react-native-games 0.8.0 → 1.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (334) hide show
  1. package/README.md +474 -176
  2. package/lib/module/games/balloon-blaster/BalloonBlaster.js +9 -14
  3. package/lib/module/games/balloon-blaster/BalloonBlaster.js.map +1 -1
  4. package/lib/module/games/balloon-blaster/BalloonBlasterStore.js +1 -1
  5. package/lib/module/games/balloon-blaster/components/GameArea.js +1 -1
  6. package/lib/module/games/balloon-blaster/components/GameArea.js.map +1 -1
  7. package/lib/module/games/balloon-blaster/components/GameBackground.js +24 -17
  8. package/lib/module/games/balloon-blaster/components/GameBackground.js.map +1 -1
  9. package/lib/module/games/balloon-blaster/components/ScoreBoard.js +47 -47
  10. package/lib/module/games/balloon-blaster/components/ScoreBoard.js.map +1 -1
  11. package/lib/module/games/candy-crush/CandyCrush.js +16 -6
  12. package/lib/module/games/candy-crush/CandyCrush.js.map +1 -1
  13. package/lib/module/games/candy-crush/CandyCrushStore.js +4 -6
  14. package/lib/module/games/candy-crush/CandyCrushStore.js.map +1 -1
  15. package/lib/module/games/candy-crush/components/ScoreBoard.js +32 -65
  16. package/lib/module/games/candy-crush/components/ScoreBoard.js.map +1 -1
  17. package/lib/module/games/{color-sort/ColorSort.js → colors-sort/ColorsSort.js} +37 -24
  18. package/lib/module/games/colors-sort/ColorsSort.js.map +1 -0
  19. package/lib/module/games/{color-sort/ColorSortConstants.js → colors-sort/ColorsSortConstants.js} +11 -7
  20. package/lib/module/games/colors-sort/ColorsSortConstants.js.map +1 -0
  21. package/lib/module/games/{color-sort/ColorSortService.js → colors-sort/ColorsSortService.js} +1 -1
  22. package/lib/module/games/colors-sort/ColorsSortService.js.map +1 -0
  23. package/lib/module/games/{color-sort/ColorSortStore.js → colors-sort/ColorsSortStore.js} +20 -21
  24. package/lib/module/games/colors-sort/ColorsSortStore.js.map +1 -0
  25. package/lib/module/games/{color-sort → colors-sort}/components/ColorContainer.js +4 -4
  26. package/lib/module/games/colors-sort/components/ColorContainer.js.map +1 -0
  27. package/lib/module/games/{color-sort → colors-sort}/components/GameBackground.js +1 -1
  28. package/lib/module/games/colors-sort/components/GameBackground.js.map +1 -0
  29. package/lib/module/games/{color-sort → colors-sort}/components/ScoreBoard.js +14 -22
  30. package/lib/module/games/colors-sort/components/ScoreBoard.js.map +1 -0
  31. package/lib/module/games/colors-sort/components/index.js.map +1 -0
  32. package/lib/module/games/dino-jump/DinoJump.js +23 -23
  33. package/lib/module/games/dino-jump/DinoJump.js.map +1 -1
  34. package/lib/module/games/dino-jump/DinoJumpConstants.js +16 -6
  35. package/lib/module/games/dino-jump/DinoJumpConstants.js.map +1 -1
  36. package/lib/module/games/dino-jump/DinoJumpService.js +14 -12
  37. package/lib/module/games/dino-jump/DinoJumpService.js.map +1 -1
  38. package/lib/module/games/dino-jump/DinoJumpStore.js +14 -20
  39. package/lib/module/games/dino-jump/DinoJumpStore.js.map +1 -1
  40. package/lib/module/games/dino-jump/components/DinoSprite.js +15 -6
  41. package/lib/module/games/dino-jump/components/DinoSprite.js.map +1 -1
  42. package/lib/module/games/dino-jump/components/GameBackground.js +65 -42
  43. package/lib/module/games/dino-jump/components/GameBackground.js.map +1 -1
  44. package/lib/module/games/dino-jump/components/ScoreBoard.js +48 -50
  45. package/lib/module/games/dino-jump/components/ScoreBoard.js.map +1 -1
  46. package/lib/module/games/flappy-bird/FlappyBird.js +9 -14
  47. package/lib/module/games/flappy-bird/FlappyBird.js.map +1 -1
  48. package/lib/module/games/flappy-bird/FlappyBirdConstants.js +1 -1
  49. package/lib/module/games/flappy-bird/FlappyBirdStore.js +53 -29
  50. package/lib/module/games/flappy-bird/FlappyBirdStore.js.map +1 -1
  51. package/lib/module/games/flappy-bird/components/GameArea.js +3 -2
  52. package/lib/module/games/flappy-bird/components/GameArea.js.map +1 -1
  53. package/lib/module/games/flappy-bird/components/GameBackground.js +10 -43
  54. package/lib/module/games/flappy-bird/components/GameBackground.js.map +1 -1
  55. package/lib/module/games/flappy-bird/components/Pipes.js +65 -68
  56. package/lib/module/games/flappy-bird/components/Pipes.js.map +1 -1
  57. package/lib/module/games/flappy-bird/components/ScoreBoard.js +23 -22
  58. package/lib/module/games/flappy-bird/components/ScoreBoard.js.map +1 -1
  59. package/lib/module/games/fruit-merger/FruitMerger.js +13 -5
  60. package/lib/module/games/fruit-merger/FruitMerger.js.map +1 -1
  61. package/lib/module/games/fruit-merger/FruitMergerConstants.js +4 -4
  62. package/lib/module/games/fruit-merger/FruitMergerStore.js +5 -8
  63. package/lib/module/games/fruit-merger/FruitMergerStore.js.map +1 -1
  64. package/lib/module/games/fruit-merger/components/GameArea.js +5 -25
  65. package/lib/module/games/fruit-merger/components/GameArea.js.map +1 -1
  66. package/lib/module/games/fruit-merger/components/GameBackground.js +40 -19
  67. package/lib/module/games/fruit-merger/components/GameBackground.js.map +1 -1
  68. package/lib/module/games/fruit-merger/components/ScoreBoard.js +9 -17
  69. package/lib/module/games/fruit-merger/components/ScoreBoard.js.map +1 -1
  70. package/lib/module/games/fruit-ninja/FruitNinja.js +9 -14
  71. package/lib/module/games/fruit-ninja/FruitNinja.js.map +1 -1
  72. package/lib/module/games/fruit-ninja/FruitNinjaStore.js +1 -1
  73. package/lib/module/games/fruit-ninja/components/GameArea.js +1 -1
  74. package/lib/module/games/fruit-ninja/components/GameArea.js.map +1 -1
  75. package/lib/module/games/fruit-ninja/components/GameBackground.js +70 -45
  76. package/lib/module/games/fruit-ninja/components/GameBackground.js.map +1 -1
  77. package/lib/module/games/fruit-ninja/components/ScoreBoard.js +47 -46
  78. package/lib/module/games/fruit-ninja/components/ScoreBoard.js.map +1 -1
  79. package/lib/module/games/game-2048/Game2048.js +81 -52
  80. package/lib/module/games/game-2048/Game2048.js.map +1 -1
  81. package/lib/module/games/game-2048/Game2048Constants.js +18 -18
  82. package/lib/module/games/game-2048/Game2048Constants.js.map +1 -1
  83. package/lib/module/games/game-2048/Game2048Store.js +10 -12
  84. package/lib/module/games/game-2048/Game2048Store.js.map +1 -1
  85. package/lib/module/games/game-2048/components/ScoreBoard.js +25 -43
