react-native-gesture-handler 2.20.1 → 2.21.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (130) hide show
  1. package/RNGestureHandler.podspec +9 -0
  2. package/android/build.gradle +19 -0
  3. package/android/paper/src/main/java/com/swmansion/gesturehandler/ReactContextExtensions.kt +1 -1
  4. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +6 -2
  5. package/android/src/main/java/com/swmansion/gesturehandler/core/RotationGestureDetector.kt +53 -21
  6. package/apple/Handlers/RNPanHandler.m +5 -1
  7. package/apple/RNGestureHandlerButton.h +17 -1
  8. package/apple/{RNGestureHandlerButton.m → RNGestureHandlerButton.mm} +64 -0
  9. package/apple/RNGestureHandlerButtonComponentView.h +4 -0
  10. package/apple/RNGestureHandlerButtonComponentView.mm +12 -3
  11. package/apple/{RNGestureHandlerButtonManager.m → RNGestureHandlerButtonManager.mm} +1 -1
  12. package/apple/RNGestureHandlerPointerTracker.m +4 -2
  13. package/lib/commonjs/RNGestureHandlerModule.web.js +15 -2
  14. package/lib/commonjs/RNGestureHandlerModule.web.js.map +1 -1
  15. package/lib/commonjs/components/Pressable/Pressable.js +2 -6
  16. package/lib/commonjs/components/Pressable/Pressable.js.map +1 -1
  17. package/lib/commonjs/components/ReanimatedDrawerLayout.js +389 -0
  18. package/lib/commonjs/components/ReanimatedDrawerLayout.js.map +1 -0
  19. package/lib/commonjs/components/ReanimatedSwipeable.js +117 -148
  20. package/lib/commonjs/components/ReanimatedSwipeable.js.map +1 -1
  21. package/lib/commonjs/findNodeHandle.js +12 -0
  22. package/lib/commonjs/findNodeHandle.js.map +1 -0
  23. package/lib/commonjs/findNodeHandle.web.js +40 -0
  24. package/lib/commonjs/findNodeHandle.web.js.map +1 -0
  25. package/lib/commonjs/handlers/createHandler.js +4 -2
  26. package/lib/commonjs/handlers/createHandler.js.map +1 -1
  27. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js +51 -0
  28. package/lib/commonjs/handlers/gestures/GestureDetector/Wrap.web.js.map +1 -0
  29. package/lib/commonjs/handlers/gestures/GestureDetector/index.js +3 -1
  30. package/lib/commonjs/handlers/gestures/GestureDetector/index.js.map +1 -1
  31. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js +5 -3
  32. package/lib/commonjs/handlers/gestures/GestureDetector/useDetectorUpdater.js.map +1 -1
  33. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js +4 -2
  34. package/lib/commonjs/handlers/gestures/GestureDetector/useViewRefHandler.js.map +1 -1
  35. package/lib/commonjs/web/handlers/GestureHandler.js +4 -0
  36. package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
  37. package/lib/commonjs/web/handlers/PanGestureHandler.js +59 -0
  38. package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
  39. package/lib/commonjs/web/interfaces.js +10 -1
  40. package/lib/commonjs/web/interfaces.js.map +1 -1
  41. package/lib/commonjs/web/tools/EventManager.js +6 -0
  42. package/lib/commonjs/web/tools/EventManager.js.map +1 -1
  43. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js +1 -3
  44. package/lib/commonjs/web/tools/GestureHandlerOrchestrator.js.map +1 -1
  45. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js +5 -2
  46. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  47. package/lib/commonjs/web/tools/KeyboardEventManager.js +2 -2
  48. package/lib/commonjs/web/tools/KeyboardEventManager.js.map +1 -1
  49. package/lib/commonjs/web/tools/PointerTracker.js +6 -30
  50. package/lib/commonjs/web/tools/PointerTracker.js.map +1 -1
  51. package/lib/commonjs/web/tools/WheelEventManager.js +74 -0
  52. package/lib/commonjs/web/tools/WheelEventManager.js.map +1 -0
  53. package/lib/commonjs/web/utils.js +16 -0
  54. package/lib/commonjs/web/utils.js.map +1 -1
  55. package/lib/module/RNGestureHandlerModule.web.js +16 -3
  56. package/lib/module/RNGestureHandlerModule.web.js.map +1 -1
  57. package/lib/module/components/Pressable/Pressable.js +2 -6
  58. package/lib/module/components/Pressable/Pressable.js.map +1 -1
  59. package/lib/module/components/ReanimatedDrawerLayout.js +365 -0
  60. package/lib/module/components/ReanimatedDrawerLayout.js.map +1 -0
  61. package/lib/module/components/ReanimatedSwipeable.js +119 -145
  62. package/lib/module/components/ReanimatedSwipeable.js.map +1 -1
  63. package/lib/module/findNodeHandle.js +3 -0
  64. package/lib/module/findNodeHandle.js.map +1 -0
  65. package/lib/module/findNodeHandle.web.js +32 -0
  66. package/lib/module/findNodeHandle.web.js.map +1 -0
  67. package/lib/module/handlers/createHandler.js +2 -1
  68. package/lib/module/handlers/createHandler.js.map +1 -1
  69. package/lib/module/handlers/gestures/GestureDetector/Wrap.web.js +34 -0
  70. package/lib/module/handlers/gestures/GestureDetector/Wrap.web.js.map +1 -0
  71. package/lib/module/handlers/gestures/GestureDetector/index.js +2 -1
  72. package/lib/module/handlers/gestures/GestureDetector/index.js.map +1 -1
  73. package/lib/module/handlers/gestures/GestureDetector/useDetectorUpdater.js +2 -2
  74. package/lib/module/handlers/gestures/GestureDetector/useDetectorUpdater.js.map +1 -1
  75. package/lib/module/handlers/gestures/GestureDetector/useViewRefHandler.js +1 -1
  76. package/lib/module/handlers/gestures/GestureDetector/useViewRefHandler.js.map +1 -1
  77. package/lib/module/web/handlers/GestureHandler.js +4 -0
  78. package/lib/module/web/handlers/GestureHandler.js.map +1 -1
  79. package/lib/module/web/handlers/PanGestureHandler.js +58 -0
  80. package/lib/module/web/handlers/PanGestureHandler.js.map +1 -1
  81. package/lib/module/web/interfaces.js +8 -0
  82. package/lib/module/web/interfaces.js.map +1 -1
  83. package/lib/module/web/tools/EventManager.js +6 -0
  84. package/lib/module/web/tools/EventManager.js.map +1 -1
  85. package/lib/module/web/tools/GestureHandlerOrchestrator.js +1 -3
  86. package/lib/module/web/tools/GestureHandlerOrchestrator.js.map +1 -1
  87. package/lib/module/web/tools/GestureHandlerWebDelegate.js +3 -1
  88. package/lib/module/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  89. package/lib/module/web/tools/KeyboardEventManager.js +2 -2
  90. package/lib/module/web/tools/KeyboardEventManager.js.map +1 -1
  91. package/lib/module/web/tools/PointerTracker.js +6 -30
  92. package/lib/module/web/tools/PointerTracker.js.map +1 -1
  93. package/lib/module/web/tools/WheelEventManager.js +60 -0
  94. package/lib/module/web/tools/WheelEventManager.js.map +1 -0
  95. package/lib/module/web/utils.js +15 -0
  96. package/lib/module/web/utils.js.map +1 -1
  97. package/lib/typescript/components/ReanimatedDrawerLayout.d.ts +162 -0
  98. package/lib/typescript/components/ReanimatedSwipeable.d.ts +22 -16
  99. package/lib/typescript/findNodeHandle.d.ts +2 -0
  100. package/lib/typescript/findNodeHandle.web.d.ts +2 -0
  101. package/lib/typescript/handlers/gestures/GestureDetector/Wrap.web.d.ts +7 -0
  102. package/lib/typescript/web/handlers/GestureHandler.d.ts +2 -1
  103. package/lib/typescript/web/handlers/PanGestureHandler.d.ts +5 -0
  104. package/lib/typescript/web/interfaces.d.ts +16 -0
  105. package/lib/typescript/web/tools/EventManager.d.ts +2 -0
  106. package/lib/typescript/web/tools/PointerTracker.d.ts +2 -8
  107. package/lib/typescript/web/tools/WheelEventManager.d.ts +11 -0
  108. package/lib/typescript/web/utils.d.ts +2 -1
  109. package/package.json +2 -2
  110. package/src/RNGestureHandlerModule.web.ts +23 -4
  111. package/src/components/Pressable/Pressable.tsx +2 -6
  112. package/src/components/ReanimatedDrawerLayout.tsx +741 -0
  113. package/src/components/ReanimatedSwipeable.tsx +361 -305
  114. package/src/findNodeHandle.ts +3 -0
  115. package/src/findNodeHandle.web.ts +35 -0
  116. package/src/handlers/createHandler.tsx +2 -1
  117. package/src/handlers/gestures/GestureDetector/Wrap.web.tsx +44 -0
  118. package/src/handlers/gestures/GestureDetector/index.tsx +2 -1
  119. package/src/handlers/gestures/GestureDetector/useDetectorUpdater.ts +1 -1
  120. package/src/handlers/gestures/GestureDetector/useViewRefHandler.ts +1 -1
  121. package/src/web/handlers/GestureHandler.ts +5 -1
  122. package/src/web/handlers/PanGestureHandler.ts +69 -1
  123. package/src/web/interfaces.ts +17 -0
  124. package/src/web/tools/EventManager.ts +4 -0
  125. package/src/web/tools/GestureHandlerOrchestrator.ts +1 -7
  126. package/src/web/tools/GestureHandlerWebDelegate.ts +3 -1
  127. package/src/web/tools/KeyboardEventManager.ts +2 -2
  128. package/src/web/tools/PointerTracker.ts +6 -28
  129. package/src/web/tools/WheelEventManager.ts +48 -0
  130. package/src/web/utils.ts +47 -1
@@ -1,5 +1,11 @@
1
1
  require "json"
2
2
 
