react-native-gesture-handler 2.8.0 → 2.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (285) hide show
  1. package/README.md +1 -0
  2. package/RNGestureHandler.podspec +2 -2
  3. package/android/build.gradle +107 -65
  4. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandler.kt +1 -1
  5. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +2 -0
  6. package/android/src/main/java/com/swmansion/gesturehandler/core/NativeViewGestureHandler.kt +39 -0
  7. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerButtonViewManager.kt +9 -2
  8. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerEvent.kt +14 -2
  9. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +5 -1
  10. package/android/src/main/jni/CMakeLists.txt +10 -44
  11. package/android/src/main/jni/cpp-adapter.cpp +16 -13
  12. package/ios/Handlers/RNFlingHandler.m +39 -37
  13. package/ios/Handlers/RNForceTouchHandler.m +19 -17
  14. package/ios/Handlers/RNLongPressHandler.m +20 -22
  15. package/ios/Handlers/RNManualHandler.m +2 -3
  16. package/ios/Handlers/RNNativeViewHandler.mm +96 -92
  17. package/ios/Handlers/RNPanHandler.m +28 -32
  18. package/ios/Handlers/RNPinchHandler.m +9 -10
  19. package/ios/Handlers/RNRotationHandler.m +11 -14
  20. package/ios/Handlers/RNTapHandler.m +26 -26
  21. package/ios/RNGestureHandler.h +31 -24
  22. package/ios/RNGestureHandler.m +278 -273
  23. package/ios/RNGestureHandlerActionType.h +6 -4
  24. package/ios/RNGestureHandlerButton.m +11 -12
  25. package/ios/RNGestureHandlerButtonComponentView.h +2 -2
  26. package/ios/RNGestureHandlerButtonComponentView.mm +2 -2
  27. package/ios/RNGestureHandlerButtonManager.m +6 -5
  28. package/ios/RNGestureHandlerDirection.h +4 -4
  29. package/ios/RNGestureHandlerEvents.h +3 -4
  30. package/ios/RNGestureHandlerEvents.m +114 -119
  31. package/ios/RNGestureHandlerManager.h +1 -2
  32. package/ios/RNGestureHandlerManager.mm +9 -9
  33. package/ios/RNGestureHandlerModule.h +1 -2
  34. package/ios/RNGestureHandlerModule.mm +142 -138
  35. package/ios/RNGestureHandlerPointerTracker.h +1 -1
  36. package/ios/RNGestureHandlerPointerTracker.m +40 -37
  37. package/ios/RNGestureHandlerRegistry.h +3 -1
  38. package/ios/RNGestureHandlerRegistry.m +24 -22
  39. package/ios/RNGestureHandlerRootViewComponentView.mm +2 -2
  40. package/ios/RNGestureHandlerState.h +6 -6
  41. package/ios/RNGestureHandlerStateManager.h +1 -1
  42. package/ios/RNManualActivationRecognizer.m +9 -9
  43. package/ios/RNRootViewGestureRecognizer.m +39 -42
  44. package/lib/commonjs/EnableNewWebImplementation.js +35 -0
  45. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -0
  46. package/lib/commonjs/GestureHandlerRootViewContext.js +15 -0
  47. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -0
  48. package/lib/commonjs/RNGestureHandlerModule.macos.js +6 -6
  49. package/lib/commonjs/RNGestureHandlerModule.macos.js.map +1 -1
  50. package/lib/commonjs/RNGestureHandlerModule.web.js +6 -6
  51. package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
  52. package/lib/commonjs/RNGestureHandlerModule.windows.js +6 -6
  53. package/lib/commonjs/RNGestureHandlerModule.windows.js.map +1 -1
  54. package/lib/commonjs/components/DrawerLayout.js.map +1 -1
  55. package/lib/commonjs/components/GestureComponents.web.js +6 -5
  56. package/lib/commonjs/components/GestureComponents.web.js.map +1 -1
  57. package/lib/commonjs/components/GestureHandlerButton.js +3 -5
  58. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  59. package/lib/commonjs/{GestureHandlerRootView.android.js → components/GestureHandlerRootView.android.js} +8 -7
  60. package/lib/commonjs/components/GestureHandlerRootView.android.js.map +1 -0
  61. package/lib/commonjs/{GestureHandlerRootView.js → components/GestureHandlerRootView.js} +8 -2
  62. package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -0
  63. package/lib/commonjs/{GestureHandlerRootView.web.js → components/GestureHandlerRootView.web.js} +7 -1
  64. package/lib/commonjs/components/GestureHandlerRootView.web.js.map +1 -0
  65. package/lib/commonjs/components/Swipeable.js +17 -3
  66. package/lib/commonjs/components/Swipeable.js.map +1 -1
  67. package/lib/commonjs/{gestureHandlerRootHOC.js → components/gestureHandlerRootHOC.js} +2 -1
  68. package/lib/commonjs/components/gestureHandlerRootHOC.js.map +1 -0
  69. package/lib/commonjs/handlers/LongPressGestureHandler.js +3 -1
  70. package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
  71. package/lib/commonjs/handlers/TapGestureHandler.js +3 -1
  72. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  73. package/lib/commonjs/handlers/createHandler.js +21 -13
  74. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  75. package/lib/commonjs/handlers/gestureHandlerCommon.js +5 -4
  76. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  77. package/lib/commonjs/handlers/gestures/GestureDetector.js +89 -37
  78. package/lib/commonjs/handlers/gestures/GestureDetector.js.map +1 -1
  79. package/lib/commonjs/handlers/gestures/longPressGesture.js +1 -0
  80. package/lib/commonjs/handlers/gestures/longPressGesture.js.map +1 -1
  81. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +22 -19
  82. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
  83. package/lib/commonjs/handlers/gestures/tapGesture.js +1 -0
  84. package/lib/commonjs/handlers/gestures/tapGesture.js.map +1 -1
  85. package/lib/commonjs/index.js +16 -4
  86. package/lib/commonjs/index.js.map +1 -1
  87. package/lib/commonjs/utils.js +0 -6
  88. package/lib/commonjs/utils.js.map +1 -1
  89. package/lib/commonjs/web/handlers/FlingGestureHandler.js +0 -5
  90. package/lib/commonjs/web/handlers/FlingGestureHandler.js.map +1 -1
  91. package/lib/commonjs/web/handlers/GestureHandler.js +3 -0
  92. package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
  93. package/lib/commonjs/web/handlers/LongPressGestureHandler.js +0 -1
  94. package/lib/commonjs/web/handlers/LongPressGestureHandler.js.map +1 -1
  95. package/lib/commonjs/web/handlers/ManualGestureHandler.js +0 -5
  96. package/lib/commonjs/web/handlers/ManualGestureHandler.js.map +1 -1
  97. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js +0 -6
  98. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js.map +1 -1
  99. package/lib/commonjs/web/handlers/PanGestureHandler.js +2 -12
  100. package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
  101. package/lib/commonjs/web/handlers/PinchGestureHandler.js +0 -5
  102. package/lib/commonjs/web/handlers/PinchGestureHandler.js.map +1 -1
  103. package/lib/commonjs/web/handlers/RotationGestureHandler.js +0 -6
  104. package/lib/commonjs/web/handlers/RotationGestureHandler.js.map +1 -1
  105. package/lib/commonjs/web/handlers/TapGestureHandler.js +0 -7
  106. package/lib/commonjs/web/handlers/TapGestureHandler.js.map +1 -1
  107. package/lib/commonjs/web/tools/CircularBuffer.js +59 -0
  108. package/lib/commonjs/web/tools/CircularBuffer.js.map +1 -0
  109. package/lib/commonjs/web/tools/LeastSquareSolver.js +204 -0
  110. package/lib/commonjs/web/tools/LeastSquareSolver.js.map +1 -0
  111. package/lib/commonjs/web/tools/PointerEventManager.js +27 -0
  112. package/lib/commonjs/web/tools/PointerEventManager.js.map +1 -1
  113. package/lib/commonjs/web/tools/PointerTracker.js +11 -7
  114. package/lib/commonjs/web/tools/PointerTracker.js.map +1 -1
  115. package/lib/commonjs/web/tools/VelocityTracker.js +111 -0
  116. package/lib/commonjs/web/tools/VelocityTracker.js.map +1 -0
  117. package/lib/commonjs/web_hammer/GestureHandler.js +1 -1
  118. package/lib/commonjs/web_hammer/GestureHandler.js.map +1 -1
  119. package/lib/module/EnableNewWebImplementation.js +22 -0
  120. package/lib/module/EnableNewWebImplementation.js.map +1 -0
  121. package/lib/module/GestureHandlerRootViewContext.js +3 -0
  122. package/lib/module/GestureHandlerRootViewContext.js.map +1 -0
  123. package/lib/module/RNGestureHandlerModule.macos.js +6 -6
  124. package/lib/module/RNGestureHandlerModule.macos.js.map +1 -1
  125. package/lib/module/RNGestureHandlerModule.web.js +6 -6
  126. package/lib/module/RNGestureHandlerModule.web.js.map +1 -1
  127. package/lib/module/RNGestureHandlerModule.windows.js +6 -6
  128. package/lib/module/RNGestureHandlerModule.windows.js.map +1 -1
  129. package/lib/module/components/DrawerLayout.js.map +1 -1
  130. package/lib/module/components/GestureComponents.web.js +5 -6
  131. package/lib/module/components/GestureComponents.web.js.map +1 -1
  132. package/lib/module/components/GestureHandlerButton.js +1 -4
  133. package/lib/module/components/GestureHandlerButton.js.map +1 -1
  134. package/lib/module/components/GestureHandlerRootView.android.js +14 -0
  135. package/lib/module/components/GestureHandlerRootView.android.js.map +1 -0
  136. package/lib/module/{GestureHandlerRootView.js → components/GestureHandlerRootView.js} +5 -2
  137. package/lib/module/components/GestureHandlerRootView.js.map +1 -0
  138. package/lib/module/components/GestureHandlerRootView.web.js +9 -0
  139. package/lib/module/components/GestureHandlerRootView.web.js.map +1 -0
  140. package/lib/module/components/Swipeable.js +17 -3
  141. package/lib/module/components/Swipeable.js.map +1 -1
  142. package/lib/module/{gestureHandlerRootHOC.js → components/gestureHandlerRootHOC.js} +2 -1
  143. package/lib/module/components/gestureHandlerRootHOC.js.map +1 -0
  144. package/lib/module/handlers/LongPressGestureHandler.js +3 -1
  145. package/lib/module/handlers/LongPressGestureHandler.js.map +1 -1
  146. package/lib/module/handlers/TapGestureHandler.js +3 -1
  147. package/lib/module/handlers/TapGestureHandler.js.map +1 -1
  148. package/lib/module/handlers/createHandler.js +20 -13
  149. package/lib/module/handlers/createHandler.js.map +1 -1
  150. package/lib/module/handlers/gestureHandlerCommon.js +5 -4
  151. package/lib/module/handlers/gestureHandlerCommon.js.map +1 -1
  152. package/lib/module/handlers/gestures/GestureDetector.js +89 -38
  153. package/lib/module/handlers/gestures/GestureDetector.js.map +1 -1
  154. package/lib/module/handlers/gestures/longPressGesture.js +1 -0
  155. package/lib/module/handlers/gestures/longPressGesture.js.map +1 -1
  156. package/lib/module/handlers/gestures/reanimatedWrapper.js +19 -16
  157. package/lib/module/handlers/gestures/reanimatedWrapper.js.map +1 -1
  158. package/lib/module/handlers/gestures/tapGesture.js +1 -0
  159. package/lib/module/handlers/gestures/tapGesture.js.map +1 -1
  160. package/lib/module/index.js +4 -4
  161. package/lib/module/index.js.map +1 -1
  162. package/lib/module/utils.js +0 -4
  163. package/lib/module/utils.js.map +1 -1
  164. package/lib/module/web/handlers/FlingGestureHandler.js +0 -5
  165. package/lib/module/web/handlers/FlingGestureHandler.js.map +1 -1
  166. package/lib/module/web/handlers/GestureHandler.js +3 -0
  167. package/lib/module/web/handlers/GestureHandler.js.map +1 -1
  168. package/lib/module/web/handlers/LongPressGestureHandler.js +0 -1
  169. package/lib/module/web/handlers/LongPressGestureHandler.js.map +1 -1
  170. package/lib/module/web/handlers/ManualGestureHandler.js +0 -5
  171. package/lib/module/web/handlers/ManualGestureHandler.js.map +1 -1
  172. package/lib/module/web/handlers/NativeViewGestureHandler.js +0 -6
  173. package/lib/module/web/handlers/NativeViewGestureHandler.js.map +1 -1
  174. package/lib/module/web/handlers/PanGestureHandler.js +2 -9
  175. package/lib/module/web/handlers/PanGestureHandler.js.map +1 -1
  176. package/lib/module/web/handlers/PinchGestureHandler.js +0 -5
  177. package/lib/module/web/handlers/PinchGestureHandler.js.map +1 -1
  178. package/lib/module/web/handlers/RotationGestureHandler.js +0 -6