  86. package/lib/module/games/game-2048/components/ScoreBoard.js.map +1 -1
  87. package/lib/module/games/maze-runner/MazeRunner.js +22 -14
  88. package/lib/module/games/maze-runner/MazeRunner.js.map +1 -1
  89. package/lib/module/games/maze-runner/MazeRunnerService.js +19 -17
  90. package/lib/module/games/maze-runner/MazeRunnerService.js.map +1 -1
  91. package/lib/module/games/maze-runner/components/ScoreBoard.js +32 -42
  92. package/lib/module/games/maze-runner/components/ScoreBoard.js.map +1 -1
  93. package/lib/module/games/popit-fidget/PopitFidget.js +27 -38
  94. package/lib/module/games/popit-fidget/PopitFidget.js.map +1 -1
  95. package/lib/module/games/popit-fidget/PopitFidgetStore.js +6 -44
  96. package/lib/module/games/popit-fidget/PopitFidgetStore.js.map +1 -1
  97. package/lib/module/games/popit-fidget/components/ScoreBoard.js +31 -45
  98. package/lib/module/games/popit-fidget/components/ScoreBoard.js.map +1 -1
  99. package/lib/module/games/sliding-numbers/SlidingNumbers.js +18 -20
  100. package/lib/module/games/sliding-numbers/SlidingNumbers.js.map +1 -1
  101. package/lib/module/games/sliding-numbers/SlidingNumbersStore.js +4 -5
  102. package/lib/module/games/sliding-numbers/SlidingNumbersStore.js.map +1 -1
  103. package/lib/module/games/sliding-numbers/components/ScoreBoard.js +26 -28
  104. package/lib/module/games/sliding-numbers/components/ScoreBoard.js.map +1 -1
  105. package/lib/module/games/snake/Snake.js +23 -26
  106. package/lib/module/games/snake/Snake.js.map +1 -1
  107. package/lib/module/games/snake/SnakeConstants.js +2 -2
  108. package/lib/module/games/snake/SnakeStore.js +4 -6
  109. package/lib/module/games/snake/SnakeStore.js.map +1 -1
  110. package/lib/module/games/snake/components/ScoreBoard.js +10 -16
  111. package/lib/module/games/snake/components/ScoreBoard.js.map +1 -1
  112. package/lib/module/games/space-fighter/SpaceFighter.js +16 -17
  113. package/lib/module/games/space-fighter/SpaceFighter.js.map +1 -1
  114. package/lib/module/games/space-fighter/SpaceFighterService.js +7 -6
  115. package/lib/module/games/space-fighter/SpaceFighterService.js.map +1 -1
  116. package/lib/module/games/space-fighter/SpaceFighterStore.js +25 -11
  117. package/lib/module/games/space-fighter/SpaceFighterStore.js.map +1 -1
  118. package/lib/module/games/space-fighter/components/GameArea.js +1 -7
  119. package/lib/module/games/space-fighter/components/GameArea.js.map +1 -1
  120. package/lib/module/games/space-fighter/components/ScoreBoard.js +47 -48
  121. package/lib/module/games/space-fighter/components/ScoreBoard.js.map +1 -1
  122. package/lib/module/games/whack-a-mole/WhackAMole.js +12 -5
  123. package/lib/module/games/whack-a-mole/WhackAMole.js.map +1 -1
  124. package/lib/module/games/whack-a-mole/WhackAMoleStore.js +1 -1
  125. package/lib/module/games/whack-a-mole/components/GameBackground.js +37 -30
  126. package/lib/module/games/whack-a-mole/components/GameBackground.js.map +1 -1
  127. package/lib/module/games/whack-a-mole/components/ScoreBoard.js +32 -38
  128. package/lib/module/games/whack-a-mole/components/ScoreBoard.js.map +1 -1
  129. package/lib/module/helpers/AnimationFrame.js.map +1 -0
  130. package/lib/module/helpers/AnimationTracker.js.map +1 -0
  131. package/lib/module/helpers/ErrorHandler.js.map +1 -0
  132. package/lib/module/helpers/GameControlButton.js.map +1 -0
  133. package/lib/module/helpers/GameOverModal.js.map +1 -0
  134. package/lib/module/{shared/helpers → helpers}/GameSettingsModal.js +2 -2
  135. package/lib/module/helpers/GameSettingsModal.js.map +1 -0
  136. package/lib/module/helpers/ParticleBlast.js.map +1 -0
  137. package/lib/module/helpers/ScoreBoardContainer.js +34 -0
  138. package/lib/module/helpers/ScoreBoardContainer.js.map +1 -0
  139. package/lib/module/{shared/helpers → helpers}/index.js +1 -1
  140. package/lib/module/helpers/index.js.map +1 -0
  141. package/lib/module/index.js +2 -1
  142. package/lib/module/index.js.map +1 -1
  143. package/lib/module/services/GamesConstants.js +49 -10
  144. package/lib/module/services/GamesConstants.js.map +1 -1
  145. package/lib/module/services/GamesService.js +108 -82
  146. package/lib/module/services/GamesService.js.map +1 -1
  147. package/lib/module/services/SoundsService.js +1 -1
  148. package/lib/module/services/SoundsService.js.map +1 -1
  149. package/lib/module/services/UtilsService.js +32 -0
  150. package/lib/module/services/UtilsService.js.map +1 -0
  151. package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts +1 -1
  152. package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts.map +1 -1
  153. package/lib/typescript/src/games/balloon-blaster/components/GameBackground.d.ts +1 -0
  154. package/lib/typescript/src/games/balloon-blaster/components/GameBackground.d.ts.map +1 -1
  155. package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts +5 -1
  156. package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts.map +1 -1
  157. package/lib/typescript/src/games/candy-crush/CandyCrush.d.ts +1 -1
  158. package/lib/typescript/src/games/candy-crush/CandyCrush.d.ts.map +1 -1
  159. package/lib/typescript/src/games/candy-crush/CandyCrushStore.d.ts.map +1 -1
  160. package/lib/typescript/src/games/candy-crush/components/ScoreBoard.d.ts +4 -1
  161. package/lib/typescript/src/games/candy-crush/components/ScoreBoard.d.ts.map +1 -1
  162. package/lib/typescript/src/games/colors-sort/ColorsSort.d.ts +4 -0
  163. package/lib/typescript/src/games/colors-sort/ColorsSort.d.ts.map +1 -0
  164. package/lib/typescript/src/games/{color-sort/ColorSortConstants.d.ts → colors-sort/ColorsSortConstants.d.ts} +8 -6
  165. package/lib/typescript/src/games/colors-sort/ColorsSortConstants.d.ts.map +1 -0
  166. package/lib/typescript/src/games/{color-sort/ColorSortService.d.ts → colors-sort/ColorsSortService.d.ts} +1 -1
  167. package/lib/typescript/src/games/colors-sort/ColorsSortService.d.ts.map +1 -0
  168. package/lib/typescript/src/games/{color-sort/ColorSortStore.d.ts → colors-sort/ColorsSortStore.d.ts} +6 -6
  169. package/lib/typescript/src/games/colors-sort/ColorsSortStore.d.ts.map +1 -0
  170. package/lib/typescript/src/games/{color-sort → colors-sort}/components/ColorContainer.d.ts +1 -1
  171. package/lib/typescript/src/games/colors-sort/components/ColorContainer.d.ts.map +1 -0
  172. package/lib/typescript/src/games/colors-sort/components/GameBackground.d.ts.map +1 -0
  173. package/lib/typescript/src/games/colors-sort/components/ScoreBoard.d.ts +7 -0
