layout.height !== previous?.layout.height\n ) {\n const prevLayout = layout.value;\n\n layout.value = input.value;\n scrollPosition.value += maybeScroll(keyboardHeight.value, true);\n layout.value = prevLayout;\n }\n },\n [],\n );\n\n const view = useAnimatedStyle(\n () => ({\n paddingBottom: keyboardHeight.value,\n }),\n [],\n );\n\n return (\n <Reanimated.ScrollView\n ref={scrollViewAnimatedRef}\n {...rest}\n onScroll={onScroll}\n scrollEventThrottle={16}\n >\n <Reanimated.View style={view}>{children}</Reanimated.View>\n </Reanimated.ScrollView>\n );\n};\n\nexport default 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+ {"version":3,"names":["React","useCallback","useMemo","useWindowDimensions","Reanimated","interpolate","scrollTo","useAnimatedReaction","useAnimatedRef","useAnimatedScrollHandler","useAnimatedStyle","useSharedValue","useFocusedInputHandler","useReanimatedFocusedInput","useSmoothKeyboardHandler","debounce","KeyboardAwareScrollView","_ref","children","bottomOffset","disableScrollOnKeyboardHide","rest","scrollViewAnimatedRef","scrollPosition","position","currentKeyboardFrameHeight","keyboardHeight","keyboardWillAppear","tag","initialKeyboardSize","scrollBeforeKeyboardMovement","input","layout","height","onScroll","e","value","contentOffset","y","maybeScroll","_layout$value","_layout$value2","animated","arguments","length","undefined","visibleRect","absoluteY","inputHeight","point","interpolatedScrollTo","targetScrollY","Math","max","positionOnScreen","topOfScreen","onChangeText","_layout$value3","_input$value","prevScrollPosition","prevLayout","onChangeTextHandler","onStart","keyboardWillChangeSize","keyboardWillHide","focusWasChanged","target","onMove","onEnd","current","previous","view","paddingBottom","createElement","ScrollView","_extends","ref","onScrollReanimated","scrollEventThrottle","View","style"],"sources":["index.tsx"],"sourcesContent":["import React, { useCallback, useMemo } from \"react\";\nimport { useWindowDimensions } from \"react-native\";\nimport Reanimated, {\n interpolate,\n scrollTo,\n useAnimatedReaction,\n useAnimatedRef,\n useAnimatedScrollHandler,\n useAnimatedStyle,\n useSharedValue,\n} from \"react-native-reanimated\";\n\nimport {\n useFocusedInputHandler,\n useReanimatedFocusedInput,\n} from \"react-native-keyboard-controller\";\n\nimport { useSmoothKeyboardHandler } from \"./useSmoothKeyboardHandler\";\nimport { debounce } from \"./utils\";\n\nimport type { FC } from \"react\";\nimport type { ScrollViewProps } from \"react-native\";\nimport type { FocusedInputLayoutChangedEvent } from \"react-native-keyboard-controller\";\n\ntype KeyboardAwareScrollViewProps = {\n /** The distance between keyboard and focused `TextInput` when keyboard is shown. Default is `0`. */\n bottomOffset?: number;\n /** Prevents automatic scrolling of the `ScrollView` when the keyboard gets hidden, maintaining the current screen position. Default is `false`. */\n disableScrollOnKeyboardHide?: boolean;\n} & ScrollViewProps;\n\n/*\n * Everything begins from `onStart` handler. This handler is called every time,\n * when keyboard changes its size or when focused `TextInput` was changed. In\n * this handler we are calculating/memoizing values which later will be used\n * during layout movement. For that we calculate:\n * - layout of focused field (`layout`) - to understand whether there will be overlap\n * - initial keyboard size (`initialKeyboardSize`) - used in scroll interpolation\n * - future keyboard height (`keyboardHeight`) - used in scroll interpolation\n * - current scroll position (`scrollPosition`) - used to scroll from this point\n *\n * Once we've calculated all necessary variables - we can actually start to use them.\n * It happens in `onMove` handler - this function simply calls `maybeScroll` with\n * current keyboard frame height. This functions makes the smooth transition.\n *\n * When the transition has finished we go to `onEnd` handler. In this handler\n * we verify, that the current field is not overlapped within a keyboard frame.\n * For full `onStart`/`onMove`/`onEnd` flow it may look like a redundant thing,\n * however there could be some cases, when `onMove` is not called:\n * - on iOS when TextInput was changed - keyboard transition is instant\n * - on Android when TextInput was changed and keyboard size wasn't changed\n * So `onEnd` handler handle the case, when `onMove` wasn't triggered.\n *\n * ====================================================================================================================+\n * -----------------------------------------------------Flow chart-----------------------------------------------------+\n * ====================================================================================================================+\n *\n * +============================+ +============================+ +==================================+\n * + User Press on TextInput + => + Keyboard starts showing + => + As keyboard moves frame by frame + =>\n * + + + (run `onStart`) + + `onMove` is getting called +\n * +============================+ +============================+ +==================================+\n *\n *\n * +============================+ +============================+ +=====================================+\n * + Keyboard is shown and we + => + User moved focus to + => + Only `onStart`/`onEnd` maybe called +\n * + call `onEnd` handler + + another `TextInput` + + (without