3
+
4
+ is_gh_example_app = ENV["GH_EXAMPLE_APP_NAME"] != nil
5
+
6
+ compilation_metadata_dir = "CompilationDatabase"
7
+ compilation_metadata_generation_flag = is_gh_example_app ? '-gen-cdb-fragment-path ' + compilation_metadata_dir : ''
8
+
3
9
  Pod::Spec.new do |s|
4
10
  # NPM package specification
5
11
  package = JSON.parse(File.read(File.join(File.dirname(__FILE__), "package.json")))
@@ -14,6 +20,9 @@ Pod::Spec.new do |s|
14
20
  s.source_files = "apple/**/*.{h,m,mm}"
15
21
  s.requires_arc = true
16
22
  s.platforms = { ios: '11.0', tvos: '11.0', osx: '10.15', visionos: '1.0' }
23
+ s.xcconfig = {
24
+ "OTHER_CFLAGS" => "$(inherited) " + compilation_metadata_generation_flag
25
+ }
17
26
 
18
27
  if defined?(install_modules_dependencies()) != nil
19
28
  install_modules_dependencies(s);
@@ -1,4 +1,5 @@
1
1
  import groovy.json.JsonSlurper
2
+ import com.android.build.gradle.tasks.ExternalNativeBuildJsonTask
2
3
 
3
4
  buildscript {
4
5
  def kotlin_version = rootProject.ext.has('kotlinVersion') ? rootProject.ext.get('kotlinVersion') : project.properties['RNGH_kotlinVersion']
@@ -27,6 +28,10 @@ def safeExtGet(prop, fallback) {
27
28
  rootProject.ext.has(prop) ? rootProject.ext.get(prop) : fallback
28
29
  }
29
30
 
31
+ def isGHExampleApp() {
32
+ return safeExtGet("isGHExampleApp", false)
33
+ }
34
+
30
35
  def resolveReactNativeDirectory() {
31
36
  def reactNativeLocation = safeExtGet("REACT_NATIVE_NODE_MODULES_DIR", null)
32
37
  if (reactNativeLocation != null) {
@@ -170,6 +175,20 @@ android {
170
175
  }
171
176
  }
172
177
  }
178
+
179
+ if (isGHExampleApp()) {
180
+ tasks.withType(ExternalNativeBuildJsonTask) {
181
+ compileTask ->
182
+ compileTask.doLast {
183
+ def rootDir = new File("${project.projectDir}/..")
184
+ def generated = new File("${compileTask.abi.getCxxBuildFolder()}/compile_commands.json")
185
+ def output = new File("${rootDir}/compile_commands.json")
186
+ output.text = generated.text
187
+
188
+ println("Generated clangd metadata.")
189
+ }
190
+ }
191
+ }
173
192
  }
174
193
 
175
194
  def kotlin_version = safeExtGet('kotlinVersion', project.properties['RNGH_kotlinVersion'])
@@ -6,7 +6,7 @@ import com.facebook.react.uimanager.events.Event
6
6
 
7
7
  fun ReactContext.dispatchEvent(event: Event<*>) {
8
8
  try {
9
- this.getNativeModule(UIManagerModule::class.java)!!.getEventDispatcher().dispatchEvent(event)
9
+ this.getNativeModule(UIManagerModule::class.java)!!.eventDispatcher.dispatchEvent(event)
10
10
  } catch (e: NullPointerException) {
11
11
  throw Exception("Couldn't get an instance of UIManagerModule. Gesture Handler is unable to send an event.", e)
12
12
  }
@@ -85,11 +85,15 @@ class GestureHandlerOrchestrator(
85
85
  private fun hasOtherHandlerToWaitFor(handler: GestureHandler<*>) =
86
86
  gestureHandlers.any { !isFinished(it.state) && shouldHandlerWaitForOther(handler, it) }
87
87
 
88
- private fun shouldBeCancelledByFinishedHandler(handler: GestureHandler<*>) = gestureHandlers.any { shouldHandlerWaitForOther(handler, it) && it.state == GestureHandler.STATE_END }
88
+ private fun shouldBeCancelledByFinishedHandler(handler: GestureHandler<*>) =
89
+ gestureHandlers.any { shouldHandlerWaitForOther(handler, it) && it.state == GestureHandler.STATE_END }
90
+
91
+ private fun shouldBeCancelledByActiveHandler(handler: GestureHandler<*>) =
92
+ gestureHandlers.any { handler.hasCommonPointers(it) && it.state == GestureHandler.STATE_ACTIVE && !canRunSimultaneously(handler, it) }
89
93
 
90
94
  private fun tryActivate(handler: GestureHandler<*>) {
91
95
  // If we are waiting for a gesture that has successfully finished, we should cancel handler
92
- if (shouldBeCancelledByFinishedHandler(handler)) {
96
+ if (shouldBeCancelledByFinishedHandler(handler) || shouldBeCancelledByActiveHandler(handler)) {
93
97
  handler.cancel()
94
98
  return
95
99
  }
@@ -57,6 +57,14 @@ class RotationGestureDetector(private val gestureListener: OnRotationGestureList
57
57
  currentTime = event.eventTime
58
58
  val firstPointerIndex = event.findPointerIndex(pointerIds[0])
59
59
  val secondPointerIndex = event.findPointerIndex(pointerIds[1])
60
+
61
+ if (
62
+ firstPointerIndex == MotionEvent.INVALID_POINTER_ID ||
63
+ secondPointerIndex == MotionEvent.INVALID_POINTER_ID
64
+ ) {
65
+ return
66
+ }
67
+
60
68
  val firstPtX = event.getX(firstPointerIndex)
61
69
  val firstPtY = event.getY(firstPointerIndex)
62
70
  val secondPtX = event.getX(secondPointerIndex)
@@ -68,6 +76,9 @@ class RotationGestureDetector(private val gestureListener: OnRotationGestureList
68
76
 
69
77
  // Angle diff should be positive when rotating in clockwise direction
70
78
  val angle = -atan2(vectorY.toDouble(), vectorX.toDouble())
79
+
80
+ tryUnpause(angle)
81
+
71
82
  rotation = if (previousAngle.isNaN()) {
72
83
  0.0
73
84
  } else previousAngle - angle
@@ -85,8 +96,29 @@ class RotationGestureDetector(private val gestureListener: OnRotationGestureList
85
96
  }
86
97
  }
87
98
 
