react-native-earl-gamepad 0.7.3 → 0.7.4

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Files changed (2) hide show
  1. package/README.md +4 -1
  2. package/package.json +1 -1
package/README.md CHANGED
@@ -155,12 +155,14 @@ export function DebugScreen() {
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  https://github.com/user-attachments/assets/6b073b65-9585-4168-8c2c-7ef06a7cf03a
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  https://github.com/user-attachments/assets/b5a9d422-b143-4887-9a64-fb41edee731f
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  ## Example
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  ### Basic Game Showcasing `react-native-earl-gamepad`
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  [Github Repository Basic Game](https://github.com/Swif7ify/react-native-earl-gamepad-example)
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  ```sh
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  # external repo
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  git clone https://github.com/Swif7ify/react-native-earl-gamepad-example
@@ -252,6 +254,7 @@ Build outputs to `dist/` with type declarations.
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  - **[Invariant Violation: Tried to register two views with the same name RNCWebView]**: Check your `package.json` for multiple instances of `react-native-webview` and uninstall any duplicates.
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  When you install `react-native-earl-gamepad`, `react-native-webview` is already included, so you should not install it separately. or you can check it by running `npm ls react-native-webview`.
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+ - **Gamepad not focusing on the app**: Ensure that your styles do not hide the `GamepadBridge` (e.g., `display: 'none'`), as this may prevent the WebView from receiving gamepad input. You can use `opacity: 0` or `width: 0, height: 0` instead.
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  ## License
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package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-native-earl-gamepad",
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- "version": "0.7.3",
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+ "version": "0.7.4",
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  "description": "React Native gamepad bridge via WebView (buttons, sticks, d-pad, status).",
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  "main": "dist/index.js",
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  "types": "dist/index.d.ts",