involving `onMove`) +\n * +============================+ +============================+ +=====================================+\n *\n */\nconst KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({\n children,\n bottomOffset = 0,\n disableScrollOnKeyboardHide = false,\n ...rest\n}) => {\n const scrollViewAnimatedRef = useAnimatedRef<Reanimated.ScrollView>();\n const scrollPosition = useSharedValue(0);\n const position = useSharedValue(0);\n const currentKeyboardFrameHeight = useSharedValue(0);\n const keyboardHeight = useSharedValue(0);\n const keyboardWillAppear = useSharedValue(false);\n const tag = useSharedValue(-1);\n const initialKeyboardSize = useSharedValue(0);\n const scrollBeforeKeyboardMovement = useSharedValue(0);\n const { input } = useReanimatedFocusedInput();\n const layout = useSharedValue<FocusedInputLayoutChangedEvent | null>(null);\n\n const { height } = useWindowDimensions();\n\n const onScroll = useAnimatedScrollHandler(\n {\n onScroll: (e) => {\n position.value = e.contentOffset.y;\n },\n },\n [],\n );\n\n /**\n * Function that will scroll a ScrollView as keyboard gets moving\n */\n const maybeScroll = useCallback(\n (e: number, animated: boolean = false) => {\n \"worklet\";\n\n const visibleRect = height - keyboardHeight.value;\n const absoluteY = layout.value?.layout.absoluteY || 0;\n const inputHeight = layout.value?.layout.height || 0;\n const point = absoluteY + inputHeight;\n\n if (visibleRect - point <= bottomOffset) {\n const interpolatedScrollTo = interpolate(\n e,\n [initialKeyboardSize.value, keyboardHeight.value],\n [0, keyboardHeight.value - (height - point) + bottomOffset],\n );\n const targetScrollY =\n Math.max(interpolatedScrollTo, 0) + scrollPosition.value;\n scrollTo(scrollViewAnimatedRef, 0, targetScrollY, animated);\n\n return interpolatedScrollTo;\n }\n\n if (absoluteY < 0) {\n const positionOnScreen = visibleRect - inputHeight - bottomOffset;\n const topOfScreen = scrollPosition.value + absoluteY;\n\n scrollTo(\n scrollViewAnimatedRef,\n 0,\n topOfScreen - positionOnScreen,\n animated,\n );\n }\n\n return 0;\n },\n [bottomOffset],\n );\n\n const onChangeText = useCallback(() => {\n \"worklet\";\n\n // if typing a text caused layout shift, then we need to ignore this handler\n // because this event will be handled in `useAnimatedReaction` below\n if (layout.value?.layout.height !== input.value?.layout.height) {\n return;\n }\n\n const prevScrollPosition = scrollPosition.value;\n const prevLayout = layout.value;\n\n scrollPosition.value = position.value;\n layout.value = input.value;\n maybeScroll(keyboardHeight.value, true);\n scrollPosition.value = prevScrollPosition;\n layout.value = prevLayout;\n }, [maybeScroll]);\n const onChangeTextHandler = useMemo(\n () => debounce(onChangeText, 200),\n [onChangeText],\n );\n\n useFocusedInputHandler(\n {\n onChangeText: onChangeTextHandler,\n },\n [onChangeTextHandler],\n );\n\n useSmoothKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n const keyboardWillChangeSize =\n keyboardHeight.value !== e.height && e.height > 0;\n keyboardWillAppear.value = e.height > 0 && keyboardHeight.value === 0;\n const keyboardWillHide = e.height === 0;\n const focusWasChanged =\n (tag.value !== e.target && e.target !== -1) || keyboardWillChangeSize;\n\n if (keyboardWillChangeSize) {\n initialKeyboardSize.value = keyboardHeight.value;\n }\n\n if (keyboardWillHide) {\n // on back transition need to interpolate as [0, keyboardHeight]\n 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reanimated to intercept scroll events\n onScrollReanimated={onScroll}\n scrollEventThrottle={16}\n >\n {children}\n <Reanimated.View style={view} />\n </Reanimated.ScrollView>\n );\n};\n\nexport default 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@@ -1,7 +1,7 @@
1
1
  function _extends() { _extends = Object.assign ? Object.assign.bind() : function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; return _extends.apply(this, arguments); }
2
2
  import React, { forwardRef, useMemo } from "react";
3
3
  import Reanimated, { useAnimatedStyle } from "react-native-reanimated";
4
- import { useReanimatedKeyboardAnimation } from "../../hooks";
4
+ import { useReanimatedKeyboardAnimation } from "react-native-keyboard-controller";
5
5
  import useKeyboardInterpolation from "../hooks/useKeyboardInterpolation";
6
6
  const KeyboardStickyView = /*#__PURE__*/forwardRef((_ref, ref) => {
7
7
  let {
@@ -1 +1 @@
1
- {"version":3,"names":["React","forwardRef","useMemo","Reanimated","useAnimatedStyle","useReanimatedKeyboardAnimation","useKeyboardInterpolation","KeyboardStickyView","_ref","ref","children","offset","closed","opened","style","props","height","interpolate","stickyViewStyle","value","transform","translateY","styles","createElement","View","_extends"],"sources":["index.tsx"],"sourcesContent":["import React, { forwardRef, useMemo } from \"react\";\nimport Reanimated, { useAnimatedStyle } from \"react-native-reanimated\";\n\nimport { useReanimatedKeyboardAnimation } from \"../../hooks\";\nimport useKeyboardInterpolation from \"../hooks/useKeyboardInterpolation\";\n\nimport type { View, ViewProps } from \"react-native\";\n\ntype KeyboardStickyViewProps = {\n /**\n * Specify additional offset to the view for given keyboard state.\n */\n offset?: {\n /**\n * Adds additional `translateY` when keyboard is close. By default `0`.