react-native-gesture-handler 2.14.1 → 2.15.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (172) hide show
  1. package/README.md +1 -0
  2. package/RNGestureHandler.podspec +2 -2
  3. package/android/paper/src/main/java/com/swmansion/gesturehandler/NativeRNGestureHandlerModuleSpec.java +55 -0
  4. package/android/src/main/java/com/swmansion/gesturehandler/RNGestureHandlerPackage.kt +64 -4
  5. package/android/src/main/java/com/swmansion/gesturehandler/core/GestureHandlerOrchestrator.kt +12 -2
  6. package/android/src/main/java/com/swmansion/gesturehandler/react/RNGestureHandlerModule.kt +53 -19
  7. package/{ios → apple}/Handlers/RNFlingHandler.m +25 -5
  8. package/{ios → apple}/Handlers/RNForceTouchHandler.m +25 -7
  9. package/{ios → apple}/Handlers/RNHoverHandler.m +26 -1
  10. package/{ios → apple}/Handlers/RNLongPressHandler.m +24 -4
  11. package/{ios → apple}/Handlers/RNManualHandler.m +24 -4
  12. package/{ios → apple}/Handlers/RNNativeViewHandler.mm +42 -6
  13. package/{ios → apple}/Handlers/RNPanHandler.m +100 -15
  14. package/apple/Handlers/RNPinchHandler.m +162 -0
  15. package/{ios → apple}/Handlers/RNRotationHandler.m +71 -9
  16. package/{ios → apple}/Handlers/RNTapHandler.m +96 -26
  17. package/apple/RNGHUIKit.h +27 -0
  18. package/{ios → apple}/RNGestureHandler.h +3 -3
  19. package/{ios → apple}/RNGestureHandler.m +31 -5
  20. package/{ios → apple}/RNGestureHandlerButton.h +4 -1
  21. package/{ios → apple}/RNGestureHandlerButton.m +12 -4
  22. package/{ios → apple}/RNGestureHandlerButtonManager.m +4 -2
  23. package/{ios → apple}/RNGestureHandlerEvents.h +1 -1
  24. package/{ios → apple}/RNGestureHandlerManager.h +2 -2
  25. package/{ios → apple}/RNGestureHandlerManager.mm +46 -11
  26. package/apple/RNGestureHandlerModule.h +17 -0
  27. package/{ios → apple}/RNGestureHandlerModule.mm +46 -60
  28. package/{ios → apple}/RNGestureHandlerPointerTracker.h +5 -5
  29. package/{ios → apple}/RNGestureHandlerPointerTracker.m +19 -14
  30. package/{ios → apple}/RNGestureHandlerRegistry.h +1 -1
  31. package/{ios → apple}/RNGestureHandlerRegistry.m +1 -1
  32. package/{ios → apple}/RNManualActivationRecognizer.h +8 -0
  33. package/{ios → apple}/RNManualActivationRecognizer.m +27 -7
  34. package/{ios → apple}/RNRootViewGestureRecognizer.m +72 -4
  35. package/lib/commonjs/RNGestureHandlerModule.js +5 -18
  36. package/lib/commonjs/RNGestureHandlerModule.js.map +1 -1
  37. package/lib/commonjs/RNGestureHandlerModule.windows.js +10 -102
  38. package/lib/commonjs/RNGestureHandlerModule.windows.js.map +1 -1
  39. package/lib/commonjs/components/DrawerLayout.js +2 -0
  40. package/lib/commonjs/components/DrawerLayout.js.map +1 -1
  41. package/lib/commonjs/handlers/gestureHandlerCommon.js +1 -1
  42. package/lib/commonjs/handlers/gestureHandlerCommon.js.map +1 -1
  43. package/lib/commonjs/handlers/gestures/GestureDetector.js +11 -1
  44. package/lib/commonjs/handlers/gestures/GestureDetector.js.map +1 -1
  45. package/lib/commonjs/handlers/gestures/gesture.js +5 -0
  46. package/lib/commonjs/handlers/gestures/gesture.js.map +1 -1
  47. package/lib/commonjs/index.js +8 -0
  48. package/lib/commonjs/index.js.map +1 -1
  49. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js +13 -0
  50. package/lib/commonjs/specs/NativeRNGestureHandlerModule.js.map +1 -0
  51. package/lib/commonjs/web/handlers/FlingGestureHandler.js +4 -0
  52. package/lib/commonjs/web/handlers/FlingGestureHandler.js.map +1 -1
  53. package/lib/commonjs/web/handlers/GestureHandler.js +13 -1
  54. package/lib/commonjs/web/handlers/GestureHandler.js.map +1 -1
  55. package/lib/commonjs/web/handlers/LongPressGestureHandler.js +8 -6
  56. package/lib/commonjs/web/handlers/LongPressGestureHandler.js.map +1 -1
  57. package/lib/commonjs/web/handlers/PanGestureHandler.js +4 -0
  58. package/lib/commonjs/web/handlers/PanGestureHandler.js.map +1 -1
  59. package/lib/commonjs/web/handlers/TapGestureHandler.js +4 -0
  60. package/lib/commonjs/web/handlers/TapGestureHandler.js.map +1 -1
  61. package/lib/commonjs/web/interfaces.js +12 -14
  62. package/lib/commonjs/web/interfaces.js.map +1 -1
  63. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js +35 -0
  64. package/lib/commonjs/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  65. package/lib/commonjs/web/tools/NodeManager.js +3 -2
  66. package/lib/commonjs/web/tools/NodeManager.js.map +1 -1
  67. package/lib/commonjs/web/tools/PointerEventManager.js +11 -3
  68. package/lib/commonjs/web/tools/PointerEventManager.js.map +1 -1
  69. package/lib/commonjs/web/tools/TouchEventManager.js +0 -1
  70. package/lib/commonjs/web/tools/TouchEventManager.js.map +1 -1
  71. package/lib/module/RNGestureHandlerModule.js +4 -18
  72. package/lib/module/RNGestureHandlerModule.js.map +1 -1
  73. package/lib/module/RNGestureHandlerModule.windows.js +10 -81
  74. package/lib/module/RNGestureHandlerModule.windows.js.map +1 -1
  75. package/lib/module/components/DrawerLayout.js +2 -0
  76. package/lib/module/components/DrawerLayout.js.map +1 -1
  77. package/lib/module/handlers/gestureHandlerCommon.js +1 -1
  78. package/lib/module/handlers/gestureHandlerCommon.js.map +1 -1
  79. package/lib/module/handlers/gestures/GestureDetector.js +11 -1
  80. package/lib/module/handlers/gestures/GestureDetector.js.map +1 -1
  81. package/lib/module/handlers/gestures/gesture.js +5 -0
  82. package/lib/module/handlers/gestures/gesture.js.map +1 -1
  83. package/lib/module/index.js +1 -0
  84. package/lib/module/index.js.map +1 -1
  85. package/lib/module/specs/NativeRNGestureHandlerModule.js +3 -0
  86. package/lib/module/specs/NativeRNGestureHandlerModule.js.map +1 -0
  87. package/lib/module/web/handlers/FlingGestureHandler.js +4 -0
  88. package/lib/module/web/handlers/FlingGestureHandler.js.map +1 -1
  89. package/lib/module/web/handlers/GestureHandler.js +14 -2
  90. package/lib/module/web/handlers/GestureHandler.js.map +1 -1
  91. package/lib/module/web/handlers/LongPressGestureHandler.js +8 -5
  92. package/lib/module/web/handlers/LongPressGestureHandler.js.map +1 -1
  93. package/lib/module/web/handlers/PanGestureHandler.js +4 -0
  94. package/lib/module/web/handlers/PanGestureHandler.js.map +1 -1
  95. package/lib/module/web/handlers/TapGestureHandler.js +4 -0
  96. package/lib/module/web/handlers/TapGestureHandler.js.map +1 -1
  97. package/lib/module/web/interfaces.js +9 -11
  98. package/lib/module/web/interfaces.js.map +1 -1
  99. package/lib/module/web/tools/GestureHandlerWebDelegate.js +34 -0
  100. package/lib/module/web/tools/GestureHandlerWebDelegate.js.map +1 -1
  101. package/lib/module/web/tools/NodeManager.js +3 -2
  102. package/lib/module/web/tools/NodeManager.js.map +1 -1
  103. package/lib/module/web/tools/PointerEventManager.js +12 -4
  104. package/lib/module/web/tools/PointerEventManager.js.map +1 -1
  105. package/lib/module/web/tools/TouchEventManager.js +1 -2
  106. package/lib/module/web/tools/TouchEventManager.js.map +1 -1
  107. package/lib/typescript/RNGestureHandlerModule.d.ts +2 -13
  108. package/lib/typescript/RNGestureHandlerModule.windows.d.ts +5 -21
  109. package/lib/typescript/components/DrawerLayout.d.ts +11 -0
  110. package/lib/typescript/handlers/NativeViewGestureHandler.d.ts +1 -1
  111. package/lib/typescript/handlers/PanGestureHandler.d.ts +1 -1
  112. package/lib/typescript/handlers/gestureHandlerCommon.d.ts +4 -1
  113. package/lib/typescript/handlers/gestures/GestureDetector.d.ts +2 -1
  114. package/lib/typescript/handlers/gestures/gesture.d.ts +2 -0
  115. package/lib/typescript/index.d.ts +1 -0
  116. package/lib/typescript/specs/NativeRNGestureHandlerModule.d.ts +14 -0
  117. package/lib/typescript/web/handlers/GestureHandler.d.ts +3 -1
  118. package/lib/typescript/web/interfaces.d.ts +9 -9
  119. package/lib/typescript/web/tools/GestureHandlerDelegate.d.ts +2 -0
  120. package/lib/typescript/web/tools/GestureHandlerWebDelegate.d.ts +7 -0
  121. package/lib/typescript/web/tools/PointerEventManager.d.ts +2 -0
  122. package/package.json +14 -11
  123. package/src/RNGestureHandlerModule.ts +4 -49
  124. package/src/RNGestureHandlerModule.windows.ts +18 -100
  125. package/src/components/DrawerLayout.tsx +15 -0
  126. package/src/handlers/gestureHandlerCommon.ts +5 -0
  127. package/src/handlers/gestures/GestureDetector.tsx +16 -2
  128. package/src/handlers/gestures/gesture.ts +6 -0
  129. package/src/index.ts +1 -0
  130. package/src/specs/NativeRNGestureHandlerModule.ts +26 -0
  131. package/src/web/handlers/FlingGestureHandler.ts +4 -0
  132. package/src/web/handlers/GestureHandler.ts +17 -0
  133. package/src/web/handlers/LongPressGestureHandler.ts +8 -5
  134. package/src/web/handlers/PanGestureHandler.ts +4 -0
  135. package/src/web/handlers/TapGestureHandler.ts +4 -0
  136. package/src/web/interfaces.ts +10 -10
  137. package/src/web/tools/GestureHandlerDelegate.ts +3 -0
  138. package/src/web/tools/GestureHandlerWebDelegate.ts +39 -0
  139. package/src/web/tools/NodeManager.ts +5 -1
  140. package/src/web/tools/PointerEventManager.ts +18 -2
  141. package/src/web/tools/TouchEventManager.ts +0 -2
  142. package/ios/Handlers/RNPinchHandler.m +0 -95
  143. package/ios/RNGestureHandlerModule.h +0 -7
  144. package/lib/commonjs/RNGestureHandlerModule.macos.js +0 -149
  145. package/lib/commonjs/RNGestureHandlerModule.macos.js.map +0 -1
  146. package/lib/module/RNGestureHandlerModule.macos.js +0 -110
  147. package/lib/module/RNGestureHandlerModule.macos.js.map +0 -1
  148. package/lib/typescript/RNGestureHandlerModule.macos.d.ts +0 -47
  149. package/src/RNGestureHandlerModule.macos.ts +0 -133
  150. /package/{ios → apple}/Handlers/RNFlingHandler.h +0 -0
  151. /package/{ios → apple}/Handlers/RNForceTouchHandler.h +0 -0
  152. /package/{ios → apple}/Handlers/RNHoverHandler.h +0 -0
  153. /package/{ios → apple}/Handlers/RNLongPressHandler.h +0 -0
  154. /package/{ios → apple}/Handlers/RNManualHandler.h +0 -0
  155. /package/{ios → apple}/Handlers/RNNativeViewHandler.h +0 -0
  156. /package/{ios → apple}/Handlers/RNPanHandler.h +0 -0
  157. /package/{ios → apple}/Handlers/RNPinchHandler.h +0 -0
  158. /package/{ios → apple}/Handlers/RNRotationHandler.h +0 -0
  159. /package/{ios → apple}/Handlers/RNTapHandler.h +0 -0
  160. /package/{ios → apple}/RNGHTouchEventType.h +0 -0
  161. /package/{ios → apple}/RNGestureHandler.xcodeproj/project.pbxproj +0 -0
  162. /package/{ios → apple}/RNGestureHandler.xcodeproj/project.xcworkspace/xcshareddata/IDEWorkspaceChecks.plist +0 -0
  163. /package/{ios → apple}/RNGestureHandlerActionType.h +0 -0
  164. /package/{ios → apple}/RNGestureHandlerButtonComponentView.h +0 -0
  165. /package/{ios → apple}/RNGestureHandlerButtonComponentView.mm +0 -0
  166. /package/{ios → apple}/RNGestureHandlerButtonManager.h +0 -0
  167. /package/{ios → apple}/RNGestureHandlerDirection.h +0 -0
  168. /package/{ios → apple}/RNGestureHandlerEvents.m +0 -0
  169. /package/{ios → apple}/RNGestureHandlerRootViewComponentView.mm +0 -0
  170. /package/{ios → apple}/RNGestureHandlerState.h +0 -0
  171. /package/{ios → apple}/RNGestureHandlerStateManager.h +0 -0
  172. /package/{ios → apple}/RNRootViewGestureRecognizer.h +0 -0
@@ -8,7 +8,9 @@
8
8
 
