react-native-games 0.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +66 -0
- package/README.md +269 -0
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +391 -0
- package/lib/module/games/balloon-blaster/BalloonBlaster.js.map +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterService.js +293 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterService.js.map +1 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterStore.js +156 -0
- package/lib/module/games/balloon-blaster/BalloonBlasterStore.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/BalloonComponent.js +227 -0
- package/lib/module/games/balloon-blaster/components/BalloonComponent.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/GameArea.js +42 -0
- package/lib/module/games/balloon-blaster/components/GameArea.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/GameBackground.js +544 -0
- package/lib/module/games/balloon-blaster/components/GameBackground.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/GameControls.js +229 -0
- package/lib/module/games/balloon-blaster/components/GameControls.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/GameOverModal.js +133 -0
- package/lib/module/games/balloon-blaster/components/GameOverModal.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/ParticleSystem.js +52 -0
- package/lib/module/games/balloon-blaster/components/ParticleSystem.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/ScoreBoard.js +119 -0
- package/lib/module/games/balloon-blaster/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/SliceTrail.js +58 -0
- package/lib/module/games/balloon-blaster/components/SliceTrail.js.map +1 -0
- package/lib/module/games/balloon-blaster/components/index.js +11 -0
- package/lib/module/games/balloon-blaster/components/index.js.map +1 -0
- package/lib/module/games/cat-popper/CatPopper.js +230 -0
- package/lib/module/games/cat-popper/CatPopper.js.map +1 -0
- package/lib/module/games/cat-popper/CatPopperService.js +100 -0
- package/lib/module/games/cat-popper/CatPopperService.js.map +1 -0
- package/lib/module/games/cat-popper/CatPopperStore.js +113 -0
- package/lib/module/games/cat-popper/CatPopperStore.js.map +1 -0
- package/lib/module/games/cat-popper/components/CatCharacter.js +281 -0
- package/lib/module/games/cat-popper/components/CatCharacter.js.map +1 -0
- package/lib/module/games/cat-popper/components/GameBackground.js +531 -0
- package/lib/module/games/cat-popper/components/GameBackground.js.map +1 -0
- package/lib/module/games/cat-popper/components/GameControls.js +230 -0
- package/lib/module/games/cat-popper/components/GameControls.js.map +1 -0
- package/lib/module/games/cat-popper/components/GameGrid.js +66 -0
- package/lib/module/games/cat-popper/components/GameGrid.js.map +1 -0
- package/lib/module/games/cat-popper/components/GameHole.js +183 -0
- package/lib/module/games/cat-popper/components/GameHole.js.map +1 -0
- package/lib/module/games/cat-popper/components/GameOverModal.js +131 -0
- package/lib/module/games/cat-popper/components/GameOverModal.js.map +1 -0
- package/lib/module/games/cat-popper/components/ScoreBoard.js +77 -0
- package/lib/module/games/cat-popper/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/cat-popper/components/index.js +10 -0
- package/lib/module/games/cat-popper/components/index.js.map +1 -0
- package/lib/module/games/fruit-slicer/FruitSlicer.js +411 -0
- package/lib/module/games/fruit-slicer/FruitSlicer.js.map +1 -0
- package/lib/module/games/fruit-slicer/FruitSlicerService.js +293 -0
- package/lib/module/games/fruit-slicer/FruitSlicerService.js.map +1 -0
- package/lib/module/games/fruit-slicer/FruitSlicerStore.js +156 -0
- package/lib/module/games/fruit-slicer/FruitSlicerStore.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/FruitComponent.js +99 -0
- package/lib/module/games/fruit-slicer/components/FruitComponent.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/GameArea.js +50 -0
- package/lib/module/games/fruit-slicer/components/GameArea.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/GameBackground.js +1296 -0
- package/lib/module/games/fruit-slicer/components/GameBackground.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/GameControls.js +230 -0
- package/lib/module/games/fruit-slicer/components/GameControls.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/GameOverModal.js +189 -0
- package/lib/module/games/fruit-slicer/components/GameOverModal.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/ParticleSystem.js +52 -0
- package/lib/module/games/fruit-slicer/components/ParticleSystem.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/ScoreBoard.js +121 -0
- package/lib/module/games/fruit-slicer/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/SliceTrail.js +58 -0
- package/lib/module/games/fruit-slicer/components/SliceTrail.js.map +1 -0
- package/lib/module/games/fruit-slicer/components/index.js +11 -0
- package/lib/module/games/fruit-slicer/components/index.js.map +1 -0
- package/lib/module/games/maze-runner/MazeRunner.js +242 -0
- package/lib/module/games/maze-runner/MazeRunner.js.map +1 -0
