react-native-audio-api 0.4.12-beta.1 → 0.4.12-beta.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (114) hide show
  1. package/RNAudioAPI.podspec +11 -1
  2. package/android/CMakeLists.txt +9 -48
  3. package/android/src/main/cpp/audioapi/CMakeLists.txt +44 -0
  4. package/android/src/main/cpp/{AudioAPIModule.cpp → audioapi/android/AudioAPIModule.cpp} +1 -4
  5. package/android/src/main/cpp/{AudioAPIModule.h → audioapi/android/AudioAPIModule.h} +2 -1
  6. package/android/src/main/cpp/{OnLoad.cpp → audioapi/android/OnLoad.cpp} +2 -1
  7. package/android/src/main/cpp/{core → audioapi/android/core}/AudioDecoder.cpp +5 -5
  8. package/android/src/main/cpp/{core → audioapi/android/core}/AudioPlayer.cpp +5 -7
  9. package/android/src/main/cpp/{core → audioapi/android/core}/AudioPlayer.h +1 -0
  10. package/android/src/main/cpp/{libs → audioapi/android/libs}/pffft.c +2 -2
  11. package/android/src/main/java/com/swmansion/audioapi/AudioAPIPackage.kt +1 -0
  12. package/common/cpp/{installer → audioapi}/AudioAPIModuleInstaller.h +5 -3
  13. package/common/cpp/{HostObjects → audioapi/HostObjects}/AnalyserNodeHostObject.h +3 -3
  14. package/common/cpp/{HostObjects → audioapi/HostObjects}/AudioBufferHostObject.h +3 -3
  15. package/common/cpp/{HostObjects → audioapi/HostObjects}/AudioBufferSourceNodeHostObject.h +5 -5
  16. package/common/cpp/{HostObjects → audioapi/HostObjects}/AudioContextHostObject.h +3 -3
  17. package/common/cpp/{HostObjects → audioapi/HostObjects}/AudioDestinationNodeHostObject.h +3 -3
  18. package/common/cpp/{HostObjects → audioapi/HostObjects}/AudioNodeHostObject.h +3 -3
  19. package/common/cpp/{HostObjects → audioapi/HostObjects}/AudioParamHostObject.h +3 -3
  20. package/common/cpp/{HostObjects → audioapi/HostObjects}/AudioScheduledSourceNodeHostObject.h +3 -3
  21. package/common/cpp/{HostObjects → audioapi/HostObjects}/BaseAudioContextHostObject.h +14 -15
  22. package/common/cpp/{HostObjects → audioapi/HostObjects}/BiquadFilterNodeHostObject.h +4 -4
  23. package/common/cpp/{HostObjects → audioapi/HostObjects}/GainNodeHostObject.h +4 -4
  24. package/common/cpp/{HostObjects → audioapi/HostObjects}/OscillatorNodeHostObject.h +5 -5
  25. package/common/cpp/{HostObjects → audioapi/HostObjects}/PeriodicWaveHostObject.h +2 -2
  26. package/common/cpp/{HostObjects → audioapi/HostObjects}/StereoPannerNodeHostObject.h +4 -4
  27. package/common/cpp/audioapi/HostObjects/StretcherNodeHostObject.h +35 -0
  28. package/common/cpp/{core → audioapi/core}/AudioContext.cpp +6 -6
  29. package/common/cpp/{core → audioapi/core}/AudioContext.h +2 -2
  30. package/common/cpp/{core → audioapi/core}/AudioNode.cpp +5 -7
  31. package/common/cpp/{core → audioapi/core}/AudioNode.h +5 -4
  32. package/common/cpp/{core → audioapi/core}/AudioParam.cpp +3 -4
  33. package/common/cpp/{core → audioapi/core}/AudioParam.h +3 -3
  34. package/common/cpp/{core → audioapi/core}/BaseAudioContext.cpp +14 -17
  35. package/common/cpp/{core → audioapi/core}/BaseAudioContext.h +4 -3
  36. package/common/cpp/{core → audioapi/core/analysis}/AnalyserNode.cpp +6 -10
  37. package/common/cpp/{core → audioapi/core/analysis}/AnalyserNode.h +4 -3
  38. package/common/cpp/{core → audioapi/core/destinations}/AudioDestinationNode.cpp +5 -5
  39. package/common/cpp/{core → audioapi/core/destinations}/AudioDestinationNode.h +2 -2
