react-native-ble-mesh 1.0.3 → 1.1.0

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@@ -0,0 +1,456 @@
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+ 'use strict';
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+
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+ /**
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+ * @fileoverview LZ4 Message Compression for BLE Mesh Network
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+ * @module utils/compression
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+ *
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+ * Provides automatic LZ4 compression for payloads > threshold bytes.
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+ * Achieves 40-60% bandwidth reduction for text messages.
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+ *
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+ * Note: This is a pure JavaScript LZ4 implementation optimized for
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+ * React Native environments where native modules may not be available.
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+ */
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+
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+ const { ValidationError, MeshError } = require('../errors');
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+
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+ /**
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+ * Default compression configuration
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+ * @constant {Object}
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+ */
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+ const DEFAULT_CONFIG = Object.freeze({
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+ /** Minimum payload size to compress (bytes) */
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+ threshold: 100,
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+ /** Hash table size for compression (power of 2) */
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+ hashTableSize: 4096,
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+ /** Minimum match length */
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+ minMatch: 4,
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+ /** Maximum match search distance */
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+ maxSearchDistance: 65535,
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+ });
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+
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+ /**
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+ * Message compression manager with LZ4 algorithm.
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+ *
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+ * @class MessageCompressor
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+ * @example
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+ * const compressor = new MessageCompressor({ threshold: 100 });
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+ *
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+ * const { data, compressed } = compressor.compress(payload);
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+ * if (compressed) {
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+ * // Send compressed data with IS_COMPRESSED flag
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+ * }
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+ *
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+ * const original = compressor.decompress(data, compressed);
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+ */
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+ class MessageCompressor {
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+ /**
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+ * Creates a new MessageCompressor instance.
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+ * @param {Object} [options={}] - Compression options
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+ * @param {number} [options.threshold=100] - Min size to compress
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+ */
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+ constructor(options = {}) {
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+ this._config = { ...DEFAULT_CONFIG, ...options };
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+ this._stats = {
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+ compressionAttempts: 0,
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+ successfulCompressions: 0,
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+ decompressions: 0,
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+ bytesIn: 0,
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+ bytesOut: 0,
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+ };
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+ }
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+
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+ /**
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+ * Compresses a payload if it exceeds the threshold.
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+ * @param {Uint8Array} payload - Payload to compress
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+ * @returns {{ data: Uint8Array, compressed: boolean }} Result
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+ */
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+ compress(payload) {
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+ if (!(payload instanceof Uint8Array)) {
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+ throw ValidationError.invalidType('payload', payload, 'Uint8Array');
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+ }
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+
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+ // Don't compress if below threshold
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+ if (payload.length < this._config.threshold) {
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+ return { data: payload, compressed: false };
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+ }
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+
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+ this._stats.compressionAttempts++;
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+ this._stats.bytesIn += payload.length;
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+
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+ try {
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+ const compressed = this._lz4Compress(payload);
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+
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+ // Only use compressed if it's actually smaller
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+ if (compressed.length < payload.length) {
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+ this._stats.successfulCompressions++;
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+ this._stats.bytesOut += compressed.length;
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+ return { data: compressed, compressed: true };
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+ }
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+ } catch (error) {
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+ // Log compression error at debug level for troubleshooting
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+ if (typeof console !== 'undefined' && console.debug) {
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+ console.debug('Compression failed, using uncompressed:', error.message);
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+ }
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+ }
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+
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+ this._stats.bytesOut += payload.length;
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+ return { data: payload, compressed: false };
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+ }
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+
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+ /**
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+ * Decompresses a payload.
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+ * @param {Uint8Array} payload - Payload to decompress
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+ * @param {boolean} wasCompressed - Whether payload was compressed
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+ * @returns {Uint8Array} Decompressed data
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+ */
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+ decompress(payload, wasCompressed) {
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+ if (!wasCompressed) {
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+ return payload;
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+ }
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+
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+ if (!(payload instanceof Uint8Array)) {
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+ throw ValidationError.invalidType('payload', payload, 'Uint8Array');
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+ }
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+
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+ this._stats.decompressions++;
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+ return this._lz4Decompress(payload);
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+ }
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+
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+ /**
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+ * Gets compression ratio for a payload.