- package/lib/module/games/maze-runner/MazeRunnerService.js +560 -0
- package/lib/module/games/maze-runner/MazeRunnerService.js.map +1 -0
- package/lib/module/games/maze-runner/components/EnhancedBallComponent.js +149 -0
- package/lib/module/games/maze-runner/components/EnhancedBallComponent.js.map +1 -0
- package/lib/module/games/maze-runner/components/EnhancedGameArea.js +357 -0
- package/lib/module/games/maze-runner/components/EnhancedGameArea.js.map +1 -0
- package/lib/module/games/maze-runner/components/GameBackground.js +216 -0
- package/lib/module/games/maze-runner/components/GameBackground.js.map +1 -0
- package/lib/module/games/maze-runner/components/GameControls.js +129 -0
- package/lib/module/games/maze-runner/components/GameControls.js.map +1 -0
- package/lib/module/games/maze-runner/components/GameOverModal.js +134 -0
- package/lib/module/games/maze-runner/components/GameOverModal.js.map +1 -0
- package/lib/module/games/maze-runner/components/ScoreBoard.js +81 -0
- package/lib/module/games/maze-runner/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/maze-runner/components/SkiaPipeComponent.js +209 -0
- package/lib/module/games/maze-runner/components/SkiaPipeComponent.js.map +1 -0
- package/lib/module/games/maze-runner/components/StaticGameBackground.js +169 -0
- package/lib/module/games/maze-runner/components/StaticGameBackground.js.map +1 -0
- package/lib/module/games/maze-runner/components/WallComponent.js +90 -0
- package/lib/module/games/maze-runner/components/WallComponent.js.map +1 -0
- package/lib/module/games/maze-runner/components/index.js +10 -0
- package/lib/module/games/maze-runner/components/index.js.map +1 -0
- package/lib/module/games/space-traveller/SpaceTraveller.js +393 -0
- package/lib/module/games/space-traveller/SpaceTraveller.js.map +1 -0
- package/lib/module/games/space-traveller/SpaceTravellerService.js +298 -0
- package/lib/module/games/space-traveller/SpaceTravellerService.js.map +1 -0
- package/lib/module/games/space-traveller/SpaceTravellerStore.js +139 -0
- package/lib/module/games/space-traveller/SpaceTravellerStore.js.map +1 -0
- package/lib/module/games/space-traveller/components/AsteroidComponent.js +111 -0
- package/lib/module/games/space-traveller/components/AsteroidComponent.js.map +1 -0
- package/lib/module/games/space-traveller/components/GameArea.js +75 -0
- package/lib/module/games/space-traveller/components/GameArea.js.map +1 -0
- package/lib/module/games/space-traveller/components/GameBackground.js +294 -0
- package/lib/module/games/space-traveller/components/GameBackground.js.map +1 -0
- package/lib/module/games/space-traveller/components/GameControls.js +177 -0
- package/lib/module/games/space-traveller/components/GameControls.js.map +1 -0
- package/lib/module/games/space-traveller/components/GameOverModal.js +182 -0
- package/lib/module/games/space-traveller/components/GameOverModal.js.map +1 -0
- package/lib/module/games/space-traveller/components/ParticleComponent.js +34 -0
- package/lib/module/games/space-traveller/components/ParticleComponent.js.map +1 -0
- package/lib/module/games/space-traveller/components/ScoreBoard.js +143 -0
- package/lib/module/games/space-traveller/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/space-traveller/components/SettingsModal.js +222 -0
- package/lib/module/games/space-traveller/components/SettingsModal.js.map +1 -0
- package/lib/module/games/space-traveller/components/Spacecraft3D.js +362 -0
- package/lib/module/games/space-traveller/components/Spacecraft3D.js.map +1 -0
- package/lib/module/games/space-traveller/components/SpacecraftPath.js +37 -0
- package/lib/module/games/space-traveller/components/SpacecraftPath.js.map +1 -0
- package/lib/module/games/space-traveller/components/index.js +13 -0
- package/lib/module/games/space-traveller/components/index.js.map +1 -0
- package/lib/module/index.js +12 -0
- package/lib/module/index.js.map +1 -0
- package/lib/module/package.json +1 -0
- package/lib/module/services/GamesConstants.js +561 -0
- package/lib/module/services/GamesConstants.js.map +1 -0
- package/lib/module/services/GamesService.js +34 -0
- package/lib/module/services/GamesService.js.map +1 -0
- package/lib/module/shared/settings/GameSettings.js +295 -0
- package/lib/module/shared/settings/GameSettings.js.map +1 -0
- package/lib/module/shared/settings/SettingsService.js +119 -0
- package/lib/module/shared/settings/SettingsService.js.map +1 -0
- package/lib/typescript/package.json +1 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts +16 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterService.d.ts +66 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterService.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterStore.d.ts +37 -0
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterStore.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/BalloonComponent.d.ts +10 -0
- package/lib/typescript/src/games/balloon-blaster/components/BalloonComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/GameArea.d.ts +17 -0
