react-native-flic2 0.3.24 → 0.3.26

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Files changed (26) hide show
  1. package/ios/Flic2.xcodeproj/project.pbxproj +8 -4
  2. package/ios/Flic2.xcworkspace/xcuserdata/wesdewitte.xcuserdatad/UserInterfaceState.xcuserstate +0 -0
  3. package/package.json +1 -1
  4. package/react-native-flic2.podspec +2 -2
  5. package/ios/flic2lib.xcframework/Info.plist +0 -56
  6. package/ios/flic2lib.xcframework/ios-arm64_x86_64-maccatalyst/flic2lib.framework/Versions/A/Headers/FLICButton.h +0 -335
  7. package/ios/flic2lib.xcframework/ios-arm64_x86_64-maccatalyst/flic2lib.framework/Versions/A/Headers/FLICEnums.h +0 -315
  8. package/ios/flic2lib.xcframework/ios-arm64_x86_64-maccatalyst/flic2lib.framework/Versions/A/Headers/FLICManager.h +0 -171
  9. package/ios/flic2lib.xcframework/ios-arm64_x86_64-maccatalyst/flic2lib.framework/Versions/A/Headers/flic2lib.h +0 -19
  10. package/ios/flic2lib.xcframework/ios-arm64_x86_64-maccatalyst/flic2lib.framework/Versions/A/Modules/module.modulemap +0 -6
  11. package/ios/flic2lib.xcframework/ios-arm64_x86_64-maccatalyst/flic2lib.framework/Versions/A/Resources/Info.plist +0 -50
  12. package/ios/flic2lib.xcframework/ios-arm64_x86_64-maccatalyst/flic2lib.framework/Versions/A/flic2lib +0 -0
  13. package/ios/flic2lib.xcframework/ios-arm64_x86_64-simulator/flic2lib.framework/Headers/FLICButton.h +0 -335
  14. package/ios/flic2lib.xcframework/ios-arm64_x86_64-simulator/flic2lib.framework/Headers/FLICEnums.h +0 -315
  15. package/ios/flic2lib.xcframework/ios-arm64_x86_64-simulator/flic2lib.framework/Headers/FLICManager.h +0 -171
  16. package/ios/flic2lib.xcframework/ios-arm64_x86_64-simulator/flic2lib.framework/Headers/flic2lib.h +0 -19
  17. package/ios/flic2lib.xcframework/ios-arm64_x86_64-simulator/flic2lib.framework/Info.plist +0 -0
  18. package/ios/flic2lib.xcframework/ios-arm64_x86_64-simulator/flic2lib.framework/Modules/module.modulemap +0 -6
  19. package/ios/flic2lib.xcframework/ios-arm64_x86_64-simulator/flic2lib.framework/flic2lib +0 -0
  20. /package/ios/{flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework → flic2lib.framework}/Headers/FLICButton.h +0 -0
  21. /package/ios/{flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework → flic2lib.framework}/Headers/FLICEnums.h +0 -0
  22. /package/ios/{flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework → flic2lib.framework}/Headers/FLICManager.h +0 -0
  23. /package/ios/{flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework → flic2lib.framework}/Headers/flic2lib.h +0 -0
  24. /package/ios/{flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework → flic2lib.framework}/Info.plist +0 -0
  25. /package/ios/{flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework → flic2lib.framework}/Modules/module.modulemap +0 -0
  26. /package/ios/{flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework → flic2lib.framework}/flic2lib +0 -0
@@ -1,315 +0,0 @@
1
- //
2
- // FLICEnums.h
3
- // fliclib
4
- //
5
- // Created by Anton Meier on 2019-04-18.
6
- // Copyright © 2020 Shortcut Labs. All rights reserved.
7
- //
8
-
9
- #ifndef FLICEnums_h
10
- #define FLICEnums_h
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-
12
- extern NSString * const FLICErrorDomain;
13
- extern NSString * const FLICButtonScannerErrorDomain;
14
-
15
- /*!