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+ * @param {Uint8Array} original - Original payload
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+ * @param {Uint8Array} compressed - Compressed payload
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+ * @returns {number} Compression ratio (0-100%)
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+ */
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+ getCompressionRatio(original, compressed) {
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+ if (original.length === 0) return 0;
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+ return (1 - compressed.length / original.length) * 100;
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+ }
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+
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+ /**
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+ * Gets compression statistics.
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+ * @returns {Object} Statistics
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+ */
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+ getStats() {
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+ const ratio = this._stats.bytesIn > 0
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+ ? (1 - this._stats.bytesOut / this._stats.bytesIn) * 100
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+ : 0;
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+
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+ return {
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+ ...this._stats,
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+ averageCompressionRatio: ratio,
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+ compressionRate: this._stats.compressionAttempts > 0
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+ ? this._stats.successfulCompressions / this._stats.compressionAttempts
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+ : 0,
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+ };
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+ }
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+
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+ /**
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+ * Resets statistics.
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+ */
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+ resetStats() {
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+ this._stats = {
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+ compressionAttempts: 0,
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+ successfulCompressions: 0,
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+ decompressions: 0,
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+ bytesIn: 0,
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+ bytesOut: 0,
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+ };
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+ }
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+
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+ /**
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+ * LZ4 compression implementation.
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+ * @param {Uint8Array} input - Input data
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+ * @returns {Uint8Array} Compressed data
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+ * @private
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+ */
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+ _lz4Compress(input) {
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+ const inputLen = input.length;
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+
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+ // Worst case: no compression + header + margin
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+ const output = new Uint8Array(inputLen + Math.ceil(inputLen / 255) + 16);
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+ let outputPos = 0;
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+
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+ // Write original size (4 bytes, little-endian)
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+ output[outputPos++] = inputLen & 0xff;
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+ output[outputPos++] = (inputLen >> 8) & 0xff;
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+ output[outputPos++] = (inputLen >> 16) & 0xff;
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+ output[outputPos++] = (inputLen >> 24) & 0xff;
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+
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+ // Hash table for finding matches
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+ // Using Knuth's multiplicative hash constant (2654435761) for good distribution
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+ const hashTable = new Int32Array(this._config.hashTableSize);
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+ hashTable.fill(-1);
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+
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+ let anchor = 0;
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+ let inputPos = 0;
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+
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+ while (inputPos < inputLen - 4) {
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+ // Calculate hash
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+ const hash = this._hash4(input, inputPos);
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+ const matchPos = hashTable[hash];
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+ hashTable[hash] = inputPos;
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+
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+ // Check if we have a match
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+ if (matchPos >= 0 && inputPos - matchPos <= this._config.maxSearchDistance) {
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+ // Verify match at least starts correctly
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+ if (input[matchPos] === input[inputPos] &&
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+ input[matchPos + 1] === input[inputPos + 1] &&
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+ input[matchPos + 2] === input[inputPos + 2] &&
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+ input[matchPos + 3] === input[inputPos + 3]) {
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+
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+ // Extend the match
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+ let matchLen = 4;
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+ while (inputPos + matchLen < inputLen &&
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+ input[matchPos + matchLen] === input[inputPos + matchLen]) {
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+ matchLen++;
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+ }
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+
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+ if (matchLen >= this._config.minMatch) {
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+ // Write literals before match
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+ const literalLen = inputPos - anchor;
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+ const offset = inputPos - matchPos;
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+
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+ outputPos = this._writeSequence(output, outputPos, input, anchor, literalLen, matchLen, offset);
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+
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+ inputPos += matchLen;
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+ anchor = inputPos;
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+ continue;
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+ }
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+ }
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+ }
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+
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+ inputPos++;
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+ }
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+
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+ // Write remaining literals (final block with no match)
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+ const literalLen = inputLen - anchor;
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+ if (literalLen > 0) {
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+ outputPos = this._writeFinalLiterals(output, outputPos, input, anchor, literalLen);
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+ }
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+
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+ return output.subarray(0, outputPos);
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+ }
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+
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+ /**
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+ * LZ4 decompression implementation.
