react-native-gesture-handler 2.23.0 → 2.23.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (601) hide show
  1. package/RNGestureHandler.podspec +8 -0
  2. package/apple/RNGestureHandlerButton.mm +12 -2
  3. package/lib/commonjs/ActionType.js +3 -3
  4. package/lib/commonjs/ActionType.js.map +1 -1
  5. package/lib/commonjs/Directions.js +8 -11
  6. package/lib/commonjs/Directions.js.map +1 -1
  7. package/lib/commonjs/EnableNewWebImplementation.js +10 -2
  8. package/lib/commonjs/EnableNewWebImplementation.js.map +1 -1
  9. package/lib/commonjs/GestureHandlerRootViewContext.js +7 -2
  10. package/lib/commonjs/GestureHandlerRootViewContext.js.map +1 -1
  11. package/lib/commonjs/PlatformConstants.js +6 -1
  12. package/lib/commonjs/PlatformConstants.js.map +1 -1
  13. package/lib/commonjs/PlatformConstants.web.js +3 -1
  14. package/lib/commonjs/PlatformConstants.web.js.map +1 -1
  15. package/lib/commonjs/PointerType.js +5 -3
  16. package/lib/commonjs/PointerType.js.map +1 -1
  17. package/lib/commonjs/RNGestureHandlerModule.js +6 -2
  18. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  19. package/lib/commonjs/RNGestureHandlerModule.web.js +37 -11
  20. package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
  21. package/lib/commonjs/RNGestureHandlerModule.windows.js +32 -22
  22. package/lib/commonjs/RNGestureHandlerModule.windows.js.map +1 -1
  23. package/lib/commonjs/RNRenderer.js +3 -1
  24. package/lib/commonjs/RNRenderer.js.map +1 -1
  25. package/lib/commonjs/RNRenderer.web.js +2 -1
  26. package/lib/commonjs/RNRenderer.web.js.map +1 -1
  27. package/lib/commonjs/State.js +3 -4
  28. package/lib/commonjs/State.js.map +1 -1
  29. package/lib/commonjs/TouchEventType.js +3 -3
  30. package/lib/commonjs/TouchEventType.js.map +1 -1
  31. package/lib/commonjs/components/DrawerLayout.js +115 -90
  32. package/lib/commonjs/components/DrawerLayout.js.map +1 -1
  33. package/lib/commonjs/components/GestureButtons.js +81 -28
  34. package/lib/commonjs/components/GestureButtons.js.map +1 -1
  35. package/lib/commonjs/components/GestureButtonsProps.js.map +1 -1
  36. package/lib/commonjs/components/GestureComponents.js +37 -26
  37. package/lib/commonjs/components/GestureComponents.js.map +1 -1
  38. package/lib/commonjs/components/GestureComponents.web.js +27 -13
  39. package/lib/commonjs/components/GestureComponents.web.js.map +1 -1
  40. package/lib/commonjs/components/GestureHandlerButton.js +6 -2
  41. package/lib/commonjs/components/GestureHandlerButton.js.map +1 -1
  42. package/lib/commonjs/components/GestureHandlerButton.web.js +12 -4
  43. package/lib/commonjs/components/GestureHandlerButton.web.js.map +1 -1
  44. package/lib/commonjs/components/GestureHandlerRootView.android.js +15 -4
  45. package/lib/commonjs/components/GestureHandlerRootView.android.js.map +1 -1
  46. package/lib/commonjs/components/GestureHandlerRootView.js +14 -4
  47. package/lib/commonjs/components/GestureHandlerRootView.js.map +1 -1
  48. package/lib/commonjs/components/GestureHandlerRootView.web.js +13 -4
  49. package/lib/commonjs/components/GestureHandlerRootView.web.js.map +1 -1
  50. package/lib/commonjs/components/Pressable/Pressable.js +77 -29
  51. package/lib/commonjs/components/Pressable/Pressable.js.map +1 -1
  52. package/lib/commonjs/components/Pressable/PressableProps.js.map +1 -1
  53. package/lib/commonjs/components/Pressable/index.js +3 -1
  54. package/lib/commonjs/components/Pressable/index.js.map +1 -1
  55. package/lib/commonjs/components/Pressable/utils.js +20 -5
  56. package/lib/commonjs/components/Pressable/utils.js.map +1 -1
  57. package/lib/commonjs/components/ReanimatedDrawerLayout.js +76 -38
  58. package/lib/commonjs/components/ReanimatedDrawerLayout.js.map +1 -1
  59. package/lib/commonjs/components/ReanimatedSwipeable.js +45 -18
  60. package/lib/commonjs/components/ReanimatedSwipeable.js.map +1 -1
  61. package/lib/commonjs/components/Swipeable.js +75 -34
  62. package/lib/commonjs/components/Swipeable.js.map +1 -1
  63. package/lib/commonjs/components/Text.js +23 -9
  64. package/lib/commonjs/components/Text.js.map +1 -1
  65. package/lib/commonjs/components/gestureHandlerRootHOC.js +14 -5
  66. package/lib/commonjs/components/gestureHandlerRootHOC.js.map +1 -1
  67. package/lib/commonjs/components/touchables/GenericTouchable.js +76 -40
  68. package/lib/commonjs/components/touchables/GenericTouchable.js.map +1 -1
  69. package/lib/commonjs/components/touchables/GenericTouchableProps.js.map +1 -1
  70. package/lib/commonjs/components/touchables/TouchableHighlight.js +34 -19
  71. package/lib/commonjs/components/touchables/TouchableHighlight.js.map +1 -1
  72. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js +32 -16
  73. package/lib/commonjs/components/touchables/TouchableNativeFeedback.android.js.map +1 -1
  74. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js +5 -2
  75. package/lib/commonjs/components/touchables/TouchableNativeFeedback.js.map +1 -1
  76. package/lib/commonjs/components/touchables/TouchableNativeFeedbackProps.js.map +1 -1
  77. package/lib/commonjs/components/touchables/TouchableOpacity.js +25 -16
  78. package/lib/commonjs/components/touchables/TouchableOpacity.js.map +1 -1
  79. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js +13 -9
  80. package/lib/commonjs/components/touchables/TouchableWithoutFeedback.js.map +1 -1
  81. package/lib/commonjs/components/touchables/index.js +12 -7
  82. package/lib/commonjs/components/touchables/index.js.map +1 -1
  83. package/lib/commonjs/findNodeHandle.js +4 -1
  84. package/lib/commonjs/findNodeHandle.js.map +1 -1
  85. package/lib/commonjs/findNodeHandle.web.js +14 -5
  86. package/lib/commonjs/findNodeHandle.web.js.map +1 -1
  87. package/lib/commonjs/getReactNativeVersion.js +6 -1
  88. package/lib/commonjs/getReactNativeVersion.js.map +1 -1
  89. package/lib/commonjs/getReactNativeVersion.web.js +1 -0
  90. package/lib/commonjs/getReactNativeVersion.web.js.map +1 -1
  91. package/lib/commonjs/getShadowNodeFromRef.js +14 -13
  92. package/lib/commonjs/getShadowNodeFromRef.js.map +1 -1
  93. package/lib/commonjs/getShadowNodeFromRef.web.js +1 -0
  94. package/lib/commonjs/getShadowNodeFromRef.web.js.map +1 -1
  95. package/lib/commonjs/ghQueueMicrotask.js +2 -1
  96. package/lib/commonjs/ghQueueMicrotask.js.map +1 -1
  97. package/lib/commonjs/handlers/FlingGestureHandler.js +11 -9
  98. package/lib/commonjs/handlers/FlingGestureHandler.js.map +1 -1