  179. package/lib/module/web/handlers/RotationGestureHandler.js.map +1 -1
  180. package/lib/module/web/handlers/TapGestureHandler.js +0 -7
  181. package/lib/module/web/handlers/TapGestureHandler.js.map +1 -1
  182. package/lib/module/web/tools/CircularBuffer.js +50 -0
  183. package/lib/module/web/tools/CircularBuffer.js.map +1 -0
  184. package/lib/module/web/tools/LeastSquareSolver.js +195 -0
  185. package/lib/module/web/tools/LeastSquareSolver.js.map +1 -0
  186. package/lib/module/web/tools/PointerEventManager.js +27 -0
  187. package/lib/module/web/tools/PointerEventManager.js.map +1 -1
  188. package/lib/module/web/tools/PointerTracker.js +8 -7
  189. package/lib/module/web/tools/PointerTracker.js.map +1 -1
  190. package/lib/module/web/tools/VelocityTracker.js +98 -0
  191. package/lib/module/web/tools/VelocityTracker.js.map +1 -0
  192. package/lib/module/web_hammer/GestureHandler.js +1 -1
  193. package/lib/module/web_hammer/GestureHandler.js.map +1 -1
  194. package/lib/typescript/EnableNewWebImplementation.d.ts +3 -0
  195. package/lib/typescript/GestureHandlerRootViewContext.d.ts +3 -0
  196. package/lib/typescript/components/DrawerLayout.d.ts +3 -1
  197. package/lib/typescript/components/GestureComponents.web.d.ts +1 -1
  198. package/lib/typescript/components/Swipeable.d.ts +14 -2
  199. package/lib/typescript/components/gestureHandlerRootHOC.d.ts +3 -0
  200. package/lib/typescript/index.d.ts +4 -4
  201. package/lib/typescript/{fabric → specs}/RNGestureHandlerButtonNativeComponent.d.ts +1 -1
  202. package/lib/typescript/{fabric → specs}/RNGestureHandlerRootViewNativeComponent.d.ts +1 -1
  203. package/lib/typescript/utils.d.ts +0 -1
  204. package/lib/typescript/web/handlers/FlingGestureHandler.d.ts +0 -1
  205. package/lib/typescript/web/handlers/ManualGestureHandler.d.ts +0 -1
  206. package/lib/typescript/web/handlers/NativeViewGestureHandler.d.ts +0 -1
  207. package/lib/typescript/web/handlers/PanGestureHandler.d.ts +0 -1
  208. package/lib/typescript/web/handlers/PinchGestureHandler.d.ts +0 -1
  209. package/lib/typescript/web/handlers/RotationGestureHandler.d.ts +0 -1
  210. package/lib/typescript/web/handlers/TapGestureHandler.d.ts +0 -1
  211. package/lib/typescript/web/tools/CircularBuffer.d.ts +11 -0
  212. package/lib/typescript/web/tools/LeastSquareSolver.d.ts +12 -0
  213. package/lib/typescript/web/tools/PointerEventManager.d.ts +2 -0
  214. package/lib/typescript/web/tools/PointerTracker.d.ts +1 -0
  215. package/lib/typescript/web/tools/VelocityTracker.d.ts +13 -0
  216. package/package.json +6 -7
  217. package/src/EnableNewWebImplementation.ts +35 -0
  218. package/src/GestureHandlerRootViewContext.ts +3 -0
  219. package/src/RNGestureHandlerModule.macos.ts +6 -6
  220. package/src/RNGestureHandlerModule.web.ts +6 -6
  221. package/src/RNGestureHandlerModule.windows.ts +6 -6
  222. package/src/components/DrawerLayout.tsx +8 -4
  223. package/src/components/GestureComponents.web.tsx +5 -6
  224. package/src/components/GestureHandlerButton.tsx +2 -7
  225. package/src/components/GestureHandlerRootView.android.tsx +24 -0
  226. package/src/{GestureHandlerRootView.tsx → components/GestureHandlerRootView.tsx} +7 -2
  227. package/src/{GestureHandlerRootView.web.tsx → components/GestureHandlerRootView.web.tsx} +6 -1
  228. package/src/components/Swipeable.tsx +43 -12
  229. package/src/{gestureHandlerRootHOC.tsx → components/gestureHandlerRootHOC.tsx} +4 -1
  230. package/src/handlers/LongPressGestureHandler.ts +3 -1
  231. package/src/handlers/TapGestureHandler.ts +3 -1
  232. package/src/handlers/createHandler.tsx +20 -9
  233. package/src/handlers/gestureHandlerCommon.ts +5 -6
  234. package/src/handlers/gestures/GestureDetector.tsx +99 -36
  235. package/src/handlers/gestures/longPressGesture.ts +1 -0
  236. package/src/handlers/gestures/reanimatedWrapper.ts +21 -20
  237. package/src/handlers/gestures/tapGesture.ts +1 -0
  238. package/src/index.ts +7 -3
  239. package/src/utils.ts +0 -5
  240. package/src/web/handlers/FlingGestureHandler.ts +0 -5
  241. package/src/web/handlers/GestureHandler.ts +3 -0
  242. package/src/web/handlers/LongPressGestureHandler.ts +0 -1
  243. package/src/web/handlers/ManualGestureHandler.ts +0 -5
  244. package/src/web/handlers/NativeViewGestureHandler.ts +0 -6
  245. package/src/web/handlers/PanGestureHandler.ts +2 -9
  246. package/src/web/handlers/PinchGestureHandler.ts +0 -5
  247. package/src/web/handlers/RotationGestureHandler.ts +0 -7
  248. package/src/web/handlers/TapGestureHandler.ts +0 -7
  249. package/src/web/tools/CircularBuffer.ts +42 -0
  250. package/src/web/tools/LeastSquareSolver.ts +182 -0
  251. package/src/web/tools/PointerEventManager.ts +29 -0
  252. package/src/web/tools/PointerTracker.ts +7 -7
  253. package/src/web/tools/VelocityTracker.ts +98 -0
  254. package/src/web_hammer/GestureHandler.ts +1 -1
  255. package/lib/commonjs/EnableExperimentalWebImplementation.js +0 -31
  256. package/lib/commonjs/EnableExperimentalWebImplementation.js.map +0 -1
  257. package/lib/commonjs/GestureHandlerRootView.android.js.map +0 -1
  258. package/lib/commonjs/GestureHandlerRootView.js.map +0 -1
  259. package/lib/commonjs/GestureHandlerRootView.web.js.map +0 -1
  260. package/lib/commonjs/gestureHandlerRootHOC.js.map +0 -1
  261. package/lib/module/EnableExperimentalWebImplementation.js +0 -20
  262. package/lib/module/EnableExperimentalWebImplementation.js.map +0 -1
  263. package/lib/module/GestureHandlerRootView.android.js +0 -14
  264. package/lib/module/GestureHandlerRootView.android.js.map +0 -1
  265. package/lib/module/GestureHandlerRootView.js.map +0 -1
  266. package/lib/module/GestureHandlerRootView.web.js +0 -6
  267. package/lib/module/GestureHandlerRootView.web.js.map +0 -1
  268. package/lib/module/gestureHandlerRootHOC.js.map +0 -1
  269. package/lib/typescript/EnableExperimentalWebImplementation.d.ts +0 -2
  270. package/lib/typescript/gestureHandlerRootHOC.d.ts +0 -3
  271. package/src/EnableExperimentalWebImplementation.ts +0 -27
  272. package/src/GestureHandlerRootView.android.tsx +0 -24
  273. /package/lib/commonjs/{fabric → specs}/RNGestureHandlerButtonNativeComponent.js +0 -0
  274. /package/lib/commonjs/{fabric → specs}/RNGestureHandlerButtonNativeComponent.js.map +0 -0
  275. /package/lib/commonjs/{fabric → specs}/RNGestureHandlerRootViewNativeComponent.js +0 -0
  276. /package/lib/commonjs/{fabric → specs}/RNGestureHandlerRootViewNativeComponent.js.map +0 -0
  277. /package/lib/module/{fabric → specs}/RNGestureHandlerButtonNativeComponent.js +0 -0
  278. /package/lib/module/{fabric → specs}/RNGestureHandlerButtonNativeComponent.js.map +0 -0
  279. /package/lib/module/{fabric → specs}/RNGestureHandlerRootViewNativeComponent.js +0 -0
  280. /package/lib/module/{fabric → specs}/RNGestureHandlerRootViewNativeComponent.js.map +0 -0
  281. /package/lib/typescript/{GestureHandlerRootView.android.d.ts → components/GestureHandlerRootView.android.d.ts} +0 -0
  282. /package/lib/typescript/{GestureHandlerRootView.d.ts → components/GestureHandlerRootView.d.ts} +0 -0
  283. /package/lib/typescript/{GestureHandlerRootView.web.d.ts → components/GestureHandlerRootView.web.d.ts} +0 -0
  284. /package/src/{fabric → specs}/RNGestureHandlerButtonNativeComponent.ts +0 -0
  285. /package/src/{fabric → specs}/RNGestureHandlerRootViewNativeComponent.ts +0 -0
@@ -1,11 +1,14 @@
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  import * as React from 'react';
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  import { View } from 'react-native';
3
- import { maybeInitializeFabric } from './init';
3
+ import { maybeInitializeFabric } from '../init';
4
+ import GestureHandlerRootViewContext from '../GestureHandlerRootViewContext';
4
5
  export default function GestureHandlerRootView(props) {
5
6
  // try initialize fabric on the first render, at this point we can
6
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  // reliably check if fabric is enabled (the function contains a flag
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  // to make sure it's called only once)
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  maybeInitializeFabric();
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- return /*#__PURE__*/React.createElement(View, props);
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+ return /*#__PURE__*/React.createElement(GestureHandlerRootViewContext.Provider, {
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+ value: true
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+ }, /*#__PURE__*/React.createElement(View, props));
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  }
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  //# sourceMappingURL=GestureHandlerRootView.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["GestureHandlerRootView.tsx"],"names":["React","View","maybeInitializeFabric","GestureHandlerRootViewContext","GestureHandlerRootView","props"],"mappings":"AAAA,OAAO,KAAKA,KAAZ,MAAuB,OAAvB;AAEA,SAASC,IAAT,QAAgC,cAAhC;AACA,SAASC,qBAAT,QAAsC,SAAtC;AACA,OAAOC,6BAAP,MAA0C,kCAA1C;AAKA,eAAe,SAASC,sBAAT,CACbC,KADa,EAEb;AACA;AACA;AACA;AACAH,EAAAA,qBAAqB;AAErB,sBACE,oBAAC,6BAAD,CAA+B,QAA/B;AAAwC,IAAA,KAAK;AAA7C,kBACE,oBAAC,IAAD,EAAUG,KAAV,CADF,CADF;AAKD","sourcesContent":["import * as React from 'react';\nimport { PropsWithChildren } from 'react';\nimport { View, ViewProps } from 'react-native';\nimport { maybeInitializeFabric } from '../init';\nimport GestureHandlerRootViewContext from '../GestureHandlerRootViewContext';\n\nexport interface GestureHandlerRootViewProps\n extends PropsWithChildren<ViewProps> {}\n\nexport default function GestureHandlerRootView(\n props: GestureHandlerRootViewProps\n) {\n // try initialize fabric on the first render, at this point we can\n // reliably check if fabric is enabled (the function contains a flag\n // to make sure it's called only once)\n maybeInitializeFabric();\n\n return (\n <GestureHandlerRootViewContext.Provider value>\n <View {...props} />\n </GestureHandlerRootViewContext.Provider>\n );\n}\n"]}
@@ -0,0 +1,9 @@
1
+ import * as React from 'react';
2
+ import { View } from 'react-native';
3
+ import GestureHandlerRootViewContext from '../GestureHandlerRootViewContext';
4
+ export default function GestureHandlerRootView(props) {
5
+ return /*#__PURE__*/React.createElement(GestureHandlerRootViewContext.Provider, {
6
+ value: true
7
+ }, /*#__PURE__*/React.createElement(View, props));
8
+ }
9
+ //# sourceMappingURL=GestureHandlerRootView.web.js.map
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["GestureHandlerRootView.web.tsx"],"names":["React","View","GestureHandlerRootViewContext","GestureHandlerRootView","props"],"mappings":"AAAA,OAAO,KAAKA,KAAZ,MAAuB,OAAvB;AAEA,SAASC,IAAT,QAAgC,cAAhC;AACA,OAAOC,6BAAP,MAA0C,kCAA1C;AAKA,eAAe,SAASC,sBAAT,CACbC,KADa,EAEb;AACA,sBACE,oBAAC,6BAAD,CAA+B,QAA/B;AAAwC,IAAA,KAAK;AAA7C,kBACE,oBAAC,IAAD,EAAUA,KAAV,CADF,CADF;AAKD","sourcesContent":["import * as React from 'react';\nimport { PropsWithChildren } from 'react';\nimport { View, ViewProps } from 'react-native';\nimport GestureHandlerRootViewContext from '../GestureHandlerRootViewContext';\n\nexport interface GestureHandlerRootViewProps\n extends PropsWithChildren<ViewProps> {}\n\nexport default function GestureHandlerRootView(\n props: GestureHandlerRootViewProps\n) {\n return (\n <GestureHandlerRootViewContext.Provider value>\n <View {...props} />\n </GestureHandlerRootViewContext.Provider>\n );\n}\n"]}
@@ -242,6 +242,18 @@ export default class Swipeable extends Component {
242
242
  this.animateRow(this.currentOffset(), -rightWidth);
243
243
  });
244
244
 