\n */\n closed?: number;\n /**\n * Adds additional `translateY` when keyboard is open. By default `0`.\n */\n opened?: number;\n };\n} & ViewProps;\n\nconst KeyboardStickyView = forwardRef<\n View,\n React.PropsWithChildren<KeyboardStickyViewProps>\n>(\n (\n { children, offset: { closed = 0, opened = 0 } = {}, style, ...props },\n ref,\n ) => {\n const { height } = useReanimatedKeyboardAnimation();\n const { interpolate } = useKeyboardInterpolation();\n\n const stickyViewStyle = useAnimatedStyle(() => {\n const offset = interpolate(-height.value, [closed, opened]);\n\n return {\n transform: [{ translateY: height.value + offset }],\n };\n }, [closed, opened]);\n\n const styles = useMemo(\n () => [style, stickyViewStyle],\n [style, stickyViewStyle],\n );\n\n return (\n <Reanimated.View ref={ref} style={styles} {...props}>\n {children}\n </Reanimated.View>\n );\n },\n);\n\nexport default KeyboardStickyView;\n"],"mappings":";AAAA,OAAOA,KAAK,IAAIC,UAAU,EAAEC,OAAO,QAAQ,OAAO;AAClD,OAAOC,UAAU,IAAIC,gBAAgB,QAAQ,yBAAyB;AAEtE,SAASC,8BAA8B,QAAQ,aAAa;AAC5D,OAAOC,wBAAwB,MAAM,mCAAmC;AAoBxE,MAAMC,kBAAkB,gBAAGN,UAAU,CAInC,CAAAO,IAAA,EAEEC,GAAG,KACA;EAAA,IAFH;IAAEC,QAAQ;IAAEC,MAAM,EAAE;MAAEC,MAAM,GAAG,CAAC;MAAEC,MAAM,GAAG;IAAE,CAAC,GAAG,CAAC,CAAC;IAAEC,KAAK;IAAE,GAAGC;EAAM,CAAC,GAAAP,IAAA;EAGtE,MAAM;IAAEQ;EAAO,CAAC,GAAGX,8BAA8B,CAAC,CAAC;EACnD,MAAM;IAAEY;EAAY,CAAC,GAAGX,wBAAwB,CAAC,CAAC;EAElD,MAAMY,eAAe,GAAGd,gBAAgB,CAAC,MAAM;IAC7C,MAAMO,MAAM,GAAGM,WAAW,CAAC,CAACD,MAAM,CAACG,KAAK,EAAE,CAACP,MAAM,EAAEC,MAAM,CAAC,CAAC;IAE3D,OAAO;MACLO,SAAS,EAAE,CAAC;QAAEC,UAAU,EAAEL,MAAM,CAACG,KAAK,GAAGR;MAAO,CAAC;IACnD,CAAC;EACH,CAAC,EAAE,CAACC,MAAM,EAAEC,MAAM,CAAC,CAAC;EAEpB,MAAMS,MAAM,GAAGpB,OAAO,CACpB,MAAM,CAACY,KAAK,EAAEI,eAAe,CAAC,EAC9B,CAACJ,KAAK,EAAEI,eAAe,CACzB,CAAC;EAED,oBACElB,KAAA,CAAAuB,aAAA,CAACpB,UAAU,CAACqB,IAAI,EAAAC,QAAA;IAAChB,GAAG,EAAEA,GAAI;IAACK,KAAK,EAAEQ;EAAO,GAAKP,KAAK,GAChDL,QACc,CAAC;AAEtB,CACF,CAAC;AAED,eAAeH,kBAAkB"}
1
+ {"version":3,"names":["React","forwardRef","useMemo","Reanimated","useAnimatedStyle","useReanimatedKeyboardAnimation","useKeyboardInterpolation","KeyboardStickyView","_ref","ref","children","offset","closed","opened","style","props","height","interpolate","stickyViewStyle","value","transform","translateY","styles","createElement","View","_extends"],"sources":["index.tsx"],"sourcesContent":["import React, { forwardRef, useMemo } from \"react\";\nimport Reanimated, { useAnimatedStyle } from \"react-native-reanimated\";\n\nimport { useReanimatedKeyboardAnimation } from \"react-native-keyboard-controller\";\n\nimport useKeyboardInterpolation from \"../hooks/useKeyboardInterpolation\";\n\nimport type { View, ViewProps } from \"react-native\";\n\ntype KeyboardStickyViewProps = {\n /**\n * Specify additional offset to the view for given keyboard state.\n */\n offset?: {\n /**\n * Adds additional `translateY` when keyboard is close. By default `0`.\n */\n closed?: number;\n /**\n * Adds additional `translateY` when keyboard is open. By default `0`.\n */\n opened?: number;\n };\n} & ViewProps;\n\nconst KeyboardStickyView = forwardRef<\n View,\n React.PropsWithChildren<KeyboardStickyViewProps>\n>(\n (\n { children, offset: { closed = 0, opened = 0 } = {}, style, ...props },\n ref,\n ) => {\n const { height } = useReanimatedKeyboardAnimation();\n const { interpolate } = useKeyboardInterpolation();\n\n const stickyViewStyle = useAnimatedStyle(() => {\n const offset = interpolate(-height.value, [closed, opened]);\n\n return {\n transform: [{ translateY: height.value + offset }],\n };\n }, [closed, opened]);\n\n const styles = useMemo(\n () => [style, stickyViewStyle],\n [style, stickyViewStyle],\n );\n\n return (\n <Reanimated.View ref={ref} style={styles} {...props}>\n {children}\n </Reanimated.View>\n );\n },\n);\n\nexport default KeyboardStickyView;\n"],"mappings":";AAAA,OAAOA,KAAK,IAAIC,UAAU,EAAEC,OAAO,QAAQ,OAAO;AAClD,OAAOC,UAAU,IAAIC,gBAAgB,QAAQ,yBAAyB;AAEtE,SAASC,8BAA8B,QAAQ,kCAAkC;AAEjF,OAAOC,wBAAwB,MAAM,mCAAmC;AAoBxE,MAAMC,kBAAkB,gBAAGN,UAAU,CAInC,CAAAO,IAAA,EAEEC,GAAG,KACA;EAAA,IAFH;IAAEC,QAAQ;IAAEC,MAAM,EAAE;MAAEC,MAAM,GAAG,CAAC;MAAEC,MAAM,GAAG;IAAE,CAAC,GAAG,CAAC,CAAC;IAAEC,KAAK;IAAE,GAAGC;EAAM,CAAC,GAAAP,IAAA;EAGtE,MAAM;IAAEQ;EAAO,CAAC,GAAGX,8BAA8B,CAAC,CAAC;EACnD,MAAM;IAAEY;EAAY,CAAC,GAAGX,wBAAwB,CAAC,CAAC;EAElD,MAAMY,eAAe,GAAGd,gBAAgB,CAAC,MAAM;IAC7C,MAAMO,MAAM,GAAGM,WAAW,CAAC,CAACD,MAAM,CAACG,KAAK,EAAE,CAACP,MAAM,EAAEC,MAAM,CAAC,CAAC;IAE3D,OAAO;MACLO,SAAS,EAAE,CAAC;QAAEC,UAAU,EAAEL,MAAM,CAACG,KAAK,GAAGR;MAAO,CAAC;IACnD,CAAC;EACH,CAAC,EAAE,CAACC,MAAM,EAAEC,MAAM,CAAC,CAAC;EAEpB,MAAMS,MAAM,GAAGpB,OAAO,CACpB,MAAM,CAACY,KAAK,EAAEI,eAAe,CAAC,EAC9B,CAACJ,KAAK,EAAEI,eAAe,CACzB,CAAC;EAED,oBACElB,KAAA,CAAAuB,aAAA,CAACpB,UAAU,CAACqB,IAAI,EAAAC,QAAA;IAAChB,GAAG,EAAEA,GAAI;IAACK,KAAK,EAAEQ;EAAO,GAAKP,KAAK,GAChDL,QACc,CAAC;AAEtB,CACF,CAAC;AAED,eAAeH,kBAAkB"}
@@ -1,5 +1,6 @@
1
+ import { Platform } from "react-native";
1
2
  import { interpolate as interpolateREA, useSharedValue } from "react-native-reanimated";
2
- import { useKeyboardHandler } from "../../hooks";
3
+ import { useKeyboardHandler } from "react-native-keyboard-controller";
3
4
  /**
4
5
  * Hook that can be used for interpolation keyboard movement. The main concern is the thing
5
6
  * when keyboard is opened and gets resized on Android. Let's say we are interpolating from
@@ -26,6 +27,12 @@ const useKeyboardInterpolation = () => {
26
27
  const interpolate = (keyboardPosition, output) => {
27
28
  "worklet";
28
29
 