  40. package/common/cpp/{core → audioapi/core/effects}/BiquadFilterNode.cpp +4 -4
  41. package/common/cpp/{core → audioapi/core/effects}/BiquadFilterNode.h +4 -4
  42. package/common/cpp/{core → audioapi/core/effects}/GainNode.cpp +4 -4
  43. package/common/cpp/{core → audioapi/core/effects}/GainNode.h +3 -3
  44. package/common/cpp/{core → audioapi/core/effects}/PeriodicWave.cpp +4 -2
  45. package/common/cpp/{core → audioapi/core/effects}/PeriodicWave.h +2 -4
  46. package/common/cpp/{core → audioapi/core/effects}/StereoPannerNode.cpp +5 -7
  47. package/common/cpp/{core → audioapi/core/effects}/StereoPannerNode.h +4 -3
  48. package/common/cpp/{core → audioapi/core/effects}/StretcherNode.cpp +4 -6
  49. package/common/cpp/audioapi/core/effects/StretcherNode.h +35 -0
  50. package/common/cpp/{core → audioapi/core/sources}/AudioBuffer.cpp +3 -3
  51. package/common/cpp/{core → audioapi/core/sources}/AudioBufferSourceNode.cpp +8 -11
  52. package/common/cpp/{core → audioapi/core/sources}/AudioBufferSourceNode.h +5 -3
  53. package/common/cpp/{core → audioapi/core/sources}/AudioScheduledSourceNode.cpp +6 -8
  54. package/common/cpp/{core → audioapi/core/sources}/AudioScheduledSourceNode.h +3 -2
  55. package/common/cpp/{core → audioapi/core/sources}/OscillatorNode.cpp +4 -4
  56. package/common/cpp/{core → audioapi/core/sources}/OscillatorNode.h +5 -5
  57. package/common/cpp/{core → audioapi/core/utils}/AudioArray.cpp +2 -4
  58. package/common/cpp/{core → audioapi/core/utils}/AudioBus.cpp +4 -7
  59. package/common/cpp/{core → audioapi/core/utils}/AudioBus.h +2 -2
  60. package/common/cpp/{core → audioapi/core/utils}/AudioNodeManager.cpp +3 -4
  61. package/common/cpp/{core → audioapi/core/utils}/ParamChangeEvent.cpp +1 -3
  62. package/common/cpp/{core → audioapi/core/utils}/ParamChangeEvent.h +3 -1
  63. package/common/cpp/{utils → audioapi/dsp}/AudioUtils.cpp +1 -1
  64. package/common/cpp/{utils → audioapi/dsp}/FFTFrame.cpp +1 -10
  65. package/common/cpp/{utils → audioapi/dsp}/FFTFrame.h +4 -3
  66. package/common/cpp/{utils → audioapi/dsp}/VectorMath.cpp +2 -5
  67. package/common/cpp/{utils → audioapi/dsp}/VectorMath.h +2 -0
  68. package/common/cpp/{jsi → audioapi/jsi}/JsiHostObject.cpp +1 -1
  69. package/common/cpp/{jsi → audioapi/jsi}/JsiHostObject.h +2 -2
  70. package/common/cpp/{jsi → audioapi/jsi}/JsiPromise.cpp +2 -6
  71. package/common/cpp/{jsi → audioapi/jsi}/RuntimeAwareCache.h +2 -3
  72. package/common/cpp/{jsi → audioapi/jsi}/RuntimeLifecycleMonitor.cpp +1 -5
  73. package/common/cpp/{jsi → audioapi/jsi}/RuntimeLifecycleMonitor.h +3 -0
  74. package/common/cpp/{libs → audioapi/libs}/dsp/delay.h +35 -35
  75. package/common/cpp/{libs → audioapi/libs}/dsp/fft.h +21 -21
  76. package/common/cpp/{libs → audioapi/libs}/dsp/perf.h +3 -3
  77. package/common/cpp/{libs → audioapi/libs}/dsp/spectral.h +39 -39
  78. package/common/cpp/{libs → audioapi/libs}/dsp/windows.h +11 -11
  79. package/common/cpp/{libs → audioapi/libs}/signalsmith-stretch.h +30 -30
  80. package/ios/{AudioAPIModule.mm → audioapi/ios/AudioAPIModule.mm} +1 -1
  81. package/ios/{core → audioapi/ios/core}/AudioDecoder.mm +4 -4
  82. package/ios/{core → audioapi/ios/core}/AudioPlayer.m +1 -1
  83. package/ios/{core → audioapi/ios/core}/IOSAudioPlayer.mm +4 -4
  84. package/package.json +6 -6
