react-native-chess-kit 0.5.3 → 0.5.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (91) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +187 -187
  3. package/lib/commonjs/board-annotations.js +8 -8
  4. package/lib/commonjs/board-annotations.js.map +1 -1
  5. package/lib/commonjs/board-arrows.js +7 -7
  6. package/lib/commonjs/board-arrows.js.map +1 -1
  7. package/lib/commonjs/board-background.js +5 -5
  8. package/lib/commonjs/board-background.js.map +1 -1
  9. package/lib/commonjs/board-coordinates.js.map +1 -1
  10. package/lib/commonjs/board-drag-ghost.js +10 -10
  11. package/lib/commonjs/board-drag-ghost.js.map +1 -1
  12. package/lib/commonjs/board-highlights.js +15 -15
  13. package/lib/commonjs/board-highlights.js.map +1 -1
  14. package/lib/commonjs/board-legal-dots.js +5 -5
  15. package/lib/commonjs/board-legal-dots.js.map +1 -1
  16. package/lib/commonjs/board-piece.js +25 -25
  17. package/lib/commonjs/board-piece.js.map +1 -1
  18. package/lib/commonjs/board-pieces.js +6 -6
  19. package/lib/commonjs/board-pieces.js.map +1 -1
  20. package/lib/commonjs/board.js +32 -28
  21. package/lib/commonjs/board.js.map +1 -1
  22. package/lib/commonjs/constants.js.map +1 -1
  23. package/lib/commonjs/index.js.map +1 -1
  24. package/lib/commonjs/pieces/default-pieces.js.map +1 -1
  25. package/lib/commonjs/pieces/index.js.map +1 -1
  26. package/lib/commonjs/promotion-picker.js.map +1 -1
  27. package/lib/commonjs/static-board.js.map +1 -1
  28. package/lib/commonjs/themes.js.map +1 -1
  29. package/lib/commonjs/types.js.map +1 -1
  30. package/lib/commonjs/use-board-gesture.js.map +1 -1
  31. package/lib/commonjs/use-board-pieces.js +15 -15
  32. package/lib/commonjs/use-board-pieces.js.map +1 -1
  33. package/lib/commonjs/use-board-state.js +8 -8
  34. package/lib/commonjs/use-board-state.js.map +1 -1
  35. package/lib/commonjs/use-premove.js +12 -12
  36. package/lib/commonjs/use-premove.js.map +1 -1
  37. package/lib/module/board-annotations.js +8 -8
  38. package/lib/module/board-annotations.js.map +1 -1
  39. package/lib/module/board-arrows.js +7 -7
  40. package/lib/module/board-arrows.js.map +1 -1
  41. package/lib/module/board-background.js +5 -5
  42. package/lib/module/board-background.js.map +1 -1
  43. package/lib/module/board-coordinates.js.map +1 -1
  44. package/lib/module/board-drag-ghost.js +10 -10
  45. package/lib/module/board-drag-ghost.js.map +1 -1
  46. package/lib/module/board-highlights.js +15 -15
  47. package/lib/module/board-highlights.js.map +1 -1
  48. package/lib/module/board-legal-dots.js +5 -5
  49. package/lib/module/board-legal-dots.js.map +1 -1
  50. package/lib/module/board-piece.js +25 -25
  51. package/lib/module/board-piece.js.map +1 -1
  52. package/lib/module/board-pieces.js +6 -6
  53. package/lib/module/board-pieces.js.map +1 -1
  54. package/lib/module/board.js +32 -28
  55. package/lib/module/board.js.map +1 -1
  56. package/lib/module/constants.js.map +1 -1
  57. package/lib/module/index.js.map +1 -1
  58. package/lib/module/pieces/default-pieces.js.map +1 -1
  59. package/lib/module/pieces/index.js.map +1 -1
  60. package/lib/module/promotion-picker.js.map +1 -1
  61. package/lib/module/static-board.js.map +1 -1
  62. package/lib/module/themes.js.map +1 -1
  63. package/lib/module/types.js.map +1 -1
  64. package/lib/module/use-board-gesture.js.map +1 -1
  65. package/lib/module/use-board-pieces.js +15 -15
  66. package/lib/module/use-board-pieces.js.map +1 -1