30
+ // on iOS it's safe to interpolate between 0 and `fullKeyboardSize` because when
31
+ // keyboard resized we will not have intermediate values and transition will be instant
32
+ // see: https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327
33
+ if (Platform.OS === "ios") {
34
+ return interpolateREA(keyboardPosition, [0, nextKeyboardHeight.value], output);
35
+ }
29
36
  lastInterpolation.value = interpolateREA(keyboardPosition, [prevKeyboardHeight.value, nextKeyboardHeight.value], shouldUseInternalInterpolation.value ? [lastInterpolation.value, output[1]] : output);
30
37
  return lastInterpolation.value;
31
38
  };
@@ -1 +1 @@
1
- {"version":3,"names":["interpolate","interpolateREA","useSharedValue","useKeyboardHandler","useKeyboardInterpolation","nextKeyboardHeight","prevKeyboardHeight","lastInterpolation","shouldUseInternalInterpolation","keyboardPosition","output","value","onStart","e","keyboardWillBeHidden","height","onEnd"],"sources":["useKeyboardInterpolation.ts"],"sourcesContent":["import {\n interpolate as interpolateREA,\n useSharedValue,\n} from \"react-native-reanimated\";\n\nimport { useKeyboardHandler } from \"../../hooks\";\n\ntype KeyboardInterpolationOutput = [number, number];\n\n/**\n * Hook that can be used for interpolation keyboard movement. The main concern is the thing\n * when keyboard is opened and gets resized on Android. Let's say we are interpolating from\n * closed to open [0, 200] and we want to interpolate it to [0, 230] (to achieve nice parallax effect).\n * Then let's say keyboard changes its height to 220 (and we want to interpolate the value to 250, +30\n * to keyboard height). If we interpolate based on `progress` value, then we will have a jump on first frame:\n * the last interpolated position was 230, now we will interpolate to 250, but first frame will be calculated\n * as 200 / 220 * 250 = 227 (and last interpolated position was 230) so we will have a jump.\n *\n * This hook handles it, and when keyboard changes its size it does an interpolation as:\n * [200, 220] -> [230, 250], i. e. we preserve last interpolated value and use it as initial value for interpolation\n * and because of that we will not have a jump and animation will start from the last frame and will be smooth.\n *\n * @see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/315\n */\nconst useKeyboardInterpolation = () => {\n // keyboard heights\n const nextKeyboardHeight = useSharedValue(0);\n const prevKeyboardHeight = useSharedValue(0);\n // save latest interpolated position\n const lastInterpolation = useSharedValue(0);\n // boolean flag indicating which output range should be used\n const shouldUseInternalInterpolation = useSharedValue(false);\n\n const interpolate = (\n keyboardPosition: number,\n output: KeyboardInterpolationOutput,\n ) => {\n \"worklet\";\n\n lastInterpolation.value = interpolateREA(\n keyboardPosition,\n [prevKeyboardHeight.value, nextKeyboardHeight.value],\n shouldUseInternalInterpolation.value\n ? [lastInterpolation.value, output[1]]\n : output,\n );\n\n return lastInterpolation.value;\n };\n\n useKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n const keyboardWillBeHidden = e.height === 0;\n\n // keyboard will be hidden\n if (keyboardWillBeHidden) {\n shouldUseInternalInterpolation.value = false;\n prevKeyboardHeight.value = 0;\n }\n\n // keyboard will change its size\n if (\n // keyboard is shown on screen\n nextKeyboardHeight.value !== 0 &&\n // it really changes size (handles iOS case when after interactive keyboard gets shown again)\n nextKeyboardHeight.value !== e.height &&\n // keyboard is not hiding\n !keyboardWillBeHidden\n ) {\n prevKeyboardHeight.value = nextKeyboardHeight.value;\n shouldUseInternalInterpolation.value = true;\n }\n\n // keyboard will show or change size\n if (!keyboardWillBeHidden) {\n nextKeyboardHeight.value = e.height;\n }\n },\n onEnd: (e) => {\n \"worklet\";\n\n // handles case show -> resize -> hide -> show\n // here we reset value to 0 when keyboard is hidden\n nextKeyboardHeight.value = e.height;\n },\n },\n [],\n );\n\n return { interpolate };\n};\n\nexport default useKeyboardInterpolation;\n"],"mappings":"AAAA,SACEA,WAAW,IAAIC,cAAc,EAC7BC,cAAc,QACT,yBAAyB;AAEhC,SAASC,kBAAkB,QAAQ,aAAa;AAIhD;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAMC,wBAAwB,GAAGA,CAAA,KAAM;EACrC;EACA,MAAMC,kBAAkB,GAAGH,cAAc,CAAC,CAAC,CAAC;EAC5C,MAAMI,kBAAkB,GAAGJ,cAAc,CAAC,CAAC,CAAC;EAC5C;EACA,MAAMK,iBAAiB,GAAGL,cAAc,CAAC,CAAC,CAAC;EAC3C;EACA,MAAMM,8BAA8B,GAAGN,cAAc,CAAC,KAAK,CAAC;EAE5D,MAAMF,WAAW,GAAGA,CAClBS,gBAAwB,EACxBC,MAAmC,KAChC;IACH,SAAS;;IAETH,iBAAiB,CAACI,KAAK,GAAGV,cAAc,CACtCQ,gBAAgB,EAChB,CAACH,kBAAkB,CAACK,KAAK,EAAEN,kBAAkB,CAACM,KAAK,CAAC,EACpDH,8BAA8B,CAACG,KAAK,GAChC,CAACJ,iBAAiB,CAACI,KAAK,EAAED,MAAM,CAAC,CAAC,CAAC,CAAC,GACpCA,MACN,CAAC;IAED,OAAOH,iBAAiB,CAACI,KAAK;EAChC,CAAC;EAEDR,kBAAkB,CAChB;IACES,OAAO,EAAGC,CAAC,IAAK;MACd,SAAS;;MAET,MAAMC,oBAAoB,GAAGD,CAAC,CAACE,MAAM,KAAK,CAAC;;MAE3C;MACA,IAAID,oBAAoB,EAAE;QACxBN,8BAA8B,CAACG,KAAK,GAAG,KAAK;QAC5CL,kBAAkB,CAACK,KAAK,GAAG,CAAC;MAC9B;;MAEA;MACA;MACE;MACAN,kBAAkB,CAACM,KAAK,KAAK,CAAC;MAC9B;MACAN,kBAAkB,CAACM,KAAK,KAAKE,CAAC,CAACE,MAAM;MACrC;MACA,CAACD,oBAAoB,EACrB;QACAR,kBAAkB,CAACK,KAAK,GAAGN,kBAAkB,CAACM,KAAK;QACnDH,8BAA8B,CAACG,KAAK,GAAG,IAAI;MAC7C;;MAEA;MACA,IAAI,CAACG,oBAAoB,EAAE;QACzBT,kBAAkB,CAACM,KAAK,GAAGE,CAAC,CAACE,MAAM;MACrC;IACF,CAAC;IACDC,KAAK,EAAGH,CAAC,IAAK;MACZ,SAAS;;MAET;MACA;MACAR,kBAAkB,CAACM,KAAK,GAAGE,CAAC,CAACE,MAAM;IACrC;EACF,CAAC,EACD,EACF,CAAC;EAED,OAAO;IAAEf;EAAY,CAAC;AACxB,CAAC;AAED,eAAeI,wBAAwB"}