  85. package/common/cpp/HostObjects/StretcherNodeHostObject.h +0 -35
  86. package/common/cpp/core/StretcherNode.h +0 -63
  87. package/common/cpp/libs/dsp/LICENSE.txt +0 -21
  88. package/common/cpp/libs/dsp/README.md +0 -40
  89. package/common/cpp/libs/dsp/curves.h +0 -371
  90. package/common/cpp/libs/dsp/envelopes.h +0 -523
  91. package/common/cpp/libs/dsp/filters.h +0 -436
  92. package/common/cpp/libs/dsp/mix.h +0 -218
  93. package/common/cpp/libs/dsp/rates.h +0 -184
  94. package/common/cpp/types/TimeStretchType.h +0 -6
  95. /package/android/src/main/cpp/{libs → audioapi/android/libs}/pffft.h +0 -0
  96. /package/common/cpp/{core → audioapi/core}/Constants.h +0 -0
  97. /package/common/cpp/{core → audioapi/core/sources}/AudioBuffer.h +0 -0
  98. /package/common/cpp/{types → audioapi/core/types}/BiquadFilterType.h +0 -0
  99. /package/common/cpp/{types → audioapi/core/types}/ChannelCountMode.h +0 -0
  100. /package/common/cpp/{types → audioapi/core/types}/ChannelInterpretation.h +0 -0
  101. /package/common/cpp/{types → audioapi/core/types}/ContextState.h +0 -0
  102. /package/common/cpp/{types → audioapi/core/types}/OscillatorType.h +0 -0
  103. /package/common/cpp/{types → audioapi/core/types}/ParamChangeEventType.h +0 -0
  104. /package/common/cpp/{core → audioapi/core/utils}/AudioArray.h +0 -0
  105. /package/common/cpp/{core → audioapi/core/utils}/AudioDecoder.h +0 -0
  106. /package/common/cpp/{core → audioapi/core/utils}/AudioNodeManager.h +0 -0
  107. /package/common/cpp/{utils → audioapi/core/utils}/Locker.h +0 -0
  108. /package/common/cpp/{utils → audioapi/dsp}/AudioUtils.h +0 -0
  109. /package/common/cpp/{jsi → audioapi/jsi}/JsiPromise.h +0 -0
  110. /package/common/cpp/{libs → audioapi/libs}/dsp/common.h +0 -0
  111. /package/common/cpp/{libs → audioapi/libs}/miniaudio.h +0 -0
  112. /package/ios/{AudioAPIModule.h → audioapi/ios/AudioAPIModule.h} +0 -0
  113. /package/ios/{core → audioapi/ios/core}/AudioPlayer.h +0 -0
  114. /package/ios/{core → audioapi/ios/core}/IOSAudioPlayer.h +0 -0
@@ -1,20 +1,17 @@
1
- #include <cassert>
2
-
3
- #include "AnalyserNode.h"
4
- #include "AudioArray.h"
5
- #include "AudioBuffer.h"
6
- #include "AudioBufferSourceNode.h"
7
- #include "AudioBus.h"
8
- #include "AudioDecoder.h"
9
- #include "AudioDestinationNode.h"
10
- #include "AudioNodeManager.h"
11
- #include "BaseAudioContext.h"
12
- #include "BiquadFilterNode.h"
13
- #include "ContextState.h"
14
- #include "GainNode.h"
15
- #include "OscillatorNode.h"
16
- #include "StereoPannerNode.h"
17
- #include "StretcherNode.h"
1
+ #include <audioapi/core/BaseAudioContext.h>
2
+ #include <audioapi/core/analysis/AnalyserNode.h>
3
+ #include <audioapi/core/destinations/AudioDestinationNode.h>
4
+ #include <audioapi/core/effects/BiquadFilterNode.h>
5
+ #include <audioapi/core/effects/GainNode.h>
6
+ #include <audioapi/core/effects/StereoPannerNode.h>
7
+ #include <audioapi/core/effects/StretcherNode.h>
8
+ #include <audioapi/core/sources/AudioBuffer.h>
9
+ #include <audioapi/core/sources/AudioBufferSourceNode.h>
10
+ #include <audioapi/core/sources/OscillatorNode.h>
11
+ #include <audioapi/core/utils/AudioArray.h>
12
+ #include <audioapi/core/utils/AudioBus.h>
13
+ #include <audioapi/core/utils/AudioDecoder.h>
14
+ #include <audioapi/core/utils/AudioNodeManager.h>
18
15
 