16
- * @enum FLICManagerState
17
- *
18
- * @discussion Represents the the different states that a Flic manager can be in at any given time. These states are mostly translated values of Apple's CoreBluetooth CBManagerState enums.
19
- *
20
- */
21
- typedef NS_ENUM(NSInteger, FLICManagerState)
22
- {
23
- /**
24
- * State is unknown, update imminent.
25
- */
26
- FLICManagerStateUnknown = 0,
27
- /**
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- * The bluetooth connection with the system service was momentarily lost, update imminent.
29
- */
30
- FLICManagerStateResetting,
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- /**
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- * The Flic manager can not be used on this platform.
33
- */
34
- FLICManagerStateUnsupported,
35
- /**
36
- * The application is not authorized to use Bluetooth Low Energy.
37
- */
38
- FLICManagerStateUnauthorized,
39
- /**
40
- * Bluetooth is currently powered off.
41
- */
42
- FLICManagerStatePoweredOff,
43
- /**
44
- * Bluetooth is currently powered on and available to use.
45
- */
46
- FLICManagerStatePoweredOn
47
- };
48
-
49
- /*!
50
- * @enum FLICButtonScannerErrorCode
51
- *
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- * @discussion Represents the different error codes that can be generated while scanning and pairing new Flics.
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- *
54
- */
55
- typedef NS_ENUM(NSInteger, FLICButtonScannerErrorCode)
56
- {
57
- /**
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- * The scan was unsuccessful due to an unknown reason.
59
- */
60
- FLICButtonScannerErrorCodeUnknown = 0,
61
- /**
62
- * The scan could not be started since bluetooth was not in the powered on state.
63
- */
64
- FLICButtonScannerErrorCodeBluetoothNotActivated,
65
- /**
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- * No button was advertising in public mode within proximity.
67
- */
68
- FLICButtonScannerErrorCodeNoPublicButtonDiscovered,
69
- /**
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- * The bluetooth pairing failed since the user already has paired this button before with this device.
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- * This is solved by removing the pairing from the iOS bluetooth pairing settings screen.
72
- */
73
- FLICButtonScannerErrorCodeBLEPairingFailedPreviousPairingAlreadyExisting,
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- /**
75
- * The bluetooth pairing failed since the user pressed cancel on the pairing dialog.
76
- */
77
- FLICButtonScannerErrorCodeBLEPairingFailedUserCanceled,
78
- /**
79
- * The bluetooth pairing failed since iOS decided to decline the request. It is unknown why or if this can happen.
80
- */
81
- FLICButtonScannerErrorCodeBLEPairingFailedUnknownReason,
82
- /**
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- * Indicates that the button cannot be unlocked since it belongs to a different brand.
84
- */
85
- FLICButtonScannerErrorCodeAppCredentialsDontMatch,
86
- /**
87
- * The scan was manually canceled using the stopScan method.
88
- */
89
- FLICButtonScannerErrorCodeUserCanceled,
90
- /**
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- * The Flic's certificate belongs to a different bluetooth address.
92
- */
93
- FLICButtonScannerErrorCodeInvalidBluetoothAddress,
94
- /**
95
- * The framework was unable to pair with the Flic since it did not pass the authenticity check.
96
- */
97
- FLICButtonScannerErrorCodeGenuineCheckFailed,
98
- /**
99
- * The discovered Flic cannot be connected since it is currently connected to a different device.
100
- */
101
- FLICButtonScannerErrorCodeAlreadyConnectedToAnotherDevice,
102
- /**
103
- * The discovered Flic cannot be connected since the maximum number of simultaneous app connections has been reached.
104
- */
105
- FLICButtonScannerErrorCodeTooManyApps,
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- /**
107
- * A bluetooth specific error. The framework was unable to establish a connection to the Flic peripheral.