1
+ {"version":3,"names":["Platform","interpolate","interpolateREA","useSharedValue","useKeyboardHandler","useKeyboardInterpolation","nextKeyboardHeight","prevKeyboardHeight","lastInterpolation","shouldUseInternalInterpolation","keyboardPosition","output","OS","value","onStart","e","keyboardWillBeHidden","height","onEnd"],"sources":["useKeyboardInterpolation.ts"],"sourcesContent":["import { Platform } from \"react-native\";\nimport {\n interpolate as interpolateREA,\n useSharedValue,\n} from \"react-native-reanimated\";\n\nimport { useKeyboardHandler } from \"react-native-keyboard-controller\";\n\ntype KeyboardInterpolationOutput = [number, number];\n\n/**\n * Hook that can be used for interpolation keyboard movement. The main concern is the thing\n * when keyboard is opened and gets resized on Android. Let's say we are interpolating from\n * closed to open [0, 200] and we want to interpolate it to [0, 230] (to achieve nice parallax effect).\n * Then let's say keyboard changes its height to 220 (and we want to interpolate the value to 250, +30\n * to keyboard height). If we interpolate based on `progress` value, then we will have a jump on first frame:\n * the last interpolated position was 230, now we will interpolate to 250, but first frame will be calculated\n * as 200 / 220 * 250 = 227 (and last interpolated position was 230) so we will have a jump.\n *\n * This hook handles it, and when keyboard changes its size it does an interpolation as:\n * [200, 220] -> [230, 250], i. e. we preserve last interpolated value and use it as initial value for interpolation\n * and because of that we will not have a jump and animation will start from the last frame and will be smooth.\n *\n * @see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/315\n */\nconst useKeyboardInterpolation = () => {\n // keyboard heights\n const nextKeyboardHeight = useSharedValue(0);\n const prevKeyboardHeight = useSharedValue(0);\n // save latest interpolated position\n const lastInterpolation = useSharedValue(0);\n // boolean flag indicating which output range should be used\n const shouldUseInternalInterpolation = useSharedValue(false);\n\n const interpolate = (\n keyboardPosition: number,\n output: KeyboardInterpolationOutput,\n ) => {\n \"worklet\";\n\n // on iOS it's safe to interpolate between 0 and `fullKeyboardSize` because when\n // keyboard resized we will not have intermediate values and transition will be instant\n // see: https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327\n if (Platform.OS === \"ios\") {\n return interpolateREA(\n keyboardPosition,\n [0, nextKeyboardHeight.value],\n output,\n );\n }\n\n lastInterpolation.value = interpolateREA(\n keyboardPosition,\n [prevKeyboardHeight.value, nextKeyboardHeight.value],\n shouldUseInternalInterpolation.value\n ? [lastInterpolation.value, output[1]]\n : output,\n );\n\n return lastInterpolation.value;\n };\n\n useKeyboardHandler(\n {\n onStart: (e) => {\n \"worklet\";\n\n const keyboardWillBeHidden = e.height === 0;\n\n // keyboard will be hidden\n if (keyboardWillBeHidden) {\n shouldUseInternalInterpolation.value = false;\n prevKeyboardHeight.value = 0;\n }\n\n // keyboard will change its size\n if (\n // keyboard is shown on screen\n nextKeyboardHeight.value !== 0 &&\n // it really changes size (handles iOS case when after interactive keyboard gets shown again)\n nextKeyboardHeight.value !== e.height &&\n // keyboard is not hiding\n !keyboardWillBeHidden\n ) {\n prevKeyboardHeight.value = nextKeyboardHeight.value;\n shouldUseInternalInterpolation.value = true;\n }\n\n // keyboard will show or change size\n if (!keyboardWillBeHidden) {\n nextKeyboardHeight.value = e.height;\n }\n },\n onEnd: (e) => {\n \"worklet\";\n\n // handles case show -> resize -> hide -> show\n // here we reset value to 0 when keyboard is hidden\n nextKeyboardHeight.value = e.height;\n },\n },\n [],\n );\n\n return { interpolate };\n};\n\nexport default