19
16
  namespace audioapi {
20
17
 
@@ -1,14 +1,15 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/types/ContextState.h>
4
+ #include <audioapi/core/types/OscillatorType.h>
5
+
3
6
  #include <functional>
4
7
  #include <memory>
5
8
  #include <string>
6
9
  #include <utility>
7
10
  #include <vector>
8
11
  #include <cstddef>
9
-
10
- #include "ContextState.h"
11
- #include "OscillatorType.h"
12
+ #include <cassert>
12
13
 
13
14
  namespace audioapi {
14
15
 
@@ -1,13 +1,9 @@
1
- #include "AnalyserNode.h"
2
-
3
- #include <complex>
4
-
5
- #include "AudioArray.h"
6
- #include "AudioBus.h"
7
- #include "AudioUtils.h"
8
- #include "BaseAudioContext.h"
9
- #include "FFTFrame.h"
10
- #include "VectorMath.h"
1
+ #include <audioapi/core/BaseAudioContext.h>
2
+ #include <audioapi/core/analysis/AnalyserNode.h>
3
+ #include <audioapi/core/utils/AudioArray.h>
4
+ #include <audioapi/core/utils/AudioBus.h>
5
+ #include <audioapi/dsp/AudioUtils.h>
6
+ #include <audioapi/dsp/VectorMath.h>
11
7
 
12
8
  namespace audioapi {
13
9
  AnalyserNode::AnalyserNode(audioapi::BaseAudioContext *context)
@@ -1,16 +1,17 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/AudioNode.h>
4
+ #include <audioapi/dsp/FFTFrame.h>
5
+
3
6
  #include <memory>
4
7
  #include <cstddef>
5
8
  #include <string>
6
-
7
- #include "AudioNode.h"
9
+ #include <complex>
8
10
 
9
11
  namespace audioapi {
10
12
 
11
13
  class AudioBus;
12
14
  class AudioArray;
13
- class FFTFrame;
14
15
 
15
16
  class AnalyserNode : public AudioNode {
16
17
  public:
@@ -1,8 +1,8 @@
1
- #include "AudioDestinationNode.h"
2
- #include "AudioBus.h"
3
- #include "AudioNode.h"
4
- #include "AudioNodeManager.h"
5
- #include "BaseAudioContext.h"
1
+ #include <audioapi/core/AudioNode.h>
2
+ #include <audioapi/core/BaseAudioContext.h>
3
+ #include <audioapi/core/destinations/AudioDestinationNode.h>
4
+ #include <audioapi/core/utils/AudioBus.h>
5
+ #include <audioapi/core/utils/AudioNodeManager.h>
6
6
 
7
7
  namespace audioapi {
8
8
 
@@ -1,12 +1,12 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/AudioNode.h>
4
+
3
5
  #include <algorithm>
4
6
  #include <memory>
5
7
  #include <vector>
6
8
  #include <cstddef>
7
9
 
8
- #include "AudioNode.h"
9
-
10
10
  namespace audioapi {
11
11
 
12
12
  class AudioBus;
@@ -1,7 +1,7 @@
1
- #include "BiquadFilterNode.h"
2
- #include "AudioArray.h"
3
- #include "AudioBus.h"
4
- #include "BaseAudioContext.h"
1
+ #include <audioapi/core/BaseAudioContext.h>
2
+ #include <audioapi/core/effects/BiquadFilterNode.h>
3
+ #include <audioapi/core/utils/AudioArray.h>
4
+ #include <audioapi/core/utils/AudioBus.h>
5
5
 
6
6
  // https://webaudio.github.io/Audio-EQ-Cookbook/audio-eq-cookbook.html - math
7
7
  // formulas for filters
@@ -1,5 +1,9 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/AudioNode.h>
4
+ #include <audioapi/core/AudioParam.h>
5
+ #include <audioapi/core/types/BiquadFilterType.h>
6
+
3
7
  #include <algorithm>
4
8
  #include <cmath>
5
9
  #include <complex>
@@ -8,10 +12,6 @@
8
12
  #include <string>
9
13
  #include <vector>
10
14
 