  174. package/lib/typescript/src/games/colors-sort/components/ScoreBoard.d.ts.map +1 -0
  175. package/lib/typescript/src/games/colors-sort/components/index.d.ts.map +1 -0
  176. package/lib/typescript/src/games/dino-jump/DinoJump.d.ts +1 -1
  177. package/lib/typescript/src/games/dino-jump/DinoJump.d.ts.map +1 -1
  178. package/lib/typescript/src/games/dino-jump/DinoJumpConstants.d.ts +6 -4
  179. package/lib/typescript/src/games/dino-jump/DinoJumpConstants.d.ts.map +1 -1
  180. package/lib/typescript/src/games/dino-jump/DinoJumpService.d.ts +4 -4
  181. package/lib/typescript/src/games/dino-jump/DinoJumpService.d.ts.map +1 -1
  182. package/lib/typescript/src/games/dino-jump/DinoJumpStore.d.ts +3 -3
  183. package/lib/typescript/src/games/dino-jump/DinoJumpStore.d.ts.map +1 -1
  184. package/lib/typescript/src/games/dino-jump/components/DinoSprite.d.ts.map +1 -1
  185. package/lib/typescript/src/games/dino-jump/components/GameArea.d.ts +1 -1
  186. package/lib/typescript/src/games/dino-jump/components/GameBackground.d.ts +1 -0
  187. package/lib/typescript/src/games/dino-jump/components/GameBackground.d.ts.map +1 -1
  188. package/lib/typescript/src/games/dino-jump/components/ScoreBoard.d.ts +5 -1
  189. package/lib/typescript/src/games/dino-jump/components/ScoreBoard.d.ts.map +1 -1
  190. package/lib/typescript/src/games/flappy-bird/FlappyBird.d.ts +1 -1
  191. package/lib/typescript/src/games/flappy-bird/FlappyBird.d.ts.map +1 -1
  192. package/lib/typescript/src/games/flappy-bird/FlappyBirdStore.d.ts +1 -1
  193. package/lib/typescript/src/games/flappy-bird/FlappyBirdStore.d.ts.map +1 -1
  194. package/lib/typescript/src/games/flappy-bird/components/GameArea.d.ts +1 -1
  195. package/lib/typescript/src/games/flappy-bird/components/GameBackground.d.ts +1 -0
  196. package/lib/typescript/src/games/flappy-bird/components/GameBackground.d.ts.map +1 -1
  197. package/lib/typescript/src/games/flappy-bird/components/Pipes.d.ts +1 -0
  198. package/lib/typescript/src/games/flappy-bird/components/Pipes.d.ts.map +1 -1
  199. package/lib/typescript/src/games/flappy-bird/components/ScoreBoard.d.ts +5 -1
  200. package/lib/typescript/src/games/flappy-bird/components/ScoreBoard.d.ts.map +1 -1
  201. package/lib/typescript/src/games/fruit-merger/FruitMerger.d.ts +1 -1
  202. package/lib/typescript/src/games/fruit-merger/FruitMerger.d.ts.map +1 -1
  203. package/lib/typescript/src/games/fruit-merger/FruitMergerStore.d.ts +1 -1
  204. package/lib/typescript/src/games/fruit-merger/FruitMergerStore.d.ts.map +1 -1
  205. package/lib/typescript/src/games/fruit-merger/components/GameArea.d.ts +1 -1
  206. package/lib/typescript/src/games/fruit-merger/components/GameArea.d.ts.map +1 -1
  207. package/lib/typescript/src/games/fruit-merger/components/GameBackground.d.ts +1 -0
  208. package/lib/typescript/src/games/fruit-merger/components/GameBackground.d.ts.map +1 -1
  209. package/lib/typescript/src/games/fruit-merger/components/ScoreBoard.d.ts +5 -1
  210. package/lib/typescript/src/games/fruit-merger/components/ScoreBoard.d.ts.map +1 -1
  211. package/lib/typescript/src/games/fruit-ninja/FruitNinja.d.ts +1 -1
  212. package/lib/typescript/src/games/fruit-ninja/FruitNinja.d.ts.map +1 -1
  213. package/lib/typescript/src/games/fruit-ninja/components/GameBackground.d.ts +1 -0
  214. package/lib/typescript/src/games/fruit-ninja/components/GameBackground.d.ts.map +1 -1
  215. package/lib/typescript/src/games/fruit-ninja/components/ScoreBoard.d.ts +5 -1
  216. package/lib/typescript/src/games/fruit-ninja/components/ScoreBoard.d.ts.map +1 -1
  217. package/lib/typescript/src/games/game-2048/Game2048.d.ts +1 -1
  218. package/lib/typescript/src/games/game-2048/Game2048.d.ts.map +1 -1
  219. package/lib/typescript/src/games/game-2048/Game2048Store.d.ts +3 -3
  220. package/lib/typescript/src/games/game-2048/Game2048Store.d.ts.map +1 -1
  221. package/lib/typescript/src/games/game-2048/components/ScoreBoard.d.ts +5 -1
  222. package/lib/typescript/src/games/game-2048/components/ScoreBoard.d.ts.map +1 -1
  223. package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts +1 -1
  224. package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts.map +1 -1
  225. package/lib/typescript/src/games/maze-runner/MazeRunnerService.d.ts +1 -0
  226. package/lib/typescript/src/games/maze-runner/MazeRunnerService.d.ts.map +1 -1
  227. package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts +1 -0
  228. package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts.map +1 -1
  229. package/lib/typescript/src/games/popit-fidget/PopitFidget.d.ts +1 -1
  230. package/lib/typescript/src/games/popit-fidget/PopitFidget.d.ts.map +1 -1
  231. package/lib/typescript/src/games/popit-fidget/PopitFidgetStore.d.ts +2 -5
  232. package/lib/typescript/src/games/popit-fidget/PopitFidgetStore.d.ts.map +1 -1
  233. package/lib/typescript/src/games/popit-fidget/components/ScoreBoard.d.ts +2 -2
  234. package/lib/typescript/src/games/popit-fidget/components/ScoreBoard.d.ts.map +1 -1
  235. package/lib/typescript/src/games/sliding-numbers/SlidingNumbers.d.ts +1 -1
  236. package/lib/typescript/src/games/sliding-numbers/SlidingNumbers.d.ts.map +1 -1
  237. package/lib/typescript/src/games/sliding-numbers/SlidingNumbersStore.d.ts.map +1 -1
  238. package/lib/typescript/src/games/sliding-numbers/components/ScoreBoard.d.ts +5 -1
  239. package/lib/typescript/src/games/sliding-numbers/components/ScoreBoard.d.ts.map +1 -1
  240. package/lib/typescript/src/games/snake/Snake.d.ts +1 -1
  241. package/lib/typescript/src/games/snake/Snake.d.ts.map +1 -1
  242. package/lib/typescript/src/games/snake/SnakeConstants.d.ts +2 -2
  243. package/lib/typescript/src/games/snake/SnakeStore.d.ts.map +1 -1
  244. package/lib/typescript/src/games/snake/components/ScoreBoard.d.ts +5 -1
  245. package/lib/typescript/src/games/snake/components/ScoreBoard.d.ts.map +1 -1
  246. package/lib/typescript/src/games/space-fighter/SpaceFighter.d.ts +1 -1
  247. package/lib/typescript/src/games/space-fighter/SpaceFighter.d.ts.map +1 -1
  248. package/lib/typescript/src/games/space-fighter/SpaceFighterService.d.ts.map +1 -1
  249. package/lib/typescript/src/games/space-fighter/SpaceFighterStore.d.ts +2 -0
  250. package/lib/typescript/src/games/space-fighter/SpaceFighterStore.d.ts.map +1 -1
  251. package/lib/typescript/src/games/space-fighter/components/GameArea.d.ts.map +1 -1