- package/lib/typescript/src/games/balloon-blaster/components/GameArea.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/GameBackground.d.ts +7 -0
- package/lib/typescript/src/games/balloon-blaster/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/GameControls.d.ts +10 -0
- package/lib/typescript/src/games/balloon-blaster/components/GameControls.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/GameOverModal.d.ts +9 -0
- package/lib/typescript/src/games/balloon-blaster/components/GameOverModal.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/ParticleSystem.d.ts +8 -0
- package/lib/typescript/src/games/balloon-blaster/components/ParticleSystem.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts +9 -0
- package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/SliceTrail.d.ts +11 -0
- package/lib/typescript/src/games/balloon-blaster/components/SliceTrail.d.ts.map +1 -0
- package/lib/typescript/src/games/balloon-blaster/components/index.d.ts +9 -0
- package/lib/typescript/src/games/balloon-blaster/components/index.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/CatPopper.d.ts +13 -0
- package/lib/typescript/src/games/cat-popper/CatPopper.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/CatPopperService.d.ts +32 -0
- package/lib/typescript/src/games/cat-popper/CatPopperService.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/CatPopperStore.d.ts +21 -0
- package/lib/typescript/src/games/cat-popper/CatPopperStore.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/components/CatCharacter.d.ts +7 -0
- package/lib/typescript/src/games/cat-popper/components/CatCharacter.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/components/GameBackground.d.ts +7 -0
- package/lib/typescript/src/games/cat-popper/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/components/GameControls.d.ts +10 -0
- package/lib/typescript/src/games/cat-popper/components/GameControls.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/components/GameGrid.d.ts +13 -0
- package/lib/typescript/src/games/cat-popper/components/GameGrid.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/components/GameHole.d.ts +12 -0
- package/lib/typescript/src/games/cat-popper/components/GameHole.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/components/GameOverModal.d.ts +9 -0
- package/lib/typescript/src/games/cat-popper/components/GameOverModal.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/components/ScoreBoard.d.ts +8 -0
- package/lib/typescript/src/games/cat-popper/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/cat-popper/components/index.d.ts +8 -0
- package/lib/typescript/src/games/cat-popper/components/index.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/FruitSlicer.d.ts +16 -0
- package/lib/typescript/src/games/fruit-slicer/FruitSlicer.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/FruitSlicerService.d.ts +67 -0
- package/lib/typescript/src/games/fruit-slicer/FruitSlicerService.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/FruitSlicerStore.d.ts +37 -0
- package/lib/typescript/src/games/fruit-slicer/FruitSlicerStore.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/FruitComponent.d.ts +10 -0
- package/lib/typescript/src/games/fruit-slicer/components/FruitComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/GameArea.d.ts +17 -0
- package/lib/typescript/src/games/fruit-slicer/components/GameArea.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/GameBackground.d.ts +7 -0
- package/lib/typescript/src/games/fruit-slicer/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/GameControls.d.ts +10 -0
- package/lib/typescript/src/games/fruit-slicer/components/GameControls.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/GameOverModal.d.ts +9 -0
- package/lib/typescript/src/games/fruit-slicer/components/GameOverModal.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/ParticleSystem.d.ts +8 -0
- package/lib/typescript/src/games/fruit-slicer/components/ParticleSystem.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/ScoreBoard.d.ts +9 -0
- package/lib/typescript/src/games/fruit-slicer/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/SliceTrail.d.ts +11 -0
- package/lib/typescript/src/games/fruit-slicer/components/SliceTrail.d.ts.map +1 -0
- package/lib/typescript/src/games/fruit-slicer/components/index.d.ts +9 -0
- package/lib/typescript/src/games/fruit-slicer/components/index.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts +18 -0
- package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerService.d.ts +82 -0
- package/lib/typescript/src/games/maze-runner/MazeRunnerService.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/EnhancedBallComponent.d.ts +11 -0
- package/lib/typescript/src/games/maze-runner/components/EnhancedBallComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/EnhancedGameArea.d.ts +12 -0
- package/lib/typescript/src/games/maze-runner/components/EnhancedGameArea.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/GameBackground.d.ts +7 -0
- package/lib/typescript/src/games/maze-runner/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/GameControls.d.ts +10 -0