9
9
  #import "RNRootViewGestureRecognizer.h"
10
10
 
11
+ #if !TARGET_OS_OSX
11
12
  #import <UIKit/UIGestureRecognizerSubclass.h>
13
+ #endif
12
14
 
13
15
  #ifdef RCT_NEW_ARCH_ENABLED
14
16
  #import <React/RCTSurfaceTouchHandler.h>
@@ -24,10 +26,14 @@
24
26
 
25
27
  - (instancetype)init
26
28
  {
29
+ #if !TARGET_OS_OSX
27
30
  if (self = [super init]) {
28
31
  self.delaysTouchesEnded = NO;
29
32
  self.delaysTouchesBegan = NO;
30
33
  }
34
+ #else
35
+ self = [super init];
36
+ #endif
31
37
  return self;
32
38
  }
33
39
 
@@ -67,18 +73,18 @@
67
73
  return [super canBePreventedByGestureRecognizer:preventingGestureRecognizer];
68
74
  }
69
75
 
70
- - (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
76
+ - (void)interactionsBegan:(NSSet *)touches withEvent:(UIEvent *)event
71
77
  {
72
78
  _active = YES;
73
79
  self.state = UIGestureRecognizerStatePossible;
74
80
  }
75
81
 
76
- - (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
82
+ - (void)interactionsMoved:(NSSet *)touches withEvent:(UIEvent *)event
77
83
  {
78
84
  self.state = UIGestureRecognizerStatePossible;
79
85
  }
80
86
 
81
- - (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
87
+ - (void)interactionsEnded:(NSSet *)touches withEvent:(UIEvent *)event
82
88
  {
83
89
  if (self.state == UIGestureRecognizerStateBegan || self.state == UIGestureRecognizerStateChanged) {
84
90
  self.state = UIGestureRecognizerStateEnded;
@@ -89,13 +95,75 @@
89
95
  _active = NO;
90
96
  }
91
97
 
92
- - (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event
98
+ - (void)interactionsCancelled:(NSSet *)touches withEvent:(UIEvent *)event
93
99
  {
94
100
  self.state = UIGestureRecognizerStateCancelled;
95
101
  [self reset];
96
102
  _active = NO;
97
103
  }
98
104
 
105
+ #if TARGET_OS_OSX
106
+ - (void)mouseDown:(NSEvent *)event
107
+ {
108
+ [super mouseDown:event];
109
+ [self interactionsBegan:[NSSet setWithObject:event] withEvent:event];
110
+ }
111
+
112
+ - (void)rightMouseDown:(NSEvent *)event
113
+ {
114
+ [super rightMouseDown:event];
115
+ [self interactionsBegan:[NSSet setWithObject:event] withEvent:event];
116
+ }
117
+
118
+ - (void)mouseDragged:(NSEvent *)event
119
+ {
120
+ [super mouseDragged:event];
121
+ [self interactionsMoved:[NSSet setWithObject:event] withEvent:event];
122
+ }
123
+
124
+ - (void)rightMouseDragged:(NSEvent *)event
125
+ {
126
+ [super rightMouseDragged:event];
127
+ [self interactionsMoved:[NSSet setWithObject:event] withEvent:event];
128
+ }
129
+
130
+ - (void)mouseUp:(NSEvent *)event
131
+ {
132
+ [super mouseUp:event];
133
+ [self interactionsEnded:[NSSet setWithObject:event] withEvent:event];
134
+ }
135
+
136
+ - (void)rightMouseUp:(NSEvent *)event
137
+ {
138
+ [super rightMouseUp:event];
139
+ [self interactionsEnded:[NSSet setWithObject:event] withEvent:event];
140
+ }
141
+ #else
142
+ - (void)touchesBegan:(NSSet<RNGHUITouch *> *)touches withEvent:(UIEvent *)event
143
+ {
144
+ [super touchesBegan:touches withEvent:event];
145
+ [self interactionsBegan:[NSSet setWithObject:event] withEvent:event];
146
+ }
147
+
148
+ - (void)touchesMoved:(NSSet<RNGHUITouch *> *)touches withEvent:(UIEvent *)event
149
+ {
150
+ [super touchesMoved:touches withEvent:event];
151
+ [self interactionsMoved:[NSSet setWithObject:event] withEvent:event];
152
+ }
153
+
154
+ - (void)touchesEnded:(NSSet<RNGHUITouch *> *)touches withEvent:(UIEvent *)event
155
+ {
156
+ [super touchesEnded:touches withEvent:event];
157
+ [self interactionsEnded:[NSSet setWithObject:event] withEvent:event];
158
+ }
159
+
160
+ - (void)touchesCancelled:(NSSet<RNGHUITouch *> *)touches withEvent:(UIEvent *)event
161
+ {
162
+ [super touchesCancelled:touches withEvent:event];
163
+ [self interactionsCancelled:[NSSet setWithObject:event] withEvent:event];
164
+ }
165
+ #endif
166
+
99
167
  - (void)blockOtherRecognizers
100
168
  {
101
169
  if (_active) {
@@ -5,25 +5,12 @@ Object.defineProperty(exports, "__esModule", {
5
5
  });
6
6
  exports.default = void 0;
7
7
 
8
- var _reactNative = require("react-native");
8
+ var _NativeRNGestureHandlerModule = _interopRequireDefault(require("./specs/NativeRNGestureHandlerModule"));
9
9
 
10
- var _utils = require("./utils");
10
+ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
11
11
 
12
- const {
13
- RNGestureHandlerModule
14
- } = _reactNative.NativeModules;
15
-
16
- if (RNGestureHandlerModule == null) {
17
- console.error((0, _utils.tagMessage)(`react-native-gesture-handler module was not found. Make sure you're running your app on the native platform and your code is linked properly (cd ios && pod install && cd ..).
18
-
19
- For installation instructions, please refer to https://docs.swmansion.com/react-native-gesture-handler/docs/#installation`.split('\n').map(line => line.trim()).join('\n')));
20
- }
21
-
22
- if (RNGestureHandlerModule && RNGestureHandlerModule.flushOperations === undefined) {
23
- RNGestureHandlerModule.flushOperations = () => {// NO-OP if not defined
24
- };
25
- }
26
-
27
- var _default = RNGestureHandlerModule;
12
+ // Reexport the native module spec used by codegen. The relevant files are inluded on Android
13
+ // to ensure the compatibility with the old arch, while iOS doesn't require those at all.
14
+ var _default = _NativeRNGestureHandlerModule.default;
28
15
  exports.default = _default;
29
16
  //# sourceMappingURL=RNGestureHandlerModule.js.map
@@ -1 +1 @@
1
- {"version":3,"sources":["RNGestureHandlerModule.ts"],"names":["RNGestureHandlerModule","NativeModules","console","error","split","map","line","trim","join","flushOperations","undefined"],"mappings":";;;;;;;AAAA;;AAEA;;AACA,MAAM;AAAEA,EAAAA;AAAF,IAA6BC,0BAAnC;;AAEA,IAAID,sBAAsB,IAAI,IAA9B,EAAoC;AAClCE,EAAAA,OAAO,CAACC,KAAR,CACE,uBACG;AACP;AACA,gIAFM,CAGGC,KAHH,CAGS,IAHT,EAIGC,GAJH,CAIQC,IAAD,IAAUA,IAAI,CAACC,IAAL,EAJjB,EAKGC,IALH,CAKQ,IALR,CADF,CADF;AAUD;;AAED,IACER,sBAAsB,IACtBA,sBAAsB,CAACS,eAAvB,KAA2CC,SAF7C,EAGE;AACAV,EAAAA,sBAAsB,CAACS,eAAvB,GAAyC,MAAM,CAC7C;AACD,GAFD;AAGD;;eAwBcT,sB","sourcesContent":["import { NativeModules } from 'react-native';\nimport { ActionType } from './ActionType';\nimport { tagMessage } from './utils';\nconst { RNGestureHandlerModule } = NativeModules;\n\nif (RNGestureHandlerModule == null) {\n console.error(\n tagMessage(\n `react-native-gesture-handler module was not found. Make sure you're running your app on the native platform and your code is linked properly (cd ios && pod install && cd ..).\n\n For installation instructions, please refer to https://docs.swmansion.com/react-native-gesture-handler/docs/#installation`\n .split('\\n')\n .map((line) => line.trim())\n .join('\\n')\n )\n );\n}\n\nif (\n RNGestureHandlerModule &&\n RNGestureHandlerModule.flushOperations === undefined\n) {\n RNGestureHandlerModule.flushOperations = () => {\n // NO-OP if not defined\n };\n}\n\nexport type RNGestureHandlerModuleProps = {\n handleSetJSResponder: (tag: number, blockNativeResponder: boolean) => void;\n handleClearJSResponder: () => void;\n createGestureHandler: (\n handlerName: string,\n handlerTag: number,\n config: Readonly<Record<string, unknown>>\n ) => void;\n attachGestureHandler: (\n handlerTag: number,\n newView: number,\n actionType: ActionType\n ) => void;\n updateGestureHandler: (\n handlerTag: number,\n newConfig: Readonly<Record<string, unknown>>\n ) => void;\n dropGestureHandler: (handlerTag: number) => void;\n install: () => void;\n flushOperations: () => void;\n};\n\nexport default RNGestureHandlerModule as RNGestureHandlerModuleProps;\n"]}
1
+ {"version":3,"sources":["RNGestureHandlerModule.ts"],"names":["Module"],"mappings":";;;;;;;AAGA;;;;AAHA;AACA;eAGeA,qC","sourcesContent":["// Reexport the native module spec used by codegen. The relevant files are inluded on Android\n// to ensure the compatibility with the old arch, while iOS doesn't require those at all.\n\nimport Module from './specs/NativeRNGestureHandlerModule';\nexport default Module;\n"]}
@@ -3,15 +3,7 @@
3
3
  Object.defineProperty(exports, "__esModule", {
4
4
  value: true
5
5
  });
6
- exports.default = exports.HammerGestures = exports.Gestures = void 0;
7
-
8
- var _react = _interopRequireDefault(require("react"));
9
-
10
- var _EnableNewWebImplementation = require("./EnableNewWebImplementation");
11
-
12
- var _InteractionManager = _interopRequireDefault(require("./web/tools/InteractionManager"));
13
-
14
- var _NodeManager = _interopRequireDefault(require("./web/tools/NodeManager"));
6
+ exports.default = exports.Gestures = void 0;
15
7
 
16
8
  var _PanGestureHandler = _interopRequireDefault(require("./web/handlers/PanGestureHandler"));
17
9
 