108
- */
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- FLICButtonScannerErrorCodeCouldNotSetBluetoothNotify,
110
- /**
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- * A bluetooth specific error. The framework was unable to establish a connection to the Flic peripheral.
112
- */
113
- FLICButtonScannerErrorCodeCouldNotDiscoverBluetoothServices,
114
- /**
115
- * The bluetooth connection was dropped during the verification process.
116
- */
117
- FLICButtonScannerErrorCodeButtonDisconnectedDuringVerification,
118
- /**
119
- * The Flic peripheral connection was unexpectedly lost.
120
- */
121
- FLICButtonScannerErrorCodeConnectionTimeout,
122
- /**
123
- * The bluetooth connection failed.
124
- */
125
- FLICButtonScannerErrorCodeFailedToEstablish,
126
- /**
127
- * The iOS device reached the maximum number of allowed bluetooth peripherals.
128
- */
129
- FLICButtonScannerErrorCodeConnectionLimitReached,
130
- /**
131
- * The signature generated by the Flic button could not be verified.
132
- */
133
- FLICButtonScannerErrorCodeInvalidVerifier,
134
- /**
135
- * The Flic button was no longer in public mode when the verification process ran.
136
- */
137
- FLICButtonScannerErrorCodeNotInPublicMode,
138
- };
139
-
140
- /*!
141
- * @enum FLICButtonScannerStatusEvent
142
- *
143
- * @discussion While the scanner is running, it will send a status events to let you know what it is doing. These enums represents those events.
144
- *
145
- */
146
- typedef NS_ENUM(NSInteger, FLICButtonScannerStatusEvent)
147
- {
148
- /**
149
- * A public Flic has been discovered and a connection attempt will now be made.
150
- */
151
- FLICButtonScannerStatusEventDiscovered = 0,
152
- /**
153
- * The Flic was successfully bluetooth connected.
154
- */
155
- FLICButtonScannerStatusEventConnected,
156
- /**
157
- * The Flic has been verified and unlocked for this app. The Flic will soon be delivered in the assigned completion handler.
158
- */
159
- FLICButtonScannerStatusEventVerified,
160
- /**
161
- * The Flic could not be verified. The completion handler will soon run to let you know what the error was.
162
- */
163
- FLICButtonScannerStatusEventVerificationFailed,
164
- };
165
-
166
- /*!
167
- * @enum FLICError
168
- *
169
- * @discussion These enums represents the different error codes that can be sent from flic2lib, excluding the button scanner which has its own set of error codes.
170
- *
171
- */
172
- typedef NS_ENUM(NSInteger, FLICError)
173
- {
174
- /**
175
- * An unknown error has occurred.
176
- */
177
- FLICErrorUnknown = 0,
178
- /**
179
- * You are trying to use the manager while it has not been configured yet.
180
- */
181
- FLICErrorNotConfigured,
182
- /**
183
- * A bluetooth specific error code. This means that something went wrong while the phone tried to establish a connection with the Flic peripheral.
184
- */
185
- FLICErrorCouldNotDiscoverBluetoothServices,
186
- /**
187
- * The framework was unable to verify the cryptographic signature from the Flic while setting up a session.
188
- */
189
- FLICErrorVerificationSignatureMismatch,
190
- /**
191
- * The UUID of a button is not correct.
192
- */
193
- FLICErrorInvalidUuid,
194
- /**
195
- * While establishing a connection with the Flic the framework was unable to verify the authenticity of the button.
196
- */
197
- FLICErrorGenuineCheckFailed,
198
- /**
199
- * The app was unable to establish a connection with the Flic button because it already had a connection with too many apps on this particular phone.
200
- */
201
- FLICErrorTooManyApps,
202
- /**
203
- * The pairing on the Flic button has been lost so the app's pairing data is no longer valid. This typically happens if the Flic is factory reset.