  99. package/lib/commonjs/handlers/ForceTouchGestureHandler.js +22 -15
  100. package/lib/commonjs/handlers/ForceTouchGestureHandler.js.map +1 -1
  101. package/lib/commonjs/handlers/GestureHandlerEventPayload.js.map +1 -1
  102. package/lib/commonjs/handlers/LongPressGestureHandler.js +11 -9
  103. package/lib/commonjs/handlers/LongPressGestureHandler.js.map +1 -1
  104. package/lib/commonjs/handlers/NativeViewGestureHandler.js +13 -10
  105. package/lib/commonjs/handlers/NativeViewGestureHandler.js.map +1 -1
  106. package/lib/commonjs/handlers/PanGestureHandler.js +32 -13
  107. package/lib/commonjs/handlers/PanGestureHandler.js.map +1 -1
  108. package/lib/commonjs/handlers/PinchGestureHandler.js +9 -7
  109. package/lib/commonjs/handlers/PinchGestureHandler.js.map +1 -1
  110. package/lib/commonjs/handlers/PressabilityDebugView.js +1 -0
  111. package/lib/commonjs/handlers/PressabilityDebugView.js.map +1 -1
  112. package/lib/commonjs/handlers/PressabilityDebugView.web.js +1 -0
  113. package/lib/commonjs/handlers/PressabilityDebugView.web.js.map +1 -1
  114. package/lib/commonjs/handlers/RotationGestureHandler.js +9 -7
  115. package/lib/commonjs/handlers/RotationGestureHandler.js.map +1 -1
  116. package/lib/commonjs/handlers/TapGestureHandler.js +11 -9
  117. package/lib/commonjs/handlers/TapGestureHandler.js.map +1 -1
  118. package/lib/commonjs/handlers/createHandler.js +134 -50
  119. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  120. package/lib/commonjs/handlers/createNativeWrapper.js +27 -17
  121. package/lib/commonjs/handlers/createNativeWrapper.js.map +1 -1
  122. package/lib/commonjs/handlers/customDirectEventTypes.js +1 -0
  123. package/lib/commonjs/handlers/customDirectEventTypes.js.map +1 -1
  124. package/lib/commonjs/handlers/customDirectEventTypes.web.js +2 -1
  125. package/lib/commonjs/handlers/customDirectEventTypes.web.js.map +1 -1
  126. package/lib/commonjs/handlers/gestureHandlerCommon.js +10 -9
  127. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  128. package/lib/commonjs/handlers/gestureHandlerTypesCompat.js.map +1 -1
  129. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js +14 -5
  130. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.js.map +1 -1
  131. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js +20 -10
  132. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js.map +1 -1
  133. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js +29 -9
  134. package/lib/commonjs/handlers/gestures/GestureDetector/attachHandlers.js.map +1 -1
  135. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js +10 -1
  136. package/lib/commonjs/handlers/gestures/GestureDetector/dropHandlers.js.map +1 -1
  137. package/lib/commonjs/handlers/gestures/GestureDetector/index.js +36 -11
  138. package/lib/commonjs/handlers/gestures/GestureDetector/index.js.map +1 -1
  139. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js +3 -0
  140. package/lib/commonjs/handlers/gestures/GestureDetector/needsToReattach.js.map +1 -1
  141. package/lib/commonjs/handlers/gestures/GestureDetector/types.js.map +1 -1
  142. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js +24 -12
  143. package/lib/commonjs/handlers/gestures/GestureDetector/updateHandlers.js.map +1 -1
  144. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js +48 -12
  145. package/lib/commonjs/handlers/gestures/GestureDetector/useAnimatedGesture.js.map +1 -1
  146. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js +13 -3
  147. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js.map +1 -1
  148. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js +9 -2
  149. package/lib/commonjs/handlers/gestures/GestureDetector/useMountReactions.js.map +1 -1
  150. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js +14 -6
  151. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js.map +1 -1
  152. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js +55 -27
  153. package/lib/commonjs/handlers/gestures/GestureDetector/utils.js.map +1 -1
  154. package/lib/commonjs/handlers/gestures/eventReceiver.js +46 -14
  155. package/lib/commonjs/handlers/gestures/eventReceiver.js.map +1 -1
  156. package/lib/commonjs/handlers/gestures/flingGesture.js +12 -5
  157. package/lib/commonjs/handlers/gestures/flingGesture.js.map +1 -1
  158. package/lib/commonjs/handlers/gestures/forceTouchGesture.js +19 -8
  159. package/lib/commonjs/handlers/gestures/forceTouchGesture.js.map +1 -1
  160. package/lib/commonjs/handlers/gestures/gesture.js +84 -44
  161. package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
  162. package/lib/commonjs/handlers/gestures/gestureComposition.js +31 -17
  163. package/lib/commonjs/handlers/gestures/gestureComposition.js.map +1 -1
  164. package/lib/commonjs/handlers/gestures/gestureObjects.js +27 -1
  165. package/lib/commonjs/handlers/gestures/gestureObjects.js.map +1 -1
  166. package/lib/commonjs/handlers/gestures/gestureStateManager.js +9 -3
  167. package/lib/commonjs/handlers/gestures/gestureStateManager.js.map +1 -1
  168. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js +7 -2
  169. package/lib/commonjs/handlers/gestures/gestureStateManager.web.js.map +1 -1
  170. package/lib/commonjs/handlers/gestures/hoverGesture.js +25 -11
  171. package/lib/commonjs/handlers/gestures/hoverGesture.js.map +1 -1
  172. package/lib/commonjs/handlers/gestures/longPressGesture.js +14 -6
  173. package/lib/commonjs/handlers/gestures/longPressGesture.js.map +1 -1
  174. package/lib/commonjs/handlers/gestures/manualGesture.js +6 -0
  175. package/lib/commonjs/handlers/gestures/manualGesture.js.map +1 -1
  176. package/lib/commonjs/handlers/gestures/nativeGesture.js +12 -5
  177. package/lib/commonjs/handlers/gestures/nativeGesture.js.map +1 -1
  178. package/lib/commonjs/handlers/gestures/panGesture.js +43 -18
  179. package/lib/commonjs/handlers/gestures/panGesture.js.map +1 -1
  180. package/lib/commonjs/handlers/gestures/pinchGesture.js +9 -2
  181. package/lib/commonjs/handlers/gestures/pinchGesture.js.map +1 -1
  182. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js +8 -1
  183. package/lib/commonjs/handlers/gestures/reanimatedWrapper.js.map +1 -1
  184. package/lib/commonjs/handlers/gestures/rotationGesture.js +9 -2
  185. package/lib/commonjs/handlers/gestures/rotationGesture.js.map +1 -1
  186. package/lib/commonjs/handlers/gestures/tapGesture.js +22 -10