- package/lib/typescript/src/games/maze-runner/components/GameControls.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/GameOverModal.d.ts +11 -0
- package/lib/typescript/src/games/maze-runner/components/GameOverModal.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts +8 -0
- package/lib/typescript/src/games/maze-runner/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/SkiaPipeComponent.d.ts +25 -0
- package/lib/typescript/src/games/maze-runner/components/SkiaPipeComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/StaticGameBackground.d.ts +7 -0
- package/lib/typescript/src/games/maze-runner/components/StaticGameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/WallComponent.d.ts +10 -0
- package/lib/typescript/src/games/maze-runner/components/WallComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/maze-runner/components/index.d.ts +8 -0
- package/lib/typescript/src/games/maze-runner/components/index.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/SpaceTraveller.d.ts +17 -0
- package/lib/typescript/src/games/space-traveller/SpaceTraveller.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/SpaceTravellerService.d.ts +65 -0
- package/lib/typescript/src/games/space-traveller/SpaceTravellerService.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/SpaceTravellerStore.d.ts +35 -0
- package/lib/typescript/src/games/space-traveller/SpaceTravellerStore.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/AsteroidComponent.d.ts +9 -0
- package/lib/typescript/src/games/space-traveller/components/AsteroidComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/GameArea.d.ts +17 -0
- package/lib/typescript/src/games/space-traveller/components/GameArea.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/GameBackground.d.ts +7 -0
- package/lib/typescript/src/games/space-traveller/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/GameControls.d.ts +10 -0
- package/lib/typescript/src/games/space-traveller/components/GameControls.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/GameOverModal.d.ts +9 -0
- package/lib/typescript/src/games/space-traveller/components/GameOverModal.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/ParticleComponent.d.ts +8 -0
- package/lib/typescript/src/games/space-traveller/components/ParticleComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/ScoreBoard.d.ts +8 -0
- package/lib/typescript/src/games/space-traveller/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/SettingsModal.d.ts +9 -0
- package/lib/typescript/src/games/space-traveller/components/SettingsModal.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/Spacecraft3D.d.ts +9 -0
- package/lib/typescript/src/games/space-traveller/components/Spacecraft3D.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/SpacecraftPath.d.ts +10 -0
- package/lib/typescript/src/games/space-traveller/components/SpacecraftPath.d.ts.map +1 -0
- package/lib/typescript/src/games/space-traveller/components/index.d.ts +11 -0
- package/lib/typescript/src/games/space-traveller/components/index.d.ts.map +1 -0
- package/lib/typescript/src/index.d.ts +7 -0
- package/lib/typescript/src/index.d.ts.map +1 -0
- package/lib/typescript/src/services/GamesConstants.d.ts +372 -0
- package/lib/typescript/src/services/GamesConstants.d.ts.map +1 -0
- package/lib/typescript/src/services/GamesService.d.ts +8 -0
- package/lib/typescript/src/services/GamesService.d.ts.map +1 -0
- package/lib/typescript/src/shared/settings/GameSettings.d.ts +36 -0
- package/lib/typescript/src/shared/settings/GameSettings.d.ts.map +1 -0
- package/lib/typescript/src/shared/settings/SettingsService.d.ts +32 -0
- package/lib/typescript/src/shared/settings/SettingsService.d.ts.map +1 -0
- package/package.json +125 -0
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5
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import { runOnJS } from 'react-native-reanimated';
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6
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import { Gesture, GestureDetector, GestureHandlerRootView } from 'react-native-gesture-handler';
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7
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import * as Speech from 'expo-speech';
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8
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import * as Haptics from 'expo-haptics';
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9
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import { useBalloonBlasterStore } from "./BalloonBlasterStore.js";
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import { createBalloonBlasterService, GAME_CONFIG } from "./BalloonBlasterService.js";
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11
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import { ScoreBoard, GameArea, GameControls, GameOverModal, GameBackground } from "./components/index.js";
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12
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// Define game-specific types and constants locally
