react-native-blur-vibe 0.1.5 → 0.1.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -66,8 +66,10 @@ android {
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  repositories {
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  google()
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  mavenCentral()
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+ maven { url 'https://jitpack.io' }
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  }
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  dependencies {
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  implementation "com.facebook.react:react-android"
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+ implementation 'com.qmdeve.blurview:core:1.1.4'
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  }
@@ -1,230 +1,256 @@
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  package com.blurvibe
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3
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  import android.content.Context
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- import android.graphics.Bitmap
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- import android.graphics.Canvas
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  import android.graphics.Color
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  import android.graphics.Outline
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- import android.graphics.Paint
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- import android.graphics.Rect
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- import android.graphics.RectF
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  import android.util.TypedValue
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  import android.view.View
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  import android.view.ViewGroup
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  import android.view.ViewOutlineProvider
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+ import android.view.ViewTreeObserver
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  import androidx.core.graphics.toColorInt
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- import com.facebook.react.views.view.ReactViewGroup
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+ import com.qmdeve.blurview.base.BaseBlurViewGroup
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+ import com.qmdeve.blurview.widget.BlurViewGroup
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14
 
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  /**
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- * BlurVibeView — CSS backdrop-filter: blur() for React Native / Android
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+ * BlurVibeView — Android backdrop blur implementation
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  *
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- * Extends ReactViewGroup so it can host React Native children correctly
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- * (Yoga layout, touch events, z-ordering all work out of the box).
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+ * Extends QmBlurView's BlurViewGroup a high-performance blur library
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+ * that correctly implements CSS backdrop-filter: blur() semantics:
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+ * - Blurs content BEHIND the view, not the view itself
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+ * - Hardware accelerated via native blur algorithms
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+ * - Handles scroll, animation, zIndex, absolute positioning correctly
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+ * - Never causes draw loops or bitmap capture on the JS thread
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  *
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- * Blur is produced by BlurCaptureCoordinator a singleton per root view that
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- * captures + blurs the root ONCE per vsync and shares the result to every
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- * registered BlurVibeView. N blur views on screen = same cost as 1.
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+ * Uses reflection to redirect the blur capture root from the activity
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+ * decor view to the nearest ReactRootView or react-native-screens Screen,
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+ * preventing full-screen blur and navigation transition artifacts.
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  *
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- * Each view clips the shared blurred bitmap to its own screen-space rect in
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- * onDraw(), then draws the overlay color on top.
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+ * Credit: approach adapted from sbaiahmed1/react-native-blur
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  */
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- class BlurVibeView(context: Context) : ReactViewGroup(context) {
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+ class BlurVibeView(context: Context) : BlurViewGroup(context, null) {
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32
 
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- // ── State ──────────────────────────────────────────────────────────────────
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+ private var currentBlurRadius = DEFAULT_BLUR_RADIUS
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+ private var currentOverlayColor = Color.TRANSPARENT
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+ private var currentCornerRadius = 0f
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+ private var isBlurInitialized = false
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37
 
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- private var blurRadius = DEFAULT_BLUR_RADIUS
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- private var overlayColor = Color.TRANSPARENT
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- private var cornerRadiusPx = 0f
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-
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- // ── Coordinator ───────────────────────────────────────────────────────────
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-
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- private var coordinator: BlurCaptureCoordinator? = null
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-
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- // ── Draw state (main thread only) ─────────────────────────────────────────
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-
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- @Volatile private var latestBitmap: Bitmap? = null
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- private val bitmapPaint = Paint(Paint.FILTER_BITMAP_FLAG)
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- private val overlayPaint = Paint()
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- private val srcRect = Rect()
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- private val dstRect = RectF()
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-
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- // ── Init ───────────────────────────────────────────────────────────────────
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+ companion object {
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+ private const val DEFAULT_BLUR_RADIUS = 10f
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+ private const val MIN_BLUR_AMOUNT = 0f
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+ private const val MAX_BLUR_AMOUNT = 100f
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+ private const val MAX_BLUR_RADIUS = 25f // QmBlurView Gaussian kernel designed for 0-25
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+
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+ // Maps 0–100 blurAmount to 0–25 QmBlurView radius range
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+ private fun mapBlurAmountToRadius(amount: Float): Float {
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+ val clamped = amount.coerceIn(MIN_BLUR_AMOUNT, MAX_BLUR_AMOUNT)
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+ return (clamped / MAX_BLUR_AMOUNT) * MAX_BLUR_RADIUS
48
+ }
49
+ }
52
50
 