  67. package/lib/module/use-board-state.js +8 -8
  68. package/lib/module/use-board-state.js.map +1 -1
  69. package/lib/module/use-premove.js +12 -12
  70. package/lib/module/use-premove.js.map +1 -1
  71. package/lib/typescript/types.d.ts +2 -1
  72. package/lib/typescript/types.d.ts.map +1 -1
  73. package/package.json +95 -95
  74. package/src/board-annotations.tsx +147 -147
  75. package/src/board-arrows.tsx +197 -197
  76. package/src/board-background.tsx +46 -46
  77. package/src/board-drag-ghost.tsx +132 -132
  78. package/src/board-highlights.tsx +226 -226
  79. package/src/board-legal-dots.tsx +73 -73
  80. package/src/board-piece.tsx +160 -160
  81. package/src/board-pieces.tsx +63 -63
  82. package/src/board.tsx +688 -688
  83. package/src/constants.ts +103 -103
  84. package/src/index.ts +101 -101
  85. package/src/pieces/default-pieces.tsx +383 -383
  86. package/src/pieces/index.ts +1 -1
  87. package/src/themes.ts +129 -129
  88. package/src/types.ts +394 -394
  89. package/src/use-board-pieces.ts +158 -158
  90. package/src/use-board-state.ts +120 -120
  91. package/src/use-premove.ts +59 -59
@@ -1,197 +1,197 @@
1
- import React from 'react';
2
- import { View } from 'react-native';
3
- import Svg, { Line, Polygon, Circle as SvgCircle } from 'react-native-svg';
4
-
5
- import type { ChessColor, ArrowData, ShapeData } from './types';
6
- import {
7
- DEFAULT_ARROW_COLOR,
8
- DEFAULT_SHAPE_COLOR,
9
- ARROW_STROKE_WIDTH,
10
- ARROW_HEAD_SIZE,
11
- ARROW_SHORTEN_BY,
12
- } from './constants';
13
-
14
- // ---------------------------------------------------------------------------
15
- // Coordinate utilities (percentage-based viewBox 0-100)
16
- // ---------------------------------------------------------------------------
17
-
18
- function squareToViewBoxCenter(
19
- square: string,
20
- orientation: ChessColor,
21
- ): { x: number; y: number } {
22
- const fileIdx = square.charCodeAt(0) - 97;
23
- const rankIdx = parseInt(square[1], 10) - 1;
24
- const col = orientation === 'white' ? fileIdx : 7 - fileIdx;
25
- const row = orientation === 'white' ? 7 - rankIdx : rankIdx;
26
- return {
27
- x: (col + 0.5) * 12.5,
28
- y: (row + 0.5) * 12.5,
29
- };
30
- }
31
-
32
- function calculateArrowPath(
33
- from: { x: number; y: number },
34
- to: { x: number; y: number },
35
- shortenBy: number,
36
- ): { x1: number; y1: number; x2: number; y2: number } {
37
- const dx = to.x - from.x;
38
- const dy = to.y - from.y;
39
- const len = Math.sqrt(dx * dx + dy * dy);
40
- if (len === 0) return { x1: from.x, y1: from.y, x2: to.x, y2: to.y };
41
-
42
- const ux = dx / len;
43
- const uy = dy / len;
44
- return {
45
- x1: from.x + ux * shortenBy,
46
- y1: from.y + uy * shortenBy,
47
- x2: to.x - ux * shortenBy,
48
- y2: to.y - uy * shortenBy,
49
- };
50
- }
51
-
52
- // ---------------------------------------------------------------------------
53
- // Props
54
- // ---------------------------------------------------------------------------
55
-
56
- type BoardArrowsProps = {
57
- boardSize: number;
58
- orientation: ChessColor;
59
- arrows?: ArrowData[];
60
- shapes?: ShapeData[];
61
- };
62
-
63
- // ---------------------------------------------------------------------------
64
- // Combined arrows + shapes SVG layer
65
- // ---------------------------------------------------------------------------
66
-
67
- /**
68
- * SVG overlay for arrows and shapes drawn on the board.