  252. package/lib/typescript/src/games/space-fighter/components/ScoreBoard.d.ts +5 -1
  253. package/lib/typescript/src/games/space-fighter/components/ScoreBoard.d.ts.map +1 -1
  254. package/lib/typescript/src/games/whack-a-mole/WhackAMole.d.ts +1 -1
  255. package/lib/typescript/src/games/whack-a-mole/WhackAMole.d.ts.map +1 -1
  256. package/lib/typescript/src/games/whack-a-mole/components/GameBackground.d.ts +1 -0
  257. package/lib/typescript/src/games/whack-a-mole/components/GameBackground.d.ts.map +1 -1
  258. package/lib/typescript/src/games/whack-a-mole/components/ScoreBoard.d.ts +1 -0
  259. package/lib/typescript/src/games/whack-a-mole/components/ScoreBoard.d.ts.map +1 -1
  260. package/lib/typescript/src/helpers/AnimationFrame.d.ts.map +1 -0
  261. package/lib/typescript/src/helpers/AnimationTracker.d.ts.map +1 -0
  262. package/lib/typescript/src/helpers/ErrorHandler.d.ts.map +1 -0
  263. package/lib/typescript/src/helpers/GameControlButton.d.ts.map +1 -0
  264. package/lib/typescript/src/helpers/GameOverModal.d.ts.map +1 -0
  265. package/lib/typescript/src/{shared/helpers → helpers}/GameSettingsModal.d.ts +1 -1
  266. package/lib/typescript/src/helpers/GameSettingsModal.d.ts.map +1 -0
  267. package/lib/typescript/src/helpers/ParticleBlast.d.ts.map +1 -0
  268. package/lib/typescript/src/helpers/ScoreBoardContainer.d.ts +9 -0
  269. package/lib/typescript/src/helpers/ScoreBoardContainer.d.ts.map +1 -0
  270. package/lib/typescript/src/{shared/helpers → helpers}/index.d.ts +2 -1
  271. package/lib/typescript/src/helpers/index.d.ts.map +1 -0
  272. package/lib/typescript/src/index.d.ts +2 -1
  273. package/lib/typescript/src/index.d.ts.map +1 -1
  274. package/lib/typescript/src/services/GamesConstants.d.ts +8 -2
  275. package/lib/typescript/src/services/GamesConstants.d.ts.map +1 -1
  276. package/lib/typescript/src/services/GamesService.d.ts +3 -33
  277. package/lib/typescript/src/services/GamesService.d.ts.map +1 -1
  278. package/lib/typescript/src/services/SoundsService.d.ts +1 -1
  279. package/lib/typescript/src/services/UtilsService.d.ts +38 -0
  280. package/lib/typescript/src/services/UtilsService.d.ts.map +1 -0
  281. package/package.json +1 -1
  282. package/lib/module/games/color-sort/ColorSort.js.map +0 -1
  283. package/lib/module/games/color-sort/ColorSortConstants.js.map +0 -1
  284. package/lib/module/games/color-sort/ColorSortService.js.map +0 -1
  285. package/lib/module/games/color-sort/ColorSortStore.js.map +0 -1
  286. package/lib/module/games/color-sort/components/ColorContainer.js.map +0 -1
  287. package/lib/module/games/color-sort/components/GameBackground.js.map +0 -1
  288. package/lib/module/games/color-sort/components/ScoreBoard.js.map +0 -1
  289. package/lib/module/games/color-sort/components/index.js.map +0 -1
  290. package/lib/module/shared/helpers/AnimationFrame.js.map +0 -1
  291. package/lib/module/shared/helpers/AnimationTracker.js.map +0 -1
  292. package/lib/module/shared/helpers/ErrorHandler.js.map +0 -1
  293. package/lib/module/shared/helpers/GameControlButton.js.map +0 -1
  294. package/lib/module/shared/helpers/GameOverModal.js.map +0 -1
  295. package/lib/module/shared/helpers/GameSettingsModal.js.map +0 -1
  296. package/lib/module/shared/helpers/ParticleBlast.js.map +0 -1
  297. package/lib/module/shared/helpers/ResponsiveScoreBoard.js +0 -81
  298. package/lib/module/shared/helpers/ResponsiveScoreBoard.js.map +0 -1
  299. package/lib/module/shared/helpers/index.js.map +0 -1
  300. package/lib/typescript/src/games/color-sort/ColorSort.d.ts +0 -4
  301. package/lib/typescript/src/games/color-sort/ColorSort.d.ts.map +0 -1
  302. package/lib/typescript/src/games/color-sort/ColorSortConstants.d.ts.map +0 -1
  303. package/lib/typescript/src/games/color-sort/ColorSortService.d.ts.map +0 -1
  304. package/lib/typescript/src/games/color-sort/ColorSortStore.d.ts.map +0 -1
  305. package/lib/typescript/src/games/color-sort/components/ColorContainer.d.ts.map +0 -1
  306. package/lib/typescript/src/games/color-sort/components/GameBackground.d.ts.map +0 -1
  307. package/lib/typescript/src/games/color-sort/components/ScoreBoard.d.ts +0 -3
  308. package/lib/typescript/src/games/color-sort/components/ScoreBoard.d.ts.map +0 -1
  309. package/lib/typescript/src/games/color-sort/components/index.d.ts.map +0 -1
  310. package/lib/typescript/src/shared/helpers/AnimationFrame.d.ts.map +0 -1
  311. package/lib/typescript/src/shared/helpers/AnimationTracker.d.ts.map +0 -1
  312. package/lib/typescript/src/shared/helpers/ErrorHandler.d.ts.map +0 -1
  313. package/lib/typescript/src/shared/helpers/GameControlButton.d.ts.map +0 -1
  314. package/lib/typescript/src/shared/helpers/GameOverModal.d.ts.map +0 -1
  315. package/lib/typescript/src/shared/helpers/GameSettingsModal.d.ts.map +0 -1
  316. package/lib/typescript/src/shared/helpers/ParticleBlast.d.ts.map +0 -1
  317. package/lib/typescript/src/shared/helpers/ResponsiveScoreBoard.d.ts +0 -42
  318. package/lib/typescript/src/shared/helpers/ResponsiveScoreBoard.d.ts.map +0 -1
  319. package/lib/typescript/src/shared/helpers/index.d.ts.map +0 -1
  320. /package/lib/module/games/{color-sort → colors-sort}/components/index.js +0 -0
  321. /package/lib/module/{shared/helpers → helpers}/AnimationFrame.js +0 -0
  322. /package/lib/module/{shared/helpers → helpers}/AnimationTracker.js +0 -0
  323. /package/lib/module/{shared/helpers → helpers}/ErrorHandler.js +0 -0
  324. /package/lib/module/{shared/helpers → helpers}/GameControlButton.js +0 -0
  325. /package/lib/module/{shared/helpers → helpers}/GameOverModal.js +0 -0
  326. /package/lib/module/{shared/helpers → helpers}/ParticleBlast.js +0 -0
  327. /package/lib/typescript/src/games/{color-sort → colors-sort}/components/GameBackground.d.ts +0 -0
  328. /package/lib/typescript/src/games/{color-sort → colors-sort}/components/index.d.ts +0 -0
  329. /package/lib/typescript/src/{shared/helpers → helpers}/AnimationFrame.d.ts +0 -0
  330. /package/lib/typescript/src/{shared/helpers → helpers}/AnimationTracker.d.ts +0 -0
  331. /package/lib/typescript/src/{shared/helpers → helpers}/ErrorHandler.d.ts +0 -0
  332. /package/lib/typescript/src/{shared/helpers → helpers}/GameControlButton.d.ts +0 -0
  333. /package/lib/typescript/src/{shared/helpers → helpers}/GameOverModal.d.ts +0 -0
  334. /package/lib/typescript/src/{shared/helpers → helpers}/ParticleBlast.d.ts +0 -0
package/README.md CHANGED
@@ -1,25 +1,369 @@
1
1
  # 🎮 react-native-games
2
2
 