@@ -29,32 +21,9 @@ var _NativeViewGestureHandler = _interopRequireDefault(require("./web/handlers/N
29
21
 
30
22
  var _ManualGestureHandler = _interopRequireDefault(require("./web/handlers/ManualGestureHandler"));
31
23
 
32
- var HammerNodeManager = _interopRequireWildcard(require("./web_hammer/NodeManager"));
33
-
34
- var _NativeViewGestureHandler2 = _interopRequireDefault(require("./web_hammer/NativeViewGestureHandler"));
35
-
36
- var _PanGestureHandler2 = _interopRequireDefault(require("./web_hammer/PanGestureHandler"));
37
-
38
- var _TapGestureHandler2 = _interopRequireDefault(require("./web_hammer/TapGestureHandler"));
39
-
40
- var _LongPressGestureHandler2 = _interopRequireDefault(require("./web_hammer/LongPressGestureHandler"));
41
-
42
- var _PinchGestureHandler2 = _interopRequireDefault(require("./web_hammer/PinchGestureHandler"));
43
-
44
- var _RotationGestureHandler2 = _interopRequireDefault(require("./web_hammer/RotationGestureHandler"));
45
-
46
- var _FlingGestureHandler2 = _interopRequireDefault(require("./web_hammer/FlingGestureHandler"));
47
-
48
- var _GestureHandlerWebDelegate = require("./web/tools/GestureHandlerWebDelegate");
49
-
50
- function _getRequireWildcardCache() { if (typeof WeakMap !== "function") return null; var cache = new WeakMap(); _getRequireWildcardCache = function () { return cache; }; return cache; }
51
-
52
- function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } if (obj === null || typeof obj !== "object" && typeof obj !== "function") { return { default: obj }; } var cache = _getRequireWildcardCache(); if (cache && cache.has(obj)) { return cache.get(obj); } var newObj = {}; var hasPropertyDescriptor = Object.defineProperty && Object.getOwnPropertyDescriptor; for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) { var desc = hasPropertyDescriptor ? Object.getOwnPropertyDescriptor(obj, key) : null; if (desc && (desc.get || desc.set)) { Object.defineProperty(newObj, key, desc); } else { newObj[key] = obj[key]; } } } newObj.default = obj; if (cache) { cache.set(obj, newObj); } return newObj; }
53
-
54
24
  function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
55
25
 
56
- //GestureHandlers
57
- //Hammer Handlers
26
+ // GestureHandlers
58
27
  const Gestures = {
59
28
  NativeViewGestureHandler: _NativeViewGestureHandler.default,
60
29
  PanGestureHandler: _PanGestureHandler.default,
@@ -66,16 +35,6 @@ const Gestures = {
66
35
  ManualGestureHandler: _ManualGestureHandler.default
67
36
  };
68
37
  exports.Gestures = Gestures;
69
- const HammerGestures = {
70
- NativeViewGestureHandler: _NativeViewGestureHandler2.default,
71
- PanGestureHandler: _PanGestureHandler2.default,
72
- TapGestureHandler: _TapGestureHandler2.default,
73
- LongPressGestureHandler: _LongPressGestureHandler2.default,
74
- PinchGestureHandler: _PinchGestureHandler2.default,
75
- RotationGestureHandler: _RotationGestureHandler2.default,
76
- FlingGestureHandler: _FlingGestureHandler2.default
77
- };
78
- exports.HammerGestures = HammerGestures;
79
38
  var _default = {
80
39
  handleSetJSResponder(_tag, _blockNativeResponder) {// NO-OP
81
40
  },
@@ -83,75 +42,24 @@ var _default = {
83
42
  handleClearJSResponder() {// NO-OP
84
43
  },
85
44
 
86
- createGestureHandler(handlerName, handlerTag, config) {
87
- if ((0, _EnableNewWebImplementation.isNewWebImplementationEnabled)()) {
88
- if (!(handlerName in Gestures)) {
89
- throw new Error(`react-native-gesture-handler: ${handlerName} is not supported on web.`);
90
- }
91
-
92
- const GestureClass = Gestures[handlerName];
93
-
94
- _NodeManager.default.createGestureHandler(handlerTag, new GestureClass(new _GestureHandlerWebDelegate.GestureHandlerWebDelegate()));
95
-
96
- _InteractionManager.default.getInstance().configureInteractions(_NodeManager.default.getHandler(handlerTag), config);
97
- } else {
98
- if (!(handlerName in HammerGestures)) {
99
- throw new Error(`react-native-gesture-handler: ${handlerName} is not supported on web.`);
100
- } // @ts-ignore If it doesn't exist, the error is thrown
101
- // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment
102
-
103
-
104
- const GestureClass = HammerGestures[handlerName]; // eslint-disable-next-line @typescript-eslint/no-unsafe-call
105
-
106
- HammerNodeManager.createGestureHandler(handlerTag, new GestureClass());
107
- }
108
-
109
- this.updateGestureHandler(handlerTag, config);
45
+ createGestureHandler(_handlerName, _handlerTag, _config) {// NO-OP
110
46
  },
111
47
 
112
- attachGestureHandler(handlerTag, // eslint-disable-next-line @typescript-eslint/no-explicit-any
113
- newView, _actionType, propsRef) {
114
- if (!(newView instanceof HTMLElement || newView instanceof _react.default.Component)) {
115
- return;
116
- }
117
-
118
- if ((0, _EnableNewWebImplementation.isNewWebImplementationEnabled)()) {
119
- //@ts-ignore Types should be HTMLElement or React.Component
120
- _NodeManager.default.getHandler(handlerTag).init(newView, propsRef);
121
- } else {
122
- //@ts-ignore Types should be HTMLElement or React.Component
123
- HammerNodeManager.getHandler(handlerTag).setView(newView, propsRef);
124
- }
48
+ attachGestureHandler(_handlerTag, // eslint-disable-next-line @typescript-eslint/no-explicit-any
49
+ _newView, _actionType, _propsRef) {// NO-OP
125
50
  },
126
51
 
127
- updateGestureHandler(handlerTag, newConfig) {
128
- if ((0, _EnableNewWebImplementation.isNewWebImplementationEnabled)()) {
129
- _NodeManager.default.getHandler(handlerTag).updateGestureConfig(newConfig);
130
-
131
- _InteractionManager.default.getInstance().configureInteractions(_NodeManager.default.getHandler(handlerTag), newConfig);
132
- } else {
133
- HammerNodeManager.getHandler(handlerTag).updateGestureConfig(newConfig);
134
- }
52
+ updateGestureHandler(_handlerTag, _newConfig) {// NO-OP
135
53
  },
136
54
 
137
- getGestureHandlerNode(handlerTag) {
138
- if ((0, _EnableNewWebImplementation.isNewWebImplementationEnabled)()) {
139
- return _NodeManager.default.getHandler(handlerTag);
140
- } else {
141
- return HammerNodeManager.getHandler(handlerTag);
142
- }
55
+ getGestureHandlerNode(_handlerTag) {// NO-OP
143
56
  },
144
57
 
145
- dropGestureHandler(handlerTag) {
146
- if ((0, _EnableNewWebImplementation.isNewWebImplementationEnabled)()) {
147
- _NodeManager.default.dropGestureHandler(handlerTag);
148
- } else {
149
- HammerNodeManager.dropGestureHandler(handlerTag);
150
- }
58
+ dropGestureHandler(_handlerTag) {// NO-OP
151
59
  },
152
60
 
153
- // eslint-disable-next-line @typescript-eslint/no-empty-function
154
- flushOperations() {}
61
+ flushOperations() {// NO-OP
62
+ }
155
63
 