69
- *
70
- * Uses a percentage-based 100x100 viewBox so coordinates map cleanly
71
- * to the 8x8 grid (each square = 12.5 x 12.5 units).
72
- *
73
- * Renders above the pieces layer so arrows are always visible.
74
- */
75
- export const BoardArrows = React.memo(function BoardArrows({
76
- boardSize,
77
- orientation,
78
- arrows,
79
- shapes,
80
- }: BoardArrowsProps) {
81
- const hasArrows = arrows && arrows.length > 0;
82
- const hasShapes = shapes && shapes.length > 0;
83
-
84
- if (!hasArrows && !hasShapes) return null;
85
-
86
- return (
87
- <View
88
- style={{ position: 'absolute', width: boardSize, height: boardSize }}
89
- pointerEvents="none"
90
- >
91
- <Svg viewBox="0 0 100 100" width={boardSize} height={boardSize}>
92
- {/* Shapes (circles) -- drawn under arrows */}
93
- {hasShapes &&
94
- shapes.map((shape, i) => {
95
- if (shape.type === 'circle') {
96
- const center = squareToViewBoxCenter(shape.square, orientation);
97
- const color = shape.color ?? DEFAULT_SHAPE_COLOR;
98
- return (
99
- <SvgCircle
100
- key={`circle-${shape.square}-${i}`}
101
- cx={center.x}
102
- cy={center.y}
103
- r={5.5}
104
- fill="none"
105
- stroke={color}
106
- strokeWidth={1.2}
107
- opacity={0.85}
108
- />
109
- );
110
- }
111
- return null;
112
- })}
113
-
114
- {/* Arrows */}
115
- {hasArrows &&
116
- arrows.map((arrow, i) => (
117
- <ArrowSvg
118
- key={`arrow-${arrow.from}-${arrow.to}-${i}`}
119
- from={arrow.from}
120
- to={arrow.to}
121
- color={arrow.color ?? DEFAULT_ARROW_COLOR}
122
- width={arrow.width ?? ARROW_STROKE_WIDTH}
123
- orientation={orientation}
124
- />
125
- ))}
126
- </Svg>
127
- </View>
128
- );
129
- });
130
-
131
- // ---------------------------------------------------------------------------
132
- // Single arrow SVG element
133
- // ---------------------------------------------------------------------------
134
-
135
- type ArrowSvgProps = {
136
- from: string;
137
- to: string;
138
- color: string;
139
- width: number;
140
- orientation: ChessColor;
141
- };
142
-
143
- const ArrowSvg = React.memo(function ArrowSvg({
144
- from,
145
- to,
146
- color,
147
- width,
148
- orientation,
149
- }: ArrowSvgProps) {
150
- const fromCoord = squareToViewBoxCenter(from, orientation);
151
- const toCoord = squareToViewBoxCenter(to, orientation);
152
- const path = calculateArrowPath(fromCoord, toCoord, ARROW_SHORTEN_BY);
153
-
154
- const dx = path.x2 - path.x1;
155
- const dy = path.y2 - path.y1;
156
- const len = Math.sqrt(dx * dx + dy * dy);
157
-
158
- if (len === 0) return null;
159
-
160
- const ux = dx / len;
161
- const uy = dy / len;
162
- const headSize = ARROW_HEAD_SIZE;
163
-
164
- const tip = { x: path.x2, y: path.y2 };
165
- const baseLeft = {
166
- x: path.x2 - ux * headSize * 2 + uy * headSize,
167
- y: path.y2 - uy * headSize * 2 - ux * headSize,
168
- };
169
- const baseRight = {
170
- x: path.x2 - ux * headSize * 2 - uy * headSize,
171
- y: path.y2 - uy * headSize * 2 + ux * headSize,
172
- };
173
-
174
- const arrowPoints = `${tip.x},${tip.y} ${baseLeft.x},${baseLeft.y} ${baseRight.x},${baseRight.y}`;