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13
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+
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14
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const DEFAULT_BALLOON_BLASTER_SETTINGS = {
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gameDuration: 120,
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difficulty: 'medium',
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soundEnabled: true,
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18
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hapticEnabled: true
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};
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20
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const getDifficultySpawnInterval = difficulty => {
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21
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const intervals = {
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easy: 2000,
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medium: 1500,
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hard: 1000
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};
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return intervals[difficulty];
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};
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import { GameSettings } from "../../shared/settings/GameSettings.js";
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29
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import { createGameSettingsStore } from "../../shared/settings/SettingsService.js";
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import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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31
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export const BalloonBlaster = ({
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settings: externalSettings = DEFAULT_BALLOON_BLASTER_SETTINGS,
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onSettingsChange,
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showSettingsModal = false,
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35
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onToggleSettingsModal
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36
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}) => {
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37
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// Create unified game settings store
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38
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const useSettings = React.useMemo(() => {
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39
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return createGameSettingsStore(externalSettings, onSettingsChange);
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40
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+
}, []); // Empty dependency array - create store only once
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41
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+
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42
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const settings = useSettings();
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43
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+
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44
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// Track previous settings to prevent infinite loops
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45
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const prevSettingsRef = React.useRef(externalSettings);
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46
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+
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47
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// Update settings when external settings change (only if actually different)
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48
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React.useEffect(() => {
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+
if (!externalSettings) return;
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50
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const prev = prevSettingsRef.current;
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if (!prev) {
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settings.updateSettings(externalSettings);
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prevSettingsRef.current = externalSettings;
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return;
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55
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}
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+
const hasChanged = prev.difficulty !== externalSettings.difficulty || prev.soundEnabled !== externalSettings.soundEnabled || prev.hapticEnabled !== externalSettings.hapticEnabled;