99
+ /**
100
+ * Gesture pauses when second Pointer lifts
101
+ *
102
+ * Then Detector waits for a new second Pointer to arrive to continue Handling
103
+ * (last Pointer Lifting finishes the Gesture)
104
+ *
105
+ * @see tryPause
106
+ * @see tryUnpause
107
+ */
108
+ private var isPaused = false
109
+ private fun tryPause() {
110
+ if (isPaused) return
111
+ isPaused = true
112
+ }
113
+ private fun tryUnpause(eventAngle: Double) {
114
+ if (!isPaused) return
115
+ previousAngle = eventAngle
116
+ isPaused = false
117
+ }
118
+
88
119
  private fun finish() {
89
120
  if (isInProgress) {
121
+ isPaused = false
90
122
  isInProgress = false
91
123
  gestureListener?.onRotationEnd(this)
92
124
  }
@@ -99,33 +131,33 @@ class RotationGestureDetector(private val gestureListener: OnRotationGestureList
99
131
  pointerIds[0] = event.getPointerId(event.actionIndex)
100
132
  pointerIds[1] = MotionEvent.INVALID_POINTER_ID
101
133
  }
102
- MotionEvent.ACTION_POINTER_DOWN -> if (!isInProgress) {
103
- pointerIds[1] = event.getPointerId(event.actionIndex)
104
- isInProgress = true
105
- previousTime = event.eventTime
106
- previousAngle = Double.NaN
107
- updateCurrent(event)
108
- gestureListener?.onRotationBegin(this)
134
+ MotionEvent.ACTION_POINTER_DOWN -> {
135
+ if (!isInProgress || isPaused) {
136
+ pointerIds[1] = event.getPointerId(event.actionIndex)
137
+ updateCurrent(event)
138
+ }
139
+ if (!isInProgress) {
140
+ isInProgress = true
141
+ previousTime = event.eventTime
142
+ previousAngle = Double.NaN
143
+ gestureListener?.onRotationBegin(this)
144
+ }
109
145
  }
110
146
  MotionEvent.ACTION_MOVE -> if (isInProgress) {
111
147
  updateCurrent(event)
112
- gestureListener?.onRotation(this)
148
+ if (!isPaused) {
149
+ gestureListener?.onRotation(this)
150
+ }
113
151
  }
114
- MotionEvent.ACTION_POINTER_UP -> {
152
+ MotionEvent.ACTION_POINTER_UP -> if (isInProgress) {
115
153
  val pointerId = event.getPointerId(event.actionIndex)
116
-
117
- // All key pointers are up
118
- if (!isInProgress && pointerId == pointerIds[0]) {
119
- gestureListener?.onRotationEnd(this)
120
- }
121
-
122
- // One of the key pointers is up
123
- if (isInProgress && pointerIds.contains(pointerId)) {
124
- if (pointerId == pointerIds[0]) {
125
- pointerIds[0] = pointerIds[1]
126
- }
154
+ if (pointerId == pointerIds[0]) {
155
+ pointerIds[0] = pointerIds[1]
156
+ pointerIds[1] = MotionEvent.INVALID_POINTER_ID
157
+ tryPause()
158
+ } else if (pointerId == pointerIds[1]) {
127
159
  pointerIds[1] = MotionEvent.INVALID_POINTER_ID
128
- isInProgress = false
160
+ tryPause()
129
161
  }
130
162
  }
131
163
  MotionEvent.ACTION_UP -> finish()
@@ -464,9 +464,13 @@
464
464
  withVelocity:[recognizer velocityInView:recognizer.view.window]
465
465
  withNumberOfTouches:recognizer.numberOfTouches
466
466
  withPointerType:_pointerType
467
+ #if !TARGET_OS_TV
467
468
  withStylusData:[panRecognizer.stylusData toDictionary]]; // In Objective-C calling method on nil returns
468
469
  // nil, therefore this line does not crash.
470
+ #else
471
+ withStylusData:nil];
472
+ #endif // TARGET_OS_TV
469
473
  }
470
- #endif
474
+ #endif // TARGET_OS_OSX
471
475
 
472
476
  @end
@@ -9,14 +9,30 @@
9
9
  #import "RNGestureHandler.h"
10
10
 
11
11
  #if TARGET_OS_OSX
12
+
13
+ #if RCT_NEW_ARCH_ENABLED
14
+
15
+ #include <react/renderer/core/LayoutMetrics.h>
16
+
17
+ @protocol RCTComponentViewProtocol;
18
+
19
+ #endif // RCT_NEW_ARCH_ENABLED
20
+
12
21
  @interface RNGestureHandlerButton : NSControl
13
22
  #else
14
23
  @interface RNGestureHandlerButton : UIControl
15
- #endif
24
+ #endif // TARGET_OS_OSX
16
25
  /**
17
26
  * Insets used when hit testing inside this view.
18
27
  */
19
28
  @property (nonatomic, assign) UIEdgeInsets hitTestEdgeInsets;
20
29
  @property (nonatomic) BOOL userEnabled;
21
30
 
31
+ #if TARGET_OS_OSX && RCT_NEW_ARCH_ENABLED
32
+ - (void)mountChildComponentView:(RNGHUIView<RCTComponentViewProtocol> *)childComponentView index:(NSInteger)index;
33
+ - (void)unmountChildComponentView:(RNGHUIView<RCTComponentViewProtocol> *)childComponentView index:(NSInteger)index;
34
+ - (void)updateLayoutMetrics:(const facebook::react::LayoutMetrics &)layoutMetrics
35
+ oldLayoutMetrics:(const facebook::react::LayoutMetrics &)oldLayoutMetrics;
36
+ #endif
37
+
22
38
  @end
@@ -10,6 +10,15 @@
10
10
 
11
11
  #if !TARGET_OS_OSX
12
12
  #import <UIKit/UIKit.h>
13
+ #else
14
+ #import <React/RCTUIKit.h>
15
+ #endif
16
+
17
+ #if RCT_NEW_ARCH_ENABLED
18
+
19
+ #import <React/RCTConversions.h>
20
+ #import <React/RCTFabricComponentsPlugins.h>
21
+
13
22
  #endif
14
23
 
15
24
  /**
@@ -82,4 +91,59 @@
82
91
  }
83
92
  #endif
84
93
 
94
+ #if TARGET_OS_OSX && RCT_NEW_ARCH_ENABLED
95
+ - (void)mountChildComponentView:(RNGHUIView *)childComponentView index:(NSInteger)index
96
+ {
97
+ if (childComponentView.superview != nil) {
98
+ return;
99
+ }
100
+
101
+ if (index < [[self subviews] count]) {
102
+ // Get the view currently at your desired index
103
+ NSView *existingView = [[self subviews] objectAtIndex:index];
104
+
105
+ // Now use this to insert your new view above the existing one
106
+ [self addSubview:childComponentView positioned:NSWindowAbove relativeTo:existingView];
107
+ } else {
108
+ // if the index is out of bounds, add the new subview at the end
109
+ [self addSubview:childComponentView];
110
+ }
111
+ }
112
+
113
+ - (void)unmountChildComponentView:(RNGHUIView *)childComponentView index:(NSInteger)index
114
+ {
115
+ [childComponentView removeFromSuperview];
116
+ }
117
+
118
+ - (void)updateLayoutMetrics:(const facebook::react::LayoutMetrics &)layoutMetrics
119
+ oldLayoutMetrics:(const facebook::react::LayoutMetrics &)oldLayoutMetrics
120
+ {
121
+ bool forceUpdate = oldLayoutMetrics == facebook::react::EmptyLayoutMetrics;
122
+
123
+ if (forceUpdate || (layoutMetrics.frame != oldLayoutMetrics.frame)) {
124
+ CGRect frame = RCTCGRectFromRect(layoutMetrics.frame);
125
+
126
+ if (!std::isfinite(frame.origin.x) || !std::isfinite(frame.origin.y) || !std::isfinite(frame.size.width) ||
127
+ !std::isfinite(frame.size.height)) {
128
+ // CALayer will crash if we pass NaN or Inf values.
129
+ // It's unclear how to detect this case on cross-platform manner holistically, so we have to do it on the mounting
130
+ // layer as well. NaN/Inf is a kinda valid result of some math operations. Even if we can (and should) detect (and
131
+ // report early) incorrect (NaN and Inf) values which come from JavaScript side, we sometimes cannot backtrace the
132
+ // sources of a calculation that produced an incorrect/useless result.
133
+ RCTLogWarn(
134
+ @"-[UIView(ComponentViewProtocol) updateLayoutMetrics:oldLayoutMetrics:]: Received invalid layout metrics (%@) for a view (%@).",
135
+ NSStringFromCGRect(frame),
136
+ self);
137
+ } else {
138
+ self.frame = frame;
139
+ self.bounds = CGRect{CGPointZero, frame.size};
140
+ }
141
+ }
142
+
143
+ if (forceUpdate || (layoutMetrics.displayType != oldLayoutMetrics.displayType)) {
144
+ self.hidden = layoutMetrics.displayType == facebook::react::DisplayType::None;
145
+ }
146
+ }
147
+ #endif
148
+
85
149
  @end
@@ -1,6 +1,10 @@
1
1
  #ifdef RCT_NEW_ARCH_ENABLED
2
2
 
