react-native-audio-api 0.7.1-nightly-3d6dbdf-20250805 → 0.7.1-nightly-d65d4ba-20250806

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -13,7 +13,7 @@ allowing developers to generate and modify audio in exact same way it is possibl
13
13
 
14
14
  ## Installation
15
15
 
16
- check out the [Getting Started](https://docs.swmansion.com/react-native-audio-api/fundamentals/getting-started) section of our documentation for detailed instructions!
16
+ check out the [Getting Started](https://docs.swmansion.com/react-native-audio-api/docs/fundamentals/getting-started) section of our documentation for detailed instructions!
17
17
 
18
18
  ## Roadmap
19
19
 
@@ -56,7 +56,7 @@ check out the [Getting Started](https://docs.swmansion.com/react-native-audio-ap
56
56
 
57
57
  ## Web Audio API Specification Coverage
58
58
 
59
- Our current coverage of Web Audio API specification can be found here: [Web Audio API coverage](https://software-mansion.github.io/react-native-audio-api/other/web-audio-api-coverage).
59
+ Our current coverage of Web Audio API specification can be found here: [Web Audio API coverage](https://docs.swmansion.com/react-native-audio-api/docs/other/web-audio-api-coverage).
60
60
 
61
61
  ## Examples
62
62
 
@@ -49,10 +49,10 @@ void AudioNode::connect(const std::shared_ptr<AudioParam> &param) {
49
49
  }
50
50
 
51
51
  void AudioNode::disconnect() {
52
- for (auto it = outputNodes_.begin(), end = outputNodes_.end(); it != end;
53
- ++it) {
54
- disconnect(*it);
55
- }
52
+ context_->getNodeManager()->addPendingNodeConnection(
53
+ shared_from_this(),
54
+ nullptr,
55
+ AudioNodeManager::ConnectionType::DISCONNECT_ALL);
56
56
  }
57
57
 
58
58
  void AudioNode::disconnect(const std::shared_ptr<AudioNode> &node) {
@@ -57,20 +57,24 @@ void AudioNodeManager::addAudioParam(const std::shared_ptr<AudioParam> &param) {
57
57
  }
58
58
 
59
59
  void AudioNodeManager::settlePendingConnections() {
60
- for (auto it = audioNodesToConnect_.begin(), end = audioNodesToConnect_.end();
61
- it != end;
62
- ++it) {
63
- std::shared_ptr<AudioNode> from = std::get<0>(*it);
64
- std::shared_ptr<AudioNode> to = std::get<1>(*it);
65
- ConnectionType type = std::get<2>(*it);
60
+ for (int i = 0; i < audioNodesToConnect_.size(); ++i) {
61
+ auto &connection = audioNodesToConnect_[i];
62
+ std::shared_ptr<AudioNode> from = std::get<0>(connection);
63
+ std::shared_ptr<AudioNode> to = std::get<1>(connection);
64
+ ConnectionType type = std::get<2>(connection);
66
65
 
67
66
  assert(from != nullptr);
68
- assert(to != nullptr);
69
67
 
70
68
  if (type == ConnectionType::CONNECT) {
69
+ assert(to != nullptr);
71
70
  from->connectNode(to);
72
- } else {
71
+ } else if (type == ConnectionType::DISCONNECT) {
72
+ assert(to != nullptr);
73
73
  from->disconnectNode(to);
74
+ } else {
75
+ for (auto &node : from->outputNodes_) {
76
+ from->disconnectNode(node);
77
+ }
74
78
  }
75
79
  }
76
80
 
@@ -16,7 +16,7 @@ class AudioParam;
16
16
 
17
17
  class AudioNodeManager {
18
18
  public:
19
- enum class ConnectionType { CONNECT, DISCONNECT };
19
+ enum class ConnectionType { CONNECT, DISCONNECT, DISCONNECT_ALL };
20
20
  AudioNodeManager() = default;
21
21
  ~AudioNodeManager();
22
22
 
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "react-native-audio-api",
3
- "version": "0.7.1-nightly-3d6dbdf-20250805",
3
+ "version": "0.7.1-nightly-d65d4ba-20250806",
4
4
  "description": "react-native-audio-api provides system for controlling audio in React Native environment compatible with Web Audio API specification",
5
5
  "bin": {
6
6
  "setup-rn-audio-api-web": "./scripts/setup-rn-audio-api-web.js"