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+ * @param {Uint8Array} input - Compressed data
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+ * @returns {Uint8Array} Decompressed data
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+ * @private
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+ */
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+ _lz4Decompress(input) {
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+ // Read original size
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+ const originalSize = input[0] | (input[1] << 8) | (input[2] << 16) | (input[3] << 24);
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+
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+ if (originalSize <= 0 || originalSize > 100 * 1024 * 1024) {
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+ throw new MeshError(
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+ 'Invalid compressed data: size header out of range',
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+ 'E900',
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+ { originalSize, maxAllowed: 100 * 1024 * 1024 }
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+ );
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+ }
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+
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+ const output = new Uint8Array(originalSize);
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+ let inputPos = 4;
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+ let outputPos = 0;
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+
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+ while (inputPos < input.length && outputPos < originalSize) {
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+ // Read token
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+ const token = input[inputPos++];
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+ let literalLen = token >> 4;
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+ let matchLen = token & 0x0f;
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+
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+ // Read extended literal length
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+ if (literalLen === 15) {
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+ let byte;
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+ do {
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+ byte = input[inputPos++];
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+ literalLen += byte;
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+ } while (byte === 255);
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+ }
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+
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+ // Copy literals
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+ for (let i = 0; i < literalLen && outputPos < originalSize; i++) {
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+ output[outputPos++] = input[inputPos++];
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+ }
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+
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+ // Check if we're at the end (last sequence has no match)
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+ if (outputPos >= originalSize || inputPos >= input.length) {
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+ break;
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+ }
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+
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+ // Read offset (2 bytes, little-endian)
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+ const offset = input[inputPos] | (input[inputPos + 1] << 8);
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+ inputPos += 2;
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+
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+ if (offset === 0) {
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+ throw new MeshError(
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+ 'Invalid offset in compressed data: zero offset not allowed',
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+ 'E900',
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+ { inputPos, outputPos }
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+ );
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+ }
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+
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+ // Read extended match length
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+ matchLen += 4; // Minimum match is 4
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+ if ((token & 0x0f) === 15) {
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+ let byte;
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+ do {
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+ byte = input[inputPos++];
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+ matchLen += byte;
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+ } while (byte === 255);
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+ }
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+
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+ // Copy match
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+ const matchStart = outputPos - offset;
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+ for (let i = 0; i < matchLen && outputPos < originalSize; i++) {
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+ output[outputPos++] = output[matchStart + i];
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+ }
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+ }
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+
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+ return output.subarray(0, outputPos);
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+ }
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+
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+ /**
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+ * Calculates hash for 4 bytes using Knuth's multiplicative hash.
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+ *
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+ * Uses the constant 2654435761 (0x9E3779B1), which is derived from the
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+ * golden ratio: floor(2^32 / φ) where φ ≈ 1.618033988749895.
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+ * This constant provides excellent distribution properties for hash tables,
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+ * minimizing clustering and collisions. It's widely used in LZ4 and other
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+ * compression algorithms.
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+ *
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+ * Reference: Donald Knuth, "The Art of Computer Programming", Vol. 3
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+ *
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+ * @param {Uint8Array} data - Data buffer
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+ * @param {number} pos - Position to read 4 bytes from
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+ * @returns {number} Hash value in range [0, hashTableSize)
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+ * @private
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+ */
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+ _hash4(data, pos) {
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+ const val = data[pos] | (data[pos + 1] << 8) |
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+ (data[pos + 2] << 16) | (data[pos + 3] << 24);
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+ // Knuth's multiplicative hash: multiply by golden ratio constant
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+ // The >>> 0 ensures unsigned 32-bit arithmetic
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+ return ((val * 2654435761) >>> 0) % this._config.hashTableSize;
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+ }
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+
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+ /**
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+ * Writes a complete LZ4 sequence (literals + match).