3
+ #if !TARGET_OS_OSX
3
4
  #import <UIKit/UIKit.h>
5
+ #else
6
+ #import <React/RCTUIKit.h>
7
+ #endif
4
8
 
5
9
  #import <React/RCTViewComponentView.h>
6
10
 
@@ -21,6 +21,15 @@ using namespace facebook::react;
21
21
  RNGestureHandlerButton *_buttonView;
22
22
  }
23
23
 
24
+ #if TARGET_OS_OSX
25
+ // Here we want to disable view recycling on buttons. Listeners are not removed from views when they're being unmounted,
26
+ // therefore after navigating through other screens buttons may have different actions then they are supposed to have.
27
+ + (BOOL)shouldBeRecycled
28
+ {
29
+ return NO;
30
+ }
31
+ #endif
32
+
24
33
  // Needed because of this: https://github.com/facebook/react-native/pull/37274
25
34
  + (void)load
26
35
  {
@@ -40,12 +49,12 @@ using namespace facebook::react;
40
49
  return self;
41
50
  }
42
51
 
43
- - (void)mountChildComponentView:(UIView<RCTComponentViewProtocol> *)childComponentView index:(NSInteger)index
52
+ - (void)mountChildComponentView:(RNGHUIView<RCTComponentViewProtocol> *)childComponentView index:(NSInteger)index
44
53
  {
45
54
  [_buttonView mountChildComponentView:childComponentView index:index];
46
55
  }
47
56
 
48
- - (void)unmountChildComponentView:(UIView<RCTComponentViewProtocol> *)childComponentView index:(NSInteger)index
57
+ - (void)unmountChildComponentView:(RNGHUIView<RCTComponentViewProtocol> *)childComponentView index:(NSInteger)index
49
58
  {
50
59
  [_buttonView unmountChildComponentView:childComponentView index:index];
51
60
  }
@@ -97,7 +106,7 @@ using namespace facebook::react;
97
106
  const auto &newProps = *std::static_pointer_cast<const RNGestureHandlerButtonProps>(props);
98
107
 
99
108
  _buttonView.userEnabled = newProps.enabled;
100
- #if !TARGET_OS_TV
109
+ #if !TARGET_OS_TV && !TARGET_OS_OSX
101
110
  _buttonView.exclusiveTouch = newProps.exclusive;
102
111
  #endif
103
112
  _buttonView.hitTestEdgeInsets = UIEdgeInsetsMake(
@@ -30,7 +30,7 @@ RCT_CUSTOM_VIEW_PROPERTY(hitSlop, UIEdgeInsets, RNGestureHandlerButton)
30
30
 
31
31
  - (RNGHUIView *)view
32
32
  {
33
- return [RNGestureHandlerButton new];
33
+ return (RNGHUIView *)[RNGestureHandlerButton new];
34
34
  }
35
35
 
36
36
  @end
@@ -71,8 +71,10 @@
71
71
  - (NSDictionary *)extractPointerData:(int)index forTouch:(RNGHUITouch *)touch
72
72
  {
73
73
  #if TARGET_OS_OSX
74
- CGPoint absolutePos = [touch locationInWindow];
75
- CGPoint relativePos = [touch.window.contentView convertPoint:absolutePos fromView:_gestureHandler.recognizer.view];
74
+ CGFloat windowHeight = touch.window.contentView.frame.size.height;
75
+ CGPoint yFlippedAbsolutePos = [touch locationInWindow];
76
+ CGPoint absolutePos = CGPointMake(yFlippedAbsolutePos.x, windowHeight - yFlippedAbsolutePos.y);
77
+ CGPoint relativePos = [_gestureHandler.recognizer.view convertPoint:absolutePos fromView:touch.window.contentView];
76
78
  #else
77
79
  CGPoint relativePos = [touch locationInView:_gestureHandler.recognizer.view];
78
80
  CGPoint absolutePos = [touch locationInView:_gestureHandler.recognizer.view.window];
@@ -25,6 +25,12 @@ function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj;
25
25
 
26
26
  function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
27
27
 
28
+ // init method is called inside attachGestureHandler function. However, this function may
29
+ // fail when received view is not valid HTML element. On the other hand, dropGestureHandler
30
+ // will be called even if attach failed, which will result in crash.
31
+ //
32
+ // We use this flag to check whether or not dropGestureHandler should be called.
33
+ let shouldPreventDrop = false;
28
34
  var _default = {
29
35
  handleSetJSResponder(tag, blockNativeResponder) {
30
36
  console.warn('handleSetJSResponder: ', tag, blockNativeResponder);
@@ -62,8 +68,11 @@ var _default = {
62
68
 
63
69
  attachGestureHandler(handlerTag, // eslint-disable-next-line @typescript-eslint/no-explicit-any
64
70
  newView, _actionType, propsRef) {
65
- if (!(newView instanceof HTMLElement || newView instanceof _react.default.Component)) {
66
- return;
71
+ if (!(newView instanceof Element || newView instanceof _react.default.Component)) {
72
+ shouldPreventDrop = true;
73
+ const handler = (0, _EnableNewWebImplementation.isNewWebImplementationEnabled)() ? _NodeManager.default.getHandler(handlerTag) : HammerNodeManager.getHandler(handlerTag);
74
+ const handlerName = handler.constructor.name;
75
+ throw new Error(`${handlerName} with tag ${handlerTag} received child that is not valid HTML element.`);
67
76
  }
68
77
 
69
78
  if ((0, _EnableNewWebImplementation.isNewWebImplementationEnabled)()) {
@@ -94,6 +103,10 @@ var _default = {
94
103
  },
95
104
 