11
- #include "AudioNode.h"
12
- #include "AudioParam.h"
13
- #include "BiquadFilterType.h"
14
-
15
15
  namespace audioapi {
16
16
 
17
17
  class AudioBus;
@@ -1,7 +1,7 @@
1
- #include "GainNode.h"
2
- #include "AudioArray.h"
3
- #include "AudioBus.h"
4
- #include "BaseAudioContext.h"
1
+ #include <audioapi/core/BaseAudioContext.h>
2
+ #include <audioapi/core/effects/GainNode.h>
3
+ #include <audioapi/core/utils/AudioArray.h>
4
+ #include <audioapi/core/utils/AudioBus.h>
5
5
 
6
6
  namespace audioapi {
7
7
 
@@ -1,9 +1,9 @@
1
1
  #pragma once
2
2
 
3
- #include <memory>
3
+ #include <audioapi/core/AudioNode.h>
4
+ #include <audioapi/core/AudioParam.h>
4
5
 
5
- #include "AudioNode.h"
6
- #include "AudioParam.h"
6
+ #include <memory>
7
7
 
8
8
  namespace audioapi {
9
9
 
@@ -26,8 +26,10 @@
26
26
  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
27
  */
28
28
 
29
- #include "PeriodicWave.h"
30
- #include "Constants.h"
29
+ #include <audioapi/core/Constants.h>
30
+ #include <audioapi/core/effects/PeriodicWave.h>
31
+ #include <audioapi/dsp/FFTFrame.h>
32
+ #include <audioapi/dsp/VectorMath.h>
31
33
 
32
34
  constexpr unsigned NumberOfOctaveBands = 3;
33
35
  constexpr float CentsPerRange = 1200.0f / NumberOfOctaveBands;
@@ -28,14 +28,12 @@
28
28
 
29
29
  #pragma once
30
30
 
31
+ #include <audioapi/core/types/OscillatorType.h>
32
+
31
33
  #include <algorithm>
32
34
  #include <cmath>
33
35
  #include <memory>
34
36
 
35
- #include "FFTFrame.h"
36
- #include "OscillatorType.h"
37
- #include "VectorMath.h"
38
-
39
37
  namespace audioapi {
40
38
  class PeriodicWave {
41
39
  public:
@@ -1,10 +1,8 @@
1
- #include <cassert>
2
-
3
- #include "AudioArray.h"
4
- #include "AudioBus.h"
5
- #include "BaseAudioContext.h"
6
- #include "Constants.h"
7
- #include "StereoPannerNode.h"
1
+ #include <audioapi/core/BaseAudioContext.h>
2
+ #include <audioapi/core/Constants.h>
3
+ #include <audioapi/core/effects/StereoPannerNode.h>
4
+ #include <audioapi/core/utils/AudioArray.h>
5
+ #include <audioapi/core/utils/AudioBus.h>
8
6
 
9
7
  // https://webaudio.github.io/web-audio-api/#stereopanner-algorithm
10
8
 
@@ -1,10 +1,11 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/AudioNode.h>
4
+ #include <audioapi/core/AudioParam.h>
5
+
3
6
  #include <algorithm>
4
7
  #include <memory>
5
-
6
- #include "AudioNode.h"
7
- #include "AudioParam.h"
8
+ #include <cassert>
8
9
 
9
10
  namespace audioapi {
10
11
 
@@ -1,9 +1,7 @@
1
- #include <cassert>
2
-
3
- #include "AudioArray.h"
4
- #include "AudioBus.h"
5
- #include "BaseAudioContext.h"
6
- #include "StretcherNode.h"
1
+ #include <audioapi/core/BaseAudioContext.h>
2
+ #include <audioapi/core/effects/StretcherNode.h>
3
+ #include <audioapi/core/utils/AudioArray.h>
4
+ #include <audioapi/core/utils/AudioBus.h>
7
5
 