3
- **react-native-games** is a collection of free, high-performance games for your React Native projects. Built with modern React Native technologies including Skia, Reanimated, Gesture Handler and TypeScript for smooth 60fps gameplay.
3
+ **react-native-games** is a collection of 14 high-performance games for your React Native projects. Built with modern React Native technologies including Skia, Reanimated, Gesture Handler and TypeScript for smooth 60fps gameplay across iOS, Android, and Web platforms.
4
+
5
+ <table style="border: none;">
6
+ <tr style="border: none;">
7
+ <td width="33%" style="border: none; vertical-align: top;">
8
+
9
+ ### 🚀 High Performance
10
+ - 60fps gameplay with React Native Skia
11
+ - Optimized animations using Reanimated 3
12
+ - Delta time physics loops
13
+ - React.memo optimizations
14
+ - Minimal re-renders with direct store subscriptions
15
+
16
+ </td>
17
+ <td width="33%" style="border: none; vertical-align: top;">
18
+
19
+ ### 📱 Cross-Platform
20
+ - iOS, Android, and Web support
21
+ - Consistent performance across platforms
22
+ - Responsive design for all screen sizes
23
+ - Dynamic offset handling for notches
24
+ - Adaptive UI components
25
+
26
+ </td>
27
+ <td width="33%" style="border: none; vertical-align: top;">
28
+
29
+ ### 🎵 Rich Audio & Haptics
30
+ - Sound effects and speech synthesis
31
+ - Haptic feedback for immersive experience
32
+ - Configurable audio settings
33
+ - Per-game sound customization
34
+
35
+ </td>
36
+ </tr>
37
+ <tr style="border: none;">
38
+ <td width="33%" style="border: none; vertical-align: top;">
39
+
40
+ ### 🎯 Customizable
41
+ - Multiple difficulty levels
42
+ - Adjustable game parameters
43
+ - Persistent settings storage
44
+ - Unified settings interface
45
+
46
+ </td>
47
+ <td width="33%" style="border: none; vertical-align: top;">
48
+
49
+ ### 🎮 Game Features
50
+ - Physics simulation and collisions
51
+ - Particle systems and visual effects
52
+ - Procedural generation (mazes, obstacles)
53
+ - Score systems and achievements
54
+ - Progressive difficulty scaling
55
+
56
+ </td>
57
+ <td width="33%" style="border: none; vertical-align: top;">
58
+
59
+ ### 🛠️ Developer Friendly
60
+ - TypeScript support throughout
61
+ - Shared components (GameControlButton, ScoreBoard)
62
+ - Consistent API across all games
63
+ - Easy integration and customization
64
+ - Comprehensive documentation
65
+
66
+ </td>
67
+ </tr>
68
+ </table>
4
69
 