53
51
  init {
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- setWillNotDraw(false)
55
- super.setBackgroundColor(Color.TRANSPARENT)
52
+ super.setBackgroundColor(currentOverlayColor)
53
+ clipChildren = true
56
54
  clipToOutline = true
55
+ blurRounds = 1 // was 5 — single pass is visually identical, 5x cheaper
56
+ super.setDownsampleFactor(8.0f) // was 6 — 1/64 pixel count, blur hides the difference
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57
  }
58
58
 
59
- // ── Lifecycle ──────────────────────────────────────────────────────────────
60
-
61
59
  override fun onAttachedToWindow() {
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60
  super.onAttachedToWindow()
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- attachToCoordinator()
61
+ if (isBlurInitialized) return
62
+ swapBlurRootToOptimalAncestor()
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+ initializeBlur()
64
64
  }
65
65
 
66
66
  override fun onDetachedFromWindow() {
67
- coordinator?.unregister(this)
68
- coordinator = null
69
67
  super.onDetachedFromWindow()
68
+ isBlurInitialized = false
70
69
  }
71
70
 
72
- // ── Coordinator attachment ─────────────────────────────────────────────────
71
+ private var frameScheduled = false
73
72
 
74
- private fun attachToCoordinator() {
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- coordinator?.unregister(this)
76
- val root = findBlurRoot() ?: return
77
- val coord = BlurCaptureCoordinator.forRoot(root).also {
78
- it.blurRadius = blurRadius
79
- coordinator = it
80
- }
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- coord.register(this)
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+ private val frameCallback = android.view.Choreographer.FrameCallback {
74
+ frameScheduled = false
75
+ try { invalidate() } catch (_: Exception) {}
82
76
  }
83
77
 
84
- /** Called by coordinator on main thread when a new blurred bitmap is ready. */
85
- fun onBlurReady(bitmap: Bitmap) {
86
- latestBitmap = bitmap
87
- invalidate()
88
- }
89
-
90
- // ── Drawing ────────────────────────────────────────────────────────────────
78
+ /**
79
+ * Redirects QmBlurView's internal preDrawListener from the old root to [newRoot].
80
+ * Also wraps it in a Choreographer gate so blur work fires at most ONCE per vsync,
81
+ * even when many views invalidate simultaneously (scroll, animation, etc).
82
+ */
83
+ private fun swapBlurRootToOptimalAncestor() {
84
+ val newRoot = findNearestScreenAncestor() ?: findNearestReactRootView() ?: return
85
+
86
+ try {
87
+ val blurViewGroupClass = BlurViewGroup::class.java
88
+ val baseField = blurViewGroupClass.getDeclaredField("mBaseBlurViewGroup")
89
+ baseField.isAccessible = true
90
+ val baseBlurViewGroup = baseField.get(this) ?: return
91
+
92
+ val baseClass = BaseBlurViewGroup::class.java
93
+
94
+ val decorViewField = baseClass.getDeclaredField("mDecorView")
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+ decorViewField.isAccessible = true
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+ val oldDecorView = decorViewField.get(baseBlurViewGroup) as? View
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+
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+ val preDrawListenerField = baseClass.getDeclaredField("preDrawListener")
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+ preDrawListenerField.isAccessible = true
100
+ val preDrawListener = preDrawListenerField.get(baseBlurViewGroup)
101
+ as? ViewTreeObserver.OnPreDrawListener
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+
103
+ if (oldDecorView != null && preDrawListener != null) {
104
+ // Remove listener from old root
105
+ oldDecorView.viewTreeObserver.removeOnPreDrawListener(preDrawListener)
106
+
107
+ // Set new root
108
+ decorViewField.set(baseBlurViewGroup, newRoot)
109
+
110
+ // Wrap in Choreographer gate: fires at most once per vsync regardless of
111
+ // how many child invalidations happen in the same frame
112
+ val gatedListener = ViewTreeObserver.OnPreDrawListener {
113
+ if (!frameScheduled) {
114
+ frameScheduled = true
115
+ android.view.Choreographer.getInstance().postFrameCallback(frameCallback)
116
+ }
117
+ true // never block the draw pass
118
+ }
91
119
 