245
+ _defineProperty(this, "reset", () => {
246
+ const {
247
+ dragX,
248
+ rowTranslation
249
+ } = this.state;
250
+ dragX.setValue(0);
251
+ rowTranslation.setValue(0);
252
+ this.setState({
253
+ rowState: 0
254
+ });
255
+ });
256
+
245
257
  const _dragX = new Animated.Value(0);
246
258
 
247
259
  this.state = {
@@ -277,7 +289,9 @@ export default class Swipeable extends Component {
277
289
  const {
278
290
  children,
279
291
  renderLeftActions,
280
- renderRightActions
292
+ renderRightActions,
293
+ dragOffsetFromLeftEdge = 10,
294
+ dragOffsetFromRightEdge = 10
281
295
  } = this.props;
282
296
  const left = renderLeftActions && /*#__PURE__*/React.createElement(Animated.View, {
283
297
  style: [styles.leftActions, // all those and below parameters can have ! since they are all
@@ -288,7 +302,7 @@ export default class Swipeable extends Component {
288
302
  translateX: this.leftActionTranslate
289
303
  }]
290
304
  }]
291
- }, renderLeftActions(this.showLeftAction, this.transX), /*#__PURE__*/React.createElement(View, {
305
+ }, renderLeftActions(this.showLeftAction, this.transX, this), /*#__PURE__*/React.createElement(View, {
292
306
  onLayout: ({
293
307
  nativeEvent
294
308
  }) => this.setState({
@@ -309,7 +323,7 @@ export default class Swipeable extends Component {
309
323
  })
310
324
  }));
311
325
  return /*#__PURE__*/React.createElement(PanGestureHandler, _extends({
312
- activeOffsetX: [-10, 10]
326
+ activeOffsetX: [-dragOffsetFromRightEdge, dragOffsetFromLeftEdge]
313
327
  }, this.props, {
314
328
  onGestureEvent: this.onGestureEvent,
315
329
  onHandlerStateChange: this.onHandlerStateChange
@@ -1 +1 @@
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- 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Similarily to the DrawerLayout component this deserves to be put in a\n// separate repo. Although, keeping it here for the time being will allow us to\n// move faster and fix possible issues quicker\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport {\n Animated,\n StyleSheet,\n View,\n I18nManager,\n LayoutChangeEvent,\n StyleProp,\n ViewStyle,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n} from '../handlers/gestureHandlerCommon';\nimport {\n PanGestureHandler,\n PanGestureHandlerEventPayload,\n PanGestureHandlerProps,\n} from '../handlers/PanGestureHandler';\nimport {\n TapGestureHandler,\n TapGestureHandlerEventPayload,\n} from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\ntype SwipeableExcludes = Exclude<\n keyof PanGestureHandlerProps,\n 'onGestureEvent' | 'onHandlerStateChange'\n>;\n\nexport interface SwipeableProps\n extends Pick<PanGestureHandlerProps, SwipeableExcludes> {\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance. e.g. value of 1 will indicate that the swipeable panel\n * should exactly follow the gesture, 2 means it is going to be two times\n * \"slower\".\n */\n friction?: number;\n\n /**\n * Distance from the left edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n leftThreshold?: number;\n\n /**\n * Distance from the right edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n rightThreshold?: number;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the left\n * actions panel's width. It is set to true by default as long as the left\n * panel render method is present.\n */\n overshootLeft?: boolean;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the\n * right actions panel's width. It is set to true by default as long as the\n * right panel render method is present.\n */\n overshootRight?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance at overshoot. Default value is 1, it mean no friction, for\n * a native feel, try 8 or above.\n */\n overshootFriction?: number;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableOpen()\n *\n * Called when left action panel gets open.\n */\n onSwipeableLeftOpen?: () => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableOpen()\n *\n * Called when right action panel gets open.\n */\n onSwipeableRightOpen?: () => void;\n\n /**\n * Called when action panel gets open (either right or left).\n */\n onSwipeableOpen?: (direction: 'left' | 'right', swipeable: Swipeable) => void;\n\n /**\n * Called when action panel is closed.\n */\n onSwipeableClose?: (\n direction: 'left' | 'right',\n swipeable: Swipeable\n ) => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableWillOpen()\n *\n * Called when left action panel starts animating on open.\n */\n onSwipeableLeftWillOpen?: () => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableWillOpen()\n *\n * Called when right action panel starts animating on open.\n */\n onSwipeableRightWillOpen?: () => void;\n\n /**\n * Called when action panel starts animating on open (either right or left).\n */\n onSwipeableWillOpen?: (direction: 'left' | 'right') => void;\n\n /**\n * Called when action panel starts animating on close.\n */\n onSwipeableWillClose?: (direction: 'left' | 'right') => void;\n\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, +]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderLeftActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation\n ) => React.ReactNode;\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, -]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderRightActions?: (\n progressAnimatedValue: Animated.AnimatedInterpolation,\n dragAnimatedValue: Animated.AnimatedInterpolation,\n swipeable: Swipeable\n ) => React.ReactNode;\n\n useNativeAnimations?: boolean;\n\n animationOptions?: Record<string, unknown>;\n\n /**\n * Style object for the container (`Animated.View`), for example to override\n * `overflow: 'hidden'`.\n */\n containerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Style object for the children container (`Animated.View`), for example to\n * apply `flex: 1`\n */\n childrenContainerStyle?: StyleProp<ViewStyle>;\n}\n\ntype SwipeableState = {\n dragX: Animated.Value;\n rowTranslation: Animated.Value;\n rowState: number;\n leftWidth?: number;\n rightOffset?: number;\n rowWidth?: number;\n};\n\nexport default class Swipeable extends Component<\n SwipeableProps,\n SwipeableState\n> {\n static defaultProps = {\n friction: 1,\n overshootFriction: 1,\n useNativeAnimations: true,\n };\n\n constructor(props: SwipeableProps) {\n super(props);\n const dragX = new Animated.Value(0);\n this.state = {\n dragX,\n rowTranslation: new Animated.Value(0),\n rowState: 0,\n leftWidth: undefined,\n rightOffset: undefined,\n rowWidth: undefined,\n };\n this.updateAnimatedEvent(props, this.state);\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragX } }],\n { useNativeDriver: props.useNativeAnimations! }\n );\n }\n\n shouldComponentUpdate(props: SwipeableProps, state: SwipeableState) {\n if (\n this.props.friction !== props.friction ||\n this.props.overshootLeft !== props.overshootLeft ||\n this.props.overshootRight !== props.overshootRight ||\n this.props.overshootFriction !== props.overshootFriction ||\n this.state.leftWidth !== state.leftWidth ||\n this.state.rightOffset !== state.rightOffset ||\n this.state.rowWidth !== state.rowWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n\n return true;\n }\n\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private transX?: Animated.AnimatedInterpolation;\n private showLeftAction?: Animated.AnimatedInterpolation | Animated.Value;\n private leftActionTranslate?: Animated.AnimatedInterpolation;\n private showRightAction?: Animated.AnimatedInterpolation | Animated.Value;\n private rightActionTranslate?: Animated.AnimatedInterpolation;\n\n private updateAnimatedEvent = (\n props: SwipeableProps,\n state: SwipeableState\n ) => {\n const { friction, overshootFriction } = props;\n const { dragX, rowTranslation, leftWidth = 0, rowWidth = 0 } = state;\n const { rightOffset = rowWidth } = state;\n const rightWidth = Math.max(0, rowWidth - rightOffset);\n\n const { overshootLeft = leftWidth > 0, overshootRight = rightWidth > 0 } =\n props;\n\n const transX = Animated.add(\n rowTranslation,\n dragX.interpolate({\n inputRange: [0, friction!],\n outputRange: [0, 1],\n })\n ).interpolate({\n inputRange: [-rightWidth - 1, -rightWidth, leftWidth, leftWidth + 1],\n outputRange: [\n -rightWidth - (overshootRight ? 1 / overshootFriction! : 0),\n -rightWidth,\n leftWidth,\n leftWidth + (overshootLeft ? 1 / overshootFriction! : 0),\n ],\n });\n this.transX = transX;\n this.showLeftAction =\n leftWidth > 0\n ? transX.interpolate({\n inputRange: [-1, 0, leftWidth],\n outputRange: [0, 0, 1],\n })\n : new Animated.Value(0);\n this.leftActionTranslate = this.showLeftAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n this.showRightAction =\n rightWidth > 0\n ? transX.interpolate({\n inputRange: [-rightWidth, 0, 1],\n outputRange: [1, 0, 0],\n })\n : new Animated.Value(0);\n this.rightActionTranslate = this.showRightAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.close();\n }\n };\n\n private onHandlerStateChange = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n if (ev.nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease(ev);\n }\n };\n\n private handleRelease = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n const { velocityX, translationX: dragX } = ev.nativeEvent;\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n const {\n friction,\n leftThreshold = leftWidth / 2,\n rightThreshold = rightWidth / 2,\n } = this.props;\n\n const startOffsetX = this.currentOffset() + dragX / friction!;\n const translationX = (dragX + DRAG_TOSS * velocityX) / friction!;\n\n let toValue = 0;\n if (rowState === 0) {\n if (translationX > leftThreshold) {\n toValue = leftWidth;\n } else if (translationX < -rightThreshold) {\n toValue = -rightWidth;\n }\n } else if (rowState === 1) {\n // swiped to left\n if (translationX > -leftThreshold) {\n toValue = leftWidth;\n }\n } else {\n // swiped to right\n if (translationX < rightThreshold) {\n toValue = -rightWidth;\n }\n }\n\n this.animateRow(startOffsetX, toValue, velocityX / friction!);\n };\n\n private animateRow = (\n fromValue: number,\n toValue: number,\n velocityX?:\n | number\n | {\n x: number;\n y: number;\n }\n ) => {\n const { dragX, rowTranslation } = this.state;\n dragX.setValue(0);\n rowTranslation.setValue(fromValue);\n\n this.setState({ rowState: Math.sign(toValue) });\n Animated.spring(rowTranslation, {\n restSpeedThreshold: 1.7,\n restDisplacementThreshold: 0.4,\n velocity: velocityX,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n ...this.props.animationOptions,\n }).start(({ finished }) => {\n if (finished) {\n if (toValue > 0) {\n this.props.onSwipeableLeftOpen?.();\n this.props.onSwipeableOpen?.('left', this);\n } else if (toValue < 0) {\n this.props.onSwipeableRightOpen?.();\n this.props.onSwipeableOpen?.('right', this);\n } else {\n const closingDirection = fromValue > 0 ? 'left' : 'right';\n this.props.onSwipeableClose?.(closingDirection, this);\n }\n }\n });\n if (toValue > 0) {\n this.props.onSwipeableLeftWillOpen?.();\n this.props.onSwipeableWillOpen?.('left');\n } else if (toValue < 0) {\n this.props.onSwipeableRightWillOpen?.();\n this.props.onSwipeableWillOpen?.('right');\n } else {\n const closingDirection = fromValue > 0 ? 'left' : 'right';\n this.props.onSwipeableWillClose?.(closingDirection);\n }\n };\n\n private onRowLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ rowWidth: nativeEvent.layout.width });\n };\n\n private currentOffset = () => {\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n if (rowState === 1) {\n return leftWidth;\n } else if (rowState === -1) {\n return -rightWidth;\n }\n return 0;\n };\n\n close = () => {\n this.animateRow(this.currentOffset(), 0);\n };\n\n openLeft = () => {\n const { leftWidth = 0 } = this.state;\n this.animateRow(this.currentOffset(), leftWidth);\n };\n\n openRight = () => {\n const { rowWidth = 0 } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n this.animateRow(this.currentOffset(), -rightWidth);\n };\n\n render() {\n const { rowState } = this.state;\n const { children, renderLeftActions, renderRightActions } = this.props;\n\n const left = renderLeftActions && (\n <Animated.View\n style={[\n styles.leftActions,\n // all those and below parameters can have ! since they are all\n // asigned in constructor in `updateAnimatedEvent` but TS cannot spot\n // it for some reason\n { transform: [{ translateX: this.leftActionTranslate! }] },\n ]}>\n {renderLeftActions(this.showLeftAction!, this.transX!)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ leftWidth: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n const right = renderRightActions && (\n <Animated.View\n style={[\n styles.rightActions,\n { transform: [{ translateX: this.rightActionTranslate! }] },\n ]}>\n {renderRightActions(this.showRightAction!, this.transX!, this)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ rightOffset: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n return (\n <PanGestureHandler\n activeOffsetX={[-10, 10]}\n {...this.props}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.onHandlerStateChange}>\n <Animated.View\n onLayout={this.onRowLayout}\n style={[styles.container, this.props.containerStyle]}>\n {left}\n {right}\n <TapGestureHandler\n enabled={rowState !== 0}\n onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={rowState === 0 ? 'auto' : 'box-only'}\n style={[\n {\n transform: [{ translateX: this.transX! }],\n },\n this.props.childrenContainerStyle,\n ]}>\n {children}\n </Animated.View>\n </TapGestureHandler>\n </Animated.View>\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n overflow: 'hidden',\n },\n leftActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row-reverse' : 'row',\n },\n rightActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row' : 'row-reverse',\n },\n});\n"]}
1