156
64
  };
157
65
  exports.default = _default;
@@ -1 +1 @@
1
- {"version":3,"sources":["RNGestureHandlerModule.windows.ts"],"names":["Gestures","NativeViewGestureHandler","PanGestureHandler","TapGestureHandler","LongPressGestureHandler","PinchGestureHandler","RotationGestureHandler","FlingGestureHandler","ManualGestureHandler","HammerGestures","HammerNativeViewGestureHandler","HammerPanGestureHandler","HammerTapGestureHandler","HammerLongPressGestureHandler","HammerPinchGestureHandler","HammerRotationGestureHandler","HammerFlingGestureHandler","handleSetJSResponder","_tag","_blockNativeResponder","handleClearJSResponder","createGestureHandler","handlerName","handlerTag","config","Error","GestureClass","NodeManager","GestureHandlerWebDelegate","InteractionManager","getInstance","configureInteractions","getHandler","HammerNodeManager","updateGestureHandler","attachGestureHandler","newView","_actionType","propsRef","HTMLElement","React","Component","init","setView","newConfig","updateGestureConfig","getGestureHandlerNode","dropGestureHandler","flushOperations"],"mappings":";;;;;;;AAAA;;AAGA;;AAGA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AAGA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AAEA;;;;;;;;AAtBA;AAYA;AAYO,MAAMA,QAAQ,GAAG;AACtBC,EAAAA,wBAAwB,EAAxBA,iCADsB;AAEtBC,EAAAA,iBAAiB,EAAjBA,0BAFsB;AAGtBC,EAAAA,iBAAiB,EAAjBA,0BAHsB;AAItBC,EAAAA,uBAAuB,EAAvBA,gCAJsB;AAKtBC,EAAAA,mBAAmB,EAAnBA,4BALsB;AAMtBC,EAAAA,sBAAsB,EAAtBA,+BANsB;AAOtBC,EAAAA,mBAAmB,EAAnBA,4BAPsB;AAQtBC,EAAAA,oBAAoB,EAApBA;AARsB,CAAjB;;AAWA,MAAMC,cAAc,GAAG;AAC5BR,EAAAA,wBAAwB,EAAES,kCADE;AAE5BR,EAAAA,iBAAiB,EAAES,2BAFS;AAG5BR,EAAAA,iBAAiB,EAAES,2BAHS;AAI5BR,EAAAA,uBAAuB,EAAES,iCAJG;AAK5BR,EAAAA,mBAAmB,EAAES,6BALO;AAM5BR,EAAAA,sBAAsB,EAAES,gCANI;AAO5BR,EAAAA,mBAAmB,EAAES;AAPO,CAAvB;;eAUQ;AACbC,EAAAA,oBAAoB,CAACC,IAAD,EAAeC,qBAAf,EAA+C,CACjE;AACD,GAHY;;AAIbC,EAAAA,sBAAsB,GAAG,CACvB;AACD,GANY;;AAObC,EAAAA,oBAAoB,CAClBC,WADkB,EAElBC,UAFkB,EAGlBC,MAHkB,EAIlB;AACA,QAAI,gEAAJ,EAAqC;AACnC,UAAI,EAAEF,WAAW,IAAItB,QAAjB,CAAJ,EAAgC;AAC9B,cAAM,IAAIyB,KAAJ,CACH,iCAAgCH,WAAY,2BADzC,CAAN;AAGD;;AAED,YAAMI,YAAY,GAAG1B,QAAQ,CAACsB,WAAD,CAA7B;;AACAK,2BAAYN,oBAAZ,CACEE,UADF,EAEE,IAAIG,YAAJ,CAAiB,IAAIE,oDAAJ,EAAjB,CAFF;;AAIAC,kCAAmBC,WAAnB,GAAiCC,qBAAjC,CACEJ,qBAAYK,UAAZ,CAAuBT,UAAvB,CADF,EAEEC,MAFF;AAID,KAhBD,MAgBO;AACL,UAAI,EAAEF,WAAW,IAAIb,cAAjB,CAAJ,EAAsC;AACpC,cAAM,IAAIgB,KAAJ,CACH,iCAAgCH,WAAY,2BADzC,CAAN;AAGD,OALI,CAOL;AACA;;;AACA,YAAMI,YAAY,GAAGjB,cAAc,CAACa,WAAD,CAAnC,CATK,CAUL;;AACAW,MAAAA,iBAAiB,CAACZ,oBAAlB,CAAuCE,UAAvC,EAAmD,IAAIG,YAAJ,EAAnD;AACD;;AAED,SAAKQ,oBAAL,CAA0BX,UAA1B,EAAsCC,MAAtC;AACD,GA3CY;;AA4CbW,EAAAA,oBAAoB,CAClBZ,UADkB,EAElB;AACAa,EAAAA,OAHkB,EAIlBC,WAJkB,EAKlBC,QALkB,EAMlB;AACA,QACE,EAAEF,OAAO,YAAYG,WAAnB,IAAkCH,OAAO,YAAYI,eAAMC,SAA7D,CADF,EAEE;AACA;AACD;;AAED,QAAI,gEAAJ,EAAqC;AACnC;AACAd,2BAAYK,UAAZ,CAAuBT,UAAvB,EAAmCmB,IAAnC,CAAwCN,OAAxC,EAAiDE,QAAjD;AACD,KAHD,MAGO;AACL;AACAL,MAAAA,iBAAiB,CAACD,UAAlB,CAA6BT,UAA7B,EAAyCoB,OAAzC,CAAiDP,OAAjD,EAA0DE,QAA1D;AACD;AACF,GAhEY;;AAiEbJ,EAAAA,oBAAoB,CAACX,UAAD,EAAqBqB,SAArB,EAAwC;AAC1D,QAAI,gEAAJ,EAAqC;AACnCjB,2BAAYK,UAAZ,CAAuBT,UAAvB,EAAmCsB,mBAAnC,CAAuDD,SAAvD;;AAEAf,kCAAmBC,WAAnB,GAAiCC,qBAAjC,CACEJ,qBAAYK,UAAZ,CAAuBT,UAAvB,CADF,EAEEqB,SAFF;AAID,KAPD,MAOO;AACLX,MAAAA,iBAAiB,CAACD,UAAlB,CAA6BT,UAA7B,EAAyCsB,mBAAzC,CAA6DD,SAA7D;AACD;AACF,GA5EY;;AA6EbE,EAAAA,qBAAqB,CAACvB,UAAD,EAAqB;AACxC,QAAI,gEAAJ,EAAqC;AACnC,aAAOI,qBAAYK,UAAZ,CAAuBT,UAAvB,CAAP;AACD,KAFD,MAEO;AACL,aAAOU,iBAAiB,CAACD,UAAlB,CAA6BT,UAA7B,CAAP;AACD;AACF,GAnFY;;AAoFbwB,EAAAA,kBAAkB,CAACxB,UAAD,EAAqB;AACrC,QAAI,gEAAJ,EAAqC;AACnCI,2BAAYoB,kBAAZ,CAA+BxB,UAA/B;AACD,KAFD,MAEO;AACLU,MAAAA,iBAAiB,CAACc,kBAAlB,CAAqCxB,UAArC;AACD;AACF,GA1FY;;AA2Fb;AACAyB,EAAAA,eAAe,GAAG,CAAE;;AA5FP,C","sourcesContent":["import React from 'react';\n\nimport { ActionType } from './ActionType';\nimport { isNewWebImplementationEnabled } from './EnableNewWebImplementation';\n\n//GestureHandlers\nimport InteractionManager from './web/tools/InteractionManager';\nimport NodeManager from './web/tools/NodeManager';\nimport PanGestureHandler from './web/handlers/PanGestureHandler';\nimport TapGestureHandler from './web/handlers/TapGestureHandler';\nimport LongPressGestureHandler from './web/handlers/LongPressGestureHandler';\nimport PinchGestureHandler from './web/handlers/PinchGestureHandler';\nimport RotationGestureHandler from './web/handlers/RotationGestureHandler';\nimport FlingGestureHandler from './web/handlers/FlingGestureHandler';\nimport NativeViewGestureHandler from './web/handlers/NativeViewGestureHandler';\nimport ManualGestureHandler from './web/handlers/ManualGestureHandler';\n\n//Hammer Handlers\nimport * as HammerNodeManager from './web_hammer/NodeManager';\nimport HammerNativeViewGestureHandler from './web_hammer/NativeViewGestureHandler';\nimport HammerPanGestureHandler from './web_hammer/PanGestureHandler';\nimport HammerTapGestureHandler from './web_hammer/TapGestureHandler';\nimport HammerLongPressGestureHandler from './web_hammer/LongPressGestureHandler';\nimport HammerPinchGestureHandler from './web_hammer/PinchGestureHandler';\nimport HammerRotationGestureHandler from './web_hammer/RotationGestureHandler';\nimport HammerFlingGestureHandler from './web_hammer/FlingGestureHandler';\nimport { Config } from './web/interfaces';\nimport { GestureHandlerWebDelegate } from './web/tools/GestureHandlerWebDelegate';\n\nexport const Gestures = {\n NativeViewGestureHandler,\n PanGestureHandler,\n TapGestureHandler,\n LongPressGestureHandler,\n PinchGestureHandler,\n RotationGestureHandler,\n FlingGestureHandler,\n ManualGestureHandler,\n};\n\nexport const HammerGestures = {\n NativeViewGestureHandler: HammerNativeViewGestureHandler,\n PanGestureHandler: HammerPanGestureHandler,\n TapGestureHandler: HammerTapGestureHandler,\n LongPressGestureHandler: HammerLongPressGestureHandler,\n PinchGestureHandler: HammerPinchGestureHandler,\n RotationGestureHandler: HammerRotationGestureHandler,\n FlingGestureHandler: HammerFlingGestureHandler,\n};\n\nexport default {\n handleSetJSResponder(_tag: number, _blockNativeResponder: boolean) {\n // NO-OP\n },\n handleClearJSResponder() {\n // NO-OP\n },\n createGestureHandler<T>(\n handlerName: keyof typeof Gestures,\n handlerTag: number,\n config: T\n ) {\n if (isNewWebImplementationEnabled()) {\n if (!(handlerName in Gestures)) {\n throw new Error(\n `react-native-gesture-handler: ${handlerName} is not supported on web.`\n );\n }\n\n const GestureClass = Gestures[handlerName];\n NodeManager.createGestureHandler(\n handlerTag,\n new GestureClass(new GestureHandlerWebDelegate())\n );\n InteractionManager.getInstance().configureInteractions(\n NodeManager.getHandler(handlerTag),\n config as unknown as Config\n );\n } else {\n if (!(handlerName in HammerGestures)) {\n throw new Error(\n `react-native-gesture-handler: ${handlerName} is not supported on web.`\n );\n }\n\n // @ts-ignore If it doesn't exist, the error is thrown\n // eslint-disable-next-line @typescript-eslint/no-unsafe-assignment\n const GestureClass = HammerGestures[handlerName];\n // eslint-disable-next-line @typescript-eslint/no-unsafe-call\n HammerNodeManager.createGestureHandler(handlerTag, new GestureClass());\n }\n\n this.updateGestureHandler(handlerTag, config as unknown as Config);\n },\n attachGestureHandler(\n handlerTag: number,\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n newView: any,\n _actionType: ActionType,\n propsRef: React.RefObject<unknown>\n ) {\n if (\n !(newView instanceof HTMLElement || newView instanceof React.Component)\n ) {\n return;\n }\n\n if (isNewWebImplementationEnabled()) {\n //@ts-ignore Types should be HTMLElement or React.Component\n NodeManager.getHandler(handlerTag).init(newView, propsRef);\n } else {\n //@ts-ignore Types should be HTMLElement or React.Component\n HammerNodeManager.getHandler(handlerTag).setView(newView, propsRef);\n }\n },\n updateGestureHandler(handlerTag: number, newConfig: Config) {\n if (isNewWebImplementationEnabled()) {\n NodeManager.getHandler(handlerTag).updateGestureConfig(newConfig);\n\n InteractionManager.getInstance().configureInteractions(\n NodeManager.getHandler(handlerTag),\n newConfig\n );\n } else {\n HammerNodeManager.getHandler(handlerTag).updateGestureConfig(newConfig);\n }\n },\n getGestureHandlerNode(handlerTag: number) {\n if (isNewWebImplementationEnabled()) {\n return NodeManager.getHandler(handlerTag);\n } else {\n return HammerNodeManager.getHandler(handlerTag);\n }\n },\n dropGestureHandler(handlerTag: number) {\n if (isNewWebImplementationEnabled()) {\n NodeManager.dropGestureHandler(handlerTag);\n } else {\n HammerNodeManager.dropGestureHandler(handlerTag);\n }\n },\n // eslint-disable-next-line @typescript-eslint/no-empty-function\n flushOperations() {},\n};\n"]}
1
+ {"version":3,"sources":["RNGestureHandlerModule.windows.ts"],"names":["Gestures","NativeViewGestureHandler","PanGestureHandler","TapGestureHandler","LongPressGestureHandler","PinchGestureHandler","RotationGestureHandler","FlingGestureHandler","ManualGestureHandler","handleSetJSResponder","_tag","_blockNativeResponder","handleClearJSResponder","createGestureHandler","_handlerName","_handlerTag","_config","attachGestureHandler","_newView","_actionType","_propsRef","updateGestureHandler","_newConfig","getGestureHandlerNode","dropGestureHandler","flushOperations"],"mappings":";;;;;;;AAKA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;AACA;;;;AARA;AAWO,MAAMA,QAAQ,GAAG;AACtBC,EAAAA,wBAAwB,EAAxBA,iCADsB;AAEtBC,EAAAA,iBAAiB,EAAjBA,0BAFsB;AAGtBC,EAAAA,iBAAiB,EAAjBA,0BAHsB;AAItBC,EAAAA,uBAAuB,EAAvBA,gCAJsB;AAKtBC,EAAAA,mBAAmB,EAAnBA,4BALsB;AAMtBC,EAAAA,sBAAsB,EAAtBA,+BANsB;AAOtBC,EAAAA,mBAAmB,EAAnBA,4BAPsB;AAQtBC,EAAAA,oBAAoB,EAApBA;AARsB,CAAjB;;eAWQ;AACbC,EAAAA,oBAAoB,CAACC,IAAD,EAAeC,qBAAf,EAA+C,CACjE;AACD,GAHY;;AAIbC,EAAAA,sBAAsB,GAAG,CACvB;AACD,GANY;;AAObC,EAAAA,oBAAoB,CAClBC,YADkB,EAElBC,WAFkB,EAGlBC,OAHkB,EAIlB,CACA;AACD,GAbY;;AAcbC,EAAAA,oBAAoB,CAClBF,WADkB,EAElB;AACAG,EAAAA,QAHkB,EAIlBC,WAJkB,EAKlBC,SALkB,EAMlB,CACA;AACD,GAtBY;;AAuBbC,EAAAA,oBAAoB,CAACN,WAAD,EAAsBO,UAAtB,EAA0C,CAC5D;AACD,GAzBY;;AA0BbC,EAAAA,qBAAqB,CAACR,WAAD,EAAsB,CACzC;AACD,GA5BY;;AA6BbS,EAAAA,kBAAkB,CAACT,WAAD,EAAsB,CACtC;AACD,GA/BY;;AAgCbU,EAAAA,eAAe,GAAG,CAChB;AACD;;AAlCY,C","sourcesContent":["import React from 'react';\n\nimport { ActionType } from './ActionType';\n\n// GestureHandlers\nimport PanGestureHandler from './web/handlers/PanGestureHandler';\nimport TapGestureHandler from './web/handlers/TapGestureHandler';\nimport LongPressGestureHandler from './web/handlers/LongPressGestureHandler';\nimport PinchGestureHandler from './web/handlers/PinchGestureHandler';\nimport RotationGestureHandler from './web/handlers/RotationGestureHandler';\nimport FlingGestureHandler from './web/handlers/FlingGestureHandler';\nimport NativeViewGestureHandler from './web/handlers/NativeViewGestureHandler';\nimport ManualGestureHandler from './web/handlers/ManualGestureHandler';\nimport { Config } from './web/interfaces';\n\nexport const Gestures = {\n NativeViewGestureHandler,\n PanGestureHandler,\n TapGestureHandler,\n LongPressGestureHandler,\n PinchGestureHandler,\n RotationGestureHandler,\n FlingGestureHandler,\n ManualGestureHandler,\n};\n\nexport default {\n handleSetJSResponder(_tag: number, _blockNativeResponder: boolean) {\n // NO-OP\n },\n handleClearJSResponder() {\n // NO-OP\n },\n createGestureHandler<T>(\n _handlerName: keyof typeof Gestures,\n _handlerTag: number,\n _config: T\n ) {\n // NO-OP\n },\n attachGestureHandler(\n _handlerTag: number,\n // eslint-disable-next-line @typescript-eslint/no-explicit-any\n _newView: any,\n _actionType: ActionType,\n _propsRef: React.RefObject<unknown>\n ) {\n // NO-OP\n },\n updateGestureHandler(_handlerTag: number, _newConfig: Config) {\n // NO-OP\n },\n getGestureHandlerNode(_handlerTag: number) {\n // NO-OP\n },\n dropGestureHandler(_handlerTag: number) {\n // NO-OP\n },\n flushOperations() {\n // NO-OP\n },\n};\n"]}