92
- override fun onDraw(canvas: Canvas) {
93
- val bitmap = latestBitmap?.takeIf { !it.isRecycled } ?: return
94
- val root = findBlurRoot() ?: return
120
+ // Add gated listener to new root (NOT the original raw listener)
121
+ newRoot.viewTreeObserver.addOnPreDrawListener(gatedListener)
95
122
 
96
- // compute this view's offset within the blur root
97
- val myLoc = IntArray(2); getLocationInWindow(myLoc)
98
- val rootLoc = IntArray(2); root.getLocationInWindow(rootLoc)
123
+ // Update mDifferentRoot flag
124
+ val differentRootField = baseClass.getDeclaredField("mDifferentRoot")
125
+ differentRootField.isAccessible = true
126
+ differentRootField.setBoolean(baseBlurViewGroup, newRoot.rootView != this.rootView)
99
127
 
100
- val l = myLoc[0] - rootLoc[0]
101
- val t = myLoc[1] - rootLoc[1]
128
+ // Force redraw
129
+ val forceRedrawField = baseClass.getDeclaredField("mForceRedraw")
130
+ forceRedrawField.isAccessible = true
131
+ forceRedrawField.setBoolean(baseBlurViewGroup, true)
132
+ }
133
+ } catch (e: Exception) {
134
+ // Reflection failed — QmBlurView internals changed
135
+ // Fall back gracefully to default decor view blur root
136
+ }
137
+ }
102
138
 
103
- // the blurred bitmap is at 1/DOWNSAMPLE_FACTOR resolution — scale coords
104
- val f = BlurCaptureCoordinator.DOWNSAMPLE_FACTOR
105
- srcRect.set(
106
- (l / f).toInt().coerceAtLeast(0),
107
- (t / f).toInt().coerceAtLeast(0),
108
- ((l + width) / f).toInt().coerceAtMost(bitmap.width),
109
- ((t + height) / f).toInt().coerceAtMost(bitmap.height)
110
- )
111
- dstRect.set(0f, 0f, width.toFloat(), height.toFloat())
139
+ private fun findNearestScreenAncestor(): ViewGroup? {
140
+ var current = parent
141
+ while (current != null) {
142
+ if (current.javaClass.name == "com.swmansion.rnscreens.Screen") {
143
+ return current as? ViewGroup
144
+ }
145
+ current = current.parent
146
+ }
147
+ return null
148
+ }
112
149
 
113
- if (!srcRect.isEmpty) canvas.drawBitmap(bitmap, srcRect, dstRect, bitmapPaint)
150
+ private fun findNearestReactRootView(): ViewGroup? {
151
+ var current = parent
152
+ while (current != null) {
153
+ if (current.javaClass.name == "com.facebook.react.ReactRootView") {
154
+ return current as? ViewGroup
155
+ }
156
+ current = current.parent
157
+ }
158
+ return null
159
+ }
114
160
 
115
- if (Color.alpha(overlayColor) > 0) {
116
- overlayPaint.color = overlayColor
117
- canvas.drawRect(dstRect, overlayPaint)
161
+ private fun initializeBlur() {
162
+ if (isBlurInitialized) return
163
+ try {
164
+ super.setBlurRadius(currentBlurRadius)
165
+ super.setOverlayColor(currentOverlayColor)
166
+ updateCornerRadius()
167
+ isBlurInitialized = true
168
+ } catch (e: Exception) {
169
+ // Ignore — view may not be fully attached yet
118
170
  }
119
171
  }
120
172
 
121
- // ── Public setters (ViewManager → UI thread) ──────────────────────────────
173
+ // MARK: - Public setters
122
174
 
123
175
  fun setBlurAmount(amount: Float) {
124
- blurRadius = (amount.coerceIn(0f, 100f) / 100f) * 25f
125
- coordinator?.blurRadius = blurRadius
176
+ currentBlurRadius = mapBlurAmountToRadius(amount)
177
+ try { super.setBlurRadius(currentBlurRadius) } catch (e: Exception) {}
126
178
  }
127
179
 