5
70
  ## 🎯 Available Games
6
71
 
7
- | Game | Description | Features |
8
- |------------------------|-------------|----------|
9
- | **🐱 Whack A Mole** | Whack cute cats popping from holes - fast reflexes needed! | Multiple difficulty levels, customizable grid sizes, haptic feedback |
10
- | **🫧 Popit Fidget** | Pop satisfying bubbles in this relaxing fidget toy game | Relaxing gameplay, colorful bubbles, different shapes |
11
- | **🍎 Fruit Ninja** | Slice flying fruits with finger swipes - avoid the bombs! | Physics-based slicing, particle effects, combo system |
12
- | **🧩 Maze Runner** | Navigate ball through mazes using tilt and physics controls | Dynamic maze generation, physics controls, multiple difficulties |
13
- | **🚀 Space Fighter** | Pilot spaceship through asteroid fields in endless space | 3D-style graphics, progressive difficulty, space physics |
14
- | **🎈 Balloon Blaster** | Pop rising balloons before they escape - quick taps win! | Physics-based gameplay, particle effects, combo system |
15
- | **🦖 Dino Jump** | Jump over cacti and collect stars in endless desert run | Tap to jump, collect stars for extra lives, progressive difficulty |
16
- | **🐦 Flappy Bird** | Navigate bird through pipes with precise timing | Classic flappy mechanics, pixel-perfect collision, addictive gameplay |
17
- | **🐍 Snake Game** | Classic snake game with modern touch controls | Grow by eating food, avoid walls and yourself, smooth controls |
18
- | **🎮 2048 Game** | Merge tiles to reach 2048 and beyond | Swipe to merge, strategic gameplay, undo moves |
19
- | **🔢 Sliding Numbers** | Solve the classic 15-puzzle with numbers | Multiple grid sizes, timer challenge, smooth animations |
20
- | **🍬 Candy Crush** | Match colorful candies in this puzzle game | Match-3 mechanics, special candies, cascading combos |
21
- | **🎨 Color Sort** | Sort colored liquids into matching tubes | Logic puzzle, satisfying pour animations, increasing difficulty |
22
- | **🍉 Fruit Merger** | Merge fruits to create bigger ones | Physics-based merging, watermelon evolution, combo system |
72
+ <table>
73
+ <tr>
74
+ <td width="50%" style="vertical-align: top;">
75
+ <table style="border: none;">
76
+ <tr style="border: none;">
77
+ <td width="120" style="vertical-align: top; border: none;">
78
+ <img src="https://cdn.worklage.com/playtura/screenshots/fruit-ninja.png" alt="Fruit Ninja" width="100"/>
79
+ </td>
80
+ <td style="vertical-align: top; border: none;">
81
+
82
+ **🍎 Fruit Ninja**
83
+ Slice flying fruits with finger swipes - avoid the bombs!
84
+
85
+ Fixed 60-second gameplay sessions
86
+ Physics-based slicing with particle effects and combo system
87
+ Difficulty affects fruit spawn rate and bomb frequency
88
+
89
+ </td>
90
+ </tr>
91
+ </table>
92
+ </td>
93
+ <td width="50%" style="vertical-align: top;">
94
+ <table style="border: none;">
95
+ <tr style="border: none;">
96
+ <td width="120" style="vertical-align: top; border: none;">
97
+ <img src="https://cdn.worklage.com/playtura/screenshots/candy-crush.png" alt="Candy Crush" width="100"/>
98
+ </td>
99
+ <td style="vertical-align: top; border: none;">
100
+
101
+ **🍬 Candy Crush**
102
+ Match colorful candies in this puzzle game
103
+
104
+ • Match-3 puzzle with colorful candies
105
+ • Create special candies with 4+ matches
106
+ • Cascading combos and satisfying animations
107
+ • Difficulty affects level objectives and move limits
108
+
109
+ </td>
110
+ </tr>
111
+ </table>
112
+ </td>
113
+ </tr>
114
+ <tr>
115
+ <td width="50%" style="vertical-align: top;">
116
+ <table style="border: none;">
117
+ <tr style="border: none;">
118
+ <td width="120" style="vertical-align: top; border: none;">
119
+ <img src="https://cdn.worklage.com/playtura/screenshots/flappy-bird.png" alt="Flappy Bird" width="100"/>
120
+ </td>
121
+ <td style="vertical-align: top; border: none;">
122
+
123
+ **🐦 Flappy Bird**
124
+ Navigate bird through pipes with precise timing
125
+
126
+ • Classic tap-to-flap mechanics with gravity physics
127
+ • Navigate through pipes with pixel-perfect collision
128
+ • Progressive difficulty with increasing pipe speed
129
+ • Difficulty affects pipe gap size and spawn frequency
130
+
131
+ </td>
132
+ </tr>
133
+ </table>
134
+ </td>
135
+ <td width="50%" style="vertical-align: top;">
136
+ <table style="border: none;">
137
+ <tr style="border: none;">
138
+ <td width="120" style="vertical-align: top; border: none;">
139
+ <img src="https://cdn.worklage.com/playtura/screenshots/colors-sort.png" alt="Colors Sort" width="100"/>
140
+ </td>
141
+ <td style="vertical-align: top; border: none;">
142
+
143
+ **🎨 Colors Sort**
144
+ Sort colored liquids into matching tubes
145
+
146
+ • Sort colored liquids into matching tubes
147
+ • Logic puzzle with increasing complexity
148
+ • Satisfying pour animations and sound effects
149
+ • Difficulty affects number of tubes and colors
150
+
151
+ </td>
152
+ </tr>
153
+ </table>
154
+ </td>
155
+ </tr>
156
+ <tr>
157
+ <td width="50%" style="vertical-align: top;">
158
+ <table style="border: none;">
159
+ <tr style="border: none;">
160
+ <td width="120" style="vertical-align: top; border: none;">
161
+ <img src="https://cdn.worklage.com/playtura/screenshots/dino-jump.png" alt="Dino Jump" width="100"/>
162
+ </td>
163
+ <td style="vertical-align: top; border: none;">
164
+
165
+ **🦖 Dino Jump**
166
+ Chrome offline dino game - jump to avoid obstacles!
167
+
168
+ • Endless runner with tap-to-jump mechanics
169
+ • Collect stars for extra lives (max 3 lives)
170
+ • Game durations: easy 2 mins, medium 3 mins, hard 5 mins
171
+ • Dynamic ground height based on device offset (150px or 250px)
172
+ • Difficulty affects obstacle spawn rate and game speed
173
+
174
+ </td>
175
+ </tr>
176
+ </table>
177
+ </td>
178
+ <td width="50%" style="vertical-align: top;">
179
+ <table style="border: none;">
180
+ <tr style="border: none;">
181
+ <td width="120" style="vertical-align: top; border: none;">
182
+ <img src="https://cdn.worklage.com/playtura/screenshots/popit-fidget.png" alt="Popit Fidget" width="100"/>
183
+ </td>
184
+ <td style="vertical-align: top; border: none;">
185
+
186
+ **🫧 Popit Fidget**
187
+ Pop satisfying bubbles in this relaxing fidget toy game
188
+
189
+ • Relaxing bubble popping with satisfying sound effects
190
+ • Different bubble shapes and colors for variety
191
+ • Difficulty affects bubble responsiveness and patterns
192
+
193
+ </td>
194
+ </tr>
195
+ </table>
196
+ </td>
197
+ </tr>
198
+ <tr>
199
+ <td width="50%" style="vertical-align: top;">
200
+ <table style="border: none;">
201
+ <tr style="border: none;">
202
+ <td width="120" style="vertical-align: top; border: none;">
203
+ <img src="https://cdn.worklage.com/playtura/screenshots/whack-a-mole.png" alt="Whack A Mole" width="100"/>
204
+ </td>
205
+ <td style="vertical-align: top; border: none;">
206
+
207
+ **🐱 Whack A Mole**
208
+ Whack cute cats popping from holes - fast reflexes needed!
209
+
210
+ • Cat spawn intervals: easy 2000ms, medium 1500ms, hard 1000ms
211
+ • Cat visible duration: easy 2500ms, medium 2000ms, hard 1500ms
212
+ • Grid sizes: easy/medium 3x3, hard 4x4
213
+
214
+ </td>
215
+ </tr>
216
+ </table>
217
+ </td>
218
+ <td width="50%" style="vertical-align: top;">
219
+ <table style="border: none;">
220
+ <tr style="border: none;">
221
+ <td width="120" style="vertical-align: top; border: none;">
222
+ <img src="https://cdn.worklage.com/playtura/screenshots/balloon-blaster.png" alt="Balloon Blaster" width="100"/>
223
+ </td>
224
+ <td style="vertical-align: top; border: none;">
225
+
226
+ **🎈 Balloon Blaster**
227
+ Pop rising balloons before they escape - quick taps win!
228
+
229
+ • Fixed 60-second gameplay sessions
230
+ • Balloon spawn interval: 1200ms, rise speed: 0.08
231
+ • Physics-based balloon movement with particle effects
232
+
233
+ </td>
234
+ </tr>
235
+ </table>
236
+ </td>
237
+ </tr>
238
+ <tr>
239
+ <td width="50%" style="vertical-align: top;">
240
+ <table style="border: none;">
241
+ <tr style="border: none;">
242
+ <td width="120" style="vertical-align: top; border: none;">
243
+ <img src="https://cdn.worklage.com/playtura/screenshots/space-fighter.png" alt="Space Fighter" width="100"/>
244
+ </td>
245
+ <td style="vertical-align: top; border: none;">
246
+
247
+ **🚀 Space Fighter**
248
+ Pilot spaceship through asteroid fields in endless space
249
+
250
+ • Horizontal drag controls with smooth spacecraft movement
251
+ • Dynamic spacecraft positioning based on device offset
252
+ • Progressive difficulty with asteroid spawn intervals
253
+ • 1-second collision immunity after each hit
254
+ • Difficulty affects asteroid speed and spawn frequency
255
+
256
+ </td>
257
+ </tr>
258
+ </table>
259
+ </td>
260
+ <td width="50%" style="vertical-align: top;">
261
+ <table style="border: none;">
262
+ <tr style="border: none;">
263
+ <td width="120" style="vertical-align: top; border: none;">
264
+ <img src="https://cdn.worklage.com/playtura/screenshots/maze-runner.png" alt="Maze Runner" width="100"/>
265
+ </td>
266
+ <td style="vertical-align: top; border: none;">
267
+
268
+ **🧩 Maze Runner**
269
+ Navigate ball through mazes using tilt and physics controls
270
+
271
+ • Grid sizes: easy 8x8, medium 10x10, hard 12x12
272
+ • Procedurally generated mazes with intelligent pathfinding
273
+ • Game over modal only appears on maze completion (not on stop)
274
+ • White time display for better visibility
275
+ • Difficulty affects maze complexity and time limits
276
+
277
+ </td>
278
+ </tr>
279
+ </table>
280
+ </td>
281
+ </tr>
282
+ <tr>
283
+ <td width="50%" style="vertical-align: top;">
284
+ <table style="border: none;">
285
+ <tr style="border: none;">
286
+ <td width="120" style="vertical-align: top; border: none;">
287
+ <img src="https://cdn.worklage.com/playtura/screenshots/sliding-numbers.png" alt="Sliding Numbers" width="100"/>
288
+ </td>
289
+ <td style="vertical-align: top; border: none;">
290
+
291
+ **🔢 Sliding Numbers**
292
+ Solve the classic 15-puzzle with numbers
293
+
294
+ • Classic 15-puzzle with numbered tiles
295
+ • Grid sizes: easy 3x3, medium 4x4, hard 5x5
296
+ • Timer challenge to solve as fast as possible
297
+ • Smooth tile sliding animations
298
+
299
+ </td>
300
+ </tr>
301
+ </table>
302
+ </td>
303
+ <td width="50%" style="vertical-align: top;">
304
+ <table style="border: none;">
305
+ <tr style="border: none;">
306
+ <td width="120" style="vertical-align: top; border: none;">
307
+ <img src="https://cdn.worklage.com/playtura/screenshots/game-2048.png" alt="2048 Game" width="100"/>
308
+ </td>
309
+ <td style="vertical-align: top; border: none;">
310
+
311
+ **🎮 2048 Game**
312
+ Merge tiles to reach 2048 and beyond
313
+
314
+ • Swipe to merge tiles with same numbers
315
+ • Reach 2048 tile to win, continue for higher scores
316
+ • Undo moves feature for strategic gameplay
317
+ • Difficulty affects starting tile values and spawn rate
318
+
319
+ </td>
320
+ </tr>
321
+ </table>
322
+ </td>
323
+ </tr>
324
+ <tr>
325
+ <td width="50%" style="vertical-align: top;">
326
+ <table style="border: none;">
327
+ <tr style="border: none;">
328
+ <td width="120" style="vertical-align: top; border: none;">
329
+ <img src="https://cdn.worklage.com/playtura/screenshots/fruit-merger.png" alt="Fruit Merger" width="100"/>
330
+ </td>
331
+ <td style="vertical-align: top; border: none;">
332
+
333
+ **🍉 Fruit Merger**
334
+ Merge fruits to create bigger ones
335
+
336
+ • Merge fruits to create bigger ones (watermelon evolution)
337
+ • Physics-based dropping and merging mechanics
338
+ • Combo system for multiple merges
339
+ • Difficulty affects merge requirements and spawn rate
340
+
341
+ </td>
342
+ </tr>
343
+ </table>
344
+ </td>
345
+ <td width="50%" style="vertical-align: top;">
346
+ <table style="border: none;">
347
+ <tr style="border: none;">
348
+ <td width="120" style="vertical-align: top; border: none;">
349
+ <img src="https://cdn.worklage.com/playtura/screenshots/snake.png" alt="Snake & Eggs" width="100"/>
350
+ </td>
351
+ <td style="vertical-align: top; border: none;">
352
+
353
+ **🐍 Snake & Eggs**
354
+ Classic snake game with modern touch controls
355
+
356
+ • Classic snake gameplay with modern touch controls
357
+ • Swipe or tap to change direction
358
+ • Grow by eating food, avoid walls and yourself
359
+ • Difficulty affects snake speed and grid size
360
+
361
+ </td>
362
+ </tr>
363
+ </table>
364
+ </td>
365
+ </tr>
366
+ </table>
23
367
 