@@ -512,6 +512,8 @@ class DrawerLayout extends React.Component {
512
512
  , {
513
513
  userSelect: this.props.userSelect,
514
514
  activeCursor: this.props.activeCursor,
515
+ mouseButton: this.props.mouseButton,
516
+ enableContextMenu: this.props.enableContextMenu,
515
517
  ref: this.setPanGestureRef,
516
518
  hitSlop: hitSlop,
517
519
  activeOffsetX: gestureOrientation * minSwipeDistance,
@@ -1 +1 @@
1
- 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This component is based on RN's DrawerLayoutAndroid API\n//\n// It perhaps deserves to be put in a separate repo, but since it relies on\n// react-native-gesture-handler library which isn't very popular at the moment I\n// decided to keep it here for the time being. It will allow us to move faster\n// and fix issues that may arise in gesture handler library that could be found\n// when using the drawer component\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport invariant from 'invariant';\nimport {\n Animated,\n StyleSheet,\n View,\n Keyboard,\n StatusBar,\n I18nManager,\n StatusBarAnimation,\n StyleProp,\n ViewStyle,\n LayoutChangeEvent,\n NativeSyntheticEvent,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n UserSelect,\n ActiveCursor,\n} from '../handlers/gestureHandlerCommon';\nimport {\n PanGestureHandler,\n PanGestureHandlerEventPayload,\n} from '../handlers/PanGestureHandler';\nimport {\n TapGestureHandler,\n TapGestureHandlerEventPayload,\n} from '../handlers/TapGestureHandler';\nimport { State } from '../State';\n\nconst DRAG_TOSS = 0.05;\n\nconst IDLE: DrawerState = 'Idle';\nconst DRAGGING: DrawerState = 'Dragging';\nconst SETTLING: DrawerState = 'Settling';\n\nexport type DrawerPosition = 'left' | 'right';\n\nexport type DrawerState = 'Idle' | 'Dragging' | 'Settling';\n\nexport type DrawerType = 'front' | 'back' | 'slide';\n\nexport type DrawerLockMode = 'unlocked' | 'locked-closed' | 'locked-open';\n\nexport type DrawerKeyboardDismissMode = 'none' | 'on-drag';\n\n// Animated.AnimatedInterpolation has been converted to a generic type\n// in @types/react-native 0.70. This way we can maintain compatibility\n// with all versions of @types/react-native`\ntype AnimatedInterpolation = ReturnType<Animated.Value['interpolate']>;\nexport interface DrawerLayoutProps {\n /**\n * This attribute is present in the standard implementation already and is one\n * of the required params. Gesture handler version of DrawerLayout make it\n * possible for the function passed as `renderNavigationView` to take an\n * Animated value as a parameter that indicates the progress of drawer\n * opening/closing animation (progress value is 0 when closed and 1 when\n * opened). This can be used by the drawer component to animated its children\n * while the drawer is opening or closing.\n */\n renderNavigationView: (\n progressAnimatedValue: Animated.Value\n ) => React.ReactNode;\n\n drawerPosition?: DrawerPosition;\n\n drawerWidth?: number;\n\n drawerBackgroundColor?: string;\n\n drawerLockMode?: DrawerLockMode;\n\n keyboardDismissMode?: DrawerKeyboardDismissMode;\n\n /**\n * Called when the drawer is closed.\n */\n onDrawerClose?: () => void;\n\n /**\n * Called when the drawer is opened.\n */\n onDrawerOpen?: () => void;\n\n /**\n * Called when the status of the drawer changes.\n */\n onDrawerStateChanged?: (\n newState: DrawerState,\n drawerWillShow: boolean\n ) => void;\n useNativeAnimations?: boolean;\n\n drawerType?: DrawerType;\n\n /**\n * Defines how far from the edge of the content view the gesture should\n * activate.\n */\n edgeWidth?: number;\n\n minSwipeDistance?: number;\n\n /**\n * When set to true Drawer component will use\n * {@link https://reactnative.dev/docs/statusbar StatusBar} API to hide the OS\n * status bar whenever the drawer is pulled or when its in an \"open\" state.\n */\n hideStatusBar?: boolean;\n\n /**\n * @default 'slide'\n *\n * Can be used when hideStatusBar is set to true and will select the animation\n * used for hiding/showing the status bar. See\n * {@link https://reactnative.dev/docs/statusbar StatusBar} documentation for\n * more details\n */\n statusBarAnimation?: StatusBarAnimation;\n\n /**\n * @default black\n *\n * Color of a semi-transparent overlay to be displayed on top of the content\n * view when drawer gets open. A solid color should be used as the opacity is\n * added by the Drawer itself and the opacity of the overlay is animated (from\n * 0% to 70%).\n */\n overlayColor?: string;\n\n contentContainerStyle?: StyleProp<ViewStyle>;\n\n drawerContainerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n onDrawerSlide?: (position: number) => void;\n\n onGestureRef?: (ref: PanGestureHandler) => void;\n\n // implicit `children` prop has been removed in @types/react^18.0.0\n children?:\n | React.ReactNode\n | ((openValue?: AnimatedInterpolation) => React.ReactNode);\n\n /**\n * @default 'none'\n * Defines which userSelect property should be used.\n * Values: 'none'|'text'|'auto'\n */\n userSelect?: UserSelect;\n\n /**\n * @default 'auto'\n * Defines which cursor property should be used when gesture activates.\n * Values: see CSS cursor values\n */\n activeCursor?: ActiveCursor;\n}\n\nexport type DrawerLayoutState = {\n dragX: Animated.Value;\n touchX: Animated.Value;\n drawerTranslation: Animated.Value;\n containerWidth: number;\n drawerState: DrawerState;\n drawerOpened: boolean;\n};\n\nexport type DrawerMovementOption = {\n velocity?: number;\n speed?: number;\n};\nexport default class DrawerLayout extends Component<\n DrawerLayoutProps,\n DrawerLayoutState\n> {\n static defaultProps = {\n drawerWidth: 200,\n drawerPosition: 'left',\n useNativeAnimations: true,\n drawerType: 'front',\n edgeWidth: 20,\n minSwipeDistance: 3,\n overlayColor: 'rgba(0, 0, 0, 0.7)',\n drawerLockMode: 'unlocked',\n enableTrackpadTwoFingerGesture: false,\n };\n\n constructor(props: DrawerLayoutProps) {\n super(props);\n\n const dragX = new Animated.Value(0);\n const touchX = new Animated.Value(0);\n const drawerTranslation = new Animated.Value(0);\n\n this.state = {\n dragX,\n touchX,\n drawerTranslation,\n containerWidth: 0,\n drawerState: IDLE,\n drawerOpened: false,\n };\n\n this.updateAnimatedEvent(props, this.state);\n }\n\n shouldComponentUpdate(props: DrawerLayoutProps, state: DrawerLayoutState) {\n if (\n this.props.drawerPosition !== props.drawerPosition ||\n this.props.drawerWidth !== props.drawerWidth ||\n this.props.drawerType !== props.drawerType ||\n this.state.containerWidth !== state.containerWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n\n return true;\n }\n\n private openValue?: AnimatedInterpolation;\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private accessibilityIsModalView = React.createRef<View>();\n private pointerEventsView = React.createRef<View>();\n private panGestureHandler = React.createRef<PanGestureHandler | null>();\n private drawerShown = false;\n\n static positions = {\n Left: 'left',\n Right: 'right',\n };\n\n private updateAnimatedEvent = (\n props: DrawerLayoutProps,\n state: DrawerLayoutState\n ) => {\n // Event definition is based on\n const { drawerPosition, drawerWidth, drawerType } = props;\n const {\n dragX: dragXValue,\n touchX: touchXValue,\n drawerTranslation,\n containerWidth,\n } = state;\n\n let dragX = dragXValue;\n let touchX = touchXValue;\n\n if (drawerPosition !== 'left') {\n // Most of the code is written in a way to handle left-side drawer. In\n // order to handle right-side drawer the only thing we need to do is to\n // reverse events coming from gesture handler in a way they emulate\n // left-side drawer gestures. E.g. dragX is simply -dragX, and touchX is\n // calulcated by subtracing real touchX from the width of the container\n // (such that when touch happens at the right edge the value is simply 0)\n dragX = Animated.multiply(\n new Animated.Value(-1),\n dragXValue\n ) as Animated.Value; // TODO(TS): (for all \"as\" in this file) make sure we can map this\n touchX = Animated.add(\n new Animated.Value(containerWidth),\n Animated.multiply(new Animated.Value(-1), touchXValue)\n ) as Animated.Value; // TODO(TS): make sure we can map this;\n touchXValue.setValue(containerWidth);\n } else {\n touchXValue.setValue(0);\n }\n\n // While closing the drawer when user starts gesture outside of its area (in greyed\n // out part of the window), we want the drawer to follow only once finger reaches the\n // edge of the drawer.\n // E.g. on the diagram below drawer is illustrate by X signs and the greyed out area by\n // dots. The touch gesture starts at '*' and moves left, touch path is indicated by\n // an arrow pointing left\n // 1) +---------------+ 2) +---------------+ 3) +---------------+ 4) +---------------+\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|.<-*..| |XXXXXXXX|<--*..| |XXXXX|<-----*..|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // +---------------+ +---------------+ +---------------+ +---------------+\n //\n // For the above to work properly we define animated value that will keep\n // start position of the gesture. Then we use that value to calculate how\n // much we need to subtract from the dragX. If the gesture started on the\n // greyed out area we take the distance from the edge of the drawer to the\n // start position. Otherwise we don't subtract at all and the drawer be\n // pulled back as soon as you start the pan.\n //\n // This is used only when drawerType is \"front\"\n //\n let translationX = dragX;\n if (drawerType === 'front') {\n const startPositionX = Animated.add(\n touchX,\n Animated.multiply(new Animated.Value(-1), dragX)\n );\n\n const dragOffsetFromOnStartPosition = startPositionX.interpolate({\n inputRange: [drawerWidth! - 1, drawerWidth!, drawerWidth! + 1],\n outputRange: [0, 0, 1],\n });\n translationX = Animated.add(\n dragX,\n dragOffsetFromOnStartPosition\n ) as Animated.Value; // TODO: as above\n }\n\n this.openValue = Animated.add(translationX, drawerTranslation).interpolate({\n inputRange: [0, drawerWidth!],\n outputRange: [0, 1],\n extrapolate: 'clamp',\n });\n\n const gestureOptions: {\n useNativeDriver: boolean;\n // TODO: make sure it is correct\n listener?: (\n ev: NativeSyntheticEvent<PanGestureHandlerEventPayload>\n ) => void;\n } = {\n useNativeDriver: props.useNativeAnimations!,\n };\n\n if (this.props.onDrawerSlide) {\n gestureOptions.listener = (ev) => {\n const translationX = Math.floor(Math.abs(ev.nativeEvent.translationX));\n const position = translationX / this.state.containerWidth;\n\n this.props.onDrawerSlide?.(position);\n };\n }\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragXValue, x: touchXValue } }],\n gestureOptions\n );\n };\n\n private handleContainerLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ containerWidth: nativeEvent.layout.width });\n };\n\n private emitStateChanged = (\n newState: DrawerState,\n drawerWillShow: boolean\n ) => {\n this.props.onDrawerStateChanged?.