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Similarily to the DrawerLayout component this deserves to be put in a\n// separate repo. Although, keeping it here for the time being will allow us to\n// move faster and fix possible issues quicker\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport {\n Animated,\n StyleSheet,\n View,\n I18nManager,\n LayoutChangeEvent,\n StyleProp,\n ViewStyle,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n} from '../handlers/gestureHandlerCommon';\nimport {\n PanGestureHandler,\n PanGestureHandlerEventPayload,\n PanGestureHandlerProps,\n} from '../handlers/PanGestureHandler';\nimport {\n TapGestureHandler,\n TapGestureHandlerEventPayload,\n} from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\ntype SwipeableExcludes = Exclude<\n keyof PanGestureHandlerProps,\n 'onGestureEvent' | 'onHandlerStateChange'\n>;\n\n// Animated.AnimatedInterpolation has been converted to a generic type\n// in @types/react-native 0.70. This way we can maintain compatibility\n// with all versions of @types/react-native\ntype AnimatedInterpolation = ReturnType<Animated.Value['interpolate']>;\n\nexport interface SwipeableProps\n extends Pick<PanGestureHandlerProps, SwipeableExcludes> {\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance. e.g. value of 1 will indicate that the swipeable panel\n * should exactly follow the gesture, 2 means it is going to be two times\n * \"slower\".\n */\n friction?: number;\n\n /**\n * Distance from the left edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n leftThreshold?: number;\n\n /**\n * Distance from the right edge at which released panel will animate to the\n * open state (or the open panel will animate into the closed state). By\n * default it's a half of the panel's width.\n */\n rightThreshold?: number;\n\n /**\n * Distance that the panel must be dragged from the left edge to be considered\n * a swipe. The default value is 10.\n */\n dragOffsetFromLeftEdge?: number;\n\n /**\n * Distance that the panel must be dragged from the right edge to be considered\n * a swipe. The default value is 10.\n */\n dragOffsetFromRightEdge?: number;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the left\n * actions panel's width. It is set to true by default as long as the left\n * panel render method is present.\n */\n overshootLeft?: boolean;\n\n /**\n * Value indicating if the swipeable panel can be pulled further than the\n * right actions panel's width. It is set to true by default as long as the\n * right panel render method is present.\n */\n overshootRight?: boolean;\n\n /**\n * Specifies how much the visual interaction will be delayed compared to the\n * gesture distance at overshoot. Default value is 1, it mean no friction, for\n * a native feel, try 8 or above.\n */\n overshootFriction?: number;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableOpen()\n *\n * Called when left action panel gets open.\n */\n onSwipeableLeftOpen?: () => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableOpen()\n *\n * Called when right action panel gets open.\n */\n onSwipeableRightOpen?: () => void;\n\n /**\n * Called when action panel gets open (either right or left).\n */\n onSwipeableOpen?: (direction: 'left' | 'right', swipeable: Swipeable) => void;\n\n /**\n * Called when action panel is closed.\n */\n onSwipeableClose?: (\n direction: 'left' | 'right',\n swipeable: Swipeable\n ) => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableWillOpen()\n *\n * Called when left action panel starts animating on open.\n */\n onSwipeableLeftWillOpen?: () => void;\n\n /**\n * @deprecated Use `direction` argument of onSwipeableWillOpen()\n *\n * Called when right action panel starts animating on open.\n */\n onSwipeableRightWillOpen?: () => void;\n\n /**\n * Called when action panel starts animating on open (either right or left).\n */\n onSwipeableWillOpen?: (direction: 'left' | 'right') => void;\n\n /**\n * Called when action panel starts animating on close.\n */\n onSwipeableWillClose?: (direction: 'left' | 'right') => void;\n\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, +]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderLeftActions?: (\n progressAnimatedValue: AnimatedInterpolation,\n dragAnimatedValue: AnimatedInterpolation,\n swipeable: Swipeable\n ) => React.ReactNode;\n /**\n *\n * This map describes the values to use as inputRange for extra interpolation:\n * AnimatedValue: [startValue, endValue]\n *\n * progressAnimatedValue: [0, 1] dragAnimatedValue: [0, -]\n *\n * To support `rtl` flexbox layouts use `flexDirection` styling.\n * */\n renderRightActions?: (\n progressAnimatedValue: AnimatedInterpolation,\n dragAnimatedValue: AnimatedInterpolation,\n swipeable: Swipeable\n ) => React.ReactNode;\n\n useNativeAnimations?: boolean;\n\n animationOptions?: Record<string, unknown>;\n\n /**\n * Style object for the container (`Animated.View`), for example to override\n * `overflow: 'hidden'`.\n */\n containerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Style object for the children container (`Animated.View`), for example to\n * apply `flex: 1`\n */\n childrenContainerStyle?: StyleProp<ViewStyle>;\n}\n\ntype SwipeableState = {\n dragX: Animated.Value;\n rowTranslation: Animated.Value;\n rowState: number;\n leftWidth?: number;\n rightOffset?: number;\n rowWidth?: number;\n};\n\nexport default class Swipeable extends Component<\n SwipeableProps,\n SwipeableState\n> {\n static defaultProps = {\n friction: 1,\n overshootFriction: 1,\n useNativeAnimations: true,\n };\n\n constructor(props: SwipeableProps) {\n super(props);\n const dragX = new Animated.Value(0);\n this.state = {\n dragX,\n rowTranslation: new Animated.Value(0),\n rowState: 0,\n leftWidth: undefined,\n rightOffset: undefined,\n rowWidth: undefined,\n };\n this.updateAnimatedEvent(props, this.state);\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragX } }],\n { useNativeDriver: props.useNativeAnimations! }\n );\n }\n\n shouldComponentUpdate(props: SwipeableProps, state: SwipeableState) {\n if (\n this.props.friction !== props.friction ||\n this.props.overshootLeft !== props.overshootLeft ||\n this.props.overshootRight !== props.overshootRight ||\n this.props.overshootFriction !== props.overshootFriction ||\n this.state.leftWidth !== state.leftWidth ||\n this.state.rightOffset !== state.rightOffset ||\n this.state.rowWidth !== state.rowWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n\n return true;\n }\n\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private transX?: AnimatedInterpolation;\n private showLeftAction?: AnimatedInterpolation | Animated.Value;\n private leftActionTranslate?: AnimatedInterpolation;\n private showRightAction?: AnimatedInterpolation | Animated.Value;\n private rightActionTranslate?: AnimatedInterpolation;\n\n private updateAnimatedEvent = (\n props: SwipeableProps,\n state: SwipeableState\n ) => {\n const { friction, overshootFriction } = props;\n const { dragX, rowTranslation, leftWidth = 0, rowWidth = 0 } = state;\n const { rightOffset = rowWidth } = state;\n const rightWidth = Math.max(0, rowWidth - rightOffset);\n\n const { overshootLeft = leftWidth > 0, overshootRight = rightWidth > 0 } =\n props;\n\n const transX = Animated.add(\n rowTranslation,\n dragX.interpolate({\n inputRange: [0, friction!],\n outputRange: [0, 1],\n })\n ).interpolate({\n inputRange: [-rightWidth - 1, -rightWidth, leftWidth, leftWidth + 1],\n outputRange: [\n -rightWidth - (overshootRight ? 1 / overshootFriction! : 0),\n -rightWidth,\n leftWidth,\n leftWidth + (overshootLeft ? 1 / overshootFriction! : 0),\n ],\n });\n this.transX = transX;\n this.showLeftAction =\n leftWidth > 0\n ? transX.interpolate({\n inputRange: [-1, 0, leftWidth],\n outputRange: [0, 0, 1],\n })\n : new Animated.Value(0);\n this.leftActionTranslate = this.showLeftAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n this.showRightAction =\n rightWidth > 0\n ? transX.interpolate({\n inputRange: [-rightWidth, 0, 1],\n outputRange: [1, 0, 0],\n })\n : new Animated.Value(0);\n this.rightActionTranslate = this.showRightAction.interpolate({\n inputRange: [0, Number.MIN_VALUE],\n outputRange: [-10000, 0],\n extrapolate: 'clamp',\n });\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.close();\n }\n };\n\n private onHandlerStateChange = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n if (ev.nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease(ev);\n }\n };\n\n private handleRelease = (\n ev: HandlerStateChangeEvent<PanGestureHandlerEventPayload>\n ) => {\n const { velocityX, translationX: dragX } = ev.nativeEvent;\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n const {\n friction,\n leftThreshold = leftWidth / 2,\n rightThreshold = rightWidth / 2,\n } = this.props;\n\n const startOffsetX = this.currentOffset() + dragX / friction!;\n const translationX = (dragX + DRAG_TOSS * velocityX) / friction!;\n\n let toValue = 0;\n if (rowState === 0) {\n if (translationX > leftThreshold) {\n toValue = leftWidth;\n } else if (translationX < -rightThreshold) {\n toValue = -rightWidth;\n }\n } else if (rowState === 1) {\n // swiped to left\n if (translationX > -leftThreshold) {\n toValue = leftWidth;\n }\n } else {\n // swiped to right\n if (translationX < rightThreshold) {\n toValue = -rightWidth;\n }\n }\n\n this.animateRow(startOffsetX, toValue, velocityX / friction!);\n };\n\n private animateRow = (\n fromValue: number,\n toValue: number,\n velocityX?:\n | number\n | {\n x: number;\n y: number;\n }\n ) => {\n const { dragX, rowTranslation } = this.state;\n dragX.setValue(0);\n rowTranslation.setValue(fromValue);\n\n this.setState({ rowState: Math.sign(toValue) });\n Animated.spring(rowTranslation, {\n restSpeedThreshold: 1.7,\n restDisplacementThreshold: 0.4,\n velocity: velocityX,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n ...this.props.animationOptions,\n }).start(({ finished }) => {\n if (finished) {\n if (toValue > 0) {\n this.props.onSwipeableLeftOpen?.();\n this.props.onSwipeableOpen?.('left', this);\n } else if (toValue < 0) {\n this.props.onSwipeableRightOpen?.();\n this.props.onSwipeableOpen?.('right', this);\n } else {\n const closingDirection = fromValue > 0 ? 'left' : 'right';\n this.props.onSwipeableClose?.(closingDirection, this);\n }\n }\n });\n if (toValue > 0) {\n this.props.onSwipeableLeftWillOpen?.();\n this.props.onSwipeableWillOpen?.('left');\n } else if (toValue < 0) {\n this.props.onSwipeableRightWillOpen?.();\n this.props.onSwipeableWillOpen?.('right');\n } else {\n const closingDirection = fromValue > 0 ? 'left' : 'right';\n this.props.onSwipeableWillClose?.(closingDirection);\n }\n };\n\n private onRowLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ rowWidth: nativeEvent.layout.width });\n };\n\n private currentOffset = () => {\n const { leftWidth = 0, rowWidth = 0, rowState } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n if (rowState === 1) {\n return leftWidth;\n } else if (rowState === -1) {\n return -rightWidth;\n }\n return 0;\n };\n\n close = () => {\n this.animateRow(this.currentOffset(), 0);\n };\n\n openLeft = () => {\n const { leftWidth = 0 } = this.state;\n this.animateRow(this.currentOffset(), leftWidth);\n };\n\n openRight = () => {\n const { rowWidth = 0 } = this.state;\n const { rightOffset = rowWidth } = this.state;\n const rightWidth = rowWidth - rightOffset;\n this.animateRow(this.currentOffset(), -rightWidth);\n };\n\n reset = () => {\n const { dragX, rowTranslation } = this.state;\n dragX.setValue(0);\n rowTranslation.setValue(0);\n this.setState({ rowState: 0 });\n };\n\n render() {\n const { rowState } = this.state;\n const {\n children,\n renderLeftActions,\n renderRightActions,\n dragOffsetFromLeftEdge = 10,\n dragOffsetFromRightEdge = 10,\n } = this.props;\n\n const left = renderLeftActions && (\n <Animated.View\n style={[\n styles.leftActions,\n // all those and below parameters can have ! since they are all\n // asigned in constructor in `updateAnimatedEvent` but TS cannot spot\n // it for some reason\n { transform: [{ translateX: this.leftActionTranslate! }] },\n ]}>\n {renderLeftActions(this.showLeftAction!, this.transX!, this)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ leftWidth: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n const right = renderRightActions && (\n <Animated.View\n style={[\n styles.rightActions,\n { transform: [{ translateX: this.rightActionTranslate! }] },\n ]}>\n {renderRightActions(this.showRightAction!, this.transX!, this)}\n <View\n onLayout={({ nativeEvent }) =>\n this.setState({ rightOffset: nativeEvent.layout.x })\n }\n />\n </Animated.View>\n );\n\n return (\n <PanGestureHandler\n activeOffsetX={[-dragOffsetFromRightEdge, dragOffsetFromLeftEdge]}\n {...this.props}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.onHandlerStateChange}>\n <Animated.View\n onLayout={this.onRowLayout}\n style={[styles.container, this.props.containerStyle]}>\n {left}\n {right}\n <TapGestureHandler\n enabled={rowState !== 0}\n onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={rowState === 0 ? 'auto' : 'box-only'}\n style={[\n {\n transform: [{ translateX: this.transX! }],\n },\n this.props.childrenContainerStyle,\n ]}>\n {children}\n </Animated.View>\n </TapGestureHandler>\n </Animated.View>\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n container: {\n overflow: 'hidden',\n },\n leftActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row-reverse' : 'row',\n },\n rightActions: {\n ...StyleSheet.absoluteFillObject,\n flexDirection: I18nManager.isRTL ? 'row' : 'row-reverse',\n },\n});\n"]}
@@ -9,7 +9,8 @@ export default function gestureHandlerRootHOC(Component, containerStyles) {
9
9
  }, /*#__PURE__*/React.createElement(Component, props));
10
10
  }
11
11
 