24
368
  ## 📦 Installation
25
369
 
@@ -41,12 +385,11 @@ npm install @shopify/react-native-skia react-native-reanimated react-native-gest
41
385
 
42
386
  Follow the installation guides for each peer dependency:
43
387
 
44
- - **[@shopify/react-native-skia](https://shopify.github.io/react-native-skia/docs/getting-started/installation)** - Graphics rendering
388
+ - **[@shopify/react-native-skia](https://shopify.github.io/react-native-skia/docs/getting-started/installation)** - Graphics
45
389
  - **[react-native-reanimated](https://docs.swmansion.com/react-native-reanimated/docs/fundamentals/getting-started)** - Animations
46
390
  - **[react-native-gesture-handler](https://docs.swmansion.com/react-native-gesture-handler/docs/fundamentals/installation)** - Gestures
47
- - **[react-native-worklets](https://github.com/margelo/react-native-worklets)** - Worklets for high-performance animations
48
- - **[expo-speech](https://docs.expo.dev/versions/latest/sdk/speech/)** - Text-to-speech functionality
49
- - **[expo-haptics](https://docs.expo.dev/versions/latest/sdk/haptics/)** - Haptic feedback
391
+ - **[expo-speech](https://docs.expo.dev/versions/latest/sdk/speech/)** - Sounds
392
+ - **[expo-haptics](https://docs.expo.dev/versions/latest/sdk/haptics/)** - Haptic
50
393
 
51
394
  ## 🚀 Usage
52
395
 
@@ -122,20 +465,20 @@ All games use the same props interface:
122
465
  ```tsx
123
466
  // Import any game you want
124
467
  import {
125
- WhackAMole,
126
- PopitFidget,
127
468
  FruitNinja,
128
- MazeRunner,
129
- SpaceFighter,
130
- BalloonBlaster,
131
- DinoJump,
469
+ CandyCrush,
132
470
  FlappyBird,
133
- Snake,
134
- Game2048,
471
+ ColorsSort,
472
+ DinoJump,
473
+ PopitFidget,
474
+ WhackAMole,
475
+ BalloonBlaster,
476
+ SpaceFighter,
477
+ MazeRunner,
135
478
  SlidingNumbers,
136
- CandyCrush,
137
- ColorSort,
138
- FruitMerger
479
+ Game2048,
480
+ FruitMerger,
481
+ Snake
139
482
  } from 'react-native-games';
140
483
 
141
484
  // All games accept the same props:
@@ -163,89 +506,10 @@ const DEFAULT_GAME_SETTINGS = {
163
506
  difficulty: 'medium',
164
507
  enableSounds: true,
165
508
  enableHaptics: true,
509
+ offset: 0,
166
510
  };
167
511
  ```
168
512
 
169
- #### Game-Specific Behaviors
170
-
171
- **Whack A Mole**
172
- - Cat spawn intervals: easy 2000ms, medium 1500ms, hard 1000ms
173
- - Cat visible duration: easy 2500ms, medium 2000ms, hard 1500ms
174
- - Grid sizes: easy/medium 3x3, hard 4x4
175
-
176
- **Popit Fidget**
177
- - Relaxing bubble popping with satisfying sound effects
178
- - Different bubble shapes and colors for variety
179
- - Difficulty affects bubble responsiveness and patterns
180
-
181
- **Fruit Ninja**
182
- - Fixed 60-second gameplay sessions
183
- - Physics-based slicing with particle effects and combo system
184
- - Difficulty affects fruit spawn rate and bomb frequency
185
-
186
- **Space Fighter**
187
- - Progressive difficulty with asteroid spawn intervals
188
- - Horizontal drag controls with collision immunity system
189
- - Difficulty affects asteroid speed and spawn frequency
190
-
191
- **Maze Runner**
192
- - Grid sizes: easy 8x8, medium 10x10, hard 12x12
193
- - Procedurally generated mazes with intelligent pathfinding
194
- - Difficulty affects maze complexity and time limits
195
-
196
- **Balloon Blaster**
197
- - Fixed 60-second gameplay sessions
198
- - Balloon spawn interval: 1200ms, rise speed: 0.08
199
- - Physics-based balloon movement with particle effects
200
-
201
- **Dino Jump**
202
- - Endless runner with tap-to-jump mechanics
203
- - Collect stars for extra lives (max 3 lives)
204
- - Progressive difficulty with increasing speed
205
- - Difficulty affects obstacle spawn rate and game speed
206
-
207
- **Flappy Bird**
208
- - Classic tap-to-flap mechanics with gravity physics
209
- - Navigate through pipes with pixel-perfect collision
210
- - Progressive difficulty with increasing pipe speed
211
- - Difficulty affects pipe gap size and spawn frequency
212
-
213
- **Snake**
214
- - Classic snake gameplay with modern touch controls
215
- - Swipe or tap to change direction
216
- - Grow by eating food, avoid walls and yourself
217
- - Difficulty affects snake speed and grid size
218
-
219
- **Game 2048**
220
- - Swipe to merge tiles with same numbers
221
- - Reach 2048 tile to win, continue for higher scores
222
- - Undo moves feature for strategic gameplay
223
- - Difficulty affects starting tile values and spawn rate
224
-
225
- **Sliding Numbers**
226
- - Classic 15-puzzle with numbered tiles
227
- - Grid sizes: easy 3x3, medium 4x4, hard 5x5
228
- - Timer challenge to solve as fast as possible
229
- - Smooth tile sliding animations
230
-
231
- **Candy Crush**
232
- - Match-3 puzzle with colorful candies
233
- - Create special candies with 4+ matches
234
- - Cascading combos and satisfying animations
235
- - Difficulty affects level objectives and move limits
236
-
237
- **Color Sort**
238
- - Sort colored liquids into matching tubes
239
- - Logic puzzle with increasing complexity
240
- - Satisfying pour animations and sound effects
241
- - Difficulty affects number of tubes and colors
242
-
243
- **Fruit Merger**
244
- - Merge fruits to create bigger ones (watermelon evolution)
245
- - Physics-based dropping and merging mechanics
246
- - Combo system for multiple merges
247
- - Difficulty affects merge requirements and spawn rate
248
-
249
513
  ### Game Settings
250
514
 