  187. package/lib/commonjs/handlers/gestures/tapGesture.js.map +1 -1
  188. package/lib/commonjs/handlers/getNextHandlerTag.js +1 -0
  189. package/lib/commonjs/handlers/getNextHandlerTag.js.map +1 -1
  190. package/lib/commonjs/handlers/handlersRegistry.js +21 -6
  191. package/lib/commonjs/handlers/handlersRegistry.js.map +1 -1
  192. package/lib/commonjs/handlers/utils.js +26 -6
  193. package/lib/commonjs/handlers/utils.js.map +1 -1
  194. package/lib/commonjs/index.js +104 -75
  195. package/lib/commonjs/index.js.map +1 -1
  196. package/lib/commonjs/init.js +11 -4
  197. package/lib/commonjs/init.js.map +1 -1
  198. package/lib/commonjs/jestUtils/index.js +5 -4
  199. package/lib/commonjs/jestUtils/index.js.map +1 -1
  200. package/lib/commonjs/jestUtils/jestUtils.js +83 -19
  201. package/lib/commonjs/jestUtils/jestUtils.js.map +1 -1
  202. package/lib/commonjs/mocks.js +15 -5
  203. package/lib/commonjs/mocks.js.map +1 -1
  204. package/lib/commonjs/mountRegistry.js +12 -3
  205. package/lib/commonjs/mountRegistry.js.map +1 -1
  206. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js +5 -1
  207. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js.map +1 -1
  208. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js +7 -2
  209. package/lib/commonjs/specs/RNGestureHandlerButtonNativeComponent.js.map +1 -1
  210. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js +7 -2
  211. package/lib/commonjs/specs/RNGestureHandlerRootViewNativeComponent.js.map +1 -1
  212. package/lib/commonjs/typeUtils.js.map +1 -1
  213. package/lib/commonjs/utils.js +28 -13
  214. package/lib/commonjs/utils.js.map +1 -1
  215. package/lib/commonjs/web/Gestures.js +23 -5
  216. package/lib/commonjs/web/Gestures.js.map +1 -1
  217. package/lib/commonjs/web/constants.js +4 -2
  218. package/lib/commonjs/web/constants.js.map +1 -1
  219. package/lib/commonjs/web/detectors/RotationGestureDetector.js +41 -5
  220. package/lib/commonjs/web/detectors/RotationGestureDetector.js.map +1 -1
  221. package/lib/commonjs/web/detectors/ScaleGestureDetector.js +42 -13
  222. package/lib/commonjs/web/detectors/ScaleGestureDetector.js.map +1 -1
  223. package/lib/commonjs/web/handlers/FlingGestureHandler.js +49 -6
  224. package/lib/commonjs/web/handlers/FlingGestureHandler.js.map +1 -1
  225. package/lib/commonjs/web/handlers/GestureHandler.js +195 -62
  226. package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
  227. package/lib/commonjs/web/handlers/HoverGestureHandler.js +19 -6
  228. package/lib/commonjs/web/handlers/HoverGestureHandler.js.map +1 -1
  229. package/lib/commonjs/web/handlers/IGestureHandler.js.map +1 -1
  230. package/lib/commonjs/web/handlers/LongPressGestureHandler.js +47 -6
  231. package/lib/commonjs/web/handlers/LongPressGestureHandler.js.map +1 -1
  232. package/lib/commonjs/web/handlers/ManualGestureHandler.js +11 -1
  233. package/lib/commonjs/web/handlers/ManualGestureHandler.js.map +1 -1
  234. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js +49 -8
  235. package/lib/commonjs/web/handlers/NativeViewGestureHandler.js.map +1 -1
  236. package/lib/commonjs/web/handlers/PanGestureHandler.js +123 -8
  237. package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
  238. package/lib/commonjs/web/handlers/PinchGestureHandler.js +41 -4
  239. package/lib/commonjs/web/handlers/PinchGestureHandler.js.map +1 -1
  240. package/lib/commonjs/web/handlers/RotationGestureHandler.js +42 -4
  241. package/lib/commonjs/web/handlers/RotationGestureHandler.js.map +1 -1
  242. package/lib/commonjs/web/handlers/TapGestureHandler.js +67 -6
  243. package/lib/commonjs/web/handlers/TapGestureHandler.js.map +1 -1
  244. package/lib/commonjs/web/interfaces.js +17 -9
  245. package/lib/commonjs/web/interfaces.js.map +1 -1
  246. package/lib/commonjs/web/tools/CircularBuffer.js +15 -3
  247. package/lib/commonjs/web/tools/CircularBuffer.js.map +1 -1
  248. package/lib/commonjs/web/tools/EventManager.js +41 -7
  249. package/lib/commonjs/web/tools/EventManager.js.map +1 -1
  250. package/lib/commonjs/web/tools/GestureHandlerDelegate.js.map +1 -1
  251. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js +78 -11
  252. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js.map +1 -1
  253. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js +48 -8
  254. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  255. package/lib/commonjs/web/tools/InteractionManager.js +22 -5
  256. package/lib/commonjs/web/tools/InteractionManager.js.map +1 -1
  257. package/lib/commonjs/web/tools/KeyboardEventManager.js +26 -4
  258. package/lib/commonjs/web/tools/KeyboardEventManager.js.map +1 -1
  259. package/lib/commonjs/web/tools/LeastSquareSolver.js +67 -30
  260. package/lib/commonjs/web/tools/LeastSquareSolver.js.map +1 -1
  261. package/lib/commonjs/web/tools/NodeManager.js +14 -7
  262. package/lib/commonjs/web/tools/NodeManager.js.map +1 -1
  263. package/lib/commonjs/web/tools/PointerEventManager.js +45 -10
  264. package/lib/commonjs/web/tools/PointerEventManager.js.map +1 -1
  265. package/lib/commonjs/web/tools/PointerTracker.js +45 -9
  266. package/lib/commonjs/web/tools/PointerTracker.js.map +1 -1
  267. package/lib/commonjs/web/tools/Vector.js +18 -3
  268. package/lib/commonjs/web/tools/Vector.js.map +1 -1
  269. package/lib/commonjs/web/tools/VelocityTracker.js +31 -9
  270. package/lib/commonjs/web/tools/VelocityTracker.js.map +1 -1
  271. package/lib/commonjs/web/tools/WheelEventManager.js +17 -4
  272. package/lib/commonjs/web/tools/WheelEventManager.js.map +1 -1
  273. package/lib/commonjs/web/utils.js +55 -26
  274. package/lib/commonjs/web/utils.js.map +1 -1
  275. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js +19 -7
  276. package/lib/commonjs/web_hammer/DiscreteGestureHandler.js.map +1 -1
  277. package/lib/commonjs/web_hammer/DraggingGestureHandler.js +13 -3
  278. package/lib/commonjs/web_hammer/DraggingGestureHandler.js.map +1 -1
  279. package/lib/commonjs/web_hammer/Errors.js +3 -0
  280. package/lib/commonjs/web_hammer/Errors.js.map +1 -1
  281. package/lib/commonjs/web_hammer/FlingGestureHandler.js +44 -13
  282. package/lib/commonjs/web_hammer/FlingGestureHandler.js.map +1 -1
  283. package/lib/commonjs/web_hammer/GestureHandler.js +142 -55
  284. package/lib/commonjs/web_hammer/GestureHandler.js.map +1 -1
  285. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js +11 -2
  286. package/lib/commonjs/web_hammer/IndiscreteGestureHandler.js.map +1 -1