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if (hasChanged) {
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settings.updateSettings(externalSettings);
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59
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prevSettingsRef.current = externalSettings;
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60
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}
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61
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+
}, [externalSettings, settings]);
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62
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+
const {
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63
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+
score,
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64
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+
timeLeft,
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65
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isPlaying,
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66
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+
gameOver,
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67
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+
lives,
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68
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+
balloons,
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slicePath,
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70
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isSlicing,
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71
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startGame,
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72
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+
stopGame,
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73
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+
resetGame,
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74
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+
popBalloon,
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75
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+
decrementTime,
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76
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addBalloon,
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77
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+
removeBalloon,
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78
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updateBalloon,
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+
setSlicePath,
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80
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setIsSlicing,
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81
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+
resetCombo,
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82
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+
loseLife,
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83
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+
addLife
|
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84
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+
} = useBalloonBlasterStore();
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85
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+
|
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86
|
+
// Simple animation tracking without shared values
|
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87
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+
const balloonAnimations = useRef(new Map()).current;
|
|
88
|
+
const particleAnimations = useRef(new Map()).current;
|
|
89
|
+
|
|
90
|
+
// Game service
|
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91
|
+
const gameService = useRef(createBalloonBlasterService(balloonAnimations, particleAnimations)).current;
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92
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+
|
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93
|
+
// Slice path tracking
|
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94
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+
const currentSlicePath = useRef([]);
|
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95
|
+
|
|
96
|
+
// Helper functions for gesture handling
|
|
97
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+
const checkBalloonIntersections = slicePath => {
|
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98
|
+
const currentBalloons = useBalloonBlasterStore.getState().balloons;
|
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99
|
+
currentBalloons.forEach(balloon => {
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100
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+
if (!balloon.isPopped && gameService.checkBalloonPop(balloon, slicePath)) {
|
|
101
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+
handleBalloonPop(balloon.id);
|
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102
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+
}
|