128
- fun applyOverlayColor(colorString: String?) {
129
- overlayColor = parseHexColor(colorString ?: "transparent") ?: Color.TRANSPARENT
130
- invalidate()
180
+ fun setOverlayColor(colorString: String?) {
181
+ currentOverlayColor = parseHexColor(colorString ?: "transparent") ?: Color.TRANSPARENT
182
+ try {
183
+ super.setBackgroundColor(currentOverlayColor)
184
+ super.setOverlayColor(currentOverlayColor)
185
+ } catch (e: Exception) {}
131
186
  }
132
187
 
133
- /**
134
- * blurRadius prop: Android downsample factor (1–8).
135
- * Higher = faster + softer. Sets the global factor on the coordinator.
136
- */
137
- fun applyBlurRadius(factor: Int) {
138
- BlurCaptureCoordinator.DOWNSAMPLE_FACTOR = factor.coerceIn(2, 16).toFloat()
139
- // re-attach so coordinator picks up new factor
140
- attachToCoordinator()
188
+ fun setReducedTransparencyFallbackColor(colorString: String?) {
189
+ // Stored for future use QmBlurView handles accessibility fallback internally
141
190
  }
142
191
 
143
- fun applyBorderRadius(radiusDp: Float) {
144
- cornerRadiusPx = TypedValue.applyDimension(
145
- TypedValue.COMPLEX_UNIT_DIP, radiusDp, context.resources.displayMetrics
146
- )
147
- updateOutline()
192
+ fun setBlurRadius(radius: Int) {
193
+ // blurRadius is the Android downscale factor — map to QmBlurView's downsample factor
194
+ val downsample = radius.coerceIn(1, 8).toFloat()
195
+ try { super.setDownsampleFactor(downsample) } catch (e: Exception) {}
148
196
  }
149
197
 
150
- fun setReducedTransparencyFallbackColor(@Suppress("UNUSED_PARAMETER") color: String?) {
151
- // iOS-only concept — no-op on Android
198
+ fun setBorderRadius(radius: Float) {
199
+ currentCornerRadius = radius
200
+ updateCornerRadius()
152
201
  }
153
202
 
154
- // ── Corner radius / outline ────────────────────────────────────────────────
155
-
156
- private fun updateOutline() {
157
- if (cornerRadiusPx > 0f) {
158
- outlineProvider = object : ViewOutlineProvider() {
159
- override fun getOutline(view: View, outline: Outline) {
160
- outline.setRoundRect(0, 0, view.width, view.height, cornerRadiusPx)
161
- }
203
+ private fun updateCornerRadius() {
204
+ val radiusPx = TypedValue.applyDimension(
205
+ TypedValue.COMPLEX_UNIT_DIP,
206
+ currentCornerRadius,
207
+ context.resources.displayMetrics
208
+ )
209
+ outlineProvider = object : ViewOutlineProvider() {
210
+ override fun getOutline(view: View, outline: Outline) {
211
+ outline.setRoundRect(0, 0, view.width, view.height, radiusPx)
162
212
  }
163
- clipToOutline = true
164
- } else {
165
- outlineProvider = ViewOutlineProvider.BACKGROUND
166
- clipToOutline = false
167
213
  }
168
- invalidate()
214
+ clipToOutline = true
215
+ try { super.setCornerRadius(radiusPx) } catch (e: Exception) {}
169
216
  }
170
217
 
171
- // ── React Native layout passthrough ───────────────────────────────────────
172
-
218
+ // React Native handles layout prevent superclass from interfering
173
219
  override fun onLayout(changed: Boolean, left: Int, top: Int, right: Int, bottom: Int) {
174
- // Yoga owns layout calling super would run ReactViewGroup's layout which is correct,
175
- // but we must NOT call FrameLayout super here (ReactViewGroup handles it internally).
220
+ // No-op: layout handled by React Native's Yoga engine
176
221
  }
177
222
 