12
- Wrapper.displayName = `gestureHandlerRootHOC(${Component.displayName || Component.name})`;
12
+ Wrapper.displayName = `gestureHandlerRootHOC(${Component.displayName || Component.name})`; // @ts-ignore - hoistNonReactStatics uses old version of @types/react
13
+
13
14
  hoistNonReactStatics(Wrapper, Component);
14
15
  return Wrapper;
15
16
  }
@@ -0,0 +1 @@
1
+ {"version":3,"sources":["gestureHandlerRootHOC.tsx"],"names":["React","StyleSheet","hoistNonReactStatics","GestureHandlerRootView","gestureHandlerRootHOC","Component","containerStyles","Wrapper","props","styles","container","displayName","name","create","flex"],"mappings":"AAAA,OAAO,KAAKA,KAAZ,MAAuB,OAAvB;AACA,SAASC,UAAT,QAAiD,cAAjD;AACA,OAAOC,oBAAP,MAAiC,yBAAjC;AACA,OAAOC,sBAAP,MAAmC,0BAAnC;AAEA,eAAe,SAASC,qBAAT,CAGbC,SAHa,EAIbC,eAJa,EAKW;AACxB,WAASC,OAAT,CAAiBC,KAAjB,EAA2B;AACzB,wBACE,oBAAC,sBAAD;AAAwB,MAAA,KAAK,EAAE,CAACC,MAAM,CAACC,SAAR,EAAmBJ,eAAnB;AAA/B,oBACE,oBAAC,SAAD,EAAeE,KAAf,CADF,CADF;AAKD;;AAEDD,EAAAA,OAAO,CAACI,WAAR,GAAuB,yBACrBN,SAAS,CAACM,WAAV,IAAyBN,SAAS,CAACO,IACpC,GAFD,CATwB,CAaxB;;AACAV,EAAAA,oBAAoB,CAACK,OAAD,EAAUF,SAAV,CAApB;AAEA,SAAOE,OAAP;AACD;AAED,MAAME,MAAM,GAAGR,UAAU,CAACY,MAAX,CAAkB;AAC/BH,EAAAA,SAAS,EAAE;AAAEI,IAAAA,IAAI,EAAE;AAAR;AADoB,CAAlB,CAAf","sourcesContent":["import * as React from 'react';\nimport { StyleSheet, StyleProp, ViewStyle } from 'react-native';\nimport hoistNonReactStatics from 'hoist-non-react-statics';\nimport GestureHandlerRootView from './GestureHandlerRootView';\n\nexport default function gestureHandlerRootHOC<\n P extends Record<string, unknown>\n>(\n Component: React.ComponentType<P>,\n containerStyles?: StyleProp<ViewStyle>\n): React.ComponentType<P> {\n function Wrapper(props: P) {\n return (\n <GestureHandlerRootView style={[styles.container, containerStyles]}>\n <Component {...props} />\n </GestureHandlerRootView>\n );\n }\n\n Wrapper.displayName = `gestureHandlerRootHOC(${\n Component.displayName || Component.name\n })`;\n\n // @ts-ignore - hoistNonReactStatics uses old version of @types/react\n hoistNonReactStatics(Wrapper, Component);\n\n return Wrapper;\n}\n\nconst styles = StyleSheet.create({\n container: { flex: 1 },\n});\n"]}
@@ -6,6 +6,8 @@ export const longPressHandlerName = 'LongPressGestureHandler';
6
6
  export const LongPressGestureHandler = createHandler({
7
7
  name: longPressHandlerName,
8
8
  allowedProps: [...baseGestureHandlerProps, ...longPressGestureHandlerProps],
9
- config: {}
9
+ config: {
10
+ shouldCancelWhenOutside: true
11
+ }
10
12
  });
11
13
  //# sourceMappingURL=LongPressGestureHandler.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["LongPressGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","longPressGestureHandlerProps","longPressHandlerName","LongPressGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;AAiEP,OAAO,MAAMC,oBAAoB,GAAG,yBAA7B;AAGP;AACA,OAAO,MAAMC,uBAAuB,GAAGJ,aAAa,CAGlD;AACAK,EAAAA,IAAI,EAAEF,oBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGL,uBADS,EAEZ,GAAGC,4BAFS,CAFd;AAMAK,EAAAA,MAAM,EAAE;AANR,CAHkD,CAA7C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const longPressGestureHandlerProps = [\n 'minDurationMs',\n 'maxDist',\n] as const;\n\nexport type LongPressGestureHandlerEventPayload = {\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n x: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n y: number;\n\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteX` instead of\n * `x` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteY` instead of\n * `y` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Duration of the long press (time since the start of the event), expressed\n * in milliseconds.\n */\n duration: number;\n};\n\nexport interface LongPressGestureConfig {\n /**\n * Minimum time, expressed in milliseconds, that a finger must remain pressed on\n * the corresponding view. The default value is 500.\n */\n minDurationMs?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a long press gesture. If the finger travels\n * further than the defined distance and the handler hasn't yet activated, it\n * will fail to recognize the gesture. The default value is 10.\n */\n maxDist?: number;\n}\n\nexport interface LongPressGestureHandlerProps\n extends BaseGestureHandlerProps<LongPressGestureHandlerEventPayload>,\n LongPressGestureConfig {}\n\nexport const longPressHandlerName = 'LongPressGestureHandler';\n\nexport type LongPressGestureHandler = typeof LongPressGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const LongPressGestureHandler = createHandler<\n LongPressGestureHandlerProps,\n LongPressGestureHandlerEventPayload\n>({\n name: longPressHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...longPressGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
1
+ {"version":3,"sources":["LongPressGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","longPressGestureHandlerProps","longPressHandlerName","LongPressGestureHandler","name","allowedProps","config","shouldCancelWhenOutside"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,4BAA4B,GAAG,CAC1C,eAD0C,EAE1C,SAF0C,CAArC;AAiEP,OAAO,MAAMC,oBAAoB,GAAG,yBAA7B;AAGP;AACA,OAAO,MAAMC,uBAAuB,GAAGJ,aAAa,CAGlD;AACAK,EAAAA,IAAI,EAAEF,oBADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGL,uBADS,EAEZ,GAAGC,4BAFS,CAFd;AAMAK,EAAAA,MAAM,EAAE;AACNC,IAAAA,uBAAuB,EAAE;AADnB;AANR,CAHkD,CAA7C","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const longPressGestureHandlerProps = [\n 'minDurationMs',\n 'maxDist',\n] as const;\n\nexport type LongPressGestureHandlerEventPayload = {\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n x: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the view attached to the handler.\n */\n y: number;\n\n /**\n * X coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteX` instead of\n * `x` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteX: number;\n\n /**\n * Y coordinate, expressed in points, of the current position of the pointer\n * (finger or a leading pointer when there are multiple fingers placed)\n * relative to the window. It is recommended to use `absoluteY` instead of\n * `y` in cases when the view attached to the handler can be transformed as an\n * effect of the gesture.\n */\n absoluteY: number;\n\n /**\n * Duration of the long press (time since the start of the event), expressed\n * in milliseconds.\n */\n duration: number;\n};\n\nexport interface LongPressGestureConfig {\n /**\n * Minimum time, expressed in milliseconds, that a finger must remain pressed on\n * the corresponding view. The default value is 500.\n */\n minDurationMs?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a long press gesture. If the finger travels\n * further than the defined distance and the handler hasn't yet activated, it\n * will fail to recognize the gesture. The default value is 10.\n */\n maxDist?: number;\n}\n\nexport interface LongPressGestureHandlerProps\n extends BaseGestureHandlerProps<LongPressGestureHandlerEventPayload>,\n LongPressGestureConfig {}\n\nexport const longPressHandlerName = 'LongPressGestureHandler';\n\nexport type LongPressGestureHandler = typeof LongPressGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const LongPressGestureHandler = createHandler<\n LongPressGestureHandlerProps,\n LongPressGestureHandlerEventPayload\n>({\n name: longPressHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...longPressGestureHandlerProps,\n ] as const,\n config: {\n shouldCancelWhenOutside: true,\n },\n});\n"]}
@@ -6,6 +6,8 @@ export const tapHandlerName = 'TapGestureHandler';
6
6
  export const TapGestureHandler = createHandler({
7
7
  name: tapHandlerName,
8
8
  allowedProps: [...baseGestureHandlerProps, ...tapGestureHandlerProps],
9
- config: {}
9
+ config: {
10
+ shouldCancelWhenOutside: true
11
+ }
10
12
  });
11
13
  //# sourceMappingURL=TapGestureHandler.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["TapGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","tapGestureHandlerProps","tapHandlerName","TapGestureHandler","name","allowedProps","config"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,sBAAsB,GAAG,CACpC,eADoC,EAEpC,YAFoC,EAGpC,cAHoC,EAIpC,WAJoC,EAKpC,WALoC,EAMpC,SANoC,EAOpC,aAPoC,CAA/B;AAuEP,OAAO,MAAMC,cAAc,GAAG,mBAAvB;AAGP;AACA,OAAO,MAAMC,iBAAiB,GAAGJ,aAAa,CAG5C;AACAK,EAAAA,IAAI,EAAEF,cADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGL,uBADS,EAEZ,GAAGC,sBAFS,CAFd;AAMAK,EAAAA,MAAM,EAAE;AANR,CAH4C,CAAvC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const tapGestureHandlerProps = [\n 'maxDurationMs',\n 'maxDelayMs',\n 'numberOfTaps',\n 'maxDeltaX',\n 'maxDeltaY',\n 'maxDist',\n 'minPointers',\n] as const;\n\nexport type TapGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\nexport interface TapGestureConfig {\n /**\n * Minimum number of pointers (fingers) required to be placed before the\n * handler activates. Should be a positive integer.\n * The default value is 1.\n */\n minPointers?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that defines how fast a finger\n * must be released after a touch. The default value is 500.\n */\n maxDurationMs?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that can pass before the next tap\n * if many taps are required. The default value is 500.\n */\n maxDelayMs?: number;\n\n /**\n * Number of tap gestures required to activate the handler. The default value\n * is 1.\n */\n numberOfTaps?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the X axis during a tap gesture. If the finger\n * travels further than the defined distance along the X axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaX?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the Y axis during a tap gesture. If the finger\n * travels further than the defined distance along the Y axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaY?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a tap gesture. If the finger travels further than\n * the defined distance and the handler hasn't yet\n * activated, it will fail to recognize the gesture.\n */\n maxDist?: number;\n}\n\nexport interface TapGestureHandlerProps\n extends BaseGestureHandlerProps<TapGestureHandlerEventPayload>,\n TapGestureConfig {}\n\nexport const tapHandlerName = 'TapGestureHandler';\n\nexport type TapGestureHandler = typeof TapGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const TapGestureHandler = createHandler<\n TapGestureHandlerProps,\n TapGestureHandlerEventPayload\n>({\n name: tapHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...tapGestureHandlerProps,\n ] as const,\n config: {},\n});\n"]}
1
+ {"version":3,"sources":["TapGestureHandler.ts"],"names":["createHandler","baseGestureHandlerProps","tapGestureHandlerProps","tapHandlerName","TapGestureHandler","name","allowedProps","config","shouldCancelWhenOutside"],"mappings":"AAAA,OAAOA,aAAP,MAA0B,iBAA1B;AACA,SAEEC,uBAFF,QAGO,wBAHP;AAKA,OAAO,MAAMC,sBAAsB,GAAG,CACpC,eADoC,EAEpC,YAFoC,EAGpC,cAHoC,EAIpC,WAJoC,EAKpC,WALoC,EAMpC,SANoC,EAOpC,aAPoC,CAA/B;AAuEP,OAAO,MAAMC,cAAc,GAAG,mBAAvB;AAGP;AACA,OAAO,MAAMC,iBAAiB,GAAGJ,aAAa,CAG5C;AACAK,EAAAA,IAAI,EAAEF,cADN;AAEAG,EAAAA,YAAY,EAAE,CACZ,GAAGL,uBADS,EAEZ,GAAGC,sBAFS,CAFd;AAMAK,EAAAA,MAAM,EAAE;AACNC,IAAAA,uBAAuB,EAAE;AADnB;AANR,CAH4C,CAAvC","sourcesContent":["import createHandler from './createHandler';\nimport {\n BaseGestureHandlerProps,\n baseGestureHandlerProps,\n} from './gestureHandlerCommon';\n\nexport const tapGestureHandlerProps = [\n 'maxDurationMs',\n 'maxDelayMs',\n 'numberOfTaps',\n 'maxDeltaX',\n 'maxDeltaY',\n 'maxDist',\n 'minPointers',\n] as const;\n\nexport type TapGestureHandlerEventPayload = {\n x: number;\n y: number;\n absoluteX: number;\n absoluteY: number;\n};\nexport interface TapGestureConfig {\n /**\n * Minimum number of pointers (fingers) required to be placed before the\n * handler activates. Should be a positive integer.\n * The default value is 1.\n */\n minPointers?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that defines how fast a finger\n * must be released after a touch. The default value is 500.\n */\n maxDurationMs?: number;\n\n /**\n * Maximum time, expressed in milliseconds, that can pass before the next tap\n * if many taps are required. The default value is 500.\n */\n maxDelayMs?: number;\n\n /**\n * Number of tap gestures required to activate the handler. The default value\n * is 1.\n */\n numberOfTaps?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the X axis during a tap gesture. If the finger\n * travels further than the defined distance along the X axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaX?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel along the Y axis during a tap gesture. If the finger\n * travels further than the defined distance along the Y axis and the handler\n * hasn't yet activated, it will fail to recognize the gesture.\n */\n maxDeltaY?: number;\n\n /**\n * Maximum distance, expressed in points, that defines how far the finger is\n * allowed to travel during a tap gesture. If the finger travels further than\n * the defined distance and the handler hasn't yet\n * activated, it will fail to recognize the gesture.\n */\n maxDist?: number;\n}\n\nexport interface TapGestureHandlerProps\n extends BaseGestureHandlerProps<TapGestureHandlerEventPayload>,\n TapGestureConfig {}\n\nexport const tapHandlerName = 'TapGestureHandler';\n\nexport type TapGestureHandler = typeof TapGestureHandler;\n// eslint-disable-next-line @typescript-eslint/no-redeclare -- backward compatibility; see description on the top of gestureHandlerCommon.ts file\nexport const TapGestureHandler = createHandler<\n TapGestureHandlerProps,\n TapGestureHandlerEventPayload\n>({\n name: tapHandlerName,\n allowedProps: [\n ...baseGestureHandlerProps,\n ...tapGestureHandlerProps,\n ] as const,\n config: {\n shouldCancelWhenOutside: true,\n },\n});\n"]}
@@ -13,6 +13,7 @@ import { filterConfig, findNodeHandle, scheduleFlushOperations } from './gesture
13
13
  import { isFabric, isJestEnv, tagMessage } from '../utils';
14
14
  import { ActionType } from '../ActionType';
15
15
  import { PressabilityDebugView } from './PressabilityDebugView';
16
+ import GestureHandlerRootViewContext from '../GestureHandlerRootViewContext';
16
17
  const UIManagerAny = UIManager;
17
18
  const customGHEventsConfigFabricAndroid = {
18
19
  topOnGestureHandlerEvent: {
@@ -125,12 +126,12 @@ export default function createHandler({
125
126
 