  287. package/lib/commonjs/web_hammer/LongPressGestureHandler.js +19 -5
  288. package/lib/commonjs/web_hammer/LongPressGestureHandler.js.map +1 -1
  289. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js +24 -16
  290. package/lib/commonjs/web_hammer/NativeViewGestureHandler.js.map +1 -1
  291. package/lib/commonjs/web_hammer/NodeManager.js +16 -9
  292. package/lib/commonjs/web_hammer/NodeManager.js.map +1 -1
  293. package/lib/commonjs/web_hammer/PanGestureHandler.js +49 -8
  294. package/lib/commonjs/web_hammer/PanGestureHandler.js.map +1 -1
  295. package/lib/commonjs/web_hammer/PinchGestureHandler.js +11 -2
  296. package/lib/commonjs/web_hammer/PinchGestureHandler.js.map +1 -1
  297. package/lib/commonjs/web_hammer/PressGestureHandler.js +43 -15
  298. package/lib/commonjs/web_hammer/PressGestureHandler.js.map +1 -1
  299. package/lib/commonjs/web_hammer/RotationGestureHandler.js +13 -2
  300. package/lib/commonjs/web_hammer/RotationGestureHandler.js.map +1 -1
  301. package/lib/commonjs/web_hammer/TapGestureHandler.js +52 -33
  302. package/lib/commonjs/web_hammer/TapGestureHandler.js.map +1 -1
  303. package/lib/commonjs/web_hammer/constants.js +26 -13
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  593. package/lib/typescript/components/touchables/TouchableOpacity.d.ts +2 -2
  594. package/lib/typescript/components/touchables/TouchableWithoutFeedback.d.ts +2 -2
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@@ -3,15 +3,15 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
- exports.Gesture = exports.ContinousBaseGesture = exports.CALLBACK_TYPE = exports.BaseGesture = void 0;
6
+ exports.ContinousBaseGesture = exports.BaseGesture = exports.Gesture = exports.CALLBACK_TYPE = void 0;
7
+
7
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  var _getNextHandlerTag = require("../getNextHandlerTag");
9
+
8
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  var _utils = require("../../utils");
9
- function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
10
- function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
11
- function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
12
- // Allow adding a ref to a gesture handler
13
11
 
14
- const CALLBACK_TYPE = exports.CALLBACK_TYPE = {
12
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
13
+
14
+ const CALLBACK_TYPE = {
15
15
  UNDEFINED: 0,
16
16
  BEGAN: 1,
17
17
  START: 2,
@@ -23,185 +23,204 @@ const CALLBACK_TYPE = exports.CALLBACK_TYPE = {
23
23
  TOUCHES_MOVE: 8,
24
24
  TOUCHES_UP: 9,
25
25
  TOUCHES_CANCELLED: 10
26
- };
27
-
28
- // Allow using CALLBACK_TYPE as object and type
26
+ }; // Allow using CALLBACK_TYPE as object and type
29
27
  // eslint-disable-next-line @typescript-eslint/no-redeclare
30
28
 
29
+ exports.CALLBACK_TYPE = CALLBACK_TYPE;
30
+
31
31
  class Gesture {}
32
+
32
33
  exports.Gesture = Gesture;
33
34
  let nextGestureId = 0;
35
+
34
36
  class BaseGesture extends Gesture {
35
37
  constructor() {
36
- super();
37
-
38
- // Used to check whether the gesture config has been updated when wrapping it
38
+ super(); // Used to check whether the gesture config has been updated when wrapping it
39
39
  // with `useMemo`. Since every config will have a unique id, when the dependencies
40
40
  // don't change, the config won't be recreated and the id will stay the same.
41
41
  // If the id is different, it means that the config has changed and the gesture
42
42
  // needs to be updated.
43
+
43
44
  _defineProperty(this, "gestureId", -1);
45
+
44
46
  _defineProperty(this, "handlerTag", -1);
47
+
45
48
  _defineProperty(this, "handlerName", '');
49
+
46
50
  _defineProperty(this, "config", {});
51
+
47
52
  _defineProperty(this, "handlers", {
48
53
  gestureId: -1,
49
54
  handlerTag: -1,
50
55
  isWorklet: []
51
56
  });
57
+
52
58
  this.gestureId = nextGestureId++;
53
59
  this.handlers.gestureId = this.gestureId;
54
60
  }
61
+
55
62
  addDependency(key, gesture) {
56
63
  const value = this.config[key];
57
64
  this.config[key] = value ? Array().concat(value, gesture) : [gesture];
58
65
  }
59
-
60
66
  /**
61
67
  * Sets a `ref` to the gesture object, allowing for interoperability with the old API.
62
68
  * @param ref
63
69
  */
70
+
71
+
64
72
  withRef(ref) {
65
73
  this.config.ref = ref;
66
74
  return this;
67
- }
75
+ } // eslint-disable-next-line @typescript-eslint/ban-types
76
+
68
77
 
69
- // eslint-disable-next-line @typescript-eslint/ban-types
70
78
  isWorklet(callback) {
71
79
  // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
72
80
  return callback.__workletHash !== undefined;
73
81
  }
74
-
75
82
  /**
76
83
  * Set the callback that is being called when given gesture handler starts receiving touches.
77
84
  * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.
78
85
  * @param callback
79
86
  */
87
+
88
+
80
89
  onBegin(callback) {
81
90
  this.handlers.onBegin = callback;
82
91
  this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);
83
92
  return this;
84
93
  }
85
-
86
94
  /**
87
95
  * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.
88
96
  * @param callback
89
97
  */
98
+
99
+
90
100
  onStart(callback) {
91
101
  this.handlers.onStart = callback;
92
102
  this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);
93
103
  return this;
94
104
  }
95
-
96
105
  /**
97
106
  * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.
98
107
  * It will be called only if the handler was previously in the `ACTIVE` state.
99
108
  * @param callback
100
109
  */
110
+
111
+
101
112
  onEnd(callback) {
102
- this.handlers.onEnd = callback;
103
- // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
113
+ this.handlers.onEnd = callback; // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
114
+
104
115
  this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);
105
116
  return this;
106
117
  }
107
-
108
118
  /**
109
119
  * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.
110
120
  * @param callback
111
121
  */
122
+
123
+
112
124
  onFinalize(callback) {
113
- this.handlers.onFinalize = callback;
114
- // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
125
+ this.handlers.onFinalize = callback; // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false
126
+
115
127
  this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);
116
128
  return this;
117
129
  }
118
-
119
130
  /**
120
131
  * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.