(newState, drawerWillShow);\n };\n\n private openingHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease({ nativeEvent });\n } else if (nativeEvent.state === State.ACTIVE) {\n this.emitStateChanged(DRAGGING, false);\n this.setState({ drawerState: DRAGGING });\n if (this.props.keyboardDismissMode === 'on-drag') {\n Keyboard.dismiss();\n }\n if (this.props.hideStatusBar) {\n StatusBar.setHidden(true, this.props.statusBarAnimation || 'slide');\n }\n }\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (\n this.drawerShown &&\n nativeEvent.oldState === State.ACTIVE &&\n this.props.drawerLockMode !== 'locked-open'\n ) {\n this.closeDrawer();\n }\n };\n\n private handleRelease = ({\n nativeEvent,\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\n const { drawerWidth, drawerPosition, drawerType } = this.props;\n const { containerWidth } = this.state;\n let { translationX: dragX, velocityX, x: touchX } = nativeEvent;\n\n if (drawerPosition !== 'left') {\n // See description in _updateAnimatedEvent about why events are flipped\n // for right-side drawer\n dragX = -dragX;\n touchX = containerWidth - touchX;\n velocityX = -velocityX;\n }\n\n const gestureStartX = touchX - dragX;\n let dragOffsetBasedOnStart = 0;\n\n if (drawerType === 'front') {\n dragOffsetBasedOnStart =\n gestureStartX > drawerWidth! ? gestureStartX - drawerWidth! : 0;\n }\n\n const startOffsetX =\n dragX + dragOffsetBasedOnStart + (this.drawerShown ? drawerWidth! : 0);\n const projOffsetX = startOffsetX + DRAG_TOSS * velocityX;\n\n const shouldOpen = projOffsetX > drawerWidth! / 2;\n\n if (shouldOpen) {\n this.animateDrawer(startOffsetX, drawerWidth!, velocityX);\n } else {\n this.animateDrawer(startOffsetX, 0, velocityX);\n }\n };\n\n private updateShowing = (showing: boolean) => {\n this.drawerShown = showing;\n this.accessibilityIsModalView.current?.setNativeProps({\n accessibilityViewIsModal: showing,\n });\n this.pointerEventsView.current?.setNativeProps({\n pointerEvents: showing ? 'auto' : 'none',\n });\n const { drawerPosition, minSwipeDistance, edgeWidth } = this.props;\n const fromLeft = drawerPosition === 'left';\n // gestureOrientation is 1 if the expected gesture is from left to right and\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\n // to right gesture, thus orientation will be 1.\n const gestureOrientation =\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\n // When drawer is closed we want the hitSlop to be horizontally shorter than\n // the container size by the value of SLOP. This will make it only activate\n // when gesture happens not further than SLOP away from the edge\n const hitSlop = fromLeft\n ? { left: 0, width: showing ? undefined : edgeWidth }\n : { right: 0, width: showing ? undefined : edgeWidth };\n // @ts-ignore internal API, maybe could be fixed in handler types\n this.panGestureHandler.current?.setNativeProps({\n hitSlop,\n activeOffsetX: gestureOrientation * minSwipeDistance!,\n });\n };\n\n private animateDrawer = (\n fromValue: number | null | undefined,\n toValue: number,\n velocity: number,\n speed?: number\n ) => {\n this.state.dragX.setValue(0);\n this.state.touchX.setValue(\n this.props.drawerPosition === 'left' ? 0 : this.state.containerWidth\n );\n\n if (fromValue != null) {\n let nextFramePosition = fromValue;\n if (this.props.useNativeAnimations) {\n // When using native driver, we predict the next position of the\n // animation because it takes one frame of a roundtrip to pass RELEASE\n // event from native driver to JS before we can start animating. Without\n // it, it is more noticable that the frame is dropped.\n if (fromValue < toValue && velocity > 0) {\n nextFramePosition = Math.min(fromValue + velocity / 60.0, toValue);\n } else if (fromValue > toValue && velocity < 0) {\n nextFramePosition = Math.max(fromValue + velocity / 60.0, toValue);\n }\n }\n this.state.drawerTranslation.setValue(nextFramePosition);\n }\n\n const willShow = toValue !== 0;\n this.updateShowing(willShow);\n this.emitStateChanged(SETTLING, willShow);\n this.setState({ drawerState: SETTLING });\n if (this.props.hideStatusBar) {\n StatusBar.setHidden(willShow, this.props.statusBarAnimation || 'slide');\n }\n Animated.spring(this.state.drawerTranslation, {\n velocity,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n speed: speed ?? undefined,\n }).start(({ finished }) => {\n if (finished) {\n this.emitStateChanged(IDLE, willShow);\n this.setState({ drawerOpened: willShow });\n if (this.state.drawerState !== DRAGGING) {\n // it's possilbe that user started drag while the drawer\n // was settling, don't override state in this case\n this.setState({ drawerState: IDLE });\n }\n if (willShow) {\n this.props.onDrawerOpen?.();\n } else {\n this.props.onDrawerClose?.();\n }\n }\n });\n };\n\n openDrawer = (options: DrawerMovementOption = {}) => {\n this.animateDrawer(\n // TODO: decide if it should be null or undefined is the proper value\n undefined,\n this.props.drawerWidth!,\n options.velocity ? options.velocity : 0,\n options.speed\n );\n\n // We need to force the update, otherwise the overlay is not rerendered and\n // it would not be clickable\n this.forceUpdate();\n };\n\n closeDrawer = (options: DrawerMovementOption = {}) => {\n // TODO: decide if it should be null or undefined is the proper value\n this.animateDrawer(\n undefined,\n 0,\n options.velocity ? options.velocity : 0,\n options.speed\n );\n\n // We need to force the update, otherwise the overlay is not rerendered and\n // it would be still clickable\n this.forceUpdate();\n };\n\n private renderOverlay = () => {\n /* Overlay styles */\n invariant(this.openValue, 'should be set');\n let overlayOpacity;\n\n if (this.state.drawerState !== IDLE) {\n overlayOpacity = this.openValue;\n } else {\n overlayOpacity = this.state.drawerOpened ? 1 : 0;\n }\n\n const dynamicOverlayStyles = {\n opacity: overlayOpacity,\n backgroundColor: this.props.overlayColor,\n };\n\n return (\n <TapGestureHandler onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={this.drawerShown ? 'auto' : 'none'}\n ref={this.pointerEventsView}\n style={[styles.overlay, dynamicOverlayStyles]}\n />\n </TapGestureHandler>\n );\n };\n\n private renderDrawer = () => {\n const {\n drawerBackgroundColor,\n drawerWidth,\n drawerPosition,\n drawerType,\n drawerContainerStyle,\n contentContainerStyle,\n } = this.props;\n\n const fromLeft = drawerPosition === 'left';\n const drawerSlide = drawerType !== 'back';\n const containerSlide = drawerType !== 'front';\n\n // we rely on row and row-reverse flex directions to position the drawer\n // properly. Apparently for RTL these are flipped which requires us to use\n // the opposite setting for the drawer to appear from left or right\n // according to the drawerPosition prop\n const reverseContentDirection = I18nManager.isRTL ? fromLeft : !fromLeft;\n\n const dynamicDrawerStyles = {\n backgroundColor: drawerBackgroundColor,\n width: drawerWidth,\n };\n const openValue = this.openValue;\n invariant(openValue, 'should be set');\n\n let containerStyles;\n if (containerSlide) {\n const containerTranslateX = openValue.interpolate({\n inputRange: [0, 1],\n outputRange: fromLeft ? [0, drawerWidth!] : [0, -drawerWidth!],\n extrapolate: 'clamp',\n });\n containerStyles = {\n transform: [{ translateX: containerTranslateX }],\n };\n }\n\n let drawerTranslateX: number | AnimatedInterpolation = 0;\n if (drawerSlide) {\n const closedDrawerOffset = fromLeft ? -drawerWidth! : drawerWidth!;\n if (this.state.drawerState !== IDLE) {\n drawerTranslateX = openValue.interpolate({\n inputRange: [0, 1],\n outputRange: [closedDrawerOffset, 0],\n extrapolate: 'clamp',\n });\n } else {\n drawerTranslateX = this.state.drawerOpened ? 0 : closedDrawerOffset;\n }\n }\n const drawerStyles: {\n transform: { translateX: number | AnimatedInterpolation }[];\n flexDirection: 'row-reverse' | 'row';\n } = {\n transform: [{ translateX: drawerTranslateX }],\n flexDirection: reverseContentDirection ? 'row-reverse' : 'row',\n };\n\n return (\n <Animated.View style={styles.main} onLayout={this.handleContainerLayout}>\n <Animated.View\n style={[\n drawerType === 'front'\n ? styles.containerOnBack\n : styles.containerInFront,\n containerStyles,\n contentContainerStyle,\n ]}\n importantForAccessibility={\n this.drawerShown ? 'no-hide-descendants' : 'yes'\n }>\n {typeof this.props.children === 'function'\n ? this.props.children(this.openValue)\n : this.props.children}\n {this.renderOverlay()}\n </Animated.View>\n <Animated.View\n pointerEvents=\"box-none\"\n ref={this.accessibilityIsModalView}\n accessibilityViewIsModal={this.drawerShown}\n style={[styles.drawerContainer, drawerStyles, drawerContainerStyle]}>\n <View style={dynamicDrawerStyles}>\n {this.props.renderNavigationView(this.openValue as Animated.Value)}\n </View>\n </Animated.View>\n </Animated.View>\n );\n };\n\n private setPanGestureRef = (ref: PanGestureHandler) => {\n // TODO(TS): make sure it is OK taken from\n // https://github.com/DefinitelyTyped/DefinitelyTyped/issues/31065#issuecomment-596081842\n (\n this.panGestureHandler as React.MutableRefObject<PanGestureHandler>\n ).current = ref;\n this.props.onGestureRef?.(ref);\n };\n\n render() {\n const { drawerPosition, drawerLockMode, edgeWidth, minSwipeDistance } =\n this.props;\n\n const fromLeft = drawerPosition === 'left';\n\n // gestureOrientation is 1 if the expected gesture is from left to right and\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\n // to right gesture, thus orientation will be 1.\n const gestureOrientation =\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\n\n // When drawer is closed we want the hitSlop to be horizontally shorter than\n // the container size by the value of SLOP. This will make it only activate\n // when gesture happens not further than SLOP away from the edge\n const hitSlop = fromLeft\n ? { left: 0, width: this.drawerShown ? undefined : edgeWidth }\n : { right: 0, width: this.drawerShown ? undefined : edgeWidth };\n\n return (\n <PanGestureHandler\n // @ts-ignore could be fixed in handler types\n userSelect={this.props.userSelect}\n activeCursor={this.props.activeCursor}\n ref={this.setPanGestureRef}\n hitSlop={hitSlop}\n activeOffsetX={gestureOrientation * minSwipeDistance!}\n failOffsetY={[-15, 15]}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.openingHandlerStateChange}\n enableTrackpadTwoFingerGesture={\n this.props.enableTrackpadTwoFingerGesture\n }\n enabled={\n drawerLockMode !== 'locked-closed' && drawerLockMode !== 'locked-open'\n }>\n {this.renderDrawer()}\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n drawerContainer: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1001,\n flexDirection: 'row',\n },\n containerInFront: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1002,\n },\n containerOnBack: {\n ...StyleSheet.absoluteFillObject,\n },\n main: {\n flex: 1,\n zIndex: 0,\n overflow: 'hidden',\n },\n overlay: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1000,\n },\n});\n"]}
1