96
105
  dropGestureHandler(handlerTag) {
106
+ if (shouldPreventDrop) {
107
+ return;
108
+ }
109
+
97
110
  if ((0, _EnableNewWebImplementation.isNewWebImplementationEnabled)()) {
98
111
  _NodeManager.default.dropGestureHandler(handlerTag);
99
112
  } else {
@@ -1 +1 @@
1
- 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React from 'react';\n\nimport type { ActionType } from './ActionType';\nimport { isNewWebImplementationEnabled } from './EnableNewWebImplementation';\nimport { Gestures, HammerGestures } from './web/Gestures';\nimport type { Config } from './web/interfaces';\nimport InteractionManager from './web/tools/InteractionManager';\nimport NodeManager from './web/tools/NodeManager';\nimport * as HammerNodeManager from './web_hammer/NodeManager';\nimport { GestureHandlerWebDelegate } from './web/tools/GestureHandlerWebDelegate';\n\nexport default {\n handleSetJSResponder(tag: number, blockNativeResponder: boolean) {\n console.warn('handleSetJSResponder: ', tag, blockNativeResponder);\n },\n handleClearJSResponder() {\n console.warn('handleClearJSResponder: ');\n },\n createGestureHandler<T>(\n handlerName: keyof typeof Gestures,\n handlerTag: number,\n config: T\n ) {\n if (isNewWebImplementationEnabled()) {\n if (!(handlerName in Gestures)) {\n throw new Error(\n `react-native-gesture-handler: ${handlerName} is not supported on web.`\n );\n }\n\n const GestureClass = Gestures[handlerName];\n NodeManager.createGestureHandler(\n handlerTag,\n new GestureClass(new GestureHandlerWebDelegate())\n );\n InteractionManager.getInstance().configureInteractions(\n NodeManager.getHandler(handlerTag),\n config as unknown as Config\n );\n } else {\n if (!(handlerName in HammerGestures)) {\n throw new Error(\n `react-native-gesture-handler: ${handlerName} is not supported on web.`\n );\n }\n\n // @ts-ignore If it doesn't exist, the error is thrown\n // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment\n const GestureClass = HammerGestures[handlerName];\n // eslint-disable-next-line @typescript-eslint/no-unsafe-call\n HammerNodeManager.createGestureHandler(handlerTag, new GestureClass());\n }\n\n this.updateGestureHandler(handlerTag, config as unknown as Config);\n },\n attachGestureHandler(\n handlerTag: number,\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n newView: any,\n _actionType: ActionType,\n propsRef: React.RefObject<unknown>\n ) {\n if (\n !(newView instanceof HTMLElement || newView instanceof React.Component)\n ) {\n return;\n }\n\n if (isNewWebImplementationEnabled()) {\n // @ts-ignore Types should be HTMLElement or React.Component\n NodeManager.getHandler(handlerTag).init(newView, propsRef);\n } else {\n // @ts-ignore Types should be HTMLElement or React.Component\n HammerNodeManager.getHandler(handlerTag).setView(newView, propsRef);\n }\n },\n updateGestureHandler(handlerTag: number, newConfig: Config) {\n if (isNewWebImplementationEnabled()) {\n NodeManager.getHandler(handlerTag).updateGestureConfig(newConfig);\n\n InteractionManager.getInstance().configureInteractions(\n NodeManager.getHandler(handlerTag),\n newConfig\n );\n } else {\n HammerNodeManager.getHandler(handlerTag).updateGestureConfig(newConfig);\n }\n },\n getGestureHandlerNode(handlerTag: number) {\n if (isNewWebImplementationEnabled()) {\n return NodeManager.getHandler(handlerTag);\n } else {\n return HammerNodeManager.getHandler(handlerTag);\n }\n },\n dropGestureHandler(handlerTag: number) {\n if (isNewWebImplementationEnabled()) {\n NodeManager.dropGestureHandler(handlerTag);\n } else {\n HammerNodeManager.dropGestureHandler(handlerTag);\n }\n },\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n flushOperations() {},\n};\n"]}
1
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However, this function may\n// fail when received view is not valid HTML element. On the other hand, dropGestureHandler\n// will be called even if attach failed, which will result in crash.\n//\n// We use this flag to check whether or not dropGestureHandler should be called.\nlet shouldPreventDrop = false;\n\nexport default {\n handleSetJSResponder(tag: number, blockNativeResponder: boolean) {\n console.warn('handleSetJSResponder: ', tag, blockNativeResponder);\n },\n handleClearJSResponder() {\n console.warn('handleClearJSResponder: ');\n },\n createGestureHandler<T>(\n handlerName: keyof typeof Gestures,\n handlerTag: number,\n config: T\n ) {\n if (isNewWebImplementationEnabled()) {\n if (!(handlerName in Gestures)) {\n throw new Error(\n `react-native-gesture-handler: ${handlerName} is not supported on web.`\n );\n }\n\n const GestureClass = Gestures[handlerName];\n NodeManager.createGestureHandler(\n handlerTag,\n new GestureClass(new GestureHandlerWebDelegate())\n );\n InteractionManager.getInstance().configureInteractions(\n NodeManager.getHandler(handlerTag),\n config as unknown as Config\n );\n } else {\n if (!(handlerName in HammerGestures)) {\n throw new Error(\n `react-native-gesture-handler: ${handlerName} is not supported on web.`\n );\n }\n\n // @ts-ignore If it doesn't exist, the error is thrown\n // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment\n const GestureClass = HammerGestures[handlerName];\n // eslint-disable-next-line @typescript-eslint/no-unsafe-call\n HammerNodeManager.createGestureHandler(handlerTag, new GestureClass());\n }\n\n this.updateGestureHandler(handlerTag, config as unknown as Config);\n },\n attachGestureHandler(\n handlerTag: number,\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n newView: any,\n _actionType: ActionType,\n propsRef: React.RefObject<unknown>\n ) {\n if (!(newView instanceof Element || newView instanceof React.Component)) {\n shouldPreventDrop = true;\n\n const handler = isNewWebImplementationEnabled()\n ? NodeManager.getHandler(handlerTag)\n : HammerNodeManager.getHandler(handlerTag);\n\n const handlerName = handler.constructor.name;\n\n throw new Error(\n `${handlerName} with tag ${handlerTag} received child that is not valid HTML element.`\n );\n }\n\n if (isNewWebImplementationEnabled()) {\n // @ts-ignore Types should be HTMLElement or React.Component\n NodeManager.getHandler(handlerTag).init(newView, propsRef);\n } else {\n // @ts-ignore Types should be HTMLElement or React.Component\n HammerNodeManager.getHandler(handlerTag).setView(newView, propsRef);\n }\n },\n updateGestureHandler(handlerTag: number, newConfig: Config) {\n if (isNewWebImplementationEnabled()) {\n NodeManager.getHandler(handlerTag).updateGestureConfig(newConfig);\n\n InteractionManager.getInstance().configureInteractions(\n NodeManager.getHandler(handlerTag),\n newConfig\n );\n } else {\n HammerNodeManager.getHandler(handlerTag).updateGestureConfig(newConfig);\n }\n },\n getGestureHandlerNode(handlerTag: number) {\n if (isNewWebImplementationEnabled()) {\n return NodeManager.getHandler(handlerTag);\n } else {\n return HammerNodeManager.getHandler(handlerTag);\n }\n },\n dropGestureHandler(handlerTag: number) {\n if (shouldPreventDrop) {\n return;\n }\n\n if (isNewWebImplementationEnabled()) {\n NodeManager.dropGestureHandler(handlerTag);\n } else {\n HammerNodeManager.dropGestureHandler(handlerTag);\n }\n },\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n flushOperations() {},\n};\n"]}
@@ -234,7 +234,7 @@ function Pressable(props) {
234
234
 
235
235
  const buttonGesture = (0, _react.useMemo)(() => _gestureObjects.GestureObjects.Native().onBegin(() => {
236
236
  // Android sets BEGAN state on press down
237
- if (_reactNative.Platform.OS === 'android') {
237
+ if (_reactNative.Platform.OS === 'android' || _reactNative.Platform.OS === 'macos') {
238
238
  isTouchPropagationAllowed.current = true;
239
239
  }
240
240
  }).onStart(() => {
@@ -281,11 +281,7 @@ function Pressable(props) {
281
281
  gesture.enabled(isPressableEnabled);
282
282
  gesture.runOnJS(true);
283
283
  gesture.hitSlop(appliedHitSlop);
284
- gesture.shouldCancelWhenOutside(false);
285
-
286
- if (_reactNative.Platform.OS !== 'web') {
287
- gesture.shouldCancelWhenOutside(true);
288
- }
284
+ gesture.shouldCancelWhenOutside(_reactNative.Platform.OS === 'web' ? false : true);
289
285
  } // Uses different hitSlop, to activate on hitSlop area instead of pressRetentionOffset area
290
286
 
