react-native-audio-api 0.4.8-rc1 → 0.4.8-rc2

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@@ -8,25 +8,15 @@
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  self.renderAudio = [renderAudio copy];
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  self.audioEngine = [[AVAudioEngine alloc] init];
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  self.audioEngine.mainMixerNode.outputVolume = 1;
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-
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+
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  self.audioSession = AVAudioSession.sharedInstance;
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- NSError *error = nil;
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-
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+
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  // TODO:
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  // We will probably want to change it to AVAudioSessionCategoryPlayAndRecord in the future.
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  // Eventually we to make this a dynamic setting, if user of the lib wants to use recording features.
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  // But setting a recording category might require some setup first, so lets skip it for now :)
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- [self.audioSession setCategory:AVAudioSessionCategoryPlayback error:&error];
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-
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- if (error != nil) {
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- @throw error;
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- }
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-
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- [self.audioSession setActive:true error:&error];
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-
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- if (error != nil) {
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- @throw error;
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- }
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+ // [self.audioSession setCategory:AVAudioSessionCategoryPlayback error:&error];
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+ // [self.audioSession setActive:true error:&error];
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  self.sampleRate = [self.audioSession sampleRate];
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@@ -34,16 +24,16 @@
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  __weak typeof(self) weakSelf = self;
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  _sourceNode = [[AVAudioSourceNode alloc] initWithFormat:self.format
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- renderBlock:^OSStatus(
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- BOOL *isSilence,
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- const AudioTimeStamp *timestamp,
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- AVAudioFrameCount frameCount,
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- AudioBufferList *outputData) {
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- return [weakSelf renderCallbackWithIsSilence:isSilence
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- timestamp:timestamp
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- frameCount:frameCount
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- outputData:outputData];
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- }];
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+ renderBlock:^OSStatus(
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+ BOOL *isSilence,
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+ const AudioTimeStamp *timestamp,
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+ AVAudioFrameCount frameCount,
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+ AudioBufferList *outputData) {
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+ return [weakSelf renderCallbackWithIsSilence:isSilence
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+ timestamp:timestamp
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+ frameCount:frameCount
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+ outputData:outputData];
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+ }];
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  }
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  return self;
@@ -57,23 +47,13 @@
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  self.audioEngine.mainMixerNode.outputVolume = 1;
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  self.audioSession = AVAudioSession.sharedInstance;
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- NSError *error = nil;
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-
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+
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  // TODO:
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  // We will probably want to change it to AVAudioSessionCategoryPlayAndRecord in the future.
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  // Eventually we to make this a dynamic setting, if user of the lib wants to use recording features.
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  // But setting a recording category might require some setup first, so lets skip it for now :)
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- [self.audioSession setCategory:AVAudioSessionCategoryPlayback error:&error];
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-
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- if (error != nil) {
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- @throw error;
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- }
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-
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- [self.audioSession setActive:true error:&error];
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-
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- if (error != nil) {
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- @throw error;
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- }
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+ // [self.audioSession setCategory:AVAudioSessionCategoryPlayback error:&error];
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+ // [self.audioSession setActive:true error:&error];
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  self.sampleRate = sampleRate;
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@@ -81,16 +61,16 @@
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  __weak typeof(self) weakSelf = self;
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  _sourceNode = [[AVAudioSourceNode alloc] initWithFormat:self.format
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- renderBlock:^OSStatus(
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- BOOL *isSilence,
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- const AudioTimeStamp *timestamp,
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- AVAudioFrameCount frameCount,
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- AudioBufferList *outputData) {
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- return [weakSelf renderCallbackWithIsSilence:isSilence
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- timestamp:timestamp
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- frameCount:frameCount
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- outputData:outputData];
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- }];
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+ renderBlock:^OSStatus(
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+ BOOL *isSilence,
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+ const AudioTimeStamp *timestamp,
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+ AVAudioFrameCount frameCount,
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+ AudioBufferList *outputData) {
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+ return [weakSelf renderCallbackWithIsSilence:isSilence
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+ timestamp:timestamp
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+ frameCount:frameCount
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+ outputData:outputData];
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+ }];
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  }
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  return self;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "react-native-audio-api",
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- "version": "0.4.8-rc1",
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+ "version": "0.4.8-rc2",
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  "description": "react-native-audio-api provides system for controlling audio in React Native environment compatible with Web Audio API specification",
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  "main": "lib/commonjs/index",
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  "module": "lib/module/index",