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This component is based on RN's DrawerLayoutAndroid API\n//\n// It perhaps deserves to be put in a separate repo, but since it relies on\n// react-native-gesture-handler library which isn't very popular at the moment I\n// decided to keep it here for the time being. It will allow us to move faster\n// and fix issues that may arise in gesture handler library that could be found\n// when using the drawer component\n\nimport * as React from 'react';\nimport { Component } from 'react';\nimport invariant from 'invariant';\nimport {\n Animated,\n StyleSheet,\n View,\n Keyboard,\n StatusBar,\n I18nManager,\n StatusBarAnimation,\n StyleProp,\n ViewStyle,\n LayoutChangeEvent,\n NativeSyntheticEvent,\n} from 'react-native';\n\nimport {\n GestureEvent,\n HandlerStateChangeEvent,\n UserSelect,\n ActiveCursor,\n} from '../handlers/gestureHandlerCommon';\nimport {\n PanGestureHandler,\n PanGestureHandlerEventPayload,\n} from '../handlers/PanGestureHandler';\nimport {\n TapGestureHandler,\n TapGestureHandlerEventPayload,\n} from '../handlers/TapGestureHandler';\nimport { State } from '../State';\nimport { MouseButton } from '../web/interfaces';\n\nconst DRAG_TOSS = 0.05;\n\nconst IDLE: DrawerState = 'Idle';\nconst DRAGGING: DrawerState = 'Dragging';\nconst SETTLING: DrawerState = 'Settling';\n\nexport type DrawerPosition = 'left' | 'right';\n\nexport type DrawerState = 'Idle' | 'Dragging' | 'Settling';\n\nexport type DrawerType = 'front' | 'back' | 'slide';\n\nexport type DrawerLockMode = 'unlocked' | 'locked-closed' | 'locked-open';\n\nexport type DrawerKeyboardDismissMode = 'none' | 'on-drag';\n\n// Animated.AnimatedInterpolation has been converted to a generic type\n// in @types/react-native 0.70. This way we can maintain compatibility\n// with all versions of @types/react-native`\ntype AnimatedInterpolation = ReturnType<Animated.Value['interpolate']>;\nexport interface DrawerLayoutProps {\n /**\n * This attribute is present in the standard implementation already and is one\n * of the required params. Gesture handler version of DrawerLayout make it\n * possible for the function passed as `renderNavigationView` to take an\n * Animated value as a parameter that indicates the progress of drawer\n * opening/closing animation (progress value is 0 when closed and 1 when\n * opened). This can be used by the drawer component to animated its children\n * while the drawer is opening or closing.\n */\n renderNavigationView: (\n progressAnimatedValue: Animated.Value\n ) => React.ReactNode;\n\n drawerPosition?: DrawerPosition;\n\n drawerWidth?: number;\n\n drawerBackgroundColor?: string;\n\n drawerLockMode?: DrawerLockMode;\n\n keyboardDismissMode?: DrawerKeyboardDismissMode;\n\n /**\n * Called when the drawer is closed.\n */\n onDrawerClose?: () => void;\n\n /**\n * Called when the drawer is opened.\n */\n onDrawerOpen?: () => void;\n\n /**\n * Called when the status of the drawer changes.\n */\n onDrawerStateChanged?: (\n newState: DrawerState,\n drawerWillShow: boolean\n ) => void;\n useNativeAnimations?: boolean;\n\n drawerType?: DrawerType;\n\n /**\n * Defines how far from the edge of the content view the gesture should\n * activate.\n */\n edgeWidth?: number;\n\n minSwipeDistance?: number;\n\n /**\n * When set to true Drawer component will use\n * {@link https://reactnative.dev/docs/statusbar StatusBar} API to hide the OS\n * status bar whenever the drawer is pulled or when its in an \"open\" state.\n */\n hideStatusBar?: boolean;\n\n /**\n * @default 'slide'\n *\n * Can be used when hideStatusBar is set to true and will select the animation\n * used for hiding/showing the status bar. See\n * {@link https://reactnative.dev/docs/statusbar StatusBar} documentation for\n * more details\n */\n statusBarAnimation?: StatusBarAnimation;\n\n /**\n * @default black\n *\n * Color of a semi-transparent overlay to be displayed on top of the content\n * view when drawer gets open. A solid color should be used as the opacity is\n * added by the Drawer itself and the opacity of the overlay is animated (from\n * 0% to 70%).\n */\n overlayColor?: string;\n\n contentContainerStyle?: StyleProp<ViewStyle>;\n\n drawerContainerStyle?: StyleProp<ViewStyle>;\n\n /**\n * Enables two-finger gestures on supported devices, for example iPads with\n * trackpads. If not enabled the gesture will require click + drag, with\n * `enableTrackpadTwoFingerGesture` swiping with two fingers will also trigger\n * the gesture.\n */\n enableTrackpadTwoFingerGesture?: boolean;\n\n onDrawerSlide?: (position: number) => void;\n\n onGestureRef?: (ref: PanGestureHandler) => void;\n\n // implicit `children` prop has been removed in @types/react^18.0.0\n children?:\n | React.ReactNode\n | ((openValue?: AnimatedInterpolation) => React.ReactNode);\n\n /**\n * @default 'none'\n * Defines which userSelect property should be used.\n * Values: 'none'|'text'|'auto'\n */\n userSelect?: UserSelect;\n\n /**\n * @default 'auto'\n * Defines which cursor property should be used when gesture activates.\n * Values: see CSS cursor values\n */\n activeCursor?: ActiveCursor;\n\n /**\n * @default 'MouseButton.LEFT'\n * Allows to choose which mouse button should underlying pan handler react to.\n */\n mouseButton?: MouseButton;\n\n /**\n * @default 'false if MouseButton.RIGHT is specified'\n * Allows to enable/disable context menu.\n */\n enableContextMenu?: boolean;\n}\n\nexport type DrawerLayoutState = {\n dragX: Animated.Value;\n touchX: Animated.Value;\n drawerTranslation: Animated.Value;\n containerWidth: number;\n drawerState: DrawerState;\n drawerOpened: boolean;\n};\n\nexport type DrawerMovementOption = {\n velocity?: number;\n speed?: number;\n};\nexport default class DrawerLayout extends Component<\n DrawerLayoutProps,\n DrawerLayoutState\n> {\n static defaultProps = {\n drawerWidth: 200,\n drawerPosition: 'left',\n useNativeAnimations: true,\n drawerType: 'front',\n edgeWidth: 20,\n minSwipeDistance: 3,\n overlayColor: 'rgba(0, 0, 0, 0.7)',\n drawerLockMode: 'unlocked',\n enableTrackpadTwoFingerGesture: false,\n };\n\n constructor(props: DrawerLayoutProps) {\n super(props);\n\n const dragX = new Animated.Value(0);\n const touchX = new Animated.Value(0);\n const drawerTranslation = new Animated.Value(0);\n\n this.state = {\n dragX,\n touchX,\n drawerTranslation,\n containerWidth: 0,\n drawerState: IDLE,\n drawerOpened: false,\n };\n\n this.updateAnimatedEvent(props, this.state);\n }\n\n shouldComponentUpdate(props: DrawerLayoutProps, state: DrawerLayoutState) {\n if (\n this.props.drawerPosition !== props.drawerPosition ||\n this.props.drawerWidth !== props.drawerWidth ||\n this.props.drawerType !== props.drawerType ||\n this.state.containerWidth !== state.containerWidth\n ) {\n this.updateAnimatedEvent(props, state);\n }\n\n return true;\n }\n\n private openValue?: AnimatedInterpolation;\n private onGestureEvent?: (\n event: GestureEvent<PanGestureHandlerEventPayload>\n ) => void;\n private accessibilityIsModalView = React.createRef<View>();\n private pointerEventsView = React.createRef<View>();\n private panGestureHandler = React.createRef<PanGestureHandler | null>();\n private drawerShown = false;\n\n static positions = {\n Left: 'left',\n Right: 'right',\n };\n\n private updateAnimatedEvent = (\n props: DrawerLayoutProps,\n state: DrawerLayoutState\n ) => {\n // Event definition is based on\n const { drawerPosition, drawerWidth, drawerType } = props;\n const {\n dragX: dragXValue,\n touchX: touchXValue,\n drawerTranslation,\n containerWidth,\n } = state;\n\n let dragX = dragXValue;\n let touchX = touchXValue;\n\n if (drawerPosition !== 'left') {\n // Most of the code is written in a way to handle left-side drawer. In\n // order to handle right-side drawer the only thing we need to do is to\n // reverse events coming from gesture handler in a way they emulate\n // left-side drawer gestures. E.g. dragX is simply -dragX, and touchX is\n // calulcated by subtracing real touchX from the width of the container\n // (such that when touch happens at the right edge the value is simply 0)\n dragX = Animated.multiply(\n new Animated.Value(-1),\n dragXValue\n ) as Animated.Value; // TODO(TS): (for all \"as\" in this file) make sure we can map this\n touchX = Animated.add(\n new Animated.Value(containerWidth),\n Animated.multiply(new Animated.Value(-1), touchXValue)\n ) as Animated.Value; // TODO(TS): make sure we can map this;\n touchXValue.setValue(containerWidth);\n } else {\n touchXValue.setValue(0);\n }\n\n // While closing the drawer when user starts gesture outside of its area (in greyed\n // out part of the window), we want the drawer to follow only once finger reaches the\n // edge of the drawer.\n // E.g. on the diagram below drawer is illustrate by X signs and the greyed out area by\n // dots. The touch gesture starts at '*' and moves left, touch path is indicated by\n // an arrow pointing left\n // 1) +---------------+ 2) +---------------+ 3) +---------------+ 4) +---------------+\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|.<-*..| |XXXXXXXX|<--*..| |XXXXX|<-----*..|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // |XXXXXXXX|......| |XXXXXXXX|......| |XXXXXXXX|......| |XXXXX|.........|\n // +---------------+ +---------------+ +---------------+ +---------------+\n //\n // For the above to work properly we define animated value that will keep\n // start position of the gesture. Then we use that value to calculate how\n // much we need to subtract from the dragX. If the gesture started on the\n // greyed out area we take the distance from the edge of the drawer to the\n // start position. Otherwise we don't subtract at all and the drawer be\n // pulled back as soon as you start the pan.\n //\n // This is used only when drawerType is \"front\"\n //\n let translationX = dragX;\n if (drawerType === 'front') {\n const startPositionX = Animated.add(\n touchX,\n Animated.multiply(new Animated.Value(-1), dragX)\n );\n\n const dragOffsetFromOnStartPosition = startPositionX.interpolate({\n inputRange: [drawerWidth! - 1, drawerWidth!, drawerWidth! + 1],\n outputRange: [0, 0, 1],\n });\n translationX = Animated.add(\n dragX,\n dragOffsetFromOnStartPosition\n ) as Animated.Value; // TODO: as above\n }\n\n this.openValue = Animated.add(translationX, drawerTranslation).interpolate({\n inputRange: [0, drawerWidth!],\n outputRange: [0, 1],\n extrapolate: 'clamp',\n });\n\n const gestureOptions: {\n useNativeDriver: boolean;\n // TODO: make sure it is correct\n listener?: (\n ev: NativeSyntheticEvent<PanGestureHandlerEventPayload>\n ) => void;\n } = {\n useNativeDriver: props.useNativeAnimations!,\n };\n\n if (this.props.onDrawerSlide) {\n gestureOptions.listener = (ev) => {\n const translationX = Math.floor(Math.abs(ev.nativeEvent.translationX));\n const position = translationX / this.state.containerWidth;\n\n this.props.onDrawerSlide?.(position);\n };\n }\n\n this.onGestureEvent = Animated.event(\n [{ nativeEvent: { translationX: dragXValue, x: touchXValue } }],\n gestureOptions\n );\n };\n\n private handleContainerLayout = ({ nativeEvent }: LayoutChangeEvent) => {\n this.setState({ containerWidth: nativeEvent.layout.width });\n };\n\n private emitStateChanged = (\n newState: DrawerState,\n drawerWillShow: boolean\n ) => {\n this.props.onDrawerStateChanged?.(newState, drawerWillShow);\n };\n\n private openingHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\n if (nativeEvent.oldState === State.ACTIVE) {\n this.handleRelease({ nativeEvent });\n } else if (nativeEvent.state === State.ACTIVE) {\n this.emitStateChanged(DRAGGING, false);\n this.setState({ drawerState: DRAGGING });\n if (this.props.keyboardDismissMode === 'on-drag') {\n Keyboard.dismiss();\n }\n if (this.props.hideStatusBar) {\n StatusBar.setHidden(true, this.props.statusBarAnimation || 'slide');\n }\n }\n };\n\n private onTapHandlerStateChange = ({\n nativeEvent,\n }: HandlerStateChangeEvent<TapGestureHandlerEventPayload>) => {\n if (\n this.drawerShown &&\n nativeEvent.oldState === State.ACTIVE &&\n this.props.drawerLockMode !