204
- */
205
- FLICErrorUnpaired,
206
- /**
207
- * The manager was unable to complete the task since the device is not running on a supported iOS version.
208
- */
209
- FLICErrorUnsupportedOSVersion,
210
- /**
211
- * You are trying to use a FLICButton object that has already been forgotten by the manager. Please discard of your references to this object.
212
- */
213
- FLICErrorAlreadyForgotten,
214
- };
215
-
216
- /*!
217
- * @enum FLICButtonState
218
- *
219
- * @discussion The different states that a Flic can be in at any given time.
220
- *
221
- */
222
- typedef NS_ENUM(NSInteger, FLICButtonState)
223
- {
224
- /**
225
- * The Flic is currently disconnected and a pending connection is not set. The Flic will not connect again unless you manually call the connect method.
226
- */
227
- FLICButtonStateDisconnected = 0,
228
- /**
229
- * The Flic is currently disconnected, but a pending connection is set. The Flic will automatically connect again as soon as it becomes available.
230
- */
231
- FLICButtonStateConnecting,
232
- /**
233
- * The Flic currently has a bluetooth connection with the phone. This does not necessarily mean that it has been verified.
234
- * Please listen for the isReady event, or read the isReady property, for that information
235
- */
236
- FLICButtonStateConnected,
237
- /**
238
- * The Flic is currently connected, but is attempting to disconnect. Typically this state will only occur for very short periods of time before either switching to
239
- * the connecting or disconnected state again.
240
- */
241
- FLICButtonStateDisconnecting,
242
- };
243
-
244
- /*!
245
- * @enum FLICButtonTriggerMode
246
- *
247
- * @discussion The different trigger modes that you can configure the Flic button to use. Please make sure that you understand how these work.
248
- * The choosen trigger mode will affect the latency on the press events coming from the Flic button.
249
- *
250
- */
251
- typedef NS_ENUM(NSInteger, FLICButtonTriggerMode)
252
- {
253
- /**
254
- * Used to distinguish between only click and hold.
255
- *
256
- * Click will be fired when the button is released if it was pressed for maximum 1 second.
257
- * Otherwise, hold will be fired 1 second after the button was pressed. Click will then not be fired upon release.
258
- * Since this option will only distinguish between click and hold it does not have to take double click into consideration.
259
- * This means that the click event can be sent immediately on button release rather than to wait for a possible double click.
260
- *
261
- * Note: this will be the default behavior.
262
- */
263
- FLICButtonTriggerModeClickAndHold = 0,
264
- /**
265
- * Used to distinguish between only single click and double click.
266
- *
267
- * Double click will be registered if the time between two button down events was at most 0.5 seconds.
268
- * The double click event will then be fired upon button release.
269
- *
270
- * If the time was more than 0.5 seconds, a single click event will be fired; either directly upon button release if the button was down
271
- * for more than 0.5 seconds, or after 0.5 seconds if the button was down for less than 0.5 seconds.
272
- */
273
- FLICButtonTriggerModeClickAndDoubleClick,
274
- /**
275
- * Used to distinguish between single click, double click and hold.
276
- *
277
- * If the time between the first button down and button up event was more than 1 second, a hold event will be fired.
278
- * Else, double click will be fired if the time between two button down events was at most 0.5 seconds.
279
- * The double click event will then be fired upon button release.
280
- *
281
- * If the time was more than 0.5 seconds, a single click event will be fired; either directly upon button release if the button was down
282
- * for more than 0.5 seconds, or after 0.5 seconds if the button was down for less than 0.5 seconds.
283
- *
284
- * Note: Three fast consecutive clicks means one double click and then one single click. Four fast consecutive clicks means two double clicks.
285
- */
286
- FLICButtonTriggerModeClickAndDoubleClickAndHold,
287
- /**
288
- * This mode will only send click and the event will be sent directly on buttonDown.
289
- * This will be the same as listening for buttonDown.
290
- *
291
- * Note: This is optimal if your application requires the lowest latency possible.
292
- */
293
- FLICButtonTriggerModeClick,
294
- };
295
-
296
- /*!
297
- * @enum FLICButtonTriggerMode
298
- *
299
- * @discussion The different latency modes that you can configure the Flic button to use.
300
- *
301
- */
302
- typedef NS_ENUM(NSInteger, FLICLatencyMode)
303
- {
304
- /**
305
- * This is the default mode of the button. It will give you a good compromise between click latency (less than 105 ms while connected) and current consumption.
306
- */
307
- FLICLatencyModeNormal = 0,
308
- /**
309
- * Using this mode will give your button the lowest possible click latency (typicaly less than 30 ms while connected).
310
- * This mode will significantly increase the current consumption.
311
- */
312
- FLICLatencyModeLow,
313
- };
314
-
315
- #endif /* FLICEnums_h */
@@ -1,171 +0,0 @@
1
- //
2
- // FLICManager.h
3
- // flic2lib
4
- //
5
- // Created by Anton Meier on 2019-04-11.
6
- // Copyright © 2020 Shortcut Labs. All rights reserved.
7
- //
8
-
9
- #import <Foundation/Foundation.h>
10
- #import <CoreBluetooth/CoreBluetooth.h>
11
- #import "FLICButton.h"
12
-
13
- NS_ASSUME_NONNULL_BEGIN
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-
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- @protocol FLICManagerDelegate;
16
-
17
- /*!
18
- * @class FLICManager
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- *
20
- * @discussion This interface is intended to be used as a singleton. It keeps track of all the buttons that have been paired with this particular app and restores them on each
21
- * application launch.
22
- *
23
- */
24
- @interface FLICManager : NSObject
25
-
26
- /*!
27
- * @property delegate
28
- *
29
- * @discussion The delegate that all the FLICManagerDelegate events will be sent to. Usually this is configured only once when the application is first launched, using the
30
- * configureWithDelegate:buttonDelegate:background: method.
31
- *
32
- */
33
- @property(weak, nonatomic, nullable) id<FLICManagerDelegate> delegate;
34
-
35
- /*!
36
- * @property buttonDelegate
37
- *
38
- * @discussion Once set, this delegate will automatically be set to every button instance on each application launch. This will also be assigned to new buttons that are discovered
39
- * using the scanForButtonsWithStateChangeHandler:completionHandler method. Using this delegate also ensures that the click events are delivered as fast as possible
40
- * when an application is restored in the background.
41
- *
42
- */
43
- @property(weak, nonatomic, nullable) id<FLICButtonDelegate> buttonDelegate;
44
-
45
- /*!
46
- * @property state
47
- *
48
- * @discussion This is the state of the Flic manager. This state closely resembles the CBManager state of Apple's CoreBluetooth framework. You will only be able to communicate with
49
- * Flic buttons while the manager is in the FlicManagerStatePoweredOn state.
50
- *
51
- */
52
- @property(readonly) FLICManagerState state;
53
-
54
- /*!
55
- * @property scanning
56
- *
57
- * @discussion Let's you know if a scan is currently running or not. Reading this value will not affect a scan.
58
- *
59
- */
60
- @property(nonatomic, readonly) BOOL isScanning;
61
-
62
- /*!
63
- * @method sharedManager
64
- *
65
- * @discussion This class method return the singleton manager, assuming that it has been configured first using the configureWithDelegate:buttonDelegate:background: method first,
66
- * otherwise nil is returned.
67
- *
68
- */
69
- + (instancetype _Nullable)sharedManager;
70
-
71
- /*!
72
- * @method
73
- *
74
- * @param delegate The delegate to be used with the manager singleton.
75
- * @param buttonDelegate The delegate to be automatically assigned to each FLICButton instance.
76
- * @param background Whether or not you intend to use this application in the background.