121
132
  * @param callback
122
133
  */
134
+
135
+
123
136
  onTouchesDown(callback) {
124
137
  this.config.needsPointerData = true;
125
138
  this.handlers.onTouchesDown = callback;
126
139
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] = this.isWorklet(callback);
127
140
  return this;
128
141
  }
129
-
130
142
  /**
131
143
  * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.
132
144
  * @param callback
133
145
  */
146
+
147
+
134
148
  onTouchesMove(callback) {
135
149
  this.config.needsPointerData = true;
136
150
  this.handlers.onTouchesMove = callback;
137
151
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] = this.isWorklet(callback);
138
152
  return this;
139
153
  }
140
-
141
154
  /**
142
155
  * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.
143
156
  * @param callback
144
157
  */
158
+
159
+
145
160
  onTouchesUp(callback) {
146
161
  this.config.needsPointerData = true;
147
162
  this.handlers.onTouchesUp = callback;
148
163
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] = this.isWorklet(callback);
149
164
  return this;
150
165
  }
151
-
152
166
  /**
153
167
  * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.
154
168
  * @param callback
155
169
  */
170
+
171
+
156
172
  onTouchesCancelled(callback) {
157
173
  this.config.needsPointerData = true;
158
174
  this.handlers.onTouchesCancelled = callback;
159
175
  this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] = this.isWorklet(callback);
160
176
  return this;
161
177
  }
162
-
163
178
  /**
164
179
  * Indicates whether the given handler should be analyzing stream of touch events or not.
165
180
  * @param enabled
166
181
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean
167
182
  */
183
+
184
+
168
185
  enabled(enabled) {
169
186
  this.config.enabled = enabled;
170
187
  return this;
171
188
  }
172
-
173
189
  /**
174
190
  * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.
175
191
  * @param value
176
192
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean
177
193
  */
194
+
195
+
178
196
  shouldCancelWhenOutside(value) {
179
197
  this.config.shouldCancelWhenOutside = value;
180
198
  return this;
181
199
  }
182
-
183
200
  /**
184
201
  * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.
185
202
  * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.
186
203
  * @param hitSlop
187
204
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings
188
205
  */
206
+
207
+
189
208
  hitSlop(hitSlop) {
190
209
  this.config.hitSlop = hitSlop;
191
210
  return this;
192
211
  }
193
-
194
212
  /**
195
213
  * #### Web only
196
214
  * This parameter allows to specify which `cursor` should be used when gesture activates.
197
215
  * Supports all CSS cursor values (e.g. `"grab"`, `"zoom-in"`). Default value is set to `"auto"`.
198
216
  * @param activeCursor
199
217
  */
218
+
219
+
200
220
  activeCursor(activeCursor) {
201
221
  this.config.activeCursor = activeCursor;
202
222
  return this;
203
223
  }
204
-
205
224
  /**
206
225
  * #### Web & Android only
207
226
  * Allows users to choose which mouse button should handler respond to.
@@ -210,101 +229,118 @@ class BaseGesture extends Gesture {
210
229
  * @param mouseButton
211
230
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only
212
231
  */
232
+
233
+
213
234
  mouseButton(mouseButton) {
214
235
  this.config.mouseButton = mouseButton;
215
236
  return this;
216
237
  }
217
-
218
238
  /**
219
239
  * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.
220
240
  * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.
221
241
  * Defaults to `false`.
222
242
  * @param runOnJS
223
243
  */
244
+
245
+
224
246
  runOnJS(runOnJS) {
225
247
  this.config.runOnJS = runOnJS;
226
248
  return this;
227
249
  }
228
-
229
250
  /**
230
251
  * Allows gestures across different components to be recognized simultaneously.
231
252
  * @param gestures
232
253
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture
233
254
  */
255
+
256
+
234
257
  simultaneousWithExternalGesture(...gestures) {
235
258
  for (const gesture of gestures) {
236
259
  this.addDependency('simultaneousWith', gesture);
237
260
  }
261
+
238
262
  return this;
239
263
  }
240
-
241
264
  /**
242
265
  * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).
243
266
  * @param gestures
244
267
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail
245
268
  */
269
+
270
+
246
271
  requireExternalGestureToFail(...gestures) {
247
272
  for (const gesture of gestures) {
248
273
  this.addDependency('requireToFail', gesture);
249
274
  }
275
+
250
276
  return this;
251
277
  }
252
-
253
278
  /**
254
279
  * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.
255
280
  * @param gestures
256
281
  * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture
257
282
  */
283
+
284
+
258
285
  blocksExternalGesture(...gestures) {
259
286
  for (const gesture of gestures) {
260
287
  this.addDependency('blocksHandlers', gesture);
261
288
  }
289
+
262
290
  return this;
263
291
  }
264
-
265
292
  /**
266
293
  * Sets a `testID` property for gesture object, allowing for querying for it in tests.
267
294
  * @param id
268
295
  */
296
+
297
+
269
298
  withTestId(id) {
270
299
  this.config.testId = id;
271
300
  return this;
272
301
  }
273
-
274
302
  /**
275
303
  * #### iOS only
276
304
  * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.
277
305
  * Default value is `true`.
278
306
  * @param value
279
307
  */
308
+
309
+
280
310
  cancelsTouchesInView(value) {
281
311
  this.config.cancelsTouchesInView = value;
282
312
  return this;
283
313
  }
314
+
284
315
  initialize() {
285
316
  this.handlerTag = (0, _getNextHandlerTag.getNextHandlerTag)();
286
- this.handlers = {
287
- ...this.handlers,
317
+ this.handlers = { ...this.handlers,
288
318
  handlerTag: this.handlerTag
289
319
  };
320
+
290
321
  if (this.config.ref) {
291
322
  this.config.ref.current = this;
292
323
  }
293
324
  }
325
+
294
326
  toGestureArray() {
295
327
  return [this];
296
- }
328
+ } // eslint-disable-next-line @typescript-eslint/no-empty-function
329
+
297
330
 
298
- // eslint-disable-next-line @typescript-eslint/no-empty-function
299
331
  prepare() {}
332
+
300
333
  get shouldUseReanimated() {
301
334
  // Use Reanimated when runOnJS isn't set explicitly,
302
335
  // all defined callbacks are worklets
303
336
  // and remote debugging is disabled
304
337
  return this.config.runOnJS !== true && !this.handlers.isWorklet.includes(false) && !(0, _utils.isRemoteDebuggingEnabled)();
305
338
  }
339
+
306
340
  }
341
+
307
342
  exports.BaseGesture = BaseGesture;
343
+
308
344
  class ContinousBaseGesture extends BaseGesture {
309
345
  /**
310
346
  * Set the callback that is being called every time the gesture receives an update while it's active.
@@ -315,27 +351,31 @@ class ContinousBaseGesture extends BaseGesture {
315
351
  this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);
316
352
  return this;
317
353
  }
318
-
319
354
  /**
320
355
  * Set the callback that is being called every time the gesture receives an update while it's active.
321
356
  * This callback will receive information about change in value in relation to the last received event.