8
6
  namespace audioapi {
9
7
 
@@ -0,0 +1,35 @@
1
+ #pragma once
2
+
3
+ #include <audioapi/libs/signalsmith-stretch.h>
4
+ #include <audioapi/core/AudioNode.h>
5
+ #include <audioapi/core/AudioParam.h>
6
+
7
+ #include <memory>
8
+ #include <string>
9
+ #include <cassert>
10
+
11
+ namespace audioapi {
12
+ class AudioBus;
13
+
14
+ class StretcherNode : public AudioNode {
15
+ public:
16
+ explicit StretcherNode(BaseAudioContext *context);
17
+
18
+ [[nodiscard]] std::shared_ptr<AudioParam> getRateParam() const;
19
+ [[nodiscard]] std::shared_ptr<AudioParam> getSemitonesParam() const;
20
+
21
+ protected:
22
+ void processNode(const std::shared_ptr<AudioBus>& processingBus, int framesToProcess) override;
23
+ std::shared_ptr<AudioBus> processAudio(std::shared_ptr<AudioBus> outputBus, int framesToProcess, bool checkIsAlreadyProcessed) override;
24
+
25
+ private:
26
+ // k-rate params
27
+ std::shared_ptr<AudioParam> rate_;
28
+ std::shared_ptr<AudioParam> semitones_;
29
+
30
+ std::shared_ptr<signalsmith::stretch::SignalsmithStretch<float>> stretch_;
31
+ std::shared_ptr<AudioBus> playbackRateBus_;
32
+ int framesNeededToStretch_ = RENDER_QUANTUM_SIZE;
33
+ };
34
+
35
+ } // namespace audioapi
@@ -1,8 +1,8 @@
1
- #include "AudioBuffer.h"
1
+ #include <audioapi/core/sources/AudioBuffer.h>
2
+ #include <audioapi/core/utils/AudioArray.h>
3
+ #include <audioapi/core/utils/AudioBus.h>
2
4
 
3
5
  #include <utility>
4
- #include "AudioArray.h"
5
- #include "AudioBus.h"
6
6
 
7
7
  namespace audioapi {
8
8
 
@@ -1,14 +1,11 @@
1
- #include <algorithm>
2
- #include <cassert>
3
-
4
- #include "AudioArray.h"
5
- #include "AudioBufferSourceNode.h"
6
- #include "AudioBus.h"
7
- #include "AudioParam.h"
8
- #include "AudioUtils.h"
9
- #include "BaseAudioContext.h"
10
- #include "Constants.h"
11
- #include "Locker.h"
1
+ #include <audioapi/core/AudioParam.h>
2
+ #include <audioapi/core/BaseAudioContext.h>
3
+ #include <audioapi/core/Constants.h>
4
+ #include <audioapi/core/sources/AudioBufferSourceNode.h>
5
+ #include <audioapi/core/utils/AudioArray.h>
6
+ #include <audioapi/core/utils/AudioBus.h>
7
+ #include <audioapi/core/utils/Locker.h>
8
+ #include <audioapi/dsp/AudioUtils.h>
12
9
 
13
10
  namespace audioapi {
14
11
 
@@ -1,10 +1,12 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/sources/AudioBuffer.h>
4
+ #include <audioapi/core/sources/AudioScheduledSourceNode.h>
5
+
3
6
  #include <memory>
4
7
  #include <cstddef>
5
-
6
- #include "AudioBuffer.h"
7
- #include "AudioScheduledSourceNode.h"
8
+ #include <algorithm>
9
+ #include <cassert>
8
10
 
9
11
  namespace audioapi {
10
12
 
@@ -1,11 +1,9 @@
1
- #include <cassert>
2
-
3
- #include "AudioArray.h"
4
- #include "AudioBus.h"
5
- #include "AudioNodeManager.h"
6
- #include "AudioScheduledSourceNode.h"
7
- #include "AudioUtils.h"
8
- #include "BaseAudioContext.h"
1
+ #include <audioapi/core/BaseAudioContext.h>
2
+ #include <audioapi/core/sources/AudioScheduledSourceNode.h>
3
+ #include <audioapi/core/utils/AudioArray.h>
4
+ #include <audioapi/core/utils/AudioBus.h>
5
+ #include <audioapi/core/utils/AudioNodeManager.h>
6
+ #include <audioapi/dsp/AudioUtils.h>
9
7
 
10
8
  namespace audioapi {
11
9
 
@@ -1,5 +1,7 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/AudioNode.h>
4
+
3
5
  #include <algorithm>
4
6
  #include <atomic>
5
7
  #include <chrono>
@@ -9,8 +11,7 @@
9
11
  #include <memory>
10
12
  #include <thread>
11
13
  #include <cstddef>
12
-
13
- #include "AudioNode.h"
14
+ #include <cassert>
14
15
 