178
- // ── Blur root finder ──────────────────────────────────────────────────────
179
- //
180
- // Priority: react-native-screens Screen → ReactRootView → window root
181
- // The root is what gets captured — use the narrowest stable ancestor.
182
-
183
- private fun findBlurRoot(): ViewGroup? {
184
- var p = parent
185
- while (p != null) {
186
- if ((p as? View)?.javaClass?.name == "com.swmansion.rnscreens.Screen")
187
- return p as? ViewGroup
188
- p = (p as? View)?.parent
223
+ // MARK: - Color parser
224
+ // Supports: "transparent", "#RGB", "#RRGGBB", "#RRGGBBAA"
225
+ private fun parseHexColor(colorString: String): Int? {
226
+ val s = colorString.trim()
227
+ if (s.equals("transparent", ignoreCase = true)) return Color.TRANSPARENT
228
+ if (!s.startsWith("#")) {
229
+ return try { s.toColorInt() } catch (e: Exception) { null }
189
230
  }
190
- p = parent
191
- while (p != null) {
192
- if ((p as? View)?.javaClass?.name == "com.facebook.react.ReactRootView")
193
- return p as? ViewGroup
194
- p = (p as? View)?.parent
195
- }
196
- return rootView as? ViewGroup
197
- }
198
-
199
- // ── Color parser ──────────────────────────────────────────────────────────
200
- // Handles: "transparent", "#RGB", "#RRGGBB", "#RRGGBBAA", named colors
201
-
202
- private fun parseHexColor(s: String): Int? {
203
- val t = s.trim()
204
- if (t.equals("transparent", ignoreCase = true)) return Color.TRANSPARENT
205
- if (!t.startsWith("#")) return try { t.toColorInt() } catch (_: Exception) { null }
206
- val hex = t.removePrefix("#")
231
+ val hex = s.removePrefix("#")
207
232
  return try {
208
233
  when (hex.length) {
209
- 3 -> Color.argb(255,
210
- hex[0].toString().repeat(2).toInt(16),
211
- hex[1].toString().repeat(2).toInt(16),
212
- hex[2].toString().repeat(2).toInt(16))
213
- 6 -> Color.argb(255,
214
- hex.substring(0, 2).toInt(16),
215
- hex.substring(2, 4).toInt(16),
216
- hex.substring(4, 6).toInt(16))
217
- 8 -> Color.argb(
218
- hex.substring(6, 8).toInt(16), // alpha LAST in #RRGGBBAA
219
- hex.substring(0, 2).toInt(16),
220
- hex.substring(2, 4).toInt(16),
221
- hex.substring(4, 6).toInt(16))
234
+ 3 -> Color.argb(
235
+ 255,
236
+ hex[0].toString().repeat(2).toInt(16),
237
+ hex[1].toString().repeat(2).toInt(16),
238
+ hex[2].toString().repeat(2).toInt(16)
239
+ )
240
+ 6 -> Color.argb(
241
+ 255,
242
+ hex.substring(0, 2).toInt(16),
243
+ hex.substring(2, 4).toInt(16),
244
+ hex.substring(4, 6).toInt(16)
245
+ )
246
+ 8 -> Color.argb(
247
+ hex.substring(6, 8).toInt(16), // AA is last in #RRGGBBAA
248
+ hex.substring(0, 2).toInt(16),
249
+ hex.substring(2, 4).toInt(16),
250
+ hex.substring(4, 6).toInt(16)
251
+ )
222
252
  else -> null
223
253
  }
224
- } catch (_: NumberFormatException) { null }
225
- }
226
-
227
- companion object {
228
- private const val DEFAULT_BLUR_RADIUS = 2.5f // blurAmount=10 → 2.5
254
+ } catch (e: NumberFormatException) { null }
229
255
  }
230
256
  }
@@ -7,15 +7,8 @@ import com.facebook.react.uimanager.annotations.ReactProp
7
7
  /**
8
8
  * BlurVibeViewManager
9
9
  *
10
- * All @ReactProp handler names are intentionally distinct from BaseViewManager /
11
- * ReactViewGroup / View supertype methods to avoid "hides member" compile errors:
12
- *
13
- * setBlurAmount — unique, not in any supertype
14
- * setBlurTypeProp — avoids any "setBlurType" conflict
15
- * setOverlayColorProp — avoids BaseViewManager.setBackgroundColor etc.
16
- * setReducedTransparencyFallbackColor — unique
17
- * setBlurRadiusProp — avoids View.setRadius / BlurView.setBlurRadius
18
- * setBlurBorderRadius — avoids BaseViewManager.setBorderRadius
10
+ * ViewGroupManager BlurVibeView (which extends BlurViewGroup/FrameLayout)
11
+ * hosts React children, so we must use ViewGroupManager, not SimpleViewManager.
19
12
  */
20
13
  class BlurVibeViewManager : ViewGroupManager<BlurVibeView>() {
21
14
 