251
515
  Each game includes built-in settings screens with a unified, simplified interface:
@@ -258,48 +522,112 @@ All games use a centralized settings system for consistency and ease of maintena
258
522
 
259
523
  ## 📚 API Reference
260
524
 
261
- ### GamesService
262
-
263
- Core game configuration and settings management.
525
+ ### Exported Constants & Types
264
526
 
265
527
  ```tsx
266
528
  import {
529
+ // Game IDs Enum
267
530
  GAME_IDS,
531
+
532
+ // Default Settings
268
533
  DEFAULT_GAME_SETTINGS,
269
- gamesList,
534
+
535
+ // Games List & Mapping
536
+ GAMES_LIST,
537
+ GAMES_MAPPING,
538
+
539
+ // TypeScript Types
270
540
  type GameSettings,
271
- type GameProps
541
+ type GameProps,
542
+ type GameDefinition,
543
+ type GameComponent,
544
+
545
+ // All Game Components
546
+ FruitNinja,
547
+ CandyCrush,
548
+ FlappyBird,
549
+ ColorsSort,
550
+ DinoJump,
551
+ PopitFidget,
552
+ WhackAMole,
553
+ BalloonBlaster,
554
+ SpaceFighter,
555
+ MazeRunner,
556
+ SlidingNumbers,
557
+ Game2048,
558
+ FruitMerger,
559
+ Snake
272
560
  } from 'react-native-games';
561
+ ```
562
+
563
+ ### GAME_IDS Enum
564
+
565
+ All available game identifiers:
566
+
567
+ ```tsx
568
+ GAME_IDS.FRUIT_NINJA // 'fruit-ninja'
569
+ GAME_IDS.CANDY_CRUSH // 'candy-crush'
570
+ GAME_IDS.FLAPPY_BIRD // 'flappy-bird'
571
+ GAME_IDS.COLORS_SORT // 'colors-sort'
572
+ GAME_IDS.DINO_JUMP // 'dino-jump'
573
+ GAME_IDS.POPIT_FIDGET // 'popit-fidget'
574
+ GAME_IDS.WHACK_A_MOLE // 'whack-a-mole'
575
+ GAME_IDS.BALLOON_BLASTER // 'balloon-blaster'
576
+ GAME_IDS.SPACE_FIGHTER // 'space-fighter'
577
+ GAME_IDS.MAZE_RUNNER // 'maze-runner'
578
+ GAME_IDS.SLIDING_NUMBERS // 'sliding-numbers'
579
+ GAME_IDS.GAME_2048 // 'game-2048'
580
+ GAME_IDS.FRUIT_MERGER // 'fruit-merger'
581
+ GAME_IDS.SNAKE // 'snake'
582
+ ```
583
+
584
+ ### DEFAULT_GAME_SETTINGS
585
+
586
+ Default configuration for all games:
587
+
588
+ ```tsx
589
+ const DEFAULT_GAME_SETTINGS = {
590
+ isVisible: false, // Settings modal visibility
591
+ difficulty: 'medium', // Game difficulty level
592
+ enableSounds: true, // Audio feedback enabled
593
+ enableHaptics: true, // Haptic feedback enabled
594
+ offset: 0, // Top offset for notch/status bar
595
+ };
596
+
597
+ // Example: Custom settings with offset
598
+ const customSettings = {
599
+ ...DEFAULT_GAME_SETTINGS,
600
+ offset: 50, // Moves game elements 50px down from top
601
+ };
602
+ ```
603
+
604
+ ### GAMES_LIST
273
605
 
274
- // Game IDs enum for all available games
275
- GAME_IDS.WHACK_A_MOLE
276
- GAME_IDS.POPIT_FIDGET
277
- GAME_IDS.FRUIT_NINJA
278
- GAME_IDS.BALLOON_BLASTER
279
- GAME_IDS.SPACE_FIGHTER
280
- GAME_IDS.MAZE_RUNNER
281
- GAME_IDS.SLIDING_NUMBERS
282
- GAME_IDS.GAME_2048
283
- GAME_IDS.DINO_JUMP
284
- GAME_IDS.COLOR_SORT
285
- GAME_IDS.FRUIT_MERGER
286
- GAME_IDS.FLAPPY_BIRD
287
- GAME_IDS.CANDY_CRUSH
288
- GAME_IDS.SNAKE
289
-
290
- // Default game settings
291
- const settings = DEFAULT_GAME_SETTINGS;
292
- // {
293
- // isVisible: false,
294
- // difficulty: 'medium',
295
- // enableSounds: true,
296
- // enableHaptics: true
297
- // }
298
-
299
- // Games list with metadata
300
- gamesList.forEach(game => {
301
- console.log(game.id, game.title, game.description);
606
+ Array of all game definitions with metadata:
607
+
608
+ ```tsx
609
+ // GAMES_LIST is an array of GameDefinition objects
610
+ GAMES_LIST.forEach(game => {
611
+ console.log(game.id); // GAME_IDS enum value
612
+ console.log(game.title); // Display title
613
+ console.log(game.description); // Game description
614
+ console.log(game.component); // React component
302
615
  });
616
+
617
+ // Example: Find a specific game
618
+ const fruitNinja = GAMES_LIST.find(g => g.id === GAME_IDS.FRUIT_NINJA);
619
+ ```
620
+
621
+ ### GAMES_MAPPING
622
+
623
+ Object mapping game IDs to their components:
624
+
625
+ ```tsx
626
+ // Access game component by ID
627
+ const GameComponent = GAMES_MAPPING[GAME_IDS.FRUIT_NINJA];
628
+
629
+ // Render dynamically
630
+ <GameComponent settings={settings} onSettingsChange={handleChange} />
303
631
  ```
304
632
 
305
633
  ### TypeScript Types
@@ -311,6 +639,7 @@ interface GameSettings {
311
639
  difficulty: 'easy' | 'medium' | 'hard';
312
640
  enableSounds: boolean; // Audio feedback
313
641
  enableHaptics: boolean; // Haptic feedback
642
+ offset?: number; // Optional padding from top (default: 0)
314
643
  }
315
644
 
316
645
  // Game component props
@@ -320,37 +649,6 @@ interface GameProps {
320
649
  }
321
650
  ```
322
651
 
323
- ## 🎨 Features
324
-
325
- ### 🚀 **High Performance**
326
- - Built with React Native Skia for 60fps gameplay
327
- - Optimized animations using Reanimated 3 with worklets
328
- - Delta time physics loops for consistent performance
329
- - React.memo optimizations and efficient state management
330
- - Minimal re-renders with direct store subscriptions
331
-
332
- ### 🎵 **Rich Audio & Haptics**
333
- - Sound effects and speech synthesis
334
- - Haptic feedback for immersive experience
335
- - Configurable audio settings
336
-
337
- ### 🎯 **Customizable**
338
- - Multiple difficulty levels
339
- - Adjustable game parameters
340
- - Persistent settings storage
341
-
342
- ### 📱 **Cross-Platform**
343
- - iOS and Android support
344
- - Consistent performance across devices
345
- - Responsive design for different screen sizes
346
-
347
- ### 🎮 **Game Features**
348
- - **Physics Simulation**: Realistic movement and collisions
349
- - **Particle Systems**: Visual effects and animations
350
- - **Procedural Generation**: Dynamic content (mazes, obstacles)
351
- - **Score Systems**: Leaderboards and achievements
352
- - **Progressive Difficulty**: Adaptive challenge levels
353
-
354
652
  ## 📄 License
355
653
 
356
654
  This library is available under a **dual licensing model**: