react-native-flic2 0.3.23 → 0.3.25

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/index.js CHANGED
@@ -109,13 +109,13 @@ class Flic2 extends EventEmitter {
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  this.knownButtons = {};
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  }
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- /**
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+ /**
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  * Start up the flic module
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  */
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- start() {
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- // start the native context
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- Flic2Module.startup();
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- }
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+ start() {
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+ // start the native context
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+ Flic2Module.startup();
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+ }
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  registerInitializedCallback(){
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  if(Platform.OS === 'android') {
package/ios/Flic2.h CHANGED
@@ -1,9 +1,5 @@
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- #if __has_include(<React/RCTBridgeModule.h>)
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- #import <React/RCTBridgeModule.h>
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- #else
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- #import "RCTBridgeModule.h"
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- #endif
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+ #import <React/RCTBridgeModule.h>
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  #import <React/RCTEventEmitter.h>
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  @import flic2lib;
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@@ -3,11 +3,12 @@
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  archiveVersion = 1;
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  classes = {
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  };
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- objectVersion = 46;
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+ objectVersion = 54;
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  objects = {
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  /* Begin PBXBuildFile section */
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- 3A649F5F23B0DB7F00D69AC0 /* flic2lib.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 3A649F5E23B0DB7F00D69AC0 /* flic2lib.framework */; };
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+ 3A6BB39D2B7E4AB400A0F73C /* Flic2.h in Sources */ = {isa = PBXBuildFile; fileRef = B3E7B5881CC2AC0600A0062D /* Flic2.h */; };
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+ 3A9E18882B7F704600B18D9F /* flic2lib.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 3A8166302B7F45110032C2D0 /* flic2lib.framework */; platformFilter = ios; };
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  B3E7B58A1CC2AC0600A0062D /* Flic2.m in Sources */ = {isa = PBXBuildFile; fileRef = B3E7B5891CC2AC0600A0062D /* Flic2.m */; };
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  /* End PBXBuildFile section */
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@@ -25,7 +26,7 @@
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  /* Begin PBXFileReference section */
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  134814201AA4EA6300B7C361 /* libFlic2.a */ = {isa = PBXFileReference; explicitFileType = archive.ar; includeInIndex = 0; path = libFlic2.a; sourceTree = BUILT_PRODUCTS_DIR; };
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- 3A649F5E23B0DB7F00D69AC0 /* flic2lib.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; path = flic2lib.framework; sourceTree = SOURCE_ROOT; };
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+ 3A8166302B7F45110032C2D0 /* flic2lib.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; path = flic2lib.framework; sourceTree = "<group>"; };
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  B3E7B5881CC2AC0600A0062D /* Flic2.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = Flic2.h; sourceTree = SOURCE_ROOT; };
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  B3E7B5891CC2AC0600A0062D /* Flic2.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = Flic2.m; sourceTree = SOURCE_ROOT; };
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  /* End PBXFileReference section */
@@ -35,7 +36,7 @@
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  isa = PBXFrameworksBuildPhase;
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  buildActionMask = 2147483647;
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  files = (
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- 3A649F5F23B0DB7F00D69AC0 /* flic2lib.framework in Frameworks */,
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+ 3A9E18882B7F704600B18D9F /* flic2lib.framework in Frameworks */,
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  );
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  runOnlyForDeploymentPostprocessing = 0;
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  };
@@ -50,13 +51,21 @@
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  name = Products;
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  sourceTree = "<group>";
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  };
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+ 3A919E962B7CAD8E00FA7A77 /* Frameworks */ = {
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+ isa = PBXGroup;
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+ children = (
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+ 3A8166302B7F45110032C2D0 /* flic2lib.framework */,
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+ );
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+ name = Frameworks;
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+ sourceTree = "<group>";
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+ };
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  58B511D21A9E6C8500147676 = {
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  isa = PBXGroup;
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  children = (
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  B3E7B5881CC2AC0600A0062D /* Flic2.h */,
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  B3E7B5891CC2AC0600A0062D /* Flic2.m */,
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  134814211AA4EA7D00B7C361 /* Products */,
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- 3A649F5E23B0DB7F00D69AC0 /* flic2lib.framework */,
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+ 3A919E962B7CAD8E00FA7A77 /* Frameworks */,
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  );
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  sourceTree = "<group>";
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  };
@@ -86,7 +95,8 @@
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  58B511D31A9E6C8500147676 /* Project object */ = {
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  isa = PBXProject;
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  attributes = {
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- LastUpgradeCheck = 0920;
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+ BuildIndependentTargetsInParallel = YES;
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+ LastUpgradeCheck = 1510;
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  ORGANIZATIONNAME = Facebook;
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  TargetAttributes = {
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  58B511DA1A9E6C8500147676 = {
@@ -101,6 +111,7 @@
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  knownRegions = (
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  English,
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  en,
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+ Base,
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  );
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  mainGroup = 58B511D21A9E6C8500147676;
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  productRefGroup = 58B511D21A9E6C8500147676;
@@ -117,6 +128,7 @@
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  isa = PBXSourcesBuildPhase;
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  buildActionMask = 2147483647;
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  files = (
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+ 3A6BB39D2B7E4AB400A0F73C /* Flic2.h in Sources */,
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  B3E7B58A1CC2AC0600A0062D /* Flic2.m in Sources */,
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  );
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  runOnlyForDeploymentPostprocessing = 0;
@@ -129,6 +141,7 @@
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  buildSettings = {
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  ALWAYS_SEARCH_USER_PATHS = NO;
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  CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES;
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+ CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
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  CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
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  CLANG_CXX_LIBRARY = "libc++";
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  CLANG_ENABLE_MODULES = YES;
@@ -137,14 +150,17 @@
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  CLANG_WARN_BOOL_CONVERSION = YES;
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  CLANG_WARN_COMMA = YES;
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  CLANG_WARN_CONSTANT_CONVERSION = YES;
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+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
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  CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
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  CLANG_WARN_EMPTY_BODY = YES;
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  CLANG_WARN_ENUM_CONVERSION = YES;
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  CLANG_WARN_INFINITE_RECURSION = YES;
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  CLANG_WARN_INT_CONVERSION = YES;
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  CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
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+ CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
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  CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
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  CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
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+ CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
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  CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
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  CLANG_WARN_STRICT_PROTOTYPES = YES;
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  CLANG_WARN_SUSPICIOUS_MOVE = YES;
@@ -153,6 +169,7 @@
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  COPY_PHASE_STRIP = NO;
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  ENABLE_STRICT_OBJC_MSGSEND = YES;
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  ENABLE_TESTABILITY = YES;
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+ ENABLE_USER_SCRIPT_SANDBOXING = YES;
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  GCC_C_LANGUAGE_STANDARD = gnu99;
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  GCC_DYNAMIC_NO_PIC = NO;
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  GCC_NO_COMMON_BLOCKS = YES;
@@ -180,6 +197,7 @@
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  buildSettings = {
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  ALWAYS_SEARCH_USER_PATHS = NO;
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  CLANG_ALLOW_NON_MODULAR_INCLUDES_IN_FRAMEWORK_MODULES = YES;
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+ CLANG_ANALYZER_LOCALIZABILITY_NONLOCALIZED = YES;
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  CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
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  CLANG_CXX_LIBRARY = "libc++";
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  CLANG_ENABLE_MODULES = YES;
@@ -188,14 +206,17 @@
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  CLANG_WARN_BOOL_CONVERSION = YES;
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  CLANG_WARN_COMMA = YES;
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  CLANG_WARN_CONSTANT_CONVERSION = YES;
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+ CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
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  CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
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  CLANG_WARN_EMPTY_BODY = YES;
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  CLANG_WARN_ENUM_CONVERSION = YES;
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  CLANG_WARN_INFINITE_RECURSION = YES;
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  CLANG_WARN_INT_CONVERSION = YES;
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  CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
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+ CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
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  CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