126
127
  _defineProperty(this, "propsRef", void 0);
127
128
 
129
+ _defineProperty(this, "isMountedRef", void 0);
130
+
128
131
  _defineProperty(this, "viewNode", void 0);
129
132
 
130
133
  _defineProperty(this, "viewTag", void 0);
131
134
 
132
- _defineProperty(this, "updateEnqueued", null);
133
-
134
135
  _defineProperty(this, "inspectorToggleListener", void 0);
135
136
 
136
137
  _defineProperty(this, "onGestureHandlerEvent", event => {
@@ -234,6 +235,7 @@ export default function createHandler({
234
235
  this.handlerTag = getNextHandlerTag();
235
236
  this.config = {};
236
237
  this.propsRef = /*#__PURE__*/React.createRef();
238
+ this.isMountedRef = /*#__PURE__*/React.createRef();
237
239
  this.state = {
238
240
  allowTouches
239
241
  };
@@ -249,6 +251,7 @@ export default function createHandler({
249
251
 
250
252
  componentDidMount() {
251
253
  const props = this.props;
254
+ this.isMountedRef.current = true;
252
255
 
253
256
  if (DEV_ON_ANDROID) {
254
257
  this.inspectorToggleListener = DeviceEventEmitter.addListener('toggleElementInspector', () => {
@@ -263,11 +266,10 @@ export default function createHandler({
263
266
  // If there are unresolved refs (e.g. ".current" has not yet been set)
264
267
  // passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to
265
268
  // _update method that will try to update native handler props using
266
- // setImmediate. This makes it so update() function gets called after all
269
+ // queueMicrotask. This makes it so update() function gets called after all
267
270
  // react components are mounted and we expect the missing ref object to
268
271
  // be resolved by then.
269
- this.updateEnqueued = setImmediate(() => {
270
- this.updateEnqueued = null;
272
+ queueMicrotask(() => {
271
273
  this.update(UNRESOLVED_REFS_RETRY_LIMIT);
272
274
  });
273
275
  }
@@ -290,13 +292,9 @@ export default function createHandler({
290
292
  var _this$inspectorToggle;
291
293
 
292
294
  (_this$inspectorToggle = this.inspectorToggleListener) === null || _this$inspectorToggle === void 0 ? void 0 : _this$inspectorToggle.remove();
295
+ this.isMountedRef.current = false;
293
296
  RNGestureHandlerModule.dropGestureHandler(this.handlerTag);
294
- scheduleFlushOperations();
295
-
296
- if (this.updateEnqueued) {
297
- clearImmediate(this.updateEnqueued);
298
- } // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context
299
-
297
+ scheduleFlushOperations(); // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context
300
298
 
301
299
  const handlerID = this.props.id;
302
300
 
@@ -307,13 +305,16 @@ export default function createHandler({
307
305
  }
308
306
 
309
307
  update(remainingTries) {
308
+ if (!this.isMountedRef.current) {
309
+ return;
310
+ }
311
+
310
312
  const props = this.props; // When ref is set via a function i.e. `ref={(r) => refObject.current = r}` instead of
311
313
  // `ref={refObject}` it's possible that it won't be resolved in time. Seems like trying
312
314
  // again is easy enough fix.
313
315
 
314
316
  if (hasUnresolvedRefs(props) && remainingTries > 0) {
315
- this.updateEnqueued = setImmediate(() => {
316
- this.updateEnqueued = null;
317
+ queueMicrotask(() => {
317
318
  this.update(remainingTries - 1);
318
319
  });
319
320
  } else {
@@ -336,6 +337,10 @@ export default function createHandler({
336
337
  render() {
337
338
  var _this$props$testID;
338
339
 
340
+ if (__DEV__ && !this.context) {
341
+ throw new Error(name + ' must be used as a descendant of GestureHandlerRootView. Otherwise the gestures will not be recognized. See https://docs.swmansion.com/react-native-gesture-handler/docs/installation for more details.');
342
+ }
343
+
339
344
  let gestureEventHandler = this.onGestureHandlerEvent; // Another instance of https://github.com/microsoft/TypeScript/issues/13995
340
345
 
341
346
  const {
@@ -420,6 +425,8 @@ export default function createHandler({
420
425
 