useKeyboardInterpolation;\n"],"mappings":"AAAA,SAASA,QAAQ,QAAQ,cAAc;AACvC,SACEC,WAAW,IAAIC,cAAc,EAC7BC,cAAc,QACT,yBAAyB;AAEhC,SAASC,kBAAkB,QAAQ,kCAAkC;AAIrE;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA;AACA,MAAMC,wBAAwB,GAAGA,CAAA,KAAM;EACrC;EACA,MAAMC,kBAAkB,GAAGH,cAAc,CAAC,CAAC,CAAC;EAC5C,MAAMI,kBAAkB,GAAGJ,cAAc,CAAC,CAAC,CAAC;EAC5C;EACA,MAAMK,iBAAiB,GAAGL,cAAc,CAAC,CAAC,CAAC;EAC3C;EACA,MAAMM,8BAA8B,GAAGN,cAAc,CAAC,KAAK,CAAC;EAE5D,MAAMF,WAAW,GAAGA,CAClBS,gBAAwB,EACxBC,MAAmC,KAChC;IACH,SAAS;;IAET;IACA;IACA;IACA,IAAIX,QAAQ,CAACY,EAAE,KAAK,KAAK,EAAE;MACzB,OAAOV,cAAc,CACnBQ,gBAAgB,EAChB,CAAC,CAAC,EAAEJ,kBAAkB,CAACO,KAAK,CAAC,EAC7BF,MACF,CAAC;IACH;IAEAH,iBAAiB,CAACK,KAAK,GAAGX,cAAc,CACtCQ,gBAAgB,EAChB,CAACH,kBAAkB,CAACM,KAAK,EAAEP,kBAAkB,CAACO,KAAK,CAAC,EACpDJ,8BAA8B,CAACI,KAAK,GAChC,CAACL,iBAAiB,CAACK,KAAK,EAAEF,MAAM,CAAC,CAAC,CAAC,CAAC,GACpCA,MACN,CAAC;IAED,OAAOH,iBAAiB,CAACK,KAAK;EAChC,CAAC;EAEDT,kBAAkB,CAChB;IACEU,OAAO,EAAGC,CAAC,IAAK;MACd,SAAS;;MAET,MAAMC,oBAAoB,GAAGD,CAAC,CAACE,MAAM,KAAK,CAAC;;MAE3C;MACA,IAAID,oBAAoB,EAAE;QACxBP,8BAA8B,CAACI,KAAK,GAAG,KAAK;QAC5CN,kBAAkB,CAACM,KAAK,GAAG,CAAC;MAC9B;;MAEA;MACA;MACE;MACAP,kBAAkB,CAACO,KAAK,KAAK,CAAC;MAC9B;MACAP,kBAAkB,CAACO,KAAK,KAAKE,CAAC,CAACE,MAAM;MACrC;MACA,CAACD,oBAAoB,EACrB;QACAT,kBAAkB,CAACM,KAAK,GAAGP,kBAAkB,CAACO,KAAK;QACnDJ,8BAA8B,CAACI,KAAK,GAAG,IAAI;MAC7C;;MAEA;MACA,IAAI,CAACG,oBAAoB,EAAE;QACzBV,kBAAkB,CAACO,KAAK,GAAGE,CAAC,CAACE,MAAM;MACrC;IACF,CAAC;IACDC,KAAK,EAAGH,CAAC,IAAK;MACZ,SAAS;;MAET;MACA;MACAT,kBAAkB,CAACO,KAAK,GAAGE,CAAC,CAACE,MAAM;IACrC;EACF,CAAC,EACD,EACF,CAAC;EAED,OAAO;IAAEhB;EAAY,CAAC;AACxB,CAAC;AAED,eAAeI,wBAAwB"}
@@ -1,45 +1,10 @@
1
1
  import type { FC } from "react";
2
2
  import type { ScrollViewProps } from "react-native";
3
3
  type KeyboardAwareScrollViewProps = {
4
+ /** The distance between keyboard and focused `TextInput` when keyboard is shown. Default is `0`. */
4
5
  bottomOffset?: number;
6
+ /** Prevents automatic scrolling of the `ScrollView` when the keyboard gets hidden, maintaining the current screen position. Default is `false`. */
7
+ disableScrollOnKeyboardHide?: boolean;
5
8
  } & ScrollViewProps;
6
- /**
7
- * Everything begins from `onStart` handler. This handler is called every time,
8
- * when keyboard changes its size or when focused `TextInput` was changed. In
9
- * this handler we are calculating/memoizing values which later will be used
10
- * during layout movement. For that we calculate:
11
- * - layout of focused field (`layout`) - to understand whether there will be overlap
12
- * - initial keyboard size (`initialKeyboardSize`) - used in scroll interpolation
13
- * - future keyboard height (`keyboardHeight`) - used in scroll interpolation
14
- * - current scroll position (`scrollPosition`) - used to scroll from this point
15
- *
16
- * Once we've calculated all necessary variables - we can actually start to use them.
17
- * It happens in `onMove` handler - this function simply calls `maybeScroll` with
18
- * current keyboard frame height. This functions makes the smooth transition.
19
- *
20
- * When the transition has finished we go to `onEnd` handler. In this handler
21
- * we verify, that the current field is not overlapped within a keyboard frame.
22
- * For full `onStart`/`onMove`/`onEnd` flow it may look like a redundant thing,
23
- * however there could be some cases, when `onMove` is not called:
24
- * - on iOS when TextInput was changed - keyboard transition is instant
25
- * - on Android when TextInput was changed and keyboard size wasn't changed
26
- * So `onEnd` handler handle the case, when `onMove` wasn't triggered.
27
- *
28
- * ====================================================================================================================+
29
- * -----------------------------------------------------Flow chart-----------------------------------------------------+
30
- * ====================================================================================================================+
31
- *
32
- * +============================+ +============================+ +==================================+
33
- * + User Press on TextInput + => + Keyboard starts showing + => + As keyboard moves frame by frame + =>
34
- * + + + (run `onStart`) + + `onMove` is getting called +
35
- * +============================+ +============================+ +==================================+
36
- *
37
- *
38
- * +============================+ +============================+ +=====================================+
39
- * + Keyboard is shown and we + => + User moved focus to + => + Only `onStart`/`onEnd` maybe called +
40
- * + call `onEnd` handler + + another `TextInput` + + (without involving `onMove`) +
41
- * +============================+ +============================+ +=====================================+
42
- *
43
- */
44
9
  declare const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps>;
45
10
  export default KeyboardAwareScrollView;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-native-keyboard-controller",
3
- "version": "1.10.1",
3
+ "version": "1.10.3",
4
4
  "description": "Keyboard manager which works in identical way on both iOS and Android",
5
5
  "main": "lib/commonjs/index",
6
6
  "module": "lib/module/index",
@@ -1,6 +1,6 @@
1
1
  import { useSharedValue } from "react-native-reanimated";
2
2
 