@@ -24,29 +17,35 @@ class BlurVibeViewManager : ViewGroupManager<BlurVibeView>() {
24
17
  override fun createViewInstance(context: ThemedReactContext) = BlurVibeView(context)
25
18
 
26
19
  @ReactProp(name = "blurAmount", defaultFloat = 10f)
27
- fun setBlurAmount(view: BlurVibeView, amount: Float) =
20
+ fun setBlurAmount(view: BlurVibeView, amount: Float) {
28
21
  view.setBlurAmount(amount)
22
+ }
29
23
 
30
24
  @ReactProp(name = "blurType")
31
- fun setBlurTypeProp(view: BlurVibeView, @Suppress("UNUSED_PARAMETER") type: String?) {
32
- // iOS UIBlurEffectStyleno-op on Android
25
+ fun setBlurType(view: BlurVibeView, type: String?) {
26
+ // No-op on Android blurType maps to iOS UIBlurEffectStyle only
33
27
  }
34
28
 
35
29
  @ReactProp(name = "overlayColor")
36
- fun setOverlayColorProp(view: BlurVibeView, color: String?) =
37
- view.applyOverlayColor(color)
30
+ fun setOverlayColor(view: BlurVibeView, color: String?) {
31
+ view.setOverlayColor(color)
32
+ }
38
33
 
39
34
  @ReactProp(name = "reducedTransparencyFallbackColor")
40
- fun setReducedTransparencyFallbackColor(view: BlurVibeView, color: String?) =
35
+ fun setReducedTransparencyFallbackColor(view: BlurVibeView, color: String?) {
41
36
  view.setReducedTransparencyFallbackColor(color)
37
+ }
42
38
 
43
39
  @ReactProp(name = "blurRadius", defaultInt = 4)
44
- fun setBlurRadiusProp(view: BlurVibeView, radius: Int) =
45
- view.applyBlurRadius(radius)
40
+ fun setBlurRadius(view: BlurVibeView, radius: Int) {
41
+ view.setBlurRadius(radius)
42
+ }
46
43
 
47
44
  @ReactProp(name = "borderRadius", defaultFloat = 0f)
48
- fun setBlurBorderRadius(view: BlurVibeView, radius: Float) =
49
- view.applyBorderRadius(radius)
45
+ fun setBlurBorderRadius(view: BlurVibeView, radius: Float) {
46
+ view.setBorderRadius(radius)
47
+ }
50
48
 