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103
|
+
});
|
|
104
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+
};
|
|
105
|
+
const clearSlicePath = () => {
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106
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+
setTimeout(() => {
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107
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+
currentSlicePath.current = [];
|
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108
|
+
setSlicePath([]);
|
|
109
|
+
}, 200);
|
|
110
|
+
};
|
|
111
|
+
|
|
112
|
+
// Sound and haptic feedback
|
|
113
|
+
const playPopSound = _balloonType => {
|
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114
|
+
if (settings.soundEnabled) {
|
|
115
|
+
Speech.speak('Pop!', {
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116
|
+
pitch: 1.5,
|
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117
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+
rate: 2.5,
|
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118
|
+
volume: 0.6
|
|
119
|
+
});
|
|
120
|
+
}
|
|
121
|
+
// Always provide haptic feedback for better game feel
|
|
122
|
+
Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Light);
|
|
123
|
+
};
|
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124
|
+
const playBombSound = () => {
|
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125
|
+
if (settings.soundEnabled) {
|
|
126
|
+
Speech.speak('Boom!', {
|
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127
|
+
pitch: 0.8,
|
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128
|
+
rate: 1.5,
|
|
129
|
+
volume: 0.8
|
|
130
|
+
});
|
|
131
|
+
}
|
|
132
|
+
// Always provide haptic feedback for bombs
|
|
133
|
+
Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Heavy);
|
|
134
|
+
};
|
|
135
|
+
|
|
136
|
+
// Game control functions
|
|
137
|
+
const handleStartGame = () => {
|
|
138
|
+
startGame(settings.gameDuration);
|
|
139
|
+
gameService.resetAnimations();
|
|
140
|
+
gameService.startGameTimer(decrementTime);
|
|
141
|
+
gameService.startBalloonSpawning(spawnBalloon, getDifficultySpawnInterval(settings.difficulty));
|
|
142
|
+
gameService.startPhysicsLoop(updateBalloon, removeBalloon, () => useBalloonBlasterStore.getState().balloons);
|
|
143
|
+
};
|
|
144
|
+
const handleStopGame = () => {
|
|
145
|
+
stopGame();
|
|
146
|
+
gameService.cleanup();
|
|
147
|
+
gameService.resetAnimations();
|
|
148
|
+
currentSlicePath.current = [];
|
|
149
|
+
setSlicePath([]);
|
|
150
|
+
setIsSlicing(false);
|
|
151
|
+
};
|
|
152
|
+
const handleResetGame = () => {
|
|
153
|
+
gameService.cleanup();
|
|
154
|
+
resetGame();
|
|
155
|
+
gameService.resetAnimations();
|
|
156
|
+
currentSlicePath.current = [];
|
|
157
|
+
setSlicePath([]);
|
|
158
|
+
setIsSlicing(false);
|
|
159
|
+
};
|
|
160
|
+
|
|
161
|
+
// Balloon spawning
|
|
162
|
+
const spawnBalloon = balloon => {
|
|
163
|
+
addBalloon(balloon);
|
|
164
|
+
};
|
|
165
|
+
|
|
166
|
+
// Balloon popping logic
|
|
167
|
+
const handleBalloonPop = balloonId => {
|
|
168
|
+
// Double-check game state to prevent race conditions
|
|
169
|
+
const currentState = useBalloonBlasterStore.getState();
|
|
170
|
+
if (!currentState.isPlaying || currentState.gameOver) return;
|
|
171
|
+
const balloon = balloons.find(b => b.id === balloonId);
|
|
172
|
+
if (!balloon || balloon.isPopped) return;
|
|
173
|
+
|
|
174
|
+
// Handle different balloon types BEFORE marking as popped
|
|
175
|
+
if (balloon.isBomb) {
|
|
176
|
+
// Bomb hit - lose life and end combo
|
|
177
|
+
playBombSound();
|
|
178
|
+
|
|
179
|
+
// Check current state again before losing life
|
|
180
|
+
const stateBeforeLoss = useBalloonBlasterStore.getState();
|
|
181
|
+
if (stateBeforeLoss.lives > 0 && stateBeforeLoss.isPlaying && !stateBeforeLoss.gameOver) {
|
|
182
|
+
loseLife();
|
|
183
|
+
resetCombo();
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
// Create explosion particles
|
|
187
|
+
gameService.createPopParticles(balloon);
|
|
188
|
+
|
|
189
|
+
// Mark bomb as popped after processing
|
|
190
|
+
updateBalloon(balloonId, {
|
|
191
|
+
isPopped: true
|
|
192
|
+
});
|
|
193
|
+
} else {
|
|
194
|
+
// Handle different balloon types with simplified mechanics
|
|
195
|
+
playPopSound(balloon.type.name);
|
|
196
|
+
if (balloon.isBonus) {
|
|
197
|
+
// Star balloon - add a life instead of points
|
|
198
|
+
addLife();
|
|
199
|
+
playPopSound('bonus life!');
|
|
200
|
+
// Mark star as popped after processing
|
|
201
|
+
updateBalloon(balloonId, {
|
|
202
|
+
isPopped: true
|
|
203
|
+
});
|
|
204
|
+
} else {
|
|
205
|
+
// Regular balloon - add 10 points (popBalloon handles marking)
|
|
206
|
+
popBalloon(balloonId);
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
// Create pop particles
|
|
210
|
+
gameService.createPopParticles(balloon);
|
|
211
|
+
|
|
212
|
+
// Remove combo system - no more combo sounds
|
|
213
|
+
}
|
|
214
|
+
|
|
215
|
+
// Remove balloon after animation
|
|
216
|
+
setTimeout(() => {
|
|
217
|
+
removeBalloon(balloonId);
|
|
218
|
+