15
16
  namespace audioapi {
16
17
 
@@ -1,7 +1,7 @@
1
- #include "OscillatorNode.h"
2
- #include "AudioArray.h"
3
- #include "AudioBus.h"
4
- #include "BaseAudioContext.h"
1
+ #include <audioapi/core/BaseAudioContext.h>
2
+ #include <audioapi/core/sources/OscillatorNode.h>
3
+ #include <audioapi/core/utils/AudioArray.h>
4
+ #include <audioapi/core/utils/AudioBus.h>
5
5
 
6
6
  namespace audioapi {
7
7
 
@@ -1,14 +1,14 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/AudioParam.h>
4
+ #include <audioapi/core/sources/AudioScheduledSourceNode.h>
5
+ #include <audioapi/core/types/OscillatorType.h>
6
+ #include <audioapi/core/effects/PeriodicWave.h>
7
+
3
8
  #include <cmath>
4
9
  #include <memory>
5
10
  #include <string>
6
11
 
7
- #include "AudioParam.h"
8
- #include "AudioScheduledSourceNode.h"
9
- #include "OscillatorType.h"
10
- #include "PeriodicWave.h"
11
-
12
12
  namespace audioapi {
13
13
 
14
14
  class AudioBus;
@@ -1,7 +1,5 @@
1
- #include <algorithm>
2
-
3
- #include "AudioArray.h"
4
- #include "VectorMath.h"
1
+ #include <audioapi/core/utils/AudioArray.h>
2
+ #include <audioapi/dsp/VectorMath.h>
5
3
 
6
4
  namespace audioapi {
7
5
 
@@ -1,10 +1,7 @@
1
- #include <algorithm>
2
-
3
- #include "AudioArray.h"
4
- #include "AudioBus.h"
5
- #include "BaseAudioContext.h"
6
- #include "Constants.h"
7
- #include "VectorMath.h"
1
+ #include <audioapi/core/Constants.h>
2
+ #include <audioapi/core/utils/AudioArray.h>
3
+ #include <audioapi/core/utils/AudioBus.h>
4
+ #include <audioapi/dsp/VectorMath.h>
8
5
 
9
6
  // Implementation of channel summing/mixing is based on the WebKit approach,
10
7
  // source:
@@ -1,12 +1,12 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/types/ChannelInterpretation.h>
4
+
3
5
  #include <algorithm>
4
6
  #include <memory>
5
7
  #include <vector>
6
8
  #include <cstddef>
7
9
 
8
- #include "ChannelInterpretation.h"
9
-
10
10
  namespace audioapi {
11
11
 
12
12
  class BaseAudioContext;
@@ -1,7 +1,6 @@
1
-
2
- #include "AudioNodeManager.h"
3
- #include "AudioNode.h"
4
- #include "Locker.h"
1
+ #include <audioapi/core/AudioNode.h>
2
+ #include <audioapi/core/utils/AudioNodeManager.h>
3
+ #include <audioapi/core/utils/Locker.h>
5
4
 
6
5
  namespace audioapi {
7
6
 
@@ -1,6 +1,4 @@
1
- #include "ParamChangeEvent.h"
2
-
3
- #include <utility>
1
+ #include <audioapi/core/utils/ParamChangeEvent.h>
4
2
 
5
3
  namespace audioapi {
6
4
 
@@ -1,8 +1,10 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/core/types/ParamChangeEventType.h>
4
+
3
5
  #include <functional>
4
6
  #include <memory>
5
- #include "ParamChangeEventType.h"
7
+ #include <utility>
6
8
 
7
9
  namespace audioapi {
8
10
 
@@ -1,4 +1,4 @@
1
- #include "AudioUtils.h"
1
+ #include <audioapi/dsp/AudioUtils.h>
2
2
 
3
3
  namespace audioapi::AudioUtils {
4
4
  size_t timeToSampleFrame(double time, float sampleRate) {
@@ -1,13 +1,4 @@
1
- #include "FFTFrame.h"
2
-
3
- #if defined(HAVE_ACCELERATE)
4
- #include <Accelerate/Accelerate.h>
5
- #endif
6
-
7
- #if defined(ANDROID)
8
- #include <pffft.h>
9
- #include <complex>
10
- #endif
1
+ #include <audioapi/dsp/FFTFrame.h>
11
2
 