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+ * @param {Uint8Array} output - Output buffer
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+ * @param {number} pos - Current position
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+ * @param {Uint8Array} input - Input data
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+ * @param {number} literalStart - Start of literals in input
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+ * @param {number} literalLen - Length of literals
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+ * @param {number} matchLen - Match length
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+ * @param {number} offset - Match offset
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+ * @returns {number} New position
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+ * @private
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+ */
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+ _writeSequence(output, pos, input, literalStart, literalLen, matchLen, offset) {
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+ // Adjust match length (minimum is 4, stored as matchLen - 4)
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+ const adjustedMatchLen = matchLen - 4;
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+
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+ // Build token
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+ const literalToken = Math.min(literalLen, 15);
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+ const matchToken = Math.min(adjustedMatchLen, 15);
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+ output[pos++] = (literalToken << 4) | matchToken;
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+
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+ // Write extended literal length
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+ if (literalLen >= 15) {
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+ let remaining = literalLen - 15;
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+ while (remaining >= 255) {
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+ output[pos++] = 255;
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+ remaining -= 255;
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+ }
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+ output[pos++] = remaining;
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+ }
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+
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+ // Copy literals
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+ for (let i = 0; i < literalLen; i++) {
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+ output[pos++] = input[literalStart + i];
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+ }
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+
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+ // Write offset (little-endian)
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+ output[pos++] = offset & 0xff;
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+ output[pos++] = (offset >> 8) & 0xff;
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+
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+ // Write extended match length
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+ if (adjustedMatchLen >= 15) {
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+ let remaining = adjustedMatchLen - 15;
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+ while (remaining >= 255) {
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+ output[pos++] = 255;
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+ remaining -= 255;
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+ }
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+ output[pos++] = remaining;
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+ }
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+
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+ return pos;
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+ }
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+
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+ /**
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+ * Writes final literals block (no match following).
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+ * This is the last sequence in the compressed data.
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+ * @param {Uint8Array} output - Output buffer
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+ * @param {number} pos - Current position
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+ * @param {Uint8Array} input - Input data
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+ * @param {number} start - Start position in input
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+ * @param {number} len - Length to write
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+ * @returns {number} New position
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+ * @private
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+ */
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+ _writeFinalLiterals(output, pos, input, start, len) {
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+ // Token with literal length only (match length = 0)
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+ const literalToken = Math.min(len, 15);
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+ output[pos++] = literalToken << 4;
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+
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+ // Write extended literal length
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+ if (len >= 15) {
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+ let remaining = len - 15;
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+ while (remaining >= 255) {
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+ output[pos++] = 255;
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+ remaining -= 255;
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+ }
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+ output[pos++] = remaining;
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+ }
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+
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+ // Copy literals
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+ for (let i = 0; i < len; i++) {
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+ output[pos++] = input[start + i];
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+ }
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+
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+ return pos;
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+ }
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+ }
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+
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+ /**
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+ * Singleton instance for simple usage
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+ * @type {MessageCompressor}
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+ */
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+ const defaultCompressor = new MessageCompressor();
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+
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+ /**
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+ * Compresses data using default settings.
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+ * @param {Uint8Array} payload - Data to compress
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+ * @returns {{ data: Uint8Array, compressed: boolean }} Result
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+ */
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+ function compress(payload) {
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+ return defaultCompressor.compress(payload);
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+ }
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+
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+ /**
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+ * Decompresses data.
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+ * @param {Uint8Array} payload - Data to decompress
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+ * @param {boolean} wasCompressed - Whether data was compressed
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+ * @returns {Uint8Array} Decompressed data
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+ */
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+ function decompress(payload, wasCompressed) {
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+ return defaultCompressor.decompress(payload, wasCompressed);
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+ }
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+
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+ module.exports = {
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+ MessageCompressor,
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+ compress,
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+ decompress,
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+ DEFAULT_CONFIG,
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+ };
@@ -15,6 +15,7 @@ const LRUCache = require('./LRUCache');
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  const RateLimiter = require('./RateLimiter');
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  const retry = require('./retry');
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  const base64 = require('./base64');
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+ const compression = require('./compression');
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19
 
19
20
  module.exports = {
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  // Byte manipulation
@@ -63,6 +64,11 @@ module.exports = {
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  validateFunction: validation.validateFunction,
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  validateObject: validation.validateObject,
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+ // Compression
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+ MessageCompressor: compression.MessageCompressor,
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+ compress: compression.compress,
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+ decompress: compression.decompress,
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+
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72
  // Classes
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  EventEmitter,
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  LRUCache,
@@ -78,5 +84,7 @@ module.exports = {
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84
  uuid,
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  time,
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  validation,
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- base64
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+ base64,
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+ compression
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  };
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+