322
357
  * @param callback
323
358
  */
359
+
360
+
324
361
  onChange(callback) {
325
362
  this.handlers.onChange = callback;
326
363
  this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);
327
364
  return this;
328
365
  }
329
-
330
366
  /**
331
367
  * When `true` the handler will not activate by itself even if its activation criteria are met.
332
368
  * Instead you can manipulate its state using state manager.
333
369
  * @param manualActivation
334
370
  */
371
+
372
+
335
373
  manualActivation(manualActivation) {
336
374
  this.config.manualActivation = manualActivation;
337
375
  return this;
338
376
  }
377
+
339
378
  }
379
+
340
380
  exports.ContinousBaseGesture = ContinousBaseGesture;
341
381
  //# sourceMappingURL=gesture.js.map
@@ -1 +1 @@
1
- {"version":3,"names":["_getNextHandlerTag","require","_utils","_defineProperty","e","r","t","_toPropertyKey","Object","defineProperty","value","enumerable","configurable","writable","i","_toPrimitive","Symbol","toPrimitive","call","TypeError","String","Number","CALLBACK_TYPE","exports","UNDEFINED","BEGAN","START","UPDATE","CHANGE","END","FINALIZE","TOUCHES_DOWN","TOUCHES_MOVE","TOUCHES_UP","TOUCHES_CANCELLED","Gesture","nextGestureId","BaseGesture","constructor","gestureId","handlerTag","isWorklet","handlers","addDependency","key","gesture","config","Array","concat","withRef","ref","callback","__workletHash","undefined","onBegin","onStart","onEnd","onFinalize","onTouchesDown","needsPointerData","onTouchesMove","onTouchesUp","onTouchesCancelled","enabled","shouldCancelWhenOutside","hitSlop","activeCursor","mouseButton","runOnJS","simultaneousWithExternalGesture","gestures","requireExternalGestureToFail","blocksExternalGesture","withTestId","id","testId","cancelsTouchesInView","initialize","getNextHandlerTag","current","toGestureArray","prepare","shouldUseReanimated","includes","isRemoteDebuggingEnabled","ContinousBaseGesture","onUpdate","onChange","manualActivation"],"sources":["gesture.ts"],"sourcesContent":["import {\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n 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{\n HitSlop,\n CommonGestureConfig,\n GestureTouchEvent,\n GestureStateChangeEvent,\n GestureUpdateEvent,\n ActiveCursor,\n MouseButton,\n} from '../gestureHandlerCommon';\nimport { getNextHandlerTag } from '../getNextHandlerTag';\nimport { GestureStateManagerType } from './gestureStateManager';\nimport type {\n FlingGestureHandlerEventPayload,\n ForceTouchGestureHandlerEventPayload,\n LongPressGestureHandlerEventPayload,\n PanGestureHandlerEventPayload,\n PinchGestureHandlerEventPayload,\n RotationGestureHandlerEventPayload,\n TapGestureHandlerEventPayload,\n NativeViewGestureHandlerPayload,\n HoverGestureHandlerEventPayload,\n} from '../GestureHandlerEventPayload';\nimport { isRemoteDebuggingEnabled } from '../../utils';\n\nexport type GestureType =\n | BaseGesture<Record<string, unknown>>\n | BaseGesture<Record<string, never>>\n | BaseGesture<TapGestureHandlerEventPayload>\n | BaseGesture<PanGestureHandlerEventPayload>\n | BaseGesture<LongPressGestureHandlerEventPayload>\n | BaseGesture<RotationGestureHandlerEventPayload>\n | BaseGesture<PinchGestureHandlerEventPayload>\n | BaseGesture<FlingGestureHandlerEventPayload>\n | BaseGesture<ForceTouchGestureHandlerEventPayload>\n | BaseGesture<NativeViewGestureHandlerPayload>\n | BaseGesture<HoverGestureHandlerEventPayload>;\n\nexport type GestureRef =\n | number\n | GestureType\n | React.RefObject<GestureType | undefined>\n | React.RefObject<React.ComponentType | undefined>; // Allow adding a ref to a gesture handler\nexport interface BaseGestureConfig\n extends CommonGestureConfig,\n Record<string, unknown> {\n ref?: React.MutableRefObject<GestureType | undefined>;\n requireToFail?: GestureRef[];\n simultaneousWith?: GestureRef[];\n blocksHandlers?: GestureRef[];\n needsPointerData?: boolean;\n manualActivation?: boolean;\n runOnJS?: boolean;\n testId?: string;\n cancelsTouchesInView?: boolean;\n}\n\ntype TouchEventHandlerType = (\n event: GestureTouchEvent,\n stateManager: GestureStateManagerType\n) => void;\n\nexport type HandlerCallbacks<EventPayloadT extends Record<string, unknown>> = {\n gestureId: number;\n handlerTag: number;\n onBegin?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onStart?: (event: GestureStateChangeEvent<EventPayloadT>) => void;\n onEnd?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onFinalize?: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void;\n onUpdate?: (event: GestureUpdateEvent<EventPayloadT>) => void;\n onChange?: (event: any) => void;\n onTouchesDown?: TouchEventHandlerType;\n onTouchesMove?: TouchEventHandlerType;\n onTouchesUp?: TouchEventHandlerType;\n onTouchesCancelled?: TouchEventHandlerType;\n changeEventCalculator?: (\n current: GestureUpdateEvent<Record<string, unknown>>,\n previous?: GestureUpdateEvent<Record<string, unknown>>\n ) => GestureUpdateEvent<Record<string, unknown>>;\n isWorklet: boolean[];\n};\n\nexport const CALLBACK_TYPE = {\n UNDEFINED: 0,\n BEGAN: 1,\n START: 2,\n UPDATE: 3,\n CHANGE: 4,\n END: 5,\n FINALIZE: 6,\n TOUCHES_DOWN: 7,\n TOUCHES_MOVE: 8,\n TOUCHES_UP: 9,\n TOUCHES_CANCELLED: 10,\n} as const;\n\n// Allow using CALLBACK_TYPE as object and type\n// eslint-disable-next-line @typescript-eslint/no-redeclare\nexport type CALLBACK_TYPE = (typeof CALLBACK_TYPE)[keyof typeof CALLBACK_TYPE];\n\nexport abstract class Gesture {\n /**\n * Return array of gestures, providing the same interface for creating and updating\n * handlers, no matter which object was used to create gesture instance.\n */\n abstract toGestureArray(): GestureType[];\n\n /**\n * Assign handlerTag to the gesture instance and set ref.current (if a ref is set)\n */\n abstract initialize(): void;\n\n /**\n * Make sure that values of properties defining relations are arrays. Do any necessary\n * preprocessing required to configure relations between handlers. Called just before\n * updating the handler on the native side.\n */\n abstract prepare(): void;\n}\n\nlet nextGestureId = 0;\nexport abstract class BaseGesture<\n EventPayloadT extends Record<string, unknown>,\n> extends Gesture {\n private gestureId = -1;\n public handlerTag = -1;\n public handlerName = '';\n public config: BaseGestureConfig = {};\n public handlers: HandlerCallbacks<EventPayloadT> = {\n gestureId: -1,\n handlerTag: -1,\n isWorklet: [],\n };\n\n constructor() {\n super();\n\n // Used to check whether the gesture config has been updated when wrapping it\n // with `useMemo`. Since every config will have a unique id, when the dependencies\n // don't change, the config won't be recreated and the id will stay the same.\n // If the id is different, it means that the config has changed and the gesture\n // needs to be updated.\n this.gestureId = nextGestureId++;\n this.handlers.gestureId = this.gestureId;\n }\n\n private addDependency(\n key: 'simultaneousWith' | 'requireToFail' | 'blocksHandlers',\n gesture: Exclude<GestureRef, number>\n ) {\n const value = this.config[key];\n this.config[key] = value\n ? Array<GestureRef>().concat(value, gesture)\n : [gesture];\n }\n\n /**\n * Sets a `ref` to the gesture object, allowing for interoperability with the old API.