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  CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
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+ CLANG_WARN_QUOTED_INCLUDE_IN_FRAMEWORK_HEADER = YES;
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  CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
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  CLANG_WARN_STRICT_PROTOTYPES = YES;
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  CLANG_WARN_SUSPICIOUS_MOVE = YES;
@@ -204,6 +225,7 @@
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  COPY_PHASE_STRIP = YES;
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  ENABLE_NS_ASSERTIONS = NO;
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  ENABLE_STRICT_OBJC_MSGSEND = YES;
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+ ENABLE_USER_SCRIPT_SANDBOXING = YES;
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  GCC_C_LANGUAGE_STANDARD = gnu99;
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  GCC_NO_COMMON_BLOCKS = YES;
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  GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
@@ -234,7 +256,11 @@
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  "$(SRCROOT)/../../../React/**",
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  "$(SRCROOT)/../../react-native/React/**",
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  );
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- LIBRARY_SEARCH_PATHS = "$(inherited)";
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+ LIBRARY_SEARCH_PATHS = (
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+ "$(inherited)",
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+ "$(PROJECT_DIR)/Frameworks/flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework",
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+ "$(PROJECT_DIR)/flic2lib.framework",
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+ );
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  OTHER_LDFLAGS = "-ObjC";
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  PRODUCT_NAME = Flic2;
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  SKIP_INSTALL = YES;
@@ -256,7 +282,11 @@
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  "$(SRCROOT)/../../../React/**",
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  "$(SRCROOT)/../../react-native/React/**",
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  );
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- LIBRARY_SEARCH_PATHS = "$(inherited)";
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+ LIBRARY_SEARCH_PATHS = (
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+ "$(inherited)",
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+ "$(PROJECT_DIR)/Frameworks/flic2lib.xcframework/ios-arm64_armv7/flic2lib.framework",
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+ "$(PROJECT_DIR)/flic2lib.framework",
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+ );
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  OTHER_LDFLAGS = "-ObjC";
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  PRODUCT_NAME = Flic2;
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  SKIP_INSTALL = YES;
@@ -0,0 +1,66 @@
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <Scheme
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+ LastUpgradeVersion = "1510"
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+ version = "1.7">
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+ <BuildAction
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+ parallelizeBuildables = "YES"
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+ buildImplicitDependencies = "YES">
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+ <BuildActionEntries>
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+ <BuildActionEntry
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+ buildForTesting = "YES"
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+ buildForRunning = "YES"
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+ buildForProfiling = "YES"
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+ buildForArchiving = "YES"
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+ buildForAnalyzing = "YES">
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+ <BuildableReference
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+ BuildableIdentifier = "primary"
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+ BlueprintIdentifier = "58B511DA1A9E6C8500147676"
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+ BuildableName = "libFlic2.a"
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+ BlueprintName = "Flic2"
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+ ReferencedContainer = "container:Flic2.xcodeproj">
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+ </BuildableReference>
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+ </BuildActionEntry>
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+ </BuildActionEntries>
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+ </BuildAction>
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+ <TestAction
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+ buildConfiguration = "Debug"
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+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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+ shouldUseLaunchSchemeArgsEnv = "YES"
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+ shouldAutocreateTestPlan = "YES">
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+ </TestAction>
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+ <LaunchAction
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+ buildConfiguration = "Debug"
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+ selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
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+ selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
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+ launchStyle = "0"
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+ useCustomWorkingDirectory = "NO"
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+ ignoresPersistentStateOnLaunch = "NO"
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+ debugDocumentVersioning = "YES"
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+ debugServiceExtension = "internal"
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+ allowLocationSimulation = "YES">
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+ </LaunchAction>
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+ <ProfileAction
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+ buildConfiguration = "Release"
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+ shouldUseLaunchSchemeArgsEnv = "YES"
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+ savedToolIdentifier = ""