421
426
  _defineProperty(Handler, "displayName", name);
422
427
 
428
+ _defineProperty(Handler, "contextType", GestureHandlerRootViewContext);
429
+
423
430
  return Handler;
424
431
  }
425
432
  //# sourceMappingURL=createHandler.js.map
@@ -1 +1 @@
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* as React from 'react';\nimport {\n Platform,\n UIManager,\n DeviceEventEmitter,\n EmitterSubscription,\n} from 'react-native';\n// @ts-ignore - it isn't typed by TS & don't have definitelyTyped types\nimport deepEqual from 'lodash/isEqual';\nimport RNGestureHandlerModule from '../RNGestureHandlerModule';\nimport type RNGestureHandlerModuleWeb from '../RNGestureHandlerModule.web';\nimport { State } from '../State';\nimport {\n handlerIDToTag,\n getNextHandlerTag,\n registerOldGestureHandler,\n} from './handlersRegistry';\n\nimport {\n BaseGestureHandlerProps,\n filterConfig,\n GestureEvent,\n HandlerStateChangeEvent,\n findNodeHandle,\n scheduleFlushOperations,\n} from './gestureHandlerCommon';\nimport { ValueOf } from '../typeUtils';\nimport { isFabric, isJestEnv, tagMessage } from '../utils';\nimport { ActionType } from '../ActionType';\nimport { PressabilityDebugView } from './PressabilityDebugView';\n\nconst UIManagerAny = UIManager as any;\n\nconst customGHEventsConfigFabricAndroid = {\n topOnGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },\n topOnGestureHandlerStateChange: {\n registrationName: 'onGestureHandlerStateChange',\n },\n};\n\nconst customGHEventsConfig = {\n onGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },\n onGestureHandlerStateChange: {\n registrationName: 'onGestureHandlerStateChange',\n },\n\n // When using React Native Gesture Handler for Animated.event with useNativeDriver: true\n // on Android with Fabric enabled, the native part still sends the native events to JS\n // but prefixed with \"top\". We cannot simply rename the events above so they are prefixed\n // with \"top\" instead of \"on\" because in such case Animated.events would not be registered.\n // That's why we need to register another pair of event names.\n // The incoming events will be queued but never handled.\n // Without this piece of code below, you'll get the following JS error:\n // Unsupported top level event type \"topOnGestureHandlerEvent\" dispatched\n ...(isFabric() &&\n Platform.OS === 'android' &&\n customGHEventsConfigFabricAndroid),\n};\n\n// Add gesture specific events to genericDirectEventTypes object exported from UIManager\n// native module.\n// Once new event types are registered with react it is possible to dispatch these\n// events to all kind of native views.\nUIManagerAny.genericDirectEventTypes = {\n ...UIManagerAny.genericDirectEventTypes,\n ...customGHEventsConfig,\n};\n// In newer versions of RN the `genericDirectEventTypes` is located in the object\n// returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make\n// it compatible with RN 61+\nconst UIManagerConstants =\n UIManagerAny.getViewManagerConfig?.('getConstants') ??\n UIManagerAny.getConstants?.();\n\nif (UIManagerConstants) {\n UIManagerConstants.genericDirectEventTypes = {\n ...UIManagerConstants.genericDirectEventTypes,\n ...customGHEventsConfig,\n };\n}\n\n// Wrap JS responder calls and notify gesture handler manager\nconst {\n setJSResponder: oldSetJSResponder = () => {\n //no operation\n },\n clearJSResponder: oldClearJSResponder = () => {\n //no operation\n },\n} = UIManagerAny;\nUIManagerAny.setJSResponder = (tag: number, blockNativeResponder: boolean) => {\n RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder);\n oldSetJSResponder(tag, blockNativeResponder);\n};\nUIManagerAny.clearJSResponder = () => {\n RNGestureHandlerModule.handleClearJSResponder();\n oldClearJSResponder();\n};\n\nlet allowTouches = true;\nconst DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android';\n// Toggled inspector blocks touch events in order to allow inspecting on Android\n// This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component\nif (DEV_ON_ANDROID) {\n DeviceEventEmitter.addListener('toggleElementInspector', () => {\n allowTouches = !allowTouches;\n });\n}\n\ntype HandlerProps<T extends Record<string, unknown>> = Readonly<\n React.PropsWithChildren<BaseGestureHandlerProps<T>>\n>;\nfunction hasUnresolvedRefs<T extends Record<string, unknown>>(\n props: HandlerProps<T>\n) {\n // TODO(TS) - add type for extract arg\n const extract = (refs: any | any[]) => {\n if (!Array.isArray(refs)) {\n return refs && refs.current === null;\n }\n return refs.some((r) => r && r.current === null);\n };\n return extract(props['simultaneousHandlers']) || extract(props['waitFor']);\n}\n\nconst stateToPropMappings = {\n [State.UNDETERMINED]: undefined,\n [State.BEGAN]: 'onBegan',\n [State.FAILED]: 'onFailed',\n [State.CANCELLED]: 'onCancelled',\n [State.ACTIVE]: 'onActivated',\n [State.END]: 'onEnded',\n} as const;\n\ntype CreateHandlerArgs<HandlerPropsT extends Record<string, unknown>> =\n Readonly<{\n name: string;\n allowedProps: Readonly<Extract<keyof HandlerPropsT, string>[]>;\n config: Readonly<Record<string, unknown>>;\n transformProps?: (props: HandlerPropsT) => HandlerPropsT;\n customNativeProps?: Readonly<string[]>;\n }>;\n\n// TODO(TS) fix event types\ntype InternalEventHandlers = {\n onGestureHandlerEvent?: (event: any) => void;\n onGestureHandlerStateChange?: (event: any) => void;\n};\n\nconst UNRESOLVED_REFS_RETRY_LIMIT = 1;\n\n// TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.\nexport default function createHandler<\n T extends BaseGestureHandlerProps<U>,\n U extends Record<string, unknown>\n>({\n name,\n allowedProps = [],\n config = {},\n transformProps,\n customNativeProps = [],\n}: CreateHandlerArgs<T>): React.ComponentType<T & React.RefAttributes<any>> {\n interface HandlerState {\n allowTouches: boolean;\n }\n class Handler extends React.Component<\n T & InternalEventHandlers,\n HandlerState\n > {\n static displayName = name;\n\n private handlerTag: number;\n private config: Record<string, unknown>;\n private propsRef: React.MutableRefObject<unknown>;\n private viewNode: any;\n private viewTag?: number;\n private updateEnqueued: ReturnType<typeof setImmediate> | null = null;\n private inspectorToggleListener?: EmitterSubscription;\n\n constructor(props: T & InternalEventHandlers) {\n super(props);\n this.handlerTag = getNextHandlerTag();\n this.config = {};\n this.propsRef = React.createRef();\n this.state = { allowTouches };\n if (props.id) {\n if (handlerIDToTag[props.id] !== undefined) {\n throw new Error(`Handler with ID \"${props.id}\" already registered`);\n }\n handlerIDToTag[props.id] = this.handlerTag;\n }\n }\n\n componentDidMount() {\n const props: HandlerProps<U> = this.props;\n\n if (DEV_ON_ANDROID) {\n this.inspectorToggleListener = DeviceEventEmitter.addListener(\n 'toggleElementInspector',\n () => {\n this.setState((_) => ({ allowTouches }));\n this.update(UNRESOLVED_REFS_RETRY_LIMIT);\n }\n );\n }\n if (hasUnresolvedRefs(props)) {\n // If there are unresolved refs (e.g. \".current\" has not yet been set)\n // passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to\n // _update method that will try to update native handler props using\n // setImmediate. This makes it so update() function gets called after all\n // react components are mounted and we expect the missing ref object to\n // be resolved by then.\n this.updateEnqueued = setImmediate(() => {\n this.updateEnqueued = null;\n this.update(UNRESOLVED_REFS_RETRY_LIMIT);\n });\n }\n\n this.createGestureHandler(\n filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n )\n );\n\n this.attachGestureHandler(findNodeHandle(this.viewNode) as number); // TODO(TS) - check if this can be null\n }\n\n componentDidUpdate() {\n const viewTag = findNodeHandle(this.viewNode);\n if (this.viewTag !== viewTag) {\n this.attachGestureHandler(viewTag as number); // TODO(TS) - check interaction between _viewTag & findNodeHandle\n }\n this.update(UNRESOLVED_REFS_RETRY_LIMIT);\n }\n\n componentWillUnmount() {\n this.inspectorToggleListener?.remove();\n RNGestureHandlerModule.dropGestureHandler(this.handlerTag);\n scheduleFlushOperations();\n if (this.updateEnqueued) {\n clearImmediate(this.updateEnqueued);\n }\n // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context\n const handlerID: string | undefined = this.props.id;\n if (handlerID) {\n // eslint-disable-next-line @typescript-eslint/no-dynamic-delete\n delete handlerIDToTag[handlerID];\n }\n }\n\n private onGestureHandlerEvent = (event: GestureEvent<U>) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n if (typeof this.props.onGestureEvent === 'function') {\n this.props.onGestureEvent?.(event);\n }\n } else {\n this.props.onGestureHandlerEvent?.(event);\n }\n };\n\n // TODO(TS) - make sure this is right type for event\n private onGestureHandlerStateChange = (\n event: HandlerStateChangeEvent<U>\n ) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n if (typeof this.props.onHandlerStateChange === 'function') {\n this.props.onHandlerStateChange?.(event);\n }\n\n const state: ValueOf<typeof State> = event.nativeEvent.state;\n const stateEventName = stateToPropMappings[state];\n const eventHandler = stateEventName && this.props[stateEventName];\n if (eventHandler && typeof eventHandler === 'function') {\n eventHandler(event);\n }\n } else {\n this.props.onGestureHandlerStateChange?.(event);\n }\n };\n\n private refHandler = (node: any) => {\n this.viewNode = node;\n\n const child = React.Children.only(this.props.children);\n // TODO(TS) fix ref type\n const { ref }: any = child;\n if (ref !== null) {\n if (typeof ref === 'function') {\n ref(node);\n } else {\n ref.current = node;\n }\n }\n };\n\n private createGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.createGestureHandler(\n name,\n this.handlerTag,\n newConfig\n );\n };\n\n private attachGestureHandler = (newViewTag: number) => {\n this.viewTag = newViewTag;\n\n if (Platform.OS === 'web') {\n // typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch\n (\n RNGestureHandlerModule.attachGestureHandler as typeof RNGestureHandlerModuleWeb.attachGestureHandler\n )(\n this.handlerTag,\n newViewTag,\n ActionType.JS_FUNCTION_OLD_API, // ignored on web\n this.propsRef\n );\n } else {\n registerOldGestureHandler(this.handlerTag, {\n onGestureEvent: this.onGestureHandlerEvent,\n onGestureStateChange: this.onGestureHandlerStateChange,\n });\n\n const actionType = (() => {\n if (\n this.props?.onGestureEvent &&\n 'current' in this.props.onGestureEvent\n ) {\n // Reanimated worklet\n return ActionType.REANIMATED_WORKLET;\n } else if (\n this.props?.onGestureEvent &&\n '__isNative' in this.props.onGestureEvent\n ) {\n // Animated.event with useNativeDriver: true\n return ActionType.NATIVE_ANIMATED_EVENT;\n } else {\n // JS callback or Animated.event with useNativeDriver: false\n return ActionType.JS_FUNCTION_OLD_API;\n }\n })();\n\n RNGestureHandlerModule.attachGestureHandler(\n this.handlerTag,\n newViewTag,\n actionType\n );\n }\n\n scheduleFlushOperations();\n };\n\n private updateGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig);\n scheduleFlushOperations();\n };\n\n private update(remainingTries: number) {\n const props: HandlerProps<U> = this.props;\n\n // When ref is set via a function i.e. `ref={(r) => refObject.current = r}` instead of\n // `ref={refObject}` it's possible that it won't be resolved in time. Seems like trying\n // again is easy enough fix.\n if (hasUnresolvedRefs(props) && remainingTries > 0) {\n this.updateEnqueued = setImmediate(() => {\n this.updateEnqueued = null;\n this.update(remainingTries - 1);\n });\n } else {\n const newConfig = filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n );\n if (!deepEqual(this.config, newConfig)) {\n this.updateGestureHandler(newConfig);\n }\n }\n }\n\n setNativeProps(updates: any) {\n const mergedProps = { ...this.props, ...updates };\n const newConfig = filterConfig(\n transformProps ? transformProps(mergedProps) : mergedProps,\n [...allowedProps, ...customNativeProps],\n config\n );\n this.updateGestureHandler(newConfig);\n }\n\n render() {\n let gestureEventHandler = this.onGestureHandlerEvent;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureEventHandlers = {\n onGestureEvent?: BaseGestureHandlerProps<U>['onGestureEvent'];\n onGestureHandlerEvent?: InternalEventHandlers['onGestureHandlerEvent'];\n };\n const { onGestureEvent, onGestureHandlerEvent }: OnGestureEventHandlers =\n this.props;\n if (onGestureEvent && typeof onGestureEvent !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerEvent) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureEventHandler = onGestureEvent;\n } else {\n if (\n onGestureHandlerEvent &&\n typeof onGestureHandlerEvent !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n\n let gestureStateEventHandler = this.onGestureHandlerStateChange;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureStateChangeHandlers = {\n onHandlerStateChange?: BaseGestureHandlerProps<U>['onHandlerStateChange'];\n onGestureHandlerStateChange?: InternalEventHandlers['onGestureHandlerStateChange'];\n };\n const {\n onHandlerStateChange,\n onGestureHandlerStateChange,\n }: OnGestureStateChangeHandlers = this.props;\n if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerStateChange) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureStateEventHandler = onHandlerStateChange;\n } else {\n if (\n onGestureHandlerStateChange &&\n typeof onGestureHandlerStateChange !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n const events = {\n onGestureHandlerEvent: this.state.allowTouches\n ? gestureEventHandler\n : undefined,\n onGestureHandlerStateChange: this.state.allowTouches\n ? gestureStateEventHandler\n : undefined,\n };\n\n this.propsRef.current = events;\n\n let child: any = null;\n try {\n child = React.Children.only(this.props.children);\n } catch (e) {\n throw new Error(\n tagMessage(\n `${name} got more than one view as a child. If you want the gesture to work on multiple views, wrap them with a common parent and attach the gesture to that view.`\n )\n );\n }\n\n let grandChildren = child.props.children;\n if (\n __DEV__ &&\n child.type &&\n (child.type === 'RNGestureHandlerButton' ||\n child.type.name === 'View' ||\n child.type.displayName === 'View')\n ) {\n grandChildren = React.Children.toArray(grandChildren);\n grandChildren.push(\n <PressabilityDebugView\n key=\"pressabilityDebugView\"\n color=\"mediumspringgreen\"\n hitSlop={child.props.hitSlop}\n />\n );\n }\n\n return React.cloneElement(\n child,\n {\n ref: this.refHandler,\n collapsable: false,\n ...(isJestEnv()\n ? {\n handlerType: name,\n handlerTag: this.handlerTag,\n }\n : {}),\n testID: this.props.testID ?? child.props.testID,\n ...events,\n },\n grandChildren\n );\n }\n }\n return Handler;\n}\n"]}
1