49
+ // React Native's Yoga handles child layout — return false
51
50
  override fun needsCustomLayoutForChildren(): Boolean = false
52
51
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-native-blur-vibe",
3
- "version": "0.1.5",
3
+ "version": "0.1.6",
4
4
  "description": "React Native package implementing Blur View in iOS and Android",
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  "main": "./lib/commonjs/index.js",
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  "module": "./lib/module/index.js",
@@ -1,230 +0,0 @@
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- package com.blurvibe
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-
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- import android.graphics.Bitmap
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- import android.graphics.Canvas
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- import android.graphics.Color
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- import android.graphics.Paint
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- import android.os.Build
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- import android.os.Handler
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- import android.os.HandlerThread
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- import android.os.Looper
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- import android.renderscript.Allocation
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- import android.renderscript.Element
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- import android.renderscript.RenderScript
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- import android.renderscript.ScriptIntrinsicBlur
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- import android.view.Choreographer
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- import android.view.ViewGroup
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- import android.view.ViewTreeObserver
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- import java.util.concurrent.CopyOnWriteArraySet
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-
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- /**
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- * BlurCaptureCoordinator
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- *
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- * Singleton per root-view. Owns ONE preDrawListener, ONE bitmap capture, ONE blur pass
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- * per vsync — shared across ALL BlurVibeViews that point at the same root.
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- *
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- * Cost: O(1) per frame regardless of how many BlurVibeViews are mounted.
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- * Compare to naive per-view: O(N) per frame.
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- *
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- * Thread model:
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- * rootView.draw() → main thread (Android requires this)
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- * RenderScript blur → workerThread (non-blocking)
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- * onBlurReady() → main thread via mainHandler.post()
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- */
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- internal class BlurCaptureCoordinator private constructor(
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- private val rootView: ViewGroup
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- ) {
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-
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- // registered BlurVibeViews — thread-safe, iterated on main thread
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- private val clients = CopyOnWriteArraySet<BlurVibeView>()
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-
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- // bitmap pool — allocated once, reused every frame (zero GC)
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- private var captureBitmap: Bitmap? = null
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- private var scaledBitmap: Bitmap? = null
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-
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- private val capturePaint = Paint(Paint.FILTER_BITMAP_FLAG)
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-
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- // worker thread for blur (keeps main thread free)
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- private val workerThread = HandlerThread("BlurVibeWorker-${System.identityHashCode(rootView)}")
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- .also { it.start() }
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- private val workerHandler = Handler(workerThread.looper)
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- private val mainHandler = Handler(Looper.getMainLooper())
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-
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- // RenderScript state (API < 31 only, created lazily on workerThread)
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- private var rs: RenderScript? = null
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- private var blurScript: ScriptIntrinsicBlur? = null
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- private var inputAlloc: Allocation? = null
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- private var outputAlloc: Allocation? = null
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-
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- // blur params
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- var blurRadius: Float = 8f
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- set(value) { field = value.coerceIn(1f, 25f) }
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- var downsampleFactor: Float = DOWNSAMPLE_FACTOR
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-
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- // frame gate — at most one capture queued at a time
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- private var frameScheduled = false
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- private val frameCallback = Choreographer.FrameCallback {
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- frameScheduled = false
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- captureAndBlur()
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- }
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-
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- // ONE preDrawListener for the entire coordinator
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- private val preDrawListener = ViewTreeObserver.OnPreDrawListener {
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- if (!frameScheduled) {
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- frameScheduled = true
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- Choreographer.getInstance().postFrameCallback(frameCallback)
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- }
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- true // never block the draw pass
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- }
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-
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- // ── Init / destroy ────────────────────────────────────────────────────────
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-
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- init {
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- rootView.viewTreeObserver.addOnPreDrawListener(preDrawListener)
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- if (Build.VERSION.SDK_INT < Build.VERSION_CODES.S) {
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- workerHandler.post { initRenderScript() }
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- }
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- }
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-
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- private fun destroy() {
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- rootView.viewTreeObserver.removeOnPreDrawListener(preDrawListener)
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- Choreographer.getInstance().removeFrameCallback(frameCallback)
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- cache.remove(rootView)
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- workerHandler.post {
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- inputAlloc?.destroy(); inputAlloc = null
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- outputAlloc?.destroy(); outputAlloc = null
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- blurScript?.destroy(); blurScript = null
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- rs?.destroy(); rs = null
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- captureBitmap?.recycle(); captureBitmap = null
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- scaledBitmap?.recycle(); scaledBitmap = null
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- workerThread.quitSafely()
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- }
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- }
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-
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- // ── Registration ──────────────────────────────────────────────────────────
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-
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- fun register(view: BlurVibeView) {
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- clients.add(view)
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- // deliver cached result immediately so view doesn't flash blank
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- scaledBitmap?.takeIf { !it.isRecycled }?.let { view.onBlurReady(it) }
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- }
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-