291
287
 
@@ -1 +1 @@
1
- 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React, { useCallback, useMemo, useRef, useState } from 'react';\nimport { GestureObjects as Gesture } from '../../handlers/gestures/gestureObjects';\nimport { GestureDetector } from '../../handlers/gestures/GestureDetector';\nimport { PressableEvent, PressableProps } from './PressableProps';\nimport {\n Insets,\n Platform,\n StyleProp,\n View,\n ViewStyle,\n processColor,\n} from 'react-native';\nimport NativeButton from '../GestureHandlerButton';\nimport {\n numberAsInset,\n gestureToPressableEvent,\n isTouchWithinInset,\n gestureTouchToPressableEvent,\n addInsets,\n} from './utils';\nimport { PressabilityDebugView } from '../../handlers/PressabilityDebugView';\nimport { GestureTouchEvent } from '../../handlers/gestureHandlerCommon';\nimport { INT32_MAX } from '../../utils';\n\nconst DEFAULT_LONG_PRESS_DURATION = 500;\n\nexport default function Pressable(props: PressableProps) {\n const {\n testOnly_pressed,\n hitSlop,\n pressRetentionOffset,\n delayHoverIn,\n onHoverIn,\n delayHoverOut,\n onHoverOut,\n delayLongPress,\n unstable_pressDelay,\n onPress,\n onPressIn,\n onPressOut,\n onLongPress,\n style,\n children,\n android_disableSound,\n android_ripple,\n disabled,\n ...remainingProps\n } = props;\n\n const [pressedState, setPressedState] = useState(testOnly_pressed ?? false);\n\n const pressableRef = useRef<View>(null);\n\n // Disabled when onLongPress has been called\n const isPressCallbackEnabled = useRef<boolean>(true);\n const hasPassedBoundsChecks = useRef<boolean>(false);\n const shouldPreventNativeEffects = useRef<boolean>(false);\n\n const normalizedHitSlop: Insets = useMemo(\n () =>\n typeof hitSlop === 'number' ? numberAsInset(hitSlop) : hitSlop ?? {},\n [hitSlop]\n );\n\n const normalizedPressRetentionOffset: Insets = useMemo(\n () =>\n typeof pressRetentionOffset === 'number'\n ? numberAsInset(pressRetentionOffset)\n : pressRetentionOffset ?? {},\n [pressRetentionOffset]\n );\n\n const hoverInTimeout = useRef<number | null>(null);\n const hoverOutTimeout = useRef<number | null>(null);\n\n const hoverGesture = useMemo(\n () =>\n Gesture.Hover()\n .manualActivation(true) // Stops Hover from blocking Native gesture activation on web\n .cancelsTouchesInView(false)\n .onBegin((event) => {\n if (hoverOutTimeout.current) {\n clearTimeout(hoverOutTimeout.current);\n }\n if (delayHoverIn) {\n hoverInTimeout.current = setTimeout(\n () => onHoverIn?.(gestureToPressableEvent(event)),\n delayHoverIn\n );\n return;\n }\n onHoverIn?.(gestureToPressableEvent(event));\n })\n .onFinalize((event) => {\n if (hoverInTimeout.current) {\n clearTimeout(hoverInTimeout.current);\n }\n if (delayHoverOut) {\n hoverOutTimeout.current = setTimeout(\n () => onHoverOut?.(gestureToPressableEvent(event)),\n delayHoverOut\n );\n return;\n }\n onHoverOut?.(gestureToPressableEvent(event));\n }),\n [delayHoverIn, delayHoverOut, onHoverIn, onHoverOut]\n );\n\n const pressDelayTimeoutRef = useRef<number | null>(null);\n const isTouchPropagationAllowed = useRef<boolean>(false);\n\n // iOS only: due to varying flow of gestures, events sometimes have to be saved for later use\n const deferredEventPayload = useRef<PressableEvent | null>(null);\n\n const pressInHandler = useCallback(\n (event: PressableEvent) => {\n if (handlingOnTouchesDown.current) {\n deferredEventPayload.current = event;\n }\n\n if (!isTouchPropagationAllowed.current) {\n return;\n }\n\n deferredEventPayload.current = null;\n\n onPressIn?.(event);\n isPressCallbackEnabled.current = true;\n pressDelayTimeoutRef.current = null;\n setPressedState(true);\n },\n [onPressIn]\n );\n\n const pressOutHandler = useCallback(\n (event: PressableEvent) => {\n if (\n !hasPassedBoundsChecks.current ||\n event.nativeEvent.touches.length >\n event.nativeEvent.changedTouches.length\n ) {\n return;\n }\n\n if (unstable_pressDelay && pressDelayTimeoutRef.current !== null) {\n // When delay is preemptively finished by lifting touches,\n // we want to immediately activate it's effects - pressInHandler,\n // even though we are located at the pressOutHandler\n clearTimeout(pressDelayTimeoutRef.current);\n pressInHandler(event);\n }\n\n if (deferredEventPayload.current) {\n onPressIn?.(deferredEventPayload.current);\n deferredEventPayload.current = null;\n }\n\n onPressOut?.(event);\n\n if (isPressCallbackEnabled.current) {\n onPress?.(event);\n }\n\n if (longPressTimeoutRef.current) {\n clearTimeout(longPressTimeoutRef.current);\n longPressTimeoutRef.current = null;\n }\n\n isTouchPropagationAllowed.current = false;\n hasPassedBoundsChecks.current = false;\n isPressCallbackEnabled.current = true;\n setPressedState(false);\n },\n [onPress, onPressIn, onPressOut, pressInHandler, unstable_pressDelay]\n );\n\n const handlingOnTouchesDown = useRef<boolean>(false);\n const onEndHandlingTouchesDown = useRef<(() => void) | null>(null);\n const cancelledMidPress = useRef<boolean>(false);\n\n const activateLongPress = useCallback(\n (event: GestureTouchEvent) => {\n if (!isTouchPropagationAllowed.current) {\n return;\n }\n\n if (hasPassedBoundsChecks.current) {\n onLongPress?.(gestureTouchToPressableEvent(event));\n isPressCallbackEnabled.current = false;\n }\n\n if (longPressTimeoutRef.current) {\n clearTimeout(longPressTimeoutRef.current);\n longPressTimeoutRef.current = null;\n }\n },\n [onLongPress]\n );\n\n const longPressTimeoutRef = useRef<number | null>(null);\n const longPressMinDuration =\n (delayLongPress ?? DEFAULT_LONG_PRESS_DURATION) +\n (unstable_pressDelay ?? 0);\n\n const pressAndTouchGesture = useMemo(\n () =>\n Gesture.LongPress()\n .minDuration(INT32_MAX) // Stops long press from blocking native gesture\n .maxDistance(INT32_MAX) // Stops long press from cancelling after set distance\n .cancelsTouchesInView(false)\n .onTouchesDown((event) => {\n handlingOnTouchesDown.current = true;\n pressableRef.current?.measure((_x, _y, width, height) => {\n if (\n !isTouchWithinInset(\n {\n width,\n height,\n },\n normalizedHitSlop,\n event.changedTouches.at(-1)\n ) ||\n hasPassedBoundsChecks.current ||\n cancelledMidPress.current\n ) {\n cancelledMidPress.current = false;\n onEndHandlingTouchesDown.current = null;\n handlingOnTouchesDown.current = false;\n return;\n }\n\n hasPassedBoundsChecks.current = true;\n\n // In case of multiple touches, the first one starts long press gesture\n if (longPressTimeoutRef.current === null) {\n // Start long press gesture timer\n longPressTimeoutRef.current = setTimeout(\n () => activateLongPress(event),\n longPressMinDuration\n );\n }\n\n if (unstable_pressDelay) {\n pressDelayTimeoutRef.current = setTimeout(() => {\n pressInHandler(gestureTouchToPressableEvent(event));\n }, unstable_pressDelay);\n } else {\n pressInHandler(gestureTouchToPressableEvent(event));\n }\n\n onEndHandlingTouchesDown.current?.();\n onEndHandlingTouchesDown.current = null;\n handlingOnTouchesDown.current = false;\n });\n })\n .onTouchesUp((event) => {\n if (handlingOnTouchesDown.current) {\n onEndHandlingTouchesDown.current = () =>\n pressOutHandler(gestureTouchToPressableEvent(event));\n return;\n }\n // On iOS, short taps will make LongPress gesture call onTouchesUp before Native gesture calls onStart\n // This variable ensures that onStart isn't detected as the first gesture since Pressable is pressed.