3
- import { useKeyboardHandler } from "../../hooks";
3
+ import { useKeyboardHandler } from "react-native-keyboard-controller";
4
4
 
5
5
  export const useKeyboardAnimation = () => {
6
6
  const heightWhenOpened = useSharedValue(0);
@@ -29,8 +29,19 @@ export const useKeyboardAnimation = () => {
29
29
 
30
30
  isClosed.value = e.height === 0;
31
31
 
32
- progress.value = e.progress;
33
- height.value = e.height;
32
+ // `height` update happens in `onMove` handler
33
+ // in `onEnd` we need to update only if `onMove`
34
+ // wasn't called (i. e. duration === 0)
35
+ //
36
+ // we can not call this code without condition below
37
+ // because in some corner cases (iOS with `secureTextEntry`)
38
+ // `onEnd` can be emitted before `onMove` and in this case
39
+ // it may lead to choppy/glitchy/jumpy UI
40
+ // see https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327
41
+ if (e.duration === 0) {
42
+ progress.value = e.progress;
43
+ height.value = e.height;
44
+ }
34
45
  },
35
46
  },
36
47
  [],
@@ -23,10 +23,13 @@ import type { ScrollViewProps } from "react-native";
23
23
  import type { FocusedInputLayoutChangedEvent } from "react-native-keyboard-controller";
24
24
 
25
25
  type KeyboardAwareScrollViewProps = {
26
+ /** The distance between keyboard and focused `TextInput` when keyboard is shown. Default is `0`. */
26
27
  bottomOffset?: number;
28
+ /** Prevents automatic scrolling of the `ScrollView` when the keyboard gets hidden, maintaining the current screen position. Default is `false`. */
29
+ disableScrollOnKeyboardHide?: boolean;
27
30
  } & ScrollViewProps;
28
31
 
29
- /**
32
+ /*
30
33
  * Everything begins from `onStart` handler. This handler is called every time,
31
34
  * when keyboard changes its size or when focused `TextInput` was changed. In
32
35
  * this handler we are calculating/memoizing values which later will be used
@@ -67,12 +70,15 @@ type KeyboardAwareScrollViewProps = {
67
70
  const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({
68
71
  children,
69
72
  bottomOffset = 0,
73
+ disableScrollOnKeyboardHide = false,
70
74
  ...rest
71
75
  }) => {
72
76
  const scrollViewAnimatedRef = useAnimatedRef<Reanimated.ScrollView>();
73
77
  const scrollPosition = useSharedValue(0);
74
78
  const position = useSharedValue(0);
79
+ const currentKeyboardFrameHeight = useSharedValue(0);
75
80
  const keyboardHeight = useSharedValue(0);
81
+ const keyboardWillAppear = useSharedValue(false);
76
82
  const tag = useSharedValue(-1);
77
83
  const initialKeyboardSize = useSharedValue(0);
78
84
  const scrollBeforeKeyboardMovement = useSharedValue(0);
@@ -169,7 +175,7 @@ const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({
169
175
 