== 'locked-open'\n ) {\n this.closeDrawer();\n }\n };\n\n private handleRelease = ({\n nativeEvent,\n }: HandlerStateChangeEvent<PanGestureHandlerEventPayload>) => {\n const { drawerWidth, drawerPosition, drawerType } = this.props;\n const { containerWidth } = this.state;\n let { translationX: dragX, velocityX, x: touchX } = nativeEvent;\n\n if (drawerPosition !== 'left') {\n // See description in _updateAnimatedEvent about why events are flipped\n // for right-side drawer\n dragX = -dragX;\n touchX = containerWidth - touchX;\n velocityX = -velocityX;\n }\n\n const gestureStartX = touchX - dragX;\n let dragOffsetBasedOnStart = 0;\n\n if (drawerType === 'front') {\n dragOffsetBasedOnStart =\n gestureStartX > drawerWidth! ? gestureStartX - drawerWidth! : 0;\n }\n\n const startOffsetX =\n dragX + dragOffsetBasedOnStart + (this.drawerShown ? drawerWidth! : 0);\n const projOffsetX = startOffsetX + DRAG_TOSS * velocityX;\n\n const shouldOpen = projOffsetX > drawerWidth! / 2;\n\n if (shouldOpen) {\n this.animateDrawer(startOffsetX, drawerWidth!, velocityX);\n } else {\n this.animateDrawer(startOffsetX, 0, velocityX);\n }\n };\n\n private updateShowing = (showing: boolean) => {\n this.drawerShown = showing;\n this.accessibilityIsModalView.current?.setNativeProps({\n accessibilityViewIsModal: showing,\n });\n this.pointerEventsView.current?.setNativeProps({\n pointerEvents: showing ? 'auto' : 'none',\n });\n const { drawerPosition, minSwipeDistance, edgeWidth } = this.props;\n const fromLeft = drawerPosition === 'left';\n // gestureOrientation is 1 if the expected gesture is from left to right and\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\n // to right gesture, thus orientation will be 1.\n const gestureOrientation =\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\n // When drawer is closed we want the hitSlop to be horizontally shorter than\n // the container size by the value of SLOP. This will make it only activate\n // when gesture happens not further than SLOP away from the edge\n const hitSlop = fromLeft\n ? { left: 0, width: showing ? undefined : edgeWidth }\n : { right: 0, width: showing ? undefined : edgeWidth };\n // @ts-ignore internal API, maybe could be fixed in handler types\n this.panGestureHandler.current?.setNativeProps({\n hitSlop,\n activeOffsetX: gestureOrientation * minSwipeDistance!,\n });\n };\n\n private animateDrawer = (\n fromValue: number | null | undefined,\n toValue: number,\n velocity: number,\n speed?: number\n ) => {\n this.state.dragX.setValue(0);\n this.state.touchX.setValue(\n this.props.drawerPosition === 'left' ? 0 : this.state.containerWidth\n );\n\n if (fromValue != null) {\n let nextFramePosition = fromValue;\n if (this.props.useNativeAnimations) {\n // When using native driver, we predict the next position of the\n // animation because it takes one frame of a roundtrip to pass RELEASE\n // event from native driver to JS before we can start animating. Without\n // it, it is more noticable that the frame is dropped.\n if (fromValue < toValue && velocity > 0) {\n nextFramePosition = Math.min(fromValue + velocity / 60.0, toValue);\n } else if (fromValue > toValue && velocity < 0) {\n nextFramePosition = Math.max(fromValue + velocity / 60.0, toValue);\n }\n }\n this.state.drawerTranslation.setValue(nextFramePosition);\n }\n\n const willShow = toValue !== 0;\n this.updateShowing(willShow);\n this.emitStateChanged(SETTLING, willShow);\n this.setState({ drawerState: SETTLING });\n if (this.props.hideStatusBar) {\n StatusBar.setHidden(willShow, this.props.statusBarAnimation || 'slide');\n }\n Animated.spring(this.state.drawerTranslation, {\n velocity,\n bounciness: 0,\n toValue,\n useNativeDriver: this.props.useNativeAnimations!,\n speed: speed ?? undefined,\n }).start(({ finished }) => {\n if (finished) {\n this.emitStateChanged(IDLE, willShow);\n this.setState({ drawerOpened: willShow });\n if (this.state.drawerState !== DRAGGING) {\n // it's possilbe that user started drag while the drawer\n // was settling, don't override state in this case\n this.setState({ drawerState: IDLE });\n }\n if (willShow) {\n this.props.onDrawerOpen?.();\n } else {\n this.props.onDrawerClose?.();\n }\n }\n });\n };\n\n openDrawer = (options: DrawerMovementOption = {}) => {\n this.animateDrawer(\n // TODO: decide if it should be null or undefined is the proper value\n undefined,\n this.props.drawerWidth!,\n options.velocity ? options.velocity : 0,\n options.speed\n );\n\n // We need to force the update, otherwise the overlay is not rerendered and\n // it would not be clickable\n this.forceUpdate();\n };\n\n closeDrawer = (options: DrawerMovementOption = {}) => {\n // TODO: decide if it should be null or undefined is the proper value\n this.animateDrawer(\n undefined,\n 0,\n options.velocity ? options.velocity : 0,\n options.speed\n );\n\n // We need to force the update, otherwise the overlay is not rerendered and\n // it would be still clickable\n this.forceUpdate();\n };\n\n private renderOverlay = () => {\n /* Overlay styles */\n invariant(this.openValue, 'should be set');\n let overlayOpacity;\n\n if (this.state.drawerState !== IDLE) {\n overlayOpacity = this.openValue;\n } else {\n overlayOpacity = this.state.drawerOpened ? 1 : 0;\n }\n\n const dynamicOverlayStyles = {\n opacity: overlayOpacity,\n backgroundColor: this.props.overlayColor,\n };\n\n return (\n <TapGestureHandler onHandlerStateChange={this.onTapHandlerStateChange}>\n <Animated.View\n pointerEvents={this.drawerShown ? 'auto' : 'none'}\n ref={this.pointerEventsView}\n style={[styles.overlay, dynamicOverlayStyles]}\n />\n </TapGestureHandler>\n );\n };\n\n private renderDrawer = () => {\n const {\n drawerBackgroundColor,\n drawerWidth,\n drawerPosition,\n drawerType,\n drawerContainerStyle,\n contentContainerStyle,\n } = this.props;\n\n const fromLeft = drawerPosition === 'left';\n const drawerSlide = drawerType !== 'back';\n const containerSlide = drawerType !== 'front';\n\n // we rely on row and row-reverse flex directions to position the drawer\n // properly. Apparently for RTL these are flipped which requires us to use\n // the opposite setting for the drawer to appear from left or right\n // according to the drawerPosition prop\n const reverseContentDirection = I18nManager.isRTL ? fromLeft : !fromLeft;\n\n const dynamicDrawerStyles = {\n backgroundColor: drawerBackgroundColor,\n width: drawerWidth,\n };\n const openValue = this.openValue;\n invariant(openValue, 'should be set');\n\n let containerStyles;\n if (containerSlide) {\n const containerTranslateX = openValue.interpolate({\n inputRange: [0, 1],\n outputRange: fromLeft ? [0, drawerWidth!] : [0, -drawerWidth!],\n extrapolate: 'clamp',\n });\n containerStyles = {\n transform: [{ translateX: containerTranslateX }],\n };\n }\n\n let drawerTranslateX: number | AnimatedInterpolation = 0;\n if (drawerSlide) {\n const closedDrawerOffset = fromLeft ? -drawerWidth! : drawerWidth!;\n if (this.state.drawerState !== IDLE) {\n drawerTranslateX = openValue.interpolate({\n inputRange: [0, 1],\n outputRange: [closedDrawerOffset, 0],\n extrapolate: 'clamp',\n });\n } else {\n drawerTranslateX = this.state.drawerOpened ? 0 : closedDrawerOffset;\n }\n }\n const drawerStyles: {\n transform: { translateX: number | AnimatedInterpolation }[];\n flexDirection: 'row-reverse' | 'row';\n } = {\n transform: [{ translateX: drawerTranslateX }],\n flexDirection: reverseContentDirection ? 'row-reverse' : 'row',\n };\n\n return (\n <Animated.View style={styles.main} onLayout={this.handleContainerLayout}>\n <Animated.View\n style={[\n drawerType === 'front'\n ? styles.containerOnBack\n : styles.containerInFront,\n containerStyles,\n contentContainerStyle,\n ]}\n importantForAccessibility={\n this.drawerShown ? 'no-hide-descendants' : 'yes'\n }>\n {typeof this.props.children === 'function'\n ? this.props.children(this.openValue)\n : this.props.children}\n {this.renderOverlay()}\n </Animated.View>\n <Animated.View\n pointerEvents=\"box-none\"\n ref={this.accessibilityIsModalView}\n accessibilityViewIsModal={this.drawerShown}\n style={[styles.drawerContainer, drawerStyles, drawerContainerStyle]}>\n <View style={dynamicDrawerStyles}>\n {this.props.renderNavigationView(this.openValue as Animated.Value)}\n </View>\n </Animated.View>\n </Animated.View>\n );\n };\n\n private setPanGestureRef = (ref: PanGestureHandler) => {\n // TODO(TS): make sure it is OK taken from\n // https://github.com/DefinitelyTyped/DefinitelyTyped/issues/31065#issuecomment-596081842\n (\n this.panGestureHandler as React.MutableRefObject<PanGestureHandler>\n ).current = ref;\n this.props.onGestureRef?.(ref);\n };\n\n render() {\n const { drawerPosition, drawerLockMode, edgeWidth, minSwipeDistance } =\n this.props;\n\n const fromLeft = drawerPosition === 'left';\n\n // gestureOrientation is 1 if the expected gesture is from left to right and\n // -1 otherwise e.g. when drawer is on the left and is closed we expect left\n // to right gesture, thus orientation will be 1.\n const gestureOrientation =\n (fromLeft ? 1 : -1) * (this.drawerShown ? -1 : 1);\n\n // When drawer is closed we want the hitSlop to be horizontally shorter than\n // the container size by the value of SLOP. This will make it only activate\n // when gesture happens not further than SLOP away from the edge\n const hitSlop = fromLeft\n ? { left: 0, width: this.drawerShown ? undefined : edgeWidth }\n : { right: 0, width: this.drawerShown ? undefined : edgeWidth };\n\n return (\n <PanGestureHandler\n // @ts-ignore could be fixed in handler types\n userSelect={this.props.userSelect}\n activeCursor={this.props.activeCursor}\n mouseButton={this.props.mouseButton}\n enableContextMenu={this.props.enableContextMenu}\n ref={this.setPanGestureRef}\n hitSlop={hitSlop}\n activeOffsetX={gestureOrientation * minSwipeDistance!}\n failOffsetY={[-15, 15]}\n onGestureEvent={this.onGestureEvent}\n onHandlerStateChange={this.openingHandlerStateChange}\n enableTrackpadTwoFingerGesture={\n this.props.enableTrackpadTwoFingerGesture\n }\n enabled={\n drawerLockMode !== 'locked-closed' && drawerLockMode !== 'locked-open'\n }>\n {this.renderDrawer()}\n </PanGestureHandler>\n );\n }\n}\n\nconst styles = StyleSheet.create({\n drawerContainer: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1001,\n flexDirection: 'row',\n },\n containerInFront: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1002,\n },\n containerOnBack: {\n ...StyleSheet.absoluteFillObject,\n },\n main: {\n flex: 1,\n zIndex: 0,\n overflow: 'hidden',\n },\n overlay: {\n ...StyleSheet.absoluteFillObject,\n zIndex: 1000,\n },\n});\n"]}
@@ -24,7 +24,7 @@ function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { de
24
24
  // Without those types, we'd introduce breaking change, forcing users to prefix every handler type specification with typeof
25
25
  // e.g. React.createRef<TapGestureHandler> -> React.createRef<typeof TapGestureHandler>.
26
26
  // See https://www.typescriptlang.org/docs/handbook/classes.html#constructor-functions for reference.
27
- const commonProps = ['id', 'enabled', 'shouldCancelWhenOutside', 'hitSlop', 'cancelsTouchesInView', 'userSelect', 'activeCursor'];
27
+ const commonProps = ['id', 'enabled', 'shouldCancelWhenOutside', 'hitSlop', 'cancelsTouchesInView', 'userSelect', 'activeCursor', 'mouseButton', 'enableContextMenu'];
28
28
  const componentInteractionProps = ['waitFor', 'simultaneousHandlers', 'blocksHandlers'];
29
29
  const baseGestureHandlerProps = [...commonProps, ...componentInteractionProps, 'onBegan', 'onFailed', 'onCancelled', 'onActivated', 'onEnded', 'onGestureEvent', 'onHandlerStateChange'];
30
30
  exports.baseGestureHandlerProps = baseGestureHandlerProps;