balloonAnimations.delete(balloonId);
|
|
219
|
+
}, 500);
|
|
220
|
+
};
|
|
221
|
+
|
|
222
|
+
// Gesture handling for slicing
|
|
223
|
+
const handleGestureStart = event => {
|
|
224
|
+
if (!isPlaying) return;
|
|
225
|
+
currentSlicePath.current = [{
|
|
226
|
+
x: event.x,
|
|
227
|
+
y: event.y
|
|
228
|
+
}];
|
|
229
|
+
setIsSlicing(true);
|
|
230
|
+
setSlicePath([{
|
|
231
|
+
x: event.x,
|
|
232
|
+
y: event.y
|
|
233
|
+
}]);
|
|
234
|
+
|
|
235
|
+
// Light haptic feedback on slice start
|
|
236
|
+
Haptics.impactAsync(Haptics.ImpactFeedbackStyle.Light);
|
|
237
|
+
};
|
|
238
|
+
const handleGestureUpdate = event => {
|
|
239
|
+
if (!isPlaying) return;
|
|
240
|
+
const newPoint = {
|
|
241
|
+
x: event.x,
|
|
242
|
+
y: event.y
|
|
243
|
+
};
|
|
244
|
+
currentSlicePath.current.push(newPoint);
|
|
245
|
+
|
|
246
|
+
// Limit slice path length for performance
|
|
247
|
+
if (currentSlicePath.current.length > GAME_CONFIG.SLICE_TRAIL_LENGTH) {
|
|
248
|
+
currentSlicePath.current.shift();
|
|
249
|
+
}
|
|
250
|
+
setSlicePath([...currentSlicePath.current]);
|
|
251
|
+
|
|
252
|
+
// Check for balloon intersections
|
|
253
|
+
checkBalloonIntersections(currentSlicePath.current);
|
|
254
|
+
};
|
|
255
|
+
const handleGestureEnd = () => {
|
|
256
|
+
if (!isPlaying) return;
|
|
257
|
+
setIsSlicing(false);
|
|
258
|
+
clearSlicePath();
|
|
259
|
+
};
|
|
260
|
+
const panGesture = Gesture.Pan().onStart(event => {
|
|
261
|
+
runOnJS(handleGestureStart)(event);
|
|
262
|
+
}).onUpdate(event => {
|
|
263
|
+
runOnJS(handleGestureUpdate)(event);
|
|
264
|
+
}).onEnd(() => {
|
|
265
|
+
runOnJS(handleGestureEnd)();
|
|
266
|
+
});
|
|
267
|
+
|
|
268
|
+
// Track balloon animations without shared values
|
|
269
|
+
useEffect(() => {
|
|
270
|
+
balloons.forEach(balloon => {
|
|
271
|
+
if (!balloonAnimations.has(balloon.id)) {
|
|
272
|
+
// Simple animation state tracking
|
|
273
|
+
balloonAnimations.set(balloon.id, {
|
|
274
|
+
scale: 1,
|
|
275
|
+
opacity: 1
|
|
276
|
+
});
|
|
277
|
+
}
|
|
278
|
+
});
|
|
279
|
+
}, [balloons]);
|
|
280
|
+
|
|
281
|
+
// Initialize and cleanup
|
|
282
|
+
useEffect(() => {
|
|
283
|
+
return () => {
|
|
284
|
+
gameService.cleanup();
|
|
285
|
+
};
|
|
286
|
+
}, []);
|
|
287
|
+
|
|
288
|
+
// Cleanup when game ends (gameOver becomes true)
|
|
289
|
+
useEffect(() => {
|
|
290
|
+
if (gameOver) {
|
|
291
|
+
// Use a timeout to ensure state has settled
|
|
292
|
+
const cleanupTimeout = setTimeout(() => {
|
|
293
|
+
// Immediately stop all game activities
|
|
294
|
+
gameService.cleanup();
|
|
295
|
+
|
|
296
|
+
// Clear all existing balloons from the screen
|
|
297
|
+
const currentBalloons = [...balloons]; // Create a copy to avoid mutation during iteration
|
|
298
|
+
currentBalloons.forEach(balloon => {
|
|
299
|
+
removeBalloon(balloon.id);
|
|
300
|
+
balloonAnimations.delete(balloon.id);
|
|
301
|
+
});
|
|
302
|
+
|
|
303
|
+
// Clear slice path
|
|
304
|
+
currentSlicePath.current = [];
|
|
305
|
+
setSlicePath([]);
|
|
306
|
+
setIsSlicing(false);
|
|
307
|
+
}, 50); // Small delay to ensure state consistency
|
|
308
|
+
|
|
309
|
+
return () => clearTimeout(cleanupTimeout);
|
|
310
|
+
}
|
|
311
|
+
return () => {}; // Return empty cleanup function when condition is not met
|
|
312
|
+
}, [gameOver, balloons, removeBalloon]); // Include necessary dependencies
|
|
313
|
+
|
|
314
|
+
// Auto-remove balloons that float off screen (top)
|
|
315
|
+
useEffect(() => {
|
|
316
|
+
if (!isPlaying || gameOver) return;
|
|
317
|
+
const interval = setInterval(() => {
|
|
318
|
+
// Check if game is still active before processing
|
|
319
|
+
const currentState = useBalloonBlasterStore.getState();
|
|
320
|
+
if (!currentState.isPlaying || currentState.gameOver) {
|
|
321
|
+
return;
|
|
322
|
+
}
|
|
323
|
+
balloons.forEach(balloon => {
|
|
324
|
+
if (balloon.position.y < -100 && !balloon.isPopped) {
|
|
325
|
+
// Balloon floated off screen without being popped
|
|
326
|
+
if (!balloon.isBomb && !balloon.isBonus) {
|
|
327
|
+
// Only lose life for regular balloons and if game is still active
|
|
328
|
+
const livesBeforeLoss = useBalloonBlasterStore.getState().lives;
|
|
329
|
+
if (livesBeforeLoss > 0) {
|
|
330
|
+
loseLife();
|
|
331
|
+
// The useEffect will handle cleanup when gameOver becomes true
|
|
332
|
+
}
|
|
333
|
+
}
|
|
334
|
+
removeBalloon(balloon.id);
|
|
335
|
+
balloonAnimations.delete(balloon.id);
|
|
336
|
+
}
|
|
337
|
+
});
|
|
338
|
+
}, 100);
|
|
339
|
+
return () => clearInterval(interval);
|
|
340
|
+
}, [isPlaying, gameOver, balloons, removeBalloon, loseLife]);
|
|
341
|
+
return /*#__PURE__*/_jsx(GestureHandlerRootView, {
|
|
342
|
+
style: {
|
|
343
|
+
flex: 1
|
|
344
|
+
},
|
|
345
|
+
children: /*#__PURE__*/_jsx(View, {
|
|
346
|
+
style: styles.container,
|
|
347
|
+
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//# sourceMappingURL=BalloonBlaster.js.map
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@@ -0,0 +1 @@
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1
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