\n * @param ref\n */\n withRef(ref: React.MutableRefObject<GestureType | undefined>) {\n this.config.ref = ref;\n return this;\n }\n\n // eslint-disable-next-line @typescript-eslint/ban-types\n protected isWorklet(callback: Function) {\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n return callback.__workletHash !== undefined;\n }\n\n /**\n * Set the callback that is being called when given gesture handler starts receiving touches.\n * At the moment of this callback the handler is in `BEGAN` state and we don't know yet if it will recognize the gesture at all.\n * @param callback\n */\n onBegin(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onBegin = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.BEGAN] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture is recognized by the handler and it transitions to the `ACTIVE` state.\n * @param callback\n */\n onStart(callback: (event: GestureStateChangeEvent<EventPayloadT>) => void) {\n this.handlers.onStart = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.START] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the gesture that was recognized by the handler finishes and handler reaches `END` state.\n * It will be called only if the handler was previously in the `ACTIVE` state.\n * @param callback\n */\n onEnd(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onEnd = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.END] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called when the handler finalizes handling gesture - the gesture was recognized and has finished or it failed to recognize.\n * @param callback\n */\n onFinalize(\n callback: (\n event: GestureStateChangeEvent<EventPayloadT>,\n success: boolean\n ) => void\n ) {\n this.handlers.onFinalize = callback;\n // @ts-ignore if callback is a worklet, the property will be available, if not then the check will return false\n this.handlers.isWorklet[CALLBACK_TYPE.FINALIZE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the `onTouchesDown` callback which is called every time a pointer is placed on the screen.\n * @param callback\n */\n onTouchesDown(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesDown = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_DOWN] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesMove` callback which is called every time a pointer is moved on the screen.\n * @param callback\n */\n onTouchesMove(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesMove = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_MOVE] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesUp` callback which is called every time a pointer is lifted from the screen.\n * @param callback\n */\n onTouchesUp(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesUp = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_UP] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Set the `onTouchesCancelled` callback which is called every time a pointer stops being tracked, for example when the gesture finishes.\n * @param callback\n */\n onTouchesCancelled(callback: TouchEventHandlerType) {\n this.config.needsPointerData = true;\n this.handlers.onTouchesCancelled = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.TOUCHES_CANCELLED] =\n this.isWorklet(callback);\n\n return this;\n }\n\n /**\n * Indicates whether the given handler should be analyzing stream of touch events or not.\n * @param enabled\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#enabledvalue-boolean\n */\n enabled(enabled: boolean) {\n this.config.enabled = enabled;\n return this;\n }\n\n /**\n * When true the handler will cancel or fail recognition (depending on its current state) whenever the finger leaves the area of the connected view.\n * @param value\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#shouldcancelwhenoutsidevalue-boolean\n */\n shouldCancelWhenOutside(value: boolean) {\n this.config.shouldCancelWhenOutside = value;\n return this;\n }\n\n /**\n * This parameter enables control over what part of the connected view area can be used to begin recognizing the gesture.\n * When a negative number is provided the bounds of the view will reduce the area by the given number of points in each of the sides evenly.\n * @param hitSlop\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#hitslopsettings\n */\n hitSlop(hitSlop: HitSlop) {\n this.config.hitSlop = hitSlop;\n return this;\n }\n\n /**\n * #### Web only\n * This parameter allows to specify which `cursor` should be used when gesture activates.\n * Supports all CSS cursor values (e.g. `\"grab\"`, `\"zoom-in\"`). Default value is set to `\"auto\"`.\n * @param activeCursor\n */\n activeCursor(activeCursor: ActiveCursor) {\n this.config.activeCursor = activeCursor;\n return this;\n }\n\n /**\n * #### Web & Android only\n * Allows users to choose which mouse button should handler respond to.\n * Arguments can be combined using `|` operator, e.g. `mouseButton(MouseButton.LEFT | MouseButton.RIGHT)`.\n * Default value is set to `MouseButton.LEFT`.\n * @param mouseButton\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/gestures/pan-gesture#mousebuttonvalue-mousebutton-web--android-only\n */\n mouseButton(mouseButton: MouseButton) {\n this.config.mouseButton = mouseButton;\n return this;\n }\n\n /**\n * When `react-native-reanimated` is installed, the callbacks passed to the gestures are automatically workletized and run on the UI thread when called.\n * This option allows for changing this behavior: when `true`, all the callbacks will be run on the JS thread instead of the UI thread, regardless of whether they are worklets or not.\n * Defaults to `false`.\n * @param runOnJS\n */\n runOnJS(runOnJS: boolean) {\n this.config.runOnJS = runOnJS;\n return this;\n }\n\n /**\n * Allows gestures across different components to be recognized simultaneously.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#simultaneouswithexternalgesture\n */\n simultaneousWithExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('simultaneousWith', gesture);\n }\n return this;\n }\n\n /**\n * Allows to delay activation of the handler until all handlers passed as arguments to this method fail (or don't begin at all).\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#requireexternalgesturetofail\n */\n requireExternalGestureToFail(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('requireToFail', gesture);\n }\n return this;\n }\n\n /**\n * Works similarily to `requireExternalGestureToFail` but the direction of the relation is reversed - instead of being one-to-many relation, it's many-to-one.\n * @param gestures\n * @see https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/gesture-composition/#blocksexternalgesture\n */\n blocksExternalGesture(...gestures: Exclude<GestureRef, number>[]) {\n for (const gesture of gestures) {\n this.addDependency('blocksHandlers', gesture);\n }\n return this;\n }\n\n /**\n * Sets a `testID` property for gesture object, allowing for querying for it in tests.\n * @param id\n */\n withTestId(id: string) {\n this.config.testId = id;\n return this;\n }\n\n /**\n * #### iOS only\n * When `true`, the handler will cancel touches for native UI components (`UIButton`, `UISwitch`, etc) it's attached to when it becomes `ACTIVE`.