\n if (deferredEventPayload.current !== null) {\n shouldPreventNativeEffects.current = true;\n }\n pressOutHandler(gestureTouchToPressableEvent(event));\n })\n .onTouchesCancelled((event) => {\n isPressCallbackEnabled.current = false;\n\n if (handlingOnTouchesDown.current) {\n cancelledMidPress.current = true;\n onEndHandlingTouchesDown.current = () =>\n pressOutHandler(gestureTouchToPressableEvent(event));\n return;\n }\n\n if (\n !hasPassedBoundsChecks.current ||\n event.allTouches.length > event.changedTouches.length\n ) {\n return;\n }\n\n pressOutHandler(gestureTouchToPressableEvent(event));\n }),\n [\n activateLongPress,\n longPressMinDuration,\n normalizedHitSlop,\n pressInHandler,\n pressOutHandler,\n unstable_pressDelay,\n ]\n );\n\n // RNButton is placed inside ButtonGesture to enable Android's ripple and to capture non-propagating events\n const buttonGesture = useMemo(\n () =>\n Gesture.Native()\n .onBegin(() => {\n // Android sets BEGAN state on press down\n if (Platform.OS === 'android') {\n isTouchPropagationAllowed.current = true;\n }\n })\n .onStart(() => {\n if (Platform.OS === 'web') {\n isTouchPropagationAllowed.current = true;\n }\n\n // iOS sets ACTIVE state on press down\n if (Platform.OS !== 'ios') {\n return;\n }\n\n if (deferredEventPayload.current) {\n isTouchPropagationAllowed.current = true;\n\n if (hasPassedBoundsChecks.current) {\n pressInHandler(deferredEventPayload.current);\n deferredEventPayload.current = null;\n } else {\n pressOutHandler(deferredEventPayload.current);\n isTouchPropagationAllowed.current = false;\n }\n\n return;\n }\n\n if (hasPassedBoundsChecks.current) {\n isTouchPropagationAllowed.current = true;\n return;\n }\n\n if (shouldPreventNativeEffects.current) {\n shouldPreventNativeEffects.current = false;\n return;\n }\n\n isTouchPropagationAllowed.current = true;\n }),\n [pressInHandler, pressOutHandler]\n );\n\n const appliedHitSlop = addInsets(\n normalizedHitSlop,\n normalizedPressRetentionOffset\n );\n\n const isPressableEnabled = disabled !== true;\n\n const gestures = [pressAndTouchGesture, hoverGesture, buttonGesture];\n\n for (const gesture of gestures) {\n gesture.enabled(isPressableEnabled);\n gesture.runOnJS(true);\n gesture.hitSlop(appliedHitSlop);\n gesture.shouldCancelWhenOutside(false);\n\n if (Platform.OS !== 'web') {\n gesture.shouldCancelWhenOutside(true);\n }\n }\n\n // Uses different hitSlop, to activate on hitSlop area instead of pressRetentionOffset area\n buttonGesture.hitSlop(normalizedHitSlop);\n\n const gesture = Gesture.Simultaneous(...gestures);\n\n const defaultRippleColor = android_ripple ? undefined : 'transparent';\n\n // `cursor: 'pointer'` on `RNButton` crashes iOS\n const pointerStyle: StyleProp<ViewStyle> =\n Platform.OS === 'web' ? { cursor: 'pointer' } : {};\n\n const styleProp =\n typeof style === 'function' ? style({ pressed: pressedState }) : style;\n\n const childrenProp =\n typeof children === 'function'\n ? children({ pressed: pressedState })\n : children;\n\n return (\n <GestureDetector gesture={gesture}>\n <NativeButton\n {...remainingProps}\n ref={pressableRef}\n hitSlop={appliedHitSlop}\n enabled={isPressableEnabled}\n touchSoundDisabled={android_disableSound ?? undefined}\n rippleColor={processColor(android_ripple?.color ?? defaultRippleColor)}\n rippleRadius={android_ripple?.radius ?? undefined}\n style={[pointerStyle, styleProp]}>\n {childrenProp}\n {__DEV__ ? (\n <PressabilityDebugView color=\"red\" hitSlop={normalizedHitSlop} />\n ) : null}\n </NativeButton>\n </GestureDetector>\n );\n}\n"]}
1
+ 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React, { useCallback, useMemo, useRef, useState } from 'react';\nimport { GestureObjects as Gesture } from '../../handlers/gestures/gestureObjects';\nimport { GestureDetector } from '../../handlers/gestures/GestureDetector';\nimport { PressableEvent, PressableProps } from './PressableProps';\nimport {\n Insets,\n Platform,\n StyleProp,\n View,\n ViewStyle,\n processColor,\n} from 'react-native';\nimport NativeButton from '../GestureHandlerButton';\nimport {\n numberAsInset,\n gestureToPressableEvent,\n isTouchWithinInset,\n gestureTouchToPressableEvent,\n addInsets,\n} from './utils';\nimport { PressabilityDebugView } from '../../handlers/PressabilityDebugView';\nimport { GestureTouchEvent } from '../../handlers/gestureHandlerCommon';\nimport { INT32_MAX } from '../../utils';\n\nconst DEFAULT_LONG_PRESS_DURATION = 500;\n\nexport default function Pressable(props: PressableProps) {\n const {\n testOnly_pressed,\n hitSlop,\n pressRetentionOffset,\n delayHoverIn,\n onHoverIn,\n delayHoverOut,\n onHoverOut,\n delayLongPress,\n unstable_pressDelay,\n onPress,\n onPressIn,\n onPressOut,\n onLongPress,\n style,\n children,\n android_disableSound,\n android_ripple,\n disabled,\n ...remainingProps\n } = props;\n\n const [pressedState, setPressedState] = useState(testOnly_pressed ?? false);\n\n const pressableRef = useRef<View>(null);\n\n // Disabled when onLongPress has been called\n const isPressCallbackEnabled = useRef<boolean>(true);\n const hasPassedBoundsChecks = useRef<boolean>(false);\n const shouldPreventNativeEffects = useRef<boolean>(false);\n\n const normalizedHitSlop: Insets = useMemo(\n () =>\n typeof hitSlop === 'number' ? numberAsInset(hitSlop) : hitSlop ?? {},\n [hitSlop]\n );\n\n const normalizedPressRetentionOffset: Insets = useMemo(\n () =>\n typeof pressRetentionOffset === 'number'\n ? numberAsInset(pressRetentionOffset)\n : pressRetentionOffset ?? {},\n [pressRetentionOffset]\n );\n\n const hoverInTimeout = useRef<number | null>(null);\n const hoverOutTimeout = useRef<number | null>(null);\n\n const hoverGesture = useMemo(\n () =>\n Gesture.Hover()\n .manualActivation(true) // Stops Hover from blocking Native gesture activation on web\n .cancelsTouchesInView(false)\n .onBegin((event) => {\n if (hoverOutTimeout.current) {\n clearTimeout(hoverOutTimeout.current);\n }\n if (delayHoverIn) {\n hoverInTimeout.current = setTimeout(\n () => onHoverIn?.(gestureToPressableEvent(event)),\n delayHoverIn\n );\n return;\n }\n onHoverIn?.(gestureToPressableEvent(event));\n })\n .onFinalize((event) => {\n if (hoverInTimeout.current) {\n clearTimeout(hoverInTimeout.current);\n }\n if (delayHoverOut) {\n hoverOutTimeout.current = setTimeout(\n () => onHoverOut?.(gestureToPressableEvent(event)),\n delayHoverOut\n );\n return;\n }\n onHoverOut?.(gestureToPressableEvent(event));\n }),\n [delayHoverIn, delayHoverOut, onHoverIn, onHoverOut]\n );\n\n const pressDelayTimeoutRef = useRef<number | null>(null);\n const isTouchPropagationAllowed = useRef<boolean>(false);\n\n // iOS only: due to varying flow of gestures, events sometimes have to be saved for later use\n const deferredEventPayload = useRef<PressableEvent | null>(null);\n\n const pressInHandler = useCallback(\n (event: PressableEvent) => {\n if (handlingOnTouchesDown.current) {\n deferredEventPayload.current = event;\n }\n\n if (!isTouchPropagationAllowed.current) {\n return;\n }\n\n deferredEventPayload.current = null;\n\n onPressIn?.