170
176
  const keyboardWillChangeSize =
171
177
  keyboardHeight.value !== e.height && e.height > 0;
172
- const keyboardWillAppear = e.height > 0 && keyboardHeight.value === 0;
178
+ keyboardWillAppear.value = e.height > 0 && keyboardHeight.value === 0;
173
179
  const keyboardWillHide = e.height === 0;
174
180
  const focusWasChanged =
175
181
  (tag.value !== e.target && e.target !== -1) || keyboardWillChangeSize;
@@ -184,7 +190,11 @@ const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({
184
190
  scrollPosition.value = scrollBeforeKeyboardMovement.value;
185
191
  }
186
192
 
187
- if (keyboardWillAppear || keyboardWillChangeSize || focusWasChanged) {
193
+ if (
194
+ keyboardWillAppear.value ||
195
+ keyboardWillChangeSize ||
196
+ focusWasChanged
197
+ ) {
188
198
  // persist scroll value
189
199
  scrollPosition.value = position.value;
190
200
  // just persist height - later will be used in interpolation
@@ -202,7 +212,7 @@ const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({
202
212
  scrollBeforeKeyboardMovement.value = position.value;
203
213
  }
204
214
 
205
- if (focusWasChanged && !keyboardWillAppear) {
215
+ if (focusWasChanged && !keyboardWillAppear.value) {
206
216
  // update position on scroll value, so `onEnd` handler
207
217
  // will pick up correct values
208
218
  position.value += maybeScroll(e.height, true);
@@ -211,7 +221,12 @@ const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({
211
221
  onMove: (e) => {
212
222
  "worklet";
213
223
 
214
- maybeScroll(e.height);
224
+ currentKeyboardFrameHeight.value = e.height;
225
+
226
+ // if the user has set disableScrollOnKeyboardHide, only auto-scroll when the keyboard opens
227
+ if (!disableScrollOnKeyboardHide || keyboardWillAppear.value) {
228
+ maybeScroll(e.height);
229
+ }
215
230
  },
216
231
  onEnd: (e) => {
217
232
  "worklet";
@@ -220,7 +235,7 @@ const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({
220
235
  scrollPosition.value = position.value;
221
236
  },
222
237
  },
223
- [height, maybeScroll],
238
+ [height, maybeScroll, disableScrollOnKeyboardHide],
224
239
  );
225
240
 
226
241
  useAnimatedReaction(
@@ -242,7 +257,7 @@ const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({
242
257
 
243
258
  const view = useAnimatedStyle(
244
259
  () => ({
245
- paddingBottom: keyboardHeight.value,
260
+ paddingBottom: currentKeyboardFrameHeight.value,
246
261
  }),
247
262
  [],
248
263
  );
@@ -251,10 +266,12 @@ const KeyboardAwareScrollView: FC<KeyboardAwareScrollViewProps> = ({
251
266
  <Reanimated.ScrollView
252
267
  ref={scrollViewAnimatedRef}
253
268
  {...rest}
254
- onScroll={onScroll}
269
+ // @ts-expect-error `onScrollReanimated` is a fake prop needed for reanimated to intercept scroll events
270
+ onScrollReanimated={onScroll}
255
271
  scrollEventThrottle={16}
256
272
  >
257
- <Reanimated.View style={view}>{children}</Reanimated.View>
273
+ {children}
274
+ <Reanimated.View style={view} />
258
275
  </Reanimated.ScrollView>
259
276
  );
260
277
  };
@@ -1,7 +1,8 @@
1
1
  import React, { forwardRef, useMemo } from "react";
2
2
  import Reanimated, { useAnimatedStyle } from "react-native-reanimated";
3
3
 
4
- import { useReanimatedKeyboardAnimation } from "../../hooks";
4
+ import { useReanimatedKeyboardAnimation } from "react-native-keyboard-controller";
5
+
5
6
  import useKeyboardInterpolation from "../hooks/useKeyboardInterpolation";
6
7
 
7
8
  import type { View, ViewProps } from "react-native";
@@ -1,9 +1,10 @@
1
+ import { Platform } from "react-native";
1
2
  import {
2
3
  interpolate as interpolateREA,
3
4
  useSharedValue,
4
5
  } from "react-native-reanimated";
5
6
 
6
- import { useKeyboardHandler } from "../../hooks";
7
+ import { useKeyboardHandler } from "react-native-keyboard-controller";
7
8
 
8
9
  type KeyboardInterpolationOutput = [number, number];
9
10
 
@@ -37,6 +38,17 @@ const useKeyboardInterpolation = () => {
37
38
  ) => {
38
39
  "worklet";
39
40
 
41
+ // on iOS it's safe to interpolate between 0 and `fullKeyboardSize` because when
42
+ // keyboard resized we will not have intermediate values and transition will be instant
43
+ // see: https://github.com/kirillzyusko/react-native-keyboard-controller/issues/327
44
+ if (Platform.OS === "ios") {
45
+ return interpolateREA(
46
+ keyboardPosition,
47
+ [0, nextKeyboardHeight.value],
48
+ output,
49
+ );
50
+ }
51
+
40
52
  lastInterpolation.value = interpolateREA(
41
53
  keyboardPosition,
42
54
  [prevKeyboardHeight.value, nextKeyboardHeight.value],