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+ useCustomWorkingDirectory = "NO"
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+ debugDocumentVersioning = "YES">
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+ <MacroExpansion>
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+ <BuildableReference
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+ BuildableIdentifier = "primary"
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+ BlueprintIdentifier = "58B511DA1A9E6C8500147676"
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+ BuildableName = "libFlic2.a"
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+ BlueprintName = "Flic2"
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+ ReferencedContainer = "container:Flic2.xcodeproj">
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+ </BuildableReference>
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+ </MacroExpansion>
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+ </ProfileAction>
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+ <AnalyzeAction
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+ buildConfiguration = "Debug">
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+ </AnalyzeAction>
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+ <ArchiveAction
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+ buildConfiguration = "Release"
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+ revealArchiveInOrganizer = "YES">
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+ </ArchiveAction>
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+ </Scheme>
@@ -10,5 +10,13 @@
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  <integer>0</integer>
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  </dict>
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  </dict>
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+ <key>SuppressBuildableAutocreation</key>
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+ <dict>
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+ <key>58B511DA1A9E6C8500147676</key>
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+ <dict>
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+ <key>primary</key>
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+ <true/>
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+ </dict>
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+ </dict>
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  </dict>
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  </plist>
@@ -0,0 +1,5 @@
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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+ <plist version="1.0">
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+ <dict/>
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+ </plist>
@@ -0,0 +1,14 @@
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+ <?xml version="1.0" encoding="UTF-8"?>
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+ <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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+ <plist version="1.0">
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+ <dict>
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+ <key>BuildLocationStyle</key>
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+ <string>UseAppPreferences</string>
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+ <key>CustomBuildLocationType</key>
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+ <string>RelativeToDerivedData</string>
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+ <key>DerivedDataLocationStyle</key>
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+ <string>Default</string>
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+ <key>ShowSharedSchemesAutomaticallyEnabled</key>
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+ <true/>
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+ </dict>
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+ </plist>
@@ -148,6 +148,16 @@ NS_ASSUME_NONNULL_BEGIN
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  */
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  @property(nonatomic, readonly) BOOL isUnpaired;
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+ /*!
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+ * @property latencyMode
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+ *
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+ * @discussion Lets you switch between two different latency modes. For most use-cases it is recommend to keep the default FLICLatencyModeNormal.
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+ * FLICLatencyModeLow should ideally only be used for foreground applications, such as games, where low latency is needed. Keep in mind that the
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+ * energy consumption will be significantly higher in the low latency mode.
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+ *
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+ */
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+ @property(nonatomic, readwrite) FLICLatencyMode latencyMode;
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+
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  /*!
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  * @method connect
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  *
@@ -293,4 +293,23 @@ typedef NS_ENUM(NSInteger, FLICButtonTriggerMode)
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293
  FLICButtonTriggerModeClick,
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294
  };
295
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296
+ /*!
297
+ * @enum FLICButtonTriggerMode
298
+ *
299
+ * @discussion The different latency modes that you can configure the Flic button to use.
300
+ *
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+ */
302
+ typedef NS_ENUM(NSInteger, FLICLatencyMode)
303
+ {
304
+ /**
305
+ * This is the default mode of the button. It will give you a good compromise between click latency (less than 105 ms while connected) and current consumption.
306
+ */
307
+ FLICLatencyModeNormal = 0,
308
+ /**
309
+ * Using this mode will give your button the lowest possible click latency (typicaly less than 30 ms while connected).
310
+ * This mode will significantly increase the current consumption.
311
+ */
312
+ FLICLatencyModeLow,
313
+ };
314
+
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  #endif /* FLICEnums_h */
Binary file
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
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2
  "name": "react-native-flic2",
3
- "version": "0.3.23",
3
+ "version": "0.3.25",
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4
  "description": "React Native Flic plugin made with the Flic2 SDK (unofficial)",
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5
  "main": "index.js",
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  "scripts": {},