77
- *
78
- * @discussion This configuration method must be called before the manager can be used. It is recommended that this is done as soon as possible after your application has launched
79
- * in order to minimize the delay of any pending click events. The flic2lib officially only support iOS 12 and up, however, to make it easier for the developer, the framework
80
- * is built with a target of iOS 9 and contains slices for both arm64 and armv7. This means that you will be able to include, and load, the framework in apps that support iOS 9.
81
- * However, if you try to configure the manager on a device running iOS 11, or below, then the manager state will switch to FLICManagerStateUnsupported. A good place
82
- * to handle this would be in the manager:didUpdateSate: method.
83
- *
84
- */
85
- + (instancetype _Nullable)configureWithDelegate:(id<FLICManagerDelegate> _Nullable)delegate
86
- buttonDelegate:(id<FLICButtonDelegate> _Nullable)buttonDelegate
87
- background:(BOOL)background;
88
-
89
- /*!
90
- * @method buttons
91
- *
92
- * @discussion This array will contain every button that is currently paired with this application. Each button will be added to the list after a call to
93
- * scanForButtonsWithStateChangeHandler:completionHandler: has completed without error. It is important to know that you may not try to access this list until after the
94
- * managerDidRestoreState: method has been sent to the manager delegate.
95
- *
96
- */
97
- - (NSArray<FLICButton *> *)buttons;
98
-
99
- /*!
100
- * @method forgetButton:
101
- *
102
- * @param button The button that you wish to delete from the manager.
103
- * @param completion This returns the identifier of the button instance that was just removed along with an error, if needed.
104
- *
105
- * @discussion This will delete this button from the manager. After a successful call to this method you will no longer be able to communicate with the associated Flic button unless you
106
- * pair it again using the scanForButtonsWithStateChangeHandler:completionHandler:. On completion, the button will no longer be included in the manager's buttons array.
107
- * After a successful call to this method, you should discard of any references to that particular Flic button object. If you try to forget a button that is already forgotten, then
108
- * you will get an error with the FLICErrorAlreadyForgotten code.
109
- *
110
- */
111
- - (void)forgetButton:(FLICButton *)button completion:(void (^)(NSUUID *uuid, NSError * _Nullable error))completion;
112
-
113
- /*!
114
- * @method
115
- *
116
- * @param stateHandler This handler returns status events that lets you know what the scanner is currently doing. The purpose of this handler is to provide a predefined states where
117
- * you may update your application UI.
118
- * @param completion The completion handler will always run and if successful it will return a new FLICButton instance, otherwise it will provide you with an error.
119
- *
120
- * @discussion This method lets you add new Flic buttons to the manager. The scan flow is automated and the stateHandler will let you know what information you should provide to
121
- * your application end user. If you try to scan for buttons while running on an iOS version below the mimimun requirement, then you will get an error with the
122
- * FLICErrorUnsupportedOSVersion error code.
123
- *
124
- */
125
- - (void)scanForButtonsWithStateChangeHandler:(void (^)(FLICButtonScannerStatusEvent event))stateHandler
126
- completion:(void (^)(FLICButton * _Nullable button, NSError * _Nullable error))completion;
127
-
128
- /*!
129
- * @method stopScan
130
- *
131
- * @discussion Cancel an ongoing button scan. This will result in a scan completion with an error.
132
- *
133
- */
134
- - (void)stopScan;
135
-
136
- @end
137
-
138
- /*!
139
- * @protocol FLICManagerDelegate
140
- *
141
- * @discussion The delegate of a FLICManager instance must adopt the FLICManagerDelegate protocol. All calls to the delegate methods will be on the main dispatch queue.
142
- *
143
- */
144
- @protocol FLICManagerDelegate <NSObject>
145
-
146
- /*!
147
- * @method managerDidRestoreState:
148
- *
149
- * @param manager The manager instance that the event originates from. Since this is intended to be used as a singleton, there should only ever be one manager instance.