175
-
176
- return (
177
- <>
178
- <Line
179
- x1={path.x1}
180
- y1={path.y1}
181
- x2={path.x2 - ux * headSize * 2}
182
- y2={path.y2 - uy * headSize * 2}
183
- stroke={color}
184
- strokeWidth={width}
185
- strokeLinecap="round"
186
- opacity={0.85}
187
- />
188
- <Polygon points={arrowPoints} fill={color} opacity={0.85} />
189
- </>
190
- );
191
- });
192
-
193
- // ---------------------------------------------------------------------------
194
- // Standalone exports for advanced consumers
195
- // ---------------------------------------------------------------------------
196
-
197
- export { ArrowSvg as Arrow };
1
+ import React from 'react';
2
+ import { View } from 'react-native';
3
+ import Svg, { Line, Polygon, Circle as SvgCircle } from 'react-native-svg';
4
+
5
+ import type { ChessColor, ArrowData, ShapeData } from './types';
6
+ import {
7
+ DEFAULT_ARROW_COLOR,
8
+ DEFAULT_SHAPE_COLOR,
9
+ ARROW_STROKE_WIDTH,
10
+ ARROW_HEAD_SIZE,
11
+ ARROW_SHORTEN_BY,
12
+ } from './constants';
13
+
14
+ // ---------------------------------------------------------------------------
15
+ // Coordinate utilities (percentage-based viewBox 0-100)
16
+ // ---------------------------------------------------------------------------
17
+
18
+ function squareToViewBoxCenter(
19
+ square: string,
20
+ orientation: ChessColor,
21
+ ): { x: number; y: number } {
22
+ const fileIdx = square.charCodeAt(0) - 97;
23
+ const rankIdx = parseInt(square[1], 10) - 1;
24
+ const col = orientation === 'white' ? fileIdx : 7 - fileIdx;
25
+ const row = orientation === 'white' ? 7 - rankIdx : rankIdx;
26
+ return {
27
+ x: (col + 0.5) * 12.5,
28
+ y: (row + 0.5) * 12.5,
29
+ };
30
+ }
31
+
32
+ function calculateArrowPath(
33
+ from: { x: number; y: number },
34
+ to: { x: number; y: number },
35
+ shortenBy: number,
36
+ ): { x1: number; y1: number; x2: number; y2: number } {
37
+ const dx = to.x - from.x;
38
+ const dy = to.y - from.y;
39
+ const len = Math.sqrt(dx * dx + dy * dy);
40
+ if (len === 0) return { x1: from.x, y1: from.y, x2: to.x, y2: to.y };
41
+
42
+ const ux = dx / len;
43
+ const uy = dy / len;
44
+ return {
45
+ x1: from.x + ux * shortenBy,
46
+ y1: from.y + uy * shortenBy,
47
+ x2: to.x - ux * shortenBy,
48
+ y2: to.y - uy * shortenBy,
49
+ };
50
+ }
51
+
52
+ // ---------------------------------------------------------------------------
53
+ // Props
54
+ // ---------------------------------------------------------------------------
55
+
56
+ type BoardArrowsProps = {
57
+ boardSize: number;
58
+ orientation: ChessColor;
59
+ arrows?: ArrowData[];
60
+ shapes?: ShapeData[];
61
+ };
62
+
63
+ // ---------------------------------------------------------------------------
64
+ // Combined arrows + shapes SVG layer
65
+ // ---------------------------------------------------------------------------
66
+
67
+ /**
68
+ * SVG overlay for arrows and shapes drawn on the board.
69
+ *
70
+ * Uses a percentage-based 100x100 viewBox so coordinates map cleanly
71
+ * to the 8x8 grid (each square = 12.5 x 12.5 units).