12
3
  namespace audioapi {
13
4
  #if defined(HAVE_ACCELERATE)
@@ -28,19 +28,20 @@
28
28
 
29
29
  #pragma once
30
30
 
31
+ #include <audioapi/dsp/VectorMath.h>
32
+
31
33
  #include <algorithm>
32
34
  #include <cmath>
33
35
  #include <utility>
34
36
  #include <unordered_map>
35
-
36
- #include "VectorMath.h"
37
+ #include <complex>
37
38
 
38
39
  #if defined(HAVE_ACCELERATE)
39
40
  #include <Accelerate/Accelerate.h>
40
41
  #endif
41
42
 
42
43
  #if defined(ANDROID)
43
- #include <pffft.h>
44
+ #include <audioapi/android/libs/pffft.h>
44
45
  #endif
45
46
 
46
47
  namespace audioapi {
@@ -23,8 +23,8 @@
23
23
  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24
24
  */
25
25
 
26
- #include "VectorMath.h"
27
- #include "AudioUtils.h"
26
+ #include <audioapi/dsp/AudioUtils.h>
27
+ #include <audioapi/dsp/VectorMath.h>
28
28
 
29
29
  #if defined(HAVE_ACCELERATE)
30
30
  #include <Accelerate/Accelerate.h>
@@ -38,9 +38,6 @@
38
38
  #include <arm_neon.h>
39
39
  #endif
40
40
 
41
- #include <algorithm>
42
- #include <cmath>
43
-
44
41
  namespace audioapi::VectorMath {
45
42
 
46
43
  #if defined(HAVE_ACCELERATE)
@@ -29,6 +29,8 @@
29
29
  // will ideally be optimized.
30
30
 
31
31
  #include <cstddef>
32
+ #include <algorithm>
33
+ #include <cmath>
32
34
 
33
35
  namespace audioapi::VectorMath {
34
36
 
@@ -1,4 +1,4 @@
1
- #include "JsiHostObject.h"
1
+ #include <audioapi/jsi/JsiHostObject.h>
2
2
 
3
3
  namespace audioapi {
4
4
  JsiHostObject::JsiHostObject() {
@@ -1,5 +1,7 @@
1
1
  #pragma once
2
2
 
3
+ #include <audioapi/jsi/RuntimeAwareCache.h>
4
+
3
5
  #include <jsi/jsi.h>
4
6
  #include <map>
5
7
  #include <memory>
@@ -8,8 +10,6 @@
8
10
  #include <utility>
9
11
  #include <vector>
10
12
 
11
- #include "RuntimeAwareCache.h"
12
-
13
13
  #define JSI_HOST_FUNCTION(NAME) \
14
14
  jsi::Value NAME( \
15
15
  jsi::Runtime &runtime, \
@@ -1,8 +1,4 @@
1
- #include "JsiPromise.h"
2
-
3
- #include <ReactCommon/CallInvoker.h>
4
- #include <jsi/jsi.h>
5
- #include <functional>
1
+ #include <audioapi/jsi/JsiPromise.h>
6
2
 
7
3
  namespace audioapi {
8
4
 
@@ -37,7 +33,7 @@ jsi::Value PromiseVendor::createPromise(
37
33
 
38
34
  auto resolveWrapper =
39
35
  [resolve, &runtime, callInvoker](
40
- const std::function<jsi::Value(jsi::Runtime &)> resolver)
36
+ const std::function<jsi::Value(jsi::Runtime &)> &resolver)
41
37
  -> void {
42
38
  callInvoker->invokeAsync([resolve, &runtime, resolver]() -> void {
43
39
  auto valueShared = std::make_shared<jsi::Value>(resolver(runtime));
@@ -1,13 +1,12 @@
1
1
  #pragma once
2
2
 
3
- #include <jsi/jsi.h>
3
+ #include <audioapi/jsi/RuntimeLifecycleMonitor.h>
4
4
 
5
+ #include <jsi/jsi.h>
5
6
  #include <memory>
6
7
  #include <unordered_map>
7
8
  #include <utility>
8
9
 
9
- #include "RuntimeLifecycleMonitor.h"
10
-
11
10
  namespace audioapi {
12
11
 
13
12
  using namespace facebook;