(event);\n isPressCallbackEnabled.current = true;\n pressDelayTimeoutRef.current = null;\n setPressedState(true);\n },\n [onPressIn]\n );\n\n const pressOutHandler = useCallback(\n (event: PressableEvent) => {\n if (\n !hasPassedBoundsChecks.current ||\n event.nativeEvent.touches.length >\n event.nativeEvent.changedTouches.length\n ) {\n return;\n }\n\n if (unstable_pressDelay && pressDelayTimeoutRef.current !== null) {\n // When delay is preemptively finished by lifting touches,\n // we want to immediately activate it's effects - pressInHandler,\n // even though we are located at the pressOutHandler\n clearTimeout(pressDelayTimeoutRef.current);\n pressInHandler(event);\n }\n\n if (deferredEventPayload.current) {\n onPressIn?.(deferredEventPayload.current);\n deferredEventPayload.current = null;\n }\n\n onPressOut?.(event);\n\n if (isPressCallbackEnabled.current) {\n onPress?.(event);\n }\n\n if (longPressTimeoutRef.current) {\n clearTimeout(longPressTimeoutRef.current);\n longPressTimeoutRef.current = null;\n }\n\n isTouchPropagationAllowed.current = false;\n hasPassedBoundsChecks.current = false;\n isPressCallbackEnabled.current = true;\n setPressedState(false);\n },\n [onPress, onPressIn, onPressOut, pressInHandler, unstable_pressDelay]\n );\n\n const handlingOnTouchesDown = useRef<boolean>(false);\n const onEndHandlingTouchesDown = useRef<(() => void) | null>(null);\n const cancelledMidPress = useRef<boolean>(false);\n\n const activateLongPress = useCallback(\n (event: GestureTouchEvent) => {\n if (!isTouchPropagationAllowed.current) {\n return;\n }\n\n if (hasPassedBoundsChecks.current) {\n onLongPress?.(gestureTouchToPressableEvent(event));\n isPressCallbackEnabled.current = false;\n }\n\n if (longPressTimeoutRef.current) {\n clearTimeout(longPressTimeoutRef.current);\n longPressTimeoutRef.current = null;\n }\n },\n [onLongPress]\n );\n\n const longPressTimeoutRef = useRef<number | null>(null);\n const longPressMinDuration =\n (delayLongPress ?? DEFAULT_LONG_PRESS_DURATION) +\n (unstable_pressDelay ?? 0);\n\n const pressAndTouchGesture = useMemo(\n () =>\n Gesture.LongPress()\n .minDuration(INT32_MAX) // Stops long press from blocking native gesture\n .maxDistance(INT32_MAX) // Stops long press from cancelling after set distance\n .cancelsTouchesInView(false)\n .onTouchesDown((event) => {\n handlingOnTouchesDown.current = true;\n pressableRef.current?.measure((_x, _y, width, height) => {\n if (\n !isTouchWithinInset(\n {\n width,\n height,\n },\n normalizedHitSlop,\n event.changedTouches.at(-1)\n ) ||\n hasPassedBoundsChecks.current ||\n cancelledMidPress.current\n ) {\n cancelledMidPress.current = false;\n onEndHandlingTouchesDown.current = null;\n handlingOnTouchesDown.current = false;\n return;\n }\n\n hasPassedBoundsChecks.current = true;\n\n // In case of multiple touches, the first one starts long press gesture\n if (longPressTimeoutRef.current === null) {\n // Start long press gesture timer\n longPressTimeoutRef.current = setTimeout(\n () => activateLongPress(event),\n longPressMinDuration\n );\n }\n\n if (unstable_pressDelay) {\n pressDelayTimeoutRef.current = setTimeout(() => {\n pressInHandler(gestureTouchToPressableEvent(event));\n }, unstable_pressDelay);\n } else {\n pressInHandler(gestureTouchToPressableEvent(event));\n }\n\n onEndHandlingTouchesDown.current?.();\n onEndHandlingTouchesDown.current = null;\n handlingOnTouchesDown.current = false;\n });\n })\n .onTouchesUp((event) => {\n if (handlingOnTouchesDown.current) {\n onEndHandlingTouchesDown.current = () =>\n pressOutHandler(gestureTouchToPressableEvent(event));\n return;\n }\n // On iOS, short taps will make LongPress gesture call onTouchesUp before Native gesture calls onStart\n // This variable ensures that onStart isn't detected as the first gesture since Pressable is pressed.\n if (deferredEventPayload.current !== null) {\n shouldPreventNativeEffects.current = true;\n }\n pressOutHandler(gestureTouchToPressableEvent(event));\n })\n .onTouchesCancelled((event) => {\n isPressCallbackEnabled.current = false;\n\n if (handlingOnTouchesDown.current) {\n cancelledMidPress.current = true;\n onEndHandlingTouchesDown.current = () =>\n pressOutHandler(gestureTouchToPressableEvent(event));\n return;\n }\n\n if (\n !hasPassedBoundsChecks.current ||\n event.allTouches.length > event.changedTouches.length\n ) {\n return;\n }\n\n pressOutHandler(gestureTouchToPressableEvent(event));\n }),\n [\n activateLongPress,\n longPressMinDuration,\n normalizedHitSlop,\n pressInHandler,\n pressOutHandler,\n unstable_pressDelay,\n ]\n );\n\n // RNButton is placed inside ButtonGesture to enable Android's ripple and to capture non-propagating events\n const buttonGesture = useMemo(\n () =>\n Gesture.Native()\n .onBegin(() => {\n // Android sets BEGAN state on press down\n if (Platform.OS === 'android' || Platform.OS === 'macos') {\n isTouchPropagationAllowed.current = true;\n }\n })\n .onStart(() => {\n if (Platform.OS === 'web') {\n isTouchPropagationAllowed.current = true;\n }\n\n // iOS sets ACTIVE state on press down\n if (Platform.OS !== 'ios') {\n return;\n }\n\n if (deferredEventPayload.current) {\n isTouchPropagationAllowed.current = true;\n\n if (hasPassedBoundsChecks.current) {\n pressInHandler(deferredEventPayload.current);\n deferredEventPayload.current = null;\n } else {\n pressOutHandler(deferredEventPayload.current);\n isTouchPropagationAllowed.current = false;\n }\n\n return;\n }\n\n if (hasPassedBoundsChecks.current) {\n isTouchPropagationAllowed.current = true;\n return;\n }\n\n if (shouldPreventNativeEffects.current) {\n shouldPreventNativeEffects.current = false;\n return;\n }\n\n isTouchPropagationAllowed.current = true;\n }),\n [pressInHandler, pressOutHandler]\n );\n\n const appliedHitSlop = addInsets(\n normalizedHitSlop,\n normalizedPressRetentionOffset\n );\n\n const isPressableEnabled = disabled !== true;\n\n const gestures = [pressAndTouchGesture, hoverGesture, buttonGesture];\n\n for (const gesture of gestures) {\n gesture.enabled(isPressableEnabled);\n gesture.runOnJS(true);\n gesture.hitSlop(appliedHitSlop);\n gesture.shouldCancelWhenOutside(Platform.OS === 'web' ? false : true);\n }\n\n // Uses different hitSlop, to activate on hitSlop area instead of pressRetentionOffset area\n buttonGesture.hitSlop(normalizedHitSlop);\n\n const gesture = Gesture.Simultaneous(...gestures);\n\n const defaultRippleColor = android_ripple ? undefined : 'transparent';\n\n // `cursor: 'pointer'` on `RNButton` crashes iOS\n const pointerStyle: StyleProp<ViewStyle> =\n Platform.OS === 'web' ? { cursor: 'pointer' } : {};\n\n const styleProp =\n typeof style === 'function' ? style({ pressed: pressedState }) : style;\n\n const childrenProp =\n typeof children === 'function'\n ? children({ pressed: pressedState })\n : children;\n\n return (\n <GestureDetector gesture={gesture}>\n <NativeButton\n {...remainingProps}\n ref={pressableRef}\n hitSlop={appliedHitSlop}\n enabled={isPressableEnabled}\n touchSoundDisabled={android_disableSound ?? undefined}\n rippleColor={processColor(android_ripple?.color ?? defaultRippleColor)}\n rippleRadius={android_ripple?.radius ?? undefined}\n style={[pointerStyle, styleProp]}>\n {childrenProp}\n {__DEV__ ? (\n <PressabilityDebugView color=\"red\" hitSlop={normalizedHitSlop} />\n ) : null}\n </NativeButton>\n </GestureDetector>\n );\n}\n"]}