72
+ *
73
+ * Renders above the pieces layer so arrows are always visible.
74
+ */
75
+ export const BoardArrows = React.memo(function BoardArrows({
76
+ boardSize,
77
+ orientation,
78
+ arrows,
79
+ shapes,
80
+ }: BoardArrowsProps) {
81
+ const hasArrows = arrows && arrows.length > 0;
82
+ const hasShapes = shapes && shapes.length > 0;
83
+
84
+ if (!hasArrows && !hasShapes) return null;
85
+
86
+ return (
87
+ <View
88
+ style={{ position: 'absolute', width: boardSize, height: boardSize }}
89
+ pointerEvents="none"
90
+ >
91
+ <Svg viewBox="0 0 100 100" width={boardSize} height={boardSize}>
92
+ {/* Shapes (circles) -- drawn under arrows */}
93
+ {hasShapes &&
94
+ shapes.map((shape, i) => {
95
+ if (shape.type === 'circle') {
96
+ const center = squareToViewBoxCenter(shape.square, orientation);
97
+ const color = shape.color ?? DEFAULT_SHAPE_COLOR;
98
+ return (
99
+ <SvgCircle
100
+ key={`circle-${shape.square}-${i}`}
101
+ cx={center.x}
102
+ cy={center.y}
103
+ r={5.5}
104
+ fill="none"
105
+ stroke={color}
106
+ strokeWidth={1.2}
107
+ opacity={0.85}
108
+ />
109
+ );
110
+ }
111
+ return null;
112
+ })}
113
+
114
+ {/* Arrows */}
115
+ {hasArrows &&
116
+ arrows.map((arrow, i) => (
117
+ <ArrowSvg
118
+ key={`arrow-${arrow.from}-${arrow.to}-${i}`}
119
+ from={arrow.from}
120
+ to={arrow.to}
121
+ color={arrow.color ?? DEFAULT_ARROW_COLOR}
122
+ width={arrow.width ?? ARROW_STROKE_WIDTH}
123
+ orientation={orientation}
124
+ />
125
+ ))}
126
+ </Svg>
127
+ </View>
128
+ );
129
+ });
130
+
131
+ // ---------------------------------------------------------------------------
132
+ // Single arrow SVG element
133
+ // ---------------------------------------------------------------------------
134
+
135
+ type ArrowSvgProps = {
136
+ from: string;
137
+ to: string;
138
+ color: string;
139
+ width: number;
140
+ orientation: ChessColor;
141
+ };
142
+
143
+ const ArrowSvg = React.memo(function ArrowSvg({
144
+ from,
145
+ to,
146
+ color,
147
+ width,
148
+ orientation,
149
+ }: ArrowSvgProps) {
150
+ const fromCoord = squareToViewBoxCenter(from, orientation);
151
+ const toCoord = squareToViewBoxCenter(to, orientation);
152
+ const path = calculateArrowPath(fromCoord, toCoord, ARROW_SHORTEN_BY);
153
+
154
+ const dx = path.x2 - path.x1;
155
+ const dy = path.y2 - path.y1;
156
+ const len = Math.sqrt(dx * dx + dy * dy);
157
+
158
+ if (len === 0) return null;
159
+
160
+ const ux = dx / len;
161
+ const uy = dy / len;
162
+ const headSize = ARROW_HEAD_SIZE;
163
+
164
+ const tip = { x: path.x2, y: path.y2 };
165
+ const baseLeft = {
166
+ x: path.x2 - ux * headSize * 2 + uy * headSize,
167
+ y: path.y2 - uy * headSize * 2 - ux * headSize,
168
+ };
169
+ const baseRight = {
170
+ x: path.x2 - ux * headSize * 2 - uy * headSize,
171
+ y: path.y2 - uy * headSize * 2 + ux * headSize,
172
+ };
173
+
174
+ const arrowPoints = `${tip.x},${tip.y} ${baseLeft.x},${baseLeft.y} ${baseRight.x},${baseRight.y}`;
175
+
176
+ return (
177
+ <>
178
+ <Line
179
+ x1={path.x1}
180
+ y1={path.y1}
181
+ x2={path.x2 - ux * headSize * 2}
182
+ y2={path.y2 - uy * headSize * 2}
183
+ stroke={color}
184
+ strokeWidth={width}
185
+ strokeLinecap="round"
186
+ opacity={0.85}
187
+ />
188
+ <Polygon points={arrowPoints} fill={color} opacity={0.85} />
189
+ </>
190
+ );
191
+ });
192
+
193
+ // ---------------------------------------------------------------------------
194
+ // Standalone exports for advanced consumers
195
+ // ---------------------------------------------------------------------------
196
+
197
+ export { ArrowSvg as Arrow };
@@ -1,46 +1,46 @@
1
- import React from 'react';
2
- import { View } from 'react-native';
3
-
4
- type BoardBackgroundProps = {
5
- boardSize: number;
6
- lightColor: string;
7
- darkColor: string;
8
- };
9
-
10
- /**
11
- * 64 static colored squares forming the chess board grid.