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* as React from 'react';\nimport {\n Platform,\n UIManager,\n DeviceEventEmitter,\n EmitterSubscription,\n} from 'react-native';\n// @ts-ignore - it isn't typed by TS & don't have definitelyTyped types\nimport deepEqual from 'lodash/isEqual';\nimport RNGestureHandlerModule from '../RNGestureHandlerModule';\nimport type RNGestureHandlerModuleWeb from '../RNGestureHandlerModule.web';\nimport { State } from '../State';\nimport {\n handlerIDToTag,\n getNextHandlerTag,\n registerOldGestureHandler,\n} from './handlersRegistry';\n\nimport {\n BaseGestureHandlerProps,\n filterConfig,\n GestureEvent,\n HandlerStateChangeEvent,\n findNodeHandle,\n scheduleFlushOperations,\n} from './gestureHandlerCommon';\nimport { ValueOf } from '../typeUtils';\nimport { isFabric, isJestEnv, tagMessage } from '../utils';\nimport { ActionType } from '../ActionType';\nimport { PressabilityDebugView } from './PressabilityDebugView';\nimport GestureHandlerRootViewContext from '../GestureHandlerRootViewContext';\n\nconst UIManagerAny = UIManager as any;\n\nconst customGHEventsConfigFabricAndroid = {\n topOnGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },\n topOnGestureHandlerStateChange: {\n registrationName: 'onGestureHandlerStateChange',\n },\n};\n\nconst customGHEventsConfig = {\n onGestureHandlerEvent: { registrationName: 'onGestureHandlerEvent' },\n onGestureHandlerStateChange: {\n registrationName: 'onGestureHandlerStateChange',\n },\n\n // When using React Native Gesture Handler for Animated.event with useNativeDriver: true\n // on Android with Fabric enabled, the native part still sends the native events to JS\n // but prefixed with \"top\". We cannot simply rename the events above so they are prefixed\n // with \"top\" instead of \"on\" because in such case Animated.events would not be registered.\n // That's why we need to register another pair of event names.\n // The incoming events will be queued but never handled.\n // Without this piece of code below, you'll get the following JS error:\n // Unsupported top level event type \"topOnGestureHandlerEvent\" dispatched\n ...(isFabric() &&\n Platform.OS === 'android' &&\n customGHEventsConfigFabricAndroid),\n};\n\n// Add gesture specific events to genericDirectEventTypes object exported from UIManager\n// native module.\n// Once new event types are registered with react it is possible to dispatch these\n// events to all kind of native views.\nUIManagerAny.genericDirectEventTypes = {\n ...UIManagerAny.genericDirectEventTypes,\n ...customGHEventsConfig,\n};\n// In newer versions of RN the `genericDirectEventTypes` is located in the object\n// returned by UIManager.getViewManagerConfig('getConstants') or in older RN UIManager.getConstants(), we need to add it there as well to make\n// it compatible with RN 61+\nconst UIManagerConstants =\n UIManagerAny.getViewManagerConfig?.('getConstants') ??\n UIManagerAny.getConstants?.();\n\nif (UIManagerConstants) {\n UIManagerConstants.genericDirectEventTypes = {\n ...UIManagerConstants.genericDirectEventTypes,\n ...customGHEventsConfig,\n };\n}\n\n// Wrap JS responder calls and notify gesture handler manager\nconst {\n setJSResponder: oldSetJSResponder = () => {\n //no operation\n },\n clearJSResponder: oldClearJSResponder = () => {\n //no operation\n },\n} = UIManagerAny;\nUIManagerAny.setJSResponder = (tag: number, blockNativeResponder: boolean) => {\n RNGestureHandlerModule.handleSetJSResponder(tag, blockNativeResponder);\n oldSetJSResponder(tag, blockNativeResponder);\n};\nUIManagerAny.clearJSResponder = () => {\n RNGestureHandlerModule.handleClearJSResponder();\n oldClearJSResponder();\n};\n\nlet allowTouches = true;\nconst DEV_ON_ANDROID = __DEV__ && Platform.OS === 'android';\n// Toggled inspector blocks touch events in order to allow inspecting on Android\n// This needs to be a global variable in order to set initial state for `allowTouches` property in Handler component\nif (DEV_ON_ANDROID) {\n DeviceEventEmitter.addListener('toggleElementInspector', () => {\n allowTouches = !allowTouches;\n });\n}\n\ntype HandlerProps<T extends Record<string, unknown>> = Readonly<\n React.PropsWithChildren<BaseGestureHandlerProps<T>>\n>;\nfunction hasUnresolvedRefs<T extends Record<string, unknown>>(\n props: HandlerProps<T>\n) {\n // TODO(TS) - add type for extract arg\n const extract = (refs: any | any[]) => {\n if (!Array.isArray(refs)) {\n return refs && refs.current === null;\n }\n return refs.some((r) => r && r.current === null);\n };\n return extract(props['simultaneousHandlers']) || extract(props['waitFor']);\n}\n\nconst stateToPropMappings = {\n [State.UNDETERMINED]: undefined,\n [State.BEGAN]: 'onBegan',\n [State.FAILED]: 'onFailed',\n [State.CANCELLED]: 'onCancelled',\n [State.ACTIVE]: 'onActivated',\n [State.END]: 'onEnded',\n} as const;\n\ntype CreateHandlerArgs<HandlerPropsT extends Record<string, unknown>> =\n Readonly<{\n name: string;\n allowedProps: Readonly<Extract<keyof HandlerPropsT, string>[]>;\n config: Readonly<Record<string, unknown>>;\n transformProps?: (props: HandlerPropsT) => HandlerPropsT;\n customNativeProps?: Readonly<string[]>;\n }>;\n\n// TODO(TS) fix event types\ntype InternalEventHandlers = {\n onGestureHandlerEvent?: (event: any) => void;\n onGestureHandlerStateChange?: (event: any) => void;\n};\n\nconst UNRESOLVED_REFS_RETRY_LIMIT = 1;\n\n// TODO(TS) - make sure that BaseGestureHandlerProps doesn't need other generic parameter to work with custom properties.\nexport default function createHandler<\n T extends BaseGestureHandlerProps<U>,\n U extends Record<string, unknown>\n>({\n name,\n allowedProps = [],\n config = {},\n transformProps,\n customNativeProps = [],\n}: CreateHandlerArgs<T>): React.ComponentType<T & React.RefAttributes<any>> {\n interface HandlerState {\n allowTouches: boolean;\n }\n class Handler extends React.Component<\n T & InternalEventHandlers,\n HandlerState\n > {\n static displayName = name;\n static contextType = GestureHandlerRootViewContext;\n\n private handlerTag: number;\n private config: Record<string, unknown>;\n private propsRef: React.MutableRefObject<unknown>;\n private isMountedRef: React.MutableRefObject<boolean | null>;\n private viewNode: any;\n private viewTag?: number;\n private inspectorToggleListener?: EmitterSubscription;\n\n constructor(props: T & InternalEventHandlers) {\n super(props);\n this.handlerTag = getNextHandlerTag();\n this.config = {};\n this.propsRef = React.createRef();\n this.isMountedRef = React.createRef();\n this.state = { allowTouches };\n if (props.id) {\n if (handlerIDToTag[props.id] !== undefined) {\n throw new Error(`Handler with ID \"${props.id}\" already registered`);\n }\n handlerIDToTag[props.id] = this.handlerTag;\n }\n }\n\n componentDidMount() {\n const props: HandlerProps<U> = this.props;\n this.isMountedRef.current = true;\n\n if (DEV_ON_ANDROID) {\n this.inspectorToggleListener = DeviceEventEmitter.addListener(\n 'toggleElementInspector',\n () => {\n this.setState((_) => ({ allowTouches }));\n this.update(UNRESOLVED_REFS_RETRY_LIMIT);\n }\n );\n }\n if (hasUnresolvedRefs(props)) {\n // If there are unresolved refs (e.g. \".current\" has not yet been set)\n // passed as `simultaneousHandlers` or `waitFor`, we enqueue a call to\n // _update method that will try to update native handler props using\n // queueMicrotask. This makes it so update() function gets called after all\n // react components are mounted and we expect the missing ref object to\n // be resolved by then.\n queueMicrotask(() => {\n this.update(UNRESOLVED_REFS_RETRY_LIMIT);\n });\n }\n\n this.createGestureHandler(\n filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n )\n );\n\n this.attachGestureHandler(findNodeHandle(this.viewNode) as number); // TODO(TS) - check if this can be null\n }\n\n componentDidUpdate() {\n const viewTag = findNodeHandle(this.viewNode);\n if (this.viewTag !== viewTag) {\n this.attachGestureHandler(viewTag as number); // TODO(TS) - check interaction between _viewTag & findNodeHandle\n }\n this.update(UNRESOLVED_REFS_RETRY_LIMIT);\n }\n\n componentWillUnmount() {\n this.inspectorToggleListener?.remove();\n this.isMountedRef.current = false;\n RNGestureHandlerModule.dropGestureHandler(this.handlerTag);\n scheduleFlushOperations();\n // We can't use this.props.id directly due to TS generic type narrowing bug, see https://github.com/microsoft/TypeScript/issues/13995 for more context\n const handlerID: string | undefined = this.props.id;\n if (handlerID) {\n // eslint-disable-next-line @typescript-eslint/no-dynamic-delete\n delete handlerIDToTag[handlerID];\n }\n }\n\n private onGestureHandlerEvent = (event: GestureEvent<U>) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n if (typeof this.props.onGestureEvent === 'function') {\n this.props.onGestureEvent?.(event);\n }\n } else {\n this.props.onGestureHandlerEvent?.(event);\n }\n };\n\n // TODO(TS) - make sure this is right type for event\n private onGestureHandlerStateChange = (\n event: HandlerStateChangeEvent<U>\n ) => {\n if (event.nativeEvent.handlerTag === this.handlerTag) {\n if (typeof this.props.onHandlerStateChange === 'function') {\n this.props.onHandlerStateChange?.(event);\n }\n\n const state: ValueOf<typeof State> = event.nativeEvent.state;\n const stateEventName = stateToPropMappings[state];\n const eventHandler = stateEventName && this.props[stateEventName];\n if (eventHandler && typeof eventHandler === 'function') {\n eventHandler(event);\n }\n } else {\n this.props.onGestureHandlerStateChange?.(event);\n }\n };\n\n private refHandler = (node: any) => {\n this.viewNode = node;\n\n const child = React.Children.only(this.props.children);\n // TODO(TS) fix ref type\n const { ref }: any = child;\n if (ref !== null) {\n if (typeof ref === 'function') {\n ref(node);\n } else {\n ref.current = node;\n }\n }\n };\n\n private createGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.createGestureHandler(\n name,\n this.handlerTag,\n newConfig\n );\n };\n\n private attachGestureHandler = (newViewTag: number) => {\n this.viewTag = newViewTag;\n\n if (Platform.OS === 'web') {\n // typecast due to dynamic resolution, attachGestureHandler should have web version signature in this branch\n (\n RNGestureHandlerModule.attachGestureHandler as typeof RNGestureHandlerModuleWeb.attachGestureHandler\n )(\n this.handlerTag,\n newViewTag,\n ActionType.JS_FUNCTION_OLD_API, // ignored on web\n this.propsRef\n );\n } else {\n registerOldGestureHandler(this.handlerTag, {\n onGestureEvent: this.onGestureHandlerEvent,\n onGestureStateChange: this.onGestureHandlerStateChange,\n });\n\n const actionType = (() => {\n if (\n this.props?.onGestureEvent &&\n 'current' in this.props.onGestureEvent\n ) {\n // Reanimated worklet\n return ActionType.REANIMATED_WORKLET;\n } else if (\n this.props?.onGestureEvent &&\n '__isNative' in this.props.onGestureEvent\n ) {\n // Animated.event with useNativeDriver: true\n return ActionType.NATIVE_ANIMATED_EVENT;\n } else {\n // JS callback or Animated.event with useNativeDriver: false\n return ActionType.JS_FUNCTION_OLD_API;\n }\n })();\n\n RNGestureHandlerModule.attachGestureHandler(\n this.handlerTag,\n newViewTag,\n actionType\n );\n }\n\n scheduleFlushOperations();\n };\n\n private updateGestureHandler = (\n newConfig: Readonly<Record<string, unknown>>\n ) => {\n this.config = newConfig;\n\n RNGestureHandlerModule.updateGestureHandler(this.handlerTag, newConfig);\n scheduleFlushOperations();\n };\n\n private update(remainingTries: number) {\n if (!this.isMountedRef.current) {\n return;\n }\n\n const props: HandlerProps<U> = this.props;\n\n // When ref is set via a function i.e. `ref={(r) => refObject.current = r}` instead of\n // `ref={refObject}` it's possible that it won't be resolved in time. Seems like trying\n // again is easy enough fix.\n if (hasUnresolvedRefs(props) && remainingTries > 0) {\n queueMicrotask(() => {\n this.update(remainingTries - 1);\n });\n } else {\n const newConfig = filterConfig(\n transformProps ? transformProps(this.props) : this.props,\n [...allowedProps, ...customNativeProps],\n config\n );\n if (!deepEqual(this.config, newConfig)) {\n this.updateGestureHandler(newConfig);\n }\n }\n }\n\n setNativeProps(updates: any) {\n const mergedProps = { ...this.props, ...updates };\n const newConfig = filterConfig(\n transformProps ? transformProps(mergedProps) : mergedProps,\n [...allowedProps, ...customNativeProps],\n config\n );\n this.updateGestureHandler(newConfig);\n }\n\n render() {\n if (__DEV__ && !this.context) {\n throw new Error(\n name +\n ' must be used as a descendant of GestureHandlerRootView. Otherwise the gestures will not be recognized. See https://docs.swmansion.com/react-native-gesture-handler/docs/installation for more details.'\n );\n }\n\n let gestureEventHandler = this.onGestureHandlerEvent;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureEventHandlers = {\n onGestureEvent?: BaseGestureHandlerProps<U>['onGestureEvent'];\n onGestureHandlerEvent?: InternalEventHandlers['onGestureHandlerEvent'];\n };\n const { onGestureEvent, onGestureHandlerEvent }: OnGestureEventHandlers =\n this.props;\n if (onGestureEvent && typeof onGestureEvent !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerEvent) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureEventHandler = onGestureEvent;\n } else {\n if (\n onGestureHandlerEvent &&\n typeof onGestureHandlerEvent !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n\n let gestureStateEventHandler = this.onGestureHandlerStateChange;\n // Another instance of https://github.com/microsoft/TypeScript/issues/13995\n type OnGestureStateChangeHandlers = {\n onHandlerStateChange?: BaseGestureHandlerProps<U>['onHandlerStateChange'];\n onGestureHandlerStateChange?: InternalEventHandlers['onGestureHandlerStateChange'];\n };\n const {\n onHandlerStateChange,\n onGestureHandlerStateChange,\n }: OnGestureStateChangeHandlers = this.props;\n if (onHandlerStateChange && typeof onHandlerStateChange !== 'function') {\n // If it's not a method it should be an native Animated.event\n // object. We set it directly as the handler for the view\n // In this case nested handlers are not going to be supported\n if (onGestureHandlerStateChange) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n gestureStateEventHandler = onHandlerStateChange;\n } else {\n if (\n onGestureHandlerStateChange &&\n typeof onGestureHandlerStateChange !== 'function'\n ) {\n throw new Error(\n 'Nesting touch handlers with native animated driver is not supported yet'\n );\n }\n }\n const events = {\n onGestureHandlerEvent: this.state.allowTouches\n ? gestureEventHandler\n : undefined,\n onGestureHandlerStateChange: this.state.allowTouches\n ? gestureStateEventHandler\n : undefined,\n };\n\n this.propsRef.current = events;\n\n let child: any = null;\n try {\n child = React.Children.only(this.props.children);\n } catch (e) {\n throw new Error(\n tagMessage(\n `${name} got more than one view as a child. If you want the gesture to work on multiple views, wrap them with a common parent and attach the gesture to that view.`\n )\n );\n }\n\n let grandChildren = child.props.children;\n if (\n __DEV__ &&\n child.type &&\n (child.type === 'RNGestureHandlerButton' ||\n child.type.name === 'View' ||\n child.type.displayName === 'View')\n ) {\n grandChildren = React.Children.toArray(grandChildren);\n grandChildren.push(\n <PressabilityDebugView\n key=\"pressabilityDebugView\"\n color=\"mediumspringgreen\"\n hitSlop={child.props.hitSlop}\n />\n );\n }\n\n return React.cloneElement(\n child,\n {\n ref: this.refHandler,\n collapsable: false,\n ...(isJestEnv()\n ? {\n handlerType: name,\n handlerTag: this.handlerTag,\n }\n : {}),\n testID: this.props.testID ?? child.props.testID,\n ...events,\n },\n grandChildren\n );\n }\n }\n return Handler;\n}\n"]}
@@ -67,12 +67,13 @@ export function findNodeHandle(node) {
67
67
 
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68
  return findNodeHandleRN(node);
69
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  }
70
- let scheduledFlushOperationsId = null;
70
+ let flushOperationsScheduled = false;
71
71
  export function scheduleFlushOperations() {
72
- if (scheduledFlushOperationsId === null) {
73
- scheduledFlushOperationsId = requestAnimationFrame(() => {
72
+ if (!flushOperationsScheduled) {
73
+ flushOperationsScheduled = true;
74
+ queueMicrotask(() => {
74
75
  RNGestureHandlerModule.flushOperations();
75
- scheduledFlushOperationsId = null;
76
+ flushOperationsScheduled = false;
76
77
  });
77
78
  }
78
79
  }