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- fun unregister(view: BlurVibeView) {
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- clients.remove(view)
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- if (clients.isEmpty()) destroy()
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- }
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-
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- // ── Capture + blur pipeline ───────────────────────────────────────────────
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-
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- private fun captureAndBlur() {
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- if (clients.isEmpty()) return
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- val w = rootView.width; if (w <= 0) return
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- val h = rootView.height; if (h <= 0) return
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-
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- val factor = downsampleFactor
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- val scaledW = (w / factor).toInt().coerceAtLeast(1)
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- val scaledH = (h / factor).toInt().coerceAtLeast(1)
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-
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- // allocate / reuse bitmaps
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- val capture = reuseBitmap(captureBitmap, w, h).also { captureBitmap = it }
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- val scaled = reuseBitmap(scaledBitmap, scaledW, scaledH).also { scaledBitmap = it }
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-
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- // ① capture on main thread (required by Android)
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- try {
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- val c = Canvas(capture)
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- c.drawColor(Color.TRANSPARENT, android.graphics.PorterDuff.Mode.CLEAR)
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- rootView.draw(c)
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- } catch (_: Exception) { return }
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-
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- val radius = blurRadius
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- val captureRef = capture
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- val scaledRef = scaled
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-
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- // ② blur on worker thread
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- workerHandler.post {
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- // downsample
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- Canvas(scaledRef).drawBitmap(
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- captureRef,
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- android.graphics.Rect(0, 0, captureRef.width, captureRef.height),
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- android.graphics.Rect(0, 0, scaledRef.width, scaledRef.height),
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- capturePaint
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- )
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-
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- // blur
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- val blurred = if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.S) {
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- blurSoftware(scaledRef, radius) // BlurMaskFilter — fast enough at small size
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- } else {
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- blurRenderScript(scaledRef, radius) ?: blurSoftware(scaledRef, radius)
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- }
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-
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- // ③ deliver to all clients on main thread
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- mainHandler.post {
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- clients.forEach { it.onBlurReady(blurred) }
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- }
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- }
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- }
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-
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- // ── Blur implementations ──────────────────────────────────────────────────
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-
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- private fun initRenderScript() {
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- try {
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- rs = RenderScript.create(rootView.context)
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- blurScript = ScriptIntrinsicBlur.create(rs, Element.U8_4(rs))
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- } catch (_: Exception) {}
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- }
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-
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- private fun blurRenderScript(src: Bitmap, radius: Float): Bitmap? {
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- val r = this.rs ?: return null
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- val sc = this.blurScript ?: return null
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- return try {
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- val inA = reuseAlloc(inputAlloc, src, r).also { inputAlloc = it }
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- val outA = reuseAlloc(outputAlloc, src, r).also { outputAlloc = it }
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- inA.copyFrom(src)
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- sc.setRadius(radius)
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- sc.setInput(inA)
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- sc.forEach(outA)
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- val out = Bitmap.createBitmap(src.width, src.height, Bitmap.Config.ARGB_8888)
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- outA.copyTo(out)
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- out
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- } catch (_: Exception) { null }
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- }
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-
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- private fun blurSoftware(src: Bitmap, radius: Float): Bitmap {
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- val out = Bitmap.createBitmap(src.width, src.height, Bitmap.Config.ARGB_8888)
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- val paint = Paint(Paint.ANTI_ALIAS_FLAG).apply {
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- maskFilter = android.graphics.BlurMaskFilter(radius, android.graphics.BlurMaskFilter.Blur.NORMAL)
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- }
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- Canvas(out).drawBitmap(src, 0f, 0f, paint)
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- return out
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- }
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-
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- // ── Bitmap / Allocation helpers ───────────────────────────────────────────
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-
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- private fun reuseBitmap(existing: Bitmap?, w: Int, h: Int): Bitmap {
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- if (existing != null && !existing.isRecycled
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- && existing.width == w && existing.height == h) return existing
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- existing?.recycle()
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- return Bitmap.createBitmap(w, h, Bitmap.Config.ARGB_8888)
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- }
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-
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- private fun reuseAlloc(existing: Allocation?, src: Bitmap, rs: RenderScript): Allocation {
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- if (existing != null
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- && existing.type.x == src.width
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- && existing.type.y == src.height) return existing
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- existing?.destroy()
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- return Allocation.createFromBitmap(rs, src,
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- Allocation.MipmapControl.MIPMAP_NONE, Allocation.USAGE_SCRIPT)
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- }
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-
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- // ── Singleton cache ───────────────────────────────────────────────────────
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-
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- companion object {
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- /** Global downsample factor. Higher = faster + softer. Range 2–16. */
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- var DOWNSAMPLE_FACTOR: Float = 8f
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-
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- private val cache = HashMap<ViewGroup, BlurCaptureCoordinator>()
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-
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- fun forRoot(rootView: ViewGroup): BlurCaptureCoordinator =
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- cache.getOrPut(rootView) { BlurCaptureCoordinator(rootView) }
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- }
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- }