150
- *
151
- * @discussion This is called once the manager has been restored. This means that all the FLICButton instances from your previous session are restored as well. After this method
152
- * has been called you may start using the manager and communicate with the Flic buttons. This method will only be called once on each application launch.
153
- *
154
- */
155
- - (void)managerDidRestoreState:(FLICManager *)manager;
156
-
157
- /*!
158
- * @method manager:didUpdateState:
159
- *
160
- * @param manager The manager instance that the event originates from. Since this is intended to be used as a singleton, there should only ever be one manager instance.
161
- * @param state The state of the Flic manager singleton.
162
- *
163
- * @discussion Each time the state of the Flic manager changes, you will get this callback. Usually this is related to bluetooth state changes on the iOS device. It is also guaranteed to
164
- * be called at least once after the manager has been configured.
165
- *
166
- */
167
- - (void)manager:(FLICManager *)manager didUpdateState:(FLICManagerState)state;
168
-
169
- @end
170
-
171
- NS_ASSUME_NONNULL_END
@@ -1,19 +0,0 @@
1
- //
2
- // flic2lib.h
3
- // flic2lib
4
- //
5
- // Created by Anton Meier on 2019-04-10.
6
- // Copyright © 2020 Shortcut Labs. All rights reserved.
7
- //
8
-
9
- #import <UIKit/UIKit.h>
10
-
11
- #import <flic2lib/FLICEnums.h>
12
- #import <flic2lib/FLICManager.h>
13
- #import <flic2lib/FLICButton.h>
14
-
15
- //! Project version number for flic2lib.
16
- FOUNDATION_EXPORT double flic2libVersionNumber;
17
-
18
- //! Project version string for flic2lib.
19
- FOUNDATION_EXPORT const unsigned char flic2libVersionString[];
@@ -1,6 +0,0 @@
1
- framework module flic2lib {
2
- umbrella header "flic2lib.h"
3
-
4
- export *
5
- module * { export * }
6
- }
@@ -1,50 +0,0 @@
1
- <?xml version="1.0" encoding="UTF-8"?>
2
- <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
3
- <plist version="1.0">
4
- <dict>
5
- <key>BuildMachineOSBuild</key>
6
- <string>20C69</string>
7
- <key>CFBundleDevelopmentRegion</key>
8
- <string>English</string>
9
- <key>CFBundleExecutable</key>
10
- <string>flic2lib</string>
11
- <key>CFBundleIdentifier</key>
12
- <string>com.shortcutlabs.flic2lib</string>
13
- <key>CFBundleInfoDictionaryVersion</key>
14
- <string>6.0</string>
15
- <key>CFBundleName</key>
16
- <string>flic2lib</string>
17
- <key>CFBundlePackageType</key>
18
- <string>FMWK</string>
19
- <key>CFBundleShortVersionString</key>
20
- <string>1.2.0</string>
21
- <key>CFBundleSupportedPlatforms</key>
22
- <array>
23
- <string>MacOSX</string>
24
- </array>
25
- <key>CFBundleVersion</key>
26
- <string>1</string>
27
- <key>DTCompiler</key>
28
- <string>com.apple.compilers.llvm.clang.1_0</string>
29
- <key>DTPlatformBuild</key>
30
- <string>12E262</string>
31
- <key>DTPlatformName</key>
32
- <string>macosx</string>
33
- <key>DTPlatformVersion</key>
34
- <string>11.3</string>
35
- <key>DTSDKBuild</key>
36
- <string>20E214</string>
37
- <key>DTSDKName</key>
38
- <string>macosx11.3</string>
39
- <key>DTXcode</key>
40
- <string>1250</string>
41
- <key>DTXcodeBuild</key>
42
- <string>12E262</string>
43
- <key>LSMinimumSystemVersion</key>
44
- <string>10.15</string>
45
- <key>UIDeviceFamily</key>
46
- <array>
47
- <integer>2</integer>
48
- </array>
49
- </dict>
50
- </plist>