12
- *
13
- * These are plain Views with backgroundColor — no animations, no gesture
14
- * handlers. They never re-render after mount unless the board theme changes.
15
- */
16
- export const BoardBackground = React.memo(function BoardBackground({
17
- boardSize,
18
- lightColor,
19
- darkColor,
20
- }: BoardBackgroundProps) {
21
- const squareSize = boardSize / 8;
22
-
23
- return (
24
- <View style={{ width: boardSize, height: boardSize, flexDirection: 'row', flexWrap: 'wrap' }}>
25
- {SQUARE_INDICES.map((i) => {
26
- const row = Math.floor(i / 8);
27
- const col = i % 8;
28
- const isLight = (row + col) % 2 === 0;
29
-
30
- return (
31
- <View
32
- key={i}
33
- style={{
34
- width: squareSize,
35
- height: squareSize,
36
- backgroundColor: isLight ? lightColor : darkColor,
37
- }}
38
- />
39
- );
40
- })}
41
- </View>
42
- );
43
- });
44
-
45
- // Pre-computed array of 0-63 to avoid allocation on every render
46
- const SQUARE_INDICES = Array.from({ length: 64 }, (_, i) => i);
1
+ import React from 'react';
2
+ import { View } from 'react-native';
3
+
4
+ type BoardBackgroundProps = {
5
+ boardSize: number;
6
+ lightColor: string;
7
+ darkColor: string;
8
+ };
9
+
10
+ /**
11
+ * 64 static colored squares forming the chess board grid.
12
+ *
13
+ * These are plain Views with backgroundColor — no animations, no gesture
14
+ * handlers. They never re-render after mount unless the board theme changes.
15
+ */
16
+ export const BoardBackground = React.memo(function BoardBackground({
17
+ boardSize,
18
+ lightColor,
19
+ darkColor,
20
+ }: BoardBackgroundProps) {
21
+ const squareSize = boardSize / 8;
22
+
23
+ return (
24
+ <View style={{ width: boardSize, height: boardSize, flexDirection: 'row', flexWrap: 'wrap' }}>
25
+ {SQUARE_INDICES.map((i) => {
26
+ const row = Math.floor(i / 8);
27
+ const col = i % 8;
28
+ const isLight = (row + col) % 2 === 0;
29
+
30
+ return (
31
+ <View
32
+ key={i}
33
+ style={{
34
+ width: squareSize,
35
+ height: squareSize,
36
+ backgroundColor: isLight ? lightColor : darkColor,
37
+ }}
38
+ />
39
+ );
40
+ })}
41
+ </View>
42
+ );
43
+ });
44
+
45
+ // Pre-computed array of 0-63 to avoid allocation on every render
46
+ const SQUARE_INDICES = Array.from({ length: 64 }, (_, i) => i);