\n * Default value is `true`.\n * @param value\n */\n cancelsTouchesInView(value: boolean) {\n this.config.cancelsTouchesInView = value;\n return this;\n }\n\n initialize() {\n this.handlerTag = getNextHandlerTag();\n\n this.handlers = { ...this.handlers, handlerTag: this.handlerTag };\n\n if (this.config.ref) {\n this.config.ref.current = this as GestureType;\n }\n }\n\n toGestureArray(): GestureType[] {\n return [this as GestureType];\n }\n\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n prepare() {}\n\n get shouldUseReanimated(): boolean {\n // Use Reanimated when runOnJS isn't set explicitly,\n // all defined callbacks are worklets\n // and remote debugging is disabled\n return (\n this.config.runOnJS !== true &&\n !this.handlers.isWorklet.includes(false) &&\n !isRemoteDebuggingEnabled()\n );\n }\n}\n\nexport abstract class ContinousBaseGesture<\n EventPayloadT extends Record<string, unknown>,\n EventChangePayloadT extends Record<string, unknown>,\n> extends BaseGesture<EventPayloadT> {\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * @param callback\n */\n onUpdate(callback: (event: GestureUpdateEvent<EventPayloadT>) => void) {\n this.handlers.onUpdate = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.UPDATE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * Set the callback that is being called every time the gesture receives an update while it's active.\n * This callback will receive information about change in value in relation to the last received event.\n * @param callback\n */\n onChange(\n callback: (\n event: GestureUpdateEvent<EventPayloadT & EventChangePayloadT>\n ) => void\n ) {\n this.handlers.onChange = callback;\n this.handlers.isWorklet[CALLBACK_TYPE.CHANGE] = this.isWorklet(callback);\n return this;\n }\n\n /**\n * When `true` the handler will not activate by itself even if its activation criteria are met.\n * Instead you can manipulate its state using state manager.\n * @param manualActivation\n */\n manualActivation(manualActivation: boolean) {\n this.config.manualActivation = manualActivation;\n return this;\n }\n}\n"]}
@@ -3,11 +3,12 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
- exports.SimultaneousGesture = exports.ExclusiveGesture = exports.ComposedGesture = void 0;
6
+ exports.ExclusiveGesture = exports.SimultaneousGesture = exports.ComposedGesture = void 0;
7
+
7
8
  var _gesture = require("./gesture");
8
- function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
9
- function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == typeof i ? i : i + ""; }
10
- function _toPrimitive(t, r) { if ("object" != typeof t || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != typeof i) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
9
+
10
+ function _defineProperty(obj, key, value) { if (key in obj) { Object.defineProperty(obj, key, { value: value, enumerable: true, configurable: true, writable: true }); } else { obj[key] = value; } return obj; }
11
+
11
12
  function extendRelation(currentRelation, extendWith) {
12
13
  if (currentRelation === undefined) {
13
14
  return [...extendWith];
@@ -15,22 +16,26 @@ function extendRelation(currentRelation, extendWith) {
15
16
  return [...currentRelation, ...extendWith];
16
17
  }
17
18
  }
19
+
18
20
  class ComposedGesture extends _gesture.Gesture {
19
21
  constructor(...gestures) {
20
22
  super();
23
+
21
24
  _defineProperty(this, "gestures", []);
25
+
22
26
  _defineProperty(this, "simultaneousGestures", []);
27
+
23
28
  _defineProperty(this, "requireGesturesToFail", []);
29
+
24
30
  this.gestures = gestures;
25
31
  }
32
+
26
33
  prepareSingleGesture(gesture, simultaneousGestures, requireGesturesToFail) {
27
34
  if (gesture instanceof _gesture.BaseGesture) {
28
- const newConfig = {
29
- ...gesture.config
30
- };
31
-
32
- // No need to extend `blocksHandlers` here, because it's not changed in composition.
35
+ const newConfig = { ...gesture.config
36
+ }; // No need to extend `blocksHandlers` here, because it's not changed in composition.
33
37
  // The same effect is achieved by reversing the order of 2 gestures in `Exclusive`
38
+
34
39
  newConfig.simultaneousWith = extendRelation(newConfig.simultaneousWith, simultaneousGestures);
35
40
  newConfig.requireToFail = extendRelation(newConfig.requireToFail, requireGesturesToFail);
36
41
  gesture.config = newConfig;
@@ -40,54 +45,63 @@ class ComposedGesture extends _gesture.Gesture {
40
45
  gesture.prepare();
41
46
  }
42
47
  }
48
+
43
49
  prepare() {
44
50
  for (const gesture of this.gestures) {
45
51
  this.prepareSingleGesture(gesture, this.simultaneousGestures, this.requireGesturesToFail);
46
52
  }
47
53
  }
54
+
48
55
  initialize() {
49
56
  for (const gesture of this.gestures) {
50
57
  gesture.initialize();
51
58
  }
52
59
  }
60
+
53
61
  toGestureArray() {
54
62
  return this.gestures.flatMap(gesture => gesture.toGestureArray());
55
63
  }
64
+
56
65
  }
66
+
57
67
  exports.ComposedGesture = ComposedGesture;
68
+
58
69
  class SimultaneousGesture extends ComposedGesture {
59
70
  prepare() {
60
71
  // This piece of magic works something like this:
61
72
  // for every gesture in the array
62
- const simultaneousArrays = this.gestures.map(gesture =>
63
- // we take the array it's in
64
- this.gestures
65
- // and make a copy without it
66
- .filter(x => x !== gesture)
67
- // then we flatmap the result to get list of raw (not composed) gestures
73
+ const simultaneousArrays = this.gestures.map(gesture => // we take the array it's in
74
+ this.gestures // and make a copy without it
75
+ .filter(x => x !== gesture) // then we flatmap the result to get list of raw (not composed) gestures
68
76
  // this way we don't make the gestures simultaneous with themselves, which is
69
77
  // important when the gesture is `ExclusiveGesture` - we don't want to make
70
78
  // exclusive gestures simultaneous
71
79
  .flatMap(x => x.toGestureArray()));
80
+
72
81
  for (let i = 0; i < this.gestures.length; i++) {
73
82
  this.prepareSingleGesture(this.gestures[i], simultaneousArrays[i], this.requireGesturesToFail);
74
83
  }
75
84
  }
85
+
76
86
  }
87
+
77
88
  exports.SimultaneousGesture = SimultaneousGesture;
89
+
78
90
  class ExclusiveGesture extends ComposedGesture {
79
91
  prepare() {
80
92
  // Transforms the array of gestures into array of grouped raw (not composed) gestures
81
93
  // i.e. [gesture1, gesture2, ComposedGesture(gesture3, gesture4)] -> [[gesture1], [gesture2], [gesture3, gesture4]]
82
94
  const gestureArrays = this.gestures.map(gesture => gesture.toGestureArray());
83
95
  let requireToFail = [];
96
+
84
97
  for (let i = 0; i < this.gestures.length; i++) {
85
- this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail));
98
+ this.prepareSingleGesture(this.gestures[i], this.simultaneousGestures, this.requireGesturesToFail.concat(requireToFail)); // Every group gets to wait for all groups before it
86
99
 
87
- // Every group gets to wait for all groups before it
88
100
  requireToFail = requireToFail.concat(gestureArrays[i]);
89
101
  }
90
102
  }
103
+
91
104
  }
105
+
92
106
  exports.ExclusiveGesture = ExclusiveGesture;
93
107
  //# sourceMappingURL=gestureComposition.js.map